Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.12 @ 06:48:20 Player: puppuppit Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (7) 3500 Regions Visited (23) 4600 Robots Destroyed (172) 860 Value Destroyed (7639) 7639 Prototype IDs (91) 1820 Alien Tech Used (4) 800 Bonus (6601) 6601 TOTAL SCORE: 25820 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 1746 Follower Combat Kills 335 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Friendly Fire -480 Cogmind --------- Core Integrity 0/1300 Matter 178/300 Energy 8/100 System Corruption 8% Temperature Cool (29) Movement Core (50) Location -3/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- Advanced Targeting Computer Improved Target Analyzer Improved Target Analyzer Improved Target Analyzer Core Analyzer Advanced System Shield Relay Coupler [NC] (38) Relay Coupler [Sentry] (17) Relay Coupler [Behemoth] (11) Spacefold Activator > --- WEAPON (3) ------- Advanced Datajack > --- INVENTORY (5) ---- Relay Coupler [Proto] (10) Relay Coupler [Proto] (10) Dimensional Node Initializer Heavy Dispersion Rifle Improved Matter Neutralizer Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Antimatter Reactor > --- PROPULSION ------- Combat Gravmag System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Coolant Network Energy Well Machine Analyzer 0b10 Decoder Chip [Generic] Improved Target Analyzer Improved Armor Integrity Analyzer Advanced Phase Shifter Advanced Phase Shifter Hacking Suite Improved System Shield Advanced System Shield > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Vortex Cannon > --- INVENTORY -------- Combat Gravmag System Combat Gravmag System Advanced Phase Shifter Vortex Shotgun Signal Generator [Rating: 150] Favorites ----------- Power Light Antimatter Reactor Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Combat Linear Gravjet Leg Advanced Myomer Leg Wheel Compact Wheel Hover Unit Combat Linear Gravjet Flight Unit VTOL Module Utility Hacking Suite Device Advanced Cooling System Storage Energy Well Processor Machine Analyzer Hackware Hacking Suite Protection Experimental Propulsion Shielding Artifact Spacefold Activator Weapon Enhanced Quantum Rifle Energy Gun Enhanced Quantum Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Advanced EMP Blaster Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Blade Saw Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Gar Qua Sec Slots Evolved 14 | . . . . . 4 . . 4 . 2 . . . . 2 . . . . 2 . . . Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Utility 10 | . . . . . 2 . . 4 . 2 . . . . 2 . . . . . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Attached 377 | 6 18 4 . 2 28 34 6 8 29 51 9 21 10 1 3 24 . 28 1 3 75 5 11 Power 47 | 1 4 1 . . 3 3 . 1 2 5 1 2 2 . . 1 . 3 . 1 17 . . Engine 12 | 1 3 1 . . 2 2 . . . 2 . . . . . . . . . 1 . . . Core 14 | . 1 . . . 1 1 . 1 2 3 1 2 1 . . 1 . . . . . . . Reactor 21 | . . . . . . . . . . . . . 1 . . . . 3 . . 17 . . Propulsion 93 | 2 7 . . . 1 9 1 . 13 17 3 6 3 . 1 8 . 10 1 1 8 2 . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Wheel 7 | 2 5 . . . . . . . . . . . . . . . . . . . . . . Hover 56 | . 2 . . . . 8 1 . 2 17 3 2 . . . 3 . 6 1 1 8 2 . Flight 28 | . . . . . 1 1 . . 11 . . 4 1 . 1 5 . 4 . . . . . Utility 124 | 1 2 . . 1 13 8 3 4 7 21 3 3 3 . . 9 . 10 . 1 28 1 6 Device 63 | . 1 . . 1 7 7 2 2 1 12 . 2 2 . . 3 . 7 . 1 13 . 2 Storage 13 | 1 1 . . . 2 1 . . 1 3 2 1 . . . 1 . . . . . . . Processor 20 | . . . . . 2 . . 2 . 1 1 . . . . 4 . 2 . . 4 1 3 Hackware 25 | . . . . . 2 . 1 . 5 5 . . . . . 1 . 1 . . 10 . . Protection 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 113 | 2 5 3 . 1 11 14 2 3 7 8 2 10 2 1 2 6 . 5 . . 22 2 5 Energy Gun 41 | 1 1 2 . 1 3 3 . . . 2 1 1 . . . 2 . 3 . . 18 2 1 Energy Cannon 43 | . 3 . . . 6 8 2 3 5 5 . 3 . . . . . 2 . . 3 . 3 Ballistic Gun 8 | 1 . . . . 2 . . . . 1 . 1 1 1 . . . . . . 1 . . Ballistic Cannon 6 | . . . . . . . . . . . . 3 1 . . 2 . . . . . . . Launcher 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Special Weapon 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 8 | . . . . . . 1 . . . . . 2 . . 2 2 . . . . . . 1 Unidentified Prototypes 26 | . . . . . 2 2 . . . 4 . . 6 . . . . 6 . 1 . 1 4 Corrupted Parts 5 | . . . . 1 . . 1 . . . . . . . . . . 3 . . . . . System Corruption 21 | . . . . 1 . . 4 . . . . . . . . . . 16 . . . . . Parts Lost 96 | . 3 . . . 1 1 1 . 14 13 6 8 . . 1 8 . 3 . 1 18 14 4 Power 15 | . . . . . 1 . . . 1 4 . 1 . . . 1 . . . . 5 2 . Propulsion 30 | . 2 . . . . 1 1 . 7 3 2 3 . . . 3 . . . 1 1 5 1 Utility 37 | . . . . . . . . . 4 4 2 3 . . 1 4 . 3 . . 10 4 2 Weapon 14 | . 1 . . . . . . . 2 2 2 1 . . . . . . . . 2 3 1 Highest Loss Streak 11 | . 3 . . . 1 1 1 . 8 3 5 7 . . 1 5 . 1 . 1 4 11 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 96 85 85 85 71 82 98 100 77 86 82 61 70 71 55 65 78 91 89 80 92 66 52 Engine 2 | . 6 8 14 14 7 8 9 4 . . . . . . . . . 2 . 4 . . . Core 1 | . 5 . . . 1 . . 1 5 4 5 2 4 5 3 . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 2 5 4 7 2 . Hover 13 | . 4 28 28 28 . 15 34 26 9 15 17 4 . . . 3 . 2 21 18 18 12 4 Flight 4 | . . . . . 9 5 . . 8 1 . 11 23 23 13 10 15 18 . . . . . Device 7 | . 14 14 14 14 11 9 8 13 4 5 10 2 . . . 4 10 11 5 4 7 . 2 Storage 6 | . 14 14 14 14 9 9 9 6 3 8 10 4 5 5 5 4 5 5 5 4 2 . . Processor 10 | . . . . . 2 . . 13 8 5 5 11 11 11 10 16 26 25 21 19 18 12 16 Hackware 20 | . . . . . 12 18 18 20 28 34 21 17 17 17 15 14 15 17 21 14 20 31 23 Energy Gun 4 | . 9 10 14 14 3 1 9 6 2 . 5 . . . . 4 5 4 5 4 11 5 . Energy Cannon 4 | . 