Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.25 @ 08:50:02 Player: beans Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (130) 650 Value Destroyed (4719) 4719 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (3211) 3211 TOTAL SCORE: 13840 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2051 Follower Combat Kills 1315 Entered Garrisons 200 Friendly Fire -855 Cogmind --------- Core Integrity 0/1000 Matter 80/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Flying (35) Location -5/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- VTOL Module > --- UTILITY (6) ------ Terrain Scan Processor Advanced Salvage Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Matter Compressor (0) Wave Gun Remote Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Light Nuclear Core Antimatter Reactor > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Xenon Bombardment Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Improved Cooling System Advanced Visual Processing Unit Terrain Scan Processor Improved System Shield > --- WEAPON ----------- Bore Cannon Bore Cannon Precision Rocket Launcher > --- INVENTORY -------- Phase Gun Enhanced Autogun Enhanced Autogun Gauss Cannon Plasma Cutter [Rating: 65] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Cesium-ion Thruster Treads Improved Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Terrain Scan Processor Device Improved Terrain Scanner Processor Terrain Scan Processor Hackware Improved System Shield Weapon Enhanced Autogun Energy Gun Phase Gun Energy Cannon Heavy Disruptor Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Precision Rocket Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Gar Slots Evolved 10 | . . . 2 . . . 2 2 2 . . 2 . Power 1 | . . . . . . . . . 1 . . . . Propulsion 4 | . . . . . . . 1 2 1 . . . . Utility 4 | . . . 1 . . . 1 . . . . 2 . Weapon 1 | . . . 1 . . . . . . . . . . Parts Attached 76 | 3 3 2 4 1 . 1 18 2 . 8 19 3 12 Power 9 | . . 1 . . . . 2 . . 1 4 1 . Engine 4 | . . 1 . . . . . . . . 3 . . Core 3 | . . . . . . . 2 . . . . 1 . Reactor 2 | . . . . . . . . . . 1 1 . . Propulsion 25 | 2 . . . . . . 8 1 . 1 7 . 6 Treads 1 | . . . . . . . . . . . . . 1 Leg 6 | 2 . . . . . . 4 . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 18 | . . . . . . . 4 1 . 1 7 . 5 Utility 9 | . 1 1 1 . . . . 1 . 2 1 1 1 Device 4 | . . 1 1 . . . . . . 1 . . 1 Storage . | . . . . . . . . . . . . . . Processor 4 | . 1 . . . . . . 1 . . 1 1 . Hackware 1 | . . . . . . . . . . 1 . . . Protection . | . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 33 | 1 2 . 3 1 . 1 8 . . 4 7 1 5 Energy Gun 3 | . . . . . . . 1 . . 1 . . 1 Energy Cannon 2 | . . . . . . . . . . 1 1 . . Ballistic Gun 17 | 1 2 . 1 . . . 5 . . . 4 1 3 Ballistic Cannon 7 | . . . 2 1 . 1 1 . . 2 . . . Launcher 3 | . . . . . . . . . . . 2 . 1 Special Weapon 1 | . . . . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . . 3 . . . 4 1 . Parts Lost 43 | . . . . 3 . 1 5 . . . 18 4 12 Power 3 | . . . . . . . 1 . . . 2 . . Propulsion 18 | . . . . 1 . . 2 . . . 8 1 6 Utility 6 | . . . . 1 . . 1 . . . 2 1 1 Weapon 16 | . . . . 1 . 1 1 . . . 6 2 5 Highest Loss Streak 4 | . . . . 2 . 1 2 . . . 4 4 3 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 4 | . 1 5 4 4 4 4 4 4 5 4 4 4 4 Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . 1 . . . . Utility . | . . . . . . . . . . . . 1 1 Weapon 2 | . 1 4 3 3 3 3 3 3 3 3 2 1 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 4 | . . . 1 . . . 1 . . . . . 