Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.25 @ 14:43:06 Player: ClassActJerk Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (95) 475 Value Destroyed (3563) 3563 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-1170) -1170 TOTAL SCORE: 6308 Bonus ------- High Alert Combat Kills 28 Follower Combat Kills 311 Friendly Fire -1509 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Core Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Light Fission Core Carbon-fiber Leg Titanium Leg Mining Laser Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Medium Matter Pod Core Analyzer Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Gatling Laser Cooled Particle Cannon Cooled Particle Cannon Greatsword > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Light Angular Momentum Engine Aluminum Leg Aluminum Leg Titanium Leg Beamcaster Beamcaster Battle Rifle Flak Gun Battle Cannon Mini Grenade Launcher Mini Grenade Launcher Mining Laser [Rating: 56] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Energy Filter Storage Large Storage Unit Processor Core Analyzer Protection Hardened Medium Armor Plating Weapon Cooled Particle Cannon Energy Gun Small Laser Energy Cannon Cooled Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 4 | . . . 1 1 . . 2 Weapon 3 | . . 2 . 1 . . . Parts Attached 90 | 6 7 15 18 16 4 5 19 Power 17 | 1 1 3 4 3 . 2 3 Engine 11 | 1 . 3 2 1 . 1 3 Core 6 | . 1 . 2 2 . 1 . Reactor . | . . . . . . . . Propulsion 21 | 2 2 4 5 4 . . 4 Treads 2 | 2 . . . . . . . Leg 19 | . 2 4 5 4 . . 4 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 18 | 1 2 . 3 3 1 3 5 Device 4 | . . . . 1 . 1 2 Storage 4 | 1 2 . . . . . 1 Processor 2 | . . . . 1 . . 1 Hackware . | . . . . . . . . Protection 8 | . . . 3 1 1 2 1 Artifact . | . . . . . . . . Weapon 34 | 2 2 8 6 6 3 . 7 Energy Gun 10 | . 2 3 . 2 . . 3 Energy Cannon 3 | . . . 1 2 . . . Ballistic Gun 15 | 2 . 4 5 2 . . 2 Ballistic Cannon 2 | . . 1 . . . . 1 Launcher 3 | . . . . . 3 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . . . Parts Lost 45 | . 2 8 8 5 . 1 21 Power 4 | . . 1 . . . . 3 Propulsion 11 | . . 3 4 1 . . 3 Utility 9 | . . . 2 1 . 1 5 Weapon 21 | . 2 4 2 3 . . 10 Highest Loss Streak 10 | . 1 2 4 2 . 1 10 To Critical Strikes . | . . . . . . . . Average Backups 11 | 1 3 9 11 14 13 14 12 Power 1 | 1 1 2 1 1 2 1 2 Propulsion 2 | . 1 2 1 4 3 3 2 Utility . | . . 1 1 . . 1 . Weapon 5 | . 1 3 7 7 7 8 6 Tool/Special . | . . . . . . . . Unused Backups 23 | . . 1 3 4 4 2 9 Power 5 | . . . 1 . . . 4 Propulsion 9 | . . 1 1 1 2 . 4 Utility . | . . . . . . . . Weapon 9 | . . . 1 3 2 2 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 93 | . 91 91 90 96 100 99 82 Engine 5 | . 5 9 4 3 7 2 5 Core 3 | . 8 . 4 3 . 4 . Treads 1 | . 13 . . . . . . Leg 21 | . 14 21 24 22 23 23 18 Device 3 | . . . . 5 7 6 5 Storage 13 | . 22 22 14 7 7 7 10 Processor 3 | . . . . 5 7 7 6 Protection 5 | . . . 7 8 7 7 8 Energy Gun 8 | . 12 17 3 2 8 7 5 Energy Cannon 5 | . . . 5 8 8 6 10 Ballistic Gun 13 | . 13 18 20 25 . . 2 Ballistic Cannon 1 | . . 1 5 . . . . Launcher 4 | . . . . . 19 23 . Peak Build Rating 56 | 6 9 16 28 49 49 48 56 Average Rating 30 | 3 7 13 21 39 47 46 48 On Entrance 25 | . 6 9 16 28 49 47 47 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 73 | 13 28 40 50 64 64 60 73 Greatest Support 52 | 40 40 20 45 52 52 52 52 Greatest Overweight (x) 5 | . 1 3 4 5 1 1 1 Average Overweight (x) . | . . 