Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.19 @ 21:48:17 Player: Dwarfinator Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (476) 2380 Value Destroyed (20369) 20369 Prototype IDs (74) 1480 Alien Tech Used (0) 0 Bonus (11321) 11321 TOTAL SCORE: 44650 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 8730 Follower Combat Kills 82 Entered Garrisons 400 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Scanned by Researcher 500 Friendly Fire -491 Cogmind --------- Core Integrity 0/1600 Matter 404/500 Energy 422/450 System Corruption 43% Temperature Cool (0) Movement Core (200) Ox3 Location -1/Access Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Energy Well High-capacity Matter Pod Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Vibroblade Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Reinforced Antimatter Reactor Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Medium Treads Biometal Medium Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Experimental Power Amplifier Advanced Cryofiber Web Experimental Heat Sink Experimental Coolant Injector Huge Storage Unit Experimental Optical Array Precision Energy Filter Advanced Transmission Jammer Graphene Brace Advanced Shield Generator Long-range Tractor Beam > --- WEAPON ----------- Compact HERF Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Advanced Medium Treads Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads Armored Heavy Treads Energy Well High-capacity Matter Pod Advanced Transmission Jammer Advanced Shield Generator Hypervelocity Mass Driver Linear Accelerator Tiamat Missile Launcher Tiamat Missile Launcher Vibroblade Enhanced Force Lance [Rating: 200] Favorites ----------- Power Cold Fusion Reactor Engine Deuterium Engine Power Core Fission Core Reactor Cold Fusion Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Enhanced Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Improved Antigrav System Flight Unit Cooled VTOL Module Utility Improved Medium Armor Plating Device Seismic Detector Storage Huge Storage Unit Processor Experimental Optical Array Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Enhanced Gauss Cannon Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Long-range Missile Launcher Special Weapon Mining Laser Impact Weapon Maul Slashing Weapon Vibroblade Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Sto Gar Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac DSF Res Res Acc Slots Evolved 18 | . . . . . 4 . . . . . 4 . . . . 2 . . 2 . 2 2 2 Power 3 | . . . . . . . . . . . 1 . . . . . . . . . 1 1 . Propulsion 4 | . . . . . 2 . . . . . 1 . . . . . . . 1 . . . . Utility 9 | . . . . . 2 . . . . . 2 . . . . 2 . . 1 . 1 1 . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Attached 977 | 7 17 16 3 17 69 26 45 42 12 6 136 10 17 15 18 197 22 1 22 21 62 56 140 Power 68 | 1 . 2 . 1 3 2 1 . 1 . 8 2 . . 1 17 1 . 3 . 6 7 12 Engine 24 | 1 . 2 . . 3 2 1 . 1 . 6 1 . . . 7 . . . . . . . Core 10 | . . . . 1 . . . . . . 2 1 . . . 4 . . 2 . . . . Reactor 34 | . . . . . . . . . . . . . . . 1 6 1 . 1 . 6 7 12 Propulsion 139 | 2 . 6 1 2 9 . 11 7 . 2 19 . . 2 1 47 1 . 3 2 3 5 16 Treads 66 | 2 . 2 . 1 6 . 6 6 . 1 4 . . . 1 11 1 . 2 . 3 4 16 Leg 15 | . . 3 . . . . . . . . . . . . . 12 . . . . . . . Wheel 34 | . . 1 1 1 2 . 2 . . 1 8 . . 2 . 12 . . 1 2 . 1 . Hover 4 | . . . . . . . 1 . . . 1 . . . . 2 . . . . . . . Flight 20 | . . . . . 1 . 2 1 . . 6 . . . . 10 . . . . . . . Utility 459 | 2 1 5 . 10 36 11 14 8 1 4 79 2 7 6 5 100 14 1 12 15 40 29 57 Device 335 | 1 . 4 . 5 25 8 6 6 . 2 59 1 4 1 3 75 11 1 11 10 34 24 44 Storage 22 | 1 1 . . . 1 . 1 . . 1 5 . . 1 1 5 . . 1 . 2 . 2 Processor 16 | . . . . . . . . . . . 6 . . 1 . 4 . . . . . 1 4 Hackware 12 | . . . . . . . . . . . 1 . . . . 5 . . . 1 1 3 1 Protection 74 | . . 1 . 5 10 3 7 2 1 1 8 1 3 3 1 11 3 . . 4 3 1 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 311 | 2 16 3 2 4 21 13 19 27 10 . 30 6 10 7 11 33 6 . 4 4 13 15 55 Energy Gun 14 | 2 5 . . . 1 . . 5 . . 1 . . . . . . . . . . . . Energy Cannon 94 | . 1 2 . 2 7 6 10 5 2 . 6 2 1 1 3 14 2 . 1 2 7 4 16 Ballistic Gun 47 | . . . . . 1 4 . 4 . . 11 1 6 3 5 4 . . 1 . 2 . 5 Ballistic Cannon 67 | . 3 . . 2 9 2 4 6 4 . 5 . . . . 8 3 . . 1 . 4 16 Launcher 40 | . . 1 . . 3 1 . 4 . . 2 1 2 . 2 2 1 . . . 