Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.07 @ 16:17:20 Player: guru jr Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (79) 395 Value Destroyed (1826) 1826 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4721 Bonus ------- None Cogmind --------- Core Integrity 531/700 Matter 50/300 Energy 380/380 System Corruption 3% Temperature Cool (12) Movement Rolling (130) Ox3 Location -7/Factory Parts ------- > --- POWER (2) -------- Nuclear Core Nuclear Core > --- PROPULSION (2) --- Wheel Armored Wheel > --- UTILITY (6) ------ Heat Sink High-capacity Storage Unit Hardened Light Armor Plating Improved Light Armor Plating > --- WEAPON (3) ------- Gauss Cannon > --- INVENTORY (20) --- Light Ion Engine Nuclear Core Light Nuclear Core Armored Wheel Armored Wheel Large Battery (200) Advanced Visual Processing Unit Improved Signal Interpreter Improved Terrain Scanner Seismic Detector Advanced Targeting Computer Target Analyzer Particle Charger Insulated Plating Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Heat Sink Heat Sink High-capacity Storage Unit Improved Terrain Scan Processor Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Particle Gun Autogun Gauss Cannon > --- INVENTORY -------- Light Ion Engine Nuclear Core Nuclear Core Nuclear Core Wheel Compact Wheel Large Battery Advanced Visual Processing Unit Improved Signal Interpreter Improved Terrain Scanner Seismic Detector Advanced Targeting Computer Target Analyzer Particle Charger Light Armor Plating Hardened Light Armor Plating Improved Light Armor Plating Insulated Plating [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Wheel Wheel Wheel Utility Heat Sink Device Heat Sink Storage High-capacity Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Build | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . 1 . Propulsion . | . . . . . . Utility 4 | . . . 2 . 2 Weapon 1 | . . . . 1 . Parts Attached 89 | 7 13 1 20 30 18 Power 14 | 1 1 . 4 4 4 Engine 9 | 1 1 . 4 3 . Core 5 | . . . . 1 4 Reactor . | . . . . . . Propulsion 21 | 2 6 . 6 4 3 Treads . | . . . . . . Leg . | . . . . . . Wheel 21 | 2 6 . 6 4 3 Hover . | . . . . . . Flight . | . . . . . . Utility 34 | 2 3 1 6 12 10 Device 16 | 1 1 1 4 6 3 Storage 3 | 1 2 . . . . Processor 1 | . . . . . 1 Hackware 1 | . . . . . 1 Protection 13 | . . . 2 6 5 Artifact . | . . . . . . Weapon 20 | 2 3 . 4 10 1 Energy Gun 13 | . 3 . 4 6 . Energy Cannon 3 | . . . . 3 . Ballistic Gun 3 | 2 . . . 1 . Ballistic Cannon 1 | . . . . . 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 28 | . 7 . 5 7 9 Power 3 | . 1 . 2 . . Propulsion 6 | . 4 . . 1 1 Utility 11 | . 1 . 2 2 6 Weapon 8 | . 1 . 1 4 2 Highest Loss Streak 6 | . 4 . 2 6 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 94 100 98 99 89 Engine 12 | . 13 14 10 14 2 Core 2 | . . . . 3 11 Wheel 20 | . 25 28 21 17 10 Device 21 | . 12 14 30 25 21 Storage 11 | . 14 14 11 9 7 Protection 1 | . . . 1 1 5 Energy Gun 18 | . 12 28 21 26 5 Ballistic Gun 5 | . 14 . . . 6 Naked Turns . | . . . . . . Heaviest Build 90 | 14 90 50 54 69 75 Greatest Support 26 | 20 26 20 20 20 22 Greatest Overweight (x) 16 | 1 16 2 5 6 7 Average Overweight (x) 2 | . 1 2 2 2 5 Largest Inventory Capacity 25 | 8 25 20 20 20 20 Average Capacity 18 | 7 17 20 20 20 20 Most Carried 20 | 6 9 11 20 20 20 Average Carried 13 | 3 7 8 16 19 16 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 5 7 11 20 16 14 Class Distribution -------------------- 42% | Mutant 26% | Scavenger-Gunner 24% | Scavenger-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Jun Mat Min Mat Mat Fac Matter Collected 1440 | 334 227 40 208 344 287 Remotely . | . . . . . . Salvage Created 2715 | 180 498 169 694 607 567 Parts 154 | 11 30 13 45 25 30 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . 1 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Combat Hostiles Destroyed 47 | . 12 3 10 10 12 Guns 37 | . 12 3 9 7 6 Cannons 8 | . . . . 2 6 Classes Destroyed 10 | 2 4 . 3 1 . Worker 10 | . 2 1 3 1 3 Builder 2 | . . . 1 . 1 Tunneler 6 | 4 . 1 1 . . Recycler 6 | 1 1 1 1 . 2 Operator 2 | . 1 . . 1 . Watcher 6 | . . . 3 3 . Swarmer 17 | . 6 3 . . 8 Grunt 20 | . 6 . 5 6 3 Brawler 2 | . . . . 1 1 Sentry 8 | . . . 5 3 . Best Kill Streak 7 | 2 4 3 6 6 7 Combat Bots Only 6 | . 4 3 3 4 6 Max Kills in Single Turn 2 | 1 1 1 1 1 2 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Jun Mat Min Mat Mat Fac Damage Taken 3671 | . 695 51 473 1136 1316 Core 526 | . 132 27 71 127 169 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 126 | . . . 66 60 . Core Remaining (%) 73 | 100 . 36 82 76 . Volleys Fired 219 | 16 63 9 45 45 41 Largest 3 | 2 2 2 2 3 3 Hottest 184 | 40 100 100 115 184 136 Shots Fired 490 | 32 112 18 90 132 106 Gun 433 | 32 112 18 90 116 65 Cannon 57 | . . . . 