Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.08 @ 17:36:47 Player: Wesmed Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (15) 75 Value Destroyed (441) 441 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 2071 Bonus ------- Follower Combat Kills 35 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 310/310 System Corruption 0% Temperature Cool (6) Movement Walking (120) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (2) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (4) ------ Medium Storage Unit Visual Processing Unit Makeshift Terrain Scan Processor Improved System Restoration Module > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Weight Redist. System Sensor Array Hardlight Generator Hacking Drone Bay Phasing AFG Riot Gun Assault Rifle Heavy Battle Rifle Grenade Launcher Enhanced Flamer Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Makeshift Terrain Scan Processor Improved System Restoration Module > --- WEAPON ----------- Heavy Laser Phasing Sabre > --- INVENTORY -------- Weight Redist. System Sensor Array Hardlight Generator Hacking Drone Bay Phasing AFG Riot Gun Assault Rifle Heavy Battle Rifle Grenade Launcher Enhanced Flamer [Rating: 37] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Visual Processing Unit Protection Improved Weapon Shielding Weapon Phasing Sabre Energy Gun Heavy Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Mace Slashing Weapon Phasing Sabre Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 38 | 7 3 8 4 7 9 Power 4 | 1 . 1 1 . 1 Engine 3 | 1 . 1 1 . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 8 | 2 1 1 . . 4 Treads . | . . . . . . Leg 6 | 2 1 1 . . 2 Wheel 2 | . . . . . 2 Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 2 1 5 2 3 3 Device 10 | 1 . 2 2 2 3 Storage 2 | 1 1 . . . . Processor 2 | . . 1 . 1 . Hackware . | . . . . . . Protection 2 | . . 2 . . . Artifact . | . . . . . . Weapon 10 | 2 1 1 1 4 1 Energy Gun 3 | 1 1 . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 4 | 1 . 1 1 1 . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Corrupted Parts 1 | . . . . . 1 System Corruption 2 | . . . . . 2 Parts Lost 13 | . . 3 2 . 8 Power 3 | . . 1 1 . 1 Propulsion 4 | . . 1 . . 3 Utility 2 | . . . 1 . 1 Weapon 4 | . . 1 . . 3 Highest Loss Streak 3 | . . 3 2 . 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 99 99 99 100 90 Engine 8 | . 14 11 11 11 1 Core 1 | . . . . . 5 Leg 21 | . 27 22 22 22 17 Device 13 | . 14 18 19 12 9 Storage 11 | . 14 11 11 11 11 Processor 16 | . . 9 11 20 22 Energy Gun 4 | . 13 7 . . 9 Ballistic Gun 10 | . 14 14 22 11 . Impact Weapon 1 | . . . . 3 . Slashing Weapon 4 | . . . . 4 11 Peak Build Rating 37 | 9 9 15 15 29 37 Average Rating 19 | 5 8 13 14 20 30 On Entrance 12 | . 9 9 14 15 25 Naked Turns . | . . . . . . Heaviest Build 30 | 13 19 25 22 22 30 Greatest Support 36 | 20 20 20 20 20 36 Greatest Overweight (x) 5 | . 1 1 1 1 5 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 Most Carried 10 | 2 7 8 6 10 10 Average Carried 7 | 1 4 7 5 8 9 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 2 7 6 5 10 10 Class Distribution -------------------- 51% | Mutant 25% | Skirmisher 14% | Derelict-Mutant 8% | Assassin Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Mines Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 615 | 255 48 76 55 76 105 Remotely . | . . . . . . Salvage Created 567 | 54 . 143 15 . 355 Parts 31 | 7 . 12 1 . 11 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 6 | . . . . . 6 Prevented 1 | . . . . . 1 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 11 | . . 5 1 . 5 Melee 4 | . . . . . 4 Guns 4 | . . 3 1 . . AOE 2 | . . 2 . . . Classes Destroyed 7 | 1 . 4 . . 2 Tunneler 2 | 2 . . . . . Minesweeper 1 | . . . . . 1 Watcher 1 | . . 1 . . . Swarmer 4 | . . 3 1 . . Grunt 5 | . . 1 . . 4 Brawler 1 | . . . . . 1 Duelist 1 | . . 1 . . . Best Kill Streak 3 | 1 . 3 1 . 2 Combat Bots Only 3 | . . 3 1 . 2 Max Kills in Single Turn 2 | 1 . 2 1 . 1 Gunslinging . | . . . . . . Exploded 2 | . . 2 . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 178 | . 1 30 7 . 140 Missed 71 | . . 11 3 . 57 Damage Taken 1610 | . 17 444 32 7 1110 Core 417 | . 17 33 6 . 361 Absorbed by Shields 4 | . . . 4 . . Redirected to Shielding 103 | . . 94 9 . . Core Remaining (%) 96 | 100 93 . . . . Volleys Fired 36 | 13 . 11 4 2 6 Largest 2 | 2 . 2 2 2 1 Hottest 69 | 60 . 40 40 53 69 Shots Fired 59 | 26 . 