4 . . . 12 15 8 6 4 5 . . . . . . . . 5 4 1 . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 80 | 10 15 12 12 15 44 43 29 32 30 41 38 39 33 22 16 16 12 49 34 43 80 45 18 Greatest Support 56 | 26 32 12 12 12 50 50 32 32 32 42 42 42 16 16 16 32 12 56 54 56 56 54 9 Greatest Overweight (x) 14 | . 4 . . 1 . 14 1 . 1 8 1 2 2 1 3 4 . 1 . . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 Average Capacity 8 | 7 7 8 8 8 13 13 10 10 7 10 10 8 10 10 10 5 5 5 5 5 5 5 5 Most Carried 15 | 1 8 8 8 8 15 15 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 Average Carried 7 | . 4 7 7 8 12 12 9 8 6 9 7 7 9 9 9 5 4 4 4 4 4 4 4 Final Capacity 15 | 8 8 8 8 8 15 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 Final Carried 15 | 1 7 8 8 8 15 10 10 10 10 9 10 10 9 10 10 5 5 5 5 4 5 4 5 Class Distribution -------------------- 54% | Hacker-Mutant 12% | Mutant 11% | Hacker-Gunner 7% | Hacker-Sprinter 4% | Wizard-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Mutant | -8/Recycling Hacker-Mutant | -6/Factory Hacker-Mutant | -6/DSF Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Hacker-Gunner | -3/Garrison Hacker-Mutant | -3/Quarantine Mutant | -3/Section 7 Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 ----------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Gar Qua Sec Matter Collected 4511 | 161 395 64 . 98 520 340 55 . 285 459 116 214 91 14 . 542 42 305 25 . 760 25 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8455 | . 545 39 . . 980 1781 857 . 180 795 155 47 278 . . 219 . . 7 5 2522 45 . Parts 394 | . 31 4 . . 47 116 27 . 19 42 4 2 2 . . 10 . . 1 . 87 2 . Haulers Intercepted 13 | . 2 . . . 4 6 . . . 1 . . . . . . . . . . . . . Recyclers Shooed 4 | . 1 . . . . . 1 . . 2 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . . . . . 2 10 1 . . 18 . . . . . . . Prevented 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Gar Qua Sec Combat Hostiles Destroyed 123 | . 6 3 . . 14 22 2 . 6 13 4 1 . . . 5 . . 1 1 45 . . Guns 57 | . 3 3 . . 4 1 . . . . 1 . . . . 3 . . 1 . 41 . . Cannons 55 | . 3 . . . 10 19 2 . 6 10 1 1 . . . . . . . 1 2 . . AOE 6 | . . . . . . 2 . . . 1 . . . . . 2 . . . . 1 . . Classes Destroyed 21 | . 6 1 . . 2 5 . . 2 2 . . . . . . . . 1 . 1 1 . Worker 5 | . . . . . . 4 . . . 1 . . . . . . . . . . . . . Builder 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Tunneler 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . Hauler 13 | . 2 . . . 4 6 . . . 1 . . . . . . . . . . . . . Recycler 13 | . 2 . . . . 1 10 . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Operator 4 | . 1 . . . . 1 . . . 2 . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Watcher 7 | . 1 . . . 3 2 . . . . . . . . . . . . . . 1 . . Swarmer 40 | . . 3 . . . . . . 4 6 2 . . . . 4 . . . . 21 . . Cutter 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Grunt 26 | . 6 . . . 8 4 . . . . 2 . . . . 1 . . . . 5 . . Brawler 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Duelist 4 | . . . . . . 2 . . . . . . . . . . . . . . 2 . . Protector 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 29 | . . . . . 5 12 2 . . 2 . . . . . . . . . . 8 . . Specialist 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . Hunter 9 | . . . . . 1 3 . . . 1 . . . . . . . . . 1 3 . . Programmer 7 | . . . . . . . . . . 4 . 1 . . . . . . . . 2 . . Behemoth 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . Savage 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 8 | . 3 2 . . 2 8 7 . 5 4 2 1 . . . 3 . . 1 1 4 1 . Combat Bots Only 5 | . 2 2 . . 2 4 2 . 5 3 2 1 . . . 3 . . 1 1 4 . . Max Kills in Single Turn 3 | . 1 1 . . 1 3 2 . 1 1 1 1 . . . 2 . . 1 1 3 1 . Gunslinging 2 | . . . . . . . . . . . . . . . . 1 . . . . 2 . . Exploded 2 | . . . . . . 2 . . . 1 . . . . . 1 . . . . 1 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Gar Qua Sec Damage Taken 13253 | . 498 23 . 20 739 808 41 38 1322 1866 336 718 . 147 136 799 39 409 75 199 3060 1636 344 Core 3488 | . 209 17 . 14 54 89 . 20 491 424 21 273 . 62 25 384 . 73 20 50 528 469 265 Absorbed by Shields 280 | . . . . . . . . . . 64 9 52 . . . . . 31 . . 124 . . Redirected to Shielding 153 | . . . . . . . . . . . . . . 61 57 35 . . . . . . . Regen/Repaired (Parts) 371 | . . . . . . 16 . 81 . 257 . . . . . . . 17 . . . . . Core Remaining (%) 48 | 100 . . . 4 . . 74 . 39 . . . . 20 . . . . 56 . . . . Volleys Fired 594 | 1 54 6 . 3 75 98 20 15 18 121 4 17 10 4 . 14 . 4 2 9 109 5 5 Largest 3 | 2 2 2 . 1 2 2 2 2 2 2 1 2 2 1 . 2 . 1 1 2 3 3 1 Hottest 200 | 60 85 85 . 65 150 150 136 146 150 183 85 164 101 35 . 126 . 75 81 131 200 190 113 Shots Fired 1055 | 2 100 10 . 3 130 175 40 22 28 139 4 25 20 4 . 22 . 4 2 17 288 15 5 Gun 535 | 2 85 10 . 3 42 21 20 7 4 11 2 . 10 4 . 14 . 1 2 9 273 15 . Cannon 518 | . 15 . . . 88 152 20 15 24 128 2 25 10 . . 8 . 3 . 8 15 . 5 Launcher 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 142 | 1 54 6 . . 22 . . . . . . 16 20 4 . 8 . . . . 8 3 . Thermal 846 | 1 46 4 . 3 108 173 40 22 28 128 2 9 . . . . . . 2 9 256 10 5 Explosive 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Electromagnetic 30 | . . . . . . 1 . . . 11 2 . . . . 14 . 1 . . 1 . . Entropic 36 | . . . . . . . . . . . . . . . . . . 3 . 8 23 2 . Robot Hit Streak 23 | 2 6 5 . 6 8 7 7 . 5 12 4 5 17 6 . 5 . 2 1 5 23 14 . Robot Miss Streak 8 | . 7 2 . . 5 8 1 . 3 4 . 4 1 1 . 5 . 1 1 2 3 1 2 Penetration Max 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Secondary Targets 9 | . . . . . . . . . . . . . . . . 2 . . . . 7 . . Max Gunslinging Chain 2 | . . . . . . . . . . . . . . . . 