Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.16 @ 00:44:47 Player: Compound1080 Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (55) 275 Value Destroyed (1120) 1120 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (1260) 1260 TOTAL SCORE: 9975 Bonus ------- Follower Combat Kills 40 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -80 Cogmind --------- Core Integrity 0/1300 Matter 258/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Centrium Medium Armor Plating Trap Reconfigurator Makeshift Spear Vortex Lance (26) Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module Cesium-ion Thruster Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Advanced Weight Redist. System Signal Interpreter 0b10 Decoder Chip [Looter] Propulsion Shielding Hacking Suite Improved Hacking Suite System Shield > --- WEAPON ----------- Vortex Lance Vortex Lance > --- INVENTORY -------- Advanced Signal Interpreter Trap Reconfigurator Chainsword Makeshift Spear [Rating: 62] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Improved VTOL Module Leg VSS Leg Flight Unit Improved VTOL Module Utility Signal Interpreter Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Vortex Lance Energy Gun EM Shotgun Ballistic Gun Assault Rifle Launcher Missile Launcher Impact Weapon Mace Slashing Weapon Chainsword Piercing Weapon Vortex Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Slots Evolved 14 | . . . 2 . . . 2 2 2 2 2 . . . . 2 Power 1 | . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . . . . . 2 . 1 . . . . . . 1 Utility 9 | . . . 2 . . . . 2 . 2 2 . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 77 | 7 5 . 13 4 . 6 6 7 5 . 3 5 . 10 1 5 Power 16 | 1 1 . 2 1 . 1 . 5 1 . . 2 . 2 . . Engine 9 | 1 . . 2 1 . . . 2 1 . . 1 . 1 . . Core 7 | . 1 . . . . 1 . 3 . . . 1 . 1 . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 16 | 2 . . 4 . . 2 2 . 2 . . 1 . 2 1 . Treads . | . . . . . . . . . . . . . . . . . Leg 5 | 2 . . 3 . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 11 | . . . 1 . . 2 2 . 2 . . 1 . 2 1 . Utility 23 | 1 1 . 5 . . . 3 2 1 . 2 1 . 3 . 4 Device 3 | . . . 1 . . . . 1 1 . . . . . . . Storage 4 | 1 . . 3 . . . . . . . . . . . . . Processor 6 | . 1 . 1 . . . 1 . . . . 1 . . . 2 Hackware 4 | . . . . . . . 1 . . . 1 . . 2 . . Protection 6 | . . . . . . . 1 1 . . 1 . . 1 . 2 Artifact . | . . . . . . . . . . . . . . . . . Weapon 22 | 3 3 . 2 3 . 3 1 . 1 . 1 1 . 3 . 1 Energy Gun 3 | 1 . . 2 . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 7 | 2 1 . . 2 . 2 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 5 | . 2 . . 1 . . 1 . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . 1 Piercing Weapon 5 | . . . . . . . . . . . 1 1 . 3 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 2 . . . . 1 1 . . . . 1 . 1 Parts Lost 35 | . . . 2 1 . 7 . 5 2 . 5 2 . . 7 4 Power 6 | . . . . . . 1 . 1 . . 2 . . . 2 . Propulsion 11 | . . . . . . 2 . 1 1 . 1 1 . . 4 1 Utility 11 | . . . . . . 2 . 2 1 . 2 . . . 1 3 Weapon 7 | . . . 2 1 . 2 . 1 . . . 1 . . . . Highest Loss Streak 7 | . . . 1 1 . 7 . 5 1 . 5 1 . . 5 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 69 | . 94 100 76 98 100 81 93 70 68 52 60 43 52 59 59 48 Engine 4 | . 9 . 1 11 11 5 . 3 4 5 5 2 5 5 3 . Core 4 | . 4 14 9 . . 3 9 3 6 5 5 2 5 5 1 . Leg 7 | . 28 28 21 22 22 12 . . . . . . . . . . Flight 12 | . . . . . . 7 36 25 30 23 21 17 15 16 13 7 Device 5 | . . . 1 11 11 6 . 6 11 11 10 5 5 5 . . Storage 3 | . 