Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.18 @ 00:30:29 Player: Sunvar Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (145) 725 Value Destroyed (3615) 3615 Prototype IDs (91) 1820 Alien Tech Used (1) 200 Bonus (3741) 3741 TOTAL SCORE: 19801 Bonus ------- High Alert Combat Kills 13 Follower Combat Kills 765 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Win 3000 Friendly Fire -1237 Cogmind --------- Core Integrity 1505/1600 Matter 260/300 Energy 197/200 System Corruption 0% Temperature Cool (9) Movement Flying (34) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Fission Core Micro Antimatter Reactor > --- PROPULSION (11) -- Cooled VTOL Module Field Propulsion Array Impulse Thruster Array > --- UTILITY (10) ----- Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter 0b10 Decoder Chip [Looter] Core Analyzer Graphene Brace Advanced Hacking Suite Experimental Hacking Suite Experimental System Shield > --- WEAPON (3) ------- Vibroblade Nanosword > --- INVENTORY (5) ---- Superbattery (1500) Compact Linear Accelerator Micro-nuke Launcher Nanosword Nanosword Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Cooled VTOL Module Field Propulsion Array Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter 0b10 Decoder Chip [Looter] Core Analyzer Graphene Brace Advanced Hacking Suite Experimental Hacking Suite Experimental System Shield > --- WEAPON ----------- Vibroblade Nanosword Nanosword > --- INVENTORY -------- Superbattery Micro-nuke Launcher Nanosword [Rating: 142] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Improved Flight Unit Treads Armored Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Advanced Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Powered Hammer Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Antimatter Cannon Launcher Improved Grenade Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Powered Hammer Slashing Weapon Great Axe Piercing Weapon Kinetic Spear Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 9 | . . . . . 2 1 . . . . 1 . . . . . . . . . . . . 1 2 2 Utility 8 | . . . . . 2 1 . . . . 1 . . . . 2 . . . . 1 . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 168 | 3 18 3 1 5 39 11 . . 2 . 20 1 . . 1 18 . 1 6 . 12 . 11 12 3 1 Power 21 | . 4 1 . 1 3 1 . . . . 3 . . . . 2 . . . . 2 . 3 . 1 . Engine 10 | . 4 1 . 1 2 . . . . . 2 . . . . . . . . . . . . . . . Core 9 | . . . . . 1 1 . . . . 1 . . . . 2 . . . . 1 . 3 . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Propulsion 40 | . 5 1 . 1 12 2 . . . . 3 . . . . 2 . . 2 . 3 . 5 2 1 1 Treads 12 | . 2 1 . 1 8 . . . . . . . . . . . . . . . . . . . . . Leg 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 25 | . . . . . 4 2 . . . . 3 . . . . 2 . . 2 . 3 . 5 2 1 1 Utility 69 | 1 5 . 1 1 14 6 . . 1 . 11 . . . . 9 . 1 4 . 5 . 2 8 . . Device 36 | 1 . . . 1 9 3 . . 1 . 7 . . . . 2 . 1 4 . 2 . 2 3 . . Storage 7 | . 3 . 1 . . 1 . . . . . . . . . 2 . . . . . . . . . . Processor 7 | . . . . . 1 1 . . . . 3 . . . . . . . . . . . . 2 . . Hackware 10 | . . . . . . 1 . . . . 1 . . . . 3 . . . . 2 . . 3 . . Protection 9 | . 2 . . . 4 . . . . . . . . . . 2 . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 38 | 2 4 1 . 2 10 2 . . 1 . 3 1 . . 1 5 . . . . 2 . 1 2 1 . Energy Gun 7 | 2 4 . . 1 . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . Ballistic Gun 9 | . . 1 . 1 6 . . . . . 1 . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . Launcher 3 | . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . Special Weapon 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . 1 . . . . . . . . 1 3 . . . . . . 1 2 . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Unidentified Prototypes 26 | . . . . . 5 . . . 2 . 3 1 . . . 2 . . 5 . 1 . 2 4 1 . Parts Lost 30 | . 6 . . . 2 . . . . . . . . . . 5 . . . . . . 12 3 2 . Power 4 | . 2 . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Propulsion 13 | . 1 . . . . . . . . . . . . . . 2 . . . . . . 6 2 2 . Utility 9 | . . . . . 1 . . . . . . . . . . 2 . . . . . . 5 1 . . Weapon 4 | . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 8 | . 2 . . . 1 . . . . . . . . . . 3 . . . . . . 8 2 2 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 12 | 6 12 15 16 19 19 9 9 9 9 10 9 9 10 10 10 9 10 10 10 10 8 9 8 4 3 5 Power 1 | 1 . 1 1 1 2 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 . . . . . . Propulsion 2 | 4 4 5 5 5 5 1 2 2 2 2 1 1 1 1 1 . 2 2 2 2 2 3 1 . . . Utility 5 | . 5 6 7 8 6 3 3 3 3 4 4 4 5 5 5 4 4 4 4 5 5 5 4 1 1 1 Weapon 3 | 1 1 2 2 3 5 2 3 3 2 3 3 3 3 3 3 2 3 3 2 2 1 1 1 1 2 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 50 | . 10 . . . 25 2 . . 1 . 2 . . . . 2 . . . . 3 . 3 . . 2 Power 6 | . 1 . . . 3 1 . . . . . . . . . 1 . . . . . . . . . . Propulsion 13 | . 3 . . . 9 . . . . . . . . . . . . . . . 1 . . . . . Utility 15 | . 2 . . . 5 1 . . . . 2 . . . . 1 . . . . 1 . 2 . . 1 Weapon 15 | . 4 . . . 7 . . . 1 . . . . . . . . . . . 1 . 1 . . 1 Tool/Special 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 100 71 99 99 99 100 100 100 100 99 97 93 93 96 91 94 94 93 93 94 95 90 74 70 57 Engine 5 | . 14 14 14 14 9 . . . . . . 6 6 6 6 1 . . . . . . . . . . Core 3 | . . . . . . 7 7 7 7 7 5 . . . . 3 5 5 5 5 9 10 9 4 4 3 Treads 11 | . 14 28 28 28 35 . . . . . . . . . . . . . . . . . . . . . Leg 1 | . 13 . . . . . . . . . . . . . . . . . . . . . . . . . Flight 18 | . . . . . . 38 38 38 38 38 40 39 37 37 37 28 27 27 27 27 25 25 23 16 14 7 Device 11 | . 11 12 14 13 20 7 7 7 7 7 5 5 6 6 6 10 11 11 10 11 14 15 13 8 8 7 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 4 . . . Processor 10 | . . . . . . 14 15 15 15 15 19 19 18 18 18 16 16 16 16 16 15 15 15 17 16 15 Hackware 3 | . . . . . . 6 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 14 12 11 Protection 2 | . 2 1 . . 6 . . . . . . . . . . 4 5 5 5 5 5 5 4 . . . Energy Gun 4 | . 27 15 . 18 . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 3 | . . 12 . 9 12 1 . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . 2 7 7 7 7 7 5 5 6 6 6 5 5 5 5 4 5 5 . . . . Slashing Weapon 4 | . . . . . . 5 7 7 7 7 5 6 6 6 9 7 11 10 11 10 5 5 8 12 11 7 Peak Build Rating 142 | 7 8 8 9 15 40 50 47 46 56 48 68 70 74 67 71 97 97 97 108 107 127 122 135 141 142 123 Average Rating 59 | 6 7 7 7 11 37 45 46 46 47 48 62 67 67 67 69 85 96 96 105 106 121 122 124 118 133 110 On Entrance 63 | 6 7 8 8 9 13 36 47 46 46 48 48 67 67 67 67 71 97 97 97 107 107 122 122 58 122 116 Avg Prop Armor Cover (%) 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . 8 2 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 65 | 15 30 30 46 50 65 25 24 24 24 24 29 27 27 27 30 35 29 29 29 29 42 37 38 15 27 21 Greatest Support 80 | 20 40 40 40 40 80 26 26 26 26 26 31 31 31 31 31 37 33 33 37 37 49 43 54 41 51 38 Greatest Overweight (x) 2 | . 1 . 1 1 2 . . . . . 1 . . . . 1 . . . . 1 . 1 1 1 . Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 Average Capacity 12 | 8 13 15 18 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 5 5 5 Most Carried 20 | 7 15 15 19 20 20 12 10 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 4 5 Average Carried 12 | 6 12 14 16 19 19 9 9 9 9 10 9 9 9 10 10 9 10 10 9 10 9 10 9 4 3 5 Final Capacity 20 | 8 15 15 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 Final Carried 20 | 7 15 15 19 20 13 10 9 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 4 5 Class Distribution -------------------- 49% | Scout 30% | Mutant 9% | Scavenger-Mutant 4% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Zion Scout | -6/Proximity Caves Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Commander-Scout | -5/Warlord Scout | -4/Proximity Caves Scout | -4/Factory Scout | -4/Waste Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -2/Research Hacker-Scout | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Matter Collected 4594 | 189 281 66 . 154 1527 247 37 . 49 . 474 70 118 . 10 227 67 142 . . 485 23 225 203 . . Remotely 10 | . . . . . . 10 . . . . . . . . . . . . . . . . . . . . Salvage Created 6028 | 127 754 83 . 82 1857 485 . . . . 731 18 25 . . 321 . . . . 509 151 183 702 . . Parts 292 | 8 47 12 . 2 116 14 . . . . 21 3 6 . . 16 . . . . 10 3 9 25 . . Haulers Intercepted 24 | . 2 . . . 6 3 . . . . 4 . . . . 1 . . . . 3 . 1 4 . . Recyclers Shooed 5 | . . . . . 3 1 . . . . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . 3 1 . 2 5 . . . . 1 . 4 . . . . . . Prevented 8 | . . . . . . . . . . 3 . . 4 . 1 . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Combat Hostiles Destroyed 68 | . 14 4 . 1 23 1 . . . . 5 4 4 . . 4 . . . . 2 . 6 . . . Melee 3 | . . . . . . . . . . . 1 1 . . . . . . . . . . 1 . . . Guns 32 | . 12 4 . 1 15 . . . . . . . . . . . . . . . . . . . . . Cannons 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . AOE 28 | . 1 . . . 5 . . . . . 4 3 4 . . 4 . . . . 2 . 5 . . . Classes Destroyed 15 | 2 6 . . . 4 . . . . . 1 1 . . . . . . . . . 1 . . . . Worker 7 | . 1 1 . 1 4 . . . . . . . . . . . . . . . . . . . . . Builder 5 | . . . . . 3 . . . . . . . . . . 2 . . . . . . . . . . Tunneler 2 | 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler 24 | . 2 . . . 6 3 . . . . 4 . . . . 1 . . . . 3 . 1 4 . . Recycler 12 | 1 . . . . 4 2 . . . . 1 . . . . 2 . . . . . . . 2 . . Operator 8 | . 1 . . . 1 2 . . . . 3 . . . . 1 . . . . . . . . . . Watcher 16 | . 3 . . . 4 4 . . . . 2 . . . . . . . . . 1 . 1 1 . . Swarmer 27 | . 3 3 . . 3 . . . . . 4 1 4 . . 4 . . . . . . 5 . . . Grunt 26 | . 11 1 . 2 11 1 . . . . . . . . . . . . . . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Sentry 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Programmer 4 | . . . . . . . . . . . 1 . . . . . . . . . 2 . 1 . . . Z-Courier 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Master Thief 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Martyr 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Best Kill Streak 8 | 2 3 2 . 1 5 5 . . . . 4 4 4 . . 8 . . . . 2 . 6 3 . . Combat Bots Only 5 | . 3 2 . 1 4 1 . . . . 4 4 4 . . 4 . . . . 2 . 5 . . . Max Kills in Single Turn 8 | 1 1 2 . 2 2 1 . . . . 4 2 4 . . 8 . . . . 2 1 3 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 . . . 2 . . . . . 4 2 4 . . 4 . . . . 2 . 2 . . . Melee 1 | . . . . . . . . . . . 1 1 . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Hostile Shots Fired 734 | . 102 14 . 3 94 27 2 3 . . 52 47 1 . 1 50 18 1 . 9 13 . 175 84 22 16 Missed 365 | . 23 1 . 2 30 6 1 . . . 31 29 1 . 1 28 15 1 . 5 6 . 99 62 12 12 Hits 369 | . 79 13 . 1 64 21 1 3 . . 21 18 . . . 22 3 . . 4 7 . 76 22 10 4 Melee 23 | . . . . . 8 . . . . . . 3 . . . . . . . . . . 12 . . . Projectile 346 | . 79 13 . 1 56 21 1 3 . . 21 15 . . . 22 3 . . 4 7 . 64 22 10 4 Critical Strikes 17 | . 1 . . . 8 1 . . . . . . . . . 2 . . . . . . 5 . . . Actively Blocked 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Part Disruptions 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Damage Taken 6346 | . 1237 126 . 11 865 309 23 43 . 17 218 171 . . . 511 57 73 . 92 125 15 1640 443 194 176 Core 1405 | . 178 20 . 11 53 105 23 15 . . 42 64 . . . 92 33 73 . . 22 5 408 101 65 95 Absorbed by Shields 247 | . . . . . 247 . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 671 | . 21 . . . . 168 . . 233 . 39 . . . . . . . . . 95 . 115 . . . Core Remaining (%) 79 | 100 . . . 16 90 . . . . 79 . . . . 87 . . . . 80 . . 62 92 95 94 Volleys Fired 287 | 4 99 12 . 1 124 2 . . . . 14 4 1 . . 10 1 1 . 4 7 . 3 . . . Largest 2 | 2 2 2 . 2 2 1 . . . . 1 1 1 . . 1 1 1 . 1 1 . 1 . . . Hottest 125 | 80 80 80 . 80 125 40 . . . . 40 . . . . 98 33 33 . 33 49 . 49 . . . Shots Fired 498 | 8 170 25 . 4 244 2 . . . . 14 4 1 . . 10 1 1 . 4 7 . 3 . . . Gun 423 | 8 170 25 . 4 216 . . . . . . . . . . . . . . . . . . . . . Cannon 57 | . . . . . 23 2 . . . . 12 . . . . 8 1 1 . 4 6 . . . . . Launcher 9 | . . . . . 5 . . . . . . . . . . . . . . . 1 . 3 . . . Special 9 | . . . . . . . . . . . 2 4 1 . . 2 . . . . . . . . . . Kinetic 254 | . . 7 . 1 215 2 . . . . 12 . . . . 5 1 1 . 4 6 . . . . . Thermal 199 | 3 150 18 . 1 24 . . . . . . . . . . 3 . . . . . . . . . . Explosive 18 | . . . . . 5 . . . . . 2 4 1 . . 2 . . . . 1 . 3 . . . Electromagnetic 27 | 5 20 . . 2 . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 11 | 2 11 5 . 6 11 . . . . . 6 1 2 . . 4 . . . . . . . . . . Robot Miss Streak 7 | 3 5 2 . 3 7 . . . . . . 1 . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 385 | 3 112 14 . 1 149 20 . . . . 24 4 1 . . 5 . . . . 19 10 7 16 . . Core Hits 177 | 2 38 7 . 2 67 7 . . . . 9 4 4 . . 9 . . . . 8 2 12 6 . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . Critical Strikes 16 | . 1 . . 1 . 2 . . . . 5 . . . . 1 . . . . 2 . 1 3 . . Corrupt 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Smash 4 | . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . Sever 10 | . . . . . . 1 . . . . 2 . . . . 1 . . . . 2 . 1 3 . . Melee Attacks 443 | . . . . . 16 70 . . . 3 105 6 1 . 3 44 13 5 . 7 64 13 46 35 1 11 Impact 165 | . . . . . 16 31 . . . 3 76 4 . . . 17 . . . 2 14 1 1 . . . Slashing 225 | . . . . . . 39 . . . . 29 2 1 . 3 27 13 5 . 5 11 1 42 35 1 11 Piercing 53 | . . . . . . . . . . . . . . . . . . . . . 39 11 3 . . . Sneak Attacks 49 | . . . . . . 8 . . . . 8 . . . . 1 . . . . 10 10 1 11 . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 18 | . . . . . . 3 . . . . 2 1 . . . . . . . . 5 . 4 3 . . Damage Inflicted 16440 | 40 1372 160 . 26 3155 1304 . . . . 2017 904 470 . . 1499 . . . . 1962 811 1060 1660 . . Guns 3801 | 40 1278 148 . 23 2312 . . . . . . . . . . . . . . . . . . . . . Cannons 344 | . . . . . 344 . . . . . . . . . . . . . . . . . . . . . Explosions 4540 | . 65 . . . 439 . . . . . 467 720 425 . . 1259 . . . . 535 . 630 . . . Melee 7376 | . . . . . . 1304 . . . . 1509 70 . . . 165 . . . . 1427 811 430 1660 . . Ramming 104 | . 29 12 . 3 60 . . . . . . . . . . . . . . . . . . . . . Kinetic 2334 | . . 39 . . 2295 . . . . . . . . . . . . . . . . . . . . . Thermal 2536 | 10 1180 109 . 