1 . . . . 2 . . Shots Hit Robots 659 | 2 57 6 . 3 84 100 21 . 17 63 14 21 17 3 12 23 . 2 1 8 197 7 1 Core Hits 285 | . 24 3 . 1 32 45 11 . 5 29 3 5 13 1 6 13 . . 1 2 88 3 . Critical Kills 7 | . . . . . . 1 1 . . 1 . . 3 . . 1 . . . . . . . Critical Parts Destroyed 14 | . . . . . . . . . . . 1 6 1 2 . 2 . . . . 2 . . Critical Strikes 32 | . 1 . . . . 2 3 . 1 1 1 6 4 2 . 3 . 1 . 1 6 . . Burn 5 | . 1 . . . . 1 2 . 1 . . . . . . . . . . . . . . Meltdown 3 | . . . . . . 1 1 . . 1 . . . . . . . . . . . . . Destroy 16 | . . . . . . . . . . . . 6 4 2 . 3 . . . . 1 . . Smash 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Sunder 6 | . . . . . . . . . . . . . . . . . . 1 . 1 4 . . Melee Attacks 48 | . . . . . . 1 . . 1 . 11 7 . . 12 15 . . . . . . 1 Impact 11 | . . . . . . . . . . . 11 . . . . . . . . . . . . Slashing 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Piercing 34 | . . . . . . . . . . . . 7 . . 12 15 . . . . . . . Sneak Attacks 15 | . . . . . . 1 . . . . . 1 . . 5 8 . . . . . . . Combat Hostiles 8 | . . . . . . . . . . . . . . . 4 4 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 17923 | 16 673 72 . 44 1913 2671 500 . 470 2536 547 489 218 23 31 200 . 121 23 362 6785 229 . Guns 8176 | 16 514 72 . 44 466 200 200 . 40 36 48 . 46 23 . 96 . . 23 93 6045 214 . Cannons 8757 | . 159 . . . 1447 2300 300 . 430 2339 60 471 172 . . 61 . 121 . 269 628 . . Explosions 435 | . . . . . . 171 . . . 152 . . . . . . . . . . 112 . . Melee 522 | . . . . . . . . . . . 439 18 . . 22 43 . . . . . . . Ramming 33 | . . . . . . . . . . 9 . . . . 9 . . . . . . 15 . Kinetic 1189 | 6 258 26 . . 218 . . . . . . 235 218 23 . 61 . . . . 118 26 . Thermal 14154 | 10 415 46 . 44 1695 2500 500 . 470 2339 60 236 . . . . . . 23 93 5592 131 . Explosive 90 | . . . . . . 38 . . . 52 . . . . . . . . . . . . . Electromagnetic 413 | . . . . . . 133 . . . 136 48 . . . . 96 . . . . . . . Impact 439 | . . . . . . . . . . . 439 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing 83 | . . . . . . . . . . . . 18 . . 22 43 . . . . . . . Entropic 1522 | . . . . . . . . . . . . . . . . . . 121 . 269 1075 57 . Highest Corruption 16 | . . . . 1 1 1 4 . 2 8 5 4 4 4 2 2 2 16 16 . 3 6 8 Average Corruption 3 | . . . . 1 1 1 1 . 1 5 3 3 4 4 1 2 2 4 16 . 2 3 7 Corruption Purged 14 | . . . . . 1 1 1 . . 6 5 . . . . . . . . . . . . Corruption Blocked 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Effects 90 | . . . . . . 1 1 . 5 10 3 12 1 1 2 6 2 10 6 . 16 6 8 Message Errors 25 | . . . . . . . . . 2 1 2 2 . 1 1 3 1 3 1 . 3 3 2 Matter Fused 18 | . . . . . . . 1 . 1 3 1 2 . . . 1 1 5 1 . . . 2 Heat Flow Errors 10 | . . . . . . . . . . 1 . 3 . . . 1 . 1 1 . 3 . . Energy Discharges 12 | . . . . . . . . . 1 2 . . . . 1 . . 1 1 . 3 2 1 Parts Rejected 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Fused 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . Data Loss (minor) 10 | . . . . . . . . . 1 . . 2 1 . . . . . . . 3 1 2 Data Loss (major) 3 | . . . . . . 1 . . . . . . . . . . . . 1 . 1 . . Misfires 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . Alerts 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Weapon Failures 4 | . . . . . . . . . . 2 . . . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 360 | . . . . . 10 . 20 . 15 86 131 25 35 . . . . 10 . . 28 . . Projectiles 196 | . . . . . 10 . 10 . 15 86 5 25 35 . . . . 10 . . . . . Explosions 38 | . . . . . . . 10 . . . . . . . . . . . . . 28 . . Melee 126 | . . . . . . . . . . . 126 . . . . . . . . . . . . Knockbacks 5 | . . . . . . . . . . . 2 3 . . . . . . . . . . . Impact 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 231 | . . . . . . 9 41 . . 4 . . . . 4 . . . . . 166 7 . Shots 4 | . . . . . . 1 1 . . . . . . . . . . . . . 2 . . Rammed 9 | . . . . . . . . . 1 1 . . . . 4 . . . . . . 3 . Targets Rammed 9 | . . . . . . . . . 1 1 . . . . 4 . . . . . . 3 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 422 | 20 295 55 . 93 328 367 2 . 12 250 94 414 120 . . 160 . 238 152 . 422 . . Average Temperature 98 | 15 90 26 . 48 120 80 2 . 5 65 38 186 65 . . 75 . 135 66 . 129 . . Received Heat Transfer 1411 | . 162 . . 9 396 171 . 18 . 90 93 9 . 30 9 18 12 21 9 . 184 126 54 Effects 20 | . 1 . . . 4 4 . . . . . 7 . . . . . . . . 4 . . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Energy Bleed 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . Interference 14 | . 1 . . . 4 3 . . . . . 6 . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Impact Corruptions 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . Robots Melted 5 | . . . . . . 1 1 . . 2 . . . . . . . . . . 1 . . Combat Hostiles 3 | . . . . . . . . . . 2 . . . . . . . . . . 1 . . Parts Melted 41 | . . . . . 2 11 1 . . 11 . . . . . . . . . . 16 . . Heat Transferred 19793 | 25 1014 111 . 111 2738 3848 962 . 703 2975 74 300 . . . . . . 37 148 6562 185 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Gar Qua Sec Peak Influence 1783 | . 193 106 . . 417 1042 625 456 207 611 . . . . 442 . . . . 250 1695 1650 1783 Initial 1100 | . . 21 . . . 121 391 428 112 108 . . . . 356 . . . . 153 180 953 1100 Average 467 | . 88 84 . . 188 650 473 388 133 189 . . . . 379 . . . . 182 883 1570 1635 Maximum Alert Level 5 | . . . . . 2 3 2 2 1 2 . . . . 2 . . . . 1 5 5 5 Low Security (%) 39 | 100 100 100 . 100 49 14 . 13 95 59 . . . . . . . . . 79 10 . . Level 1 21 | . . . . . 47 6 14 10 4 35 . . . . 82 . . . . 20 9 . . Level 2 15 | . . . . . 3 27 85 75 . 5 . . . . 17 . . . . . 12 . . Level 3 12 | . . . . . . 51 . . . . . . . . . . . . . . 