Cogmind - Beta 12 X4 *** ADVENTURER MODE // 2022.12.23 @ 23:16:10 Player: soymachine Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (89) 445 Value Destroyed (2885) 2885 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (118) 118 TOTAL SCORE: 6948 Bonus ------- High Alert Combat Kills 118 Cogmind --------- Core Integrity 0/850 Matter 260/300 Energy 53/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -6/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heavy Ion Cannon Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Armored Scrap Engine Coolant Injector High-capacity Storage Unit Advanced Signal Interpreter Weapon Cycler Hacking Suite > --- WEAPON ----------- Heavy Flak Cannon Energy Construct/G > --- INVENTORY -------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Large Storage Unit Huge Storage Unit Improved Signal Interpreter Improved System Restoration Module Advanced Beam Rifle EM Pulse Cannon Advanced Beam Cannon Heavy Ion Cannon Heavy Ion Cannon Autogun Improved Light Cannon Assault Cannon Mining Claw [Rating: 79] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Hover Unit Constructs Utility Experimental Sensor Array Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Ion Cannon Energy Gun EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Was Slots Evolved 8 | . . . 2 2 2 2 . Power . | . . . . . . . . Propulsion 3 | . . . 1 1 . 1 . Utility 5 | . . . 1 1 2 1 . Weapon . | . . . . . . . . Parts Attached 66 | . 5 4 7 10 10 24 6 Power 3 | . . . 1 . 1 1 . Engine . | . . . . . . . . Core 3 | . . . 1 . 1 1 . Reactor . | . . . . . . . . Propulsion 16 | . 2 . 1 2 2 9 . Treads 8 | . 2 . 1 2 2 1 . Leg 8 | . . . . . . 8 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 18 | . 1 3 3 2 4 5 . Device 6 | . . 1 1 1 2 1 . Storage 7 | . 1 1 . 1 1 3 . Processor 2 | . . 1 . . . 1 . Hackware 1 | . . . . . 1 . . Protection 2 | . . . 2 . . . . Artifact . | . . . . . . . . Weapon 29 | . 2 1 2 6 3 9 6 Energy Gun 6 | . 2 . . 2 . 2 . Energy Cannon 7 | . . . . 1 2 2 2 Ballistic Gun 1 | . . . 1 . . . . Ballistic Cannon 9 | . . . 1 1 1 4 2 Launcher 4 | . . 1 . 2 . 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . . . . 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . 1 . 2 . . . Parts Lost 18 | . . . . . 1 6 11 Power 2 | . . . . . 1 1 . Propulsion 4 | . . . . . . 1 3 Utility 3 | . . . . . . 1 2 Weapon 9 | . . . . . . 3 6 Highest Loss Streak 11 | . . . . . 1 2 11 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 90 | . 85 99 93 95 91 85 65 Engine 4 | . 14 14 10 . . . . Core 4 | . . . . 9 7 5 4 Treads 23 | . 21 28 33 34 30 13 . Leg 6 | . 7 . . . . 15 21 Device 13 | . . 9 8 15 17 17 14 Storage 9 | . 14 14 11 9 7 6 3 Processor 2 | . . 3 . . . 5 4 Hackware 3 | . . . . . 6 6 4 Protection 2 | . . . 7 9 4 . . Energy Gun 8 | . 26 24 . 7 1 . 5 Energy Cannon 4 | . . . . 4 8 6 . Ballistic Cannon 3 | . . . 10 1 4 4 3 Launcher 1 | . . 3 2 3 . . . Naked Turns 13 | . . . . . . . 13 Heaviest Build 102 | 13 90 91 25 39 64 102 62 Greatest Support 112 | 20 40 40 60 82 92 112 100 Greatest Overweight (x) 4 | . 2 2 . . . 4 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 25 | . 25 25 8 15 20 25 20 Average Capacity 16 | . 18 14 8 10 17 21 15 Most Carried 18 | . 9 10 8 10 17 18 18 Average Carried 10 | . 8 8 7 8 13 12 13 Final Capacity 25 | 8 25 8 8 15 20 20 5 Final Carried 18 | 6 9 8 7 10 12 18 1 Scrap Engine Consumption 59 | . . . . . 15 40 4 Constructs Created 4 | . . . . . . 4 . Constructs Modified 6 | . . . . . . 6 . Class Distribution -------------------- 51% | Mutant 48% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Resources | -11 -10 -10 -9 -8 -7 -6 -6 ----------- Run | Scr Mat Min Mat Mat Fac Fac Was Matter Collected 1729 | 165 . 116 72 338 258 780 . Remotely . | . . . . . . . . Salvage Created 3169 | . 116 253 215 777 387 1421 . Parts 172 | . 5 22 18 53 18 56 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Was Combat Hostiles Destroyed 75 | . 2 10 9 22 3 29 . Guns 16 | . 2 7 1 3 . 3 . Cannons 35 | . . . 6 8 3 18 . AOE 21 | . . 3 2 10 . 6 . Classes Destroyed 9 | . 2 1 2 2 1 1 . Worker 2 | . . . 1 . . 