10 361 . . . . . . . . . . 498 . . . . 368 . . . . . Explosive 3609 | . . . . . 439 . . . . . 467 720 425 . . 761 . . . . 167 . 630 . . . Electromagnetic 206 | 30 163 . . 13 . . . . . . . . . . . . . . . . . . . . . . Impact 1819 | . . . . . . 485 . . . . 971 . . . . 117 . . . . 246 . . . . . Slashing 3977 | . . . . . . 819 . . . . 579 184 45 . . 123 . . . . 179 . 388 1660 . . Piercing 1855 | . . . . . . . . . . . . . . . . . . . . . 1002 811 42 . . . Highest Corruption 12 | . 4 4 4 4 4 6 2 1 1 . 5 . . . . 1 1 1 1 . 1 10 12 4 . . Average Corruption 3 | . 2 4 4 4 2 2 1 1 1 . 1 . . . . 1 1 1 1 . 1 8 10 1 . . Corruption Purged 12 | . . . . . . 4 1 . . . 6 . . . . . . 1 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 216 | . 24 17 9 22 54 13 1 . 1 . 5 . . . . . 4 1 . . 2 6 52 5 . . Message Errors 55 | . 6 4 5 6 15 2 . . . . 2 . . . . . . . . . 2 1 11 1 . . Matter Fused 45 | . 4 6 1 5 14 2 1 . 1 . . . . . . . . 1 . . . . 7 3 . . Heat Flow Errors 26 | . 2 1 . 3 10 2 . . . . . . . . . . 2 . . . . 1 5 . . . Energy Discharges 27 | . 5 2 1 2 5 3 . . . . 1 . . . . . . . . . . 1 7 . . . Parts Rejected 4 | . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 1 . . Data Loss (minor) 22 | . 3 2 2 3 2 1 . . . . . . . . . . 1 . . . . . 8 . . . Data Loss (major) 8 | . . 1 . . 1 2 . . . . 1 . . . . . 1 . . . . . 2 . . . Misfires 8 | . 2 1 . 2 3 . . . . . . . . . . . . . . . . . . . . . Alerts 5 | . . . . 1 2 . . . . . 1 . . . . . . . . . . 1 . . . . Misdirections 13 | . . . . . . . . . . . . . . . . . . . . . . 2 11 . . . Weapon Failures 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1835 | . . . . . 1 348 . . . . 532 96 . . . 190 . . . . 191 159 60 258 . . Projectiles 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Explosions 243 | . . . . . . . . . . . . 74 . . . 135 . . . . 11 . 23 . . . Melee 1591 | . . . . . . 348 . . . . 532 22 . . . 55 . . . . 180 159 37 258 . . Knockbacks 8 | . . 2 . . . 1 . . . . 4 . . . . . . . . . 1 . . . . . Impact 8 | . . 2 . . . 1 . . . . 4 . . . . . . . . . 1 . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 40 | . 40 . . . . . . . . . . . . . . . . . . . . . . . . . Shots 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 16 | . 5 2 . 2 7 . . . . . . . . . . . . . . . . . . . . . Targets Rammed 20 | . 7 2 . 3 8 . . . . . . . . . . . . . . . . . . . . . Kicked 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Highest Temperature 347 | 54 310 257 . 247 251 168 8 . . . 39 80 72 34 63 92 235 . . . 70 347 345 . . . Average Temperature 71 | 25 85 87 . 90 90 65 5 . . . 12 35 26 18 20 27 113 . . . 9 153 96 . . . Received Heat Transfer 1261 | . 531 36 . 6 349 45 9 . . . 36 21 . . . 18 21 . . . 9 . 75 60 9 36 Effects 11 | . 5 . . . . . . . . . . . . . . . 1 . . . . 4 1 . . . Energy Bleed 4 | . 2 . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Interference 7 | . 3 . . . . . . . . . . . . . . . . . . . . 3 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . . 3 . . . . 5 . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Fried 12 | . . . . . . 5 . . . . 6 . . . . 1 . . . . . . . . . . Impact Corruptions 24 | . . . . . . 7 . . . . 15 . . . . 1 . . . . 1 . . . . . Robots Melted 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Melted 7 | . 2 . . 3 2 . . . . . . . . . . . . . . . . . . . . . Heat Transferred 4092 | 25 2550 250 . 25 592 . . . . . . . . . . 400 . . . . 250 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Maximum Alert Level 2 | . . . . . 2 1 . . . . . . . . . 1 . . . . . . 2 2 1 . Low Security (%) 80 | 100 100 100 . 100 66 79 . . . . 100 . . . . 64 . . . . 100 100 54 . 96 100 Level 1 13 | . . . . . 11 20 . . . . . . . . . 35 . . . . . . 41 84 3 . Level 2 5 | . . . . . 21 . . . . . . . . . . . . . . . . . 4 15 . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 578 | 10 167 80 . 68 451 232 . . . . 107 . . . . 274 . . . . 155 61 578 434 205 100 Initial 303 | . . 45 . . 17 200 . . . . . . . . . . . . . . . 35 28 303 165 100 Average 112 | 4 86 18 . 10 160 181 . . . . 38 . . . . 149 . . . . 46 41 170 348 172 37 Influence Increases 6504 | 10 586 193 . 193 858 472 . . . 38 506 65 90 . 60 764 135 . . 35 458 46 1388 436 63 108 Destroy 0b10 Robot/C 1840 | . 280 120 . 140 480 20 . . . 20 100 20 80 . . 80 . . . 20 60 . 400 20 . . Destroy 0b10 Robot/NC 380 | 10 35 5 . 5 115 55 . . . 10 50 . . . . 30 . . . . 20 . 10 35 . . Destroy Leader 430 | . 70 20 . 30 140 24 . . . . 32 . 10 . . 12 . . . . 28 . 54 10 . . Allied During Kill 140 | . . 3 . 18 4 . . . . 8 . . . . . 1 . . . . 12 . 90 4 . . Trap Triggered on 0b10 80 | . . . . . . . . . . . 40 . . . . 40 . . . . . . . . . . Successful Hack 124 | . 3 . . . . 46 . . . . 36 . . . . . . . . . 11 . 28 . . . Disable Machine 405 | . 30 . . . 45 30 . . . . 15 . . . . 75 . . . . 60 . 90 60 . . Destroy Structure 690 | . 3 . . . 59 42 . . . . 98 . . . . 136 . . . . 102 46 146 22 3 33 Partial Spotted 495 | . . . . . . 135 . . . . 90 . . . . 45 . . . . 75 . 75 60 . 15 Lose Combat Pursuer 1920 | . 165 45 . . 15 120 . . . . 45 45 . . 60 345 135 . . 15 90 . 495 225 60 60 Influence Decreases 6472 | 10 469 310 . 147 463 725 181 7 . 38 420 102 80 59 60 549 294 56 . 35 356 107 851 719 190 244 Entered New Map 1160 | . . 72 . . 29 241 71 2 . . . 32 10 59 . . 80 11 . . . 67 13 275 130 68 Time Decay 4400 | 10 419 218 . 147 424 474 110 5 . 28 420 70 70 . 60 367 214 45 . 25 316 40 468 254 40 176 Search Patrol Dispatched 300 | . . . . . . . . . . . . . . . . 100 . . . . . . 100 100 . . Lost Part 270 | . 50 . . . 10 . . . . . . . . . . 40 . . . . . . 120 30 20 . Lost Ally 342 | . . 20 . . . 10 . . . 10 . . . . . 42 . . . 10 40 . 150 60 . . Squads Dispatched 50 | . 2 1 . 1 2 3 . . . . 9 . . . . 8 . . . . 9 . 9 3 . 3 Investigation 13 | . 1 . . 1 . . . . . . 3 . . . . 2 . . . . 3 . 2 . . 1 Extermination 24 | . . . . . . 3 . . . . 6 . . . . 3 . . . . 3 . 5 2 . 2 Reinforcement 11 | . 1 . . . 2 . . . . . . . . . . 2 . . . . 3 . 2 1 . . Assault 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . . Construction Impeded 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Distress Signals 10 | . 1 . . . 3 1 . . . . . . . . . . . . . . 1 . 2 2 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 367 | . 33 10 . 4 40 18 8 6 . 1 17 10 4 . 4 35 14 4 . 7 12 4 86 28 12 10 Peak Tracking Total 14 | . 7 4 . 2 5 4 11 5 . 1 4 7 4 . 4 10 6 3 . 6 5 4 14 13 8 4 Tactical Retreats 65 | . 4 2 . . 1 5 . . . . 3 3 . . 1 10 4 . . 1 5 1 14 7 1 3 ECM-based Alert Blocks 17 | . . . . . . . . . . . . . . . . . . . . . . . 17 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Traps Triggered 21 | . 5 . . . 3 1 . . . . . . . . . 1 . . . . 2 . 1 5 . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 8 | . . . . . . . . . . . 4 . . . . 4 . . . . . . . . . . Traps Reconfigurated 28 | . . . . . . 3 . . . . 16 . . . . 9 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . . . 4 . . . . 4 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Machines Disabled 29 | . 