Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.15 @ 09:06:17 Player: naththebg Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (0) 0 Value Destroyed (70) 70 Prototype IDs (49) 980 Alien Tech Used (0) 0 Bonus (14994) 14994 TOTAL SCORE: 23344 Bonus ------- Pacifist 10963 Aligned with FarCom 300 Win 3000 Win Speed 731 Cogmind --------- Core Integrity 1600/1600 Matter 33/300 Energy 129/260 System Corruption 0% Temperature Warm (147) Movement Flying (21) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Light Neutrino Core Light Quantum Reactor > --- PROPULSION (7) --- Cooled VTOL Module Nuclear Pulse Thruster Field Propulsion Drive Field Propulsion Drive Impulse Thruster Impulse Thruster Q-thruster > --- UTILITY (13) ----- Improved Cryofiber Web Small Storage Unit Advanced Gravity Neutralizer Improved Trap Scanner Advanced Reaction Control System Phase Shifter Advanced Cloaking Device Improved Propulsion Shielding Improved Medium Armor Plating Improved Hacking Suite Improved Hacking Suite Improved System Shield > --- WEAPON (2) ------- Light Antimatter Cannon Longsword +1 > --- INVENTORY (8) ---- Light Neutrino Core Q-thruster Q-thruster Advanced Gravity Neutralizer Advanced Reaction Control System Advanced Shield Generator Peak State ------------ > --- POWER ------------ Light Neutrino Core Light Quantum Reactor > --- PROPULSION ------- Cooled VTOL Module Nuclear Pulse Thruster Field Propulsion Drive Field Propulsion Drive Impulse Thruster Impulse Thruster Q-thruster > --- UTILITY ---------- Improved Cryofiber Web Small Storage Unit Advanced Gravity Neutralizer Improved Trap Scanner Advanced Reaction Control System Phase Shifter Advanced Cloaking Device Improved Propulsion Shielding Improved Medium Armor Plating Improved Hacking Suite Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Light Antimatter Cannon Longsword +1 > --- INVENTORY -------- Light Neutrino Core Q-thruster Q-thruster Advanced Gravity Neutralizer Advanced Reaction Control System Advanced Shield Generator [Rating: 142] Favorites ----------- Power Light Neutrino Core Power Core Light Neutrino Core Reactor Light Quantum Reactor Propulsion Field Propulsion Drive Treads Light Treads Leg Improved Aluminum Leg Flight Unit Field Propulsion Drive Utility Hacking Suite Device Improved Reaction Control System Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Spear Energy Gun Small Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Antimatter Cannon Impact Weapon Hammer Slashing Weapon Longsword +1 Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 2 2 2 2 Power 2 | . . . . . . . . . 1 . . . 1 . Propulsion 5 | . . . 2 . . . . 1 . 1 1 . . . Utility 11 | . . . . . . . 2 1 1 1 1 2 1 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 59 | 4 2 1 8 . . . 2 8 6 6 5 13 2 2 Power 5 | . . . . . . . . . 1 1 1 1 1 . Engine . | . . . . . . . . . . . . . . . Core 3 | . . . . . . . . . 1 1 1 . . . Reactor 2 | . . . . . . . . . . . . 1 1 . Propulsion 16 | 2 . 1 5 . . . . 2 1 2 . 3 . . Treads 4 | 2 . 1 . . . . . 1 . . . . . . Leg 3 | . . . 3 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 9 | . . . 2 . . . . 1 1 2 . 3 . . Utility 30 | . 1 . 3 . . . 2 4 3 3 4 7 1 2 Device 15 | . . . 2 . . . . 1 1 3 1 5 1 1 Storage 1 | . . . 1 . . . . . . . . . . . Processor 3 | . 1 . . . . . . 1 . . 