2 2 17 Special Weapon 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 12 | . . . . . . . 5 3 3 . 1 . . . . . . . . . . . . Slashing Weapon 22 | . 1 . 1 . . . . . . . 4 2 1 2 1 1 . . 1 1 2 4 1 Piercing Weapon 7 | . . . . . . . . . . . . . . 1 . 4 . . 1 . . 1 . Special Melee Weapon 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . . . 4 . 3 . . . 9 . . 2 . 2 . . 1 . 1 1 1 Corrupted Parts 7 | . . . . . . . . 1 . . 1 . . . 3 1 . . . . . 1 . System Corruption 62 | . . . . . . . . 8 . . 10 . . . 24 10 . . . . . 10 . Parts Lost 113 | . . 6 . . 1 3 2 2 . . 5 . . . 2 34 . . . . 7 5 46 Power 24 | . . 1 . . 1 . . . . . 4 . . . 1 7 . . . . 3 . 7 Propulsion 29 | . . 4 . . . . . 1 . . . . . . . 9 . . . . 1 2 12 Utility 41 | . . 1 . . . 2 1 1 . . 1 . . . . 12 . . . . 2 2 19 Weapon 19 | . . . . . . 1 1 . . . . . . . 1 6 . . . . 1 1 8 Highest Loss Streak 24 | . . 4 . . 1 3 1 2 . . 1 . . . 1 9 . . . . 7 3 24 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 100 98 93 96 89 89 94 98 100 93 89 80 79 79 73 87 86 88 87 89 89 88 82 Engine 5 | . 14 13 14 1 6 8 9 9 9 9 6 11 6 6 6 3 . . . . . . . Core 2 | . . . . 12 2 . . . . . 5 1 6 6 . 1 . . 1 5 1 . . Reactor 3 | . . . . . . . . . . . . . . . . 5 11 11 8 5 12 15 13 Treads 15 | . 28 4 . . 18 18 17 31 36 31 3 6 6 6 6 7 17 17 16 15 13 13 14 Leg 1 | . . 14 . . . . . . . . . . . . . 7 . . . . . . . Wheel 8 | . . 8 22 24 8 9 13 3 . 2 8 13 13 13 13 4 5 5 6 10 13 6 . Flight 1 | . . . . . . . . . . . 17 . . . . 3 . . . . . . . Device 13 | . 14 5 . . 9 12 14 20 9 9 16 5 5 . 5 8 17 17 21 20 16 23 23 Storage 7 | . 14 14 14 14 9 9 9 9 9 9 6 6 6 6 6 5 5 5 5 5 4 4 3 Processor 5 | . . . . . . . . . . . 9 20 20 21 20 15 5 5 5 5 4 4 7 Protection 8 | . . 8 14 13 17 14 12 6 18 13 3 . . 3 . 3 10 11 10 10 10 3 3 Energy Cannon 3 | . . 25 5 14 8 7 6 . . . . . 1 1 3 3 4 . 2 . 2 3 7 Ballistic Gun 1 | . . . . . . 5 . 1 . . 2 5 8 6 5 2 . . . . . . . Ballistic Cannon 4 | . 9 . . 13 8 5 7 11 5 . 2 . . . . 3 4 11 5 5 3 1 5 Impact Weapon 1 | . . . . . . . 3 2 7 9 1 . . . . . . . . . . . . Slashing Weapon 1 | . . . 8 . . . . . . . 1 3 . 2 2 . . . . 4 1 2 . Special Melee Weapon 1 | . . . 8 . . . . . 5 9 . . . . . . . . . . . . . Peak Build Rating 200 | 7 8 11 13 26 46 44 44 56 53 48 89 89 90 90 94 107 103 103 119 130 149 180 200 Average Rating 77 | 5 7 9 11 17 39 37 36 47 47 46 71 83 86 84 82 90 99 103 112 117 137 164 176 On Entrance 64 | . 7 8 10 13 26 40 39 35 50 46 48 83 89 86 90 94 71 103 103 117 128 98 158 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 248 | 14 32 41 41 44 65 60 72 82 83 223 243 248 248 246 248 246 159 159 160 164 198 212 219 Greatest Support 220 | 40 40 40 32 32 48 42 40 94 94 94 60 40 40 40 75 130 28 28 44 48 48 215 220 Greatest Overweight (x) 50 | 1 . 2 2 2 2 2 2 5 . 7 8 6 6 6 6 20 5 5 5 50 4 6 3 Average Overweight (x) 2 | . . 1 1 1 1 1 1 . . 1 . 5 5 5 4 1 4 5 4 26 3 3 . Largest Inventory Capacity 35 | 8 15 15 15 15 15 15 20 20 20 35 35 35 35 35 35 35 25 25 25 25 25 25 25 Average Capacity 22 | 7 13 15 15 15 15 15 15 20 20 23 21 35 35 35 35 24 25 25 25 25 25 25 24 Most Carried 35 | 8 15 15 15 15 15 15 20 20 20 34 35 35 35 35 35 35 25 25 25 25 25 25 25 Average Carried 21 | 3 9 14 12 14 14 14 14 19 19 22 20 35 35 31 34 22 23 25 24 24 24 22 20 Final Capacity 35 | 8 15 15 15 15 15 15 20 20 20 35 35 35 35 35 35 25 25 25 25 25 25 25 5 Final Carried 35 | 7 15 15 15 15 15 15 20 20 20 34 35 35 35 35 34 18 25 25 25 25 23 25 1 Class Distribution -------------------- 53% | Mutant 10% | Commander-Mutant 6% | Hauler-Mutant 5% | Hauler-Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Storage Mutant | -8/Garrison Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Hauler-Mutant | -6/Factory Hauler-Assassin | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Data Miner Hauler-Skirmisher | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Mutant | -4/DSF Mutant | -3/Research Generator-Mutant | -2/Research Generator-Tank | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Sto Gar Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac DSF Res Res Acc Matter Collected 20665 | 176 332 140 . 270 1307 512 602 715 486 122 2165 373 305 435 366 4071 405 . 375 287 1256 1496 4469 Remotely 7618 | . . . . . 367 . . . . . . . . . . 1530 109 . . 135 783 723 3971 Salvage Created 23807 | 30 362 447 . 360 2011 704 1253 693 496 . 1601 357 291 395 305 4788 261 . 