1 1 1 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 15 15 14 Most Carried 15 | 5 7 14 15 15 15 15 15 Average Carried 11 | 1 3 9 11 14 13 14 12 Final Capacity 15 | 8 15 15 15 15 15 15 5 Final Carried 15 | 1 6 12 14 15 14 15 5 Class Distribution -------------------- 29% | Scavenger-Gunner 29% | Gunner 19% | Scavenger-Tank 7% | Mutant 6% | Tank 6% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -7/Waste Gunner | -7/Factory Tank | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Matter Collected 3001 | 178 274 377 549 638 184 357 444 Remotely . | . . . . . . . . Salvage Created 3939 | . 391 803 607 631 474 334 699 Parts 205 | . 25 51 35 36 4 14 40 Haulers Intercepted 1 | . . . . 1 . . . Recyclers Shooed 4 | . . . 1 1 . 2 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Combat Hostiles Destroyed 79 | . 9 21 14 14 2 8 11 Melee 4 | . . . . . . . 4 Guns 53 | . 9 21 8 11 . 1 3 Cannons 15 | . . . 6 3 . 2 4 AOE 7 | . . . . . 2 5 . Classes Destroyed 14 | . 1 4 2 2 1 3 1 Worker 5 | . . 3 1 . . . 1 Builder 2 | . . 1 . . . . 1 Hauler 1 | . . . . 1 . . . Recycler 2 | . . . 1 . . 1 . Swarmer 10 | . . 4 3 3 . . . Grunt 42 | . 9 14 7 6 . 1 5 Sentry 14 | . . 3 3 3 . 3 2 Hunter 4 | . . . 1 . . 1 2 Programmer 6 | . . . . 2 . 3 1 Heavy 1 | . . . . . . . 1 Compactor 2 | . . . . . 2 . . Surgeon 1 | . . . . . . 1 . Wasp 2 | . . . . . 2 . . Thug 1 | . . . . . 1 . . Savage 1 | . . . . . . 1 . Martyr 1 | . . . . . . 1 . Best Kill Streak 6 | . 2 6 4 3 2 3 5 Combat Bots Only 6 | . 2 6 3 3 2 2 3 Max Kills in Single Turn 3 | . 1 2 1 2 3 2 2 Gunslinging 1 | . . 1 . . . . . Exploded 1 | . . . . . 1 1 . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Hostile Shots Fired 790 | . 77 118 122 181 . 41 251 Missed 232 | . 26 31 36 54 . 15 70 Hits 558 | . 51 87 86 127 . 26 181 Projectile 558 | . 51 87 86 127 . 26 181 Critical Strikes 9 | . 2 1 2 1 . . 3 Actively Blocked 2 | . . . . . . . 2 Damage Taken 8248 | . 641 1123 1205 1337 197 397 3348 Core 1408 | . 90 158 106 153 15 24 862 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 182 | . . . . . 102 80 . Core Remaining (%) 75 | 100 64 60 80 . . 72 . Volleys Fired 211 | . 52 52 43 28 3 15 18 Largest 5 | . 2 4 4 5 5 5 5 Hottest 231 | . 80 159 153 231 209 209 227 Shots Fired 674 | . 71 163 148 138 15 66 73 Gun 496 | . 71 159 95 110 3 16 42 Cannon 135 | . . 4 53 28 3 16 31 Launcher 43 | . . . . . 9 34 . Special . | . . . . . . . . Kinetic 389 | . 56 93 105 108 . . 27 Thermal 242 | . 15 70 43 30 6 32 46 Explosive 43 | . . . . . 9 34 . Electromagnetic . | . . . . . . . . Robot Hit Streak 10 | . 10 10 10 6 10 5 7 Robot Miss Streak 8 | . 2 5 7 8 3 6 3 Penetration Max . | . . . . . . . . Secondary Targets 3 | . 1 2 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 402 | . 52 106 78 65 9 38 54 Core Hits 231 | . 21 42 34 41 14 47 32 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . Critical Strikes 7 | . . 1 2 . . . 4 Burn 3 | . . 1 . . . . 2 Destroy 1 | . . . 1 . . . . Blast 2 | . . . 1 . . . 1 Sever 1 | . . . . . . . 1 Melee Attacks 9 | . . . . . . . 9 Impact . | . . . . . . . . Slashing 9 | . . . . . . . 9 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9446 | . 484 1698 1265 1302 1605 1676 1416 Guns 4608 | . 484 1505 643 1046 54 293 583 Cannons 1782 | . . 38 622 256 53 283 530 Explosions 2753 | . . 155 . . 1498 1100 . Melee 303 | . . . . . . . 303 Ramming . | . . . . . . . . Kinetic 3514 | . 375 1023 854 1006 . . 256 Thermal 2876 | . 109 520 411 296 107 576 857 Explosive 2753 | . . 155 . . 1498 1100 . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 303 | . . . . . . . 303 Piercing . | . . . . . . . . Highest Corruption 7 | . . . . 2 2 2 7 Average Corruption 2 | . . . . 1 2 2 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 41 | . . . . 10 2 17 12 Message Errors 14 | . . . . 