2 . . . 3 2 . . . . 1 . . . . 5 . . . 2 4 . 6 4 . . Max in Single Turn 5 | . 1 . . . 1 1 . . . . 1 . . . . 5 . . . 1 4 . 1 1 . . Garrison Access 4 | . . . . . . 1 . . . . 1 . . . . . . . . . 1 . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Machines Accessed 51 | . 1 . 1 1 5 11 . . . . 7 . 1 3 . 3 . . . . 10 . 6 . . 2 Terminals 10 | . . . . . 4 5 . . . . . . . . . . . . . . . . . . . 1 Fabricators 9 | . . . . . . 1 . . . . 2 . . . . 2 . . . . 4 . . . . . Repair Stations 11 | . 1 . . . . 2 . . . . 2 . . . . . . . . . 3 . 3 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . 1 1 . . . . 2 . . . . . . . . . 2 . 1 . . . Garrison Access 8 | . . . . . . 2 . . . . 1 . . . . 1 . . . . 1 . 2 . . 1 Total Hacks 137 | . 3 . 1 1 10 23 . . . . 20 . 1 26 . 10 . . . . 26 . 14 . . 2 Successful 92 | . 2 . 1 1 2 13 . . . . 15 . 1 26 . 5 . . . . 17 . 8 . . 1 Failed 45 | . 1 . . . 8 10 . . . . 5 . . . . 5 . . . . 9 . 6 . . 1 Catastrophic 9 | . . . . . 3 2 . . . . . . . . . 1 . . . . 2 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 190 | . . . 1 . 3 7 . . 1 . 40 . . . . 47 . . 1 . 23 . 29 14 4 20 Terminals 19 | . . . . . 7 11 . . . . . . . . . . . . . . . . . . . 1 Fabricators 31 | . . . . . . 1 . . . . 10 . . . . 8 . . . . 12 . . . . . Repair Stations 28 | . 3 . . . . 4 . . . . 4 . . . . . . . . . 10 . 7 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 18 | . . . . . 3 4 . . . . 5 . . . . . . . . . 3 . 3 . . . Garrison Access 12 | . . . . . . 3 . . . . 1 . . . . 2 . . . . 1 . 4 . . 1 Terminal Hacks 35 | . . . 1 1 1 4 . . . . . . 1 26 . . . . . . . . . . . 1 Record 7 | . . . . . . . . . . . . . 1 6 . . . . . . . . . . . . Part Schematic 13 | . . . . . . . . . . . . . . 13 . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Open Door 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Locate Traps 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 15 | . . . . . . . . . . . 4 . . . . 4 . . . . 7 . . . . . Load Schematic 10 | . . . . . . . . . . . 3 . . . . 3 . . . . 4 . . . . . Build 5 | . . . . . . . . . . . 1 . . . . 1 . . . . 3 . . . . . Repair Station Hacks 17 | . 2 . . . . 2 . . . . 4 . . . . . . . . . 5 . 4 . . . Scan Component 9 | . 1 . . . . 1 . . . . 2 . . . . . . . . . 3 . 2 . . . Repair 8 | . 1 . . . . 1 . . . . 2 . . . . . . . . . 2 . 2 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 12 | . . . . . 1 4 . . . . 3 . . . . . . . . . 1 . 3 . . . Insert Component 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Retrieve Study 9 | . . . . . 1 3 . . . . 1 . . . . . . . . . 1 . 3 . . . Garrison Access Hacks 4 | . . . . . . 1 . . . . 1 . . . . . . . . . 1 . 1 . . . Seal Access 4 | . . . . . . 1 . . . . 1 . . . . . . . . . 1 . 1 . . . Unauthorized Hacks 9 | . . . . . . 2 . . . . 3 . . . . 1 . . . . 3 . . . . . Terminals 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricators 8 | . . . . . . 1 . . . . 3 . . . . 1 . . . . 3 . . . . . Prioritize 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Fabnet 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recompile 5 | . . . . . . . . . . . 2 . . . . 1 . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 1 . . . 4 9 . . . . 4 . . . . 2 . . . . 9 . 3 . . 2 Full Trace Events 3 | . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Feedback Events 3 | . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . Corruption 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . 4 . . 4 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 104 | . . . . . . . . . . . 9 . . 13 . 31 . . . . 12 . 15 11 . 13 Parts Built 6 | . . . . . . . . . . . 1 . . . . 1 . . . . 4 . . . . . Authchips 4 | . . . . . . . . . . . 1 . . . . 1 . . . . 2 . . . . . Time 309 | . . . . . . . . . . . 67 . . . . 67 . . . . 175 . . . . . Total Part Build Rating 32 | . . . . . . . . . . . 4 . . . . 4 . . . . 24 . . . . . Part Studies Acquired 9 | . . . . . 1 3 . . . . 1 . . . . . . . . . 1 . 3 . . . Parts Repaired 8 | . 1 . . . . 1 . . . . 2 . . . . . . . . . 2 . 2 . . . Time 296 | . 36 . . . . 22 . . . . 73 . . . . . . . . . 112 . 53 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . 3 3 3 3 3 1 1 1 1 1 . . . . . . . Autooverrided 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Allies Hacked 4 | . . . . . . . . . . . . . . . . 3 . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Total Allies 53 | . . 4 . . . 1 . . 10 . 1 . . . . 5 . . 5 . 3 19 2 3 . . Largest Group 19 | . . 3 3 3 1 1 . . 10 10 1 . . . . 4 . . 5 5 2 19 13 3 . . Highest-Rated Group 702 | . . 40 40 40 16 10 . . 284 284 28 . . . . 111 . . 244 244 206 702 447 243 . . Highest-Rated Ally 103 | . . 31 16 16 16 10 . . 41 41 28 . . . . 31 . . 64 64 103 50 103 81 . . Zionite Dispatches 8 | . . . . . . . . . . . 1 . . . . 3 . . . . 2 . 1 1 . . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Recon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Melee Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Resource Resupply 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Infowar Resupply 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Total Orders 5 | . . . . . . . . . . . 2 . . . . 2 . . . . 1 . . . . . STAY 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . DROP 3 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . Ally Attacks 183 | . . 6 . 37 3 . . . . 31 . . . . . 4 . . . 9 1 25 61 6 . . Total Damage 4400 | . . 86 . 375 45 . . . . 438 . . . . . 70 . . . 423 118 686 1987 172 . . Kills 32 | . . 2 . 6 1 . . . . 3 . . . . . . . . . 1 1 2 15 1 . . Allies Corrupted 6 | . . . . . . . . . . 2 . . . . . 1 . . . 2 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Active Infowar (turns) 16568 | 10 1428 753 531 1005 1456 1215 222 113 506 247 2042 159 149 17 649 1279 449 162 385 319 1028 92 1235 541 87 489 Optics 11506 | . . . . . 121 1215 222 113 506 247 2042 159 149 17 649 1279 449 162 385 319 1028 92 1235 541 87 489 Sensors 10797 | . . . . . 1 1053 203 113 503 247 1919 157 149 17 649 1274 449 162 385 319 1028 92 999 502 87 489 Seismic 5062 | 10 1428 753 531 1005 1335 . . . . . . . . . . . . . . . . . . . . . Decoding 8889 | . . . . . . . . . . . 2023 159 149 17 649 1279 449 162 385 319 1028 80 1073 541 87 489 Cloaking 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . ECM 126 | . . . . . . . . . . . . . . . . . . . . . . . 126 . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 16 | . . 1 . 2 . . 1 1 1 2 . 3 2 . 1 . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 404 | . . . . . . . . . . . 101 . . . . 92 . . . . 65 5 60 40 5 36 Items 404 | . . . . . . . . . . . 101 . . . . 92 . . . . 65 5 60 40 5 36 Zionite Intel Received 44 | . . . . . . . . . . . 10 . . . . 11 . . . . 4 . 9 3 1 6 Main Access 3 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 . Branch Access 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 Emergency Access 3 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Component Stockpiles 4 | . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . 1 Prototype Stockpiles 4 | . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 1 . . Component Schematics 4 | . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . 1 Prototype Schematics 4 | . . . . . . . . . . . 1 . . . . 2 . . . . . . . 1 . . Unaware Schematics 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Unaware Analyses 5 | . . . . . . . . . . . 2 . . . . 1 . . . . . . 1 . . 1 Trap Installations 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Active Terminals 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Active Garrisons 5 | . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 1 . 1 Depthwide Sectors/-1 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Turns Passed 18848 | 30 1824 821 531 1010 3247 1215 222 113 506 247 2042 159 149 17 649 1279 449 162 385 319 1028 92 1235 541 87 489 Spaces Moved 24573 | 11 928 402 254 399 1313 2264 452 417 1109 616 3628 383 542 76 535 2462 490 385 436 250 1930 150 2774 1198 235 934 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2832 | . 465 402 254 399 1312 . . . . . . . . . . . . . . . . . . . . . Legs 474 | 11 463 . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 21267 | . . . . . 1 2264 452 417 1109 616 3628 383 542 76 535 2462 490 385 436 250 1930 150 2774 1198 235 934 Fastest Speed 11 | 120 120 160 160 240 160 27 27 27 27 27 22 22 22 22 22 19 25 25 24 24 11 14 12 27 34 34 Average Speed 46 | 120 147 160 205 240 169 27 27 27 27 27 26 22 22 22 22 25 25 25 24 24 23 21 25 31 34 34 Slowest Speed 240 | 120 190 160 240 240 240 28 27 27 27 27 96 22 22 22 22 96 25 25 25 24 94 24 84 81 106 34 Overloaded Moves 105 | . . . . . . . . . . . . . . . . 18 . . . . 7 42 38 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 142 | . . . . . . 19 . . . . 15 1 . . . 23 . . 1 . 12 . 41 21 1 8 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 63 | 2 98 97 42 87 89 39 69 64 90 80 77 53 73 74 77 56 65 68 60 56 46 84 74 40 11 30 Regions Visited 26 Branch Regions 15 Pre-discovered Areas 23 | . . . . 1 . . . 1 1 . 5 . 1 1 . 8 . 1 . . . . 4 . . . Known Exits Taken 19 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 24 | . . 1 . 2 . . 3 1 2 2 . 1 5 . 3 . 2 2 . . . . . . . . Spaces Dug 299 | . . . . . 15 41 . . . 3 75 2 1 . 3 41 13 5 . 6 36 1 34 11 1 11 Terrain Destroyed 499 | . 2 . . . 50 42 . . . 3 97 59 17 . 3 72 14 6 . 10 55 1 45 11 1 11 Melee 294 | . . . . . 15 41 . . . 3 72 2 1 . 3 39 13 5 . 6 36 1 34 11 1 11 Projectile 35 | . . . . . 3 1 . . . . 10 1 . . . 8 1 1 . 4 6 . . . . . AOE 170 | . 2 . . . 32 . . . . . 15 56 16 . . 25 . . . . 13 . 11 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Total 30822 | 18 1212 556 267 448 2149 2718 551 416 1316 690 4507 439 569 75 1060 3016 794 440 713 490 2388 192 3193 1287 238 1080 Wait 4969 | . 112 132 3 26 520 364 99 . 193 72 693 38 22 . 522 444 289 44 236 218 341 32 371 56 . 142 Move 24273 | 10 927 401 253 398 1312 2227 451 416 1108 615 3599 380 541 75 534 2416 489 384 433 249 1907 149 2695 1155 232 917 Hop 132 | . . . . . . 17 . . . . 13 1 . . . 22 . . 1 . 11 . 37 21 1 8 Pick Up 144 | 1 24 1 5 5 43 14 . . 4 . 10 2 1 . . 10 . . 1 . 14 . 7 2 . . Fast Attach 108 | 1 2 1 . 3 16 6 . . 3 . 19 2 . . 1 10 . 2 6 3 6 . 12 12 2 1 Attach 45 | . 7 . . 2 6 2 1 . 1 . 4 . 1 . . 11 . . . . 3 . 3 3 1 . Detach 21 | . . . 2 . . 1 . . 1 . 3 . 1 . . 7 . 1 . . . . 1 2 1 1 Swap 157 | 2 16 4 1 3 41 7 . . . . 27 6 . . . 13 2 2 1 6 18 . 7 1 . . Drop 201 | . 18 3 3 7 63 13 . . 6 . 25 1 1 . . 14 . 1 8 3 18 . 15 2 . . Fire 287 | 4 99 12 . 1 124 2 . . . . 14 4 1 . . 10 1 1 . 4 7 . 3 . . . Melee 411 | . . . . . 16 65 . . . 3 100 5 1 . 3 44 13 5 . 7 55 11 42 29 1 11 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Crush 18 | . 5 2 . 3 8 . . . . . . . . . . . . . . . . . . . . . Escape Stasis 27 | . . . . . . . . . . . . . . . . 15 . . . . 8 . . 4 . . Rewire 27 | . . . . . . . . . . . . . . . . . . . 27 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x4 / [*Ext]) -4/Waste -4/Factory (discovered 4 exits: *Res x3 / [*Ext]) -3/Research -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 2) 31 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Discovered new exit (range 5) 227 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 531 | -10/Materials | Derelicts attacked the area 564 | -10/Materials | Discovered new exit (range 4) 912 | -10/Materials | Core integrity fell below 50% 968 | -10/Materials | Repaired Corrupted Lgt. Treads 1198 | -10/Materials | Discovered new exit (range 7) 1746 | -10/Materials | Discovered new exit (range 9) 1855 | -10/Materials | Entered Mines 2121 | -10/Mines | Learned 4 Materials zone layouts 2271 | -10/Mines | Met a Derelict testing a Signal Generator 2370 | -10/Mines | Build established: Scavenger-Mutant 2583 | -10/Mines | Discovered new exit (range 5) 2597 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2612 | -10/Mines | Discovered new exit (range 8) 2661 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2663 | -10/Mines | Discovered new exit (range 5) 2676 | -10/Mines | Entered Exiles 2676 | -10/Exiles | Accompanied by 3 allies 2717 | -10/Exiles | Met 8R-AWN 2744 | -10/Exiles | Met EX-HEX 2792 | -10/Exiles | Met EX-BIN 2810 | -10/Exiles | Aligned with FarCom system 2811 | -10/Exiles | Given EX-Vault access code 2850 | -10/Exiles | Opened EX-Vault 2863 | -10/Exiles | Found Trap Reconfigurator 2866 | -10/Exiles | Found Superbattery 2874 | -10/Exiles | Found Skeleton Box 2926 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2974 | -10/Exiles | Build established: Mutant 3170 | -10/Exiles | Discovered new exit (range 15) 3207 | -10/Exiles | Stole three prototypes: Superbattery, Skeleton Box, Trap Reconfigurator 3207 | -10/Exiles | Entered Mines 3207 | -9/Mines | Accompanied by 3 allies 3406 | -9/Mines | Met a Derelict shopkeep closing up shop 3821 | -9/Mines | Found a hidden stash of uninstalled traps 3823 | -9/Mines | Build established: Scavenger-Mutant 4009 | -9/Mines | Learned Materials emergency access door positions 4176 | -9/Mines | Core integrity fell below 20% 4205 | -9/Mines | Discovered new exit (range 4) 4217 | -9/Mines | Entered Materials 4217 | -8/Materials | Accompanied by 1 ally 4217 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4218 | -8/Materials | Identified exit to Factory 4734 | -8/Materials | Build established: Mutant 6963 | -8/Materials | Discovered exit to Factory (range 11) 7121 | -8/Materials | Discovered exit to Factory (range 16) 7464 | -8/Materials | Entered Factory 7464 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7466 | -7/Factory | FarCom data flow suspended 7582 | -7/Factory | Repaired Lyr. Light Armor Plating 7695 | -7/Factory | Discovered new exit (range 7) 7696 | -7/Factory | Discovered new exit (range 13) 7697 | -7/Factory | Identified exit to Factory 7700 | -7/Factory | Identified exit to Lower Caves 7754 | -7/Factory | Build established: Scout 7985 | -7/Factory | Discovered exit to Lower Caves (range 14) 8475 | -7/Factory | Discovered exit to Factory (range 20) 8679 | -7/Factory | Entered Lower Caves 8719 | -7/Lower Caves | Learned Factory trap positions 8738 | -7/Lower Caves | Encountered a Warlord checkpoint 8893 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8898 | -7/Lower Caves | Discovered new exit (range 11) 8900 | -7/Lower Caves | Identified exit to Lower Caves 8901 | -7/Lower Caves | Entered another Lower Caves area 8903 | -7/Lower Caves | Encountered a Master Thief 8903 | -7/Lower Caves | Discovered exit to Factory (range 7) 8922 | -7/Lower Caves | Learned location of Extension (-4) 8927 | -7/Lower Caves | Encountered a Master Thief 9011 | -7/Lower Caves | Discovered new exit (range 9) 9014 | -7/Lower Caves | Identified exit to Zion 9014 | -7/Lower Caves | Entered Zion 9023 | -7/Zion | System corruption cleaned by Quarantine Array 9029 | -7/Zion | Discovered new exit (range 10) 9037 | -7/Zion | Found Prototype Device 9037 | -7/Zion | Identified Phasing AFG 9089 | -7/Zion | Learned Factory terminal intel 9103 | -7/Zion | Found Prototype Special Weapon 9103 | -7/Zion | Identified RU-N14's Throwing Claymores 9109 | -7/Zion | Found RU-N14's Throwing Claymores 9172 | -7/Zion | Received a hallucinogenic algorithm 9172 | -7/Zion | Ran a hallucination algorithm 9188 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 9235 | -7/Zion | Met Imprinter 9240 | -7/Zion | Imprinted 9242 | -7/Zion | Declared Zion's savior 9253 | -7/Zion | Gained Derelict followers 9282 | -7/Zion | Visited the Megawrench Repair Shop 9282 | -7/Zion | Megawrench repaired 9 parts 9401 | -7/Zion | Identified exit to Proximity Caves 9520 | -7/Zion | Entered Proximity Caves 9520 | -6/Proximity Caves | Accompanied by 10 allies 9624 | -6/Proximity Caves | Learned Factory stockpile data 9636 | -6/Proximity Caves | Learned Factory terminal intel 9711 | -6/Proximity Caves | Discovered exit to Factory (range 9) 9737 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9767 | -6/Proximity Caves | Entered Factory 9767 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9768 | -6/Factory | Loaded intel: 102 trap records 9770 | -6/Factory | Loaded intel: 26 terminal locations 9780 | -6/Factory | Zion Infowar Resupply teleported in 9861 | -6/Factory | Retrieved Zion intel report: Main Access 9861 | -6/Factory | Identified exit to Factory 9955 | -6/Factory | Retrieved Zion intel report: Active Garrisons 9989 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 10119 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 10411 | -6/Factory | Discovered new exit (range 9) 10413 | -6/Factory | Identified exit to Lower Caves 10478 | -6/Factory | Retrieved Zion intel report: Branch Access 10491 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 10508 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 10579 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 10699 | -6/Factory | Retrieved Zion intel report: Emergency Access 10736 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 10972 | -6/Factory | Terminal network hard line cut 11106 | -6/Factory | Repaired Mic. Nuclear Core+ 11298 | -6/Factory | Fabricated Cld. VTOL Module (x1) 11389 | -6/Factory | Repaired Imp. Flight Unit 11809 | -6/Factory | Entered Lower Caves 11811 | -6/Lower Caves | Encountered a Master Thief 11811 | -6/Lower Caves | Encountered a Master Thief 11812 | -6/Lower Caves | Encountered a Master Thief 11836 | -6/Lower Caves | Learned Factory non-interactive machine intel 11844 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11861 | -6/Lower Caves | Superbattery stolen by Master Thief 11863 | -6/Lower Caves | Trap Reconfigurator stolen by Master Thief 11919 | -6/Lower Caves | Found Alien Artifact 11919 | -6/Lower Caves | Identified Core Expander 11919 | -6/Lower Caves | Installed Core Expander, added new Weapon slot 11956 | -6/Lower Caves | Discovered new exit (range 5) 11956 | -6/Lower Caves | Learned location of 1 exit from Factory 11957 | -6/Lower Caves | Identified exit to Lower Caves 11968 | -6/Lower Caves | Entered another Lower Caves area 11968 | -6/Lower Caves | Discovered exit to Factory (range 15) 11977 | -6/Lower Caves | Entered a destroyed Warlord outpost 11983 | -6/Lower Caves | Identified exit to Data Miner 12117 | -6/Lower Caves | Entered Data Miner 12117 | -6/Data Miner | Discovered new exit (range 6) 12119 | -6/Data Miner | Identified exit to Proximity Caves 12120 | -6/Data Miner | Met Data Miner 12126 | -6/Data Miner | Learned location of Section 7 (-2) 12126 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12129 | -6/Data Miner | Received God Mode back door access code from Data Miner 12134 | -6/Data Miner | Entered Proximity Caves 12274 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 12764 | -5/Proximity Caves | Discovered exit to Factory (range 12) 12773 | -5/Proximity Caves | Learned Factory interactive machine intel 12783 | -5/Proximity Caves | Entered Factory 12783 | -5/Factory | Evolved 2 slots: Utility x2 12784 | -5/Factory | Identified exit to Factory 12785 | -5/Factory | Loaded intel: 220 non-interactive machine locations 12786 | -5/Factory | Loaded intel: 54 interactive machine locations 12787 | -5/Factory | Loaded intel: 26 terminal locations 12792 | -5/Factory | Zion Resource Resupply teleported in 12855 | -5/Factory | Retrieved Zion intel report: Branch Access 12855 | -5/Factory | Identified exit to Upper Caves 12857 | -5/Factory | Retrieved Zion intel report: Emergency Access 12896 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 12916 | -5/Factory | Retrieved Zion intel report: Component Schematics 13128 | -5/Factory | Garrison activated, responded to threat 13140 | -5/Factory | Retrieved Zion intel report: Trap Installations 13141 | -5/Factory | Zion Fire squad teleported in 13157 | -5/Factory | Lost 3 parts (2n1u) 13205 | -5/Factory | Discovered exit to Factory (range 5) 13214 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 13299 | -5/Factory | P-70 Sage assimilated allied WR-A0B(i) 13348 | -5/Factory | Retrieved Zion intel report: Active Garrisons 13349 | -5/Factory | Zion Recon squad teleported in 13468 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 13702 | -5/Factory | Discovered exit to Factory (range 20) 13752 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 13795 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 13802 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 13843 | -5/Factory | Spotted B-75 Beast 13863 | -5/Factory | Cargo convoy interrupted 13888 | -5/Factory | Fabricated Cld. VTOL Module? 