459 168 1272 1202 6352 Parts 959 | 8 22 26 . 12 96 35 49 46 21 . 67 26 14 14 14 196 5 . 13 11 53 27 204 Haulers Intercepted 25 | . 1 . . . 4 . 5 . . . 2 . . . . 7 1 . . . 1 1 3 Recyclers Shooed 23 | . . . . 6 1 . . . . . . . . . . 9 . . 5 . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . . . . 2 2 . 13 . 3 . . . . . . Prevented 4 | . . . . . . . . . . . . . . . . . 3 1 . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Sto Gar Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac DSF Res Res Acc Combat Hostiles Destroyed 356 | . 10 9 . . 38 20 25 27 7 . 17 1 8 4 2 54 7 . 1 2 17 12 95 Melee 11 | . . . . . . . 6 1 1 . 1 . . . . 1 . . . . 1 . . Guns 34 | . 5 . . . . 8 . 2 . . 3 . 2 4 2 5 . . . . 1 . 2 Cannons 196 | . 5 8 . . 32 8 12 12 5 . 13 1 1 . . 43 1 . 1 2 13 3 36 AOE 72 | . . . . . 6 4 . 11 . . . . 5 . . 2 5 . . . 1 3 35 Classes Destroyed 26 | 1 4 1 . . 6 . 2 1 1 . 3 1 2 . . 2 . . . . . . 2 Worker 19 | . . . . . 2 . . . . . 7 . . . . 2 . . . . . . 8 Builder 25 | . . . . . 6 . 1 . 1 . 1 . . . . 7 . . . . 3 1 5 Tunneler 11 | 2 1 2 . . 1 . . . 1 . 1 . . . . 1 . . 1 . . . 1 Hauler 25 | . 1 . . . 4 . 5 . . . 2 . . . . 7 1 . . . 1 1 3 Recycler 33 | . . 2 . 4 4 . . . 1 . 3 . . . . 9 . . 3 . 1 2 4 Mechanic 3 | . . . . . . . . . . . . . . . . 1 . . . . . 1 1 Operator 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Watcher 15 | . 1 . . . 1 . . . . . 5 . . . . 2 . . . . 1 1 4 Swarmer 52 | . 3 6 . . 3 7 3 12 . . . . 3 . . 5 . . . . . . 10 Saboteur 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Grunt 131 | . 7 3 . . 23 9 11 7 1 . 6 . . . . 21 5 . . . 1 4 33 Brawler 14 | . . . . . 1 . 2 . . . . . . . . . . . . . 1 1 9 Duelist 13 | . . . . . 2 1 1 1 . . . . . . . . . . . . 1 1 6 Protector 8 | . . . . . 2 . . . . . . . . . . 1 . . . . . . 5 Sentry 46 | . . . . . 7 3 7 6 4 . 2 1 . . 1 4 1 . 1 . 2 2 5 Demolisher 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Specialist 8 | . . . . . . . . . . . 2 . . . . 2 . . . . 4 . . Hunter 16 | . . . . . . . 1 . . . 1 . . . . 6 . . . . . 2 6 Programmer 50 | . . . . . . . . 1 . . 4 . . . 1 14 1 . . 1 7 2 19 Heavy 4 | . . . . . . . . . . . 1 . . . . . . . . 1 1 . 1 Enhanced Grunt 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Decomposer 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Samaritan 7 | . . . . . . . . . . . . 5 1 . . . 1 . . . . . . Thief 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Thug 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . Fireman 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . Best Kill Streak 19 | 2 3 3 . 2 8 5 8 4 3 . 5 1 4 2 1 8 6 . 3 1 4 5 19 Combat Bots Only 16 | . 3 3 . . 6 5 8 4 3 . 3 1 4 2 1 7 5 . 1 1 2 4 16 Max Kills in Single Turn 3 | 1 1 1 . 1 2 2 2 3 2 . 1 1 2 1 1 3 1 . 1 1 2 2 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 1 2 . 3 . . . . 2 . . 1 1 . . . 1 2 3 Melee 1 | . . . . . . . 1 1 1 . 1 . . . . 1 . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Sto Gar Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac DSF Res Res Acc Hostile Shots Fired 2687 | . 25 62 . . 156 74 159 49 21 . 134 . 35 8 37 550 21 . . 13 335 115 893 Missed 716 | . 6 14 . . 43 18 46 11 1 . 66 . 6 2 14 124 4 . . 1 114 17 229 Damage Taken 32567 | . 185 920 . . 1495 671 1338 424 230 . 1035 . 302 253 318 8075 295 . . 329 3266 1336 12095 Core 3351 | . 18 90 . . 156 59 132 19 37 . 55 . 28 . . 864 20 . . 17 224 32 1600 Absorbed by Shields 8590 | . . . . . 117 141 397 91 75 . 142 . . . . 85 40 . . 117 1855 1120 4410 Reduced by Siege Mode 1443 | . . . . . . . . . . . 24 . 3 12 5 137 . . . . . 30 1232 Redirected to Shielding 479 | . . . . . . . . . . . 12 . . . . . . . . . . . 467 Ignored by Resistances 414 | . . 24 . . 82 . . . . . . . . . . 308 . . . . . . . Regen/Repaired (Parts) 565 | . . . . . 319 . . . . . . . . . . 246 . . . . . . . Core Remaining (%) 70 | 100 . . . 56 . . . . . 26 . . . . 90 . . 11 . 98 82 97 . Volleys Fired 1438 | 3 47 31 . 24 176 72 95 58 11 . 103 32 21 12 21 289 33 . 23 10 116 64 197 Largest 4 | 2 2 2 . 2 2 2 2 2 2 . 2 1 2 2 2 2 2 . 1 2 2 2 4 Hottest 391 | 90 100 120 . 95 128 128 137 130 120 . 123 120 120 66 66 188 170 . 85 142 147 160 391 Shots Fired 2214 | 6 75 59 . 33 245 107 118 71 20 . 114 32 26 24 28 440 44 1 23 18 174 82 474 Gun 365 | 6 42 . . . 2 41 . 18 . . 53 30 14 24 25 73 . . 5 . 17 . 15 Cannon 1719 | . 17 59 . 