Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2024.11.16 @ 22:39:29 Player: Some Pennies Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (64) 320 Value Destroyed (1160) 1160 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (-66) -66 TOTAL SCORE: 2394 Bonus ------- Friendly Fire -66 Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 76/100 System Corruption 1% Temperature Warm (113) Movement Treading (250) Ox1 Location -8/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Spiked Treads > --- UTILITY (2) ------ High-capacity Storage Unit Seismic Detector > --- WEAPON (2) ------- Missile Launcher > --- INVENTORY (20) --- Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Heat Sink Medium Storage Unit Signal Interpreter Improved Terrain Scanner Transport Network Coupler ECM Suite Light Armor Plating Gun Armor Hacking Suite Hacking Suite Subdweller Laser Subdweller Machine Gun Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Spiked Treads > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector > --- WEAPON ----------- Subdweller Beam Cannon Subdweller Beam Cannon > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Heat Sink Medium Storage Unit Signal Interpreter Improved Terrain Scanner Transport Network Coupler ECM Suite Gun Armor Hacking Suite Subdweller Laser Subdweller Laser Subdweller Machine Gun Subdweller Shrapnel Launcher Missile Launcher Datajack Mining Laser [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Subdweller Beam Cannon Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Launcher Subdweller Shrapnel Launcher Special Weapon Mining Laser Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 26 | 7 6 9 4 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 2 3 3 Treads 10 | 2 2 3 3 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 2 3 . . Device 1 | 1 . . . Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 10 | 2 1 6 1 Energy Gun 1 | . . 1 . Energy Cannon 3 | . . 3 . Ballistic Gun 3 | 2 . 1 . Ballistic Cannon . | . . . . Launcher 2 | . . 1 1 Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . . . 4 Power 1 | . . . 1 Propulsion . | . . . . Utility . | . . . . Weapon 3 | . . . 3 Highest Loss Streak 4 | . . . 4 To Critical Strikes . | . . . . Average Backups 17 | 4 13 19 19 Power . | . . 1 1 Propulsion 4 | 1 3 5 4 Utility 7 | . 5 8 8 Weapon 4 | . 2 4 5 Tool/Special . | . . . . Unused Backups 28 | . 7 3 18 Power 2 | . 1 . 1 Propulsion 7 | . 4 . 3 Utility 12 | . 2 . 10 Weapon 6 | . . 3 3 Tool/Special 1 | . . . 1 Average Slot Usage (%) 99 | . 100 100 99 Engine 13 | . 14 14 13 Treads 28 | . 28 28 28 Device 10 | . 13 6 14 Storage 14 | . 14 14 14 Protection 3 | . . 7 . Energy Gun 3 | . . 6 . Energy Cannon 14 | . . 16 26 Ballistic Gun 9 | . 27 4 . Peak Build Rating 14 | 8 9 13 14 Average Rating 11 | 6 8 11 13 On Entrance 7 | . 8 9 13 Naked Turns . | . . . . Heaviest Build 64 | 15 50 64 62 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 1 | 1 1 1 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 18 | 7 15 20 20 Most Carried 20 | 8 19 20 20 Average Carried 17 | 4 13 19 19 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 8 19 20 18 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Rec Matter Collected 1559 | 414 672 300 173 Remotely . | . . . . Salvage Created 2801 | 226 1256 811 508 Parts 161 | 15 65 51 30 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 8 | . 7 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 18 | . . 18 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 34 | . 15 16 3 Guns 17 | . 15 2 . Cannons 12 | . . 9 3 AOE 5 | . . 5 . Classes Destroyed 13 | 3 5 4 1 Worker 4 | 1 3 . . Tunneler 5 | 5 . . . Hauler 2 | . 2 . . Recycler 14 | 1 9 . 4 Operator 2 | . 2 . . Turret 1 | . . 1 . Watcher 2 | . 2 . . Swarmer 14 | . 9 5 . Grunt 6 | . 6 . . Sentry 3 | . . . 3 Artisan 4 | . . 4 . Cobbler 2 | . . 2 . Subdweller 11 | . . 11 . Best Kill Streak 6 | 2 6 4 2 Combat Bots Only 4 | . 3 4 1 Max Kills in Single Turn 4 | 1 1 4 1 Gunslinging . | . . . . Exploded 4 | . . 4 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 144 | . 50 64 30 Missed 43 | . 13 24 6 Damage Taken 1524 | . 336 541 647 Core 260 | . 67 38 155 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 214 | 24 97 80 13 Largest 2 | 2 2 2 2 Hottest 160 | 40 100 160 160 Shots Fired 405 | 48 188 145 24 Gun 298 | 48 182 65 3 Cannon 96 | . . 75 21 Launcher 5 | . . 5 . Special 6 | . 6 . . Kinetic 286 | 48 182 56 . Thermal 119 | . 