Cogmind - Beta 9.3 @@@ ROGUE MODE // 2020.01.04 @ 10:46:39 Player: Cipherpunk Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (44) 220 Value Destroyed (1049) 1049 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (16) 16 TOTAL SCORE: 2245 Bonus ------- High Alert Combat Kills 16 Cogmind --------- Core Integrity 0/400 Matter 238/300 Energy 235/265 System Corruption 0% Temperature Cool (6) Movement Rolling (120) Ox4 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (4) ------ Medium Storage Unit High-capacity Storage Unit High-capacity Storage Unit Propulsion Shielding > --- WEAPON (2) ------- Beam Rifle Autogun > --- INVENTORY (24) --- Improved Ion Engine Light Nuclear Core Wheel Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Small Storage Unit Medium Storage Unit ECM Suite Propulsion Shielding Light Armor Plating Medium Armor Plating Shield Generator Hacking Suite Autogun Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Medium Storage Unit High-capacity Storage Unit High-capacity Storage Unit Propulsion Shielding > --- WEAPON ----------- Beam Rifle Autogun > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Wheel Wheel Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Small Storage Unit Medium Storage Unit ECM Suite Propulsion Shielding Light Armor Plating Medium Armor Plating Shield Generator Hacking Suite Autogun Autogun Shotgun Rocket Launcher [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Storage High-capacity Storage Unit Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 36 | . 17 19 Power 3 | . 1 2 Engine 3 | . 1 2 Core . | . . . Reactor . | . . . Propulsion 6 | . 3 3 Treads . | . . . Leg . | . . . Wheel 6 | . 3 3 Hover . | . . . Flight . | . . . Utility 9 | . 7 2 Device . | . . . Storage 4 | . 3 1 Processor . | . . . Hackware . | . . . Protection 5 | . 4 1 Artifact . | . . . Weapon 18 | . 6 12 Energy Gun 7 | . 3 4 Energy Cannon . | . . . Ballistic Gun 11 | . 3 8 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 15 | . 4 11 Power 1 | . . 1 Propulsion 4 | . 1 3 Utility . | . . . Weapon 10 | . 3 7 Highest Loss Streak 2 | . 2 2 Average Slot Usage (%) 91 | . 93 91 Engine 11 | . 14 10 Wheel 21 | . 25 19 Storage 26 | . 17 30 Protection 7 | . 5 8 Energy Gun 8 | . 11 7 Ballistic Gun 14 | . 15 14 Naked Turns . | . . . Heaviest Build 86 | 9 71 86 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 8 | . 3 8 Average Overweight (x) 3 | . 1 4 Largest Inventory Capacity 24 | 6 20 24 Average Capacity 19 | 6 11 22 Most Carried 24 | 6 13 24 Average Carried 16 | 6 8 20 Final Capacity 24 | 6 20 24 Final Carried 21 | 6 12 21 Class Distribution -------------------- 77% | Hauler-Mutant 22% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 1045 | 200 199 646 Remotely . | . . . Salvage Created 1575 | . 417 1158 Parts 100 | . 24 76 Haulers Intercepted 6 | . 1 5 Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 34 | . 10 24 Guns 34 | . 10 24 Classes Destroyed 7 | . 3 4 Worker 1 | . . 1 Tunneler 1 | . . 1 Hauler 6 | . 1 5 Operator 2 | . . 2 Swarmer 11 | . 3 8 Grunt 17 | . 7 10 Sentry 6 | . . 6 Best Kill Streak 5 | . 3 5 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1844 | . 487 1357 Core 481 | . 78 403 Absorbed by Shields . | . . . Core Remaining (%) 84 | 100 68 . Volleys Fired 156 | . 46 110 Largest 2 | . 2 2 Hottest 85 | . 85 85 Shots Fired 298 | . 81 217 Gun 298 | . 81 217 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 208 | . 55 153 Thermal 68 | . 4 64 Explosive . | . . . Electromagnetic 22 | . 22 . Robot Hit Streak 18 | . 10 18 Robot Miss Streak 5 | . 2 5 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 208 | . 56 152 Core Hits 79 | . 25 54 Critical Hits 1 | . . 1 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2529 | . 