Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.30 @ 08:18:36 Player: Lyra Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (159) 795 Value Destroyed (5986) 5986 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (1271) 1271 TOTAL SCORE: 13932 Bonus ------- High Alert Combat Kills 739 Follower Combat Kills 232 Met Data Miner 300 Cogmind --------- Core Integrity 0/1150 Matter 173/300 Energy 33/100 System Corruption 49% Temperature Cool (0) Movement Core (100) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Core Analyzer > --- WEAPON (2) ------- Molecular Scythe > --- INVENTORY (5) ---- Advanced Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Coolant Injector Large Storage Unit Experimental Signal Interpreter Core Analyzer ECM Suite Cloaking Device Cloaking Device Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Proton Cannon Heavy Hammer > --- INVENTORY -------- Armored Huge Wheel Armored Huge Wheel Combat Gravmag System Improved Cesium-ion Thruster Energy Well Cloaking Device Layered Medium Armor Plating Medium Insulated Plating Improved Shield Generator Advanced Drone Bay [Rating: 76] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Utility Core Analyzer Device Coolant Injector Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Ion Cannon Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Launcher Advanced EMP Blaster Special Weapon Molecular Deconstructor Impact Weapon Heavy Hammer Slashing Weapon Molecular Scythe Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Fac Slots Evolved 12 | . . 2 2 2 . 2 . . . . 2 2 Power 1 | . . . . . . . . . . . 1 . Propulsion 4 | . . . 2 1 . . . . . . 1 . Utility 7 | . . 2 . 1 . 2 . . . . . 2 Weapon . | . . . . . . . . . . . . . Parts Attached 190 | 6 3 17 37 18 44 5 . 14 1 13 10 22 Power 17 | 1 . 3 5 1 3 . . 1 . . 1 2 Engine 13 | 1 . 3 4 1 2 . . 1 . . 1 . Core 3 | . . . 1 . 1 . . . . . . 1 Reactor 1 | . . . . . . . . . . . . 1 Propulsion 62 | 2 . 4 18 4 18 2 . 3 . 2 4 5 Treads 2 | . . . . . . . . 1 . 1 . . Leg 53 | 2 . 4 18 4 18 2 . 2 . . . 3 Wheel 5 | . . . . . . . . . . . 3 2 Hover 2 | . . . . . . . . . . 1 1 . Flight . | . . . . . . . . . . . . . Utility 56 | 1 2 5 7 8 6 3 . 2 . 8 4 10 Device 25 | . 1 2 4 2 3 2 . 1 . 5 1 4 Storage 5 | 1 1 . . 1 . 1 . . . . 1 . Processor 6 | . . . 1 1 1 . . . . 2 . 1 Hackware 1 | . . . . . . . . . . . 1 . Protection 19 | . . 3 2 4 2 . . 1 . 1 1 5 Artifact . | . . . . . . . . . . . . . Weapon 55 | 2 1 5 7 5 17 . . 8 1 3 1 5 Energy Gun 9 | 2 . 1 . 1 3 . . . . 1 . 1 Energy Cannon 11 | . 1 2 3 1 2 . . 1 . . 1 . Ballistic Gun 5 | . . . . . 2 . . 2 1 . . . Ballistic Cannon 13 | . . . 1 3 6 . . 1 . . . 2 Launcher 7 | . . 2 3 . 2 . . . . . . . Special Weapon 2 | . . . . . . . . 2 . . . . Impact Weapon 6 | . . . . . 2 . . 2 . 2 . . Slashing Weapon 2 | . . . . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 12 | . . 2 . 2 4 . . 1 . 1 . 2 Corrupted Parts 5 | . . 2 2 . . . . . . 1 . . System Corruption 32 | . . 14 16 . . . . . . 2 . . Parts Lost 73 | . . 1 7 1 18 . . 15 . 5 1 25 Power 8 | . . . 2 . 2 . . 2 . . . 2 Propulsion 30 | . . . 2 . 10 . . 6 . 3 . 9 Utility 20 | . . 1 2 . 3 . . 3 . 1 1 9 Weapon 15 | . . . 1 1 3 . . 4 . 1 . 5 Highest Loss Streak 15 | . . 1 2 1 7 . . 15 . 4 1 7 To Critical Strikes 1 | . . . . . . . . 1 . . . . Average Slot Usage (%) 84 | . 98 98 98 100 94 91 100 75 53 68 66 55 Engine 5 | . 14 10 6 7 5 6 6 3 . . 2 2 Treads 1 | . . . . . . . . 2 6 5 2 . Leg 21 | . 28 22 35 38 34 33 33 18 6 . . . Wheel 1 | . . . . . . . . . . . 8 10 Device 13 | . 