6 89 24 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 25 | 4 9 25 14 Robot Miss Streak 7 | 4 7 2 1 Penetration Max . | . . . . Secondary Targets 3 | . 3 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 230 | 23 101 89 17 Core Hits 105 | 8 50 38 9 Critical Kills 1 | . 1 . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 3 | . 1 2 . Destroy 3 | . 1 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4287 | 296 1305 2242 444 Guns 2297 | 296 1298 646 57 Cannons 1589 | . . 1202 387 Explosions 394 | . . 394 . Melee . | . . . . Ramming 7 | . 7 . . Kinetic 2509 | 296 1298 915 . Thermal 1771 | . . 1327 444 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 48 | . . 48 . Projectiles 48 | . . 48 . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 204 | . 40 192 204 Average Temperature 59 | . 13 61 75 Received Heat Transfer 252 | . 72 144 36 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 2371 | . . 1778 593 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 147 | 10 147 . 111 Initial 91 | . . . 91 Average 27 | . 36 . 19 Influence Increases 1061 | 35 527 210 289 Destroy 0b10 Robot/C 480 | . 300 120 60 Destroy 0b10 Robot/NC 150 | 35 90 . 25 Destroy Leader 68 | . 68 . . Successful Hack 35 | . 17 . 18 Select Force Hacks 180 | . . . 180 Disable Machine 30 | . 30 . . Destroy Structure 28 | . 22 . 6 Lose Combat Pursuer 90 | . . 90 . Influence Decreases 914 | 35 506 30 343 Time Decay 862 | 35 506 30 291 Lost Part 40 | . . . 40 Purge Threat 12 | . . . 12 Squads Dispatched 3 | . 3 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | . 22 16 7 Peak Tracking Total 6 | . 3 6 6 Tactical Retreats 3 | . 1 2 . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Rec Machines Disabled 6 | . 2 4 . Max in Single Turn 2 | . 1 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Machines Accessed 21 | . 7 2 12 Terminals 12 | . 6 . 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 7 | . 1 . 6 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 69 | . 26 6 37 Successful 44 | . 14 6 24 Failed 24 | . 11 . 13 Catastrophic 5 | . 1 . 4 Database Lockouts 1 | . 1 . . Manual 40 | . 18 . 22 Terminals 44 | . 23 . 21 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 19 | . 3 . 16 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 16 | . 4 6 6 Record 5 | . . 5 . Robot Analysis 2 | . 1 . 1 Prototype ID Bank 4 | . 1 . 3 Terminal Index 1 | . 1 . . Unreport Threat 1 | . . . 1 Locate Traps 1 | . 1 . . Zone Layout 1 | . . . 1 Derelict Proto ID Bank 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 7 | . 1 . 6 Retrieve Components 7 | . 1 . 6 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 21 | . 9 . 12 Terminals 13 | . 7 . 6 Botnet 3 | . 2 . 1 Skim 10 | . 5 . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 8 | . 2 . 6 Reject 1 | . 1 . . Mask 1 | . 1 . . Tunnel 6 | . . . 6 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 12 | . 5 . 7 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 37 | . 9 . 28 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) 7119 | 168 2415 2509 2027 Seismic 7119 | 168 2415 2509 2027 Robot Analysis Total 2 | . 1 . 1 Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Rec Turns Passed 9899 | 289 2494 5089 2027 Spaces Moved 3839 | 125 1040 1887 787 Core 3 | 3 . . . Treads 3836 | 122 1040 1887 787 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 240 250 Average Speed 232 | 157 201 247 250 Slowest Speed 250 | 160 240 250 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 75 | 8 97 96 99 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 10 | . 2 1 7 Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 5 | . . 5 . Spaces Dug 9 | . 6 3 . Terrain Destroyed 115 | . 25 84 6 Melee . | . . . . Projectile 25 | . 6 13 6 AOE 90 | . 19 71 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Total 4400 | 165 1242 2169 824 Wait 224 | 2 56 159 7 Move 3836 | 124 1039 1886 787 Hop . | . . . . Pick Up 45 | 8 22 12 3 Fast Attach 8 | 7 . 1 . Attach 4 | . . 2 2 Detach . | . . . . Swap 32 | . 13 15 4 Drop 34 | . 14 14 6 Fire 214 | 24 97 80 13 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire 2 | . . . 