Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 11:12:46 Player: Mr.Morel Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (32) 160 Value Destroyed (1318) 1318 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4258 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/700 Matter 274/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Field Laser Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner Improved Light Armor Plating > --- WEAPON ----------- Field Laser Gauss Rifle Gauss Rifle Improved Heavy Machine Gun > --- INVENTORY -------- Light Nuclear Core Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Advanced EMP Blaster Advanced EMP Blaster [Rating: 46] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Protection Improved Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Heavy Machine Gun Launcher Advanced EMP Blaster Build | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Slots Evolved 6 | . . 2 2 . 2 Power 1 | . . 1 . . . Propulsion 2 | . . 1 1 . . Utility 1 | . . . . . 1 Weapon 2 | . . . 1 . 1 Parts Attached 48 | 6 . 19 4 7 12 Power 9 | 1 . 4 2 1 1 Engine 8 | 1 . 4 2 1 . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 11 | 2 . 4 1 1 3 Treads . | . . . . . . Leg 11 | 2 . 4 1 1 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 1 . 3 . 1 1 Device 1 | . . . . . 1 Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 4 | . . 3 . 1 . Artifact . | . . . . . . Weapon 22 | 2 . 8 1 4 7 Energy Gun 5 | . . 4 . . 1 Energy Cannon 5 | . . 2 1 1 1 Ballistic Gun 6 | 2 . . . 1 3 Ballistic Cannon . | . . . . . . Launcher 6 | . . 2 . 2 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 2 . Parts Lost 23 | . . 5 . 3 15 Power 6 | . . 2 . 2 2 Propulsion 8 | . . 2 . 1 5 Utility 3 | . . . . . 3 Weapon 6 | . . 1 . . 5 Highest Loss Streak 14 | . . 3 . 1 14 To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 85 85 100 96 92 Engine 12 | . 14 12 18 14 6 Core 1 | . . . . . 5 Leg 31 | . 28 30 36 35 29 Device 1 | . . . . . 4 Storage 9 | . 14 11 9 9 6 Protection 8 | . . 9 9 9 6 Energy Gun 8 | . . 16 9 . 3 Energy Cannon 8 | . . 4 18 14 8 Ballistic Gun 6 | . 28 . . 8 10 Launcher 2 | . . . . 3 4 Naked Turns 11 | . . . . . 11 Heaviest Build 45 | 10 10 25 33 38 45 Greatest Support 62 | 20 20 45 60 60 62 Greatest Overweight (x) 1 | . . 1 . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 7 Most Carried 8 | 5 6 8 7 8 6 Average Carried 5 | 1 4 6 5 5 4 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 7 | 2 6 6 7 5 4 Class Distribution -------------------- 47% | Tank 44% | Mutant 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Tank | -8/Storage Tank | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac Matter Collected 793 | 173 . 287 . 213 120 Remotely . | . . . . . . Salvage Created 1233 | . . 279 . 401 553 Parts 64 | . . 15 . 17 32 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Combat Hostiles Destroyed 28 | . . 9 . 7 12 Guns 12 | . . 4 . 2 6 Cannons 8 | . . 3 . 2 3 AOE 8 | . . 2 . 3 3 Classes Destroyed 8 | . . 3 . . 5 Hauler 1 | . . 1 . . . Mechanic 3 | . . . . . 3 Swarmer 7 | . . . . . 7 Grunt 9 | . . 6 . 3 . Sentry 7 | . . 3 . 4 . Specialist 1 | . . . . . 1 Hunter 3 | . . . . . 3 Programmer 1 | . . . . . 1 Best Kill Streak 5 | . . 4 . 3 5 Combat Bots Only 4 | . . 4 . 3 4 Max Kills in Single Turn 5 | . . 2 . 2 5 Gunslinging . | . . . . . . Exploded 3 | . . 1 . 2 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Hostile Shots Fired 432 | . 24 100 8 91 209 Missed 151 | . 5 36 . 33 77 Damage Taken 4198 | . 211 933 113 896 2045 Core 1082 | . 56 196 14 104 712 Absorbed by Shields . | . . . . . . Redirected to Shielding 4 | . . 4 . . . Core Remaining (%) 76 | 100 77 51 . 78 . Volleys Fired 56 | . . 28 . 12 16 Largest 4 | . . 2 . 3 4 Hottest 194 | . . 150 . 153 194 Shots Fired 135 | . . 52 . 30 53 Gun 77 | . . 33 . 12 32 Cannon 42 | . . 12 . 16 14 Launcher 16 | . . 7 . 2 7 Special . | . . . . . . Kinetic 38 | . . . . 12 26 Thermal 70 | . . 45 . 9 16 Explosive 7 | . . 7 . . . Electromagnetic 20 | . . . . 9 11 Robot Hit Streak 9 | . . 8 . 9 6 Robot Miss Streak 5 | . . 5 . 1 3 Penetration Max 1 | . . . . . 1 Secondary Targets . | . . . . . . Shots Hit Robots 71 | . . 26 . 20 25 Core Hits 60 | . . 18 . 10 32 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . 1 . 2 . Burn 1 | . . 1 . . . Destroy 1 | . . . . 1 . Corrupt 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3023 | . . 901 . 666 1456 Guns 816 | . . 237 . 207 372 Cannons 581 | . . 200 . 233 148 Explosions 1555 | . . 453 . 200 902 Melee . | . . . . . . Ramming 71 | . . 11 . 26 34 Kinetic 527 | . . . . 207 320 Thermal 1174 | . . 437 . 100 637 Explosive 453 | . . 453 . . . Electromagnetic 798 | . . . . 333 465 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 10 | . . . . . 10 Average Corruption 5 | . . . . . 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . . 2 Matter Fused 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 178 | . . 74 . . 104 Projectiles 11 | . . 11 . . . Explosions 167 | . . 63 . . 104 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 356 | . . 133 . . 223 Shots 8 | . . 2 . . 6 Rammed 14 | . . . . . 14 Targets Rammed 23 | . . 3 . 5 15 Kicked 9 | . . 3 . 5 1 Crushed . | . . . . . . Highest Temperature 505 | . . 505 . 320 352 Average Temperature 139 | . . 148 . 124 135 Received Heat Transfer 924 | . 114 330 36 432 12 Effects 7 | . . 