Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.30 @ 13:33:42 Player: Inkie Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (18) 3600 Robots Destroyed (157) 785 Value Destroyed (7099) 7099 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1438) 1438 TOTAL SCORE: 15182 Bonus ------- High Alert Combat Kills 731 Follower Combat Kills 1020 Entered Garrisons 600 Met Imprinter 300 Was Imprinted 300 Friendly Fire -1513 Cogmind --------- Core Integrity 634/850 Matter 264/300 Energy 9/100 System Corruption 8% Temperature Cool (2) Movement Hovering (52) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Cooled Airjet Cooled Airjet (fused) Cooled Airjet Combat Gravmag System > --- UTILITY (6) ------ Large Storage Unit Improved Signal Interpreter Launcher Guidance Computer Hardened Light Armor Plating Hacking Suite > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (15) --- Improved Cooling System High-capacity Matter Pod (166) Experimental Sensor Array Experimental Targeting Computer ECM Suite Advanced ECM Suite Reaction Control System Force Field Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Hacking Drone Bay (1/1) Phase Cannon Plasma Cutter Great Maul Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Cooled Airjet Cooled Airjet Cooled Airjet Cooled Airjet Cooled Airjet Combat Gravmag System > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Improved Signal Interpreter Launcher Guidance Computer Hacking Suite Advanced System Shield > --- WEAPON ----------- Phase Cannon CR-A16's Pointy Stick > --- INVENTORY -------- Light Antimatter Reactor Improved Cooling System High-capacity Matter Pod Encrypted Comm Array Experimental Targeting Computer Transmission Jammer Advanced ECM Suite EM Disruption Field Hacking Suite Long-range Tractor Beam Hacking Drone Bay Mass Driver Rocket Launcher Plasma Cutter Great Maul [Rating: 77] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Cooled Airjet Treads Light Treads Hover Unit Cooled Airjet Flight Unit Improved Flight Unit Utility Hacking Suite Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mass Driver Launcher Rocket Launcher Impact Weapon Great Maul Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Gar Fac Slots Evolved 8 | . . . 2 2 . . . . 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . . . 2 . . . . 2 . . . . Utility 4 | . . . 2 2 . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 159 | 6 16 5 16 9 9 13 14 22 23 4 . . 3 7 . 3 7 2 Power 11 | 1 . . 1 . . 1 1 2 2 . . . . 1 . 1 1 . Engine 8 | 1 . . 1 . . 1 1 2 2 . . . . . . . . . Core 2 | . . . . . . . . . . . . . . 1 . 1 . . Reactor 1 | . . . . . . . . . . . . . . . . . 1 . Propulsion 31 | 2 2 . 6 1 1 2 . 5 8 1 . . . 2 . . 1 . Treads 18 | 2 2 . 5 1 1 2 . 5 . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover 12 | . . . . . . . . . 8 1 . . . 2 . . 1 . Flight 1 | . . . 1 . . . . . . . . . . . . . . . Utility 52 | 1 4 1 3 5 1 6 8 5 8 2 . . 1 2 . 1 2 2 Device 20 | . 2 . 2 . 1 1 4 . 3 2 . . . 2 . . 2 1 Storage 3 | 1 1 . . 1 . . . . . . . . . . . . . . Processor 2 | . . . . . . . . . 1 . . . 1 . . . . . Hackware 8 | . . . . 3 . 2 . . 3 . . . . . . . . . Protection 19 | . 1 1 1 1 . 3 4 5 1 . . . . . . 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 65 | 2 10 4 6 3 7 4 5 10 5 1 . . 2 2 . 1 3 . Energy Gun 20 | 1 1 1 5 1 2 3 3 1 2 . . . . . . . . . Energy Cannon 13 | . 4 1 . . 1 . 1 2 . . . . . 2 . . 2 . Ballistic Gun 5 | 1 1 1 . . 2 . . . . . . . . . . . . . Ballistic Cannon 7 | . . . . . . . . 4 3 . . . . . . . . . Launcher 13 | . 4 . 1 1 2 . . 3 . . . . 1 . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . 1 . 1 . 1 1 . . 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . 1 . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 3 . . . 1 . 2 . . . . 1 . . . . Parts Lost 23 | . . . 1 1 4 1 2 6 3 . . . . . . . 5 . Power 3 | . . . . . . . 1 . 1 . . . . . . . 1 . Propulsion 4 | . . . . . . . . 2 . . . . . . . . 2 . Utility 9 | . . . . 1 2 . 1 2 2 . . . . . . . 1 . Weapon 7 | . . . 1 . 2 1 . 2 . . . . . . . . 1 . Highest Loss Streak 3 | . . . 1 1 3 1 2 3 2 . . . . . . . 3 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 97 100 96 97 87 99 99 96 90 89 92 92 97 100 100 100 95 69 Engine 8 | . 14 14 11 9 9 9 8 8 6 7 7 7 7 4 . . . . Treads 14 | . 28 28 21 18 18 17 18 17 . . . . . . . . . . Hover 8 | . . . . . . . . . 28 30 30 30 30 40 40 40 36 26 Device 9 | . 4 . 10 9 9 13 9 16 4 7 7 7 7 6 6 6 5 4 Storage 10 | . 