2 Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Recycling (discovered 2 exits: [*Fac] / [*Scr]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 290 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 453 | -10/Materials | Discovered new exit (range 14) 970 | -10/Materials | Discovered new exit (range 4) 1090 | -10/Materials | Derelicts attacked the area 1127 | -10/Materials | Discovered new exit (range 8) 1231 | -10/Materials | Discovered new exit (range 5) 1938 | -10/Materials | Central database locked down 2272 | -10/Materials | Discovered new exit (range 7) 2297 | -10/Materials | Learned Storage emergency access door positions 2361 | -10/Materials | Learned location of Subcaves (-10) 2457 | -10/Materials | Loaded intel: 9 trap records 2520 | -10/Materials | Identified exit to Subcaves 2664 | -10/Materials | Learned location of 2 exits from Mines 2784 | -10/Materials | Entered Subcaves 2785 | -10/Subcaves | Approached by a straggling Scientist 2785 | -10/Subcaves | Identified exit to Materials 3293 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 3295 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 3553 | -10/Subcaves | Learned location of Zion (-6) 3553 | -10/Subcaves | Met a Zionite searching for "candidates" 3838 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 4515 | -10/Subcaves | Learned Materials stockpile data 4920 | -10/Subcaves | Visited Clippyterm 4928 | -10/Subcaves | Identified exit to Recycling 4928 | -10/Subcaves | Learned Factory fabricator intel 5997 | -10/Subcaves | Visited 4L-MR0's lab 6021 | -10/Subcaves | Found Gun Armor 6326 | -10/Subcaves | Build established: Scavenger-Mutant 7873 | -10/Subcaves | Entered Recycling 8071 | -8/Recycling | Scanned before Scraplab entrance 8093 | -8/Recycling | Build established: Mutant 8106 | -8/Recycling | Entered Scraplab 8128 | -8/Recycling | Discovered new exit (range 3) 9255 | -8/Recycling | Discovered new exit (range 14) 9826 | -8/Recycling | Learned Storage stockpile data 9891 | -8/Recycling | Learned Storage security intel 9891 | -8/Recycling | Core integrity fell below 50% 9898 | -8/Recycling | Core integrity fell below 20% 9900 | -8/Recycling | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 09890_ I-25 Savior destroyed. 09890_ R-06 Scavenger destroyed. 09891_ >> SKIM: Stored Storage security intel. 09892_ The unstable cave ceiling collapses. 09892_ G-47 Trooper destroyed. 09894_ Y-45 Defender springs to life. 09894_ D-53 Grenadier springs to life. 09894_ Ion Engine destroyed. 09894_ Sub. Laser destroyed. 09895_ H-55 Commando springs to life. 09895_ Penetrated by Slug. 09895_ P-60 Hacker springs to life. 09896_ U-05 Engineer destroyed. 09897_ Sub. Beam Cannon destroyed. 09897_ Sub. Shrapnel Launcher shoots sparks and powers down. 09898_ Slug penetrates Wall. 09899_ U-05 Engineer builds a Wall. 09899_ Broken Sub. Shrapnel Launcher destroyed. 09899_ U-05 Engineer destroyed. Map ----- +----------------------------------------------------+ | ????# #??# """ ### #???## | | ????# #??# """ #?# #???# | | ????# #??# """ #?# #???# | | ????# #??# #?# #???# | | ????# #??# ""#?# #???# | | ????# #??# Y"#?# #???# | | ????# #??# ""#?# #???# | | ????# #??# #?###########???# | | ????# #??##########???????????????# | | ????# #???????????????????????????## | | ????# ###???######?????????????????? | | ????# #T##### #?????????????????? | | ????# + #????###??????##### | | ????# ##### # #??### ######## | | ??###+###?# # #??# ## | | ??#r ?# # #??# ## | | ??#= !sl # # ##?# ### | | ??#! g a # # r#?# #?# | | ??# * ! # # ##?# ### | | ??# i! # # #??# # # | | ??#! # # #??# ### | | ??# ! = #??# #?# ### | | ??# d% #??# #?###?? | | ??# d % #########+######???? | | ??# r #???? | | ??# @ ##### | | ??#t | | ??#k ################## | | ??# != ##????????????????# | | ??#du !%#################??# # | | ??# = ###u#?# """ #### # | | ??#rdpY d#?# #?# "T" ##""!# | | ??# #?# #?# ##"Y[# | | ??# ! h #?# #?# ##"" # | | ??# = l #?# ########+###########=# | | ??# !] ] #?# !*[# | | ??#########?# ! %# | | ????????##### # | | ????????# *# / | | ???######***# # | | ???# ########## | | ???# [!""#????### | | ???# ] Y"#????#!! | | ???# */""#????#! | | ???# ###????#!! | | ???# #??????### ###### | | ???# ####%####+##+########## # | | ???# #??##"## +? + """ | | ???# #????### #?# ##### """ | | ???# #??????# #?# #???# """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MeleeVortexShockpuncher Manual? 0 Play Time 00:31:44 Cumulative 464.9 hours Start 2024.11.16 @ 22:07:55 End 2024.11.16 @ 22:39:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 311 Rogue 306 Adventurer 5 Explorer 0 Win Type - Total 11 Types 5/0/5/0/0/0/1/0/0 Lore% 79 Gallery% 90 Achievement% 76 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a77ee99b-133a-4817-8482-47a4645dec9e