1 . Builder 3 | . . . . 1 . 2 . Recycler 7 | . . . . 1 3 3 . Watcher 2 | . 1 . . . 1 . . Swarmer 28 | . . 6 4 9 . 9 . Grunt 27 | . 2 4 3 7 . 11 . Sentry 13 | . . . 2 6 2 3 . Hunter 2 | . . . . . . 2 . Programmer 5 | . . . . . 1 4 . Best Kill Streak 9 | . 1 4 6 6 3 9 . Combat Bots Only 7 | . 1 3 6 6 1 7 . Max Kills in Single Turn 2 | . 1 2 2 2 1 2 . Gunslinging 1 | . . 1 . . . . . Exploded 2 | . . 2 1 2 . 2 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Was Damage Taken 3733 | . 71 192 161 396 282 1626 1005 Core 983 | . 38 18 15 36 24 172 680 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 193 | . . . 26 . . 167 . Core Remaining (%) 92 | 100 . 77 96 93 96 . . Volleys Fired 210 | . 8 21 17 34 25 97 8 Largest 2 | . 2 2 2 2 2 2 1 Hottest 130 | . 105 105 72 129 130 130 65 Shots Fired 352 | . 16 37 28 68 47 148 8 Gun 98 | . 16 32 8 28 . 10 4 Cannon 230 | . . . 17 32 47 130 4 Launcher 24 | . . 5 3 8 . 8 . Special . | . . . . . . . . Kinetic 123 | . . . 25 10 14 72 2 Thermal 159 | . 8 16 . 50 33 47 5 Explosive 24 | . . 5 3 8 . 8 . Electromagnetic 46 | . 8 16 . . . 21 1 Robot Hit Streak 24 | . 15 17 12 15 24 17 7 Robot Miss Streak 7 | . . 1 3 2 2 7 . Penetration Max 1 | . . . . . . 1 . Secondary Targets 3 | . . 3 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 277 | . 15 29 19 50 35 123 6 Core Hits 148 | . 5 14 10 31 7 80 1 Critical Kills 2 | . . . . . 1 1 . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 10 | . . . 1 2 1 6 . Burn 2 | . . . . 2 . . . Meltdown 2 | . . . . . 1 1 . Blast 5 | . . . 1 . . 4 . Corrupt 1 | . . . . . . 1 . Melee Attacks 3 | . . . . . . . 3 Impact . | . . . . . . . . Slashing 3 | . . . . . . . 3 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8574 | . 232 674 522 1746 984 4285 131 Guns 1460 | . 232 363 90 500 . 203 72 Cannons 4863 | . . . 244 456 984 3150 29 Explosions 2221 | . . 311 188 790 . 932 . Melee . | . . . . . . . . Ramming 30 | . . . . . . . 30 Kinetic 2418 | . . . 334 104 148 1832 . Thermal 3099 | . 93 162 . 852 836 1057 99 Explosive 2221 | . . 311 188 790 . 932 . Electromagnetic 806 | . 139 201 . . . 464 2 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 6 | . . . . . . 4 6 Average Corruption 3 | . . . . . . 2 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 13 | . . . . . . 10 3 Message Errors 3 | . . . . . . 3 . Matter Fused 6 | . . . . . . 5 1 Heat Flow Errors 1 | . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . 2 Misfires 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 236 | . . 45 38 15 69 69 . Projectiles 105 | . . . . . 69 36 . Explosions 131 | . . 45 38 15 . 33 . Melee . | . . . . . . . . Knockbacks 21 | . . . . 1 2 18 . Impact . | . . . . . . . . Kinetic 21 | . . . . 1 2 18 . Secondary . | . . . . . . . . Self-Inflicted Damage 105 | . 6 28 16 . . 44 11 Shots 5 | . 1 1 1 . . 2 . Rammed 15 | . . . . . . . 15 Targets Rammed 15 | . . . . . . . 15 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 366 | . 126 366 77 261 199 198 24 Average Temperature 82 | . 52 125 20 85 75 84 15 Received Heat Transfer 819 | . 63 96 51 171 30 408 . Effects 1 | . . 1 . . . . . Shutdowns 1 | . . 1 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Fried 3 | . . . . . . 3 . Impact Corruptions . | . . . . . . . . Robots Melted 3 | . . . . 1 1 1 . Combat Hostiles 2 | . . . . 1 . 1 . Parts Melted 8 | . . . . 5 1 2 . Heat Transferred 4998 | . 211 407 . 1702 1073 1468 137 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Was Peak Influence 550 | . 114 193 370 550 193 462 125 Initial 136 | . . 37 63 77 136 56 95 Average 159 | . 62 98 282 282 115 151 93 Maximum Alert Level 2 | . . . 1 2 . 2 . Low Security (%) 69 | . 100 100 21 18 100 66 100 Level 1 27 | . . . 78 73 . 29 . Level 2 2 | . . . . 8 . 4 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 15 | . . . 2 4 3 6 . Investigation 1 | . . . . 1 . . . Extermination 3 | . . . . . 1 2 . Reinforcement 9 | . . . 2 3 2 2 . Assault . | . . . . . . . . Garrison 2 | . . . . . . 2 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . 1 . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Was Distress Signals 8 | . . . 