3 1 4 6 Matter Fused 7 | . . . . 2 . 4 1 Heat Flow Errors 4 | . . . . . . 2 2 Energy Discharges 6 | . . . . 2 1 3 . Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 3 | . . . . 2 . 1 . Data Loss (major) 2 | . . . . 1 . 1 . Misfires 3 | . . . . . . 2 1 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 129 | . . 36 . . 38 39 16 Projectiles 16 | . . . . . . . 16 Explosions 113 | . . 36 . . 38 39 . Melee . | . . . . . . . . Knockbacks 13 | . . 1 10 . . . 2 Impact . | . . . . . . . . Kinetic 13 | . . 1 10 . . . 2 Secondary . | . . . . . . . . Self-Inflicted Damage 346 | . . 59 . . 108 179 . Shots 7 | . . 1 . . 2 4 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 555 | . 120 490 555 529 281 169 246 Average Temperature 128 | . 22 98 153 189 118 53 96 Received Heat Transfer 2328 | . 405 483 585 381 . 42 432 Effects 22 | . . 4 8 10 . . . Shutdowns 3 | . . . 3 . . . . Energy Bleed 3 | . . . 2 1 . . . Interference 7 | . . 3 . 4 . . . Matter Decay 2 | . . . . 2 . . . Short Circuit 2 | . . 1 1 . . . . Damage (minor) 4 | . . . 2 2 . . . Damage (major) 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 10 | . 1 3 . . . 2 4 Heat Transferred 5323 | . 250 1272 694 445 199 1020 1443 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Maximum Alert Level 2 | . . 1 . . . 2 1 Low Security (%) 90 | 100 100 80 100 100 100 78 78 Level 1 8 | . . 19 . . . 13 21 Level 2 1 | . . . . . . 7 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 576 | . 50 240 81 60 21 576 280 Initial 280 | . . 3 81 10 . . 280 Average 69 | . 13 112 28 16 2 122 159 Influence Increases 3105 | . 237 616 429 360 64 929 470 Destroy 0b10 Robot/C 1640 | . 180 420 280 280 . 260 220 Destroy 0b10 Robot/NC 65 | . . 20 10 5 . 20 10 Destroy Leader 466 | . 50 90 70 72 . 114 70 Allied During Kill 89 | . . . . . . 89 . Successful Hack 41 | . 7 15 7 . . 12 . Disable Machine 255 | . . 45 15 . . 195 . Destroy Structure 339 | . . 11 17 3 64 239 5 Lose Combat Pursuer 210 | . . 15 30 . . . 165 Influence Decreases 2945 | . 227 431 600 384 64 357 882 Entered New Map 427 | . . 7 114 14 . . 292 Time Decay 2060 | . 207 364 424 347 51 287 380 Lost Part 385 | . 20 60 62 23 . 10 210 Lost Ally 73 | . . . . . 13 60 . Squads Dispatched 25 | . 2 4 1 5 . 6 7 Investigation 7 | . 1 2 1 1 . 1 1 Extermination 6 | . . . . 3 . 2 1 Reinforcement 10 | . 1 2 . 1 . 3 3 Assault . | . . . . . . . . Garrison 2 | . . . . . . . 2 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced 1 | . . . . . . 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Distress Signals 6 | . . 6 . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 130 | . 10 40 18 15 5 13 29 Peak Tracking Total 8 | . 4 7 3 3 3 2 8 Tactical Retreats 9 | . . 1 2 . . . 6 Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Traps Triggered 4 | . . 2 . 2 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Machines Disabled 17 | . . 3 1 . . 13 . Max in Single Turn 4 | . . 2 1 . . 4 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Machines Accessed 11 | . 2 3 2 2 . 1 1 Terminals 8 | . 2 2 2 1 . . 1 Fabricators 1 | . . . . 1 . . . Repair Stations 2 | . . 1 . . . 1 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 24 | . 4 6 5 4 . 3 2 Successful 9 | . 1 5 1 . . 2 . Failed 15 | . 3 1 4 4 . 1 2 Catastrophic 5 | . 1 . 1 2 . . 1 Database Lockouts . | . . . . . . . . Manual 15 | . 4 3 5 1 . . 2 Terminals 16 | . 4 4 5 1 . . 2 Fabricators 3 | . . . . 3 . . . Repair Stations 5 | . . 2 . . . 3 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 5 | . 1 3 1 . . . . Record 1 | . . 1 . . . . . Branch Access Points 3 | . 