14 14 11 12 18 12 9 9 7 7 7 7 7 6 6 6 6 6 Processor 1 | . . . . . . . . . . 7 7 7 13 13 13 13 13 13 Hackware 13 | . . . . 19 7 9 18 18 28 23 23 23 16 13 13 7 6 6 Protection 9 | . 7 14 20 9 9 17 17 9 1 . . . . . . 5 6 5 Energy Gun 7 | . 6 . 15 13 8 15 15 1 8 . . . . . . . . . Energy Cannon 1 | . 3 1 . . 1 1 1 . . . . . . 3 6 4 2 . Ballistic Gun 1 | . 6 14 4 . 4 . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . 13 . . . . . . . . . . Launcher 1 | . 11 3 . . 1 . . . . . . . 5 2 . 1 3 . Impact Weapon 1 | . . 9 1 4 . 1 . . . 4 7 7 1 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 63 | 14 28 26 36 52 57 63 56 56 42 35 35 35 38 42 42 46 48 32 Greatest Support 54 | 40 40 40 40 40 40 42 42 42 50 50 38 38 38 54 54 54 54 38 Greatest Overweight (x) 2 | . . . 1 1 1 1 1 2 1 . . . . . . . 1 1 Average Overweight (x) . | . . . . . 1 1 . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 6 9 10 10 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 1 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | . 8 9 9 11 14 14 14 14 14 14 15 13 14 13 15 15 14 15 Final Capacity 15 | 8 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 1 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Class Distribution -------------------- 64% | Hacker-Mutant 33% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hacker-Mutant | -8/Materials Mutant | -8/Garrison Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Garrison Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Jun Mat Min Mat Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Gar Fac Matter Collected 3950 | 216 261 189 177 193 205 165 173 753 556 266 . . 107 55 . . 621 13 Remotely 383 | . . . . . . . . . . . . . . . . . 383 . Salvage Created 5036 | . 263 84 364 438 515 538 951 1011 96 198 52 . 114 72 . . 327 13 Parts 290 | . 41 3 29 26 35 27 46 59 8 . . . 4 6 . . 4 2 Haulers Intercepted 4 | . 1 . . 1 . 1 . 1 . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . . 2 . . 12 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Gar Fac Combat Hostiles Destroyed 124 | . 14 4 9 9 17 7 18 29 2 . . . 3 1 . . 11 . Melee 2 | . . . . 1 . . . . . . . . 1 . . . . . Guns 38 | . . . 3 3 8 5 13 4 2 . . . . . . . . . Cannons 22 | . . 1 . . . . 1 18 . . . . . 1 . . 1 . AOE 60 | . 14 3 6 5 9 1 3 7 . . . . 2 . . . 10 . Classes Destroyed 16 | . 7 . 2 2 1 . 1 . 1 . . . 2 . . . . . Worker 6 | . 1 . . . . 2 . . . . . . . 2 . . . 1 Builder 6 | . 1 . . 1 . 3 . . 1 . . . . . . . . . Tunneler 3 | . 1 . . 1 . . . 1 . . . . . . . . . . Hauler 4 | . 1 . . 1 . 1 . 1 . . . . . . . . . . Recycler 1 | . . . 1 . . . . . . . . . . . . . . . Operator 10 | . 4 . 2 1 . . . 2 . . . . . 1 . . . . Drone 1 | . . . . . . . . . . . . . 1 . . . . . Watcher 1 | . . . . . . . 1 . . . . . . . . . . . Swarmer 34 | . 9 3 4 3 4 . 4 6 . . . . . 1 . . . . Grunt 56 | . 5 . 2 3 7 7 10 13 . . . . . . . . 9 . Brawler 4 | . . . . . 1 . 1 2 . . . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . . . . Sentry 22 | . . . 3 1 5 . 4 7 . . . . . . . . 2 . Hunter 4 | . . . . 1 . . . 1 . . . . 2 . . . . . Programmer 2 | . . . . . . . . . 2 . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 8 | . 6 3 7 4 5 4 5 7 1 . . . 2 2 . . 8 1 Combat Bots Only 8 | . 5 3 6 3 5 3 5 7 1 . . . 2 1 . . 8 . Max Kills in Single Turn 4 | . 4 3 4 3 3 3 3 2 1 1 . . 1 1 . . 2 1 Gunslinging 1 | . . . . . 1 1 . . . . . . . . . . . . Exploded 4 | . 3 3 4 2 3 1 2 2 . . . . 1 . . . 2 . Melee 1 | . . . . 1 . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Jun Mat Min Mat Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Gar Fac Damage Taken 7131 | . 199 531 256 333 656 330 912 1880 688 86 . . 141 157 . . 939 23 Core 991 | . 28 41 18 31 90 30 97 250 127 35 . . 28 38 . . 166 12 Absorbed by Shields 5 | . . . . . . . . . . . . . . . . . 5 . Regen/Repaired (Parts) 1127 | . . . 107 . . 368 . 482 170 . . . . . . . . . Core Remaining (%) 69 | 100 . 72 95 . . . . 9 . . . . 72 . . . . . Volleys Fired 356 | . 34 8 15 16 47 16 60 84 33 . . . 7 11 . . 25 . Largest 2 | . 2 2 2 2 2 2 2 2 2 . . . 1 1 . . 1 . Hottest 140 | . 112 76 90 90 114 90 114 126 140 . . . 33 85 . . 85 . Shots Fired 543 | . 39 14 25 31 61 31 121 135 43 . . . 7 11 . . 25 . Gun 308 | . 15 6 21 30 44 31 115 26 20 . . . . . . . . . Cannon 153 | . 6 6 . . 4 . 6 96 23 . . . . 9 . . 3 . Launcher 82 | . 18 2 4 1 13 . . 13 . . . . 7 2 . . 22 . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 135 | . 