33 236 63 118 45 20 . 61 2 6 . 3 366 38 1 18 18 150 76 389 Launcher 114 | . . . . . 7 3 . 8 . . . . 6 . . 1 6 . . . 7 6 70 Special 16 | . 16 . . . . . . . . . . . . . . . . . . . . . . Kinetic 1063 | . 17 . . 15 95 49 51 38 17 . 103 30 14 24 25 242 9 1 8 14 82 34 195 Thermal 906 | 6 58 59 . 18 143 55 67 10 3 . 7 2 6 . 3 197 29 . 15 4 81 5 138 Explosive 87 | . . . . . 7 3 . 8 . . . . 6 . . 1 6 . . . 7 6 43 Electromagnetic 158 | . . . . . . . . 15 . . 4 . . . . . . . . . 4 37 98 Robot Hit Streak 34 | 3 9 9 . 5 11 29 9 5 4 . 14 20 12 20 34 28 10 . 17 9 8 9 23 Robot Miss Streak 5 | 2 4 4 . 2 4 4 4 5 1 . 3 1 1 . 1 5 2 . 1 2 4 4 3 Penetration Max 3 | . . . . . 1 . 1 . . . 1 1 . . 1 3 . . 1 . . . 2 Secondary Targets 3 | . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . Shots Hit Robots 1374 | 3 38 31 4 21 111 59 91 26 45 2 99 29 18 18 24 246 18 . 20 15 106 49 301 Core Hits 816 | 2 17 14 . 7 78 33 32 30 9 . 55 17 15 8 8 129 14 . 9 6 51 29 253 Critical Kills 89 | . . 1 . . 1 2 6 3 5 . 5 4 3 4 3 35 2 . 1 . 1 1 12 Critical Parts Destroyed 120 | . . . . . . 1 24 4 3 . 6 4 . 2 3 46 1 . 1 1 . 7 17 Critical Strikes 256 | . 7 1 . . 3 5 31 8 9 . 14 8 3 7 6 86 5 . 3 4 7 9 40 Burn 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . Meltdown 16 | . . 1 . . 1 1 . . . . . . . . . 3 2 . . . . . 8 Destroy 183 | . . . . . . 2 23 8 4 . 10 8 3 7 6 78 1 . 2 1 1 8 21 Blast 34 | . 1 . . . 2 2 . . 1 . 2 . . . . 3 2 . 1 2 6 1 11 Smash 13 | . . . . . . . 8 . 4 . 1 . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . Impale 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . Melee Attacks 270 | . 1 . 4 . . . 69 7 39 2 51 2 . 15 . 53 . . 1 2 17 3 4 Impact 105 | . . . . . . . 69 7 13 . 16 . . . . . . . . . . . . Slashing 84 | . 1 . . . . . . . . . 33 2 . 14 . 8 . . . 2 17 3 4 Piercing 47 | . . . . . . . . . . . . . . 1 . 45 . . 1 . . . . Sneak Attacks 64 | . . . 4 . . . 2 . 29 2 15 2 . 1 . 7 . . . . . . 2 Combat Hostiles 9 | . . . . . . . . . 9 . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 62185 | 48 584 575 . 412 4567 1811 3224 1996 895 . 4366 405 963 205 202 7913 2042 . 533 697 4893 3121 22733 Guns 3279 | 48 364 . . . 40 347 . 202 . . 385 208 64 109 163 842 . . 45 . 96 . 366 Cannons 32611 | . 220 575 . 412 3528 1101 1459 746 374 . 2258 71 221 . 39 5407 549 . 488 487 3132 1571 9973 Explosions 20399 | . . . . . 999 363 . 881 . . 76 . 678 . . 880 1493 . . . 1346 1479 12204 Melee 5867 | . . . . . . . 1765 167 521 . 1647 126 . 96 . 784 . . . 210 313 48 190 Ramming 29 | . . . . . . . . . . . . . . . . . . . . . 6 23 . Kinetic 17418 | . 220 . . 235 1907 571 887 388 270 . 2341 208 64 109 163 2871 184 . 107 367 1610 555 4361 Thermal 16579 | 48 364 575 . 177 1661 877 572 369 104 . 248 71 221 . 39 4106 365 . 426 120 1516 109 4611 Explosive 16248 | . . . . . 999 363 . 881 . . 76 . 678 . . 152 1493 . . . 1346 1370 8890 Electromagnetic 6044 | . . . . . . . . 191 . . 54 . . . . . . . . . 102 1016 4681 Impact 2829 | . . . . . . . 1765 167 521 . 376 . . . . . . . . . . . . Slashing 2308 | . . . . . . . . . . . 1271 126 . 96 . 54 . . . 210 313 48 190 Piercing 730 | . . . . . . . . . . . . . . . . 730 . . . . . . . Highest Corruption 43 | . . . . . . 1 4 12 12 . 10 4 4 4 29 37 37 27 . . 17 19 43 Average Corruption 11 | . . . . . . 1 3 10 12 . 3 4 4 4 5 23 30 27 . . 4 15 12 Corruption Purged 20 | . . . . . . . . . . . 9 . . . . . 10 . . . 1 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 592 | . . . . . . 7 21 42 91 . 10 23 15 19 27 162 43 5 . . 16 38 73 Message Errors 133 | . . . . . . 2 8 11 22 . 4 6 4 1 5 37 13 . . . 3 6 11 Matter Fused 143 | . . . . . . 3 4 12 22 . 2 4 6 7 6 34 8 2 . . 1 12 20 Heat Flow Errors 56 | . . . . . . 1 1 5 9 . 2 5 . 2 3 11 3 1 . . 2 1 10 Energy Discharges 66 | . . . . . . . 4 2 12 . 1 4 2 2 2 15 7 1 . . 1 5 8 Parts Rejected 10 | . . . . . . . . . 1 . . . . . . 2 1 . . . 1 1 4 Parts Fused 6 | . . . . . . . . . 2 . . . . . 1 1 1 . . . . 1 . Data Loss (minor) 69 | . . . . . . . 1 5 12 . . 2 2 5 5 19 4 . . . 2 6 6 Data Loss (major) 24 | . . . . . . 1 3 3 5 . . 2 . 2 1 2 1 . . . 1 1 2 Misfires 17 | . . . . . . . . 2 2 . . . . . 3 6 . 1 . . 1 1 1 Alerts 19 | . . . . . . . . 1 3 . 1 . . . 1 6 2 . . . . 3 2 Misdirections 10 | . . . . . . . . . 1 . . . . . . 7 . . . . . . 2 Weapon Failures 39 | . . . . . . . . 1 . . . . 1 . . 22 3 . . . 