Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.09 @ 17:01:39 Player: MolePlayingNice Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (535) 2675 Value Destroyed (29027) 29027 Prototype IDs (65) 1300 Alien Tech Used (15) 3000 Bonus (22023) 22023 TOTAL SCORE: 68725 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5610 Follower Combat Kills 499 Destroyed Unchained 1000 Awakened Behemoth Slayer 1000 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1516 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Invited to Help at Command 2000 Win 3000 Friendly Fire -2 Cogmind --------- Core Integrity 418/1850 Matter 300/300 Energy 25/850 System Corruption 62% Temperature Cool (17) Movement Walking (118) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Quantum Reactor Improved Quantum Reactor > --- PROPULSION (6) --- Multireflex Exoskeleton Improved Thunder Leg (fused) Centrium Leg Centrium Leg (fused) Centrium Leg (fused) > --- UTILITY (12) ----- Advanced Heat Sink High-capacity Storage Unit Experimental Core Analyzer Reaction Control System Heavy Regenerative Plating Graphene Brace Experimental Thermal Defense Suite Advanced Force Field Improved Dynamic Insulation System > --- WEAPON (4) ------- DW-4LL's Megashotty Sigix Broadsword > --- INVENTORY (20) --- Micro Antimatter Reactor Quantum Reactor Improved Thunder Leg Centrium Leg Experimental Energy Well (0) Long-range Sensor Array Reaction Control System Improved Core Shielding Advanced Force Field Spacefold Activator Microwarp Drive Improved Matter Neutralizer Multirail Multirail Mini Smartbomb Launcher Sigix Broadsword Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Quantum Reactor Quantum Reactor > --- PROPULSION ------- Multireflex Exoskeleton Improved Thunder Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Experimental Core Analyzer Experimental Armor Integrity Analyzer Advanced Transmission Jammer Heavy Regenerative Plating Advanced Force Field Microwarp Drive > --- WEAPON ----------- Sigix Broadsword Sigix Broadsword > --- INVENTORY -------- Micro Antimatter Reactor Improved Thunder Leg Centrium Leg Advanced Cooling System Experimental Energy Well Graphene Brace Experimental Thermal Defense Suite Advanced Force Field Improved Point Defense System Improved Dynamic Insulation System High-powered Transdimensional Reconstructor Integrity Redistributor Spacefold Activator Improved Matter Neutralizer DW-4LL's Megashotty Multirail Multirail Mini Smartbomb Launcher Power Sword CR-A16's Behemoth Slayer [Rating: 251] Favorites ----------- Power Quantum Reactor Engine Improved Deuterium Engine Power Core Enhanced Fission Core Reactor Quantum Reactor Propulsion Armored Leg Treads Centrium Heavy Treads Leg Armored Leg Wheel Wheel Utility Large Storage Unit Device Advanced Transmission Jammer Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Artifact Microwarp Drive Weapon Sigix Broadsword Energy Gun EM Pulse Gun Energy Cannon Improved Matter Neutralizer Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Heavy Missile Launcher Impact Weapon Makeshift Hammer Slashing Weapon Sigix Broadsword Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . 2 . . . . 2 . . 2 2 Power 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Propulsion 4 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 Utility 10 | . . . 1 . . . 2 1 . . . . 2 . . . . . . . . 1 . . . . 2 . . 1 . Weapon 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Parts Attached 390 | . 4 3 21 3 1 . 23 33 1 . . 3 10 . . 1 8 11 6 8 2 42 8 4 4 14 38 25 34 29 54 Power 50 | . . . 2 1 . . 4 2 . . . . 1 . . . . 3 . . 1 5 1 1 1 1 7 3 5 3 9 Engine 10 | . . . 2 1 . . 3 2 . . . . . . . . . 1 . . . . . . . . 1 . . . . Core 7 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 4 . 1 . . Reactor 33 | . . . . . . . . . . . . . 1 . . . . 2 . . 1 5 1 . 1 1 2 3 4 3 9 Propulsion 100 | . . . 13 1 . . 6 14 1 . . 2 3 . . . 2 2 1 2 . 8 2 . 1 5 6 5 10 12 4 Treads 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Leg 91 | . . . 13 1 . . 6 14 1 . . 2 3 . . . 2 2 1 2 . 8 2 . 1 5 6 5 4 10 3 Wheel 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 183 | . 2 . 3 1 1 . 8 11 . . . 1 3 . . 1 5 4 5 3 . 23 4 2 2 4 22 14 17 12 35 Device 86 | . . . 3 . . . 6 4 . . . . 1 . . 1 1 2 1 2 . 10 2 1 . . 9 7 10 5 21 Storage 17 | . 1 . . . 1 . . 1 . . . . . . . . . . . . . 1 1 . 1 . 2 . . 4 5 Processor 22 | . . . . . . . 2 . . . . . . . . . 1 1 2 1 . 3 1 1 . . 1 1 3 1 4 Hackware 15 | . 1 . . . . . . . . . . . 1 . . . . 1 . . . 4 . . . 2 3 2 1 . . Protection 40 | . . . . 1 . . . 6 . . . 1 1 . . . 3 . 2 . . 5 . . 1 2 7 3 2 2 4 Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 Weapon 57 | . 2 3 3 . . . 5 6 . . . . 3 . . . 1 2 . 3 1 6 1 1 . 4 3 3 2 2 6 Energy Gun 4 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Cannon 5 | . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . . 1 1 . . . . Ballistic Gun 6 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Ballistic Cannon 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Launcher 11 | . 1 1 . . . . 1 2 . . . . 1 . . . . . . . . . . . . 2 1 . . 1 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 1 1 . . . Slashing Weapon 11 | . . . . . . . . 2 . . . . 2 . . . . 1 . . . . 1 1 . . . 2 1 . 1 Piercing Weapon 12 | . . . . . . . . . . . . . . . . . 1 . . 2 1 6 . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 50 | . . . . . . . . 2 . . . . 1 . . . . 2 . 6 1 4 1 . 3 2 2 3 8 3 12 Corrupted Parts 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 3 . . . . . System Corruption 32 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . 30 . . . . . Parts Lost 84 | . . 1 1 . . . 6 3 . . . . 2 . . . 4 1 1 1 . 13 4 1 . 3 10 17 7 . 9 Power 12 | . . . 1 . . . 1 . . . . . . . . . . . . . . 1 1 . . 1 2 2 1 . 2 Propulsion 15 | . . . . . . . 1 . . . . . 2 . . . 1 . . . . . 1 . . 1 2 3 4 . . Utility 47 | . . . . . . . 3 1 . . . . . . . . 3 . 1 1 . 10 2 1 . 1 6 9 2 . 7 Weapon 10 | . . 1 . . . . 1 2 . . . . . . . . . 1 . . . 2 . . . . . 3 . . . Highest Loss Streak 4 | . . 1 1 . . . 3 1 . . . . 2 . . . 3 1 1 1 . 2 4 1 . 2 3 4 3 . 2 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Average Backups 14 | . 6 7 13 15 15 15 14 14 15 15 15 14 14 14 14 13 14 14 14 14 13 13 12 15 14 14 14 13 11 11 15 Power . | . 1 1 . 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 2 1 2 1 . . . . . . . . 1 Propulsion 2 | . 2 1 3 3 3 3 4 3 4 4 4 4 3 3 3 3 2 3 4 2 2 3 4 4 3 2 2 2 . . 1 Utility 4 | . . . 1 2 3 3 2 5 6 6 6 5 5 6 6 5 4 4 4 5 4 4 4 6 5 4 5 4 1 3 6 Weapon 5 | . 3 5 8 8 8 8 7 4 4 4 4 4 4 4 4 4 5 4 4 4 5 4 4 4 5 5 5 4 4 4 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 73 | . . . 15 4 . . 7 7 . . . . 2 . . 2 . 1 . 4 . 3 . . 2 3 3 8 3 1 8 Power 9 | . . . . . . . . . . . . . 1 . . . . . . 1 . 2 . . . 1 . 2 . 1 1 Propulsion 11 | . . . 5 . . . 1 . . . . . . . . . . . . 2 . 1 . . . 1 . 1 . . . Utility 19 | . . . 1 1 . . . 4 . . . . . . . 1 . . . 1 . . . . 2 1 1 4 . . 3 Weapon 31 | . . . 9 3 . . 6 3 . . . . 1 . . 1 . 1 . . . . . . . . 2 1 . . 4 Tool/Special 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Average Slot Usage (%) 93 | . 87 100 98 100 100 100 97 99 100 100 100 100 97 100 100 100 93 90 98 99 100 91 92 99 98 97 96 90 85 80 80 Engine 2 | . 14 14 11 11 11 11 4 6 7 7 7 7 . . . . . 2 . . . . . . . . . . . . . Core 1 | . . . . . . . 4 . . . . . . . . . . . . . . . . 4 5 5 4 5 . . . Reactor 4 | . . . . . . . . . . . . . 5 6 6 6 6 2 5 5 5 6 9 5 5 5 4 3 7 8 11 Leg 22 | . 28 28 32 33 33 33 26 29 30 30 30 30 25 26 26 26 26 23 23 23 23 19 20 21 21 20 18 18 11 10 19 Device 15 | . . . 10 3 . . 16 13 15 15 15 15 18 20 20 20 19 19 19 21 22 14 9 9 8 7 15 17 19 16 18 Storage 6 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 10 10 8 5 4 4 6 9 6 Processor 7 | . . . . . . . 8 7 7 7 7 7 6 6 6 6 8 6 12 7 5 6 12 15 15 12 6 4 7 13 8 Hackware 7 | . 2 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 2 . . . . 10 10 10 10 13 15 15 9 2 . Protection 6 | . . . . 7 11 11 . 8 7 7 7 7 12 13 13 13 8 5 5 10 11 8 . . 1 4 5 3 1 3 5 Ballistic Gun 1 | . . . 15 21 22 22 3 . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 4 6 2 . 6 7 6 4 6 6 5 4 4 5 5 1 . . . 3 6 . . . . Slashing Weapon 6 | . . . . . . . . 