12 18 16 7 7 15 20 14 13 18 16 11 Storage 7 | . 14 11 9 7 7 8 13 12 6 6 4 2 Processor 7 | . . . 1 9 14 13 13 9 6 13 11 7 Protection 6 | . . 13 7 12 5 . . 2 6 5 2 6 Energy Gun 2 | . 14 14 . . . . . . . . . . Energy Cannon 5 | . 13 3 15 6 5 6 6 1 . . 1 1 Ballistic Gun 1 | . . . . . . 6 6 3 . 6 3 . Ballistic Cannon 2 | . . . 2 6 5 . . . . . . 2 Impact Weapon 1 | . . . . . . . . 2 6 5 5 2 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 68 | 12 20 34 39 66 68 54 54 54 18 37 48 65 Greatest Support 84 | 20 20 20 53 76 76 70 70 70 28 28 84 84 Greatest Overweight (x) 4 | . . 2 1 . 2 . . 1 . 2 4 3 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 15 15 15 15 15 5 5 15 15 Average Capacity 10 | 6 9 10 10 14 15 15 15 13 5 5 9 9 Most Carried 15 | 5 10 10 10 15 15 11 11 14 5 5 13 14 Average Carried 9 | 1 8 9 9 13 13 7 10 8 5 4 7 6 Final Capacity 15 | 8 10 10 10 15 15 15 15 5 5 5 15 5 Final Carried 15 | 1 10 10 10 15 8 9 11 5 5 5 13 2 Class Distribution -------------------- 57% | Mutant 35% | Scavenger-Mutant 6% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Infiltrator-Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Fac Matter Collected 3736 | 208 82 200 448 534 1092 . 67 229 . 324 100 452 Remotely . | . . . . . . . . . . . . . Salvage Created 6266 | . 337 667 1888 773 1673 . . 264 . 299 . 365 Parts 297 | . 26 36 91 31 78 . . 9 . 10 . 16 Haulers Intercepted 6 | . 1 1 2 1 . . . . . 1 . . Recyclers Shooed 7 | . 2 1 2 . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . 9 . 13 . . Prevented 2 | . . . . . . . . . . 2 . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Fac Combat Hostiles Destroyed 117 | . 7 9 32 15 35 . . 6 . 4 . 9 Melee 1 | . . . . . . . . . . 1 . . Guns 13 | . 2 5 . . 3 . . . . 3 . . Cannons 82 | . 5 3 28 15 25 . . 1 . . . 5 AOE 14 | . . 1 3 . 6 . . . . . . 4 Classes Destroyed 17 | . 5 2 6 1 . . . 2 . 1 . . Worker 6 | . 1 2 1 . 2 . . . . . . . Builder 6 | . . . 1 . 2 . . . . . . 3 Tunneler 1 | . . . 1 . . . . . . . . . Hauler 6 | . 1 1 2 1 . . . . . 1 . . Recycler 11 | . . 1 3 2 5 . . . . . . . Mechanic 2 | . . . 1 . 1 . . . . . . . Operator 1 | . . . 1 . . . . . . . . . Watcher 9 | . 3 3 3 . . . . . . . . . Swarmer 20 | . 3 . 7 3 7 . . . . . . . Grunt 60 | . 4 7 17 7 16 . . . . 2 . 7 Brawler 1 | . . . . . . . . . . 1 . . Duelist 6 | . . . 1 . 5 . . . . . . . Sentry 18 | . . 2 6 4 6 . . . . . . . Specialist 3 | . . . . . . . . 3 . . . . Hunter 3 | . . . 1 . . . . 2 . . . . Programmer 6 | . . . . 1 1 . . 1 . 1 . 2 Tinkerer 1 | . . . . . . . . 1 . . . . Best Kill Streak 10 | . 5 3 7 4 10 . . 2 . 2 . 5 Combat Bots Only 7 | . 3 3 5 3 7 . . 2 . 2 . 3 Max Kills in Single Turn 4 | . 2 2 3 2 4 . . 1 . 1 . 3 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . 1 2 . 4 . . . . . . 3 Melee 1 | . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Fac Damage Taken 13684 | . 118 433 1645 1027 3027 . . 1956 . 440 536 4502 Core 2606 | . 54 30 271 100 420 . . 330 . 75 158 1168 Absorbed by Shields 85 | . . . . . . . . 85 . . . . Regen/Repaired (Parts) 50 | . . 50 . . . . . . . . . . Core Remaining (%) 68 | 100 78 92 50 . 25 . . . . 52 84 . Volleys Fired 403 | . 19 38 106 44 98 . . 21 . 20 2 55 Largest 2 | . 2 2 2 2 2 . . 2 . 2 1 2 Hottest 136 | . 106 100 120 108 120 . . 93 . 88 75 136 Shots Fired 702 | . 38 76 199 88 185 . . 30 . 23 2 61 Gun 137 | . 19 58 . . 18 . . 11 . 23 . 8 Cannon 537 | . 19 9 193 88 164 . . 9 . . 2 53 Launcher 18 | . . 9 6 . 3 . . . . . . . Special 10 | . . . . . . . . 10 . . . . Kinetic 256 | . . . 22 49 93 . . 19 . 20 . 53 Thermal 394 | . 