Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.03 @ 17:51:37 Player: korgoth Result: Destroyed by JK-V01(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (12) 60 Value Destroyed (265) 265 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 2165 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (12) Movement Walking (190) Ox1 Location -9/Scraptown Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit A0-MCA's Component Scanner > --- WEAPON (2) ------- Ion Cannon Heavy Mace > --- INVENTORY (10) --- Aluminum Leg Flight Unit Flight Unit VTOL Module VTOL Module Cesium-ion Thruster Signal Interpreter Experimental Signal Interpreter Plasma Flamer DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit A0-MCA's Component Scanner > --- WEAPON ----------- Ion Cannon Heavy Mace > --- INVENTORY -------- Aluminum Leg Flight Unit Flight Unit VTOL Module VTOL Module Cesium-ion Thruster Signal Interpreter Experimental Signal Interpreter Plasma Flamer DRS Beacon [Rating: 24] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Weapon Shielding Weapon Heavy Mace Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Impact Weapon Heavy Mace Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 21 | 5 4 11 . 1 Power 4 | 1 . 3 . . Engine 3 | 1 . 2 . . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 5 | 2 . 3 . . Treads 2 | 2 . . . . Leg 3 | . . 3 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | . 3 1 . 1 Device . | . . . . . Storage 2 | . 2 . . . Processor 2 | . . 1 . 1 Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 7 | 2 1 4 . . Energy Gun 2 | . . 2 . . Energy Cannon 1 | . . 1 . . Ballistic Gun 3 | 2 1 . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . 1 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 6 | . . 6 . . Power 2 | . . 2 . . Propulsion 1 | . . 1 . . Utility 1 | . . 1 . . Weapon 2 | . . 2 . . Highest Loss Streak 3 | . . 3 . . To Critical Strikes . | . . . . . Average Backups 6 | 2 3 5 5 7 Power . | . 1 . . . Propulsion 2 | . . 2 3 3 Utility . | . 1 . . . Weapon 2 | 1 1 2 2 3 Tool/Special . | . . . . . Unused Backups 14 | . . 7 . 7 Power . | . . . . . Propulsion 6 | . . 1 . 5 Utility 4 | . . 3 . 1 Weapon 4 | . . 3 . 1 Tool/Special . | . . . . . Average Slot Usage (%) 87 | . 84 95 100 78 Engine 4 | . 14 10 . . Core 9 | . . 3 14 14 Treads 2 | . 28 3 . . Leg 25 | . . 24 28 28 Storage 13 | . 6 14 14 14 Processor 11 | . . 9 14 14 Energy Gun 5 | . . 12 14 . Energy Cannon 3 | . . 4 . 3 Ballistic Gun 3 | . 28 6 . . Impact Weapon 4 | . . 3 14 3 Peak Build Rating 24 | 5 7 15 15 24 Average Rating 12 | 4 6 11 15 13 On Entrance 8 | . 5 7 15 15 Naked Turns . | . . . . . Heaviest Build 24 | 7 19 24 21 24 Greatest Support 40 | 40 40 40 20 20 Greatest Overweight (x) 1 | . . 1 1 1 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 25 | 5 25 10 10 10 Average Capacity 9 | 5 7 10 10 10 Most Carried 10 | 5 4 10 10 10 Average Carried 7 | 2 3 8 10 7 Final Capacity 10 | 5 10 10 10 10 Final Carried 10 | 3 4 10 10 10 Class Distribution -------------------- 60% | Mutant 39% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Mutant | -9/Scraptown Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Sub Scr Matter Collected 506 | 278 . 198 . 30 Remotely . | . . . . . Salvage Created 344 | 21 54 215 54 . Parts 18 | 1 2 13 2 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 12 | . . . 12 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Scr Combat Hostiles Destroyed 10 | . 2 7 1 . Melee 1 | . . . 1 . Guns 6 | . 2 4 . . Cannons 2 | . . 2 . . Classes Destroyed 5 | 1 2 1 1 . Worker 1 | . 1 . . . Tunneler 1 | 1 . . . . Swarmer 5 | . 2 3 . . Grunt 4 | . . 4 . . Sentry 1 | . . . 1 . Best Kill Streak 3 | 1 3 3 1 . Combat Bots Only 3 | . 2 3 1 . Max Kills in Single Turn 1 | 1 1 1 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Sub Scr Hostile Shots Fired 129 | . 57 54 15 3 Missed 24 | . 8 9 6 1 Hits 105 | . 49 45 9 2 Projectile 105 | . 49 45 9 2 Damage Taken 1167 | . 453 538 136 40 Core 263 | . 103 79 61 20 Absorbed by Shields . | . . . . . Redirected to Shielding 51 | . 47 4 . . Regen/Repaired (Parts) 160 | . . . . 