1 . . . Hackware 8 | . . . . . . . 2 2 2 . 1 1 . . Protection 3 | . . . . . . . . . . . 1 1 . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 8 | 2 1 . . . . . . 2 1 . . 2 . . Energy Gun 1 | 1 . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . 1 1 . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . 1 . . Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 . . Piercing Weapon 1 | . . . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . . . . 1 . 1 1 2 . . Parts Lost 10 | . . 1 1 . . . . 6 1 . . . . 1 Power . | . . . . . . . . . . . . . . . Propulsion 4 | . . 1 1 . . . . 2 . . . . . . Utility 6 | . . . . . . . . 4 1 . . . . 1 Weapon . | . . . . . . . . . . . . . . . Highest Loss Streak 2 | . . 1 1 . . . . 2 1 . . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 6 | 2 5 4 6 8 8 8 7 7 5 6 7 7 7 7 Power . | . 1 1 . . . . . . . . . . 1 1 Propulsion . | . 1 . . . . . . . . . . . 1 2 Utility 3 | . 2 2 4 7 6 6 4 3 2 4 5 4 4 4 Weapon 1 | . . 1 1 1 1 2 2 2 2 1 2 1 . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 17 | . 5 . 1 . . . . 2 2 2 . . 1 4 Power 4 | . 1 . 1 . . . . 1 . 1 . . . . Propulsion 3 | . 1 . . . . . . . . . . . . 2 Utility 8 | . 2 . . . . . . 1 1 1 . . 1 2 Weapon 1 | . 1 . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . 1 . . . . . Average Slot Usage (%) 67 | . 66 71 56 55 55 55 59 48 52 63 74 90 91 88 Core 2 | . . . . . . . . . 2 4 7 8 4 4 Treads 3 | . 28 28 8 . . . . . . . . . . . Flight 15 | . . . 10 22 22 22 15 6 8 11 21 27 30 28 Device 10 | . . . 9 11 11 11 9 5 5 16 10 14 20 21 Storage 4 | . . . 4 11 11 11 9 6 . 4 5 4 4 4 Processor 3 | . 9 14 6 . . . . 6 5 . . . . . Hackware 13 | . . . . . . . 17 14 22 17 19 17 13 12 Protection 2 | . . . . . . . . . . . 4 9 8 7 Energy Gun 1 | . 14 14 . . . . . . . . . . . . Ballistic Gun 1 | . 11 14 2 . . . . . . . . . . . Impact Weapon 1 | . 2 . 8 11 11 11 9 1 . . . . . . Piercing Weapon 2 | . . . . . . . . 4 5 5 5 3 . . Peak Build Rating 142 | 4 5 5 10 10 11 11 17 26 43 62 78 126 136 142 Average Rating 54 | 2 4 4 7 10 10 11 16 19 33 47 71 106 128 136 On Entrance 34 | . 4 5 5 10 10 11 11 17 15 34 62 78 122 135 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 57 | 3 3 3 8 8 8 8 8 8 11 20 32 54 57 55 Greatest Support 65 | 3 3 3 9 9 9 9 9 9 11 34 41 56 65 58 Greatest Overweight (x) 2 | . . . 1 . . . . 1 1 . . 2 . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 5 5 5 6 8 8 8 8 7 5 7 8 8 8 8 Most Carried 8 | 5 5 5 8 8 8 8 8 8 7 8 8 8 8 8 Average Carried 6 | 2 4 4 6 8 7 8 7 7 5 6 7 7 7 7 Final Capacity 8 | 5 5 5 8 8 8 8 8 5 8 8 8 8 8 8 Final Carried 8 | 5 5 5 8 8 8 8 8 5 7 8 8 8 8 6 Class Distribution -------------------- 43% | Hacker-Mutant 33% | Hacker-Sprinter 23% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 975 | 180 120 68 37 52 200 . 46 7 115 105 . . . 45 Remotely . | . . . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 373 | . 86 17 38 . . 1 21 73 5 8 . 2 70 52 Missed 204 | . 38 9 21 . . 1 13 31 2 5 . . 47 37 Hits 169 | . 48 8 17 . . . 8 42 3 3 . 2 23 15 Projectile 169 | . 48 8 17 . . . 8 42 3 3 . 2 23 15 Critical Strikes 8 | . . . 1 . . . . 2 . . . 1 2 2 Actively Blocked 2 | . . . . . . . . . . . . . . 2 Damage Taken 2304 | . 436 66 190 . . . 64 722 46 39 . 28 343 370 Core 642 | . 97 20 36 . . . 18 413 30 . . 28 . . Absorbed by Shields 159 | . . . . . . . . 