19 67 171 39 89 . . 1 . . . 8 Explosive 3 | . . . . . 3 . . . . . . . Electromagnetic 39 | . 19 9 6 . . . . . . 3 2 . Robot Hit Streak 17 | . 7 7 12 14 17 . . 12 . 10 . 6 Robot Miss Streak 9 | . 2 3 5 2 6 . . 3 . 9 . 3 Penetration Max 1 | . . . . 1 . . . . . . . 1 Secondary Targets 1 | . . . . . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . . . . . 1 . . Shots Hit Robots 466 | . 27 47 123 62 121 . . 25 . 26 . 35 Core Hits 258 | . 17 25 62 26 72 . . 5 . 34 . 17 Critical Kills 2 | . . . 1 . . . . . . 1 . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . . . Critical Strikes 29 | . 1 5 3 4 10 . . 3 . 1 . 2 Burn 7 | . 1 5 . . . . . . . . . 1 Meltdown 1 | . . . 1 . . . . . . . . . Blast 19 | . . . 2 4 10 . . 2 . . . 1 Smash 2 | . . . . . . . . 1 . 1 . . Melee Attacks 62 | . . . . . 14 . . 5 . 7 1 35 Impact 59 | . . . . . 14 . . 5 . 7 1 32 Slashing 3 | . . . . . . . . . . . . 3 Piercing . | . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . 2 . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 13885 | . 524 791 3298 1508 4437 . . 478 . 660 . 2189 Guns 1606 | . 178 479 . . 246 . . 163 . 431 . 109 Cannons 9082 | . 346 139 2967 1508 2793 . . 190 . . . 1139 Explosions 2642 | . . 173 322 . 1254 . . . . . . 893 Melee 540 | . . . . . 139 . . 125 . 229 . 47 Ramming 15 | . . . 9 . 5 . . . . . . 1 Kinetic 4974 | . . . 443 979 1725 . . 327 . 361 . 1139 Thermal 6243 | . 178 618 2576 529 1314 . . 26 . . . 1002 Explosive 1254 | . . . . . 1254 . . . . . . . Electromagnetic 859 | . 346 173 270 . . . . . . 70 . . Impact 493 | . . . . . 139 . . 125 . 229 . . Slashing 47 | . . . . . . . . . . . . 47 Piercing . | . . . . . . . . . . . . . Highest Corruption 48 | . . 14 16 3 5 . . 10 10 14 . 48 Average Corruption 13 | . . 7 13 2 4 . . 8 10 13 . 30 Corruption Purged 4 | . . . . . 4 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 99 | . . 1 . 2 9 . . 8 4 37 . 38 Message Errors 16 | . . . . . . . . . 1 8 . 7 Matter Fused 28 | . . . . 1 2 . . 4 3 12 . 6 Heat Flow Errors 8 | . . 1 . . 1 . . 1 . 2 . 3 Energy Discharges 9 | . . . . . . . . 1 . 5 . 3 Parts Rejected 5 | . . . . . . . . . . 1 . 4 Data Loss (minor) 14 | . . . . 1 1 . . . . 7 . 5 Data Loss (major) 1 | . . . . . . . . 1 . . . . Misfires 5 | . . . . . 3 . . . . . . 2 Alerts 5 | . . . . . 1 . . 1 . 1 . 2 Misdirections 4 | . . . . . . . . . . 1 . 3 Weapon Failures 4 | . . . . . 1 . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 458 | . . . 71 16 146 . . 37 . 8 . 180 Projectiles 179 | . . . 70 16 61 . . . . . . 32 Explosions 155 | . . . 1 . 6 . . . . . . 148 Melee 124 | . . . . . 79 . . 37 . 8 . . Knockbacks 45 | . . . 3 6 18 . . 4 . . . 14 Impact . | . . . . . . . . . . . . . Kinetic 37 | . . . 2 5 15 . . 3 . . . 12 Secondary 8 | . . . 1 1 3 . . 1 . . . 2 Self-Inflicted Damage 613 | . . 29 74 . 219 . . . . . . 291 Shots 14 | . . 2 4 . 4 . . . . . . 4 Rammed 2 | . . . . . . . . . . . . 2 Targets Rammed 4 | . . . 1 . 1 . . . . . . 2 Kicked 2 | . . . 1 . 1 . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 323 | . 195 268 199 198 312 . . 166 . 173 20 323 Average Temperature 92 | . 81 90 92 86 126 . . 109 . 111 12 93 Received Heat Transfer 2848 | . 42 195 792 384 939 . . . . 72 99 325 Effects 2 | . . . . . 2 . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 7 | . 2 2 1 . 1 . . 1 . . . . Impact Corruptions 7 | . . . . . 3 . . 2 . 1 . 1 Robots Melted 2 | . . . 1 . 1 . . . . . . . Combat Hostiles 2 | . . . 1 . 1 . . . . . . . Parts Melted 17 | . . 5 7 2 2 . . . . . . 1 Heat Transferred 10386 | . 592 1998 4120 851 1888 . . 