4 1 7 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3210 | . . 12 . . 42 123 535 82 163 . 518 . 73 . . 570 77 . 23 . 201 100 691 Projectiles 822 | . . 12 . . 42 123 14 . 14 . 51 . 13 . . 46 46 . 23 . 99 19 320 Explosions 1009 | . . . . . . . . 65 . . . . 60 . . 377 31 . . . 77 80 319 Melee 1379 | . . . . . . . 521 17 149 . 467 . . . . 147 . . . . 25 1 52 Knockbacks 111 | . 4 . . 5 17 1 13 2 . . 8 . . . . 20 . . . 1 10 4 26 Impact 6 | . . . . . . . 4 . . . 2 . . . . . . . . . . . . Kinetic 102 | . 4 . . 5 17 1 9 2 . . 6 . . . . 19 . . . 1 10 4 24 Secondary 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 2 Self-Inflicted Damage 1163 | . . . . . 50 40 . 8 . . . . 72 . . 201 . . . . . . 792 Shots 25 | . . . . . 1 1 . 1 . . . . 2 . . 3 . . . . . . 17 Rammed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Highest Temperature 520 | 60 198 234 . 324 336 247 410 256 288 . 230 250 240 187 157 520 202 112 112 . 270 274 401 Average Temperature 81 | 26 58 83 . 109 76 98 113 74 110 . 42 87 97 48 48 84 71 62 61 . 57 84 101 Received Heat Transfer 5028 | . 54 36 . . 755 213 563 95 71 . 173 . 240 . 51 1393 93 . . . 224 72 995 Effects 18 | . . . . 1 1 . 3 . 1 . . . . . . 9 . . . . 3 . . Shutdowns 5 | . . . . . . . 1 . . . . . . . . 4 . . . . . . . Energy Bleed 4 | . . . . . 1 . . . 1 . . . . . . 2 . . . . . . . Interference 7 | . . . . 1 . . 2 . . . . . . . . 1 . . . . 3 . . Short Circuit 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Siege Activations 34 | . . . . . . . . . . . 3 . 2 3 2 6 . . . . . 3 15 Total Turns 797 | . . . . . . . . . . . 47 . 22 31 26 71 . . . . . 69 531 Longest Duration 158 | . . . . . . . . . . . 22 . 17 16 20 27 . . . . . 37 158 Robots Corrupted 38 | . . . . . . . 8 1 3 . 3 . . . . . . . . . 1 6 16 Combat Hostiles 31 | . . . . . . . 7 1 1 . . . . . . . . . . . 1 6 15 Parts Fried 54 | . . . . . . . 9 . . . 3 . . 1 . . . . . . . 10 31 Impact Corruptions 35 | . . . . . . . 16 2 8 . 8 . . . . . . . . . . 1 . Robots Melted 16 | . . 1 . . 1 1 . . . . . . . . . 3 2 . . . . . 8 Combat Hostiles 12 | . . 1 . . . . . . . . . . . . . 3 1 . . . . . 7 Parts Melted 35 | 2 4 . . . 3 1 . 1 . . . . 1 . . 12 1 . . . . . 10 Heat Transferred 22440 | 124 1517 1221 . 370 3217 1660 1190 800 240 . 560 160 480 . . 4694 407 . 518 148 1517 50 3567 Parts Sabotaged 8 | . . . . . . . . . . . . . . . . . . . . . 2 . 6 Parts Stolen 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . . . . . . . 1 . . . . . 1 3 Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Sto Gar Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac DSF Res Res Acc Peak Influence 3077 | 10 129 114 . 15 1072 1562 1136 1409 747 . 742 . . . . 1981 . . 623 493 628 671 3077 Initial 761 | . 6 49 . . . 696 761 722 633 . . . . . . 9 . . 532 436 276 349 283 Average 536 | 3 51 69 . 1 313 1226 927 1127 568 . 310 . . . . 611 . . 583 437 356 503 1144 Maximum Alert Level 5 | . . . . . 3 4 4 4 3 . 3 . . . . 5 . . 2 2 2 2 5 Low Security (%) 22 | 100 100 100 . 100 60 . . . . . 30 . . . . 21 . . . . . . . Level 1 9 | . . . . . 4 . . . . . 42 . . . . 8 . . . . 79 6 17 Level 2 44 | . . . . . 15 6 . . 81 . 22 . . . . 39 . . 100 100 20 93 34 Level 3 12 | . . . . . 19 24 92 43 18 . 5 . . . . 11 . . . . . . 6 Level 4 7 | . . . . . . 68 7 56 . . . . . . . 12 . . . . . . 7 Level 5 1 | . . . . . . . . . . . . . . . . 3 . . . . . . 14 High Security 1 | . . . . . . . . . . . . . . . . 2 . . . . . . 21 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 99 | . 3 1 . . 6 . 4 . . . 15 . . . . 22 . . 4 . 9 2 33 Investigation 14 | . 2 1 . . 1 . 2 . . . 1 . . . . 5 . . 1 . . . 1 Extermination 19 | . . . . . . . . . . . 4 . . . . 6 . . 1 . 4 1 3 Reinforcement 26 | . 1 . . . 2 . 1 . . . 6 . . . . 6 . . . . 3 . 7 Assault 31 | . . . . . 3 . 1 . . . 1 . . . . 2 . . 2 . 2 1 19 Garrison 9 | . . . . . . . . . . . 3 . . . . 3 . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Construction Impeded 6 | . . . . . 1 . 1 . . . . . . . . 1 . . . . . . 3 Haulers Reinforced 6 | . . . . . . . . . . . . . . . . 4 . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Sto Gar Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac DSF Res Res Acc Distress Signals 17 | . 2 . . . 2 . 5 . . . 4 . . . . 2 . . . . 1 . 1 Communications Jammed 73 | . . . . . . . . . . . . . . . . 9 . . 1 3 20 16 24 Distress Signals 58 | . . . . . . . . . . . . . . . . 