57 . . . 10 92 . Redirected to Shielding 188 | . . . . . . . . . . . . . 80 108 Regen/Repaired (Parts) 187 | . . . . . . . 10 . 50 95 . 32 . . Core Remaining (%) 88 | 100 . 53 . . . 91 96 41 96 100 100 97 100 100 Volleys Fired 14 | . . . . . . . . 2 1 2 . . 7 2 Largest 1 | . . . . . . . . 1 1 1 . . 1 1 Hottest 90 | . . . . . . . . 80 90 90 . . 51 51 Shots Fired 14 | . . . . . . . . 2 1 2 . . 7 2 Gun . | . . . . . . . . . . . . . . . Cannon 14 | . . . . . . . . 2 1 2 . . 7 2 Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 9 | . . . . . . . . . . . . . 7 2 Thermal 5 | . . . . . . . . 2 1 2 . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . . . Core Hits 1 | . 1 . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . Melee Attacks 100 | . 2 . 9 . . . 2 15 19 10 4 9 25 5 Impact 13 | . 2 . 9 . . . 2 . . . . . . . Slashing 35 | . . . . . . . . . . . . 5 25 5 Piercing 52 | . . . . . . . . 15 19 10 4 4 . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 5 | . 5 . . . . . . . . . . . . . Guns . | . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Ramming 5 | . 5 . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 7 | . 1 1 . . . . . 7 . . . . 1 . Average Corruption 4 | . 1 1 . . . . . 5 . . . . 1 . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 9 | . 1 . . . . . . 8 . . . . . . Message Errors 4 | . 1 . . . . . . 3 . . . . . . Matter Fused 1 | . . . . . . . . 1 . . . . . . Energy Discharges 1 | . . . . . . . . 1 . . . . . . Data Loss (minor) 1 | . . . . . . . . 1 . . . . . . Data Loss (major) 2 | . . . . . . . . 2 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 2 | . 2 . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . Rammed 2 | . 1 . . . . . . 1 . . . . . . Targets Rammed 2 | . 1 . . . . . . 1 . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 283 | . . . . . . . . 28 36 30 . 45 283 115 Average Temperature 38 | . . . . . . . . 17 21 16 . 4 87 48 Received Heat Transfer 520 | . 66 . 66 . . . . 9 . . . 33 319 27 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Maximum Alert Level 1 | . . . 1 . . . . . . . . . . 1 Low Security (%) 98 | 100 100 100 82 100 . 100 100 100 100 100 100 100 100 98 Level 1 1 | . . . 17 . . . . . . . . . . 1 Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 284 | . 118 67 284 106 . . 30 25 30 48 21 75 131 221 Initial 106 | . . 42 18 106 . . . 9 7 . 6 . . 70 Average 24 | . 28 43 109 88 . . 5 2 3 13 3 20 32 50 Influence Increases 2028 | . 226 45 430 . . . 46 102 127 175 57 190 280 350 Successful Hack 203 | . . . 5 . . . . 18 33 18 21 24 22 62 Disable Machine 105 | . . . 15 . . . 15 . 15 15 15 . 30 . Destroy Structure 175 | . 1 . 5 . . . 1 9 19 22 6 16 78 18 Partial Spotted 195 | . . . 45 . . . . 15 15 15 15 . 75 15 Lose Combat Pursuer 1350 | . 225 45 360 . . . 30 60 45 105 . 150 75 255 Influence Decreases 1807 | . 116 108 203 208 66 . 26 107 142 162 70 190 162 247 Entered New Map 405 | . . 68 29 168 66 . . 11 8 . 7 . . 48 Time Decay 1331 | . 116 30 164 40 . . 26 88 132 152 63 180 162 178 Lost Part 38 | . . 10 10 . . . . 8 . . . . . 10 Lost Ally 32 | . . . . . . . . . 1 10 . 10 . 11 Purge Threat 1 | . . . . . . . . . 1 . . . . . Squads Dispatched 20 | . 1 . 3 . . . 1 2 3 3 1 1 3 2 Investigation . | . . . . . . . . . . . . . . . Extermination 13 | . . . . . . . . 2 3 2 1 1 2 2 Reinforcement 7 | . 