2 Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . 1 Weapon 2 | . . . 1 . . . 1 . . . . . . Tool/Special 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 71 | . 56 81 90 93 77 73 61 72 66 86 83 43 28 Engine 3 | . . 4 11 11 11 11 2 . . 1 1 . . Core 2 | . . . . . . . 6 7 6 6 3 1 . Reactor 1 | . . . . . . . . . . 3 4 3 . Leg 8 | . 28 28 22 17 11 11 8 . . . . . . Flight 13 | . . . . . . . 7 27 26 34 33 14 4 Device 5 | . . 5 18 20 11 11 2 . . 5 5 . . Processor 12 | . 6 14 11 11 11 11 9 13 13 13 16 14 11 Ballistic Gun 15 | . 22 28 11 13 22 18 21 23 20 14 6 7 8 Ballistic Cannon 5 | . . . 16 19 11 11 3 . . 2 7 . . Peak Build Rating 65 | 3 8 12 20 20 15 15 27 34 34 63 65 41 30 Average Rating 28 | 2 5 9 17 18 15 14 20 32 34 49 51 34 18 On Entrance 21 | . 3 8 12 20 15 15 13 27 34 34 61 35 30 Avg Prop Armor Cover (%) 8 | . . . . . . . . . . . 8 . 8 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 49 | 1 6 10 20 20 16 16 18 14 14 44 49 23 13 Greatest Support 39 | 20 20 20 20 20 10 10 35 24 24 36 39 19 23 Greatest Overweight (x) 4 | . . . . 1 1 1 4 . . 1 1 2 2 Average Overweight (x) . | . . . . . 1 1 1 . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 4 4 5 5 5 5 5 5 5 Average Carried 4 | . 1 5 4 4 4 4 4 4 5 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 5 5 5 4 4 4 5 5 5 5 5 5 4 Class Distribution -------------------- 31% | Mutant 27% | Skirmisher 16% | Sprinter 10% | Scavenger-Skirmisher 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Skirmisher | -9/Mines Skirmisher | -9/Exiles Skirmisher | -8/Mines Gunner | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -6/Waste Scavenger-Skirmisher | -6/Factory Mutant | -5/Factory Scavenger-Gunner | -5/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Gar Matter Collected 5085 | 210 73 205 46 160 . 36 1276 24 135 887 1569 84 380 Remotely . | . . . . . . . . . . . . . . Salvage Created 5884 | . 108 205 46 74 . 27 1540 24 135 631 2674 84 336 Parts 250 | . 8 20 4 . . 5 75 1 4 10 101 4 18 Haulers Intercepted 7 | . . . . . . . 3 . . . 4 . . Recyclers Shooed 10 | . 1 . . . . . 3 . . . 6 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Gar Combat Hostiles Destroyed 96 | . 3 4 . 8 . 3 26 . . 2 39 1 10 Guns 57 | . 3 4 . 2 . 2 24 . . 2 12 1 7 Cannons 17 | . . . . 6 . 1 2 . . . 8 . . AOE 22 | . . . . . . . . . . . 19 . 3 Classes Destroyed 17 | . 1 2 1 2 . . 6 . . 1 4 . . Worker 3 | . . . . . . . 1 . . . 1 1 . Builder 6 | . . . . . . . 2 . . . 4 . . Tunneler 7 | . . 4 . . . . . . . . 3 . . Hauler 7 | . . . . . . . 3 . . . 4 . . Recycler 10 | . . . 1 . . . 3 . 1 . 5 . . Mechanic 1 | . . . . . . . . . . . 1 . . Watcher 4 | . . . . . . . 1 1 1 . 1 . . Swarmer 19 | . . 2 . . . 3 4 . . . 2 . 8 Grunt 46 | . 3 2 . . . . 20 . . . 21 . . Brawler 4 | . . . . . . . . . . . 4 . . Duelist 6 | . . . . . . . . . . . 5 . 1 Protector 2 | . . . . . . . . . . . 2 . . Sentry 6 | . . . . . . . 1 . . . 4 . 1 Demolisher 2 | . . . . 2 . . . . . . . . . Hunter 3 | . . . . . . . 1 . . . 1 1 . Compactor 2 | . . . . . . . . . . 2 . . . Assembled 6 | . . . . 6 . . . . . . . . . Thug 1 | . . . . . . . . . . . 1 . . Butcher 1 | . . . . . . . . . . . 1 . . Best Kill Streak 10 | . 3 2 1 6 . 3 8 1 2 1 10 1 3 Combat Bots Only 7 | . 3 2 . 6 . 3 7 . . 1 6 1 3 Max Kills in Single Turn 3 | . 1 1 1 2 . 1 2 1 1 1 3 1 2 Gunslinging 1 | . . . . . . . . . . . 1 . . Exploded 3 | . . . . . . . . . . . 3 . 2 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Gar Hostile Shots Fired 626 | . 9 18 . 23 . 23 105 6 . . 267 42 133 Missed 245 | . 