13972 | -5/Factory | Adv. Hacking Suite fried by hacking feedback 13983 | -5/Factory | Search patrols dispatched 14003 | -5/Factory | Terminal network hard line cut 14062 | -5/Factory | Entered Upper Caves 14078 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14432 | -5/Upper Caves | Spotted B-75 Beast 14509 | -5/Upper Caves | Discovered new exit (range 8) 14511 | -5/Upper Caves | Identified exit to Upper Caves 14511 | -5/Upper Caves | Entered another Upper Caves area 14513 | -5/Upper Caves | Spotted B-75 Beast 14554 | -5/Upper Caves | Encountered a Warlord checkpoint 14554 | -5/Upper Caves | Identified exit to Warlord 14640 | -5/Upper Caves | Lost 3 allies 14672 | -5/Upper Caves | Encountered a Master Thief 14673 | -5/Upper Caves | Encountered a Master Thief 14673 | -5/Upper Caves | Entered Warlord 14682 | -5/Warlord | Discovered new exit (range 14) 14692 | -5/Warlord | System corruption cleaned by Quarantine Array 14734 | -5/Warlord | Opened Warlord's prototype stash 14740 | -5/Warlord | Found Prototype Device 14740 | -5/Warlord | Identified Exp. Cloaking Device 14753 | -5/Warlord | Found Prototype Device 14753 | -5/Warlord | Identified Exp. Focal Shield 14864 | -5/Warlord | Identified exit to Proximity Caves 15058 | -5/Warlord | Entered Proximity Caves 15058 | -4/Proximity Caves | Accompanied by 5 allies 15062 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 15373 | -4/Proximity Caves | Spotted B-86 Titan 15375 | -4/Proximity Caves | Discovered exit to Factory (range 8) 15377 | -4/Proximity Caves | Entered Factory 15377 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 15412 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 15476 | -4/Factory | Repaired Mic. Fission Core 15497 | -4/Factory | Retrieved Zion intel report: Main Access 15497 | -4/Factory | Identified exit to Research 15498 | -4/Factory | Zion Melee Resupply teleported in 15627 | -4/Factory | Repaired Nuclear Pulse Array 15675 | -4/Factory | Discovered new exit (range 20) 15886 | -4/Factory | Retrieved Zion intel report: Component Schematics 15917 | -4/Factory | Fabricated Cld. VTOL Module? 16084 | -4/Factory | Fabricated Mic. Antimatter Reactor? 16096 | -4/Factory | Zion Heavy squad teleported in 16204 | -4/Factory | Retrieved Zion intel report: Emergency Access 16354 | -4/Factory | Fabricated Cld. VTOL Module (x1) 16371 | -4/Factory | Spotted B-86 Titan 16405 | -4/Factory | Manually triggered Chute Trap 16405 | -4/Factory | Sucked down chute 16405 | -4/Factory | Entered Waste 16407 | -4/Waste | Spotted C-40 Crusher 16408 | -4/Waste | Spotted C-40 Crusher 16415 | -4/Waste | Spotted C-40 Crusher 16416 | -4/Waste | Spotted C-40 Crusher 16416 | -4/Waste | Spotted C-40 Crusher 16420 | -4/Waste | EMP discharged 16420 | -4/Waste | System corruption reached 10% 16427 | -4/Waste | Spotted C-40 Crusher 16429 | -4/Waste | Discovered new exit (range 14) 16439 | -4/Waste | Met Warlord forces unprepared to attack 16442 | -4/Waste | Allies destroyed C-40 Crusher 16445 | -4/Waste | Identified exit to Factory 16463 | -4/Waste | Allies destroyed C-40 Crusher 16497 | -4/Waste | Entered Factory 16497 | -4/Factory | Accompanied by 13 allies 16549 | -4/Factory | Found Prototype Hackware 16554 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 16592 | -4/Factory | Retrieved Zion intel report: Active Terminals 16632 | -4/Factory | Lost 5 allies 16645 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 16706 | -4/Factory | Lost 3 allies 16736 | -4/Factory | Retrieved Zion intel report: Guard Positions 16740 | -4/Factory | Retrieved Zion intel report: Active Garrisons 16769 | -4/Factory | Discovered exit to Research (range 14) 16811 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-3 16883 | -4/Factory | Retrieved Zion intel report: Component Schematics 17090 | -4/Factory | Retrieved Zion intel report: Trap Installations 17139 | -4/Factory | Repaired Lrn. Sensor Array? 17206 | -4/Factory | Repaired Lyr. Light Armor Plating 17322 | -4/Factory | Discovered exit to Research (range 19) 17497 | -4/Factory | Search patrols dispatched 17504 | -4/Factory | Spotted B-86 Titan 17536 | -4/Factory | Lost 3 parts (1p2u) 17559 | -4/Factory | Discovered new exit (range 13) 17672 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 17673 | -4/Factory | Zion Heavy squad teleported in 17711 | -4/Factory | Lost 8 parts (5n3u) 17714 | -4/Factory | Spotted B-86 Titan 17730 | -4/Factory | Discovered exit to Research (range 9) 17732 | -4/Factory | Entered Research 17732 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 17741 | -3/Research | Identified Exp. System Shield 17761 | -3/Research | Retrieved Zion intel report: Prototype Schematics 17899 | -3/Research | Found Prototype Hackware 17899 | -3/Research | Identified Exp. Hacking Suite 18017 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 18120 | -3/Research | Retrieved Zion intel report: Active Garrisons 18121 | -3/Research | Zion Hacker squad teleported in 18232 | -3/Research | Search patrols dispatched 18240 | -3/Research | Lost 3 allies 18270 | -3/Research | Discovered new exit (range 10) 18273 | -3/Research | Identified exit to Research 18273 | -3/Research | Entered another Research area 18273 | -2/Research | Evolved 2 slots: Propulsion x2 18305 | -2/Research | Retrieved Zion intel report: Main Access 18305 | -2/Research | Identified exit to Access 18343 | -2/Research | Spotted B-90 Cyclops 18360 | -2/Research | Entered Access 18360 | -1/Access | Evolved 2 slots: Propulsion x2 18380 | -1/Access | Retrieved Zion intel report: Branch Access 18380 | -1/Access | Identified exit to Command 18491 | -1/Access | Retrieved Zion intel report: Component Schematics 18528 | -1/Access | Retrieved Zion intel report: Active Garrisons 18552 | -1/Access | Build established: Hacker-Scout 18759 | -1/Access | Retrieved Zion intel report: Component Stockpiles 18811 | -1/Access | Retrieved Zion intel report: Unaware Analyses 18821 | -1/Access | Spotted B-99 Colossus 18827 | -1/Access | Retrieved Zion intel report: Active Terminals 18847 | -1/Access | Discovered new exit (range 6) 18848 | -1/Access | Identified exit to Surface 18849 | *** | Escaped! Last Messages --------------- >>\\ZION-REPORT [ Retrieving intel... ] [ Confirmed 23x terminals. ] [ Coordinates transferred. ] >>\\ZION-INTEL [ Establishing connection... ] [ Retrieving vulnerable data list... ] [ 1 : Depthwide Sectors/-1 ] [ 2 : Emergency Access ] >>\\ZION-SEEK-2 [ Targeting Emergency Access... ] 18828_ >> DECODED: Enh. Quantum Rifle location. 18846_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 18847_ The Access Shell folds into the floor. 18847_ EXIT=FOUND 18847_ Detecting system override signal. 18848_ >> DECODED: Hvy. Disruptor Cannon location. 18848_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????]?????????????????????????????? ?????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????# #????????? | | ???????????????????w?????????????????# #????????? | | ?????????????????????????????????????+ #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????###?????# #????????? | | ????????????????????########## ####### #????????? | | ????????????????????" #????????? | | ????????????????????" k#????????? | | ????????????????????" #????????? | | ????????????????????" #????##### | | ????????????????????" "@ #????