35 . . Level 4 5 | . . . . . . . . . . . . . . . . . . . . . 24 . . Level 5 1 | . . . . . . . . . . . . . . . . . . . . . 7 . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security 4 | . . . . . . . . . . . . . . . . . . . . . . 99 99 Squads Dispatched 50 | . 1 . . . 1 4 . 1 3 11 . . . . 4 . . . . 2 1 9 13 Investigation 11 | . . . . . 1 1 . 1 . 6 . . . . 1 . . . . 1 . . . Extermination 6 | . . . . . . . . . . 4 . . . . 1 . . . . 1 . . . Reinforcement 11 | . 1 . . . . 2 . . 3 1 . . . . 2 . . . . . . 1 1 Assault 20 | . . . . . . 1 . . . . . . . . . . . . . . 1 6 12 Garrison 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 --------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Gar Qua Sec Distress Signals 14 | . 2 . . . . 2 . . . 3 . . . . 1 . . 1 . . 2 1 2 Communications Jammed 18 | . . . . . 5 13 . . . . . . . . . . . . . . . . . Distress Signals 18 | . . . . . 5 13 . . . . . . . . . . . . . . . . . Times Spotted 351 | . 18 4 . 3 17 33 1 3 18 38 9 10 . 9 8 18 4 51 7 2 50 11 37 Peak Tracking Total 23 | . 3 3 . 3 2 5 1 3 4 5 4 4 . 9 7 7 4 13 11 3 5 16 23 Tactical Retreats 38 | . 1 1 . . 1 3 . 1 4 3 3 1 . 2 . 3 . 5 . 1 2 2 5 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Gar Qua Sec Traps Triggered 19 | . 2 . . . 1 2 . . . 5 . . . . . . . . . . 6 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . Reused 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . Triggered 22 | . . . . . . . . . 2 . . . . . . . . 19 1 . . . . Most Traps Carried 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 ---------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Gar Qua Sec Machines Disabled 32 | . . . . . 2 2 7 . . 10 . . 1 . . 1 . . . . 7 1 1 Max in Single Turn 4 | . . . . . 1 1 2 . . 4 . . 1 . . 1 . . . . 2 1 1 Garrison Access 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . Garrison Relay 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 --------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Gar Qua Sec Machines Accessed 108 | . 6 . 5 1 12 10 10 7 . 26 1 2 9 . 4 2 . 6 . 5 2 . . Terminals 53 | . 6 . . . 9 8 6 2 . 14 . . . . 2 1 . . . 3 2 . . Fabricators 8 | . . . . . . . . . . 6 . . . . 1 . . . . 1 . . . Repair Stations 7 | . . . . . 1 1 . 2 . 2 . . . . 1 . . . . . . . . Recycling Units 5 | . . . . . . 1 4 . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 2 . . 1 . 1 . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . 2 . 3 . . . . . . . . . 1 . . . Total Hacks 383 | . 14 . 50 1 38 26 35 14 . 100 1 2 48 . 10 8 . 17 . 13 6 . . Successful 246 | . 6 . 50 1 20 12 16 7 . 45 1 2 48 . 4 8 . 17 . 7 2 . . Failed 135 | . 8 . . . 17 14 18 7 . 55 . . . . 6 . . . . 6 4 . . Catastrophic 28 | . 2 . . . 3 1 4 1 . 13 . . . . 1 . . . . 3 . . . Database Lockouts 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . Manual 81 | . 1 . 1 . 12 11 7 3 . 38 . . . . 5 . . 1 . 2 . . . Terminals 184 | . 14 . . . 31 23 28 5 . 57 . . . . 6 7 . . . 7 6 . . Fabricators 28 | . . . . . . . . . . 21 . . . . 3 . . . . 4 . . . Repair Stations 22 | . . . . . 2 2 . 4 . 13 . . . . 1 . . . . . . . . Recycling Units 8 | . . . . . . 1 7 . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . . . 5 . . 1 . 4 . . . . . . . . . . . . . Garrison Access 11 | . . . . . . . . 4 . 5 . . . . . . . . . 2 . . . Terminal Hacks 193 | . 6 . 50 1 14 9 12 4 . 14 1 2 48 . 2 8 . 17 . 3 2 . . Record 106 | . . . 49 . . 1 2 . . . . . 36 . . 7 . 11 . . . . . Part Schematic 9 | . . . . . . 2 3 . . . . . 4 . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . Robot Analysis 6 | . . . . . . . . . . 2 . . 4 . . . . . . . . . . Prototype ID Bank 22 | . . . . . 5 2 2 1 . 3 . . 4 . . . . 5 . . . . . Open Door 8 | . . . . 1 . 2 . . . . 1 2 . . . 1 . 1 . . . . . Open DSF 4 | . . . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . Level Access Points 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . Branch Access Points 4 | . . . . . 1 1 . 1 . 1 . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . Terminal Index 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . Fabricator Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Alert Level 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Dispatch Records 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Investigation Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Recall Reinforcements 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Registered Components 3 | . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 4 | . . . . . 3 . 1 . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 20 | . . . . . . . . . . 16 . . . . 1 . . . . 3 . . . Network Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Load Schematic 8 | . . . . . . . . . . 7 . . . . . . . . . 1 . . . Build 11 | . . . . . . . . . . 8 . . . . 1 . . . . 2 . . . Repair Station Hacks 18 | . . . . . 1 2 . 3 . 11 . . . . 1 . . . . . . . . Scan Component 10 | . . . . . 1 1 . 2 . 6 . . . . . . . . . . . . . Repair 7 | . . . . . . 1 . 1 . 5 . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks 5 | . . . . . . 1 4 . . . . . . . . . . . . . . . . Retrieve Components 5 | . . . . . . 1 4 . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . 5 . . . . 2 . . . . . . . . . . . . . Insert Component 3 | . . . . . 2 . . . . 1 . . . . . . . . . . . . . Analyze 4 | . . . . . 3 . . . . 1 . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . 2 . . . . . . . . . 1 . . . Unlock Access 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Used 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Hacking Detections 68 | . 5 . . . 