1 5 . 6 . 3 34 2 . . 135 13 46 Hits 381 | . 8 13 . 17 . 20 71 4 . . 132 29 87 Melee 13 | . . . . 6 . . . . . . 1 . 6 Projectile 368 | . 8 13 . 11 . 20 71 4 . . 131 29 81 AOE 13 | . . . . 13 . . . . . . . . . Critical Strikes 11 | . . . . . . . 4 . . . 5 . 2 Damage Taken 6745 | . 92 138 . 647 . 149 1052 20 . 26 2387 490 1744 Core 1782 | . 24 35 . 89 . 30 187 . . . 415 179 823 Absorbed by Shields 41 | . . . . . . . . . . . . . 41 Regen/Repaired (Parts) 462 | . . . . . . . 136 . . 163 163 . . Core Remaining (%) 77 | 100 . 76 . . . 70 66 100 . . 51 . . Volleys Fired 388 | . 10 20 1 14 . 7 92 6 9 47 130 12 40 Largest 3 | . 2 2 3 3 . 3 3 3 3 3 3 2 3 Hottest 153 | . 46 46 97 97 . 83 75 75 75 135 153 118 81 Shots Fired 868 | . 16 40 3 42 . 16 257 18 27 135 240 21 53 Gun 664 | . 16 40 1 23 . 9 236 18 27 128 96 21 49 Cannon 178 | . . . 2 19 . 7 21 . . 7 122 . . Launcher 26 | . . . . . . . . . . . 22 . 4 Special . | . . . . . . . . . . . . . . Kinetic 827 | . 16 40 3 42 . 16 257 18 27 133 213 15 47 Thermal 13 | . . . . . . . . . . . 5 6 2 Explosive 26 | . . . . . . . . . . . 22 . 4 Electromagnetic 2 | . . . . . . . . . . 2 . . . Robot Hit Streak 16 | . 6 5 2 6 . 6 16 4 6 15 8 6 9 Robot Miss Streak 12 | . 3 7 4 12 . 10 6 2 3 5 7 1 3 Penetration Max 1 | . . . . . . . . . . . 1 . 1 Secondary Targets 15 | . 1 . . . . . 7 . . 1 5 . 1 Max Gunslinging Chain 1 | . 1 . . . . . 1 . . 1 1 . 1 Shots Hit Robots 511 | . 12 27 3 27 . 7 172 10 14 82 115 17 25 Core Hits 312 | . 7 14 2 29 . 7 75 3 7 13 135 4 16 Critical Kills 13 | . . . . . . . . . . . 13 . . Critical Parts Destroyed 13 | . . . . . . . 1 . . . 12 . . Critical Strikes 31 | . . . . . . . 1 . . . 30 . . Destroy 29 | . . . . . . . 1 . . . 28 . . Blast 2 | . . . . . . . . . . . 2 . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 15557 | . 171 350 29 439 . 101 2884 163 288 1572 8467 373 720 Guns 7438 | . 171 350 10 185 . 28 2571 163 288 1572 1238 373 489 Cannons 2325 | . . . 19 254 . 73 313 . . . 1666 . . Explosions 5794 | . . . . . . . . . . . 5563 . 231 Melee . | . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . Kinetic 9528 | . 171 350 29 439 . 101 2884 163 288 1572 2800 267 464 Thermal 881 | . . . . . . . . . . . 750 106 25 Explosive 5148 | . . . . . . . . . . . 4917 . 231 Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . . . 1 . . Average Corruption 1 | . . . . . . . . . . . 1 . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 2 | . . . . . . . . . . . 2 . . Matter Fused 1 | . . . . . . . . . . . 1 . . Data Loss (major) 1 | . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 225 | . . . . . . . . . . . 225 . . Projectiles 40 | . . . . . . . . . . . 40 . . Explosions 185 | . . . . . . . . . . . 185 . . Melee . | . . . . . . . . . . . . . . Knockbacks 44 | . . . 3 13 . 5 11 . . . 12 . . Impact . | . . . . . . . . . . . . . . Kinetic 38 | . . . 3 10 . 3 10 . . . 12 . . Secondary 6 | . . . . 3 . 2 1 . . . . . . Self-Inflicted Damage 499 | . . . . . . . . . . . 406 . 93 Shots 8 | . . . . . . . . . . . 6 . 2 Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 369 | . 2 5 27 89 . 24 369 140 121 171 64 154 42 Average Temperature 81 | . 2 5 14 39 . 12 110 77 66 72 17 79 17 Received Heat Transfer 1258 | . 48 51 . . . . 459 . . . 562 . 138 Effects 1 | . . . . . . . 1 . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . 1 1 . Heat Transferred 714 | . . . . . . . . . . . 529 148 37 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Gar Maximum Alert Level 5 | . . . . . . . 1 . . . 