Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 17:38:49 Player: n00b Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (53) 265 Value Destroyed (1684) 1684 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (141) 141 TOTAL SCORE: 4790 Bonus ------- High Alert Combat Kills 141 Cogmind --------- Core Integrity 0/700 Matter 200/300 Energy 100/100 System Corruption 23% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Advanced Treads Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Gauss Rifle Gauss Rifle Axe > --- INVENTORY -------- Micro Nuclear Core Aluminum Leg Improved Heat Sink Disposable Heat Sink Coolant Injector Improved Sensor Array Shock Rifle Small Laser Gauss Rifle Gauss Rifle Heavy Missile Launcher [Rating: 36] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Flight Unit Flight Unit Utility Hacking Suite Device Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Propulsion Shielding Weapon Gauss Rifle Energy Gun Small Laser Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Slashing Weapon Axe Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . . . 1 . . Propulsion 2 | . . 2 . . . . Utility 2 | . . . . . 2 . Weapon 1 | . . . . 1 . . Parts Attached 86 | 8 1 16 14 26 11 10 Power 11 | 2 . 2 2 4 . 1 Engine 7 | 2 . 2 2 1 . . Core 4 | . . . . 3 . 1 Reactor . | . . . . . . . Propulsion 26 | 2 . 6 7 9 . 2 Treads 4 | . . . . 3 . 1 Leg 6 | . . . 3 2 . 1 Wheel 8 | 2 . 2 4 . . . Hover 4 | . . . . 4 . . Flight 4 | . . 4 . . . . Utility 14 | 2 . 1 1 1 5 4 Device 7 | 1 . . 1 . 1 4 Storage 2 | 1 . . . . 1 . Processor 1 | . . . . . 1 . Hackware 1 | . . 1 . . . . Protection 3 | . . . . 1 2 . Artifact . | . . . . . . . Weapon 35 | 2 1 7 4 12 6 3 Energy Gun 8 | 1 . 2 . 2 1 2 Energy Cannon . | . . . . . . . Ballistic Gun 16 | 1 . 3 3 6 3 . Ballistic Cannon 2 | . . . . 1 . 1 Launcher 6 | . 1 2 1 2 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 3 | . . . . 1 2 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Corrupted Parts 2 | . . . . . . 2 System Corruption 8 | . . . . . . 8 Parts Lost 43 | . . 5 9 14 5 10 Power 9 | . . 1 2 3 . 3 Propulsion 16 | . . 3 4 5 1 3 Utility 7 | . . 1 1 1 2 2 Weapon 11 | . . . 2 5 2 2 Highest Loss Streak 6 | . . 3 5 4 2 6 To Critical Strikes 2 | . . . 1 . . 1 Average Slot Usage (%) 78 | . 100 79 75 70 99 39 Engine 4 | . 14 11 6 2 . . Core 6 | . . . . 9 15 6 Treads 7 | . . . . 6 23 9 Leg 3 | . . . 11 . 7 1 Wheel 6 | . 28 16 10 2 . . Hover 1 | . . . . 6 . . Flight 1 | . . 8 3 . . . Device 5 | . 14 11 10 2 2 2 Storage 2 | . 14 2 . . 3 2 Processor 1 | . . . . . 4 2 Hackware 7 | . . 7 11 9 7 2 Protection 4 | . . . . 5 9 . Energy Gun 4 | . 9 9 . 5 . 1 Ballistic Gun 13 | . 14 8 21 13 16 5 Ballistic Cannon 1 | . . . . 4 . . Launcher 1 | . 4 3 . 2 . . Slashing Weapon 1 | . . . . . 4 2 Naked Turns 56 | . . . . . . 56 Heaviest Build 44 | 11 12 12 16 23 44 44 Greatest Support 70 | 20 20 30 46 62 62 70 Greatest Overweight (x) 4 | . . 1 3 3 . 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 5 5 5 5 5 15 15 Average Capacity 6 | 5 5 5 5 5 10 8 Most Carried 11 | 4 5 5 5 5 11 11 Average Carried 4 | 1 4 4 3 4 4 5 Final Capacity 15 | 5 5 5 5 5 15 5 Final Carried 10 | 3 5 5 5 5 10 . Class Distribution -------------------- 39% | Scavenger-Mutant 26% | Scavenger-Tank 24% | Mutant 5% | Tank 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Was Matter Collected 2038 | 304 42 106 357 758 471 . Remotely . | . . . . . . . Salvage Created 1736 | 57 102 194 169 817 397 . Parts 106 | 5 6 16 7 45 27 . Haulers Intercepted 1 | . . . . . 1 . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Combat Hostiles Destroyed 45 | 1 3 7 9 20 5 . Guns 23 | 1 1 2 6 8 5 . Cannons 2 | . . . . 2 . . AOE 20 | . 2 5 3 10 . . Classes Destroyed 12 | 2 . 3 2 3 2 . Worker 3 | 1 . . . 2 . . Builder 3 | . . . . 2 1 . Hauler 1 | . . . . . 1 . Recycler 3 | . . . 1 2 . . Operator 1 | . . 1 . . . . Watcher 3 | . . . . 