37 . . . 900 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 8 | . . 6 2 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Fac Peak Influence 923 | . 282 319 687 545 923 434 . . . . 107 627 Initial 419 | . . 118 70 273 116 419 . . . . . 16 Average 305 | . 145 150 327 414 574 419 . . . . 11 205 Maximum Alert Level 3 | . 1 1 2 2 3 2 . . . . . 2 Low Security (%) 39 | 100 70 65 37 . 3 . . . . . 100 61 Level 1 19 | . 29 34 21 32 18 . . . . . . . Level 2 37 | . . . 41 67 58 100 . . . . . 38 Level 3 3 | . . . . . 19 . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 30 | . 2 2 6 4 9 . . . . . 1 6 Investigation 6 | . 1 1 2 1 . . . . . . . 1 Extermination 3 | . . . . 1 1 . . . . . . 1 Reinforcement 13 | . 1 1 3 2 2 . . . . . 1 3 Assault 4 | . . . . . 3 . . . . . . 1 Garrison 4 | . . . 1 . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . 2 Construction Impeded 4 | . . . 1 . 1 . . . . . . 2 Haulers Reinforced 1 | . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Fac Distress Signals 15 | . 1 1 4 . 5 . . . . . 1 3 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 197 | . 13 13 47 19 51 1 . 6 . 14 10 23 Peak Tracking Total 10 | . 4 2 7 3 10 1 . 7 . 5 7 7 Tactical Retreats 15 | . . . 1 . 2 . . . . 6 4 2 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Fac Traps Triggered 5 | . . 1 . 1 3 . . . . . . . Indirectly 1 | . . 1 . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Fac Machines Disabled 26 | . 1 3 2 1 9 . . . . . . 10 Max in Single Turn 8 | . 1 1 1 1 2 . . . . . . 8 Garrison Access 2 | . . . . . . 1 . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Fac Machines Accessed 28 | . 2 3 4 5 5 1 . . 4 . 2 2 Terminals 16 | . 1 2 4 2 5 . . . . . 1 1 Fabricators 3 | . . . . 2 . . . . . . . 1 Repair Stations 1 | . . 1 . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . . . . . . Total Hacks 95 | . 4 9 15 13 14 1 . . 30 . 5 4 Successful 63 | . 3 6 13 4 2 1 . . 30 . 2 2 Failed 32 | . 1 3 2 9 12 . . . . . 3 2 Catastrophic 4 | . . . . 1 1 . . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . Manual 3 | . . . 1 1 . . . 1 . . . . Terminals 50 | . 3 7 15 7 14 . . . . . 1 3 Fabricators 5 | . . . . 4 . . . . . . . 1 Repair Stations 2 | . . 2 . . . . . . . . . . Recycling Units 5 | . 1 . . . . . . . . . 4 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . 2 . 1 . . . . . . Terminal Hacks 56 | . 2 4 13 3 2 . . . 30 . . 2 Record 15 | . . . 4 . . . . . 11 . . . Part Schematic 12 | . . . . . . . . . 12 . . . Robot Schematic 4 | . . . . . . . . . 4 . . . Prototype ID Bank 4 | . . . 1 . . . . . 3 . . . Open Door 2 | . . . . . 2 . . . . . . . Branch Access Points 2 | . . 1 . 1 . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . Alert Level 3 | . . . 1 1 . . . . . . . 1 Unreport Threat 3 | . . 1 1 1 . . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . Surveillance Status 1 | . . . 1 . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . Zone Layout 3 | . . . 2 . . . . . . . . 1 Fabricator Hacks 1 | . . . . 1 . . . . . . . . Network Status 1 | . . . . 1 . . . . . . . . Repair Station Hacks 2 | . . 2 . . . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . . . . . . . 2 . Report Inventory 2 | . 1 . . . . . . . . . 1 . Retrieve Components 1 | . . . . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 17 | . 1 2 3 4 4 . . . . . 1 2 Full Trace Events 5 | . 1 . 2 1 . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . 12 . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . . Time 26 | . . 26 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . 2 . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Fac Total Allies 3 | . . . . . 2 . . . . 1 . . Largest Group 2 | . . . . . 2 . . . . 1 . . Highest-Rated Group 96 | . . . . . 62 . . . . 96 . . Highest-Rated Ally 96 | . . . . . 31 . . . . 96 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 66 | . . . . . 40 . . . . 26 . . Total Damage 1407 | . . . . . 608 . . . . 799 . . Kills 8 | . . . . . 4 . . . . 4 . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . 2 1 . 2 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Fac Turns Passed 7615 | 53 321 804 1216 810 1083 117 252 521 130 961 478 869 Spaces Moved 4222 | 41 203 332 648 520 486 88 209 280 81 413 360 561 Core 32 | 12 . . . . . . . . . . 1 19 Treads 683 | . . . . . . . . 96 81 389 117 . Legs 2744 | 29 203 332 648 520 486 88 209 184 . . . 45 Wheels 702 | . . . . . . . . . . . 205 497 Hover 61 | . . . . . . . . . . 24 37 . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 160 120 100 50 Average Speed 136 | 99 120 188 120 120 136 120 120 151 160 209 119 105 Slowest Speed 260 | 120 120 260 190 120 260 120 120 260 160 240 250 200 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 7 | . . . . . 1 . . . . . . 6 Exploration Rate (%) 32 | 3 44 31 47 13 57 3 35 43 68 60 8 12 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . Known Exits Taken 4 | . . . . 1 . . 1 . . 1 1 . Unknown Exits Taken 8 | 1 1 1 1 . 1 1 . 1 1 . . . Scrap Searched 3 | . . . . . . . 1 . . 2 . . Spaces Dug 46 | . . . . . 4 . . 1 . . 1 40 Terrain Destroyed 365 | . . 14 39 7 136 . . 1 . . 1 167 Melee 35 | . . . . . 4 . . 1 . . 1 29 Projectile 107 | . . 1 30 7 43 . . . . . . 26 AOE 223 | . . 13 9 . 89 . . . . . . 112 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Fac Total 5243 | 52 244 434 890 622 691 99 210 328 82 471 403 717 Wait 156 | . 2 27 57 5 17 1 . 1 . 8 11 27 Move 4207 | 40 202 331 647 519 486 87 208 279 80 412 359 557 Hop . | . . . . . . . . . . . . . Pick Up 118 | 6 13 7 17 18 21 6 2 2 . 6 9 11 Fast Attach 52 | 1 1 6 7 4 5 . . 3 1 7 9 8 Attach 77 | 5 . 2 8 4 24 5 . 10 . 4 1 14 Detach 7 | . . 1 . . 1 . . 3 . . 1 1 Swap 61 | . 2 9 22 10 15 . . 1 . 2 . . Drop 92 | . 5 13 25 18 10 . . 2 1 5 10 3 Fire 403 | . 19 38 106 44 98 . . 21 . 20 2 55 Melee 62 | . . . . . 14 . . 5 . 7 1 35 Ram 2 | . . . . . . . . . . . . 2 Kick 1 | . . . 1 . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . . 4 Rewire 1 | . . . . . . . . 1 . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 16) 375 | -10/Materials | Entered another Materials area 375 | -9/Materials | Evolved 2 slots: Utility x2 762 | -9/Materials | Repaired Aluminum Leg 799 | -9/Materials | Identified exit to Mines 1094 | -9/Materials | Discovered new exit (range 12) 1178 | -9/Materials | System corruption reached 10% 1179 | -9/Materials | Entered another Materials area 1179 | -8/Materials | Evolved 2 slots: Propulsion x2 1571 | -8/Materials | Garrison activated, responded to threat 1874 | -8/Materials | Build established: Scavenger-Mutant 2369 | -8/Materials | Discovered new exit (range 9) 2390 | -8/Materials | System corruption reached 10% 2395 | -8/Materials | Entered Factory 2395 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2855 | -7/Factory | Discovered new exit (range 4) 3099 | -7/Factory | Discovered new exit (range 5) 3123 | -7/Factory | Identified exit to Storage 3123 | -7/Factory | Identified exit to Lower Caves 3137 | -7/Factory | Build established: Mutant 3205 | -7/Factory | Entered Storage 3375 | -7/Storage | Garrison activated, responded to threat 