16 8 3 6 Gun 58 | 26 . 16 8 2 6 Cannon . | . . . . . . Launcher 1 | . . . . 1 . Special . | . . . . . . Kinetic 33 | 13 . 10 8 2 . Thermal 19 | 13 . . . . 6 Explosive 1 | . . . . 1 . Electromagnetic 6 | . . 6 . . . Robot Hit Streak 9 | 9 . 6 2 . 6 Robot Miss Streak 6 | 3 . 1 6 . 1 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 47 | 16 . 11 2 . 18 Core Hits 22 | 5 . 8 1 . 8 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . 1 . 1 Burn 1 | . . . . . 1 Destroy 1 | . . . 1 . . Melee Attacks 28 | . . . . 8 20 Impact 8 | . . . . 8 . Slashing 20 | . . . . . 20 Piercing . | . . . . . . Sneak Attacks 2 | . . . . . 2 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1301 | 158 . 403 31 . 709 Guns 429 | 158 . 144 31 . 96 Cannons . | . . . . . . Explosions 259 | . . 259 . . . Melee 613 | . . . . . 613 Ramming . | . . . . . . Kinetic 157 | 61 . 65 31 . . Thermal 238 | 97 . 45 . . 96 Explosive 214 | . . 214 . . . Electromagnetic 79 | . . 79 . . . Impact . | . . . . . . Slashing 613 | . . . . . 613 Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 1 | . . . . . 1 Corruption Purged 2 | . . . . . 2 Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 43 | . . 43 . . . Projectiles . | . . . . . . Explosions 43 | . . 43 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 231 | . . 224 . 7 . Shots 4 | . . 3 . 1 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 72 | 40 . 7 . . 72 Average Temperature 26 | 23 . 5 . . 35 Received Heat Transfer 540 | . 9 60 . . 471 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 1 | . . . . . 1 Heat Transferred 534 | 225 . 50 . . 259 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 227 | 10 93 227 156 . . Initial 39 | . 6 39 22 . . Average 60 | 3 36 76 75 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 98 | 100 100 94 100 . . Level 1 1 | . . 5 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched . | . . . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 2 | . . 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 41 | . 6 14 4 . 17 Peak Tracking Total 7 | . 3 7 3 . 6 Tactical Retreats 6 | . . 2 . . 4 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . . . . 2 Most Traps Carried 2 | . . . . . 2 Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 2 | . . 2 . . . Max in Single Turn 2 | . . 2 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 4 | . 4 . . . . Terminals 4 | . 4 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 8 | . 8 . . . . Successful 4 | . 4 . . . . Failed 4 | . 4 . . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 8 | . 8 . . . . Terminals 8 | . 8 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . 1 . . . . Branch Access Points 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . 3 . . . . Terminals 3 | . 3 . . . . Assimilate 1 | . 1 . . . . Botnet 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 3 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 14 | . . . . 14 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 3 | . 1 . 2 . . Largest Group 2 | . 1 1 2 1 . Highest-Rated Group 52 | . 10 10 52 21 . Highest-Rated Ally 31 | . 10 10 31 21 . Total Orders 2 | . . 2 . . . STAY 1 | . . 1 . . . FOLLOW 1 | . . 1 . . . Ally Attacks 20 | . . . 20 . . Total Damage 319 | . . . 319 . . Kills 5 | . . . 5 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . . 1 1 2 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 3641 | 119 342 414 524 1288 954 Spaces Moved 2276 | 60 272 213 292 842 597 Core 9 | 2 . . . . 7 Treads . | . . . . . . Legs 2255 | 58 272 213 292 842 578 Wheels 12 | . . . . . 12 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 95 Average Speed 138 | 117 120 126 149 147 135 Slowest Speed 300 | 120 190 190 190 190 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 50 | 5 41 20 78 85 74 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . . . 2 1 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 5 | . . . . 3 2 Spaces Dug . | . . . . . . Terrain Destroyed 50 | . . 46 . 4 . Melee . | . . . . . . Projectile . | . . . . . . AOE 50 | . . 46 . 4 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2661 | 81 285 342 373 873 707 Wait 236 | . 7 107 73 1 48 Move 2271 | 59 271 212 291 841 597 Hop . | . . . . . . Pick Up 27 | 2 4 2 . 7 12 Fast Attach 21 | 7 2 2 . 3 7 Attach 8 | . . 5 3 . . Detach 5 | . . 2 1 1 1 Swap 9 | . 1 1 1 4 2 Drop 20 | . . . . 6 14 Fire 36 | 13 . 11 4 2 6 Melee 28 | . . . . 