1 2 . Swarmer 7 | . . 3 . 4 . . Grunt 24 | 1 3 3 3 11 3 . Sentry 4 | . . 1 . 2 1 . Hunter 3 | . . . . 3 . . Programmer 1 | . . . . . 1 . Assembled 6 | . . . 6 . . . Best Kill Streak 7 | 1 2 6 3 7 2 . Combat Bots Only 6 | 1 2 6 3 5 1 . Max Kills in Single Turn 3 | 1 2 3 2 3 1 . Gunslinging . | . . . . . . . Exploded 3 | . 2 3 2 2 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Hostile Shots Fired 377 | 3 7 34 45 151 112 25 Missed 118 | . 2 6 17 56 35 2 Damage Taken 4177 | 32 75 337 458 1433 841 1001 Core 1297 | 21 12 52 127 344 71 670 Absorbed by Shields . | . . . . . . . Redirected to Shielding 38 | . . . . 17 21 . Regen/Repaired (Parts) 8 | . . 8 . . . . Core Remaining (%) 67 | 91 86 . 55 37 . . Volleys Fired 150 | 4 4 13 30 55 42 2 Largest 3 | 2 2 2 2 3 3 1 Hottest 112 | 60 60 90 53 112 96 40 Shots Fired 335 | 6 8 26 57 144 92 2 Gun 287 | 6 7 23 53 104 92 2 Cannon 22 | . . . . 22 . . Launcher 26 | . 1 3 4 18 . . Special . | . . . . . . . Kinetic 257 | 4 4 6 53 107 83 . Thermal 38 | . . 8 . 19 9 2 Explosive 26 | . 1 3 4 18 . . Electromagnetic 14 | 2 3 9 . . . . Robot Hit Streak 11 | 5 2 3 9 11 9 2 Robot Miss Streak 7 | . 2 2 5 7 4 . Penetration Max 1 | . . . . 1 . . Secondary Targets . | . . . . . . . Shots Hit Robots 188 | 5 3 12 34 79 54 1 Core Hits 117 | 3 4 11 21 58 20 . Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 3 | . . . . 2 1 . Critical Strikes 5 | . . . . 3 2 . Destroy 4 | . . . . 2 2 . Blast 1 | . . . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5030 | 66 125 353 708 2590 1178 10 Guns 2635 | 66 27 123 379 981 1049 10 Cannons 283 | . . . . 283 . . Explosions 2104 | . 98 230 329 1318 129 . Melee . | . . . . . . . Ramming 8 | . . . . 8 . . Kinetic 2635 | 53 . 42 379 1153 1008 . Thermal 211 | . . 49 . 111 41 10 Explosive 2104 | . 98 230 329 1318 129 . Electromagnetic 72 | 13 27 32 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 23 | . . . . . . 23 Average Corruption 14 | . . . . . . 14 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 9 | . . . . . . 9 Message Errors 3 | . . . . . . 3 Matter Fused 1 | . . . . . . 1 Heat Flow Errors 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Misdirections 3 | . . . . . . 3 Overload Shots . | . . . . . . . Overflow Damage 73 | . . . 32 41 . . Projectiles 5 | . . . . 5 . . Explosions 68 | . . . 32 36 . . Melee . | . . . . . . . Knockbacks 3 | . . . . 3 . . Impact . | . . . . . . . Kinetic 2 | . . . . 2 . . Secondary 1 | . . . . 1 . . Self-Inflicted Damage 135 | . 20 . 13 102 . . Shots 8 | . 1 . 1 6 . . Rammed 1 | . . . . 1 . . Targets Rammed 1 | . . . . 1 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 236 | 12 . 6 22 201 236 175 Average Temperature 74 | 9 . 4 11 70 85 94 Received Heat Transfer 1116 | 18 30 126 138 468 336 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 1 | . . . . 1 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 498 | . . 148 . 250 75 25 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Peak Influence 717 | 25 114 292 206 717 434 104 Initial 290 | . 16 48 113 70 290 89 Average 293 | 6 64 150 185 540 329 40 Maximum Alert Level 3 | . . 1 1 3 2 . Low Security (%) 40 | 100 100 66 74 3 . 100 Level 1 31 | . . 33 25 14 83 . Level 2 23 | . . . . 66 16 . Level 3 5 | . . . . 16 . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . . 2 . 6 2 . Investigation 4 | . . 2 . 2 . . Extermination . | . . . . . . . Reinforcement 5 | . . . . 3 2 . Assault . | . . . . . . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . . 2 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Distress Signals 5 | . . 1 . 3 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 75 | 1 3 9 16 30 10 6 Peak Tracking Total 10 | 1 2 6 5 10 3 6 Tactical Retreats 7 | . . 2 2 2 1 . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Traps Triggered 1 | . . . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Was Machines Disabled 6 | . . . 