14 14 11 11 11 11 . . . . . . . . . . Processor 12 | . 8 14 12 22 22 17 17 9 6 5 5 6 10 10 10 15 Hackware 4 | . . . . . . . 9 2 . . 4 5 5 5 15 12 Protection 2 | . . . . . . . 7 7 2 . 4 . . . 3 3 Ballistic Gun 5 | . 24 14 8 16 22 13 . . . . . . . . . . Launcher 2 | . 3 14 7 4 . . 5 7 4 . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . 4 3 5 8 10 4 Naked Turns 56 | . . . . . . . . . . . . . . . . 56 Heaviest Build 24 | 12 15 15 20 23 23 23 16 16 24 15 24 16 16 23 23 9 Greatest Support 33 | 20 20 20 24 24 24 24 20 29 26 21 33 24 24 32 32 10 Greatest Overweight (x) 4 | 3 . . 1 . . 4 . . 1 . . 1 . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 10 10 10 10 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 10 10 10 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 4 8 8 10 9 10 10 5 5 5 5 5 4 3 5 5 4 Average Carried 5 | 3 6 8 8 8 9 8 4 4 4 4 3 3 3 3 4 3 Final Capacity 10 | 8 8 8 10 10 10 10 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 4 8 8 10 9 10 6 4 5 5 5 4 3 3 5 5 4 Class Distribution -------------------- 46% | Sprinter 33% | Mutant 12% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -4/Factory Sprinter | -4/Upper Caves Sprinter | -4/Upper Caves Sprinter | -4/Warlord Hacker-Mutant | -3/Proximity Caves Hacker-Sprinter | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Matter Collected 1465 | 288 82 . 296 138 . 87 50 42 32 . 281 59 . 110 . . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 1111 | 90 106 . 354 95 . 217 112 55 59 . 23 . . . . . Parts 93 | 3 6 . 21 19 . 9 18 10 4 . 3 . . . . . Haulers Intercepted 2 | . . . 1 . . . . 1 . . . . . . . . Recyclers Shooed 3 | . . . 1 . . . 1 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . . 3 . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Combat Hostiles Destroyed 32 | . 2 . 7 9 . 4 5 4 1 . . . . . . . Guns 12 | . 2 . 2 4 . 4 . . . . . . . . . . AOE 20 | . . . 5 5 . . 5 4 1 . . . . . . . Classes Destroyed 13 | 1 2 . 4 1 . 2 2 . 1 . . . . . . . Worker 6 | . 1 . 3 . . . . . 1 . 1 . . . . . Builder 7 | . . . 1 . . . 1 4 1 . . . . . . . Tunneler 1 | . . . . . . 1 . . . . . . . . . . Hauler 2 | . . . 1 . . . . 1 . . . . . . . . Recycler 2 | 1 . . . . . 1 . . . . . . . . . . Operator 3 | . . . . . . . 2 . . . 1 . . . . . Watcher 2 | . . . . . . . 1 . 1 . . . . . . . Swarmer 19 | . . . . 8 . 3 4 4 . . . . . . . . Grunt 7 | . 2 . 4 . . . 1 . . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . . Sentry 3 | . . . 2 1 . . . . . . . . . . . . Hunter 1 | . . . . . . 1 . . . . . . . . . . Programmer 1 | . . . . . . . . . 1 . . . . . . . Best Kill Streak 7 | 1 3 . 6 5 . 3 5 7 2 . 1 . . . . . Combat Bots Only 5 | . 2 . 3 5 . 3 5 4 1 . . . . . . . Max Kills in Single Turn 4 | 1 1 . 2 2 . 1 2 4 1 . 1 . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . . . 1 2 . . 2 4 1 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Hostile Shots Fired 432 | . 6 . 25 31 . 62 19 . 7 2 91 8 . 1 72 108 Missed 183 | . 2 . 8 13 . 10 10 . 4 1 55 2 . . 29 49 Damage Taken 5091 | . 104 . 322 172 . 668 145 559 96 23 682 115 . 22 765 1418 Core 2356 | . 12 . 81 33 . 167 22 84 30 . 133 38 . . 438 1318 Absorbed by Shields 11 | . . . . . . . . . . . 11 . . . . . Redirected to Shielding 55 | . . . . . . . . . . . . . . 7 38 10 Regen/Repaired (Parts) 29 | . . . . . . . . . . . . . . 29 . . Core Remaining (%) 81 | 100 . 95 . . . 29 96 88 96 100 . . . . 47 . Volleys Fired 113 | 3 7 . 38 16 . 30 6 6 7 . . . . . . . Largest 2 | 2 2 . 