# | | ????????????????????" "" #????# | | ????????????????????" #????# | | ????????????????????" #????# " | | ????????????????????" """ """ #????# "" | | ????????????????????" """T""" #????# " | | ????????????????????########## ####### #????# | | ?????????????????????????????###?????# #????# | | ????????????????????????#########????# #???## | | ????????????????????????# ??# #####"#### | | ????????????????????????# # # ! !! | | ????????????????????????# + # !! | | ????????????????????????# # # ! | | ????????????????????????#""""" + # ! | | ?????????????????????????""""" # + | | ?????????????????????????""""" ??# # | | ?????????????????????????""""" ????# ########## | | ??????????????????????????"""" ??????# #????????? | | ??????????????????????????"""????????# #????????? | | ?????????????????????????? ??????????# #??[?????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 30 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 65 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 44 Defensive Hacking 16 Authchip Count 1 Item Schematics ----------------- Cld. VTOL Module | -6/Factory | Scanalyzed Force Rifle | -6/Factory | Z-intel Cld. Plasma Cannon | -6/Factory | Z-intel Imp. Airjet | -6/Factory | Z-intel Scatter Rocket Array | -6/Factory | Z-intel Antimatter Cannon | -6/Factory | Z-intel Imp. Spread Laser | -6/Factory | Z-intel Hpw. Field Laser | -6/Factory | Z-intel Ion Burst Cannon | -6/Factory | Z-intel Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Thunder Hammer | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Imp. System Guard | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Nuclear Pulse Array | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Biometal Medium Treads | -6/Data Miner | Free Imp. Heavy Siege Treads | -6/Data Miner | Free Imp. Sensor Array | -5/Factory | Z-intel Gravmag Array | -5/Factory | Z-intel Hvy. Pick | -5/Factory | Z-intel Seismic Detector | -5/Factory | Z-intel Huge Storage Unit | -5/Factory | Z-intel KE Penetrator | -5/Factory | Z-intel Hvy. Plasma Cannon | -5/Factory | Z-intel Imp. Thermal Shield | -5/Factory | Z-intel Neutrino Core | -5/Factory | Z-intel Imp. Corruption Screen | -5/Factory | Z-intel Magnetic Acceleration Cannon | -5/Factory | Z-intel Imp. Shock Absorption System | -5/Factory | Z-intel Hvy. Deuterium Engine | -5/Factory | Z-intel Enh. Armored Leg | -5/Factory | Z-intel Mni. Assault Cannon | -5/Factory | Z-intel Ionic Axe | -5/Factory | Z-intel Hvy. Proton Cannon | -5/Factory | Z-intel Cld. Fission Core | -5/Factory | Z-intel Imp. Thermal Defense Suite | -5/Factory | Z-intel Exp. Targeting Computer | -5/Factory | Z-intel Tiamat Missile Launcher | -5/Factory | Z-intel Prc. Shock Rifle | -5/Factory | Z-intel Mni. Smartbomb Launcher | -5/Factory | Z-intel Plasma Sword | -5/Factory | Z-intel Biomechanical Wings | -5/Factory | Z-intel Prc. Matter Filter | -5/Factory | Z-intel Cld. Airjet | -5/Factory | Z-intel Prc. Energy Filter | -5/Factory | Z-intel Adv. EM Disruption Field | -5/Factory | Z-intel Com. Ion Cannon | -5/Factory | Z-intel Imp. Energy Well | -5/Factory | Z-intel Adv. Targeting Computer | -4/Factory | Z-intel Nanoactuators | -4/Factory | Z-intel Hpw. Shock Rifle | -4/Factory | Z-intel Imp. Power Shielding | -4/Factory | Z-intel Field Propulsion Drive | -4/Factory | Z-intel Great Axe | -4/Factory | Z-intel ECM Suite | -4/Factory | Z-intel Imp. Component Analysis Suite | -4/Factory | Z-intel Remote Force Field | -4/Factory | Z-intel Imp. Gyrokinetic Inverter | -4/Factory | Z-intel Arm. Huge Wheel | -4/Factory | Z-intel Hyp. Gauss Cannon | -4/Factory | Z-intel Gyrokinetic Inverter | -4/Factory | Z-intel Imp. Arc Projector | -4/Factory | Z-intel Imp. Antigrav System | -4/Factory | Z-intel Med. Storage Unit | -4/Factory | Z-intel Adv. Cooling System | -4/Factory | Z-intel Insulated Plating | -4/Factory | Z-intel EM Disruption Field | -4/Factory | Z-intel Med. Armored Exoskeleton | -4/Factory | Z-intel Linear Gravjet | -4/Factory | Z-intel Hvy. Gauss Cannon | -4/Factory | Z-intel Imp. Remote Datajack | -4/Factory | Z-intel Hrd. Heavy Armor Plating | -4/Factory | Z-intel Adv. Melee Analysis Suite | -4/Factory | Z-intel Adv. Hacking Suite | -4/Factory | Z-intel Adv. Heat Sink | -4/Factory | Z-intel Exp. Thermal Shield | -3/Research | Z-intel Imp. Matter Neutralizer | -3/Research | Z-intel Proton Burst Cannon | -3/Research | Z-intel Lrn. Phase Cannon | -3/Research | Z-intel Imp. Diametric Drive | -3/Research | Z-intel Diametric Drive | -3/Research | Z-intel Exp. ECM Suite | -3/Research | Z-intel Coolant Network | -3/Research | Z-intel Com. Particle Reactor | -3/Research | Z-intel Graviton Reactor | -3/Research | Z-intel Spectral Analyzer | -3/Research | Z-intel Cmb. Antigrav System | -1/Access | Z-intel Impulse Thruster Array | -1/Access | Z-intel Adv. Trap Extractor | -1/Access | Z-intel Hardcell Cannon | -1/Access | Z-intel Q-thruster | -1/Access | Z-intel Imp. Recalibrator | -1/Access | Z-intel Adv. Signal Interpreter | -1/Access | Z-intel Graphene Brace | -1/Access | Z-intel Enh. Force Lance | -1/Access | Z-intel Lrn. Tractor Beam | -1/Access | Z-intel Matter Compressor | -1/Access | Z-intel Adv. Force Field | -1/Access | Z-intel Hcp. Storage Unit | -1/Access | Z-intel Robot Schematics ------------------ M-14 Sweeper | -6/Factory | Z-intel M-22 Extractor | -6/Factory | Z-intel W-25 Informer | -6/Factory | Z-intel K-01 Serf | -6/Factory | Z-intel S-27 Virus | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ Cld. VTOL Module | x1 | -6/Factory | Authchip Cld. VTOL Module | x1 | -5/Factory | Authchip Cld. VTOL Module | x1 | -4/Factory | Authchip Mic. Antimatter Reactor | x2 | -4/Factory | Preloaded Cld. VTOL Module | x1 | -4/Factory | Authchip Repaired ---------- Lgt. Treads | 85% | -10/Materials | Corrupted Lyr. Light Armor Plating | 30% | -7/Factory Mic. Nuclear Core | 52% | -6/Factory Imp. Flight Unit | 62% | -6/Factory Mic. Fission Core | 8% | -4/Factory Nuclear Pulse Array | 63% | -4/Factory Lrn. Sensor Array | 18% | -4/Factory Lyr. Light Armor Plating | 61% | -4/Factory Studied --------- Arm. Treads | -8/Materials | Hacked Mic. Nuclear Core | -7/Factory | Hacked Great Axe | -7/Factory | Hacked Powered Hammer | -7/Factory | Hacked Lgt. Angular Momentum Engine | -6/Factory | Hacked Mic. Fission Core | -4/Factory | Hacked Field Propulsion Array | -4/Factory | Hacked Micro-nuke Launcher | -4/Factory | Hacked Matter Neutralizer | -4/Factory | Hacked Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed MetaThermalBoomstick Manual? 0 Play Time 04:24:44 Cumulative 273.6 hours Start 2026.09.16 @ 22:31:49 End 2026.09.18 @ 00:30:29 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 172 Rogue 172 Adventurer 0 Explorer 0 Win Type 0 Total 26 Types 13/0/4/9/0/0/0/0/0/0 Lore% 73 Gallery% 62 Achievement% 49 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Proggy Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f211e3d0-68f3-474a-b9ee-ebe4e16b9257