11 9 8 7 . 21 . . . . 2 1 . . . 4 . . . Full Trace Events 18 | . . . . . 1 2 5 1 . 6 . . . . 1 1 . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . Robots Built 17 | . . . . . . . . . . 12 . . . . 2 . . . . 3 . . . Authchips 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . Time 951 | . . . . . . . . . . 621 . . . . 62 . . . . 268 . . . Total Robot Build Rating 77 | . . . . . . . . . . 50 . . . . 14 . . . . 13 . . . Part Schematics Acquired 11 | . . . . . 1 2 3 . . 1 . . 4 . . . . . . . . . . Parts Built 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Time 94 | . . . . . . . . . . 94 . . . . . . . . . . . . . Total Part Build Rating 20 | . . . . . . . . . . 20 . . . . . . . . . . . . . Parts Repaired 7 | . . . . . . 1 . 1 . 5 . . . . . . . . . . . . . Time 337 | . . . . . . 44 . 19 . 274 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 15 | . . . . . . 10 5 . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 2 . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 ------------ Run | Jun Mat Min Exi Min Mat Sto Rec Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Gar Qua Sec Used RIF Installer 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Hacked 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 Robot Hacks Applied 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 parse_system 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . formatsys_high 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 14 | . . . . . . 3 . . . . . . . . . . . . . . 11 . . Machine Destruction 14 | . . . . . . 3 . . . . . . . . . . . . . . 11 . . Attached 10 | . . . . . . . . . . . . . . . . . . . . . 10 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Gar Qua Sec Total Allies 24 | . . . . . . 1 . . . 12 . 2 . . 3 2 . . . 3 . . 1 Largest Group 10 | . . . . . . 1 1 . . 10 . 2 1 1 3 1 . . . 2 . . 1 Highest-Rated Group 213 | . . . . . . 100 100 . . 166 . 61 12 12 213 56 . . . 28 . . 64 Highest-Rated Ally 131 | . . . . . . 100 100 . . 41 . 49 12 12 131 56 . . . 26 . . 64 Total Orders 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . STAY 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Ally Attacks 134 | . . . . . . 11 . . . 103 . 12 . 6 . . . . . 2 . . . Total Damage 2033 | . . . . . . 386 . . . 1463 . 153 . 31 . . . . . . . . . Kills 16 | . . . . . . 1 . . . 13 . 2 . . . . . . . . . . . Allies Corrupted 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Gar Qua Sec Robot Analysis Total 6 | . . . . . . . . . . 2 . . 4 . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . . . . . 2 2 . . . 2 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 53 | . . . . . . . . . . . . . . . . . . . . 11 41 1 . Traps 14 | . . . . . . . . . . . . . . . . . . . . 3 11 . . Emergency Access 3 | . . . . . . . . . . . . . . . . . . . . 1 1 1 . Items 30 | . . . . . . . . . . . . . . . . . . . . 7 23 . . Machines 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Patrols 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . Exits 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 ------------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Gar Qua Sec Turns Passed 12106 | 40 535 179 245 98 830 848 405 465 271 2322 437 429 119 62 348 574 106 935 124 348 1952 176 258 Spaces Moved 14522 | 32 413 262 426 133 948 828 637 590 292 2524 638 810 212 184 387 572 356 1339 233 265 1816 257 368 Core 305 | 2 1 . . . . 1 . . 13 2 . 222 . . 12 3 . . . . . 1 48 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . Wheels 328 | 30 298 . . . . . . . . . . . . . . . . . . . . . . Hover 8766 | . 114 262 426 133 . 352 637 590 121 2233 638 35 . . . 276 . 63 233 265 1816 256 316 Flight 5119 | . . . . . 948 475 . . 158 289 . 553 212 184 375 293 356 1276 . . . . . Fastest Speed 26 | 50 56 56 56 56 50 45 45 45 26 37 50 26 26 26 26 26 29 29 50 50 56 40 40 Average Speed 51 | 87 83 56 56 57 50 49 50 45 40 47 54 35 27 27 80 53 29 41 50 52 65 50 52 Slowest Speed 750 | 90 250 56 56 116 50 750 108 45 115 450 108 150 186 106 200 250 29 139 50 56 147 100 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 23 | . . . . . 14 1 . . 2 1 . 2 . . 3 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Spacefolds 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Exploration Rate (%) 54 | 3 63 37 90 28 70 93 95 8 96 49 75 70 62 45 9 67 51 96 37 4 98 42 25 Regions Visited 23 Branch Regions 15 Pre-discovered Areas 7 | . . 1 1 . . . . . . . . . 3 . . 2 . . . . . . . Known Exits Taken 7 | . . . . . 1 1 1 1 . 1 . . . . . . . . 1 1 . . . Unknown Exits Taken 14 | 1 1 1 1 1 . . . . . . 1 1 1 1 1 1 1 1 . . . 1 . Scrap Searched 12 | . . 1 . 1 . . . . . . 1 2 . . . 4 2 . 1 . . . . Spaces Dug 58 | . . . . . . 1 . 13 . 38 . . . . . . . . . 2 1 . 3 Terrain Destroyed 311 | . . . . . 19 58 26 13 . 73 . 3 . . . . . 1 . 4 109 1 4 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Projectile 155 | . . . . . 19 51 1 13 . 50 . 3 . . . . . 1 . 4 8 1 4 AOE 156 | . . . . . . 7 25 . . 23 . . . . . . . . . . 101 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 --------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Gar Qua Sec Total 18211 | 39 512 283 434 151 1174 1088 677 767 411 3511 701 935 254 190 429 819 359 1721 237 460 2345 289 425 Wait 2137 | . 8 11 2 11 70 104 5 149 29 745 32 42 3 . 11 179 . 302 . 178 209 15 32 Move 14451 | 31 412 261 425 132 919 825 636 589 287 2521 637 805 211 183 380 571 355 1338 232 264 1815 256 366 Hop 23 | . . . . . 14 1 . . 2 1 . 2 . . 3 . . . . . . . . Pick Up 164 | 1 10 1 2 1 30 5 4 4 13 22 6 13 4 1 6 7 2 11 1 3 14 1 2 Fast Attach 183 | 6 11 . . 