8 20 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 120 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Identified exit to Mines 254 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 462 | -10/Materials | Entered another Materials area 462 | -9/Materials | Accompanied by 1 ally 462 | -9/Materials | Evolved 2 slots: Utility x2 782 | -9/Materials | Lost 3 parts (1p1n1w) 813 | -9/Materials | Discovered new exit (range 17) 876 | -9/Materials | Entered Mines 1098 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1207 | -9/Mines | Learned Materials terminal intel 1293 | -9/Mines | Build established: Skirmisher 1368 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1400 | -9/Mines | Entered Zion 1400 | -7/Zion | Accompanied by 1 ally 1538 | -7/Zion | Found Prototype Energy Gun 1579 | -7/Zion | Discovered new exit (range 17) 1756 | -7/Zion | Learned location of 1 exit from Factory 1855 | -7/Zion | Learned location of Quarantine (-3) 1912 | -7/Zion | Found Prototype Device 1912 | -7/Zion | Identified Phasing AFG 2040 | -7/Zion | Given the Hacking Drone Bay 2040 | -7/Zion | Found Prototype Device 2214 | -7/Zion | Build established: Mutant 2688 | -7/Zion | Entered Proximity Caves 2818 | -6/Proximity Caves | Core integrity fell below 50% 2844 | -6/Proximity Caves | Lost 3 parts (1p1n1u) 2960 | -6/Proximity Caves | Spotted B-75 Beast 3104 | -6/Proximity Caves | Core integrity fell below 20% 3381 | -6/Proximity Caves | Learned location of 1 exit from Factory 3426 | -6/Proximity Caves | Build established: Derelict-Mutant 3637 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3642 | -6/Proximity Caves | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 03125_ Integrated Corrupted Carbon-fiber Leg (+2). 03128_ Corrupted Adv. Heat Sink self-destruct mechanism malfunctions. 03129_ Acquired 10 matter. 03136_ Acquired Fission Core. 03139_ Acquired Imp. System Restoration Module. 03142_ Acquired 20 matter. 03172_ Imp. System Restoration Module purges 1% system corruption (1%). 03191_ Imp. System Restoration Module purges 1% system corruption (0%). 03381_ Acquired derelict log, extracted data. Data stored: Factory exits (x1). 03413_ Searching scrap... 03413_ Found Kinecellerator. 03413_ Found 63 Matter. 03636_ Hvy. Laser destroyed. 03637_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 03642_ Phasing Sabre destroyed. Map ----- +----------------------------------------------------+ | # ## #???????? ##?? | | ## ### #### ### #??????? ##? | | ?## ### ##??# ## ##?????? #? | | ??#### ### #???## ### #????? #? | | ?????# ## #????### ## #????? #? | | ?????# ########## ## ##???? ## | | ?????# #### ##?## # | | ?????# #### ## | | ?????# ######### #?# | | ?????## #???????####?# | | ??????## ##????????????### ##?? | | ???????## ##???????????????#### ##??? | | #???????# ##??????????????????## ## #?? | | ##??????# ##?????????########## ##?? | | ##?????# #?????????# ## | | ###???## #####?????# | | ###### #?????# ###### # | | #### ###???# #????## # | | ###### ??# #????## ### # | | #######??# g ??# #??### #??? | | ### #????????# ?# #### #???? # | | ??# #????????# ## ##l #????### | | ### #????????# Y ### ## #???? | | #????????# s ##?###? ##???? | | #????????# #?????? ##????? | | ######????????# @ ##??????### ##?????? | | ??????????????####### #######??????????# ##??????? | | ????????????????????#?#?????????????????##???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 135 Additional Mass Support 6 Weapon Shielding 66 Evasion (%) 55 Item Schematics ----------------- Imp. Heavy Armor Plating | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Gravmag System | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Imp. Arc Projector | -7/Zion | Archive Mass Driver | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Microactuators | -7/Zion | Archive Phase Shifter | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Robot Schematics ------------------ M-14 Sweeper | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive D-53 Grenadier | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WarlordGyrokineticStick Manual? 0 Play Time 00:32:18 Cumulative 31.0 hours Start 2024.08.07 @ 20:55:39 End 2024.08.08 @ 17:36:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 39 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 35 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 793e778f-0efb-460e-b736-100b51dc58e2