5 7 7 7 6 5 7 6 6 6 15 17 15 16 5 1 9 10 10 3 4 6 6 7 Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . 11 14 10 10 6 7 6 2 1 . Peak Build Rating 251 | . 9 9 17 17 17 17 35 48 46 46 46 46 69 69 67 67 71 84 84 104 114 137 122 124 127 127 144 184 194 225 251 Average Rating 115 | . 6 8 14 16 17 17 29 43 45 46 45 45 61 67 67 66 68 77 82 92 110 123 113 121 121 122 135 159 169 214 230 On Entrance 73 | 6 6 9 9 17 17 17 17 35 45 46 46 45 46 67 67 67 67 70 80 83 97 110 110 122 122 125 124 140 149 189 215 Avg Prop Armor Cover (%) 1 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . 3 1 1 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 206 | 14 29 30 32 40 40 40 42 48 48 48 48 45 59 61 56 56 68 72 68 76 77 106 97 97 103 95 107 115 127 206 185 Greatest Support 160 | 20 20 20 30 30 30 30 51 68 58 58 58 58 63 63 63 63 68 68 68 92 92 105 105 105 105 105 114 114 105 160 156 Greatest Overweight (x) 6 | . 1 1 1 1 1 1 1 . . . . . 2 . . . 1 1 . . . 1 1 . . . 1 1 6 6 1 Average Overweight (x) . | . . 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | . 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 15 15 25 20 Average Capacity 15 | . 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 15 18 Most Carried 20 | . 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 16 15 15 15 20 Average Carried 14 | . 6 7 13 14 15 14 14 14 15 15 15 14 14 15 15 14 14 14 14 14 14 13 12 14 14 14 14 14 14 14 17 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 Final Carried 20 | 6 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 13 14 13 15 15 20 Class Distribution -------------------- 22% | Gladiator 19% | Hacker-Gladiator 15% | Alien-Gladiator 13% | Scavenger-Mutant 7% | Hacker-Mutant 6% | Alien-Mutant 5% | Mutant 3% | Wizard-Mutant 3% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Gladiator | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Gladiator | -6/Factory Gladiator | -6/Lower Caves Gladiator | -6/Lower Caves Gladiator | -6/Zion Gladiator | -5/Proximity Caves Gladiator | -5/Factory Gladiator | -5/Upper Caves Commander-Gladiator | -5/Warlord Scavenger-Gladiator | -4/Proximity Caves Hacker-Gladiator | -4/Factory Hacker-Gladiator | -4/Upper Caves Hacker-Gladiator | -4/Upper Caves Hacker-Gladiator | -4/Zhirov Hacker-Gladiator | -3/Proximity Caves Hacker-Gladiator | -3/Research Hacker-Mutant | -3/Quarantine Alien-Mutant | -3/Section 7 Alien-Mutant | -2/Research Alien-Gladiator | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Matter Collected 10688 | 147 91 40 537 188 . 65 814 883 27 31 . 91 254 150 3 20 105 386 122 481 80 1028 304 209 347 502 1022 823 563 310 1065 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 31735 | . 88 52 772 258 . 11 1048 2136 43 . . 163 607 319 . . 332 1004 466 418 440 4039 318 110 347 1266 2774 2191 2469 . 10064 Parts 1418 | . 14 9 39 17 . 5 39 86 4 . . 6 27 10 . . 12 40 15 17 12 158 19 7 2 34 129 122 120 . 475 Haulers Intercepted 19 | . . . 2 . . . 4 3 . . . . 2 . . . . 2 . . . 3 . . . . . . . . 3 Recyclers Shooed 9 | . . 1 2 1 . . 1 1 . . . . . . . . . 1 . . . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 99 | . . . . . . . . . 3 . . 3 . 10 . 4 6 . 13 . 9 . 14 4 2 31 . . . . . Prevented 20 | . . . . . . . . . . . . 1 . . . . 5 . 8 . 3 . 1 . . 2 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Combat Hostiles Destroyed 444 | . 7 7 13 9 . . 20 43 1 . . 3 10 11 . . 6 16 7 12 5 44 10 5 . 20 29 30 25 . 111 Melee 287 | . . . . . . . 2 18 1 . . 1 3 6 . . 5 11 4 . 3 44 3 1 . 14 20 29 17 . 105 Guns 28 | . 2 3 13 6 . . 3 . . . . . . . . . . . . . . . . . . . . . . . 1 Cannons 9 | . . . . . . . 7 . . . . . . . . . . . . . . . . . . 2 . . . . . AOE 69 | . 5 4 . 3 . . 4 11 . . . . 4 5 . . . 5 . 12 . . 7 4 . . 1 . 4 . . Classes Destroyed 24 | . 3 1 4 1 . 1 2 2 . . . . . . . . 1 1 . 2 . 1 . . . 1 1 . . . 3 Worker 12 | . . . . . . . 1 1 . . . . . . . . . . . . . 1 . . . . 1 . 1 . 7 Builder 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . 3 . 3 Tunneler 3 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler 19 | . . . 2 . . . 4 3 . . . . 2 . . . . 2 . . . 3 . . . . . . . . 3 Recycler 27 | . . . 1 1 . . 3 1 . . . . . . . . . . . . . 6 . . . . 4 . 5 . 6 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Mechanic 5 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . 3 Operator 6 | . 1 . . . . . 1 2 . . . . . . . . . 1 . . . . . . . . . 1 . . . Watcher 7 | . . . . . . . 1 2 . . . . 1 . . . . . . . . 1 . . . . . 1 . . 1 Swarmer 66 | . 6 5 . 6 . . 4 7 . . . . 4 7 . . 1 5 . . . 2 7 4 . . . . 4 . 4 Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Grunt 151 | . 1 . 10 2 . . 10 22 . . . 2 1 . . . 2 9 3 8 4 20 3 . . 7 3 11 3 . 30 Brawler 18 | . . . 1 . . . 3 2 . . . . . 2 . . . . 1 . . 1 . . . 3 1 . . . 4 Duelist 6 | . . . . 1 . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 3 Protector 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Sentry 40 | . . . 2 . . . 3 6 . . . . 3 1 . . 1 1 1 . . 5 . 1 . 2 5 3 1 . 5 Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Hunter 27 | . . . . . . . . 2 1 . . . . . . . 1 . . . . 3 . . . 4 3 2 . . 11 Programmer 102 | . . . . . . . . 4 . . . . 2 . . . . 1 2 2 . 11 . . . . 15 14 12 . 39 Behemoth 11 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . 1 2 . 2 . 4 S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Striker 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Executioner 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . 2 Assembled 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 7 | . 6 3 5 4 . 1 6 7 1 . . 1 5 4 . . 2 6 3 7 4 7 4 4 . 2 5 5 4 . 6 Combat Bots Only 7 | . 6 3 4 3 . . 4 7 1 . . 2 4 4 . . 2 5 4 7 4 5 4 4 . 2 4 5 4 . 6 Max Kills in Single Turn 5 | . 2 2 1 3 . 1 3 5 1 . . 1 4 2 . . 1 5 1 3 1 1 2 3 . 1 2 1 4 . 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 2 2 . 3 . . 2 5 . . . . 4 2 . . . 5 . 3 . . 2 3 . . 1 . 4 . . Melee 2 | . . . . . . . 1 1 1 . . 1 1 1 . . 1 1 1 . 1 1 2 1 . 1 1 1 1 . 2 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 DW-4LL (-1/Access) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Hostile Shots Fired 4057 | . 19 22 73 48 . . 143 236 6 . . 39 80 29 . . 90 36 29 19 42 412 63 14 . 178 375 420 241 1 1442 Missed 1257 | . 7 5 20 16 . . 44 79 1 . . 7 30 6 . . 27 5 7 6 24 152 18 2 . 66 121 123 60 . 431 Deflected 74 | . . . . . . . . . . . . . . . . . . . . . . 10 2 . . . . . . . 62 Hits 2800 | . 12 17 53 32 . . 99 157 5 . . 32 50 23 . . 63 31 22 13 18 260 45 12 . 112 254 297 181 1 1011 Melee 90 | . . . . . . . 3 1 . . . 5 . 3 . . . . . . . 3 . . . 1 . . . . 74 Projectile 2710 | . 12 17 53 32 . . 96 156 5 . . 27 50 20 . . 63 31 22 13 18 257 45 12 . 111 254 297 181 1 937 AOE 19 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 13 . . . . 5 Critical Strikes 150 | . . . . . . . 7 6 . . . 2 1 . . . 1 5 2 2 . 15 1 . . 8 16 20 15 . 49 Actively Blocked 65 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 11 15 . 38 Part Disruptions 17 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 6 3 . 7 Actively Blocked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Damage Taken 42115 | . 168 232 629 326 . . 1408 2179 61 . . 699 447 487 . . 1113 571 449 326 275 4656 749 109 . 1302 3535 6031 3437 22 12904 Core 3714 | . 24 43 187 26 . . 293 233 31 . . 75 49 . . . 106 69 19 34 21 338 75 . . 143 197 570 406 . 775 Absorbed by Shields 15911 | . . . . 21 . . . . . . . . . . . . . . . 122 128 . 91 116 . 1318 2370 887 1019 22 9817 Redirected to Core 181 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 181 . . . Redirected to Shielding 179 | . . . . . . . . . . . . . . . . . . . . . . . . . . 101 50 . . . 28 Ignored by Resistances 924 | . . . . . . . . . . . . . . . . . . . . . . 24 . . . . 47 . . . 853 Regen/Repaired (Parts) 15971 | . . . . . . . . 145 . . . . 114 . . 142 . 237 . 482 . 908 . . . . 342 1550 2002 395 9654 Core Remaining (%) 62 | 100 . 73 . . . 46 46 . . . . 51 . . . . 81 . . . 85 . . . . 51 . . 37 100 22 Volleys Fired 347 | . 17 17 54 23 . 1 66 14 7 . . . 1 5 . . . 1 1 13 . 7 12 4 . 13 15 10 31 . 35 Largest 2 | . 2 2 2 2 . 2 2 1 1 . . . 1 1 . . . 1 1 1 . 1 1 1 . 1 1 1 1 . 1 Hottest 113 | . 80 90 90 46 . 46 66 39 30 . . . 39 39 . . . 39 85 39 . 50 39 39 . 50 113 113 113 . 113 Shots Fired 500 | . 28 27 108 44 . 2 128 13 7 . . . 1 5 . . . 1 1 13 . 7 11 4 . 