5 5 4 Low Security (%) 55 | 100 100 100 100 100 . 100 68 100 100 100 12 . . Level 1 5 | . . . . . . . 31 . . . 1 . . Level 2 2 | . . . . . . . . . . . 11 . . Level 3 2 | . . . . . . . . . . . 6 . 6 Level 4 15 | . . . . . . . . . . . 20 37 93 Level 5 6 | . . . . . . . . . . . 6 62 . High Security 10 | . . . . . . . . . . . 41 . . Max Security . | . . . . . . . . . . . . . . Peak Influence 3480 | . 80 60 5 40 . 50 391 177 75 21 3480 1700 1405 Initial 1700 | . . 11 . . . . 11 177 70 21 . 1700 1084 Average 715 | . 35 15 . 5 . 14 116 162 69 1 1754 1618 1232 Influence Increases 5706 | . 104 150 5 50 . 60 712 7 12 28 4068 79 431 Destroy 0b10 Robot/C 2360 | . 60 80 . 40 . 60 520 . . . 1380 20 200 Destroy 0b10 Robot/NC 235 | . . 20 5 . . . 50 5 10 . 140 5 . Destroy Leader 434 | . 10 20 . 10 . . 108 2 2 . 262 10 10 Allied During Kill 1151 | . . . . . . . . . . . 1151 . . Successful Hack 32 | . 4 . . . . . 2 . . . 12 14 . Disable Machine 435 | . . . . . . . 15 . . . 405 15 . Anti-Garrison Action 50 | . . . . . . . . . . . . . 50 Destroy Structure 409 | . . . . . . . 2 . . 28 268 . 111 Partial Spotted 15 | . . . . . . . . . . . 15 . . Lose Combat Pursuer 585 | . 30 30 . . . . 15 . . . 435 15 60 Influence Decreases 4311 | . 74 180 5 50 . 30 351 254 94 90 598 2000 585 Entered New Map 2602 | . . 19 . . . . 19 214 74 41 . 1770 465 Time Decay 1197 | . 74 161 5 40 . 30 300 40 20 49 288 190 . Lost Part 382 | . . . . 10 . . 32 . . . 180 40 120 Lost Ally 130 | . . . . . . . . . . . 130 . . Squads Dispatched 40 | . 1 . . . . . 5 . . . 33 1 . Investigation 3 | . 1 . . . . . 2 . . . . . . Extermination 1 | . . . . . . . . . . . 1 . . Reinforcement 12 | . . . . . . . 3 . . . 9 . . Assault 18 | . . . . . . . . . . . 17 1 . Garrison 6 | . . . . . . . . . . . 6 . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . 4 . . Haulers Reinforced 2 | . . . . . . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Gar Distress Signals 7 | . . . . . . . 3 1 . . 2 1 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 218 | . 5 6 . 10 . 4 34 3 2 6 118 3 27 Peak Tracking Total 25 | . 5 3 . 5 . 4 7 4 1 3 25 3 11 Tactical Retreats 14 | . 1 1 . . . . 1 . . . 7 1 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Gar Traps Triggered 6 | . 1 . . . . . . . 1 . . 2 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Gar Machines Disabled 30 | . . . . . . . 1 . . . 27 1 1 Max in Single Turn 6 | . . . . . . . 1 . . . 6 1 1 Garrison Relay 1 | . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Gar Machines Accessed 5 | . 1 . . . . . 2 . . . 1 1 . Terminals 1 | . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . . . 1 . . Garrison Access 1 | . . . . . . . . . . . . 1 . Total Hacks 19 | . 5 . . . . . 11 . . . 2 1 . Successful 13 | . 1 . . . . . 9 . . . 2 1 . Failed 6 | . 4 . . . . . 2 . . . . . . Catastrophic 1 | . 1 . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 5 | . 4 . . . 1 . . . . . . . . Terminals 5 | . 5 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . 4 . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . . . 7 . . . 2 . . Garrison Access 1 | . . . . . . . . . . . . 1 . Terminal Hacks 1 | . 1 . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . Repair 1 | . . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 9 | . . . . . . . 7 . . . 2 . . Insert Component 2 | . . . . . . . 2 . . . . . . Analyze 2 | . . . . . . . 2 . . . . . . Retrieve Study 5 | . . . . . . . 3 . . . 2 . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 4 | . 1 . . . . . 