2 2 . 2 1 1 1 . . . . . . . Hottest 90 | 40 40 . 90 50 . 40 36 36 36 . . . . . . . Shots Fired 145 | 6 14 . 41 21 . 43 6 7 7 . . . . . . . Gun 105 | 6 14 . 27 15 . 43 . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . Launcher 40 | . . . 14 6 . . 6 7 7 . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 85 | 6 14 . 7 15 . 43 . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . Explosive 40 | . . . 14 6 . . 6 7 7 . . . . . . . Electromagnetic 20 | . . . 20 . . . . . . . . . . . . . Robot Hit Streak 10 | 2 5 . 6 2 . 10 . 3 5 . . . . . . . Robot Miss Streak 3 | 1 3 . 3 2 . 2 . . 1 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 100 | 3 8 . 31 9 . 34 4 5 2 . 3 . . . . 1 Core Hits 90 | 2 5 . 24 15 . 10 10 14 7 . 1 . . . . 2 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . 2 . . . . . . . . . . Critical Strikes 3 | . . . . . . 2 . . . . 1 . . . . . Destroy 1 | . . . . . . 1 . . . . . . . . . . Smash 1 | . . . . . . 1 . . . . . . . . . . Impale 1 | . . . . . . . . . . . 1 . . . . . Melee Attacks 56 | . . . . . . 3 7 13 . . 13 . . . . 20 Impact 23 | . . . . . . 3 7 13 . . . . . . . . Slashing 15 | . . . . . . . . . . . . . . . . 15 Piercing 13 | . . . . . . . . . . . 13 . . . . . Entropic 5 | . . . . . . . . . . . . . . . . 5 Sneak Attacks 6 | . . . . . . 2 1 2 . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 4249 | 34 106 . 820 537 . 381 712 1197 286 . 134 . . . . 42 Guns 781 | 34 106 . 301 95 . 245 . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions 2733 | . . . 519 442 . . 490 996 286 . . . . . . . Melee 727 | . . . . . . 136 222 201 . . 134 . . . . 34 Ramming 8 | . . . . . . . . . . . . . . . . 8 Kinetic 515 | 34 106 . 35 95 . 245 . . . . . . . . . . Thermal 95 | . . . 95 . . . . . . . . . . . . . Explosive 2608 | . . . 424 442 . . 490 966 286 . . . . . . . Electromagnetic 296 | . . . 266 . . . . 30 . . . . . . . . Impact 559 | . . . . . . 136 222 201 . . . . . . . . Slashing 34 | . . . . . . . . . . . . . . . . 34 Piercing 134 | . . . . . . . . . . . 134 . . . . . Highest Corruption 9 | . . . . . . . . 9 . . 2 2 2 2 4 1 Average Corruption 4 | . . . . . . . . 9 . . 1 2 2 2 2 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 27 | . . . . . . . . 15 . . 2 2 . 2 3 3 Message Errors 7 | . . . . . . . . 4 . . 1 . . 2 . . Matter Fused 7 | . . . . . . . . 2 . . . 1 . . 1 3 Heat Flow Errors 2 | . . . . . . . . 2 . . . . . . . . Energy Discharges 4 | . . . . . . . . 3 . . . 1 . . . . Parts Rejected 1 | . . . . . . . . 1 . . . . . . . . Data Loss (minor) 3 | . . . . . . . . 1 . . 1 . . . 1 . Data Loss (major) 1 | . . . . . . . . 1 . . . . . . . . Misfires 1 | . . . . . . . . 1 . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 352 | . . . 1 4 . 116 107 99 10 . 15 . . . . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 97 | . . . 1 4 . . 4 78 10 . . . . . . . Melee 255 | . . . . . . 116 103 21 . . 15 . . . . . Knockbacks 1 | . . . . . . . 1 . . . . . . . . . Impact 1 | . . . . . . . 1 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 345 | . . . 46 1 . . 41 197 56 . . . . . . 4 Shots 10 | . . . 2 1 . . 1 4 2 . . . . . . . Rammed 2 | . . . . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 388 | . 8 . 297 20 . . 7 388 21 . 12 . . . . . Average Temperature 82 | . 3 . 68 10 . . 4 149 8 . 8 . . . . . Received Heat Transfer 333 | . 33 . 87 36 . . 9 . . 9 54 36 . . . 69 Effects 1 | . . . . . . . . 1 . . . . . . . . Interference 1 | . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . 3 1 . . . . . . . . . Impact Corruptions 6 | . . . . . . 2 3 1 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 100 | . . . 100 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Peak Influence 559 | 5 88 34 280 323 . 70 382 273 353 205 559 . . . . 275 Initial 175 | . 3 34 13 57 . . 15 173 133 175 100 . . . . . Average 119 | 1 33 34 169 255 . 45 165 71 221 186 202 . . . . 34 Maximum Alert Level 2 | . . . 1 1 . . 1 1 1 1 2 . . . . 1 Low Security (%) 81 | 100 100 100 71 29 . 100 65 93 57 99 74 . . . . 94 Level 1 17 | . . . 28 70 . . 34 6 42 . 10 . . . . 5 Level 2 1 | . . . . . . . . . . . 14 . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . 1 . 1 . . . . 3 1 . 7 . . . . 4 Investigation 8 | . 1 . 1 . . . . . . . 5 . . . . 1 Extermination 2 | . . . . . . . . . . . 1 . . . . 1 Reinforcement 6 | . . . . . . . . 2 1 . 1 . . . . 2 Assault . | . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Distress Signals 10 | . 1 . . . . . 3 2 1 1 2 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 178 | . 7 . 16 11 . 7 21 3 12 2 45 11 . 18 5 20 Peak Tracking Total 20 | . 4 . 4 5 . 3 9 3 7 2 20 9 . 13 5 16 Tactical Retreats 18 | . . . . . . . 3 . 2 1 4 3 . 1 . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Traps Triggered 5 | . 1 . 1 . . . . . 1 . 1 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . . . . . 1 11 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Machines Disabled 15 | . . . . . . . 2 7 6 . . . . . . . Max in Single Turn 5 | . . . . . . . 1 5 4 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Machines Accessed 44 | . 3 . 4 . 1 . 2 5 4 1 7 3 1 7 . 6 Terminals 31 | . 3 . 4 . . . 2 5 4 1 6 . . . . 6 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . Total Hacks 114 | . 9 . 9 . 1 . 5 12 10 1 13 8 3 21 . 22 Successful 62 | . 4 . 2 . 1 . 2 6 3 . 4 8 3 21 . 8 Failed 52 | . 5 . 7 . . . 3 6 7 1 9 . . . . 14 Catastrophic 12 | . . . 2 . . . 1 2 1 1 4 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 34 | . 5 . 5 . 1 . 3 . 2 . 4 . . 14 . . Terminals 79 | . 9 . 9 . . . 5 12 10 1 11 . . . . 22 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 2 . . . . . Terminal Hacks 62 | . 4 . 2 . 1 . 2 6 3 . 4 8 3 21 . 8 Record 36 | . . . . . . . . . . . 1 6 3 20 . 6 Robot Analysis 2 | . . . . . . . . 1 1 . . . . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . . . . . . . Open Door 3 | . . . . . . . . . . . . 2 . 1 . . Open DSF 3 | . . . . . . . . . . . 2 . . . . 1 Level Access Points 3 | . 1 . . . . . . 1 1 . . . . . . . Branch Access Points 3 | . 1 . 1 . . . . . . . 1 . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . . . Locate Traps 2 | . . . . . . . . 1 1 . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . 1 Hauler Manifests 3 | . 1 . 1 . . . . 1 . . . . . . . . Zone Layout 3 | . 1 . . . . . 1 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . . 1 . . . . . Used 2 | . . . . . . . 1 . . . 1 . . . . . Hacking Detections 28 | . 2 . 4 . . . 2 4 4 1 5 . . . . 6 Full Trace Events 8 | . 1 . 1 . . . . . . . 5 . . . . 1 Feedback Events 2 | . . . . . . . . . . . 1 . . . . 1 Corruption 2 | . . . . . . . . . . . 1 . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Total Allies 1 | . . . . 1 . . . . . . . . . . . . Largest Group 1 | . . . . 1 . . . . . . . . . . . . Highest-Rated Group 28 | . . . . 28 . . . . . . . . . . . . Highest-Rated Ally 28 | . . . . 28 . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 6 | . . . . 