16 41 Launcher . | . . . . . . Special . | . . . . . . Kinetic 168 | 32 54 . . 2 80 Thermal 322 | . 58 18 90 130 26 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 19 | 9 14 6 10 19 14 Robot Miss Streak 4 | 2 3 2 4 3 3 Penetration Max 1 | . . . . . 1 Secondary Targets 4 | . 1 1 1 1 . Max Gunslinging Chain 1 | . 1 1 1 1 . Shots Hit Robots 323 | 24 80 10 63 85 61 Core Hits 126 | 7 23 7 29 30 30 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | 1 1 . . . . Critical Strikes 23 | 1 6 2 3 7 4 Burn 19 | . 5 2 3 7 2 Destroy 2 | 1 1 . . . . Blast 2 | . . . . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5020 | 252 1049 132 879 1334 1374 Guns 4043 | 252 1049 132 879 1080 651 Cannons 977 | . . . . 254 723 Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1873 | 252 529 . . 27 1065 Thermal 3147 | . 520 132 879 1307 309 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . . 3 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . . 2 Data Loss (minor) 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 15 | . . . . . 15 Projectiles 15 | . . . . . 15 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 8 | . . . . . 8 Impact . | . . . . . . Kinetic 7 | . . . . . 7 Secondary 1 | . . . . . 1 Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 458 | . 244 195 20 458 279 Average Temperature 86 | . 69 73 6 125 72 Received Heat Transfer 1137 | . 312 . 204 306 315 Effects 10 | . . . . 10 . Shutdowns 3 | . . . . 3 . Energy Bleed 2 | . . . . 2 . Matter Decay 1 | . . . . 1 . Damage (major) 4 | . . . . 4 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . 1 1 . Combat Hostiles 2 | . . . 1 1 . Parts Melted 26 | . 4 1 8 12 1 Heat Transferred 9509 | . 1850 518 2664 3589 888 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Peak Influence 358 | 25 253 85 226 290 358 Initial 94 | . 16 . 33 94 54 Average 113 | 10 66 12 122 172 173 Maximum Alert Level 1 | . 1 . 1 1 1 Low Security (%) 82 | 100 97 100 74 73 59 Level 1 17 | . 2 . 25 26 40 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 3 . 2 3 3 Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 10 | . 3 . 1 3 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Mat Mat Fac Distress Signals 4 | . 1 . 1 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 82 | . 20 3 20 20 19 Peak Tracking Total 6 | . 4 2 5 5 6 Tactical Retreats 6 | . 2 . 3 . 1 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Traps Triggered 7 | . . . 4 . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Jun Mat Min Mat Mat Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Mat Mat Fac Machines Accessed 13 | . 5 . 2 6 . Terminals 9 | . 5 . 1 3 . Fabricators . | . . . . . . Repair Stations 2 | . . . 1 1 . Recycling Units 1 | . . . . 1 . Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 39 | . 18 . 4 17 . Successful 20 | . 7 . 3 10 . Failed 19 | . 11 . 1 7 . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 14 | . 14 . . . . Terminals 28 | . 18 . 2 8 . Fabricators . | . . . . . . Repair Stations 5 | . . . 2 3 . Recycling Units 2 | . . . . 2 . Scanalyzers 4 | . . . . 4 . Garrison Access . | . . . . . . Terminal Hacks 11 | . 7 . 1 3 . Robot Analysis 4 | . 4 . . . . Level Access Points 1 | . . . 1 . . Locate Traps 2 | . 1 . . 1 . Zone Layout 4 | . 2 . . 2 . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . 2 2 . Scan Component 2 | . . . 1 1 . Repair 2 | . . . 1 1 . Recycling Unit Hacks 1 | . . . . 1 . Retrieve Components 1 | . . . . 1 . Scanalyzer 4 | . . . . 4 . Insert Component 2 | . . . . 2 . Analyze 2 | . . . . 2 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 5 . 1 5 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . 2 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . 1 1 . Time 45 | . . . 13 32 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . . . . 9 . Parts Scanalyzed 2 | . . . . 2 . Part Schematics Acquired 2 | . . . . 2 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Jun Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Jun Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Robot Analysis Total 4 | . 4 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Jun Mat Min Mat Mat Fac Turns Passed 3873 | 160 1212 238 742 1134 387 Spaces Moved 2080 | 106 673 171 328 661 141 Core 20 | 17 3 . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 2060 | 89 670 171 328 661 141 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 110 110 110 125 Average Speed 115 | 79 112 110 110 119 157 Slowest Speed 850 | 95 850 110 155 170 185 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 3 69 38 32 40 6 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 14 | . . . . . 