2 . . . 1 . . Full Trace Events 3 | . 1 . . . . . 2 . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . 1 . . . 2 . . Parts Repaired 1 | . . . . . . . 1 . . . . . . Time 38 | . . . . . . . 38 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Gar Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . 5 Machine Destruction 5 | . . . . . . . . . . . . . 5 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Gar Total Allies 19 | . . 1 . . . . . . . 18 . . . Largest Group 18 | . . 1 1 1 . . . . . 18 18 . . Highest-Rated Group 656 | . . 31 31 31 . . . . . 656 656 . . Highest-Rated Ally 50 | . . 31 31 31 . . . . . 50 50 . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 287 | . . . . . . . . . . 59 228 . . Total Damage 8260 | . . . . . . . . . . 2046 6214 . . Kills 51 | . . . . . . . . . . 4 47 . . Allies Corrupted 2 | . . . . . . . . . . . 2 . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Gar Active Infowar (turns) 3715 | . . 201 58 310 674 141 237 80 41 495 1208 270 . Optics 2094 | . . . . . . . . 80 41 495 1208 270 . Terrain 1621 | . . 201 58 310 674 141 237 . . . . . . T.N.C. 846 | . . . . . . . . . . . 608 238 . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Gar Turns Passed 5317 | 41 201 537 58 310 674 141 770 89 41 495 1208 389 363 Spaces Moved 4475 | 38 129 375 31 191 223 61 322 256 82 783 1263 383 338 Core 149 | 14 . . . . . . 46 . . . . . 89 Treads 67 | . . . . . . . . . . . . . 67 Legs 1189 | 24 129 375 31 191 223 61 155 . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 3070 | . . . . . . . 121 256 82 783 1263 383 182 Fastest Speed 20 | 50 120 120 120 120 190 190 29 27 27 21 20 30 29 Average Speed 80 | 94 120 120 120 136 190 190 136 27 27 33 59 88 71 Slowest Speed 250 | 120 120 120 120 190 190 190 250 29 27 101 108 165 165 Overloaded Moves 156 | . . . . . . . . . . . 87 53 16 Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . . . 1 3 . 5 Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 31 | 3 20 67 4 42 60 30 30 10 4 96 41 11 25 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . . . 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 . . 1 . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . Spaces Dug 20 | . . . . . . . . . . . 6 . 14 Terrain Destroyed 329 | . . . . . . . 1 . . 4 256 . 68 Melee . | . . . . . . . . . . . . . . Projectile 42 | . . . . . . . 1 . . 4 33 . 4 AOE 287 | . . . . . . . . . . . 223 . 64 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Gar Total 5605 | 43 159 421 50 208 474 72 544 266 91 961 1500 409 407 Wait 528 | . 10 25 6 2 252 4 83 1 . 95 41 5 4 Move 4445 | 37 128 374 30 190 222 60 321 255 82 780 1256 382 328 Hop 9 | . . . . . . . . . . 1 3 . 5 Pick Up 48 | 3 7 . 4 . . . 7 . . 9 14 2 2 Fast Attach 50 | . . 2 3 . . . 16 2 . 3 10 5 9 Attach 49 | 3 2 . 1 1 . . 4 1 . 7 22 2 6 Detach 20 | . . . . . . . 3 1 . 2 9 . 5 Swap 20 | . 2 . . 1 . 1 4 . . 9 2 . 1 Drop 44 | . . . 5 . . . 14 . . 8 13 1 3 Fire 388 | . 10 20 1 14 . 7 92 6 9 47 130 12 40 Melee . | . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . . . 4 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory (discovered 2 exits: [*Fac] / Gar) -5/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 15) 42 | -11/Scrapyard | Entered Materials 106 | -10/Materials | Discovered new exit (range 13) 168 | -10/Materials | Discovered new exit (range 16) 243 | -10/Materials | Entered Mines 277 | -10/Mines | Learned location of Zion (-6) 304 | -10/Mines | Build established: Mutant 685 | -10/Mines | Received a Mining Laser from a helpful Derelict 762 | -10/Mines | Discovered new exit (range 12) 780 | -10/Mines | Entered Materials 780 | -9/Materials | Accompanied by 1 ally 780 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 780 | -9/Materials | Discovered new exit (range 16) 838 | -9/Materials | Entered Mines 838 | -9/Mines | Accompanied by 1 ally 839 | -9/Mines | Learned location of Storage (-9) 855 | -9/Mines | Discovered new exit (range 16) 862 | -9/Mines | Met a Derelict bent on vengeance 928 | -9/Mines | Learned Materials garrison access intel 933 | -9/Mines | Discovered new exit (range 10) 983 | -9/Mines | Assembled infested the area 1088 | -9/Mines | Build established: Skirmisher 1140 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1140 | -9/Mines | Discovered new exit (range 5) 1148 | -9/Mines | Entered Exiles 1196 | -9/Exiles | Met 8R-AWN 1226 | -9/Exiles | Met EX-HEX 1280 | -9/Exiles | Met EX-BIN 1727 | -9/Exiles | Met EX-DEC 1805 | -9/Exiles | Discovered new exit (range 10) 1822 | -9/Exiles | Entered Mines 1933 | -8/Mines | Discovered new exit (range 8) 1963 | -8/Mines | Entered Materials 1963 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1964 | -8/Materials | Loaded intel: 1 garrison access location 2459 | -8/Materials | Repaired Flak Cannon 2513 | -8/Materials | Build established: Gunner 2523 | -8/Materials | Destroyed 7 combat bots 2649 | -8/Materials | Discovered new exit (range 5) 2733 | -8/Materials | Entered Factory 2733 | -7/Factory | Evolved 2 slots: Propulsion x2 2816 | -7/Factory | Discovered new exit (range 8) 2822 | -7/Factory | Entered another Factory area 2822 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2863 | -6/Factory | Sucked down chute 2863 | -6/Factory | Entered Waste 2866 | -6/Waste | Spotted C-40 Crusher 2883 | -6/Waste | Destroyed C-40 Crusher 2890 | -6/Waste | Spotted C-40 Crusher 2894 | -6/Waste | Spotted C-40 Crusher 2923 | -6/Waste | Destroyed C-40 Crusher 2941 | -6/Waste | Spotted C-40 Crusher 2946 | -6/Waste | Build established: Sprinter 2948 | -6/Waste | Spotted C-40 Crusher 2975 | -6/Waste | Spotted C-40 Crusher 2982 | -6/Waste | Warlord forces began an assault 3010 | -6/Waste | Allies destroyed C-40 Crusher 3010 | -6/Waste | Allies destroyed C-40 Crusher 3010 | -6/Waste | Allies destroyed C-40 Crusher 3020 | -6/Waste | Allies destroyed C-40 Crusher 3039 | -6/Waste | Discovered new exit (range 20) 3358 | -6/Waste | Entered Factory 3358 | -6/Factory | Accompanied by 18 allies 3631 | -6/Factory | Lost 4 allies 3738 | -6/Factory | Garrison activated, responded to threat 3979 | -6/Factory | Build established: Scavenger-Skirmisher 4057 | -6/Factory | Garrison activated, responded to threat 4058 | -6/Factory | First assault squad dispatched 4066 | -6/Factory | High security lockdown imminent 4146 | -6/Factory | High security lockdown engaged 4210 | -6/Factory | Lost 3 allies 4312 | -6/Factory | Lost 4 parts (1p2n1w) 4565 | -6/Factory | Discovered new exit (range 5) 4566 | -6/Factory | Entered another Factory area 4566 | -5/Factory | Evolved 2 slots: Utility x2 4762 | -5/Factory | Build established: Mutant 4773 | -5/Factory | Discovered new exit (range 5) 4838 | -5/Factory | Lost 4 parts (1n1u2w) 4866 | -5/Factory | First assault squad dispatched 4955 | -5/Factory | Identified exit to Garrison 4955 | -5/Factory | Entered Garrison 4989 | -5/Garrison | Triggered checkpoint 5023 | -5/Garrison | Lost 3 parts (2n1w) 5029 | -5/Garrison | Triggered checkpoint 5104 | -5/Garrison | Lost 3 parts (1n1u1w) 