1 2 1 4 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 107 | . 4 10 12 28 6 42 5 Peak Tracking Total 6 | . 2 2 6 5 2 6 5 Tactical Retreats 8 | . 1 2 1 1 . 3 . Traps | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Was Traps Triggered 3 | . . . . 1 1 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . 1 . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 ---------- Run | Scr Mat Min Mat Mat Fac Fac Was Machines Disabled 2 | . . . . 1 . 1 . Max in Single Turn 1 | . . . . 1 . 1 . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Was Machines Accessed 5 | . . . 3 . 1 1 . Terminals 3 | . . . 2 . 1 . . Fabricators 1 | . . . . . . 1 . Repair Stations 1 | . . . 1 . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 8 | . . . 5 . 2 1 . Successful 6 | . . . 4 . 1 1 . Failed 2 | . . . 1 . 1 . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 4 | . . . 2 . 2 . . Fabricators 1 | . . . . . . 1 . Repair Stations 3 | . . . 3 . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 3 | . . . 2 . 1 . . Locate Traps 1 | . . . 1 . . . . Investigation Status 1 | . . . 1 . . . . Zone Layout 1 | . . . . . 1 . . Fabricator Hacks 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks 2 | . . . 2 . . . . Scan Component 1 | . . . 1 . . . . Repair 1 | . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . . . 2 . 1 1 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 1 | . . . . . . 1 . Authchips . | . . . . . . . . Time 53 | . . . . . . 53 . Total Part Build Rating 6 | . . . . . . 6 . Parts Repaired 1 | . . . 1 . . . . Time 108 | . . . 108 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 ------------ Run | Scr Mat Min Mat Mat Fac Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Was Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Was Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 ------------- Run | Scr Mat Min Mat Mat Fac Fac Was Turns Passed 5390 | . 320 1106 464 813 749 1798 140 Spaces Moved 2539 | 1 132 429 180 397 408 911 81 Core 11 | . . . . . . . 11 Treads 1879 | . 82 429 180 397 408 383 . Legs 647 | 1 50 . . . . 526 70 Wheels . | . . . . . . . . Hover 2 | . . . . . . 2 . Flight . | . . . . . . . . Fastest Speed 50 | 120 120 160 160 156 152 120 50 Average Speed 163 | 120 215 202 160 158 155 149 115 Slowest Speed 477 | 120 320 320 160 160 156 477 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 34 | 1 27 93 23 51 16 24 37 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 185 | . 3 73 22 43 5 39 . Melee . | . . . . . . . . Projectile 17 | . . . . 1 5 11 . AOE 168 | . 3 73 22 42 . 28 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Was Total 3420 | . 153 630 330 510 476 1207 114 Wait 515 | . 3 172 118 61 22 139 . Move 2533 | . 131 428 179 396 407 911 81 Hop . | . . . . . . . . Pick Up 45 | . 3 4 3 6 8 21 . Fast Attach 9 | . 3 . 5 1 . . . Attach 28 | . . 1 1 1 4 17 4 Detach 4 | . . . . . . 4 . Swap 29 | . 2 3 1 8 6 7 2 Drop 29 | . 3 1 6 3 4 11 1 Fire 210 | . 8 21 17 34 25 97 8 Melee 3 | . . . . . . . 3 Ram 15 | . . . . . . . 15 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / Sto) -6/Factory -6/Waste History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 277 | -10/Materials | Discovered new exit (range 9) 301 | -10/Materials | Build established: Mutant 321 | -10/Materials | Entered Mines 636 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 643 | -10/Mines | Found Prototype Device 644 | -10/Mines | Identified Exp. Sensor Array 1093 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1123 | -10/Mines | Learned Materials stockpile data 1339 | -10/Mines | Learned location of Storage (-7) 1419 | -10/Mines | Discovered new exit (range 5) 1427 | -10/Mines | Entered Materials 1427 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1748 | -9/Materials | Repaired Exp. Sensor Array 1885 | -9/Materials | Discovered new exit (range 4) 1891 | -9/Materials | Entered another Materials area 1891 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2686 | -8/Materials | Discovered new exit (range 5) 2704 | -8/Materials | Entered Factory 2704 | -7/Factory | Evolved 2 slots: Utility x2 2705 | -7/Factory | Identified exit to Storage 2720 | -7/Factory | Found Scrap Engine 3038 | -7/Factory | Build established: Hacker-Mutant 3361 | -7/Factory | Discovered new exit (range 15) 3453 | -7/Factory | Entered another Factory area 3453 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4568 | -6/Factory | Fabricated Tesla Rifle (x1) 4621 | -6/Factory | Garrison activated, responded to threat 4665 | -6/Factory | Destroyed 7 combat bots 4735 | -6/Factory | Garrison activated, responded to threat 5251 | -6/Factory | Sucked down chute 5251 | -6/Factory | Entered Waste 5267 | -6/Waste | Spotted C-40 Crusher 5302 | -6/Waste | Spotted C-40 Crusher 5303 | -6/Waste | Spotted C-40 Crusher 5307 | -6/Waste | Spotted C-40 Crusher 5342 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5346 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5347 | -6/Waste | Spotted C-40 Crusher 5347 | -6/Waste | Crushed by Compactor (1 part destroyed) 5349 | -6/Waste | Crushed by Compactor (1 part destroyed) 5352 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5353 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5353 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5360 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5363 | -6/Waste | Crushed by Compactor (1 part destroyed) 5372 | -6/Waste | Core integrity fell below 50% 5376 | -6/Waste | Crushed by Compactor (1 part destroyed) 5379 | -6/Waste | Crushed by Compactor (1 part destroyed) 5382 | -6/Waste | Crushed by Compactor (1 part destroyed) 5386 | -6/Waste | Core integrity fell below 20% 5391 | -6/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 05353_ Lgt. Fission Core crushed. 05353_ Weapon Cycler crushed. 05357_ Coolant Injector crushed. 05357_ Flexi-carbon Leg crushed. 05358_ Lgt. Fission Core crushed. 05359_ Discarded Arm. Scrap Engine. 05359_ Lrg. Storage Unit crushed. 05360_ Mining Claw crushed. 05360_ Hacking Suite crushed. 05363_ Adv. Signal Interpreter crushed. 05365_ Slammed into C-40 Crusher. 05372_ Critical hit (Destroy). 05372_ Energy Construct/G destroyed. 05374_ System corrupted: Matter fused (-6). 05376_ Imp. Light Cannon crushed. 05379_ EM Pulse Cannon crushed. 05382_ Hvy. Ion Cannon crushed. 05383_ Slammed into C-40 Crusher. 05388_ Destabilizing: System corrupted (+2). 05389_ Slammed into C-40 Crusher. Map ----- +----------------------------------------------------+ | ??????????# = / ?????????? | | ??????????# ?????????? | | ??????????# ????????? | | ??????????# ?????????? | | ??????????### ######## ####????????????????? | | ##########??# #??????# #???????????????????? | | #??# #??????# #???????????????????? | | #??# #??????# #???????????????????? | | #### #??????# #???????????????????? | | #??????# #???????????????????? | | #??????# #???????????????????? | | #??????# #???????????????????? | | ! #??????# #???????????????????? | | #### #??????# #???????????????????? | | #??# #??????# #???????????????????? | | #??# #??????# #???????????????????? | | ##########??# #??????# #???????????????????? | | ??????????### #??????# #???????????????????? | | ??????????# #??????# #???????????????????? | | ??????????# #??????# CC #???????????????????? | | ??????????# #??????# CC #???????????????????? | | ??????????# #??????#CCCC#???????????????????? | | ??????????### #??????#CCCC#???????????????????? | | ????????????# #??????# CC #???????????????????? | | ????????????# #??????# CC #???????????????????? | | ????????????# #??????#@CC #???????????????????? | | ????????????# #??????# CC #???????????????????? | | ????????????######??????######???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 5 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Tesla Rifle | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MakeshiftComponentSabre Manual? 0 Play Time 00:46:34 Cumulative 342.1 hours Start 2022.12.22 @ 22:24:38 End 2022.12.23 @ 23:16:10 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 271 Rogue 195 Adventurer 76 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 48 Gallery% 71 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9eb2e741-2191-4638-bd63-1e5e8d36be0d