12 6 5 . 8 . . 81 23 . . . . . . . . . Thermal 41 | . 3 . 6 . . . . . 20 . . . . 9 . . 3 . Explosive 82 | . 18 2 4 1 13 . . 13 . . . . 7 2 . . 22 . Electromagnetic 285 | . 6 6 10 30 40 31 121 41 . . . . . . . . . . Robot Hit Streak 17 | . 6 8 16 17 7 12 14 13 6 . . . 3 1 . . 14 . Robot Miss Streak 5 | . 3 1 1 2 4 2 4 5 1 . . . 1 3 . . 1 . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 8 | . . . . . 2 2 4 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 1 . . . . . . . . . . . Shots Hit Robots 341 | . 16 10 22 25 27 31 79 82 19 4 1 . 4 4 . . 16 1 Core Hits 278 | . 30 5 21 21 34 20 42 54 5 1 . . 13 4 . . 27 1 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . . . . 1 1 . . 3 . . . . . . . . Critical Strikes 10 | . . . . . . 1 1 3 1 3 . . . 1 . . . . Burn 1 | . . . . . . . . . 1 . . . . . . . . . Blast 3 | . . . . . . . . 3 . . . . . . . . . . Smash 5 | . . . . . . 1 1 . . 3 . . . . . . . . Impale 1 | . . . . . . . . . . . . . . 1 . . . . Melee Attacks 79 | . . . 4 10 3 9 2 . . 8 2 11 6 9 . 1 12 2 Impact 53 | . . . 4 10 3 9 2 . . 8 2 11 4 . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 26 | . . . . . . . . . . . . . 2 9 . 1 12 2 Sneak Attacks 8 | . . . . . . 2 1 . . 1 . . 1 2 . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 15515 | . 1515 388 724 1183 1291 924 1862 3250 604 354 97 . 709 225 . . 2314 75 Guns 3764 | . 90 68 323 403 298 505 1338 349 390 . . . . . . . . . Cannons 2236 | . 55 95 . . 24 . 50 1703 214 . . . . 32 . . 63 . Explosions 8333 | . 1357 225 342 671 969 260 392 1169 . . . . 645 52 . . 2251 . Melee 1130 | . . . 59 108 . 150 82 . . 354 97 . 64 141 . . . 75 Ramming 52 | . 13 . . 1 . 9 . 29 . . . . . . . . . . Kinetic 1968 | . 90 68 61 . 81 . . 1454 214 . . . . . . . . . Thermal 1444 | . . . 101 162 44 260 392 . 390 . . . . 32 . . 63 . Explosive 7447 | . 1357 225 314 509 925 . . 1169 . . . . 645 52 . . 2251 . Electromagnetic 3474 | . 55 95 189 403 241 505 1388 598 . . . . . . . . . . Impact 914 | . . . 59 108 . 150 82 . . 354 97 . 64 . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 216 | . . . . . . . . . . . . . . 141 . . . 75 Highest Corruption 8 | . . . . . . 1 2 2 3 . . . . . 8 8 8 8 Average Corruption 2 | . . . . . . 1 1 2 2 . . . . . 8 8 8 8 Corruption Purged 4 | . . . . . . . . . 4 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 68 | . . . . . . 1 14 23 7 . . . . . 1 3 13 6 Message Errors 12 | . . . . . . . 2 5 1 . . . . . . 1 1 2 Matter Fused 20 | . . . . . . . 6 8 2 . . . . . . . 2 2 Heat Flow Errors 6 | . . . . . . . 1 . 1 . . . . . . . 4 . Energy Discharges 9 | . . . . . . . 1 3 2 . . . . . . 1 2 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 . Parts Fused 2 | . . . . . . . 1 . . . . . . . . . . 1 Data Loss (minor) 12 | . . . . . . 1 2 4 1 . . . . . . . 3 1 Data Loss (major) 3 | . . . . . . . . 1 . . . . . . 1 1 . . Misfires 2 | . . . . . . . 1 1 . . . . . . . . . . Alerts 1 | . . . . . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 768 | . 10 13 31 106 20 86 82 111 25 176 71 . 34 . . . 3 . Projectiles 89 | . . . . . . . . 64 25 . . . . . . . . . Explosions 217 | . 10 13 31 93 20 . . 47 . . . . . . . . 3 . Melee 462 | . . . . 13 . 86 82 . . 176 71 . 34 . . . . . Knockbacks 15 | . 1 . . . . . . 11 2 1 . . . . . . . . Impact 2 | . 1 . . . . . . . . 1 . . . . . . . . Kinetic 12 | . . . . . . . . 10 2 . . . . . . . . . Secondary 1 | . . . . . . . . 1 . . . . . . . . . . Self-Inflicted Damage 749 | . 31 42 34 145 151 117 11 177 . . . . 41 . . . . . Shots 22 | . 2 2 1 3 5 2 1 5 . . . . 1 . . . . . Rammed 7 | . 1 . . 1 . 1 . 4 . . . . . . . . . . Targets Rammed 7 | . 1 . . 1 . 1 . 4 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 306 | . 66 180 23 5 10 12 75 111 306 . . . . 112 . . 280 . Average Temperature 58 | . 21 80 6 4 5 7 23 38 72 . . . . 42 . . 60 . Received Heat Transfer 2223 | . 48 . 81 45 261 117 360 801 192 45 . . 9 . . . 258 6 Effects 1 | . . . . . . . . . 1 . . . . . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 1 1 . . . . . . . . . . . Combat Hostiles 2 | . . . . . . 1 1 . . . . . . . . . . . Parts Fried 21 | . . . 1 1 . 5 13 1 . . . . . . . . . . Impact Corruptions 19 | . . . . 1 . 3 2 . . 8 3 . 2 . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred 1786 | . . . 272 150 50 250 324 . 629 . . . . 37 . . 74 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 13 | . . . 1 4 1 3 4 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Gar Fac Peak Influence 1144 | . 