6 . . . . . . . . . . . . Total Damage 84 | . . . . 84 . . . . . . . . . . . . Kills 2 | . . . . 2 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Robot Analysis Total 2 | . . . . . . . . 1 1 . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . . . . . . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 26 | . . . . . . . . . . . . . . . . 26 Items 26 | . . . . . . . . . . . . . . . . 26 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Turns Passed 4686 | 81 218 39 570 289 190 273 170 574 182 182 339 173 143 493 112 658 Spaces Moved 6709 | 44 138 33 476 262 210 142 314 537 426 412 763 498 493 1166 247 548 Core 189 | 14 . . . . . 4 . . . . . . . . . 171 Treads . | . . . . . . . . . . . . . . . . . Legs 1213 | 30 138 33 476 262 210 64 . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 5307 | . . . . . . 74 314 537 426 412 763 498 493 1166 247 377 Fastest Speed 23 | 50 120 120 90 90 90 90 26 26 24 27 27 26 29 23 23 32 Average Speed 43 | 133 120 120 93 90 90 100 26 27 27 27 27 32 29 28 44 38 Slowest Speed 250 | 200 120 120 180 90 90 250 26 29 102 27 29 102 29 29 102 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 22 | . . . . . . . . 1 1 . 10 . . 4 . 6 Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . . . . Exploration Rate (%) 37 | 4 33 14 46 54 62 24 37 18 20 12 19 59 64 93 49 24 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 4 | . . . . 1 . . . . . . . 2 . 1 . . Known Exits Taken 12 | . 1 1 1 . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . . . 1 1 1 . . . . . . . . . . Scrap Searched 4 | . . . . 1 . . . . . . . 1 2 . . . Spaces Dug 62 | . . . . . . . 12 26 . . 9 . . . . 15 Terrain Destroyed 241 | . . . 74 31 . . 47 54 11 . 9 . . . . 15 Melee 30 | . . . . . . . 1 5 . . 9 . . . . 15 Projectile . | . . . . . . . . . . . . . . . . . AOE 211 | . . . 74 31 . . 46 49 11 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Total 8233 | 58 175 32 563 293 210 231 381 930 481 483 863 504 492 1323 248 966 Wait 1219 | . 21 . 10 10 . 49 46 362 24 68 85 . . 146 . 398 Move 6650 | 43 137 32 475 261 209 141 313 534 423 411 742 497 492 1158 246 536 Hop 21 | . . . . . . . . 1 1 . 10 . . 3 . 6 Pick Up 31 | 4 4 . 11 1 1 . 2 2 1 2 1 1 . 1 . . Fast Attach 45 | 6 1 . 8 2 . 1 2 6 2 . 1 4 . 10 . 2 Attach 24 | 1 . . 1 2 . 5 4 1 3 . 2 1 . . 1 3 Detach 10 | 1 . . 1 . . 1 . 1 2 . . . . 1 1 2 Swap 8 | . 4 . 4 . . . . . . . . . . . . . Drop 30 | . 1 . 15 1 . 1 1 4 . 2 . 1 . 4 . . Fire 113 | 3 7 . 38 16 . 30 6 6 7 . . . . . . . Melee 53 | . . . . . . 3 7 13 . . 13 . . . . 17 Ram 2 | . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 27 | . . . . . . . . . 18 . 9 . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Arm / Tes) History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Identified exit to Materials 278 | -10/Materials | Identified exit to Mines 300 | -10/Materials | Entered Mines 303 | -10/Mines | Build established: Mutant 322 | -10/Mines | Discovered exit to Materials (range 11) 337 | -10/Mines | Received a Mining Laser from a helpful Derelict 339 | -10/Mines | Entered Materials 339 | -9/Materials | Evolved 2 slots: Utility x2 569 | -9/Materials | Discovered new exit (range 10) 666 | -9/Materials | Identified exit to Mines 842 | -9/Materials | Discovered new exit (range 16) 909 | -9/Materials | Entered Mines 914 | -9/Mines | Escorted by a lone wolf Derelict 935 | -9/Mines | Learned location of Storage (-8) 1106 | -9/Mines | Discovered new