1 1 1 . . . . Recall Investigation 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . 2 . . . 2 . Scan Component 2 | . . 1 . . . 1 . Repair 2 | . . 1 . . . 1 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . 1 2 1 2 . 1 1 Full Trace Events 6 | . 1 1 1 1 . 1 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 1 | . . . . . . 1 . Time 86 | . . 51 . . . 35 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . Programmers 4 | . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Total Allies 19 | . . . . . 19 . . Largest Group 19 | . . . . . 19 6 . Highest-Rated Group 465 | . . . . . 465 175 . Highest-Rated Ally 35 | . . . . . 35 35 . Total Orders . | . . . . . . . . Ally Attacks 167 | . . . . . 128 39 . Total Damage 5648 | . . . . . 4927 721 . Kills 19 | . . . . . 11 8 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Active Infowar (turns) . | . . . . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Turns Passed 7944 | 55 770 1535 1422 1553 429 1298 882 Spaces Moved 3021 | 45 264 472 421 627 191 560 441 Core 132 | 25 . . . . . . 107 Treads 177 | 20 157 . . . . . . Legs 2712 | . 107 472 421 627 191 560 334 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 190 190 190 196 196 50 Average Speed 187 | 98 172 198 204 192 196 196 158 Slowest Speed 470 | 160 190 330 400 470 196 196 196 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 29 | 3 34 50 32 13 74 20 13 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 382 | . . 7 15 . 42 316 2 Melee . | . . . . . . . . Projectile 18 | . . . 15 . . 1 2 AOE 364 | . . 7 . . 42 315 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Total 4863 | 55 519 958 890 906 239 722 574 Wait 1375 | . 181 395 375 209 29 130 56 Move 3015 | 44 263 471 420 627 190 559 441 Hop . | . . . . . . . . Pick Up 96 | 5 12 21 21 12 6 5 14 Fast Attach 10 | 2 . . 1 6 . 1 . Attach 70 | 4 6 14 16 8 1 2 19 Detach 1 | . . . . . . . 1 Swap 16 | . 1 1 2 3 3 3 3 Drop 60 | . 4 4 12 13 7 7 13 Fire 211 | . 52 52 43 28 3 15 18 Melee 9 | . . . . . . . 9 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 3 exits: *Fac / Sto x2) -7/Factory -7/Waste -7/Factory -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Identified exit to Mines 311 | -10/Materials | Build established: Mutant 730 | -10/Materials | Build established: Scavenger-Mutant 782 | -10/Materials | Discovered new exit (range 15) 826 | -10/Materials | Entered another Materials area 826 | -9/Materials | Evolved 2 slots: Weapon x2 1024 | -9/Materials | Identified exit to Mines 1226 | -9/Materials | Build established: Scavenger-Gunner 2340 | -9/Materials | Discovered new exit (range 11) 2361 | -9/Materials | Entered another Materials area 2361 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2656 | -8/Materials | Build established: Scavenger-Tank 3299 | -8/Materials | Lost 4 parts (2n1u1w) 3379 | -8/Materials | Identified exit to Storage 3711 | -8/Materials | Discovered new exit (range 11) 3783 | -8/Materials | Entered Factory 3783 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4511 | -7/Factory | Build established: Scavenger-Gunner 5336 | -7/Factory | Sucked down chute 5336 | -7/Factory | Entered Waste 5354 | -7/Waste | Spotted C-40 Crusher 5357 | -7/Waste | Spotted C-40 Crusher 5358 | -7/Waste | Build established: Gunner 5378 | -7/Waste | Spotted C-40 Crusher 5384 | -7/Waste | Warlord forces began an assault 5387 | -7/Waste | Allies destroyed C-40 Crusher 5394 | -7/Waste | Destroyed C-40 Crusher 5398 | -7/Waste | Destroyed C-40 Crusher 5470 | -7/Waste | Spotted C-40 Crusher 5507 | -7/Waste | Lost 3 allies 5622 | -7/Waste | Spotted C-40 Crusher 5641 | -7/Waste | Allies destroyed