2 10 7 3 . 24 20 3 10 8 . 1 14 . 17 . 1 33 4 9 Attach 92 | . 2 1 . . 5 9 . 5 4 15 5 9 4 1 2 7 . 8 . 2 10 1 2 Detach 65 | . 1 . . . 5 7 . 1 5 8 1 9 3 1 1 1 . 8 . . 10 1 3 Swap 105 | . 5 3 . . 13 18 3 3 1 16 1 2 . . . 3 . 3 1 . 32 1 . Drop 230 | . 9 . 5 2 33 13 6 1 20 22 1 13 11 . 9 8 2 30 1 3 35 1 5 Fire 594 | 1 54 6 . 3 75 98 20 15 18 121 4 17 10 4 . 14 . 4 2 9 109 5 5 Melee 48 | . . . . . . 1 . . 1 . 11 7 . . 12 15 . . . . . . 1 Ram 9 | . . . . . . . . . 1 1 . . . . 4 . . . . . . 3 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 98 | . . . . . . . . . . 19 . . . . . . . . . . 78 1 . Rewire 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . Trap 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: [*Fac x2] / *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory (discovered 3 exits: Low x2 / DSF) -6/DSF -5/Factory (discovered 6 exits: *Fac x3 / *Upp x2 / Gar) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Res x2 / Gar) -3/Garrison (discovered 3 exits: *Qua x3) -3/Quarantine -3/Section 7 History --------- Turn | Location | Event 21 | -11/Junkyard | Discovered new exit (range 16) 41 | -11/Junkyard | Entered Materials 78 | -10/Materials | Discovered new exit (range 13) 251 | -10/Materials | Discovered new exit (range 8) 307 | -10/Materials | Build established: Mutant 354 | -10/Materials | Core integrity fell below 50% 358 | -10/Materials | Core integrity fell below 20% 401 | -10/Materials | Lost 3 parts (2n1w) 427 | -10/Materials | Identified exit to Materials 465 | -10/Materials | Discovered new exit (range 15) 576 | -10/Materials | Entered Mines 577 | -10/Mines | Learned location of Storage (-8) 599 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 600 | -10/Mines | Found Prototype Device 658 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 658 | -10/Mines | Discovered new exit (range 6) 689 | -10/Mines | Discovered exit to Materials (range 6) 755 | -10/Mines | Entered Exiles 769 | -10/Exiles | Met 8R-AWN 779 | -10/Exiles | Met EX-HEX 795 | -10/Exiles | Met EX-BIN 804 | -10/Exiles | Aligned with FarCom system 804 | -10/Exiles | Given EX-Vault access code 827 | -10/Exiles | Opened EX-Vault 837 | -10/Exiles | Found Flying Fortress v7 849 | -10/Exiles | Warned to stay clear of 0b10 Research branches 868 | -10/Exiles | Learned location of Zion (-6) 868 | -10/Exiles | Met EX-DEC 891 | -10/Exiles | Visited The Gauntlet 994 | -10/Exiles | Discovered new exit (range 11) 1000 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1000 | -10/Exiles | Entered Mines 1050 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1061 | -9/Mines | Discovered new exit (range 13) 1098 | -9/Mines | Entered Materials 1098 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1100 | -8/Materials | Identified Exp. Sensor Array 1186 | -8/Materials | Discovered new exit (range 9) 1415 | -8/Materials | Discovered new exit (range 15) 1473 | -8/Materials | Central database locked down 1519 | -8/Materials | Identified exit to Storage 1666 | -8/Materials | Build established: Hacker-Mutant 1754 | -8/Materials | Discovered new exit (range 10) 1928 | -8/Materials | Entered Storage 1978 | -8/Storage | Repaired Transmission Jammer 2121 | -8/Storage | Identified exit to Recycling 2371 | -8/Storage | Discovered new exit (range 15) 2681 | -8/Storage | Met 01-MTF 2776 | -8/Storage | Entered Recycling 2776 | -8/Recycling | Accompanied by 1 ally (01-MTF) 2781 | -8/Recycling | 01-MTF left 3026 | -8/Recycling | Identified exit to Factory 3181 | -8/Recycling | Entered Factory 3181 | -6/Factory | Evolved 4 slots: Utility x4 3321 | -6/Factory | Repaired Hvy. Particle Cannon 3531 | -6/Factory | Search patrols dispatched 3545 | -6/Factory | Identified exit to Lower Caves 3642 | -6/Factory | Identified exit to DSF 3646 | -6/Factory | Entered DSF 3673 | -6/DSF | Discovered new exit (range 14) 3683 | -6/DSF | Additional patrols routed to DSF 3792 | -6/DSF | Lost 6 parts (3n1u2w) 3811 | -6/DSF | Core integrity fell below 50% 3850 | -6/DSF | Lost 8 parts (1p4n3u) 3917 | -6/DSF | Entered Factory 3917 | -5/Factory | Evolved 2 slots: Utility x2 4112 | -5/Factory | Fabricated Imp. Gravmag System (x2) 4234 | -5/Factory | Fabricated Imp. Gravmag System (x2) 4328 | -5/Factory | Discovered new exit (range 7) 4432 | -5/Factory | Discovered new exit (range 15) 4579 | -5/Factory | Discovered new exit (range 6) 4598 | -5/Factory | Identified exit to Upper Caves 4621 | -5/Factory | Fabricated S-27 Virus? 4699 | -5/Factory | Found Prototype Processor 4699 | -5/Factory | Identified Exp. Targeting Computer 4714 | -5/Factory | Discovered new exit (range 15) 4722 | -5/Factory | Identified exit to Garrison 4741 | -5/Factory | Fabricated B-48 Gladiator? 4778 | -5/Factory | Fabricated B-48 Gladiator? 4941 | -5/Factory | Fabricated H-66 Slayer (x2) 5000 | -5/Factory | Repaired Broken Gravmag Array 5234 | -5/Factory | Repaired Imp. Gravmag System 5286 | -5/Factory | Repaired Imp. Gravmag System 5337 | -5/Factory | Repaired Imp. Particle Charger 5427 | -5/Factory | Repaired Prc. Energy Filter? 