13 15 10 31 . 31 Gun 245 | . 22 20 108 42 . 2 50 . . . . . . . . . . . . . . . . . . . . . . . 1 Cannon 188 | . . . . . . . 74 9 7 . . . . . . . . . 1 . . 7 . . . 13 7 10 30 . 30 Launcher 67 | . 6 7 . 2 . . 4 4 . . . . 1 5 . . . 1 . 13 . . 11 4 . . 8 . 1 . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 240 | . . . 72 42 . 2 124 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 133 | . . 10 29 . . . . 9 7 . . . . . . . . . 1 . . . . . . . 7 10 30 . 30 Explosive 58 | . 6 7 . 2 . . 4 4 . . . . 1 5 . . . 1 . 13 . . 11 4 . . . . . . . Electromagnetic 48 | . 22 10 7 . . . . . . . . . . . . . . . . . . . . . . . 8 . 1 . . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Entropic 20 | . . . . . . . . . . . . . . . . . . . . . . 7 . . . 13 . . . . . Robot Hit Streak 12 | . 4 3 8 11 . 5 10 1 . . . . 2 4 . . . . . 12 . . 1 1 . 3 4 . . . 2 Robot Miss Streak 6 | . 3 4 6 4 . . 6 . . . . . . . . . . . . 1 . . 1 2 . 1 2 1 5 . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1411 | . 13 9 70 27 . 1 99 91 2 . . 14 25 12 . . 24 52 28 8 17 189 13 6 7 80 145 91 61 . 327 Core Hits 677 | . 10 12 33 14 . 1 36 39 1 . . 2 9 19 . . 9 24 8 52 6 83 13 8 3 27 48 40 27 . 153 Critical Kills 7 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . 1 2 . 1 . 1 Critical Parts Destroyed 37 | . . . . . . . 2 11 . . . 1 6 . . . 2 . 2 . 1 . . . . 5 7 . . . . Critical Strikes 162 | . . 1 1 . . . 4 12 . . . 1 9 1 . . 4 11 6 . 3 20 1 . 1 18 18 11 7 . 33 Burn 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Blast 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Smash 43 | . . . . . . . 2 11 . . . 1 7 . . . 3 1 2 . 1 . . . . 6 9 . . . . Sever 70 | . . . . . . . . 1 . . . . 2 1 . . 1 10 4 . 2 7 . . . 4 1 3 2 . 32 Impale 34 | . . . . . . . . . . . . . . . . . . . . . . 11 1 . 1 5 8 8 . . . Sunder 9 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . 3 . . 4 . . Melee Attacks 2016 | . . . . . . . 37 182 8 . . 18 31 14 . . 34 82 45 . 26 325 13 8 8 84 258 204 111 6 522 Kinetic 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 . 1 Impact 355 | . . . . . . . 37 123 7 . . 7 21 . . . 23 13 12 . 4 10 . . . 15 76 7 . . . Slashing 1031 | . . . . . . . . 59 1 . . 11 10 14 . . 8 69 33 . 20 82 . 2 3 14 8 109 67 6 515 Piercing 583 | . . . . . . . . . . . . . . . . . 3 . . . 2 210 13 6 5 55 174 82 27 . 6 Entropic 40 | . . . . . . . . . . . . . . . . . . . . . . 23 . . . . . 1 16 . . Sneak Attacks 105 | . . . . . . . 5 8 . . . . 3 1 . . . 8 5 . . 16 . . . . 12 5 9 . 33 Combat Hostiles 20 | . . . . . . . . . . . . . . 1 . . . . 4 . . 2 . . . . . 4 . . 9 Follow-up Attacks 335 | . . . . . . . . 18 . . . . 4 1 . . 4 23 22 . 9 90 4 2 2 22 48 33 8 . 45 Martial Strikes 119 | . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . 107 Damage Inflicted 80653 | . 494 271 936 504 . 36 3138 5158 80 . . 476 1265 1059 . . 872 2893 1306 2766 705 9121 1237 583 629 3673 6971 5737 4955 . 25788 Guns 2253 | . 181 96 929 425 . 14 529 . . . . . . . . . . . . . . . . . . . . . . . 79 Cannons 1687 | . . . . . . . 903 . . . . . . . . . . . . . . . . . . 634 36 . 38 . 76 Explosions 8198 | . 313 157 . 79 . . 403 1149 . . . . 279 626 . . . 382 . 2766 . . 744 384 . . 583 . 333 . . Melee 68156 | . . . . . . . 1297 3952 80 . . 476 986 423 . . 872 2511 1306 . 705 8950 493 199 629 3039 6352 5716 4584 . 25586 Ramming 359 | . . 18 7 . . 22 6 57 . . . . . 10 . . . . . . . 171 . . . . . 21 . . 47 Kinetic 2745 | . . . 679 425 . 14 1432 . . . . . . . . . . . . . . . . . . . . 195 . . . Thermal 1487 | . 65 50 213 . . . . 819 . . . . . . . . . . . . . . . . . . 36 . 228 . 76 Explosive 6398 | . 248 157 . 79 . . 403 330 . . . . 279 626 . . . 382 . 2766 . . 744 384 . . . . . . . Electromagnetic 990 | . 181 46 37 . . . . . . . . . . . . . . . . . . . . . . . 583 . 143 . . Impact 9977 | . . . . . . . 1297 2792 80 . . 275 699 . . . 538 351 373 . 116 370 . . . 559 2264 184 . . 79 Slashing 41171 | . . . . . . . . 1160 . . . 201 287 423 . . 269 2160 933 . 589 2337 . 39 157 503 128 3363 3100 . 25522 Piercing 14703 | . . . . . . . . . . . . . . . . . 65 . . . . 5164 493 160 472 1977 3960 1857 491 . 64 Entropic 2823 | . . . . . . . . . . . . . . . . . . . . . . 1079 . . . 634 . 117 993 . . Highest Corruption 62 | . . . . . . . 1 2 2 2 2 2 2 2 2 2 2 4 8 8 . 11 11 11 11 41 33 36 35 . 62 Average Corruption 14 | . . . . . . . 1 1 2 2 2 2 2 2 2 2 2 2 7 8 . 7 11 11 11 11 20 23 19 . 31 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 720 | . . . . . . . 2 22 6 7 2 10 4 7 6 . . 7 16 2 . 74 13 28 9 49 59 114 59 . 224 Message Errors 187 | . . . . . . . . 9 3 3 . 3 2 3 3 . . 3 5 1 . 24 . 6 3 13 14 27 13 . 52 Matter Fused 187 | . . . . . . . 1 6 . 3 . 2 . 4 . . . 3 5 . . 19 5 12 1 10 18 28 13 . 57 Heat Flow Errors 82 | . . . . . . . 1 1 1 . . 1 2 . . . . . . . . 5 2 2 2 7 5 14 10 . 29 Energy Discharges 91 | . . . . . . . . 2 . . 1 1 . . 1 . . . 3 . . 10 2 4 . 7 10 15 11 . 24 Parts Rejected 8 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 4 . . 2 Parts Fused 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 3 Data Loss (minor) 78 | . . . . . . . . 2 2 1 . 1 . . 1 . . 1 3 1 . 9 1 3 2 5 4 12 7 . 23 Data Loss (major) 34 | . . . . . . . . 1 . . 1 . . . 1 . . . . . . 4 1 1 1 3 3 5 3 . 10 Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alerts 13 | . . . . . . . . . . . . 2 . . . . . . . . . 1 1 . . 2 . 2 1 . 4 Misdirections 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 5 1 . 16 Weapon Failures 7 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 8668 | . 31 . . . . . 313 1007 . . . 126 296 23 . . 92 318 191 16 92 533 17 12 239 359 1095 669 628 . 2611 Projectiles 73 | . . . . . . . 16 . . . . . . . . . . . . . . . . . . 10 39 . 8 . . Explosions 347 | . 31 . . . . . 6 157 . . . . 14 . . . . 37 . 16 . . 17 12 . . . . 57 . . Melee 8248 | . . . . . . . 291 850 . . . 126 282 23 . . 92 281 191 . 92 533 . . 239 349 1056 669 563 . 2611 Knockbacks 45 | . . . . . . . 13 8 1 . . 2 . . . . 1 . 1 . 1 2 . . . 2 12 1 . . 1 Impact 36 | . . . . . . . 5 8 1 . . 2 . . . . 1 . 1 . 1 2 . . . 2 11 1 . . 1 Kinetic 8 | . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Self-Inflicted Damage 381 | . 24 40 . 31 . . . 197 . . . . . 21 . . . . . . . . 19 . . . 24 . 25 . . Shots 11 | . 1 1 . 1 . . . 3 . . . . . 2 . . . . . . . . 1 . . . 1 . 1 . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 36 | . . 3 2 . . 5 4 7 . . . . . 1 . . . . . . . 8 . . . . . 1 . . 5 Kicked 36 | . . 3 2 . . 5 4 7 . . . . . 1 . . . . . . . 8 . . . . . 1 . . 5 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 373 | . 132 180 228 54 . 8 279 227 200 . . 94 127 . . . . 31 26 12 . 373 181 230 143 249 304 356 199 . 275 Average Temperature 93 | . 50 77 75 24 . 6 82 66 102 . . 44 66 . . . . 13 15 4 . 109 91 93 68 92 114 116 104 . 97 Received Heat Transfer 5493 | . 24 . 348 114 . . 810 684 . . . 261 99 27 . . 222 273 36 57 33 728 164 16 . 122 210 584 59 . 622 Effects 10 | . . . 1 . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 2 . . 4 Energy Bleed 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 2 . . 1 Interference 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations 53 | . . . . . . . . . . . . . . . . . . . . . . 6 1 . . . . . . . 46 Total Turns 1444 | . . . . . . . . . . . . . . . . . . . . . . 165 10 . . . . . . . 1269 Longest Duration 205 | . . . . . . . . . . . . . . . . . . . . . . 48 10 . . . . . . . 205 Shielding Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Total Turns 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Longest Duration 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 47 | . . . . . . . 6 18 . . . 2 3 . . . 1 . 3 . 1 . . . . 3 9 1 . . . Combat Hostiles 38 | . . . . . . . 4 14 . . . 2 3 . . . 1 . 3 . 1 . . . . 3 6 1 . . . Parts Fried 56 | . 2 . . . . . 3 18 . . . . 4 . . . 1 1 . . 2 . . . . 5 19 1 . . . Impact Corruptions 104 | . . . . . . . 9 30 . . . 4 6 . . . 3 2 4 . 2 3 . . . 5 35 1 . . . Robots Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Melted 16 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 9 Heat Transferred 1773 | . 100 222 703 . . . . 500 . . . . . . . . . . . . . . . . . . 37 . 137 . 74 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . 9 Power Chain Reactions 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Maximum Alert Level 5 | . . . . . . . 