3471 | -7/Storage | Destroyed 7 combat bots 3483 | -7/Storage | Met a pair of Derelict thieves 3588 | -7/Storage | Build established: Scavenger-Mutant 3613 | -7/Storage | Core integrity fell below 50% 3650 | -7/Storage | Destroyed 7 combat bots 3659 | -7/Storage | Lost 5 parts (1p3n1u) 4005 | -7/Storage | First assault squad dispatched 4076 | -7/Storage | Crushed by falling debris 4120 | -7/Storage | Lost 7 parts (4n2u1w) 4227 | -7/Storage | Discovered new exit (range 6) 4288 | -7/Storage | Entered Factory 4288 | -6/Factory | Evolved 2 slots: Utility x2 4399 | -6/Factory | Discovered new exit (range 6) 4405 | -6/Factory | Entered Lower Caves 4513 | -6/Lower Caves | Identified exit to Lower Caves 4657 | -6/Lower Caves | Entered another Lower Caves area 4660 | -6/Lower Caves | Discovered new exit (range 8) 4722 | -6/Lower Caves | Encountered a Warlord checkpoint 4781 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 4799 | -6/Lower Caves | Found Prototype Special Weapon 4799 | -6/Lower Caves | Identified Molecular Deconstructor 4834 | -6/Lower Caves | Learned Factory stockpile data 4874 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 4884 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 4937 | -6/Lower Caves | System corruption reached 10% 4993 | -6/Lower Caves | Lost 15 parts (2p6n3u4w) 5171 | -6/Lower Caves | Discovered new exit (range 5) 5178 | -6/Lower Caves | Entered Data Miner 5178 | -6/Data Miner | Discovered new exit (range 6) 5184 | -6/Data Miner | Build established: Mutant 5209 | -6/Data Miner | Met Data Miner 5237 | -6/Data Miner | Learned location of Section 7 (-3) 5237 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5265 | -6/Data Miner | Received God Mode back door access code from Data Miner 5308 | -6/Data Miner | Entered Proximity Caves 5412 | -5/Proximity Caves | Escorted by Enhanced Grunt 5466 | -5/Proximity Caves | Lost 4 parts (2n1u1w) 6046 | -5/Proximity Caves | Learned Factory terminal intel 6167 | -5/Proximity Caves | Identified exit to Factory 6269 | -5/Proximity Caves | Entered Factory 6269 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 6271 | -5/Factory | Loaded intel: 26 terminal locations 6738 | -5/Factory | Discovered new exit (range 9) 6746 | -5/Factory | Identified exit to Factory 6747 | -5/Factory | Entered another Factory area 6747 | -4/Factory | Evolved 2 slots: Utility x2 6775 | -4/Factory | Found Prototype Processor 6776 | -4/Factory | Identified Exp. Signal Interpreter 6903 | -4/Factory | Incoming investigation squad redirected 7051 | -4/Factory | Crushed by falling debris 7052 | -4/Factory | System corruption reached 10% 7082 | -4/Factory | Lost 3 parts (1n1u1w) 7111 | -4/Factory | Crushed by falling debris 7115 | -4/Factory | Crushed by falling debris 7146 | -4/Factory | Lost 3 parts (1n2u) 7147 | -4/Factory | Crushed by falling debris 7151 | -4/Factory | Crushed by falling debris 7182 | -4/Factory | Lost 3 parts (1p1u1w) 7197 | -4/Factory | Crushed by falling debris 7210 | -4/Factory | Build established: Infiltrator-Mutant 7297 | -4/Factory | Incoming assault squad redirected 7393 | -4/Factory | System corruption reached 30% 7487 | -4/Factory | Core integrity fell below 50% 7495 | -4/Factory | Lost 7 parts (1p2n2u2w) 7539 | -4/Factory | Lost 3 parts (1n2u) 7587 | -4/Factory | Core integrity fell below 20% 7596 | -4/Factory | Found Prototype Slashing Weapon 7596 | -4/Factory | Identified Molecular Scythe 7599 | -4/Factory | Found Molecular Scythe 7616 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 07596_ Identified Molecular Scythe. 