6 . 1 . Shutdowns 2 | . . 2 . . . Energy Bleed 1 | . . . . 1 . Interference 2 | . . 2 . . . Matter Decay 1 | . . 1 . . . Short Circuit 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . . 2 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . . 2 Heat Transferred 1919 | . . 925 . 148 846 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 5 | . . . . . 5 Alert | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Peak Influence 243 | . 15 203 100 243 223 Initial 85 | . . 5 85 42 56 Average 87 | . 3 67 89 100 127 Maximum Alert Level 1 | . . 1 . 1 1 Low Security (%) 89 | 100 100 92 100 92 75 Level 1 10 | . . 7 . 7 24 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 1 . . 1 2 Investigation . | . . . . . . Extermination 1 | . . . . . 1 Reinforcement 2 | . 1 . . 1 . Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Distress Signals 7 | . . 2 1 2 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 80 | . 3 22 8 17 30 Peak Tracking Total 10 | . 3 7 6 5 10 Tactical Retreats 8 | . . 3 . 2 3 Traps | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac Machines Disabled 9 | . . 2 . 1 6 Max in Single Turn 2 | . . 1 . 1 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Machines Accessed 8 | . 1 1 3 1 2 Terminals 7 | . 1 1 3 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 16 | . 2 2 9 1 2 Successful 7 | . . 2 3 1 1 Failed 9 | . 2 . 6 . 1 Catastrophic 3 | . 2 . . . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 15 | . 2 2 9 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Terminal Hacks 7 | . . 2 3 1 1 Record 2 | . . . 2 . . Prototype ID Bank 1 | . . 1 . . . Open Door 1 | . . . . 1 . Open DSF 1 | . . . . . 1 Emergency Access Points 1 | . . 1 . . . Locate Traps 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 1 . 2 . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac Turns Passed 3133 | 51 150 1146 328 696 762 Spaces Moved 2339 | 38 122 832 265 531 551 Core 11 | 11 . . . . . Treads . | . . . . . . Legs 2328 | 27 122 832 265 531 551 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 120 | 99 120 122 120 120 121 Slowest Speed 190 | 120 120 190 120 120 130 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 4 19 41 24 51 13 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 101 | . . 54 . 27 20 Melee . | . . . . . . Projectile 8 | . . 3 . 4 1 AOE 93 | . . 51 . 23 19 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Total 2532 | 51 125 907 275 567 607 Wait . | . . . . . . Move 2334 | 37 121 831 264 530 551 Hop . | . . . . . . Pick Up 49 | 8 4 17 5 6 9 Fast Attach . | . . . . . . Attach 28 | 6 . 13 2 2 5 Detach . | . . . . . . Swap 20 | . . 6 2 5 7 Drop 21 | . . 9 2 6 4 Fire 56 | . . 28 . 12 16 Melee . | . . . . . . Ram 14 | . . . . . 14 Kick 9 | . . 3 . 5 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 1 | . . . . 1 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Discovered new exit (range 3) 202 | -10/Materials | Entered another Materials area 202 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 301 | -9/Materials | Build established: Mutant 391 | -9/Materials | Lost 3 parts (2p1n) 1317 | -9/Materials | Discovered new exit (range 16) 1348 | -9/Materials | Entered another Materials area 1348 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1652 | -8/Materials | Discovered new exit (range 16) 1656 | -8/Materials | Build established: Tank 1676 | -8/Materials | Entered Storage 2355 | -8/Storage | Discovered new exit (range 14) 2372 | -8/Storage | Entered Factory 2372 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3094 | -7/Factory | Cargo convoy interrupted 3098 | -7/Factory | Garrison activated, responded to threat 3127 | -7/Factory | Core integrity fell below 50% 3132 | -7/Factory | Core integrity fell below 20% 3134 | -7/Factory | System corruption reached 10% 3134 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Kicked P-60 Hacker. Titanium Leg destroyed. P-60 Hacker resets P-60 Hacker, system corruption cleaned. Slammed into P-60 Hacker. System corrupted: Matter fused (-10). ALERT: Rogue bot located, Programmers report to Factory Zone 5K. Slammed into P-60 Hacker. Imp. Terrain Scanner destroyed. Slammed into P-60 Hacker. Destabilizing: Core damaged (-7). Slammed into P-60 Hacker. Slammed into X-57 Shotgunner. P-60 Hacker resets P-60 Hacker, system corruption cleaned. Slammed into X-57 Shotgunner. P-60 Hacker resets X-57 Shotgunner, system corruption cleaned. Slammed into X-57 Shotgunner. 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"""" # ##=%""""#?? | | ????????????????????????????""" # ## """"#? | | ????????????????????????????""" ?# ## """"#?? | | ????????????????????????????""" ?# ## """"#? | | ????????????????????????????? ? # T# """"#?? | | ??????????????????????????? ?????# # """"### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 27 Energy Capacity 210 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Utility Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Challenges ------------ None Game ------ Seed TeslaEncryptedLoader Manual? 0 Play Time 00:33:27 Cumulative 6.8 hours Start 2024.04.08 @ 10:35:54 End 2024.04.08 @ 11:12:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 13 Achievement% 10 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Cog Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4cfa7960-d6ca-4af5-871b-9763ee62e954