1 3 . . . . . . . . . 1 . . . 3 . . . . 2 2 2 1 5 Low Security (%) 54 | . 100 100 100 100 . 100 93 60 . . . . 100 . . . . 52 . . . 40 . . . . 68 38 34 75 23 Level 1 21 | . . . . . . . 6 14 . . . . . . . . . 47 . . . 29 . . . . 26 38 53 24 9 Level 2 10 | . . . . . . . . 13 . . . . . . . . . . . . . 24 . . . . 4 22 12 . 13 Level 3 4 | . . . . . . . . 11 . . . . . . . . . . . . . 5 . . . . . . . . 12 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 High Security 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2629 | . 178 111 98 135 . 5 216 843 . . . . 137 . . . . 291 . . . 812 . . . . 422 522 482 270 2629 Initial 270 | . . 59 . 25 . . . 88 . . . . 2 . . . . . . . . . . . . . 31 236 264 270 1 Average 350 | . 76 38 42 50 . . 101 268 . . . . 32 . . . . 175 . . . 295 . . . . 133 262 249 124 984 Influence Increases 14520 | . 225 166 390 245 . 5 778 1368 30 . . 100 325 259 . . 203 615 175 309 124 1501 275 110 15 545 1106 1094 879 177 3501 Destroy 0b10 Robot/C 9040 | . 140 100 260 180 . . 520 860 20 . . 60 200 220 . . 160 320 140 220 100 880 200 100 . 380 580 600 500 . 2300 Destroy 0b10 Robot/NC 490 | . 5 . 15 5 . 5 55 45 . . . . 15 . . . . 20 . 10 . 60 . . 15 5 65 10 45 . 115 Destroy Leader 1712 | . 30 10 54 30 . . 120 190 10 . . 10 76 20 . . 30 54 20 . 20 188 30 10 . 40 160 82 90 . 438 Allied During Kill 136 | . . . . . . . 30 . . . . . . 4 . . 13 . . 34 4 . . . . . . . . . 51 Trap Triggered on 0b10 20 | . . . . . . . . . . . . . . . . . . . . . . 20 . . . . . . . . . Successful Hack 281 | . 2 . 14 . . . 6 37 . . . . 3 . . . . 2 . . . 36 . . . . 39 83 59 . . Disable Machine 570 | . 30 15 15 . . . 15 105 . . . . 15 . . . . 15 . . . 45 . . . . 15 150 120 . 30 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . Destroy Structure 696 | . 18 41 2 15 . . 32 86 . . . . 16 . . . . 24 . . . 92 . . . . 112 64 50 12 132 Partial Spotted 105 | . . . . . . . . 15 . . . . . . . . . . . . . 45 . . . . 30 . . . 15 Lose Combat Pursuer 1320 | . . . 30 15 . . . 30 . . . 30 . 15 . . . 180 15 45 . 135 45 . . 120 105 105 15 15 420 Influence Decreases 11891 | . 72 319 324 226 85 5 582 726 509 229 130 96 226 333 29 . 203 400 381 105 337 689 521 404 287 498 733 1044 868 655 875 Entered New Map 2487 | . . 94 . 41 85 . . 108 311 69 130 . 2 39 6 . . . 80 9 213 . 301 108 272 . 16 184 206 211 2 Time Decay 8024 | . 72 215 258 185 . 5 471 588 198 160 . 96 224 294 23 . 140 390 291 46 104 539 180 286 15 428 487 670 592 444 623 Lost Part 801 | . . 10 10 . . . 51 30 . . . . . . . . 30 10 10 10 . 130 40 10 . 30 100 170 70 . 90 Lost Ally 403 | . . . . . . . 60 . . . . . . . . . 33 . . 40 20 20 . . . 40 10 20 . . 160 Purge Threat 176 | . . . 56 . . . . . . . . . . . . . . . . . . . . . . . 120 . . . . Squads Dispatched 131 | . 2 . . . . . 2 16 . . . . 3 . . . . 6 . . . 11 . . . 1 8 13 7 . 62 Investigation 9 | . . . . . . . . 1 . . . . 2 . . . . . . . . 3 . . . . 2 1 . . . Extermination 41 | . . . . . . . . 5 . . . . 1 . . . . 2 . . . 5 . . . . 6 6 5 . 11 Reinforcement 28 | . 2 . . . . . 2 7 . . . . . . . . . 4 . . . 3 . . . . . 4 2 . 4 Assault 52 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . 2 . . 47 Garrison 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Miner Redirects 4 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 1 . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 8 | . . . . . . . . 3 . . . . . . . . . 2 . . . 2 . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Distress Signals 60 | . 1 3 . 1 . . 2 1 . . . . . . . . . 1 . . . 9 . . . 23 4 3 . 8 4 Communications Jammed 386 | . . . . . . . . 9 . . . . 27 . . . . 2 . 96 . . . . . . 10 42 5 . 195 Distress Signals 384 | . . . . . . . . 9 . . . . 27 . . . . 2 . 96 . . . . . . 9 42 5 . 194 Times Spotted 730 | . 13 7 21 9 . . 39 62 1 . . 4 13 10 . . 8 32 6 37 5 80 13 5 . 30 52 45 34 4 200 Peak Tracking Total 13 | . 4 3 4 4 . . 7 6 1 . . 3 4 5 . . 4 9 2 13 4 7 4 4 . 7 8 6 6 2 9 Tactical Retreats 62 | . . . 2 1 . . . 2 . . . 1 . 1 . . . 10 1 2 . 8 2 . . 5 5 5 1 1 15 ECM-based Alert Blocks 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Traps Triggered 17 | . . . . 1 . . . . . . . . . . . . . 1 . . . 6 . . . . 6 . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 10 | . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Machines Disabled 41 | . 2 1 1 . . . 1 7 . . . . 1 . . . . 1 . . . 3 . . . 2 1 10 8 1 2 Max in Single Turn 4 | . 1 1 1 . . . 1 4 . . . . 1 . . . . 1 . . . 1 . . . 1 1 1 1 1 1 Garrison Access 7 | . . . . . . . 1 1 . . . . 1 . . . . . . . . 2 . . . . . 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Machines Accessed 105 | . 1 . 4 . 1 . 5 16 . . 3 . 5 . . . . 5 . 2 . 18 1 . 4 . 15 10 8 . 7 Terminals 48 | . 1 . 4 . . . 3 6 . . . . 3 . . . . 2 . . . 7 . . . . 7 6 6 . 3 Fabricators 7 | . . . . . . . . 3 . . . . . . . . . . . . . 3 . . . . . . . . 1 Repair Stations 14 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . 3 . . . . 4 2 2 . . Recycling Units 9 | . . . . . . . . 5 . . . . . . . . . 1 . . . 1 . . . . 2 . . . . Scanalyzers 10 | . . . . . . . 1 1 . . . . . . . . . 1 . . . 2 . . . . 2 1 . . 2 Garrison Access 6 | . . . . . . . 1 . . . . . 1 . . . . . . . . 2 . . . . . 1 . . 1 Total Hacks 330 | . 6 . 11 . 1 . 10 35 . . 22 . 14 . . . . 10 . 5 . 79 1 . 17 . 47 42 21 . 9 Successful 173 | . 1 . 5 . 1 . 4 15 . . 22 . 4 . . . . 4 . 5 . 35 1 . 17 . 22 26 11 . . Failed 155 | . 5 . 5 . . . 5 20 . . . . 10 . . . . 6 . . . 44 . . . . 25 16 10 . 9 Catastrophic 32 | . . . 2 . . . 1 3 . . . . 1 . . . . 3 . . . 8 . . . . 4 5 2 . 3 Database Lockouts 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Manual 77 | . 4 . 8 . . . 6 8 . . . . 5 . . . . 3 . 1 . 24 . . . . 6 5 6 . 1 Terminals 135 | . 6 . 11 . . . 6 12 . . . . 10 . . . . 4 . . . 31 . . . . 18 16 17 . 4 Fabricators 19 | . . . . . . . . 8 . . . . . . . . . . . . . 10 . . . . . . . . 1 Repair Stations 58 | . . . . . . . . 2 . . . . 2 . . . . 2 . . . 22 . . . . 12 14 4 . . Recycling Units 23 | . . . . . . . . 10 . . . . . . . . . 3 . . . 6 . . . . 4 . . . . Scanalyzers 41 | . . . . . . . 3 3 . . . . . . . . . 1 . . . 7 . . . . 13 11 . . 3 Garrison Access 8 | . . . . . . . 1 . . . . . 2 . . . . . . . . 3 . . . . . 1 . . 1 Terminal Hacks 78 | . 1 . 5 . 1 . 1 1 . . 22 . 1 . . . . . . 5 . 8 1 . 17 . 3 5 7 . . Record 14 | . 1 . . . 1 . . . . . 6 . . . . . . . . . . . . . 5 . . . 1 . . Part Schematic 14 | . . . 1 . . . . . . . 8 . . . . . . . . . . 1 . . 4 . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 12 | . . . 1 . . . . . . . 3 . . . . . . . . 4 . . . . 4 . . . . . . Open Door 5 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . 3 . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 5 | . . . 1 . . . . 1 . . . . 1 . . . . . . . . 1 . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unreport Threat 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Reprogram Traps 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Hauler Manifests 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . 1 1 . . Fabricator Hacks 8 | . . . . . . . . 3 . . . . . . . . . . . . . 5 . . . . . . . . . Network Status 3 | . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Build 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 35 | . . . . . . . . 2 . . . . 2 . . . . 2 . . . 9 . . . . 8 9 3 . . Scan Component 20 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . 5 . . . . 5 5 2 . . Repair 15 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . 4 . . . . 3 4 1 . . Recycling Unit Hacks 9 | . . . . . . . . 5 . . . . . . . . . 1 . . . 1 . . . . 2 . . . . Retrieve Components 9 | . . . . . . . . 5 . . . . . . . . . 1 . . . 1 . . . . 2 . . . . Scanalyzer 25 | . . . . . . . 2 1 . . . . . . . . . . . . . 2 . . . . 9 11 . . . Insert Component 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . Analyze 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Retrieve Study 17 | . . . . . . . 2 1 . . . . . . . . . . . . . 2 . . . . 8 4 . . . Garrison Access Hacks 5 | . . . . . . . 1 . . . . . 1 . . . . . . . . 2 . . . . . 1 . . . Seal Access 5 | . . . . . . . 1 . . . . . 1 . . . . . . . . 2 . . . . . 1 . . . Unauthorized Hacks 13 | . . . . . . . . 3 . . . . . . . . . 1 . . . 8 . . . . . . 1 . . Terminals 6 | . . . . . . . . . . . . . . . . . . 