07596_ Malfunction: System corrupted (+2). 07597_ System corrupted: Heat flow error (+111). 07598_ Dropped Faulty Molecular Scythe. 07599_ Slug penetrates Wall. 07599_ Penetrated by Slug. 07599_ Acquired Molecular Scythe. 07600_ U-05 Engineer lays Concrete. 07601_ Hvy. Gauss Cannon destroyed. 07601_ U-05 Engineer lays Concrete. 07602_ Acquired Nanoactuators. 07604_ Slug penetrates Wall. 07607_ Flexi-carbon Leg destroyed. 07610_ Neutrino Reactor explodes. 07610_ Door malfunctions. 07610_ Flexi-carbon Leg destroyed. 07614_ Slug penetrates Wall. 07614_ Penetrated by Slug. 07614_ Slug penetrates Wall. 07616_ System corrupted: Nanoactuators rejected. Map ----- +----------------------------------------------------+ | ??????????????????? # #??????????????# | | ????????????????????"""" # #?????########## | | ????????????????????? # #?????# # | | ?????????????????????""" # #?????# """ # | | ????????????????????? # #?????# """ # | | ??????????????????????"" ?# ####??# """ # | | ??????????????????????? ! ?# ##"#### # | | ????????????????????????????# % + """ # | | ????????????????????????????# %####### """ # | | ??????????????????########### ###???# """ # | | ??????????????????# # ###???# # | | ??????????????????# # #"##########+### | | ??????????????????# # | | ??????????????????# # | | ??????????????????# # | | ??????????????????# # | | ??????????????????# # | | ??????????????????# # ######### | | ????????? ############+### # # | | ???????? w # """ # | | ???????? + """ # | | ?????????"" % # """ # | | ?????????T" # # | | ???????? h % # """ # | | ???????? ############p###"##+##""##### """ # | | ??????????????????# |@ # %% "##?# """ # | | ??????????????????# + #?# # | | ??????????????????# p# % ##?# """ # | | ??????????????????# # # #?# """ # | | ??????????????????# # #????????? | | ??????????????????# ! / # # ##????????? | | ??????????????????# !! # # #?????????? | | ??????????????????# !// # #????????? | | ??????????????????########### ##????????? | | ????????????????????????????## # # #?????????? | | ????????????????????????????#### ###?????????? | | ????????????????????????????## #######???????????? | | ?????????????????????????????#####???????????????? | | ??????????????????????????????## #???????????????? | | ???????????????????????????????# ###?????????????? | | ???????????????????????????????## ################ | | ????????????????????????????????### # # ! !## | | ??????????????????????????????????################ | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 100 Energy Generation 21 Energy Capacity 660 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 1 Cloak Strength 2 Additional Mass Support 12 Armor Coverage 600 Resistance: KI 30 Resistance: EM 20 Melee Speed Boost 30 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 9 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Tri-rail Accelerator | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free KE Penetrator | -6/Data Miner | Free Imp. Armor Integrity Analyzer | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Imp. Heavy Siege Treads | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProtonSmartbombSubcomponent Manual? 0 Play Time 02:22:13 Cumulative 198.7 hours Start 2022.03.29 @ 10:26:18 End 2022.03.30 @ 08:18:36 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 177 Rogue 167 Adventurer 2 Explorer 8 Win Type - Total 27 Types 13/1/3/8/1/0/0/1/0 Lore% 63 Gallery% 78 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: 42c2a98b-1a35-48b5-9ec8-dc07b85e8465