344 129 220 203 724 515 1144 811 390 . . . . 191 81 85 605 439 Initial 557 | . . 47 . 92 43 352 3 557 368 . . . . 111 66 56 59 304 Average 326 | . 169 65 104 63 451 221 681 551 180 . . . . 143 72 61 410 315 Maximum Alert Level 4 | . 1 . 1 1 3 2 4 3 1 . . . . . . . 2 2 Low Security (%) 45 | 100 56 100 88 98 25 57 9 . 61 . . . . 100 100 100 27 . Level 1 18 | . 43 . 11 1 3 37 14 3 38 . . . . . . . 16 91 Level 2 26 | . . . . . 64 5 27 80 . . . . . . . . 56 8 Level 3 8 | . . . . . 5 . 36 15 . . . . . . . . . . Level 4 1 | . . . . . . . 12 . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 15 | . 3 . 2 . . 3 . 3 2 . . . . . . . . 2 Investigation 3 | . . . . . . 3 . . . . . . . . . . . . Extermination 2 | . . . . . . . . . 2 . . . . . . . . . Reinforcement 9 | . 3 . 2 . . . . 2 . . . . . . . . . 2 Assault 1 | . . . . . . . . 1 . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Gar Fac Distress Signals 14 | . 1 . 3 4 . . . 3 2 . . . . 1 . . . . Communications Jammed 11 | . . . . . . . . 11 . . . . . . . . . . Distress Signals 11 | . . . . . . . . 11 . . . . . . . . . . Times Spotted 265 | . 39 4 18 25 14 18 31 52 23 8 . . 6 7 3 . 13 4 Peak Tracking Total 11 | . 4 3 7 5 4 3 8 7 7 11 . . 3 5 3 . 10 5 Tactical Retreats 28 | . . . . 5 1 1 3 5 9 4 . . . . . . . . Traps | -11 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Gar Fac Traps Triggered 9 | . . . . . . 1 2 1 . . . . . 1 . . 4 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 . . . . . Exploded 1 | . . . . . 1 . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Jun Mat Min Mat Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Gar Fac Machines Disabled 40 | . 2 . 2 2 7 1 6 7 . . . 1 . . . . 3 9 Max in Single Turn 2 | . 1 . 1 1 1 1 1 2 . . . 1 . . . . 1 . Garrison Access 4 | . . . . . . . . 1 2 . . . . . . . . 1 Garrison Relay 10 | . . . . . 4 . 5 . . . . . . . . . 1 . Phase Generator 1 | . . . . . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Gar Fac Machines Accessed 53 | . 5 . 4 5 3 8 3 10 11 1 . . . 1 . 1 . 1 Terminals 36 | . 5 . 3 4 3 5 3 7 6 . . . . . . . . . Fabricators 2 | . . . . . . . . . 1 . . . . 1 . . . . Repair Stations 7 | . . . 1 . . 2 . 2 2 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . . . Garrison Access 6 | . . . . 1 . 1 . . 2 . . . . . . 1 . 1 Total Hacks 162 | . 13 . 10 17 5 25 5 30 46 1 . . . 5 . 4 . 1 Successful 97 | . 6 . 6 16 1 17 1 23 21 1 . . . 2 . 2 . 1 Failed 65 | . 7 . 4 1 4 8 4 7 25 . . . . 3 . 2 . . Catastrophic 19 | . 2 . . . 2 2 3 3 6 . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 135 | . 13 . 8 14 5 14 5 11 33 . . . . 10 . 10 3 9 Terminals 106 | . 13 . 8 15 5 14 5 12 34 . . . . . . . . . Fabricators 6 | . . . . . . . . . 1 . . . . 5 . . . . Repair Stations 27 | . . . 2 . . 8 . 11 6 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . . 7 . . . . . . . . . . Garrison Access 15 | . . . . 2 . 3 . . 5 . . . . . . 4 . 1 Terminal Hacks 32 | . 2 . 2 9 1 4 1 5 7 1 . . . . . . . . Part Schematic 2 | . . . . 1 . . . . 1 . . . . . . . . . Robot Analysis 1 | . . . . 1 . . . . . . . . . . . . . . Prototype ID Bank 3 | . 1 . . 2 . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . . . . . . Terminal Index 3 | . 1 . . 1 . . . . 1 . . . . . . . . . Garrison Index 3 | . . . . 1 . 1 . 1 . . . . . . . . . . Alert Level 2 | . . . . . . . . 1 1 . . . . . . . . . Unreport Threat 12 | . . . 1 3 . 3 . 3 2 . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . 1 . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . Garrison Registry 2 | . . . . . 1 . 1 . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 1 . . . . 2 . . . . Network Status 1 | . . . . . . . . . . . . . . 1 . . . . Build 2 | . . . . . . . . . 1 . . . . 1 . . . . Repair Station Hacks 25 | . . . 2 . . 8 . 10 5 . . . . . . . . . Scan Component 13 | . . . 1 . . 4 . 5 3 . . . . . . . . . Repair 12 | . . . 1 . . 4 . 5 2 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . . . . 7 . . . . . . . . . . Insert Component 3 | . . . . . . . . 3 . . . . . . . . . . Analyze 4 | . . . . . . . . 4 . . . . . . . . . . Garrison Access Hacks 6 | . . . . 1 . 1 . . 2 . . . . . . 1 . 1 Unlock Access 3 | . . . . 1 . 1 . . . . . . . . . 1 . . Seal Access 3 | . . . . . . . . . 2 . . . . . . . . 1 Unauthorized Hacks 24 | . 4 . 2 6 . 4 . 1 6 . . . . . . 1 . . Terminals 21 | . 4 . 2 5 . 3 . 1 6 . . . . . . . . . Assimilate 7 | . 1 . . 3 . . . . 