14 Melee . | . . . . . . Projectile 14 | . . . . . 14 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Mat Mat Fac Total 3124 | 152 1019 202 614 908 229 Wait 607 | 12 246 18 196 129 6 Move 2075 | 105 672 170 327 660 141 Hop . | . . . . . . Pick Up 91 | 12 17 4 22 22 14 Fast Attach 5 | . . . 5 . . Attach 45 | 7 8 . 9 8 13 Detach 3 | . . . . 1 2 Swap 39 | . 5 1 6 22 5 Drop 40 | . 8 . 4 21 7 Fire 219 | 16 63 9 45 45 41 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 15) 161 | -11/Junkyard | Entered Materials 303 | -10/Materials | Build established: Mutant 944 | -10/Materials | Discovered new exit (range 16) 944 | -10/Materials | Discovered new exit (range 10) 1208 | -10/Materials | Lost 4 parts (1p2n1w) 1256 | -10/Materials | Core integrity fell below 50% 1373 | -10/Materials | Entered Mines 1414 | -10/Mines | Learned location of Storage (-9) 1605 | -10/Mines | Discovered new exit (range 6) 1611 | -10/Mines | Entered Materials 1611 | -9/Materials | Evolved 2 slots: Utility x2 1804 | -9/Materials | Identified exit to Materials 1918 | -9/Materials | Build established: Scavenger-Mutant 2331 | -9/Materials | Repaired Med. Laser 2353 | -9/Materials | Entered another Materials area 2353 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2394 | -8/Materials | Repaired Particle Gun 3154 | -8/Materials | Discovered new exit (range 11) 3164 | -8/Materials | Build established: Scavenger-Gunner 3487 | -8/Materials | Entered Factory 3487 | -7/Factory | Evolved 2 slots: Utility x2 3511 | -7/Factory | Lost 6 parts (1n1u4w) 3812 | -7/Factory | Lost 3 parts (2u1w) 3874 | -7/Factory | Self-destructed Last Messages --------------- Lgt. Armor Plating destroyed. ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. Heat Sink destroyed. Penetrated by Slug. H-55 Commando knocked back. U-05 Engineer builds a Wall. Penetrated by Slug. U-05 Engineer builds a Door. Slug penetrates Wall. Autogun destroyed. Slug penetrates Wall. System corrupted: Component data lost. Acquired 51 matter. Hacking Suite destroyed. Critical hit (Burn: +37). Slug penetrates Wall. G-47 Trooper destroyed. K-01 Serf collects debris. R-06 Scavenger collects Particle Gun. Map ----- +----------------------------------------------------+ | ??#?? ??????????????????????????????????????????? | | ###?? ? ??? ?#??????#???????????????????????????? | | #???#?"?? ????????#??????????????????????????????? | | ##??? ?""? ?? ???????????????????????????????????? | | #?#?####?#?##??????+?????????????????????????????? | | ####?#?????? ?? ?? ?????? ?????????????????????? | | #####?##?#?? ????? ?? ?????????????????????? | | ########## ???????????# ?????????????????????? | | # ! #???????? ???# #????????????????????? | | # #??? ? ?# #????????????????????? | | # # ? ? ? ?# #????????????????????? | | # # ? ?? ? # x #????????????????????? | | # #? ? ? # #????????????????????? | | # = #?? ? ? # ##############???????? | | # = #? ? ?? k % # #???????? | | # #? ??? ? ?? ?#% # | !#???????? | | # # ???? ?# # #???????? | | ###+################### # #???????? | | a # #???????? | | ar k # % #???????? | | % + #???????? | | %g # %% #???????? | | % = # #???????? | | ##########+############ # #???????? | | ##### % #! #% # #???????? | | ##### # %# @ # #???????? | | ##### # = *# % ku############+#???????? | | ##?## """"" #!= =+% % #?? ????#???????????? | | ##### """"" #! # % #?? =???????????????? | | #?### """ #=* # #?? ???????????????? | | ##??# #* #% #??? ??????????????? | | ##?## """"" # # % #???+##??????????????? | | ##### ?"""" ! ###### % r ??????????H????????? | | #?#??? "?" ? #????#% % k ??????????????????? | | #?### ???? /???? % ?????????????????? | | ####? ?? ??? ##???# ???????????????? | | #??#????#????#####????# % ??????????????? | | ##???###?#????????????##########+##??????????????? | | ????#?????????????????????? ???? ???????????????? | | ?#???????????????????????????????????????????????? | | ????? ???????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ?#?# ????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???#?????????????????????????????????????????????? | | ?#???????????????????????????????????????????????? | | #?##?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 23 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 300 Evasion (%) 44 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Ion Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DrainedBoreRefractor Manual? 0 Play Time 00:52:18 Cumulative 46.5 hours Start 2023.03.07 @ 15:21:09 End 2023.03.07 @ 16:17:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 31 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 63d52f12-f946-4023-8e45-a31a33c126ce