9 . . 1 . 10 14 24 Times Spotted 568 | . 14 12 . . 54 21 42 15 6 . 59 . 9 3 4 111 7 . 3 2 29 20 157 Peak Tracking Total 27 | . 4 3 . . 6 4 8 4 3 . 6 1 4 2 1 8 4 . 3 1 7 6 27 Tactical Retreats 59 | . 1 1 . . 4 . 8 2 . . 17 . . . 2 15 . . . . 1 . 8 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Sto Gar Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac DSF Res Res Acc Traps Triggered 29 | . 2 . . . 3 7 2 2 . . 3 . . . . 4 . . . 3 . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused 28 | . . . . . 2 . . . . . 17 . . 2 . 7 . . . . . . . Traps Reconfigurated 53 | . . . . 4 4 2 2 1 . . 25 . . . . 12 . . 3 . . . . Traps Extracted 18 | . . . . 2 3 . . . . . 13 . . . . . . . . . . . . Installed 17 | . . . . . 2 . . . . . 13 . . 2 . . . . . . . . . Triggered 34 | . . . . . 2 . . . . . 17 . . . . 9 3 1 . . . . 2 Most Traps Carried 10 | . . . . 2 3 3 3 3 3 3 10 3 3 3 1 1 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Sto Gar Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac DSF Res Res Acc Machines Disabled 57 | . . . . 1 6 5 8 3 1 . 10 . . 1 . 14 . . . . . 2 6 Max in Single Turn 6 | . . . . 1 1 1 1 1 1 . 3 . . 1 . 6 . . . . . 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Sto Gar Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac DSF Res Res Acc Machines Accessed 106 | . 5 1 2 1 14 4 12 1 13 2 16 . . 4 . 20 . . 1 . 4 4 2 Terminals 54 | . 3 . . . 7 4 10 1 6 . 7 . . . . 10 . . 1 . 2 2 1 Fabricators 9 | . . . . . . . . . . . 3 . . . . 4 . . . . 1 1 . Repair Stations 4 | . . . . . 2 . . . . . . . . . . 2 . . . . . . . Recycling Units 17 | . 2 . . . 2 . 1 . 7 . 3 . . . . 2 . . . . . . . Scanalyzers 7 | . . . . . 2 . . . . . 2 . . . . 2 . . . . 1 . . Garrison Access 5 | . . . . . 1 . 1 . . . 1 . . . . . . . . . . 1 1 Total Hacks 308 | . 10 1 2 1 53 9 36 2 40 9 35 . . 32 . 53 . . 3 . 9 10 3 Successful 172 | . 2 1 2 1 34 3 13 1 21 9 17 . . 32 . 25 . . 1 . 5 5 . Failed 134 | . 8 . . . 18 6 23 1 18 . 18 . . . . 28 . . 2 . 4 5 3 Catastrophic 27 | . 2 . . . 2 2 3 1 3 . 1 . . . . 8 . . . . 2 . 3 Database Lockouts 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . Manual 127 | . 6 . 1 . 26 5 11 1 30 . 25 . . . . 19 . . . . 2 1 . Terminals 153 | . 6 . . . 30 9 30 2 22 . 13 . . . . 29 . . 3 . 3 4 2 Fabricators 27 | . . . . . . . . . . . 8 . . . . 10 . . . . 4 5 . Repair Stations 10 | . . . . . 6 . . . . . . . . . . 4 . . . . . . . Recycling Units 44 | . 4 . . . 6 . 4 . 18 . 7 . . . . 5 . . . . . . . Scanalyzers 20 | . . . . . 7 . . . . . 6 . . . . 5 . . . . 2 . . Garrison Access 9 | . . . . . 4 . 2 . . . 1 . . . . . . . . . . 1 1 Terminal Hacks 79 | . . 1 2 1 13 2 8 1 3 9 1 . . 32 . 5 . . 1 . . . . Record 22 | . . . 1 . 1 . . . . 9 . . . 11 . . . . . . . . . Part Schematic 14 | . . . . . . . . . 1 . . . . 13 . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . Robot Analysis 3 | . . . . . 2 . . . 1 . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . Open Door 5 | . . 1 . 1 . 1 2 . . . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Branch Access Points 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Locate Traps 5 | . . . . . 1 . 1 . . . 1 . . . . 2 . . . . . . . Maintenance Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Transport Status 3 | . . . . . 2 . 1 . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 4 | . . . . . 1 . 1 . 1 . . . . . . 1 . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 14 | . . . . . . . . . . . 2 . . . . 6 . . . . 3 3 . Network Status 3 | . . . . . . . . . . . 2 . . . . . . . . . 1 . . Load Schematic 6 | . . . . . . . . . . . . . . . . 4 . . . . 1 1 . Build 5 | . . . . . . . . . . . . . . . . 2 . . . . 1 2 . Repair Station Hacks 7 | . . . . . 4 . . . . . . . . . . 3 . . . . . . . Scan Component 3 | . . . . . 2 . . . . . . . . . . 1 . . . . . . . Repair 3 | . . . . . 2 . . . . . . . . . . 1 . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks 7 | . . . . . 2 . 1 . 4 . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Retrieve Components 6 | . . . . . 2 . . . 4 . . . . . . . . . . . . . . Scanalyzer 10 | . . . . . 4 . . . . . 2 . . . . 3 . . . . 1 . . Insert Component 7 | . . . . . 2 . . . . . 2 . . . . 2 . . . . 1 . . Analyze 3 | . . . . . 2 . . . . . . . . . . 1 . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . Unlock Access 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 52 | . 