1 . 3 . . . 1 . . 1 . . 1 . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 14 | . . . 3 . . . . . 2 . . 3 2 4 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 184 | . 25 6 35 . . 3 12 11 8 11 4 10 20 39 Peak Tracking Total 16 | . 7 3 12 . . 3 11 6 4 4 3 6 11 16 Tactical Retreats 41 | . 6 1 9 . . . 1 4 3 4 . 4 3 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 4 | . 1 . . . . . . 3 . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 7 | . . . 1 . . . 1 . 1 1 1 . 2 . Max in Single Turn 1 | . . . 1 . . . 1 . 1 1 1 . 1 . Garrison Access 2 | . . . . . . . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 51 | . 1 . 3 . 2 . 1 4 11 6 3 9 3 8 Terminals 30 | . 1 . 2 . . . . 3 5 3 2 6 2 6 Fabricators 3 | . . . . . . . . . . 1 1 1 . . Repair Stations 4 | . . . . . . . 1 . 1 1 . 1 . . Recycling Units 10 | . . . 1 . . . . 1 4 1 . 1 1 1 Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . . . . 1 Total Hacks 167 | . 1 . 12 . 5 . 2 10 39 26 7 37 11 17 Successful 109 | . 1 . 6 . 5 . 2 3 26 19 5 25 6 11 Failed 58 | . . . 6 . . . . 7 13 7 2 12 5 6 Catastrophic 6 | . . . 1 . . . . . 2 . 1 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 65 | . 1 . . . 1 . . 5 11 16 5 13 3 10 Terminals 115 | . 1 . 6 . . . . 9 24 21 6 29 6 13 Fabricators 4 | . . . . . . . . . . 1 1 2 . . Repair Stations 8 | . . . . . . . 2 . 2 2 . 2 . . Recycling Units 31 | . . . 6 . . . . 1 11 2 . 4 5 2 Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . 2 . . . . 2 Terminal Hacks 52 | . . . 1 . 5 . . 2 10 10 2 14 3 5 Record 5 | . . . . . 4 . . . . . . . 1 . Robot Analysis 1 | . . . . . . . . . . . . 1 . . Prototype ID Bank 9 | . . . . . . . . . 1 5 . 3 . . Open Door 1 | . . . . . . . . . . . . . . 1 Level Access Points 5 | . . . . . . . . . 1 1 . 1 1 1 Machine Index 2 | . . . . . . . . . 1 . . 1 . . Recycling Unit Index 1 | . . . . . . . . . . . . . . 1 Alert Level 2 | . . . . . . . . . 1 . . 1 . . Unreport Threat 2 | . . . . . . . . . 2 . . . . . Locate Traps 6 | . . . . . . . . 1 1 1 . 1 1 1 Dispatch Records 1 | . . . . . . . . . 1 . . . . . Registered Components 5 | . . . . . . . . 1 1 1 1 1 . . Registered Prototypes 1 | . . . . . . . . . . 1 . . . . Zone Layout 10 | . . . 1 . . . . . 1 1 1 5 . 1 Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . 1 1 2 . . Network Status 3 | . . . . . . . . . . 1 1 1 . . Build 1 | . . . . . . . . . . . . 1 . . Repair Station Hacks 8 | . . . . . . . 2 . 2 2 . 2 . . Scan Component 4 | . . . . . . . 1 . 1 1 . 1 . . Repair 4 | . . . . . . . 1 . 1 1 . 1 . . Recycling Unit Hacks 23 | . . . 5 . . . . . 9 2 . 3 2 2 Process 1 | . . . . . . . . . . . . 1 . . Report Inventory 6 | . . . 5 . . . . . . . . 1 . . Retrieve Matter 9 | . . . . . . . . . 4 1 . 1 1 2 Retrieve Components 7 | . . . . . . . . . 5 1 . . 1 . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . 1 . . . . 1 Seal Access 2 | . . . . . . . . . 1 . . . . 1 Unauthorized Hacks 20 | . 1 . . . . . . 1 4 4 2 4 1 3 Terminals 20 | . 1 . . . . . . 1 4 4 2 4 1 3 Assimilate 6 | . . . . . . . . . 1 1 1 1 . 2 Botnet 14 | . 1 . . . . . . 1 3 3 1 3 1 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 39 | . . . 3 . . . . 4 9 3 1 8 3 8 Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . . Time 46 | . . . . . . . . . . . . 46 . . Total Part Build Rating 18 | . . . . . . . . . . . . 