exit (range 12) 1193 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1194 | -9/Mines | Discovered new exit (range 5) 1198 | -9/Mines | Entered Exiles 1220 | -9/Exiles | Met 8R-AWN 1236 | -9/Exiles | Met EX-HEX 1262 | -9/Exiles | Met EX-BIN 1272 | -9/Exiles | Aligned with FarCom system 1273 | -9/Exiles | Given EX-Vault access code 1294 | -9/Exiles | Opened EX-Vault 1301 | -9/Exiles | Found Trap Reconfigurator 1323 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1345 | -9/Exiles | Met EX-DEC 1380 | -9/Exiles | Discovered new exit (range 10) 1388 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 1388 | -9/Exiles | Entered Mines 1539 | -8/Mines | Core integrity fell below 50% 1594 | -8/Mines | Lost 7 parts (1p2n2u2w) 1653 | -8/Mines | Discovered new exit (range 10) 1661 | -8/Mines | Entered Materials 1661 | -8/Materials | Evolved 2 slots: Propulsion x2 1662 | -8/Materials | Identified exit to Factory 1828 | -8/Materials | Discovered exit to Factory (range 7) 1831 | -8/Materials | Entered Factory 1831 | -7/Factory | Evolved 2 slots: Utility x2 1836 | -7/Factory | Identified exit to Factory 1966 | -7/Factory | Build established: Sprinter 2000 | -7/Factory | Crushed by falling debris 2035 | -7/Factory | Lost 5 parts (1p1n2u1w) 2383 | -7/Factory | Garrison activated, responded to threat 2405 | -7/Factory | Entered another Factory area 2405 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2529 | -6/Factory | Identified exit to Factory 2587 | -6/Factory | Entered another Factory area 2587 | -5/Factory | Evolved 2 slots: Utility x2 2763 | -5/Factory | Discovered new exit (range 8) 2765 | -5/Factory | Identified exit to Factory 2769 | -5/Factory | Entered another Factory area 2769 | -4/Factory | Evolved 2 slots: Utility x2 2800 | -4/Factory | Discovered new exit (range 11) 2803 | -4/Factory | Identified exit to Upper Caves 3108 | -4/Factory | Entered Upper Caves 3137 | -4/Upper Caves | Lost 5 parts (2p1n2u) 3145 | -4/Upper Caves | Learned location of Armory (-3) 3145 | -4/Upper Caves | Learned location of 1 exit from Research 3221 | -4/Upper Caves | Learned Research machine intel 3237 | -4/Upper Caves | Lost 3 allies 3245 | -4/Upper Caves | Learned location of 1 exit from Research 3269 | -4/Upper Caves | Discovered new exit (range 15) 3273 | -4/Upper Caves | Identified exit to Upper Caves 3281 | -4/Upper Caves | Entered another Upper Caves area 3304 | -4/Upper Caves | Identified exit to Research 3304 | -4/Upper Caves | Learned Factory terminal intel 3328 | -4/Upper Caves | Encountered a Warlord checkpoint 3384 | -4/Upper Caves | Discovered new exit (range 12) 3424 | -4/Upper Caves | Identified exit to Warlord 3424 | -4/Upper Caves | Entered Warlord 3450 | -4/Warlord | System corruption cleaned by Quarantine Array 3603 | -4/Warlord | Visited the Vortex Lab 3607 | -4/Warlord | Found Prototype Piercing Weapon 3607 | -4/Warlord | Identified Vortex Lance 3609 | -4/Warlord | Found Vortex Lance 3615 | -4/Warlord | Warlord's base attacked by MAIN.C 3626 | -4/Warlord | Met Warlord 3812 | -4/Warlord | Learned Testing trap positions 3812 | -4/Warlord | Learned 4 Armory zone layouts 3812 | -4/Warlord | Learned 4 Research zone layouts 3812 | -4/Warlord | Learned 4 Research zone layouts 3812 | -4/Warlord | Learned 4 Access zone layouts 3836 | -4/Warlord | Lost 3 allies 3847 | -4/Warlord | Warlord forces counterattacked 3914 | -4/Warlord | Discovered new exit (range 15) 3917 | -4/Warlord | Identified exit to Proximity Caves 3917 | -4/Warlord | Entered Proximity Caves 3920 | -3/Proximity Caves | Ambushed by research squad 3936 | -3/Proximity Caves | Lost 6 allies 3982 | -3/Proximity Caves | Lost 5 parts (1p3n1u) 3987 | -3/Proximity Caves | Core integrity fell below 50% 4026 | -3/Proximity Caves | Discovered exit to Research (range 6) 4029 | -3/Proximity Caves | Entered Research 4029 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4030 | -3/Research | Identified exit to Armory 4030 | -3/Research | Identified exit to Testing 4032 | -3/Research | Loaded intel: 101 machine locations 4291 | -3/Research | Build established: Hacker-Sprinter 4622 | -3/Research | Core integrity fell below 50% 4627 | -3/Research | Lost 4 parts (1n3u) 4663 | -3/Research | Core integrity fell below 20% 4687 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- Computer location. 04599_ Imp. VTOL Module severed. 04600_ C-30 ARC bursts open, deploying its payload. 04600_ B-74 Champion unfolds itself. 04600_ G-67 Veteran unfolds itself. 04602_ 0b10 Decoder Chip [Looter] severed. 04603_ Critical hit (Burn: +37). 04618_ K-01 Serf destroyed. 04619_ Imp. Hacking Suite severed. 04623_ Hacking Suite severed. 04624_ Signal Interpreter severed. 04631_ Adv. Terrain Scan Processor severed. 04639_ Slammed into C-35 Carver. 04654_ ALERT: Rogue bot located, Programmers report to Research Zone 6J. 04659_ Connecting with DSF Access... 04667_ System corrupted: Matter fused (-7). 04685_ C-35 Carver destroyed. 04687_ System corrupted: Matter fused (-6). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????###############????????????????? | | ??????????????????# #????????????????? | | ??????????????????# / #????????????????? | | ??????????????????# [ #???############## | | ??????????????????# ! #???# # | | ??????????????????# ##### # | | ??????????????????# @ # # # | | ??????????????????#######/########### # | | ???????????????????????# ########## # | | ??????????????########## # # + | | ??????????????#= /c # # # | | ??????????????# # # """ # + | | ??????????????# # # """" # # | | ??????????????# # # """" # # | | ??????????????# = # # """ # # | | ??????????????# [ + + # # | | ??????????????# #%! # ############## | | ??????????????# = #/ ####################### | | ??????????????# ?# # ## # | | ??????????????########?# s# ## # | | ???????????????????????# + ## # | | ???????????????????????# # ! ## # | | ???????????????????????# # ## + | | ???????????????????????# s# ## # | | ???????????????????????# ####################### | | ?#?????????????????????# ##############????????? | | ???????????????????????# # ! #????????? | | ???????????????????????# # #??""????? | | ???????????????????????# # """ """ !#??""????? | | ##?????????????????????# # """S""" #??"T????? | | ?????????????????????# + #??""????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 24 Energy Capacity 335 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 210 Additional Mass Support 12 Armor Coverage 225 Propulsion Shielding 33 Evasion (%) 65 Offensive Hacking 22 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Charge!!! Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed FlightStasisMaul Manual? 0 Play Time 01:46:37 Cumulative 22.9 hours Start 2024.05.13 @ 23:36:51 End 2024.05.16 @ 00:44:47 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 20 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6737d342-37f4-4816-aefc-072c86587a9f