160 Core Remaining (%) 100 | 100 . . . . Volleys Fired 60 | 14 6 36 4 . Largest 2 | 2 2 2 1 . Hottest 125 | 40 40 125 65 . Shots Fired 107 | 28 12 63 4 . Gun 102 | 28 12 58 4 . Cannon 5 | . . 5 . . Launcher . | . . . . . Special . | . . . . . Kinetic 82 | 28 12 42 . . Thermal 25 | . . 21 4 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 8 | 4 5 8 1 . Robot Miss Streak 5 | 2 2 5 1 . Penetration Max . | . . . . . Secondary Targets 3 | . 1 2 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 66 | 16 8 39 3 . Core Hits 22 | 3 4 14 1 . Critical Kills 1 | . . . 1 . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 2 | . . 1 1 . Destroy 1 | . . 1 . . Smash 1 | . . . 1 . Melee Attacks 2 | . . 1 1 . Impact 2 | . . 1 1 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 756 | 137 114 435 70 . Guns 621 | 137 114 342 28 . Cannons 46 | . . 46 . . Explosions . | . . . . . Melee 89 | . . 47 42 . Ramming . | . . . . . Kinetic 496 | 137 114 245 . . Thermal 171 | . . 143 28 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact 89 | . . 47 42 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 27 | . . 27 . . Projectiles . | . . . . . Explosions . | . . . . . Melee 27 | . . 27 . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 315 | . 18 315 3 . Average Temperature 84 | . 9 99 3 . Received Heat Transfer 405 | . 96 240 45 24 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Fried . | . . . . . Impact Corruptions 2 | . . 2 . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 372 | . . 298 74 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Scr Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 67 | 5 45 67 . . Initial 17 | . . 17 . . Average 7 | . 1 9 . . Influence Increases 241 | 5 45 171 20 . Destroy 0b10 Robot/C 200 | . 40 140 20 . Destroy 0b10 Robot/NC 10 | 5 5 . . . Destroy Leader 30 | . . 30 . . Destroy Structure 1 | . . 1 . . Influence Decreases 241 | 5 . 216 20 . Entered New Map 28 | . . 28 . . Time Decay 193 | 5 . 168 20 . Lost Part 20 | . . 20 . . Squads Dispatched 2 | . 2 . . . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Scr Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 23 | . 9 7 2 5 Peak Tracking Total 8 | . 8 3 1 3 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Scr Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Most Traps Carried 5 | . . 5 5 5 Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Sub Scr Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Scr Machines Accessed 7 | . 1 1 . 5 Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 20 | . 2 1 . 17 Successful 18 | . . 1 . 17 Failed 2 | . 2 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 2 | . 2 . . . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 18 | . . 1 . 17 Record 17 | . . . . 17 Open Door 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Sub Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Sub Scr Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted 2 | . . . . 2 Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Scr Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 2 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Sub Scr Turns Passed 5446 | 136 236 2057 363 2654 Spaces Moved 3507 | 69 115 1161 186 1976 Core 21 | 21 . . . . Treads 280 | 48 115 117 . . Legs 3206 | . . 1044 186 1976 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 120 190 120 Average Speed 146 | 126 160 162 190 133 Slowest Speed 190 | 160 160 190 190 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 46 | 4 26 100 14 86 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched 6 | . . 1 . 5 Spaces Dug . | . . . . . Terrain Destroyed 1 | . . 1 . . Melee . | . . . . . Projectile 1 | . . 1 . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Scr Total 3723 | 95 156 1285 190 1997 Wait 68 | . 27 38 . 3 Move 3503 | 68 114 1160 185 1976 Hop . | . . . . . Pick Up 44 | 8 4 25 . 7 Fast Attach . | . . . . . Attach 18 | 5 3 8 . 2 Detach 2 | . . . . 2 Swap 6 | . 1 4 . 1 Drop 20 | . 1 13 . 6 Fire 60 | 14 6 36 4 . Melee 2 | . . 