1 . . . 4 . . . . . . 1 . . Assimilate 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . Botnet 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . Operators 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Fabricators 7 | . . . . . . . . 3 . . . . . . . . . . . . . 4 . . . . . . . . . Report 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . Liberate 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . Haulers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recompile 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 79 | . 1 . 4 . . . 2 14 . . . . 4 . . . . 5 . . . 15 . . . . 14 8 5 . 7 Full Trace Events 6 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . 2 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . 58 . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . 1 . . . . . . . 8 . . . . . . . . . . 1 . . 4 . . 2 . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Time 76 | . . . . . . . . . . . . . . . . . . . . . . 76 . . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Part Studies Acquired 17 | . . . . . . . 2 1 . . . . . . . . . . . . . 2 . . . . 8 4 . . . Parts Repaired 15 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . 4 . . . . 3 4 1 . . Time 649 | . . . . . . . . 19 . . . . 44 . . . . 44 . . . 284 . . . . 117 133 8 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 45 | . . . . . . . . 20 . . . . . . . . . 7 . . . 3 . . . . 15 . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 11 | . . . . . . . . 4 . . . . . . . . . . . . . 3 . . . . . . . 4 . Machine Destruction 11 | . . . . . . . . 4 . . . . . . . . . . . . . 3 . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . . . . 1 . . . . . 5 . . . . . 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Total Allies 25 | . . . . 3 . . . 1 . . . . . 1 . 3 . . . 5 . 2 . . . 2 . . . . 8 Largest Group 8 | . . . . 3 3 3 3 1 . . . . . 1 1 4 4 . . 5 2 1 . . . 2 . . . . 8 Highest-Rated Group 267 | . . . . 40 40 40 40 15 . . . . . 20 20 85 85 . . 267 128 10 . . . 94 . . . . 115 Highest-Rated Ally 64 | . . . . 16 16 16 16 15 . . . . . 20 20 31 31 . . 64 64 10 . . . 47 . . . . 15 Total Orders 11 | . . . . . . . . . . . . . 2 . . . . . . 2 1 . . . . . 4 2 . . . AID 3 | . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . EXPLORE 7 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 3 2 . . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Ally Attacks 127 | . . . . . . . 35 . . . . . . . . . 24 . . 19 . . . . . 8 . . . . 41 Total Damage 2660 | . . . . . . . 370 . . . . . . . . . 419 . . 738 . . . . . 176 . . . . 957 Kills 14 | . . . . . . . 6 . . . . . . . . . 3 . . 1 . . . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Active Infowar (turns) 26550 | . . . 31 . . . 852 2366 409 328 95 797 742 644 425 1443 468 1065 763 1143 . 1675 165 246 . . 2529 2585 1869 1196 4714 Optics 1522 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 153 1186 183 Sensors 16474 | . . . . . . . 166 1867 365 328 95 692 642 619 425 1439 240 1044 50 . . 1251 . . . . 2008 1998 1071 . 2174 Terrain 686 | . . . . . . . 686 . . . . . . . . . . . . . . . . . . . . . . . . Structural 786 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 786 Traps 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Seismic 1111 | . . . 31 . . . 686 394 . . . . . . . . . . . . . . . . . . . . . . . Decoding 411 | . . . . . . . . . . . . . . . . . . . . . . . 165 246 . . . . . . . Jamming 21610 | . . . . . . . . 580 409 328 95 797 742 644 425 1443 468 786 763 1143 . 322 . . . . 2308 2585 1869 1191 4712 ECM 102 | . . . . . . . . . . . . . . . . . . . . . . 102 . . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 10 | . . 1 . . . . . . . . . 1 . 2 1 2 1 . 1 . 1 . . . . . . . . . . Drone Launches 7 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 3 2 . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Turns Passed 34129 | . 273 529 635 496 315 367 1359 2911 409 328 95 797 742 644 425 1443 468 1083 796 1191 497 2736 379 632 236 1226 2547 2585 1869 1196 4920 Spaces Moved 20477 | 1 172 165 320 221 166 187 751 1905 313 283 81 448 468 486 355 1169 316 541 566 772 372 1614 276 544 176 733 1550 1657 1064 736 2069 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 258 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 258 . Legs 19757 | 1 172 165 320 221 166 187 751 1905 313 283 81 448 468 486 355 1169 316 541 566 772 372 1614 276 544 176 733 1550 1657 746 462 1941 Wheels 319 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 303 16 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 96 | 120 120 190 120 190 190 190 113 111 116 116 116 116 116 120 120 120 120 120 120 110 110 103 110 110 110 113 96 96 100 117 117 Average Speed 121 | 120 125 190 130 190 190 190 132 118 116 116 116 116 124 120 120 120 122 126 120 116 110 109 111 110 113 117 105 105 117 141 132 Slowest Speed 368 | 120 190 190 190 190 190 190 190 122 116 116 116 116 252 120 120 120 190 190 120 120 110 210 206 110 120 120 190 180 176 260 368 Overloaded Moves 122 | . . . . . . . . . . . . . . . . . . . . . . 21 1 . . . . . . . 100 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 . 2 Microwarps 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 11 Exploration Rate (%) 51 | 2 44 36 30 46 50 54 50 54 49 45 69 58 14 63 56 83 57 12 77 90 62 44 50 71 60 67 42 86 54 29 42 Regions Visited 31 Branch Regions 21 Pre-discovered Areas 8 | . . 1 . . 1 . . . . . 1 . . . . 2 . . . . . . . . 3 . . . . . . Known Exits Taken 24 | . . . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . Scrap Searched 26 | . . . . 1 . 2 . . . 1 . 2 . 3 1 4 1 . 4 . 2 . 1 2 . 2 . . . . . Spaces Dug 369 | . 4 24 . . . . 3 43 6 . . . 3 15 . . 1 14 3 10 1 41 47 10 . . 53 28 19 4 40 Terrain Destroyed 808 | . 18 50 . 15 . . 41 86 9 . . . 15 75 . . 1 14 3 95 1 46 95 44 . 4 56 34 36 4 66 Melee 224 | . . . . . . . 3 31 5 . . . 3 . . . 1 8 2 . 1 40 . 1 . . 50 25 12 4 38 Projectile 89 | . . . . . . . 5 5 4 . . . . . . . . . 1 . . 6 . . . 4 6 9 21 . 28 AOE 495 | . 18 50 . 15 . . 33 50 . . . . 12 75 . . . 6 . 95 . . 95 43 . . . . 3 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Total 26991 | . 203 349 461 265 167 194 977 2411 337 282 81 704 601 527 354 1210 382 881 653 1042 440 2300 314 563 202 989 2128 2185 1486 888 3415 Wait 3065 | . . 159 16 2 . . 47 191 5 . . 231 61 11 . 32 20 229 51 136 46 336 . . . 105 230 233 124 21 779 Move 20311 | . 171 164 319 220 165 186 750 1904 312 282 80 447 467 486 354 1168 315 540 565 769 371 1613 275 543 175 732 1549 1654 1049 735 1951 Hop 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Pick Up 320 | . 6 1 21 4 . 1 19 18 . . . 1 8 1 . 3 2 8 2 10 1 34 3 1 4 15 27 32 40 12 46 Fast Attach 299 | . 1 . 2 . . . 5 13 . . . . 7 . . 2 2 10 3 9 . 24 4 4 6 10 28 25 42 41 61 Attach 170 | . . 1 2 . . . 8 7 . . . 1 3 . . . 3 6 . 2 2 23 4 . 1 6 11 19 26 8 37 Detach 75 | . . . . . . . 3 4 . . . . 1 . . . 2 6 . 3 1 10 1 1 . 1 6 5 8 4 19 Swap 389 | . 3 4 17 5 1 . 17 60 5 . 1 5 14 6 . . 8 18 7 18 6 42 7 2 2 11 48 25 13 8 36 Drop 494 | . 5 . 28 6 1 1 21 39 1 . . 2 12 1 . 5 1 13 3 18 . 29 . 3 9 24 39 33 58 54 88 Fire 347 | . 17 17 54 23 . 1 66 14 7 . . . 1 5 . . . 1 1 13 . 7 12 4 . 13 15 10 31 . 35 Melee 1392 | . . . . . . . 37 154 7 . . 17 27 12 . . 29 50 21 . 13 174 8 5 5 57 175 146 95 5 355 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 35 | . . 3 2 . . 5 4 7 . . . . . . . . . . . . . 8 . . . . . 1 . . 5 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Rewire 86 | . . . . . . . . . . . . . . 5 . . . . . 63 . . . . . 15 . . . . 