C-40 Crusher 5670 | -7/Waste | Lost 6 allies 5690 | -7/Waste | Spotted C-40 Crusher 5696 | -7/Waste | Allies destroyed C-40 Crusher 5724 | -7/Waste | Discovered new exit (range 16) 5765 | -7/Waste | Entered Factory 5765 | -7/Factory | Accompanied by 6 allies 6709 | -7/Factory | Repaired Cld. Particle Cannon 6838 | -7/Factory | Lost 3 allies 7027 | -7/Factory | Discovered new exit (range 10) 7063 | -7/Factory | Entered another Factory area 7063 | -6/Factory | Evolved 2 slots: Utility x2 7357 | -6/Factory | Build established: Tank 7627 | -6/Factory | Crushed by falling debris 7658 | -6/Factory | Lost 6 parts (1p3u2w) 7768 | -6/Factory | Garrison activated, responded to threat 7794 | -6/Factory | Lost 5 parts (1p1u3w) 7888 | -6/Factory | Core integrity fell below 50% 7892 | -6/Factory | Spotted B-75 Beast 7924 | -6/Factory | Core integrity fell below 20% 7939 | -6/Factory | Lost 10 parts (1p3n1u5w) 7942 | -6/Factory | Discovered new exit (range 16) 7945 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07870_ Knocked back. 07874_ Slug penetrates Wall. 07874_ U-05 Engineer builds a Wall. 07876_ Knocked back. 07877_ Acquired 5 matter. 07877_ Beamcaster destroyed. 07878_ System corrupted: Heat flow error (+281). 07878_ M-28 Smith repairs H-61 Shepherd. 07880_ U-05 Engineer builds a Wall. 07880_ K-01 Serf cleans the Assembly Bed. 07881_ K-01 Serf cleans the Garrison Access. 07888_ U-05 Engineer builds a Wall. 07889_ Carbon-fiber Leg destroyed. 07890_ Dropped Med. Matter Pod. 07890_ Dropped Mni. Grenade Launcher. 07891_ Dropped Graphene Brace. 07891_ Dropped Lrg. Storage Unit. 07895_ >8YOSPBMNMQCUARGW&>BFVYJ QEUEC>R7C 07908_ Weapon Cycler destroyed. 07942_ EXIT=FOUND Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ####??????????????????????????????????????????? | | #??????########????????????????????????????? | | #??????# #########????????????????????? | | " #??????# """" # ####### #????????? | | " #??????# """" # s @ < +????????? | | " ######## """" # s ## #????????? | | " / + """" # #### #???????????????? | | # # # #??# s #???????????????? | | #### ####+### #??# s ?????????????? | | #??# s s####????????????? | | #??# ####+##???????????????? | | #??# #??? ???????????????? | | "" """ """ """ ###??# #???? ??????????????? | | "" """ """ """ #????# ?????? =?????????????? | | "" """ """ """ #????# ??????? ????????????? | | #????# ??????? ! ????????????? | | "" """ """ """ #????#+????????#?????????????? | | "" """ """ """ #????????????????????????????? | | ""???" "?? """ #????????????????????????????? | | ???? ?? #????????????????????????????? | | ?????? ????? #????????????????????????????? | | ?????? ????? #????????????????????????????? | | ???????????? #????????????????????????????? | | ???????????? ?????????????????????????????? | | ???????????? ?????????????????????????????? | | ????????????? ?????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 290 Matter Stores 387 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Weapon Cycling 15 Evasion (%) 50 Core Analysis 6 Recoil Reduction 2 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Cld. Particle Cannon | 50% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Collateral Damage I Laugh At Your Crits Challenges ------------ None Game ------ Seed MasterPhysicsTurbovents Manual? 0 Play Time 00:57:40 Cumulative 36.7 hours Start 2025.11.25 @ 13:39:36 End 2025.11.25 @ 14:43:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 108 Rogue 108 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 26 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 14430c0f-ce5b-4870-b0d1-a9db9da2860f