1 1 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 2 exits: *Mat / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 137 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 12) 373 | -10/Materials | Entered Mines 398 | -10/Mines | Learned Materials emergency access door positions 405 | -10/Mines | Discovered new exit (range 5) 554 | -10/Mines | Core integrity fell below 50% 573 | -10/Mines | Lost 3 parts (1p1u1w) 702 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 899 | -10/Mines | Discovered new exit (range 6) 943 | -10/Mines | Build established: Scavenger-Mutant 970 | -10/Mines | Learned location of Zion (-7) 981 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1071 | -10/Mines | Identified exit to Subcaves 1223 | -10/Mines | Found a hidden stash of uninstalled traps 1670 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1926 | -10/Mines | Discovered new exit (range 6) 1937 | -10/Mines | Identified exit to Materials 2430 | -10/Mines | Entered Subcaves 2431 | -10/Subcaves | Approached by a straggling Scientist 2440 | -10/Subcaves | Core integrity fell below 20% 2442 | -10/Subcaves | Discovered new exit (range 7) 2479 | -10/Subcaves | Learned 4 Materials zone layouts 2502 | -10/Subcaves | Identified exit to Materials 2722 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2722 | -10/Subcaves | Identified exit to Scraptown 2793 | -10/Subcaves | Entered Scraptown 2859 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2898 | -9/Scraptown | Visited UFD Registry 2914 | -9/Scraptown | Visited Cyclists 3085 | -9/Scraptown | Build established: Mutant 3606 | -9/Scraptown | Visited SPCMW 3632 | -9/Scraptown | Visited Shadow of the Wyrm 3693 | -9/Scraptown | Visited Red Mages 4007 | -9/Scraptown | Visited Cave Peace 4069 | -9/Scraptown | Visited CR-KLE's Repair Center 4077 | -9/Scraptown | CR-KLE repaired 4 parts 4153 | -9/Scraptown | Discovered new exit (range 11) 4256 | -9/Scraptown | Identified exit to Factory 4627 | -9/Scraptown | Registered with UFD as "Shadowface" 4669 | -9/Scraptown | Visited A0-MCA Data Center 4676 | -9/Scraptown | Given a C+ rating by A0-MCA 4681 | -9/Scraptown | Found A0-MCA's Component Scanner 4713 | -9/Scraptown | Visited Derelict Rescue Squad 4725 | -9/Scraptown | Found DRS Beacon 4768 | -9/Scraptown | Visited Chapter 10 4871 | -9/Scraptown | Discovered exit to Factory (range 5) 4943 | -9/Scraptown | Visited Curators Association 5035 | -9/Scraptown | Visited Junk Repository 5174 | -9/Scraptown | Visited DA-N13 Charitable Foundation 5201 | -9/Scraptown | Found DCF Scrap (29 items) 5272 | -9/Scraptown | Met Optimus 5272 | -9/Scraptown | Accepted into 0bPrime 5406 | -9/Scraptown | Civil war broke out across Scraptown 5418 | -9/Scraptown | Visited Infowarlord's Domain 5427 | -9/Scraptown | Found Exp. Signal Interpreter 5447 | -9/Scraptown | Destroyed by JK-V01(j) with Overtuned Pulse Rifle Last Messages --------------- Bolt penetrates GU-LH7(p). GU-LH7(p) destroyed. Bolt penetrates J0-WVE(j). 1T-CQP(h) destroyed. J0-WVE(j): "I knew Optimus was a traitor." Acquired Exp. Signal Interpreter. 0b10 Decoder Chip [Skirmisher] whisked away. Exp. Terrain Scan Processor whisked away. Triangulator whisked away. 0b10 Decoder Chip [Generic] whisked away. Spectral Analyzer whisked away. 0b10 Decoder Chip [Looter] whisked away. Exp. Terrain Scanner whisked away. 0b10 Decoder Chip [Scout] whisked away. Active Sensor Suite whisked away. 0A-5N6(E) suffers critical hit (Burn). 0A-5N6(E) destroyed. AP-3FR(r) destroyed. JK-V01(j) heat damages Mak. Salvage Targeting Computer. 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"#?????????????????????? | | =%! !*%!%& #?????????????????????? | | ?? !!%[%!! ?????????????????????? | | """"" "???"""""""==%!="" ##????????????????????? | | ####? ??????#####j=#####E #?????????????????????? | | ??????????????? ????# #?????????????????????? | | ?????????????? ?????# #?????????????????????? | | ?????????????? ??????# #?????????????????????? | | ????????????? ?????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? % ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BladeVoltaicHumpback Manual? 0 Play Time 00:44:36 Cumulative 40.2 hours Start 2025.07.03 @ 17:03:34 End 2025.07.03 @ 17:51:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 35 Adventurer 10 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 29 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b524dcb7-9987-4d7f-b1d6-ef5c38b7c934