3 . . . . . . . . . Botnet 8 | . 2 . . 1 . 2 . 1 2 . . . . . . . . . Operators 6 | . 1 . 2 1 . 1 . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . 1 . . . . . . . . . 1 . . Reprogram 3 | . . . . 1 . 1 . . . . . . . . . 1 . . Data Cores Recovered 4 | . 1 . . 1 . . . 1 . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 47 | . 5 . 4 4 3 8 3 9 9 . . . . 1 . 1 . . Full Trace Events 3 | . . . . . . 1 2 . . . . . . . . . . . Feedback Events 2 | . . . . . . 1 1 . . . . . . . . . . . Corruption 2 | . . . . . . 1 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 . . . . . . Robots Built 3 | . . . . . . . . . 3 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 44 | . . . . . . . . . 44 . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . 12 . . . . . . . . . Part Schematics Acquired 17 | . . . . 1 . . . 3 . . . 13 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 128 | . . . . . . . . . . . . . . 128 . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 12 | . . . 1 . . 4 . 5 2 . . . . . . . . . Time 609 | . . . 26 . . 193 . 273 117 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . 3 . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . 3 . . . . . . . . . . Parts Damaged 1 | . . . . . . . . 1 . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Jun Mat Min Mat Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 40 | . . . . . 16 . 19 . . . . . . . . . 5 . Machine Destruction 40 | . . . . . 16 . 19 . . . . . . . . . 5 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . 3 . 3 . . . . . . . . . 2 . Allies Hacked 2 | . . . . . . . . . 2 . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . 1 . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Jun Mat Min Mat Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Gar Fac Total Allies 28 | . . 3 . 1 3 2 3 . 6 . . 4 . . . 1 2 3 Largest Group 4 | . . 3 3 1 2 3 4 . 3 . . 4 4 3 . 1 2 3 Highest-Rated Group 210 | . . 40 40 10 80 120 64 . 90 . . 152 152 113 . 27 198 210 Highest-Rated Ally 99 | . . 16 16 10 40 40 16 . 30 . . 39 39 39 . 27 99 70 Zionite Dispatches 3 | . . . . . . . . . . . . . . . . 1 . 2 Light 1 | . . . . . . . . . . . . . . . . . . 1 Recon 1 | . . . . . . . . . . . . . . . . . . 1 Explosive Resupply 1 | . . . . . . . . . . . . . . . . 1 . . Total Orders 5 | . . . . . . . . . . . . . . 1 . 2 . 2 STAY 1 | . . . . . . . . . . . . . . . . 1 . . DROP 1 | . . . . . . . . . . . . . . . . 1 . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . 2 RETURN 1 | . . . . . . . . . . . . . . 1 . . . . Ally Attacks 178 | . . . 28 . . 39 63 . 5 . . . 21 5 . . 15 2 Total Damage 3472 | . . . 241 . . 1037 616 . 186 . . . 464 94 . . 627 207 Kills 40 | . . . 5 . . 11 9 . 3 . . . 4 2 . . 4 2 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Gar Fac Robot Analysis Total 1 | . . . . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . . . . . . . 1 1 1 1 . . . . . Drone Launches 3 | . . . . . . . . . . . . . . 1 . . . 2 Drone Recoveries 1 | . . . . . . . . . . . . . . 1 . . . . Zionite Intel Received 2 | . . . . . . . . . . . . . . 1 . 1 . . Trap Installations 1 | . . . . . . . . . . . . . . 1 . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Jun Mat Min Mat Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Gar Fac Turns Passed 14776 | 95 1323 777 684 1016 1168 1668 1666 2262 1294 729 196 661 315 147 32 69 441 233 Spaces Moved 10669 | 76 707 467 327 445 421 547 607 730 1922 1382 421 1033 397 188 88 153 505 253 Core 32 | 32 . . . . . . . . . . . . . . . . . . Treads 4295 | 44 707 467 327 445 421 547 607 730 . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover 6342 | . . . . . . . . . 1922 1382 421 1033 397 188 88 153 505 253 Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 50 160 160 160 160 245 237 157 157 30 30 45 45 45 35 35 35 35 45 Average Speed 109 | 113 160 160 160 193 245 242 230 229 46 44 45 45 45 35 35 35 51 55 Slowest Speed 305 | 160 160 160 240 245 245 245 237 305 107 45 45 45 45 35 35 35 102 150 Overloaded Moves 38 | . . . . . . . . . 26 12 . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . 2 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 5 74 88 26 32 46 56 78 65 30 79 58 90 47 5 76 5 66 9 Regions Visited 18 Branch Regions 5 Pre-discovered Areas 5 | . . . . . . . . . . 2 . 2 1 . . . . . Known Exits Taken 9 | . . . 1 1 . 1 . . 1 1 1 1 1 . . 1 . . Unknown Exits Taken 4 | 1 1 1 . . . . . 1 . . . . . . . . . . Scrap Searched 9 | . . . . . . . . . . 