1 4 1 . Max in Single Turn 2 | . . . 1 2 1 . Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Machines Accessed 11 | . 4 4 . 3 . . Terminals 9 | . 4 3 . 2 . . Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 46 | . 12 15 . 19 . . Successful 27 | . 6 11 . 10 . . Failed 17 | . 6 4 . 7 . . Catastrophic 4 | . 2 1 . 1 . . Database Lockouts 2 | . . . . 2 . . Manual 1 | . . 1 . . . . Terminals 41 | . 12 12 . 17 . . Fabricators . | . . . . . . . Repair Stations 3 | . . 3 . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 22 | . 6 8 . 8 . . Record 10 | . 4 1 . 5 . . Machine Index 1 | . . 1 . . . . Terminal Index 1 | . 1 . . . . . Alert Level 3 | . . 2 . 1 . . Locate Traps 1 | . 1 . . . . . Maintenance Status 1 | . . 1 . . . . Surveillance Status 2 | . . 2 . . . . Reinforcement Status 1 | . . . . 1 . . Zone Layout 2 | . . 1 . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . . 3 . . . . Scan Component 1 | . . 1 . . . . Repair 1 | . . 1 . . . . Refit 1 | . . 1 . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . . 2 . . Seal Access 1 | . . . . 1 . . Coupler Status 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . 1 . . . . Used . | . . . . . . . Hacking Detections 9 | . 4 3 . 2 . . Full Trace Events 8 | . 3 3 . 2 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . 1 . . . . Time 26 | . . 26 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Was Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Total Allies 1 | . . . . . . 1 Largest Group 1 | . . . . . . 1 Highest-Rated Group 31 | . . . . . . 31 Highest-Rated Ally 31 | . . . . . . 31 Total Orders . | . . . . . . . Ally Attacks 2 | . . . . . . 2 Total Damage 44 | . . . . . . 44 Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Was Turns Passed 2234 | 83 126 326 350 680 481 188 Spaces Moved 1553 | 74 137 343 233 399 214 153 Core 124 | 16 . . 6 10 . 92 Treads 406 | . . . . 131 214 61 Legs 172 | . . . 152 20 . . Wheels 475 | 58 137 204 24 52 . . Hover 186 | . . . . 186 . . Flight 190 | . . 139 51 . . . Fastest Speed 37 | 50 80 39 37 48 155 50 Average Speed 102 | 73 80 65 104 118 155 99 Slowest Speed 250 | 80 80 95 200 240 155 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . 1 . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 5 35 27 45 37 5 77 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 224 | . 5 14 30 149 26 . Melee . | . . . . . . . Projectile 8 | . . . . 4 4 . AOE 216 | . 5 14 30 145 22 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Total 1904 | 95 144 416 290 496 278 185 Wait 45 | . 1 28 . . . 16 Move 1546 | 73 136 340 232 398 214 153 Hop 1 | . . 1 . . . . Pick Up 62 | 10 2 12 11 13 11 3 Fast Attach 11 | . . 2 2 6 . 1 Attach 52 | 7 . 7 11 13 6 8 Detach . | . . . . . . . Swap 23 | 1 1 7 1 7 5 1 Drop 12 | . . 6 3 3 . . Fire 150 | 4 4 13 30 55 42 2 Melee . | . . . . . . . Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush 1 | . . . . 1 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Waste (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 60 | -11/Scrapyard | Discovered new exit (range 8) 84 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Discovered new exit (range 13) 210 | -10/Materials | Entered another Materials area 210 | -9/Materials | Evolved 2 slots: Propulsion x2 305 | -9/Materials | Lost 3 parts (2n1u) 497 | -9/Materials | Repaired Flight Unit 531 | -9/Materials | Discovered new exit (range 13) 536 | -9/Materials | Entered Mines 568 | -9/Mines | Assembled infested the area 620 | -9/Mines | Lost 5 parts (1p3n1w) 682 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 737 | -9/Mines | Lost 3 parts (1p1u1w) 863 | -9/Mines | Discovered new exit (range 9) 886 | -9/Mines | Entered Materials 886 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1033 | -8/Materials | Central database locked down 1075 | -8/Materials | Central database locked down 1088 | -8/Materials | Lost 3 parts (1p1n1u) 1164 | -8/Materials | Lost 4 parts (2n2w) 1472 | -8/Materials | Core integrity fell below 50% 1562 | -8/Materials | Discovered new exit (range 3) 1566 | -8/Materials | Entered Factory 1566 | -7/Factory | Evolved 2 slots: Utility x2 2047 | -7/Factory | Sucked down chute 2047 | -7/Factory | Entered Waste 2048 | -7/Waste | Met a frightened Derelict 2062 | -7/Waste | EMP discharged 2066 | -7/Waste | Spotted C-40 Crusher 2087 | -7/Waste | Spotted C-40 Crusher 2104 | -7/Waste | Spotted C-40 Crusher 2105 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2106 | -7/Waste | Spotted C-40 Crusher 2108 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2111 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2111 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2114 | -7/Waste | Spotted C-40 Crusher 2114 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2117 | -7/Waste | Crushed by Compactor (1 part destroyed) 2138 | -7/Waste | Discovered new exit (range 12) 2147 | -7/Waste | System corruption reached 10% 2148 | -7/Waste | Lost 6 parts (2p2n1u1w) 2162 | -7/Waste | EMP discharged 2164 | -7/Waste | Spotted C-40 Crusher 2177 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 2180 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 2186 | -7/Waste | Crushed by Compactor (1 part destroyed) 2207 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2211 | -7/Waste | Crushed by Compactor (1 part destroyed) 2213 | -7/Waste | Core integrity fell below 50% 2227 | -7/Waste | Core integrity fell below 20% 2235 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- System corrupted: Matter fused (-5). Acquired Broken Magnetic Acceleration Cannon. System corrupted (+7). Acquired Corrupted Imp. Kinecellerator. %5% Shock Rifle crushed. Mic. Nuclear Core crushed. Critical hit (Destroy). Hvy. Siege Treads destroyed. Integrated Corrupted Imp. Kinecellerator (+3). Broken Magnetic Acceleration Cannon crushed. Imp. Kinecellerator crushed. Imp. Heat Sink crushed. Coolant Injector crushed. Imp. Heat Sink crushed. ZH%/MIWVADC<>3BIOPK4672HJA,&5GILW2&#WXL Imp. Kinecellerator crushed. System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????##########??????????????????????? | | ?????????????????# CC @#??????????????????????? | | ?????????????????# CCCC#??????????????????????? | | ?????????????????# CCCC#??????????????????????? | | ?????????????????# CCCC#??????????????????????? | | ?????????????????# CC#??????????????????????? | | ?????????????????# CC#??????????????????????? | | ?????????????????# CC#??????????????????????? | | #??????######????# CC #??????????????????????? | | #??????# #????### CC ###??????????????????????? | | #??????# #??????# #????##########??????????? | | #??????# #??????# #???? #??????????? | | #??????# #??????# #??? #??????????? | | ######## #??????# #### #??????????? | | #??????# #??????????? | | #??????# #??????????? | | #??????# < #??????????? | | #??????# #??????????? | | ######## #??????# #### #??????????? | | #??????# #??????# #??? #??????????? | | #??????# #??????# #??? #??????????? | | #??????# #??????# #???###########??????????? | | #??????# ######## ###??????????????????????? | | #??????# #??????????????????????? | | #??????# #??????????????????????? | | #??????# #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Coolant Potential 65 Energy Generation 23 Energy Capacity 275 Matter Stores 350 Matter Capacity 350 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 62 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy I Survived The Infestation Librarian Loot Pinata Oops Remodeling Universal Adapter Challenges ------------ None Game ------ Seed PointHybridBeamcaster Manual? 0 Play Time 01:06:44 Cumulative 2.9 hours Start 2024.04.03 @ 16:29:34 End 2024.04.03 @ 17:38:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b4c7cb3f-be0f-4377-94fa-6306cffef4fd