5192 | -5/Garrison | Garrison Relay disabled 5245 | -5/Garrison | Spotted B-75 Beast 5254 | -5/Garrison | Core integrity fell below 50% 5306 | -5/Garrison | Triggered checkpoint 5309 | -5/Garrison | Core integrity fell below 20% 5316 | -5/Garrison | Triggered checkpoint 5318 | -5/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- S-27 Virus destroyed. Slug penetrates S-27 Virus. KE Penetrator destroyed. Acquired Wave Gun. S-27 Virus destroyed. Acquired VTOL Module. Acquired 25 matter. Acquired VTOL Module. Acquired 9 matter. Acquired 3 matter. VTOL Module destroyed. Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 94. Field strength at 83. Field strength at 67. Beams of light sweep through the air. An alarm sounds. Field strength at 52. Field strength at 41. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ?????????????????# ?????????????????????????????? | | ?????????????????#^ ?????????????????????????????? | | ?????????????????# #????????????????????????????? | | ????????????????## ##""""## ??#?????????????????? | | ?????????????#### ?? #?????????????????? | | ????????????? ? #?????????????????? | | ??????????????? ?? #?????????????????? | | ????????????????# ## #? #?????????????????? | | ##????????????### ## ## ###???????????????? | | # #???????????#C #???????????????? | | # #???????????#C #???????????????? | | # ###??????#### s #???????????????? | | # #????### #C s @ #???????????????? | | #????# "#### #s ## ###???????????????? | | # #?????##%" # ## #?????????????????? | | ####### %s ???????????? | | * !=[* ???????????? | | # ###!#### [# # ???????????? | | # #### # # # ############???????????? | | # ## # # ### # # #??????????????????????? | | #=## ####?### #######??????????????????????? | | # ## ######### #????????????????????????????? | | #*## # ## + #????????????????????????????? | | ! # ### ##### #????????????????????????????? | | !!=##" ###???????# #????????????????????????????? | | %=# " #?????????# #????????????????????????????? | | #"#### #?????????# #????????????????????????????? | | # #??# ########### #????????????????????????????? | | # #### [ #????????????????????????????? | | # " #????????????????????????????? | | ####### ############????????????????????????????? | | ??????# #???????????????????????????????????????? | | ??????# #???????????????????????????????????????? | | ??????# #???????????????????????????????????????? | | ??????# #???????????????????????????????????????? | | ??????# #???????????????????????????????????????? | | ??????# #???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 30 Energy Capacity 385 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 85 Weapon Cycling 20 Evasion (%) 66 Recoil Reduction 1 Salvage Targeting 3 Defensive Hacking 12 Item Schematics ----------------- Gauss Cannon | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Flak Cannon | 9% | -8/Materials Studied --------- Cesium-ion Thruster | -8/Materials | Hacked Nuclear Pulse Thruster | -6/Factory | Hacked Xenon Bombardment Thruster | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Construction Begets Destruction Let Me Out Of Here You Again Challenges ------------ None Game ------ Seed SpacefoldSigixKit Manual? 0 Play Time 00:58:58 Cumulative 196.0 hours Start 2025.10.25 @ 07:52:31 End 2025.10.25 @ 08:50:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 577 Rogue 576 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 59 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3d5fb0a3-0b67-473f-9e48-bf4aaa2e43dc