3 1 3 2 . . . . . Spaces Dug 104 | . 22 6 1 6 14 7 1 2 8 4 1 2 5 6 . 1 17 1 Terrain Destroyed 631 | . 72 14 25 35 72 19 22 110 21 4 1 2 46 23 . 1 163 1 Melee 41 | . . . 1 6 2 7 1 . . 4 1 2 5 4 . 1 6 1 Projectile 70 | . . . . . . . . 41 21 . . . . 8 . . . . AOE 520 | . 72 14 24 29 70 12 21 69 . . . . 41 11 . . 157 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Gar Fac Total 13055 | 82 860 482 458 558 494 838 747 1172 2284 1472 422 1207 512 238 88 167 633 341 Wait 1516 | . 72 . 78 67 2 235 23 318 276 76 . 160 98 17 1 5 10 78 Move 10646 | 75 706 466 326 444 420 546 606 729 1921 1377 420 1032 396 188 87 152 502 253 Hop 2 | . . . . . . . . . . 2 . . . . . . . . Pick Up 88 | 1 17 1 6 8 2 9 7 9 10 2 . 3 2 3 . 2 4 2 Fast Attach 51 | 6 4 1 8 1 1 3 2 9 10 . . . . 2 . 2 1 1 Attach 34 | . 2 1 1 2 2 5 1 4 8 2 . . 1 2 . . 3 . Detach 7 | . 1 . . . . . . . 5 . . . . . . . 1 . Swap 75 | . 10 3 7 6 6 5 11 9 5 2 . . 2 3 . 1 3 2 Drop 87 | . 13 2 13 3 1 9 7 6 16 3 . 1 . 3 . 4 3 3 Fire 356 | . 34 8 15 16 47 16 60 84 33 . . . 7 11 . . 25 . Melee 79 | . . . 4 10 3 9 2 . . 8 2 11 6 9 . 1 12 2 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 7 | . 1 . . 1 . 1 . 4 . . . . . . . . . . Escape Stasis 48 | . . . . . . . 4 . . . . . . . . . 44 . Rewire 59 | . . . . . 10 . 24 . . . . . . . . . 25 . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / Sto) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / *Mat) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / *Pro) -6/Proximity Caves -6/Factory -6/Waste -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 1 exit: *Ext) History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 96 | -11/Junkyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 596 | -10/Materials | Discovered new exit (range 16) 858 | -10/Materials | Discovered new exit (range 12) 1419 | -10/Materials | Entered Mines 1478 | -10/Mines | Learned Materials terminal intel 1548 | -10/Mines | Learned 4 Materials zone layouts 1601 | -10/Mines | Destroyed YI-UF0 1649 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1742 | -10/Mines | Discovered new exit (range 12) 2010 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2016 | -10/Mines | Found Prototype Device 2044 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2046 | -10/Mines | Discovered new exit (range 10) 2196 | -10/Mines | Entered Materials 2196 | -9/Materials | Accompanied by 3 allies 2196 | -9/Materials | Evolved 2 slots: Utility x2 2197 | -9/Materials | Identified exit to Materials 2197 | -9/Materials | Identified exit to Storage 2198 | -9/Materials | Loaded intel: 12 terminal locations 2347 | -9/Materials | Repaired Lgt. Treads 2590 | -9/Materials | Discovered exit to Materials (range 8) 2880 | -9/Materials | Entered another Materials area 2880 | -8/Materials | Evolved 2 slots: Utility x2 3259 | -8/Materials | Build established: Hacker-Mutant 3417 | -8/Materials | Identified exit to Garrison 3566 | -8/Materials | Discovered new exit (range 3) 3896 | -8/Materials | Entered Garrison 3951 | -8/Garrison | Discovered new exit (range 43) 3951 | -8/Garrison | Discovered new exit (range 69) 3951 | -8/Garrison | Discovered new exit (range 63) 3951 | -8/Garrison | Discovered new exit (range 15) 3982 | -8/Garrison | Triggered checkpoint 4037 | -8/Garrison | Garrison Relay disabled 4197 | -8/Garrison | Triggered checkpoint 4394 | -8/Garrison | Triggered checkpoint 4429 | -8/Garrison | Lost 3 parts (2u1w) 4450 | -8/Garrison | Garrison Relay disabled 4474 | -8/Garrison | Garrison Relay disabled 4687 | -8/Garrison | Build established: Mutant 4788 | -8/Garrison | Phase Generator disabled 4806 | -8/Garrison | Garrison Relay disabled 4807 | -8/Garrison | Met a derelict Sapper fleeing the area 4840 | -8/Garrison | Triggered checkpoint 4988 | -8/Garrison | Triggered checkpoint 5064 | -8/Garrison | Entered Materials 5064 | -8/Materials | Accompanied by 3 allies 5170 | -8/Materials | Repaired Cld. Ion Engine 5221 | -8/Materials | Repaired Imp. EM Shotgun 5261 | -8/Materials | Repaired Arm. Treads 5487 | -8/Materials | Discovered new exit (range 16) 5634 | -8/Materials | Repaired Corrupted Hacking Suite 6092 | -8/Materials | Discovered new exit (range 5) 6250 | -8/Materials | Build established: Hacker-Mutant 6533 | -8/Materials | Identified exit to Garrison 6732 | -8/Materials | Entered Garrison 6732 | -8/Garrison | Accompanied by 2 allies 6774 | -8/Garrison | Triggered