18 . . Parts Repaired 4 | . . . . . . . 1 . 1 1 . 1 . . Time 123 | . . . . . . . 26 . 70 13 . 14 . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter 146 | . . . . . . . . . . . . 146 . . Retrieved Matter 146 | . . . . . . . . . . . . 146 . . Retrieved Components 6 | . . . . . . . . . 4 . . . 2 . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . 1 . 1 Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 7 | . . . . 1 . . . . 1 1 1 1 . 2 Largest Group 2 | . . . . 1 . . . . 1 1 1 2 . 2 Highest-Rated Group 55 | . . . . 31 . . . . 10 26 45 55 . 48 Highest-Rated Ally 45 | . . . . 31 . . . . 10 26 45 45 . 26 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Active Infowar (turns) 1229 | . . . 164 . . . . . . 521 43 43 63 395 Sensors 164 | . . . 164 . . . . . . . . . . . Traps 959 | . . . . . . . . . . 521 43 . . 395 Cloaking 1 | . . . . . . . . . . . . . . 1 ECM 106 | . . . . . . . . . . . . 43 63 . Robot Analysis Total 1 | . . . . . . . . . . . . 1 . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 5233 | 43 428 62 350 89 86 110 109 693 946 528 257 586 533 413 Spaces Moved 9818 | 61 791 120 642 239 227 255 193 690 1865 1148 626 938 975 1048 Core 1408 | 61 791 120 306 . . . . 127 . . . 3 . . Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 8410 | . . . 336 239 227 255 193 563 1865 1148 626 935 975 1048 Fastest Speed 19 | 50 50 50 37 37 37 37 37 32 34 30 32 25 19 21 Average Speed 37 | 50 50 50 43 37 37 37 37 83 36 33 32 28 24 24 Slowest Speed 150 | 50 50 50 100 37 37 37 37 110 120 34 32 150 25 25 Overloaded Moves 211 | . . . . . . . . 21 . 1 . . 43 146 Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 51 | . . . 7 7 . 7 . 1 9 4 1 1 8 6 Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . . Exploration Rate (%) 38 | 3 83 34 67 50 59 59 26 18 43 35 11 29 27 27 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . Known Exits Taken 8 | . 1 1 . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 . . 1 1 1 1 1 . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . Spaces Dug 90 | . 1 . 5 . . . 1 9 19 11 3 8 27 6 Terrain Destroyed 90 | . 1 . 5 . . . 1 9 19 11 3 8 27 6 Melee 83 | . 1 . 5 . . . 1 9 18 10 3 8 23 5 Projectile 7 | . . . . . . . . . 1 1 . . 4 1 AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 11126 | 73 819 121 688 231 228 263 225 782 2100 1265 673 1241 1225 1192 Wait 1018 | . 12 . 16 . . 16 26 11 200 87 34 265 213 138 Move 9708 | 60 790 119 630 224 226 240 192 687 1848 1140 623 935 958 1036 Hop 44 | . . . 4 7 . 7 . 1 7 3 1 1 8 5 Pick Up 57 | 9 5 1 8 . 1 . 2 3 8 8 2 6 3 1 Fast Attach 32 | . 1 . 5 . . . 1 4 5 4 2 8 2 . Attach 39 | 4 . 1 3 . . . 2 8 5 5 2 3 3 3 Detach 15 | . . . 1 . . . . 7 2 2 . 1 1 1 Swap 18 | . 3 . 3 . . . . . . 1 3 6 2 . Drop 41 | . 5 . 9 . 1 . . 4 5 3 2 8 3 1 Fire 14 | . . . . . . . . 2 1 2 . . 7 2 Melee 99 | . 2 . 9 . . . 2 15 19 10 4 8 25 5 Ram 2 | . 1 . . . . . . 1 . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 39 | . . . . . . . . 39 . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory (discovered 5 exits: *Fac x4 / [*Ext]) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 2 exits: *Res / [*Upp]) -3/Research (discovered 4 exits: *Res x3 / [*Arm]) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 44 | -11/Scrapyard | Entered Materials 132 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 6) 429 | -10/Materials | Discovered new exit (range 5) 466 | -10/Materials | Discovered new exit (range 12) 471 | -10/Materials | Identified exit to Mines 472 | -10/Materials | Entered Mines 518 | -10/Mines | Found a hidden stash of uninstalled traps 526 | -10/Mines | Discovered new exit (range 12) 534 | -10/Mines | Identified exit to Materials 534 | -10/Mines | Entered Materials 534 | -9/Materials | Evolved 2 slots: Propulsion x2 606 | -9/Materials | Discovered new exit (range 8) 747 | -9/Materials | Discovered new exit (range 13) 881 | -9/Materials | Discovered new exit (range 7) 884 | -9/Materials | Entered Mines 913 | -9/Mines | Discovered new exit (range 5) 916 | -9/Mines | Received a Mining Laser from a helpful Derelict 961 | -9/Mines | Assembled infested the area 971 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 971 | -9/Mines | Discovered new exit (range 5) 973 | -9/Mines | Entered Exiles 982 | -9/Exiles | Met 8R-AWN 989 | -9/Exiles | Met EX-HEX 999 | -9/Exiles | Met EX-BIN 1004 | -9/Exiles | Aligned with FarCom system 1004 | -9/Exiles | Given EX-Vault access code 1013 | -9/Exiles | Opened EX-Vault 1016 | -9/Exiles | Found Longsword +1 1023 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1034 | -9/Exiles | Met EX-DEC 1036 | -9/Exiles | Learned location of Zion (-7) 1054 | -9/Exiles | Discovered new exit (range 14) 1059 | -9/Exiles | Left Exiles lab with Longsword +1 1059 | -9/Exiles | Entered Mines 1149 | -8/Mines | Discovered new exit (range 5) 1169 | -8/Mines | Entered Materials 1169 | -8/Materials | Evolved 2 slots: Utility x2 1205 | -8/Materials | Repaired Flight Unit 1276 | -8/Materials | Discovered new exit (range 6) 1278 | -8/Materials | Entered Factory 1278 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1479 | -7/Factory | Build established: Hacker-Mutant 1675 | -7/Factory | Crushed by falling debris 1960 | -7/Factory | Core integrity fell below 50% 1968 | -7/Factory | Discovered new exit (range 7) 1971 | -7/Factory | Identified exit to Factory 1971 | -7/Factory | Entered another Factory area 1971 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2193 | -6/Factory | Spotted B-75 Beast 2589 | -6/Factory | Identified exit to Factory 2674 | -6/Factory | Repaired Cld. VTOL Module 2797 | -6/Factory | Discovered new exit (range 15) 2917 | -6/Factory | Entered another Factory area 2917 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2965 | -5/Factory | Identified exit to Factory 3193 | -5/Factory | Spotted B-75 Beast 3259 | -5/Factory | Repaired Sml. Storage Unit 3445 | -5/Factory | Entered another Factory area 3445 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3500 | -4/Factory | Discovered new exit (range 14) 3518 | -4/Factory | Identified exit to Research 3676 | -4/Factory | Discovered new exit (range 16) 3702 | -4/Factory | Entered Research 3702 | -3/Research | Accompanied by 1 ally 3702 | -3/Research | Evolved 2 slots: Utility x2 3726 | -3/Research | Build established: Hacker-Sprinter 3885 | -3/Research | Identified exit to Research 3950 | -3/Research | Fabricated Quantum Reactor (x2) 4045 | -3/Research | Repaired Spear 4172 | -3/Research | Discovered new exit (range 7) 4288 | -3/Research | Entered another Research area 4288 | -2/Research | Evolved 2 slots: Power x1, Utility x1 4410 | -2/Research | Spotted B-90 Cyclops 4721 | -2/Research | Spotted B-90 Cyclops 4784 | -2/Research | Identified exit to Access 4821 | -2/Research | Entered Access 4821 | -1/Access | Evolved 2 slots: Utility x2 5014 | -1/Access | Spotted B-99 Colossus 5035 | -1/Access | Identified exit to Surface 5234 | *** | Escaped! Last Messages --------------- 05180_ Penetrated by Slug. 05181_ U-05 Engineer builds a Door. 05181_ K-01 Serf destroyed. 