5742 | -5/Factory | Build established: Wizard-Mutant 6076 | -5/Factory | Lost 3 parts (2u1w) 6239 | -5/Factory | Entered Upper Caves 6280 | -5/Upper Caves | Lost 5 parts (1p2u2w) 6298 | -5/Upper Caves | Learned Factory terminal intel 6318 | -5/Upper Caves | Build established: Hacker-Mutant 6464 | -5/Upper Caves | Learned Factory security intel 6652 | -5/Upper Caves | Discovered new exit (range 5) 6676 | -5/Upper Caves | Entered another Upper Caves area 6709 | -5/Upper Caves | Core integrity fell below 50% 6765 | -5/Upper Caves | Encountered a Warlord checkpoint 6769 | -5/Upper Caves | Lost 7 parts (1p3n2u1w) 6786 | -5/Upper Caves | Discovered new exit (range 5) 6978 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7015 | -5/Upper Caves | Discovered new exit (range 8) 7023 | -5/Upper Caves | Learned 4 Factory zone layouts 7105 | -5/Upper Caves | Entered Zhirov 7105 | -5/Zhirov | Accompanied by 1 ally 7105 | -5/Zhirov | Discovered new exit (range 3) 7115 | -5/Zhirov | Learned location of Quarantine (-3) 7115 | -5/Zhirov | Learned location of Testing (-2) 7115 | -5/Zhirov | Learned location of Command (-1) 7199 | -5/Zhirov | Found Alien Artifact 7201 | -5/Zhirov | Identified Transdimensional Reconstructor 7201 | -5/Zhirov | Warped through subspace 7209 | -5/Zhirov | Found Alien Artifact 7209 | -5/Zhirov | Identified Integrated Dissipator 7209 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 7224 | -5/Zhirov | Entered Proximity Caves 7224 | -4/Proximity Caves | Accompanied by 1 ally 7226 | -4/Proximity Caves | Spotter reported a threat 7227 | -4/Proximity Caves | Spotter reported a threat 7284 | -4/Proximity Caves | Discovered new exit (range 9) 7286 | -4/Proximity Caves | Entered Factory 7286 | -4/Factory | Evolved 2 slots: Utility x2 7289 | -4/Factory | Loaded intel: 28 terminal locations 7324 | -4/Factory | Identified exit to DSF 7449 | -4/Factory | Fabricated W-44 Eye? 7621 | -4/Factory | Discovered new exit (range 2) 7634 | -4/Factory | Entered Upper Caves 7640 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 7649 | -4/Upper Caves | Encountered a Warlord checkpoint 7690 | -4/Upper Caves | Attracted the attention of an 0b10 base 7751 | -4/Upper Caves | Lost 5 parts (2n3u) 7801 | -4/Upper Caves | Learned location of Extension (-4) 7801 | -4/Upper Caves | Learned location of 1 exit from Research 7801 | -4/Upper Caves | Learned 8 Research zone layouts 7801 | -4/Upper Caves | Learned 6 Lower Caves zone layouts 7801 | -4/Upper Caves | Learned Factory terminal intel 7991 | -4/Upper Caves | Spotted B-86 Titan 8205 | -4/Upper Caves | Discovered new exit (range 13) 8208 | -4/Upper Caves | Entered another Upper Caves area 8216 | -4/Upper Caves | Learned Research terminal intel 8279 | -4/Upper Caves | Build established: Hacker-Sprinter 8292 | -4/Upper Caves | Discovered new exit (range 5) 8314 | -4/Upper Caves | Entered Warlord 8330 | -4/Warlord | System corruption cleaned by Quarantine Array 8375 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 8379 | -4/Warlord | Met Warlord 8404 | -4/Warlord | Warlord's base attacked by MAIN.C 8492 | -4/Warlord | Found Prototype Energy Gun 8492 | -4/Warlord | Identified Vortex Shotgun 8497 | -4/Warlord | Found Prototype Energy Cannon 8497 | -4/Warlord | Identified Vortex Cannon 8500 | -4/Warlord | Found Vortex Cannon 8535 | -4/Warlord | Found Prototype Device 8535 | -4/Warlord | Identified Minesniffer Drone Bay 8567 | -4/Warlord | Found Signal Generator 8754 | -4/Warlord | Warlord forces counterattacked 8836 | -4/Warlord | Spotted Executioner 8860 | -4/Warlord | Found Prototype Processor 8860 | -4/Warlord | Identified Exp. Core Analyzer 8908 | -4/Warlord | Discovered new exit (range 15) 9038 | -4/Warlord | Build established: Hacker-Mutant 9079 | -4/Warlord | Warlord base infiltrated, sounded retreat 9204 | -4/Warlord | Spotted Executioner 9204 | -4/Warlord | Spotted Striker 9249 | -4/Warlord | System corruption reached 10% 9249 | -4/Warlord | Entered Proximity Caves 9250 | -3/Proximity Caves | Identified exit to Research 9306 | -3/Proximity Caves | Spotter reported a threat 9373 | -3/Proximity Caves | Entered Research 9373 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 9374 | -3/Research | Identified exit to Research 9376 | -3/Research | Loaded intel: 22 terminal locations 9404 | -3/Research | Identified exit to DSF 9437 | -3/Research | Identified exit to Garrison 9480 | -3/Research | Build established: Scavenger-Mutant 9542 | -3/Research | Fabricated E-15 Imp (x2) 9658 | -3/Research | Fabricated O-24 Administrator (x1) 9721 | -3/Research | Entered Garrison 9894 | -3/Garrison | Spotted B-86 Titan 9933 | -3/Garrison | Destroyed B-86 Titan 9948 | -3/Garrison | Triggered checkpoint 10111 | -3/Garrison | Phase Generator disabled 10111 | -3/Garrison | Spotted B-86 Titan 10126 | -3/Garrison | Discovered new exit (range 11) 10142 | -3/Garrison | Triggered checkpoint 10292 | -3/Garrison | Triggered checkpoint 10461 | -3/Garrison | Installed Relay Interface Framework 10568 | -3/Garrison | Lost 4 parts (1p3u) 10588 | -3/Garrison | Spotted B-86 Titan 10662 | -3/Garrison | Destroyed B-86 Titan 10722 | -3/Garrison | Triggered checkpoint 10815 | -3/Garrison | Discovered new exit (range 8) 10819 | -3/Garrison | Spotted B-86 Titan 10853 | -3/Garrison | Destroyed B-86 Titan 10866 | -3/Garrison | Found Relay Coupler [Proto] 10868 | -3/Garrison | Found Relay Coupler [Proto] 10870 | -3/Garrison | Found Relay Coupler [Proto] 10890 | -3/Garrison | Found Relay Coupler [Proto] 10902 | -3/Garrison | Lost 4 parts (1p2u1w) 10920 | -3/Garrison | Garrison Relay disabled 11053 | -3/Garrison | Triggered checkpoint 11116 | -3/Garrison | Garrison Relay disabled 11196 | -3/Garrison | Identified exit to Quarantine 11300 | -3/Garrison | Triggered checkpoint 11316 | -3/Garrison | Build established: Hacker-Gunner 11513 | -3/Garrison | Garrison Relay disabled 11673 | -3/Garrison | Entered Quarantine 11674 | -3/Quarantine | Maximum security lockdown engaged 11687 | -3/Quarantine | Scanned