checkpoint 6838 | -8/Garrison | Garrison Relay disabled 6953 | -8/Garrison | Discovered new exit (range 68) 6953 | -8/Garrison | Discovered new exit (range 83) 6953 | -8/Garrison | Discovered new exit (range 57) 6953 | -8/Garrison | Discovered new exit (range 81) 7246 | -8/Garrison | Triggered checkpoint 7266 | -8/Garrison | Garrison Relay disabled 7380 | -8/Garrison | Garrison Relay disabled 7584 | -8/Garrison | Garrison Relay disabled 8048 | -8/Garrison | Garrison Relay disabled 8340 | -8/Garrison | Identified Exp. Sensor Array 8398 | -8/Garrison | Entered Materials 8447 | -8/Materials | Repaired Arm. Treads 8487 | -8/Materials | Repaired Adv. Treads 8570 | -8/Materials | Core integrity fell below 50% 8714 | -8/Materials | Repaired Adv. Treads 8767 | -8/Materials | Repaired Cld. Ion Engine 8876 | -8/Materials | Repaired Exp. Sensor Array 9483 | -8/Materials | Discovered new exit (range 9) 10429 | -8/Materials | Lost 3 parts (1n2u) 10436 | -8/Materials | Core integrity fell below 20% 10518 | -8/Materials | Destroyed 7 combat bots 10536 | -8/Materials | Discovered new exit (range 16) 10660 | -8/Materials | Entered Factory 10660 | -7/Factory | Evolved 2 slots: Propulsion x2 10856 | -7/Factory | Repaired Broken Linear Gravjet 10928 | -7/Factory | Discovered new exit (range 7) 11133 | -7/Factory | Repaired Broken Mass Driver 11263 | -7/Factory | Fabricated L-41 Fighter? 11596 | -7/Factory | P-60 Hacker assimilated allied Fighter 4c 11700 | -7/Factory | Identified exit to Lower Caves 11946 | -7/Factory | Discovered new exit (range 6) 11954 | -7/Factory | Entered Lower Caves 11989 | -7/Lower Caves | Met a Warlord Commander 11990 | -7/Lower Caves | Learned location of Warlord (-4) 12125 | -7/Lower Caves | Spotted B-75 Beast 12134 | -7/Lower Caves | Learned location of Zion (-7) 12153 | -7/Lower Caves | Encountered a Warlord checkpoint 12192 | -7/Lower Caves | Discovered new exit (range 14) 12205 | -7/Lower Caves | Identified exit to Lower Caves 12313 | -7/Lower Caves | Found Encrypted Comm Array 12530 | -7/Lower Caves | Found Prototype Device 12683 | -7/Lower Caves | Entered another Lower Caves area 12697 | -7/Lower Caves | Discovered new exit (range 15) 12703 | -7/Lower Caves | Identified exit to Factory 12740 | -7/Lower Caves | Encountered a Warlord checkpoint 12775 | -7/Lower Caves | Learned Factory machine intel 12829 | -7/Lower Caves | Discovered new exit (range 7) 12832 | -7/Lower Caves | Identified exit to Zion 12879 | -7/Lower Caves | Entered Zion 12925 | -7/Zion | Discovered new exit (range 16) 12927 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 12987 | -7/Zion | Received a visual enhancement algorithm 13012 | -7/Zion | Given A8's code to call for help 13022 | -7/Zion | Learned location of Quarantine (-3) 13048 | -7/Zion | Given the Hacking Drone Bay 13120 | -7/Zion | Visited the Megawrench Repair Shop 13236 | -7/Zion | Discovered new exit (range 5) 13237 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 13286 | -7/Zion | Imprinted 13288 | -7/Zion | Declared Zion's savior 13317 | -7/Zion | Found Prototype Device 13331 | -7/Zion | Found CR-A16's Pointy Stick 13382 | -7/Zion | Identified exit to Proximity Caves 13540 | -7/Zion | Entered Proximity Caves 13540 | -6/Proximity Caves | Accompanied by 4 allies 13810 | -6/Proximity Caves | Discovered exit to Factory (range 5) 13855 | -6/Proximity Caves | Entered Factory 13855 | -6/Factory | Accompanied by 3 allies 13855 | -6/Factory | Evolved 2 slots: Propulsion x2 13856 | -6/Factory | Identified exit to Extension 13857 | -6/Factory | Loaded intel: 281 machine locations 13885 | -6/Factory | Identified Hacking Drone Bay 13904 | -6/Factory | Retrieved Zion intel report: Trap Installations 13979 | -6/Factory | Found Prototype Processor 14002 | -6/Factory | Manually triggered Chute Trap 14002 | -6/Factory | Sucked down chute 14002 | -6/Factory | Entered Waste 14008 | -6/Waste | Spotted C-40 Crusher 14009 | -6/Waste | Spotted C-40 Crusher 14017 | -6/Waste | EMP discharged 14019 | -6/Waste | Spotted C-40 Crusher 14027 | -6/Waste | Discovered new exit (range 10) 14034 | -6/Waste | Identified exit to Factory 14034 | -6/Waste | Entered Factory 14059 | -6/Factory | Retrieved Zion intel report: Active Terminals 14060 | -6/Factory | Zion Explosive Resupply teleported in 14092 | -6/Factory | Identified exit to Garrison 14103 | -6/Factory | Entered Garrison 14173 | -6/Garrison | Rewired