3 Trap 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves (discovered 2 exits: *Upp / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Arm / *Qua x2) -3/Quarantine (discovered 2 exits: *Sec / [*Frg]) -3/Section 7 -2/Research -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Discovered new exit (range 8) 147 | -10/Materials | Discovered new exit (range 15) 274 | -10/Materials | Entered Mines 304 | -10/Mines | Met a Derelict bent on vengeance 309 | -10/Mines | Build established: Mutant 335 | -10/Mines | Assembled infested the area 700 | -10/Mines | Discovered new exit (range 13) 803 | -10/Mines | Entered Materials 803 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1087 | -9/Materials | Central database locked down 1087 | -9/Materials | Identified exit to Mines 1184 | -9/Materials | Build established: Scavenger-Mutant 1438 | -9/Materials | Entered Mines 1614 | -9/Mines | Core integrity fell below 50% 1677 | -9/Mines | Found a hidden stash of uninstalled traps 1781 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1903 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1915 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1915 | -9/Mines | Discovered new exit (range 5) 1934 | -9/Mines | Entered Exiles 1934 | -9/Exiles | Accompanied by 3 allies 1986 | -9/Exiles | Met 8R-AWN 2012 | -9/Exiles | Met EX-HEX 2066 | -9/Exiles | Met EX-BIN 2090 | -9/Exiles | Met EX-DEC 2098 | -9/Exiles | Learned location of Zion (-6) 2227 | -9/Exiles | Discovered new exit (range 12) 2249 | -9/Exiles | Entered Mines 2249 | -8/Mines | Accompanied by 3 allies 2599 | -8/Mines | Discovered new exit (range 7) 2616 | -8/Mines | Entered Materials 2616 | -8/Materials | Accompanied by 3 allies 2616 | -8/Materials | Evolved 2 slots: Utility x2 2673 | -8/Materials | Central database locked down 2802 | -8/Materials | Lost 3 allies 3556 | -8/Materials | Lost 3 parts (2u1w) 3611 | -8/Materials | Build established: Mutant 3658 | -8/Materials | Core integrity fell below 50% 3745 | -8/Materials | Discovered new exit (range 8) 3747 | -8/Materials | Discovered new exit (range 15) 3785 | -8/Materials | Identified exit to Factory 3797 | -8/Materials | Identified exit to Storage 3975 | -8/Materials | Entered Factory 3975 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4262 | -7/Factory | Fabricated M-14 Sweeper? 4514 | -7/Factory | Build established: Gladiator 5794 | -7/Factory | Discovered new exit (range 5) 5797 | -7/Factory | Identified exit to Factory 6160 | -7/Factory | Garrison activated, responded to threat 6230 | -7/Factory | Destroyed 7 combat bots 6352 | -7/Factory | Found Prototype Launcher 6352 | -7/Factory | Identified Rocket Array 6467 | -7/Factory | Identified exit to Lower Caves 6636 | -7/Factory | Repaired Imp. Light Armor Plating 6886 | -7/Factory | Entered Lower Caves 7215 | -7/Lower Caves | Encountered a Warlord checkpoint 7282 | -7/Lower Caves | Build established: Scavenger-Mutant 7283 | -7/Lower Caves | Discovered new exit (range 10) 7294 | -7/Lower Caves | Identified exit to Lower Caves 7295 | -7/Lower Caves | Entered another Lower Caves area 7424 | -7/Lower Caves | Encountered a Warlord checkpoint 7602 | -7/Lower Caves | Discovered new exit (range 15) 7620 | -7/Lower Caves | Identified exit to Data Miner 7623 | -7/Lower Caves | Entered Data Miner 7623 | -7/Data Miner | Discovered new exit (range 8) 7649 | -7/Data Miner | Met Data Miner 7675 | -7/Data Miner | Learned location of Section 7 (-3) 7675 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7691 | -7/Data Miner | Received God Mode back door access code from Data Miner 7717 | -7/Data Miner | Identified exit to Proximity Caves 7718 | -7/Data Miner | Entered Proximity Caves 7928 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 8039 | -6/Proximity Caves | Learned Factory emergency access door positions 8505 | -6/Proximity Caves | Discovered exit to Factory (range 10) 8515 | -6/Proximity Caves | Entered Factory 8515 | -6/Factory | Evolved 2 slots: Utility x2 8696 | -6/Factory | Incoming investigation squad redirected 8956 | -6/Factory | Repaired Imp. Medium Armor Plating? 9007 | -6/Factory | Build established: Gladiator 9166 | -6/Factory | Discovered new exit (range 15) 9213 | -6/Factory | Identified exit to Lower Caves 9230 | -6/Factory | Identified exit to Extension 9257 | -6/Factory | Entered Lower Caves 9359 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9435 | -6/Lower Caves | Learned Factory emergency access door positions 9593 | -6/Lower Caves | Encountered a Warlord checkpoint 9781 | -6/Lower Caves | Identified exit to Lower Caves 9901 | -6/Lower Caves | Entered another Lower Caves area 9901 | -6/Lower Caves | Accompanied by 1 ally 10019 | -6/Lower Caves | Learned location of 1 exit from Factory 10313 | -6/Lower Caves | Discovered new exit (range 8) 10325 | -6/Lower Caves | Identified exit to Zion 10326 | -6/Lower Caves | Entered Zion 10326 | -6/Zion | Accompanied by 1 ally 10367 | -6/Zion | System corruption cleaned by Quarantine Array 10592 | -6/Zion | Gained Derelict followers 10662 | -6/Zion | Received a visual enhancement algorithm 10898 | -6/Zion | Identified exit to Deep Caves 11185 | -6/Zion | Found CR-A16's Pointy Stick 11226 | -6/Zion | Learned location of Armory (-3) 11293 | -6/Zion | Met Imprinter 11732 | -6/Zion | Discovered new exit (range 16) 11749 | -6/Zion | Identified exit to Proximity Caves 11769 | -6/Zion | Entered Proximity Caves 11769 | -5/Proximity Caves | Accompanied by 4 allies 11837 | -5/Proximity Caves | Spotted B-75 Beast 11877 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11978 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 11978 | -5/Proximity Caves | Destroyed B-75 Beast 12001 | -5/Proximity Caves | Lost 3 parts (3u) 12173 | -5/Proximity Caves | Learned Factory garrison access intel 12185 | -5/Proximity Caves | Discovered new exit (range 14) 12204 | -5/Proximity Caves | Identified exit to Factory 12237 | -5/Proximity Caves | Entered Factory 12237 | -5/Factory | Evolved 2 slots: Weapon x2 12238 | -5/Factory | Identified exit to Factory 12240 | -5/Factory | Loaded intel: 4 garrison access locations 13031 | -5/Factory | Discovered new exit (range 8) 13096 | -5/Factory | Found Prototype Launcher 13096 | -5/Factory | Identified Tesla Bomb Launcher 13162 | -5/Factory | Repaired Imp. Medium Armor Plating 13319 | -5/Factory | Identified exit to Upper Caves 13320 | -5/Factory | Entered Upper Caves 13377 | -5/Upper Caves | P-70 Sage assimilated allied X5-3JT(S) 13721 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13768 | -5/Upper Caves | Learned 4 Factory zone layouts 13946 | -5/Upper Caves | Encountered a Warlord checkpoint 14104 | -5/Upper Caves | Discovered new exit (range 5) 14107 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 14109 | -5/Upper Caves | Identified exit to Upper Caves 14115 | -5/Upper Caves | Identified exit to Warlord 14116 | -5/Upper Caves | Entered Warlord 14156 | -5/Warlord | System corruption cleaned by Quarantine Array 14512 | -5/Warlord | Opened Warlord's prototype stash 14520 | -5/Warlord | Found Prototype Device 14520 | -5/Warlord | Identified System Purifier 14531 | -5/Warlord | Found Prototype Processor 14531 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 14549 | -5/Warlord | Found Prototype Device 14549 | -5/Warlord | Identified Exp. Phase Shifter 14564 | -5/Warlord | Found Prototype Hackware 14575 | -5/Warlord | Found Prototype Reactor 14716 | -5/Warlord | Met Warlord 14741 | -5/Warlord | Warlord's base attacked by MAIN.C 14785 | -5/Warlord | Build established: Commander-Gladiator 14806 | -5/Warlord | Found Prototype Piercing Weapon 14807 | -5/Warlord | Identified Vortex Lance 14812 | -5/Warlord | Found Vortex Lance 14819 | -5/Warlord | Found Prototype Energy Cannon 14820 | -5/Warlord | Identified Vortex Cannon 15091 | -5/Warlord | Warlord forces counterattacked 15181 | -5/Warlord | Spotted Executioner 15201 | -5/Warlord | P-70 Sage assimilated allied Sentinel 6a 15213 | -5/Warlord | Spotted Executioner 15221 | -5/Warlord | Spotted Executioner 15256 | -5/Warlord | Spotted Striker 15260 | -5/Warlord | Spotted Executioner 15266 | -5/Warlord | Destroyed Executioner 15284 | -5/Warlord | Discovered new exit (range 15) 15287 | -5/Warlord | Destroyed 7 combat bots 15306 | -5/Warlord | Lost 21 allies 15307 | -5/Warlord | Entered Proximity Caves 15307 | -4/Proximity Caves | Accompanied by 2 allies 15543 | -4/Proximity Caves | Spotted B-86 Titan 15564 | -4/Proximity Caves | Destroyed B-86 Titan 15648 | -4/Proximity Caves | Learned 4 Research zone layouts 15780 | -4/Proximity Caves | Build established: Scavenger-Gladiator 15789 | -4/Proximity Caves | Discovered exit to Factory (range 11) 15804 | -4/Proximity Caves | Entered Factory 15804 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 15805 | -4/Factory | Identified exit to Research 15814 | -4/Factory | Discovered new exit (range 9) 15832 | -4/Factory | Identified Ghost Barrier 15959 | -4/Factory | Identified Vortex Chain Reactor 15998 | -4/Factory | Repaired Imp. Medium Armor Plating 16050 | -4/Factory | Repaired Lyr. Medium Armor Plating? 