2 . . . 10 1 3 . 14 . 12 . . . . 8 . . . . 1 1 . Terminals 28 | . 2 . . . 7 1 3 . 6 . 4 . . . . 5 . . . . . . . Track 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Assimilate 3 | . 1 . . . . . . . . . . . . . . 2 . . . . . . . Botnet 12 | . 1 . . . 2 1 2 . 2 . 2 . . . . 2 . . . . . . . Disrupt 3 | . . . . . 2 . 1 . . . . . . . . . . . . . . . . Operators 3 | . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . Skim 5 | . . . . . . . . . 4 . 1 . . . . . . . . . . . . Fabricators 6 | . . . . . . . . . . . 3 . . . . 1 . . . . 1 1 . Report 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Prioritize 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . Liberate 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 18 | . . . . . 3 . . . 8 . 5 . . . . 2 . . . . . . . Reject 5 | . . . . . 1 . . . . . 3 . . . . 1 . . . . . . . Recyclers 3 | . . . . . 2 . . . 1 . . . . . . . . . . . . . . Mask 3 | . . . . . . . . . . . 2 . . . . 1 . . . . . . . Tunnel 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 88 | . 5 . . . 13 4 11 1 10 . 15 . . . . 19 . . 1 . 4 3 2 Full Trace Events 15 | . . . . . 1 3 2 . 2 . 1 . . . . 4 . . 1 . . . 1 Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Time 46 | . . . . . . . . . . . . . . . . . . . . . . 46 . Total Robot Build Rating 7 | . . . . . . . . . . . . . . . . . . . . . . 7 . Part Schematics Acquired 14 | . . . . . . . . . 1 . . . . 13 . . . . . . . . . Parts Built 5 | . . . . . . . . . . . . . . . . 3 . . . . 1 1 . Authchips 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . Time 234 | . . . . . . . . . . . . . . . . 109 . . . . 56 69 . Total Part Build Rating 30 | . . . . . . . . . . . . . . . . 15 . . . . 6 9 . Parts Repaired 3 | . . . . . 2 . . . . . . . . . . 1 . . . . . . . Time 66 | . . . . . 41 . . . . . . . . . . 25 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 199 | . . . . . . . 199 . . . . . . . . . . . . . . . . Retrieved Components 41 | . . . . . 12 . . . 29 . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Sto Gar Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac DSF Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 13 | . . . 4 . . . . . 5 2 2 . . . . . . . . . . . . Non-combat 8 | . . . 3 . . . . . 3 . 2 . . . . . . . . . . . . Combat 5 | . . . 1 . . . . . 2 2 . . . . . . . . . . . . . Robot Hacks Applied 13 | . . . 4 . . . . . 5 2 2 . . . . . . . . . . . . parse_system 10 | . . . 4 . . . . . 4 2 . . . . . . . . . . . . . no_distress 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . find_fabricator 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . Programmers 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 18 | . . . . . . 3 . . 15 . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Sto Gar Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac DSF Res Res Acc Total Allies 20 | . 1 . . . . 3 . . 15 . . . . . . . . . . . . 1 . Largest Group 13 | . 1 . . . . 3 . . 13 13 13 . . . . . . . . . . 1 . Highest-Rated Group 183 | . 10 . . . . 90 . . 183 183 183 . . . . . . . . . . 36 . Highest-Rated Ally 39 | . 10 . . . . 39 . . 27 27 27 . . . . . . . . . . 36 . Total Orders 39 | . . . . . . 2 22 . 2 2 11 . . . . . . . . . . . . STAY 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . ROAM 23 | . . . . . . . 17 . . . 6 . . . . . . . . . . . . FOLLOW 3 | . . . . . . 1 . . 1 1 . . . . . . . . . . . . . GUARD 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . AID 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . PICKUP 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . EXPLORE 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . RETURN 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Ally Attacks 37 | . . . . . . 15 . . 1 . 21 . . . . . . . . . . . . Total Damage 567 | . . . . . . 179 . . 30 . 358 . . . . . . . . . . . . Kills 3 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . Allies Corrupted 3 | . . . . . . . . . . . 2 . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Sto Gar Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac DSF Res Res Acc Robot Analysis Total 3 | . . . . . 2 . . . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . 3 . . . . . . . 2 2 . 1 . 1 . . . . . . Drone Launches 40 | . . . . . . . 40 . . . . . . . . . . . . . . . . Drone Recoveries 26 | . . . . . . . 