Striker 14195 | -6/Garrison | Rewired Striker 14238 | -6/Garrison | Triggered checkpoint 14251 | -6/Garrison | Spotted B-75 Beast 14258 | -6/Garrison | Triggered checkpoint 14267 | -6/Garrison | Triggered checkpoint 14269 | -6/Garrison | Allies destroyed B-75 Beast 14273 | -6/Garrison | Triggered checkpoint 14287 | -6/Garrison | Discovered new exit (range 8) 14289 | -6/Garrison | Identified exit to Factory 14289 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 14339 | -6/Garrison | Destroyed 8 combat bots 14357 | -6/Garrison | Build established: Mutant 14450 | -6/Garrison | Discovered exit to Factory (range 13) 14464 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 14539 | -6/Garrison | Discovered exit to Factory (range 12) 14544 | -6/Garrison | Entered Factory 14565 | -6/Factory | Lost 3 parts (1p1n1u) 14661 | -6/Factory | Zion Recon squad teleported in 14675 | -6/Factory | Discovered exit to Extension (range 20) 14751 | -6/Factory | Zion Light squad teleported in 14777 | -6/Factory | Self-destructed Last Messages --------------- 14759_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 14763_ Slug penetrates 6B-8HC(z). 14763_ 6B-8HC(z) destroyed. 14767_ System corrupted: Cld. Airjet fused. 14768_ Detecting system override signal. 14771_ Connecting with Terminal... >>\\ZION-ROSTER [ Establishing connection... ] [ Retrieving roster... ] [ No squads available. ] >>\\ZION-INTEL [ Establishing connection... ] [ Retrieving vulnerable data list... ] [ 1 : Guard Positions ] [ 2 : Emergency Access ] [ 3 : Depthwide Sectors/-1 ] [ 4 : Depthwide Sectors/0 ] >>\\ZION-SEEK-2 [ Targeting Emergency Access... ] Map ----- +----------------------------------------------------+ | ?"" " # #??? | | ? ######### #### | | """ | | | | """ | | | | | | ?+######"" ""### #### | | " ## # | | ?""""" #"" ] ## """" # | | ??? ??#"""" ## """" # | | ????????#"""" ! ## """" # | | ????????#"""" ## """" ! # | | ????????#"""" ## """" H # | | ????????#"""" ## """" ######### #### | | ????????# ## """" #???????# = #T # | | ????????#####+###### #???????# = | | ????????#### ##### "Y" #???????# | | ????????+ """ #???????# ! | | ????????#### ##### #???????# | | ???????????## ##???? #???????# | | ????????????# #???#####+#########??????#####+##### | | ??????????### ###?# #??????????# # | | ??????????# #?# #??????????# # | | ?????????## " ### #########??# """"""" # | | ?????????+ "T sss @ # #??# """"""" # | | ???????? ## ### """"" # " " " #### """"""" # | | ??????? ??# #?# """"" # " " " + + """"""" # | | ?????? ???## ##?# """ # " " " #### ! # | | ????? ?????# #??# ! # " " " #??# ] # | | ??? ??????# #??#########+# " " " #??########### | | ?? ???????# #??????????# # " " " #??????????# | | ??+????????# #??????????# # " " " #??????????# | | ??????????# !?????###### # " " " #??????????# | | ???????? ###### %# " " " #??????????# | | ???????? / #########??# | | ???????? = ## ########" #### | | ????????### ?# ##### | | ??????????######?# | | ?????????????????# ! | | ?????????????????# ####+### | | ?????????????????+????????# ##### | | ??????????????????????????#######???# ###### | | ????????????????????????????????????#########????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Coolant Potential 50 Energy Generation 21 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 450 Evasion (%) 64 Launcher Accuracy 20 Recoil Reduction 2 Offensive Hacking 30 Defensive Hacking 24 Authchip Count 3 Item Schematics ----------------- Imp. Propulsion Shielding | -8/Materials | Hacked Cmb. Gravmag System | -8/Materials | Scanalyzed Lrn. Tractor Beam | -8/Materials | Scanalyzed Linear Gravjet | -8/Materials | Scanalyzed Imp. Reaction Control System | -7/Zion | Archive Mak. Terrain Scan Processor | -7/Zion | Archive Focal Shield | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Beamcaster | -7/Zion | Archive Adv. Hacking Suite | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Mak. Laser | -7/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive L-61 Swordsman | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SalvageCommCleaver Manual? 0 Play Time 01:52:53 Cumulative 474.8 hours Start 2023.04.30 @ 11:11:56 End 2023.04.30 @ 13:33:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 512 Rogue 503 Adventurer 8 Explorer 1 Win Type - Total 8 Types 5/1/2/0/0/0/0/0/0 Lore% 82 Gallery% 91 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5f56cb9a-9a7d-48d2-ad67-981a5a717c82