497 2032 Guns 2529 | . 497 2032 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 1713 | . 310 1403 Thermal 677 | . 48 629 Explosive . | . . . Electromagnetic 139 | . 139 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 252 | . 162 252 Average Temperature 48 | . 45 50 Received Heat Transfer 663 | . 249 414 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . . 2 Heat Transferred 1702 | . 111 1591 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 446 | . 241 446 Average Influence 138 | . 95 158 Maximum Alert Level 2 | . 1 2 Low Security (%) 72 | 100 88 65 Level 1 25 | . 11 31 Level 2 1 | . . 2 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 7 | . 2 5 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 6 | . 1 5 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 4 | . 1 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 65 | . 15 50 Peak Tracking Total 6 | . 3 6 Tactical Retreats 5 | . 1 4 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 5 | . 3 2 Terminals 3 | . 2 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 11 | . 8 3 Successful 7 | . 4 3 Failed 4 | . 4 . Catastrophic . | . . . Database Lockouts . | . . . Manual 3 | . 2 1 Terminals 8 | . 7 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers 2 | . . 2 Garrison Access . | . . . Terminal Hacks 3 | . 3 . Robot Analysis 1 | . 1 . Prototype ID Bank 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer 2 | . . 2 Insert Component 1 | . . 1 Analyze 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . . 2 Terminals 1 | . . 1 Operators 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 3 1 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . . 1 Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 1 | . 1 . Parts Scanalyzed 1 | . . 1 Part Schematics Acquired 1 | . . 1 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1753 | 4 540 1209 Spaces Moved 938 | 4 348 586 Core . | . . . Treads . | . . . Legs 26 | 4 22 . Wheels 912 | . 326 586 Hover . | . . . Flight . | . . . Fastest Speed 80 | 120 80 110 Average Speed 112 | 120 95 122 Slowest Speed 160 | 120 120 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 33 | 2 42 55 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1365 | 3 484 878 Wait 178 | . 55 123 Move 936 | 3 347 586 Hop . | . . . Pick Up 39 | . 10 29 Fast Attach 7 | . 4 3 Attach 17 | . 5 12 Detach 1 | . 1 . Swap 12 | . 8 4 Drop 19 | . 8 11 Fire 156 | . 46 110 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 5 | -11/Scrapyard | Entered Materials 442 | -10/Materials | Discovered new exit (range 14) 545 | -10/Materials | Entered another Materials area 545 | -9/Materials | Evolved 2 slots: Utility x2 773 | -9/Materials | Build established: Hauler-Mutant 1176 | -9/Materials | Discovered new exit (range 15) 1332 | -9/Materials | Discovered new exit (range 13) 1348 | -9/Materials | Core integrity fell below 50% 1739 | -9/Materials | Core integrity fell below 20% 1754 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- M002. 01650_ W-16 Scout sends out distress signal. 01656_ Destroyed Hacking Suite. 01660_ Wheel destroyed. 01664_ U-05 Engineer lays Concrete. 01670_ Y-45 Defender destroyed. 01673_ G-34 Mercenary destroyed. 01674_ Acquired 31 matter. 01695_ R-06 Scavenger collects Lgt. Armor Plating. 01698_ U-05 Engineer lays Concrete. 01699_ R-06 Scavenger collects Ion Engine. 01703_ R-06 Scavenger collects Aluminum Leg. 01706_ R-06 Scavenger collects Heat Sink. 01708_ U-05 Engineer lays Concrete. 01711_ G-34 Mercenary destroyed. 01725_ Acquired 53 matter. 01731_ Acquired 39 matter. 01746_ Shotgun destroyed. 01748_ Beam Rifle destroyed. 01752_ Acquired Beam Rifle. 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