Cogmind - Beta 10.1 --- EXPLORER MODE // 2020.10.15 @ 15:00:55 Player: Luigi Panache Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (22) 110 Value Destroyed (565) 565 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 1597 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 320/400 Matter 300/300 Energy 5/125 System Corruption 0% Temperature Cool (406) Movement Rolling (90) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Wheel Wheel > --- UTILITY (3) ------ Medium Storage Unit Medium Storage Unit Hacking Suite > --- WEAPON (2) ------- Pulse Rifle Pulse Rifle > --- INVENTORY (12) --- Light Ion Engine Improved Heat Sink Medium Storage Unit Sensor Array Propulsion Shielding Hacking Suite Hacking Suite Hacking Suite Pulse Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Wheel Wheel > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Hacking Suite > --- WEAPON ----------- Pulse Rifle Pulse Rifle > --- INVENTORY -------- Light Ion Engine Wheel Sensor Array Propulsion Shielding Hacking Suite Hacking Suite Pulse Rifle Light Assault Rifle [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Hackware Hacking Suite Protection Propulsion Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 3 | . 1 2 Power . | . . . Propulsion 2 | . . 2 Utility 1 | . 1 . Weapon . | . . . Parts Attached 21 | 7 5 9 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 6 | . 2 4 Treads . | . . . Leg 2 | . . 2 Wheel 4 | . 2 2 Hover . | . . . Flight . | . . . Utility 8 | 4 1 3 Device 2 | 1 . 1 Storage 2 | 1 . 1 Processor . | . . . Hackware 1 | . . 1 Protection 3 | 2 1 . Artifact . | . . . Weapon 6 | 2 2 2 Energy Gun 5 | 1 2 2 Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . Average Slot Usage (%) 100 | . 100 100 Engine 10 | . 12 10 Leg 12 | . . 20 Wheel 21 | . 25 20 Device 8 | . 12 6 Storage 11 | . 12 11 Hackware 4 | . . 6 Protection 7 | . 12 5 Energy Gun 19 | . 19 20 Ballistic Gun 1 | . 5 . Naked Turns . | . . . Heaviest Build 25 | 15 17 25 Greatest Support 20 | 3 20 20 Greatest Overweight (x) 4 | 4 . 1 Average Overweight (x) . | 3 . . Largest Inventory Capacity 12 | 8 8 12 Average Capacity 8 | 7 8 8 Most Carried 10 | 8 8 10 Average Carried 6 | 4 7 7 Final Capacity 12 | 8 8 12 Final Carried 10 | 8 8 10 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 416 | 276 50 90 Remotely . | . . . Salvage Created 766 | 60 199 507 Parts 42 | 9 5 28 Haulers Intercepted 2 | . 1 1 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 14 | . 3 11 Guns 12 | . 3 9 AOE 1 | . . 1 Classes Destroyed 8 | 1 2 5 Worker 1 | . . 1 Tunneler 3 | 3 . . Hauler 2 | . 1 1 Watcher 2 | . . 2 Swarmer 2 | . . 2 Grunt 7 | . 3 4 Brawler 1 | . . 1 Sentry 4 | . . 4 Best Kill Streak 6 | 3 3 6 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 379 | . 7 372 Core 80 | . . 80 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 56 | 6 14 36 Largest 2 | 2 2 2 Hottest 126 | 70 80 126 Shots Fired 112 | 12 28 72 Gun 112 | 12 28 72 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 6 | 6 . . Thermal 48 | 6 . 42 Explosive . | . . . Electromagnetic 58 | . 28 30 Robot Hit Streak 47 | 5 15 47 Robot Miss Streak 3 | 1 1 3 Penetration Max . | . . . Secondary Targets 3 | . . 3 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 93 | 7 24 62 Core Hits 34 | 4 8 22 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1415 | 63 300 1052 Guns 1300 | 63 300 937 Cannons . | . . . Explosions 115 | . . 115 Melee . | . . . Ramming . | . . . Kinetic 14 | 14 . . Thermal 818 | 49 . 769 Explosive . | . . . Electromagnetic 583 | . 300 283 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 3 | . . 3 Projectiles . | . . . Explosions 3 | . . 3 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 20 | . . 20 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 397 | 40 80 397 Average Temperature 91 | 23 34 118 Received Heat Transfer 192 | . 6 186 Effects 5 | . . 5 Shutdowns 2 | . . 2 Energy Bleed 1 | . . 1 Matter Decay 1 | . . 1 Short Circuit 1 | . . 1 Siege Activations . | . . . Robots Corrupted 1 | . 1 . Combat Hostiles . | . . . Parts Fried 3 | . 3 . Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted 5 | . . 5 Heat Transferred 1791 | 148 . 1643 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . . 2 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 451 | 15 88 451 Initial 26 | . 7 26 Average 121 | 6 39 231 Maximum Alert Level 2 | . . 2 Low Security (%) 71 | 100 100 40 Level 1 25 | . . 53 Level 2 3 | . . 6 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . . 4 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 3 | . . 3 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 24 | . 3 21 Peak Tracking Total 5 | . 3 5 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . 2 1 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 2 3 Successful 3 | . 2 1 Failed 2 | . . 2 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual 4 | . 1 3 Terminals 4 | . 1 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 1 1 Recall Investigation 1 | . . 1 Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 1 1 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 694 | 181 184 329 Spaces Moved 456 | 68 166 222 Core 68 | 68 . . Treads . | . . . Legs . | . . . Wheels 388 | . 166 222 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 80 Average Speed 101 | 216 80 81 Slowest Speed 250 | 250 80 90 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 23 | 4 41 24 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 2 | 1 1 . Unknown Exits Taken . | . . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 5 | . . 5 Melee . | . . . Projectile . | . . . AOE 5 | . . 5 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 578 | 90 188 300 Wait 16 | . . 16 Move 454 | 67 165 222 Hop . | . . . Pick Up 18 | 8 2 8 Fast Attach 9 | 6 1 2 Attach 6 | 1 3 2 Detach 2 | 1 1 . Swap 6 | . 1 5 Drop 11 | 1 1 9 Fire 56 | 6 14 36 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: *Mat) History --------- Turn | Location | Event 81 | -11/Scrapyard | Identified exit to Materials 81 | -11/Scrapyard | Discovered exit to Materials (range 13) 182 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Evolved 1 slot: Utility x1 301 | -10/Materials | Build established: Hacker-Mutant 345 | -10/Materials | Identified exit to Materials 345 | -10/Materials | Discovered exit to Materials (range 15) 366 | -10/Materials | Entered another Materials area 366 | -9/Materials | Evolved 2 slots: Propulsion x2 594 | -9/Materials | Identified exit to Materials 594 | -9/Materials | Discovered exit to Materials (range 16) 695 | -9/Materials | Self-destructed Last Messages --------------- 00652_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00655_ Heat Sink melted. 00655_ Y-45 Defender destroyed. 00659_ T-07 Excavator is excavating. 00661_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M008. 00674_ Y-45 Defender destroyed. 00677_ Acquired 10 matter. 00679_ Connecting with Terminal... >>Recall(Investigation) Establishing remote squad link... No tasked investigation squads found. 00679_ ALERT: Suspicious activity at Terminal M002. Dispatching Investigation squad. 00689_ Melted Lgt. Armor Plating. 00691_ Y-45 Defender heat damages core (-7). 00691_ Lgt. Treads melted. 00691_ Heat Sink melted. 00694_ Power failure, Lgt. Ion Engine shutdown. 00694_ Overheating: Matter decay (-75). 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