16139 | -4/Factory | Build established: Hacker-Gladiator 16197 | -4/Factory | Repaired Corrupted Enh. Biometal Leg? 17598 | -4/Factory | System corruption reached 10% 17678 | -4/Factory | Repaired Enh. Biometal Leg 17773 | -4/Factory | Identified exit to Upper Caves 17892 | -4/Factory | Fabricated Multireflex Exoskeleton (x1) 18056 | -4/Factory | Incoming investigation squad redirected 18540 | -4/Factory | Entered Upper Caves 18588 | -4/Upper Caves | Lost 4 parts (1p1n2u) 18905 | -4/Upper Caves | Discovered new exit (range 13) 18916 | -4/Upper Caves | Identified exit to Upper Caves 18919 | -4/Upper Caves | Entered another Upper Caves area 18921 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 19150 | -4/Upper Caves | Encountered a Warlord checkpoint 19548 | -4/Upper Caves | Discovered new exit (range 3) 19549 | -4/Upper Caves | Identified exit to Zhirov 19551 | -4/Upper Caves | Entered Zhirov 19551 | -4/Zhirov | Discovered new exit (range 3) 19571 | -4/Zhirov | Met Zhirov 19596 | -4/Zhirov | Found Alien Artifact 19596 | -4/Zhirov | Identified Integrated Reactor 19596 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 19613 | -4/Zhirov | Found Alien Artifact 19741 | -4/Zhirov | Learned location of Quarantine (-3) 19741 | -4/Zhirov | Learned location of Testing (-2) 19741 | -4/Zhirov | Learned location of Command (-1) 19754 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19786 | -4/Zhirov | Identified exit to Proximity Caves 19787 | -4/Zhirov | Entered Proximity Caves 19882 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 20272 | -3/Proximity Caves | Spotted B-86 Titan 20282 | -3/Proximity Caves | Destroyed B-86 Titan 20789 | -3/Proximity Caves | Lost 3 allies 20835 | -3/Proximity Caves | Found Prototype Launcher 20835 | -3/Proximity Caves | Identified Mni. Smartbomb Launcher 20850 | -3/Proximity Caves | Found Tesla Bomb Launcher 20853 | -3/Proximity Caves | Found Tesla Bomb Launcher 20953 | -3/Proximity Caves | Discovered exit to Research (range 14) 21010 | -3/Proximity Caves | System corruption reached 30% 21013 | -3/Proximity Caves | Entered Research 21013 | -3/Research | Evolved 2 slots: Utility x2 21336 | -3/Research | Identified Transdimensional Reconstructor 21957 | -3/Research | Repaired Enh. Biometal Leg 21972 | -3/Research | Spotted B-86 Titan 21981 | -3/Research | Destroyed B-86 Titan 21986 | -3/Research | Found Hvy. Reflective Plating 21989 | -3/Research | Repaired Corrupted Powered Hammer+ 22070 | -3/Research | Repaired Plasma Lance 22304 | -3/Research | Discovered new exit (range 8) 22305 | -3/Research | Warped through subspace 22475 | -3/Research | Build established: Wizard-Mutant 22510 | -3/Research | Identified exit to Armory 22531 | -3/Research | System corruption reached 10% 22560 | -3/Research | Lost 3 parts (1p2u) 22877 | -3/Research | Incoming investigation squad redirected 22936 | -3/Research | Spotted B-86 Titan 22958 | -3/Research | Destroyed B-86 Titan 23008 | -3/Research | Lost 3 parts (1p1n1u) 23093 | -3/Research | Build established: Hacker-Mutant 23187 | -3/Research | Identified exit to Quarantine 23390 | -3/Research | System corruption reached 30% 23560 | -3/Research | Entered Quarantine 23768 | -3/Quarantine | Lost 3 parts (1u2w) 23817 | -3/Quarantine | Cryocooling Duct disabled 23832 | -3/Quarantine | Ambient heat levels rising (+20) 23832 | -3/Quarantine | Non-combat units ordered to evacuate 23843 | -3/Quarantine | Found Alien Slashing Weapon 23843 | -3/Quarantine | Identified Sigix Broadsword 24047 | -3/Quarantine | Repaired Broken Plasma Lance 24086 | -3/Quarantine | Repaired Enh. Biometal Leg 24164 | -3/Quarantine | Found Alien Impact Weapon 24224 | -3/Quarantine | Repaired Biometal Leg+ 24247 | -3/Quarantine | Repaired Lyr. Light Armor Plating? 24302 | -3/Quarantine | Build established: Wizard-Mutant 24648 | -3/Quarantine | Found Alien Artifact 24648 | -3/Quarantine | Identified Core Reset Matrix 24648 | -3/Quarantine | Identified Core Stripper 24648 | -3/Quarantine | Used Core Reset Matrix 24652 | -3/Quarantine | Detected hypermatrix surge 24652 | -3/Quarantine | Sensed 15 artifacts in vicinity 24771 | -3/Quarantine | Found Phase Armor 24866 | -3/Quarantine | Build established: Hacker-Gladiator 24900 | -3/Quarantine | Found Subatomic Replicator 25074 | -3/Quarantine | Found Phase Redirector 25139 | -3/Quarantine | Found Terrabomb 25378 | -3/Quarantine | Build established: Hacker-Mutant 25560 | -3/Quarantine | First assault squad dispatched 25584 | -3/Quarantine | Incoming assault squad redirected 25634 | -3/Quarantine | Core integrity fell below 50% 25678 | -3/Quarantine | Lost 4 parts (1p1n2u) 25784 | -3/Quarantine | Found Transdimensional Reconstructor 25792 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 25794 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 25806 | -3/Quarantine | Found Dimensional Node Initializer 25814 | -3/Quarantine | Found Transdimensional Reconstructor 26032 | -3/Quarantine | Spotted Fortress 26091 | -3/Quarantine | Warped through subspace 26139 | -3/Quarantine | Discovered new exit (range 5) 26139 | -3/Quarantine | Discovered new exit (range 6) 26142 | -3/Quarantine | Identified exit to Section 7 26145 | -3/Quarantine | Entered Section 7 26146 | -3/Section 7 | Detected hypermatrix surge 26146 | -3/Section 7 | Sensed 20 artifacts in vicinity 26162 | -3/Section 7 | Repaired Lrg. Storage Unit 26241 | -3/Section 7 | Found Integrated Mediator 26241 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 26290 | -3/Section 7 | Found Microwarp Drive 26461 | -3/Section 7 | Spotted B-86 Titan 26463 | -3/Section 7 | Destroyed B-86 Titan 26476 | -3/Section 7 | Found Prototype Hackware 26476 | -3/Section 7 | Identified Exp. Hacking Suite 26485 | -3/Section 7 | Identified exit to Research 26514 | -3/Section 7 | Initialized slip node 26593 | -3/Section 7 | Spotted Executioner 26601 | -3/Section 7 | Found Hpw. Transdimensional Reconstructor 26624 | -3/Section 7 | Destroyed Executioner 26625 | -3/Section 7 | Spotted Executioner 26628 | -3/Section 7 | Destroyed Executioner 26687 | -3/Section 7 | Lost 3 parts (2n1u) 26725 | -3/Section 7 | Core integrity fell below 20% 26727 | -3/Section 7 | Build established: Wizard-Mutant 26767 | -3/Section 7 | Found Prototype Processor 26767 | -3/Section 7 | Identified Exp. Core Analyzer 26770 | -3/Section 7 | Found Prototype Device 26770 | -3/Section 7 | Identified Adv. Kinecellerator 26786 | -3/Section 7 | Used Subatomic Replicator to replicate Sigix Broadsword 26803 | -3/Section 7 | Found Transdimensional Reconstructor 26846 | -3/Section 7 | Door terminal overloaded 26930 | -3/Section 7 | Spotted B-99 Colossus 26993 | -3/Section 7 | Found LRC Energy Well 26993 | -3/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 26996 | -3/Section 7 | Found LRC Armor 26996 | -3/Section 7 | Installed LRC Armor, increased core integrity (+250) 27037 | -3/Section 7 | Found Core Reset Matrix 27040 | -3/Section 7 | Sensed 13 artifacts in vicinity 27040 | -3/Section 7 | Found Core Reset Matrix 27061 | -3/Section 7 | Build established: Alien-Mutant 27126 | -3/Section 7 | Destroyed B-99 Colossus 27199 | -3/Section 7 | Warped through subspace to slip node 27464 | -3/Section 7 | Warped through subspace to slip node 27651 | -3/Section 7 | Found Integrity Redistributor 27782 | -3/Section 7 | Found Spacefold Activator 27815 | -3/Section 7 | Spotted S7 Guard 27819 | -3/Section 7 | Found Core Regenerator 27820 | -3/Section 7 | Used Core Regenerator, restored core integrity (+387) 27839 | -3/Section 7 | Destroyed S7 Guard 27843 | -3/Section 7 | Found Prototype Protection 27843 | -3/Section 7 | Identified Hvy. Regenerative Plating 27974 | -3/Section 7 | Discovered exit to Research (range 7) 27996 | -3/Section 7 | Found Microwarp Drive 28014 | -3/Section 7 | Entered Research 28014 | -2/Research | Warlord forces began assault on 0b10 28014 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 28124 | -2/Research | Research machine network offline 28395 | -2/Research | Found Unknown Device 28395 | -2/Research | Identified Quantum Capacitor 28496 | -2/Research | Lost 7 allies 28518 | -2/Research | Discovered new exit (range 16) 28546 | -2/Research | Borebot progress halted 28588 | -2/Research | Identified exit to Access 28681 | -2/Research | Borebot progress halted 28776 | -2/Research | Borebot progress halted 28984 | -2/Research | Met up with Warlord 29014 | -2/Research | Warlord invited to help at Command 29014 | -2/Research | Given Cave Seal Controls access code 29122 | -2/Research | Spotted Striker 29125 | -2/Research | Spotted Striker 29179 | -2/Research | Build established: Alien-Gladiator 29210 | -2/Research | Entered Access 29210 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 29361 | -1/Access | Unchained authorized (DW-4LL) 29500 | -1/Access | Spotted B-99 Colossus 29514 | -1/Access | Warped through subspace 29814 | -1/Access | Destroyed DW-4LL 29826 | -1/Access | Found Prototype Protection 29826 | -1/Access | Identified DW-4LL's Blast Wall 29845 | -1/Access | Found Prototype Device 29845 | -1/Access | Identified Exp. Weapon Cycler 29851 | -1/Access | Found Prototype Processor 29851 | -1/Access | Identified Exp. Armor Integrity Analyzer 29866 | -1/Access | Found Prototype Ballistic Gun 29866 | -1/Access | Identified DW-4LL's Megashotty 29969 | -1/Access | Found Prototype Treads 29969 | -1/Access | Identified DW-4LL's Griptreads 30034 | -1/Access | Found Prototype Launcher 30034 | -1/Access | Identified Mni. Smartbomb Launcher 30330 | -1/Access | System corruption reached 10% 30731 | -1/Access | Found Prototype Device 30731 | -1/Access | Identified Exp. Thermal Defense Suite 30738 | -1/Access | Found Exp. Thermal Defense Suite 31064 | -1/Access | System corruption reached 30% 31464 | -1/Access | Destroyed B-99 Colossus 31478 | -1/Access | Found Prototype Ballistic Gun 31478 | -1/Access | Identified Multirail 31518 | -1/Access | Found Multirail 31960 | -1/Access | First assault squad dispatched 32235 | -1/Access | Spotted B-99 Colossus 32244 | -1/Access | Destroyed B-99 Colossus 32259 | -1/Access | Found Multirail 32915 | -1/Access | High security lockdown imminent 32995 | -1/Access | High security lockdown engaged 33007 | -1/Access | Warped through subspace 33076 | -1/Access | Spotted B-99 Colossus 33087 | -1/Access | Spotted B-99 Colossus 33089 | -1/Access | Destroyed B-99 Colossus 33096 | -1/Access | Destroyed B-99 Colossus 33622 | -1/Access | Spotted Striker 33625 | -1/Access | Discovered new exit (range 4) 33626 | -1/Access | Spotted Striker 33630 | -1/Access | Spotted Executioner 33641 | -1/Access | Destroyed Executioner 33650 | -1/Access | Destroyed Striker 33671 | -1/Access | Destroyed Striker 33847 | -1/Access | Spotted Striker 33871 | -1/Access | Destroyed Striker 33876 | -1/Access | Spotted Executioner 33890 | -1/Access | Destroyed Executioner 33943 | -1/Access | Spotted Executioner 33943 | -1/Access | Spotted Striker 33954 | -1/Access | Used Integrity Redistributor, redistributed integrity from core (-441) 33955 | -1/Access | Emitted hypermatrix ping 33955 | -1/Access | Core integrity fell below 50% 33960 | -1/Access | Assembled emerged from beneath the floor 33965 | -1/Access | Allies destroyed Executioner 33993 | -1/Access | Destroyed Striker 34031 | -1/Access | Spotted Striker 34041 | -1/Access | Lost 8 allies 34043 | -1/Access | Destroyed Striker 34127 | -1/Access | Spotted Striker 34130 | *** | Heading to fleet! Last Messages --------------- 34126_ C-45 Heavy ARC bursts open, deploying its payload. 34126_ P-80 Master unfolds itself. 34126_ Striker unfolds itself. 34126_ H-88 Terminator unfolds itself. 34126_ E-15 Imp unfolds itself. 34127_ Acquired 5 matter. 34127_ H-88 Terminator knocked back. 34127_ Penetrated by Slug. 34127_ Slug penetrates H-88 Terminator. 34128_ Acquired 10 matter. 34128_ C-45 Heavy ARC bursts open, deploying its payload. 34128_ G-73 Enforcer unfolds itself. 34128_ I-47 Archangel unfolds itself. 34128_ Quantum Reactor blown off. 34128_ E-15 Imp destroyed. 34128_ K-01 Serf collects debris. 34130_ Slug penetrates I-47 Archangel. 34130_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????? ?????????# # #??????????????????? | | ????? #????????# # #??????????????????? | | ????# #????????# ###########??????????????????? | | ????# #????????# #############?????????? | | ?####/########## # ??????????? | | ?# # % " # ???????????? | | ?# # %" + ????????????? | | ?# ########%" # ??????????????? | | ?# ##????##% # ? ????????????????? | | ?#!!! #???####%" #####?????????????????? | | ##!!! #???# " #??????????????????? | | ##!! #???# #??????????????????? | | # #???# % #??????????????????? | | # #???#] #??????????????????? | | # % #???#=%% #??????????????????? | | #%% #???#!/%% #??????????????????? | | ##+######+##+###???#!%%%% #??????????????????? | | | [ ## #?????#""%"""""""#??????????????????? | | ## #???????""%"????????????????????????? | | #### ###### #??????""%""????????????????????????? | | #?# #????# #?????#"%""""""""#??????????????????? | | #?# #????# #?????# %%%%!%*!!#??????????????????? | | #?# #?####+####??# %K%!"""!!#??????????????????? | | #?# #?# "#??# h |ih%"[=#??????????????????? | | #?# #?# ##??# %%ggp%"[%#??????????????????? | | =#?# #?# #???#!!"!k@%"![#??????????????????? | | ### ### #???#/["!g==%/!#??????????????????? | | ### ## #???# "*""""*%#??????????????????? | | ## #???#![*= ?!%![#??????????????????? | | % ## #???#[%! *!#??????????????????? | | ### ## #???""""""""""""??????????????????? | | ??## ### #?????????????????????????????????? | | ???# #?# #?????????????????????????????????? | | ???# #?# #?????????????????????????????????? | | ???# #?# #?????????????????????????????????? | | ??# #?#= #?????????????????????????????????? | | ??# #?# #?????????????????????????????????? | | ? # #??#####+??????????????????????????????????? | | + ?? ???????????????????????????????????????? | | # ? ?????????????????????????????????????? | | # ? #???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | #??? ###?????????????????????????????????? | | ???? ?????????????????????????????????? | | #### ?????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 121 Coolant Potential 80 Energy Generation 79 Energy Capacity 2050 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 EM Shielding 3 Armor Coverage 1200 Resistance: TH 30 Resistance: EM 20 Core Shielding 30 Utility Shielding 90 Melee Speed Boost 40 Phase Shifting 20 Evasion (%) 85 Melee Accuracy 16 Target Analysis 6 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 4 Force Boost 20 Offensive Hacking 49 Defensive Hacking 32 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ M-14 Sweeper | x1 | -7/Factory | Preloaded Multireflex Exoskeleton | x1 | -4/Factory | Authchip Repaired ---------- Imp. Light Armor Plating | 19% | -7/Factory Imp. Medium Armor Plating | 52% | -6/Factory Imp. Medium Armor Plating | 1% | -5/Factory Imp. Medium Armor Plating | 10% | -4/Factory Lyr. Medium Armor Plating | 20% | -4/Factory Enh. Biometal Leg | 56% | -4/Factory | Corrupted Enh. Biometal Leg | 1% | -4/Factory Enh. Biometal Leg | 8% | -3/Research Powered Hammer | 80% | -3/Research | Corrupted Plasma Lance | 44% | -3/Research Plasma Lance | 14% | -3/Quarantine | Broken Enh. Biometal Leg | 30% | -3/Quarantine Biometal Leg | 23% | -3/Quarantine Lyr. Light Armor Plating | 37% | -3/Quarantine Lrg. Storage Unit | 10% | -3/Section 7 Studied --------- None Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Sigix Broadsword Core Reset Matrix Phase Armor Core Stripper Integrated Mediator Dimensional Node Initializer Subatomic Replicator LRC Energy Well LRC Armor Microwarp Drive Core Regenerator High-powered Transdimensional Reconstructor Integrity Redistributor Achievements -------------- Artifact Hunter Gladiator Hammer Time No Room For Error Vwoop! Challenges ------------ None Game ------ Seed LongswordFieldthrustEdition Manual? 0 Play Time 05:48:02 Cumulative 374.4 hours Start 2025.11.08 @ 10:53:51 End 2025.11.09 @ 17:01:39 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 122 Rogue 122 Adventurer 0 Explorer 0 Win Type 2 Total 9 Types 3/0/4/0/0/0/1/0/0/1 Lore% 78 Gallery% 85 Achievement% 69 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 30ae26c4-a848-483c-9706-92824bc02308