05182_ K-01 Serf collects debris. 05220_ W-44 Eye sends out distress signal. 05224_ Slug penetrates Wall. 05225_ Penetrated by Slug. 05225_ K-01 Serf destroyed. 05226_ Acquired 24 matter. 05228_ Penetrated by Slug. 05229_ W-44 Eye sends out distress signal. 05230_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 3U. 05231_ K-01 Serf destroyed. 05233_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 05233_ The Access Shell folds into the floor. [Achievement: Pacifist] Map ----- +----------------------------------------------------+ | ???????# #????????????????????????????????????? | | ???????# #????????????????????????????????????? | | ???????# #????????????????????????????????????? | | ???????# #????????????????????????????????????? | | ???????# #????????????????????????????????????? | | ???????# #????????????????????????????????????? | | ???????# #????????????????????????????????????? | | ???????# #????????????????????????????????????? | | ???????# #????????????????????????????????????? | | ???????# #????????????????????????????????????? | | ????+### ############################?????????? | | # * ss * p ???????? | | # wss %= ???????? | | # ^ ###### ""#######???????????? | | # #????# ""#?????????????????? | | # #????# ""#?????????????????? | | # ^ #????# T#?????????????????? | | # #????# ""#?????????????????? | | #????# ""#?????????????????? | | # #???## ""##????????????????? | | ## !! #???# #????????????????? | | ?# !! #???## ##????????????????? | | ?# ! #????# #?????????????????? | | ??? #????# #?????????????????? | | ????? ] #????# #?????????????????? | | ???????? #????# @" #?????????????????? | | ??????????#### ?????# "" #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????#""""""""""#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????BB????BB???????????????????? | | ??????????????????????BB????BB???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 39 Energy Capacity 420 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 16 Base Temperature (-) 150 Armor Coverage 225 Propulsion Shielding 66 Phase Shifting 5 Evasion (%) 82 Offensive Hacking 32 Defensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Quantum Reactor | x2 | -3/Research | Preloaded Repaired ---------- Flight Unit | 50% | -8/Materials Cld. VTOL Module | 16% | -6/Factory Sml. Storage Unit | 36% | -5/Factory Spear | 20% | -3/Research Alien Tech Used ----------------- None Achievements -------------- Pacifist Challenges ------------ None Game ------ Seed DynamicChargeMultirail Manual? 0 Play Time 01:30:42 Cumulative 356.8 hours Start 2025.08.15 @ 07:35:50 End 2025.08.15 @ 09:06:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 172 Rogue 172 Adventurer 0 Explorer 0 Win Type 0 Total 9 Types 6/0/2/0/0/0/0/0/0/1 Lore% 82 Gallery% 82 Achievement% 70 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 68e740a2-a87a-4cc9-af4a-154380af436f