by Researcher 11693 | -3/Quarantine | Found Alien Artifact 11693 | -3/Quarantine | Identified Dimensional Node Initializer 11693 | -3/Quarantine | Initialized slip node 11695 | -3/Quarantine | Found Dimensional Node Initializer 11707 | -3/Quarantine | Garrison activated, responded to threat 11717 | -3/Quarantine | Core integrity fell below 50% 11762 | -3/Quarantine | Lost 11 parts (2p3n3u3w) 11817 | -3/Quarantine | Spotted Fortress 11827 | -3/Quarantine | Core integrity fell below 20% 11847 | -3/Quarantine | Discovered new exit (range 6) 11849 | -3/Quarantine | Entered Section 7 11850 | -3/Section 7 | Maximum security lockdown engaged 11857 | -3/Section 7 | Lost 3 parts (2n1u) 12055 | -3/Section 7 | Found Alien Artifact 12055 | -3/Section 7 | Identified Spacefold Activator 12064 | -3/Section 7 | Spotted S7 Guard 12073 | -3/Section 7 | Spotted B-86 Titan 12107 | -3/Section 7 | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 12100_ Jacked Y-72 Warden... >>formatsys_high Rerouting network defenses. Erasing system data. Installing primary routines, ETC: 6. 12105_ Spacefolded through Wall. 12105_ C-30 ARC bursts open, deploying its payload. 12105_ G-73 Enforcer unfolds itself. 12105_ G-67 Veteran unfolds itself. 12105_ E-15 Imp unfolds itself. 12106_ Relay Coupler [Heavy] destroyed. 12106_ Slug penetrates Wall. 12107_ C-30 ARC bursts open, deploying its payload. 12107_ G-73 Enforcer unfolds itself. 12107_ G-67 Veteran unfolds itself. 12107_ E-15 Imp unfolds itself. 12107_ Linear Gravjet destroyed. 12107_ C-30 ARC bursts open, deploying its payload. 12107_ P-80 Master unfolds itself. 12107_ I-47 Archangel unfolds itself. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #+###############????????????????????????????????? | | # ????????????????????????????????? | | ????? ???????????????????????? | | # ??? ???????????????????????? | | # ??? ???????????????????????? | | # ##########??????# ???????????????????????? | | # #???????????????# ???????????????????????? | | # ########????????# ???????????????????????? | | # + """#????????# #??????????????????????? | | # # """"#????????# T??????????????????????? | | # # "!""#????????# "??????????????????????? | | # #? """"#????????# #??????????????????????? | | # ####? """#????????# #??????Y???????????????? | | # #????? ""?????????# #??????????????????????? | | # #????? "?????????# #??????????????????????? | | # #??????###?????????# #??????????????????????? | | # #??????????#BB?????# #??????????????????????? | | # #????#######BB# #### @#??????????????????????? | | # #????# g e#??????????????????????? | | # #????# g #??????????????????????? | | #+###### gggg #??????????????????????? | | # "" "" pg%g e #??????????????????????? | | " ! # ""T"" p###/#########?????????????????? | | """ # """ip # h ! #?????????????????? | | """" # C C # hi p "#?????????????????? | | """ # ] #]] """ T#?????????????????? | | + ### #]] " " "#?????????????????? | | " # #?# #]] """ ##????????????????? | | """ + #?# # ! #????????????????? | | """" ##+##### # ##????????????????? | | """ ## # c#####+##+####?????????????????? | | ## # c# C #???????????????????? | | ! ## # # C"" #???????????????????? | | ######### # c# "" #???????????????????? | | ????????#!!! # # """" #???????????????????? | | ????????#!!! # + "!"" #???????????????????? | | ????????#!! # # """" #???????????????????? | | ????????# # # #???????????????????? | | ???????####+### # #???????????????????? | | ???????# ###########???????????????????? | | ???????+ #?????????????????????????????? | | ???????# #?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 156 Coolant Potential 120 Energy Generation 39 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 110 Jamming Range 12 Power Amplification 30 Armor Coverage 600 Propulsion Shielding 90 Phase Shifting 15 Evasion (%) 68 Targeting Accuracy 14 Target Analysis 9 Core Analysis 8 Armor Integrity Analysis 40 Matter Filtering 50 Energy Filtering 50 Particle Charging 20 Offensive Hacking 30 Defensive Hacking 40 Relay Coupler Types 6 Relay Coupler Value 177 Authchip Count 5 Item Schematics ----------------- Hvy. Particle Cannon | -8/Materials | Scanalyzed System Restoration Module | -8/Storage | Hacked Thermic Laser | -8/Storage | Hacked Hacking Suite | -8/Recycling | Hacked Hvy. Ion Cannon | -8/Recycling | Hacked Imp. Gravmag System | -8/Recycling | Hacked Remote Shield | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ B-48 Gladiator | -5/Factory | Hacked O-24 Administrator | -5/Factory | Hacked Y-54 Guardian | -5/Factory | Hacked H-66 Slayer | -5/Factory | Hacked P-70 Sage | -5/Factory | Hacked Fabricated ------------ Imp. Gravmag System | x2 | -5/Factory | Authchip Imp. Gravmag System | x2 | -5/Factory S-27 Virus | x4 | -5/Factory | Preloaded B-48 Gladiator | x3 | -5/Factory B-48 Gladiator | x3 | -5/Factory H-66 Slayer | x2 | -5/Factory W-44 Eye | x2 | -4/Factory | Preloaded E-15 Imp | x2 | -3/Research | Preloaded, Authchip O-24 Administrator | x1 | -3/Research Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Dissipator Dimensional Node Initializer Spacefold Activator Achievements -------------- Factory Defaults Gunslinger Nope Challenges ------------ None Game ------ Seed TiamatPortableInjector Manual? 0 Play Time 04:47:07 Cumulative 55.2 hours Start 2024.01.12 @ 01:56:57 End 2024.01.12 @ 06:48:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 47 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Proggy Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: d0287838-ea9e-4152-954c-57120830642c