26 . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Sto Gar Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac DSF Res Res Acc Turns Passed 38371 | 112 1086 1024 825 1066 2981 1479 1476 1173 2338 2286 2832 1183 789 799 1076 3769 816 87 343 6883 1151 823 1974 Spaces Moved 18240 | 58 424 569 668 534 1554 885 633 555 1235 1241 3787 644 404 302 533 2023 396 48 128 286 414 295 624 Core 239 | 13 . . . . . . . . . . 19 . . . . . . . . 148 . . 59 Treads 4075 | 45 424 69 . . 6 25 8 416 1235 1006 . . . . 50 129 . . . . . 97 565 Legs 421 | . . 97 . . . . . . . . . . . . . 324 . . . . . . . Wheels 9389 | . . 403 668 534 1548 860 625 139 . 235 565 644 404 302 483 657 396 48 128 138 414 198 . Hover 30 | . . . . . . . . . . . . . . . . 30 . . . . . . . Flight 4086 | . . . . . . . . . . . 3203 . . . . 883 . . . . . . . Fastest Speed 11 | 50 160 130 115 115 115 115 105 120 165 130 11 170 170 170 170 11 160 175 146 146 150 148 50 Average Speed 144 | 140 160 146 120 115 128 119 124 157 165 171 46 170 173 177 184 112 172 175 165 1391 152 181 157 Slowest Speed 2550 | 160 160 240 130 130 240 232 240 165 165 205 220 185 185 185 320 390 175 175 175 2550 170 210 250 Overloaded Moves 125 | . . . . . . . . . . . 59 . . . . 66 . . . . . . . Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Robots Hopped 21 | . . . . . . . . . . . 8 . . . . 13 . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 4 56 91 75 89 93 75 95 68 98 61 51 73 70 83 72 42 54 7 5 95 14 11 18 Regions Visited 23 Branch Regions 12 Pre-discovered Areas 9 | . . . 1 . . . . . 7 . . . . 1 . . . . . . . . . Known Exits Taken 11 | . . . . . 1 . 1 . . . 1 1 1 1 1 1 . 1 1 . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 . . . . 1 1 . . . . . . 1 . . . 1 . . Scrap Searched 14 | . . 1 . 1 . . . . . 5 . 2 2 . 1 . 2 . . . . . . Spaces Dug 363 | . 11 . . . 34 . 37 9 1 . 29 . 43 . . 60 7 . 2 . 26 5 99 Terrain Destroyed 1319 | . 16 . . . 173 17 73 61 6 . 107 1 80 1 3 172 62 1 3 1 131 38 373 Melee 50 | . 1 . . . . . 10 1 1 . 18 . . . . 7 . . 1 . 7 2 2 Projectile 486 | . 15 . . . 111 . 63 8 5 . 31 . . . 2 96 21 1 2 1 55 8 67 AOE 778 | . . . . . 62 17 . 52 . . 57 . 80 . . 69 41 . . . 68 28 304 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Sto Gar Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac DSF Res Res Acc Total 27489 | 80 716 700 687 953 2285 1192 1052 760 1487 1395 4647 694 460 521 595 2935 481 51 227 3168 716 486 1201 Wait 5547 | 3 216 65 . 352 433 143 167 72 124 124 382 2 12 144 22 168 5 3 42 2812 65 33 158 Move 18175 | 57 423 568 667 533 1553 882 633 552 1234 1240 3770 643 403 301 532 1998 395 47 127 285 413 295 624 Hop 19 | . . . . . . . . . . . 8 . . . . 11 . . . . . . . Pick Up 384 | 9 9 11 7 11 22 5 10 10 3 14 65 2 1 15 2 97 18 . 6 8 17 15 27 Fast Attach 192 | 6 1 1 . 2 15 . 12 7 2 6 33 . 6 4 2 45 1 . 1 11 11 9 17 Attach 209 | 1 . 6 2 3 8 5 4 4 . . 31 . . 2 3 51 9 . 3 1 10 16 50 Detach 75 | . . 1 . 2 . . 1 . . 1 22 . . 1 . 22 3 . . . 3 7 12 Swap 577 | . 16 9 1 12 46 21 29 31 10 . 73 10 11 9 13 101 12 1 18 9 41 31 73 Drop 403 | 1 3 8 6 14 30 3 18 17 4 8 78 3 6 17 . 99 5 . 6 18 22 13 24 Fire 1438 | 3 47 31 . 24 176 72 95 58 11 . 103 32 21 12 21 289 33 . 23 10 116 64 197 Melee 269 | . 1 . 4 . . . 69 7 39 2 51 2 . 14 . 53 . . 1 2 17 3 4 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Escape Stasis 102 | . . . . . . 48 7 2 . . 18 . . . . . . . . 12 . . 15 Rewire 73 | . . . . . . 13 . . 60 . . . . . . . . . . . . . . Trap 18 | . . . . . 2 . . . . . 13 . . 2 . 1 . . . . . . . Miscellaneous 7 | . . . . . . . 7 . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: [*Fac x2] / *Sto / Gar) -8/Garrison (discovered 3 exits: *Sto x3) -8/Storage (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 3 exits: *Rec x3) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory -4/DSF -3/Research -2/Research -1/Access (discovered 1 exit: [*Sur]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 277 | -10/Materials | Discovered new exit (range 4) 310 | -10/Materials | Build established: Mutant 781 | -10/Materials | Discovered new exit (range 16) 1024 | -10/Materials | Discovered new exit (range 11) 1199 | -10/Materials | Entered Mines 1242 | -10/Mines | Met a Derelict bent on vengeance 1273 | -10/Mines | Discovered new exit (range 16) 1334 | -10/Mines | Lost 4 parts (1p2n1u) 1582 | -10/Mines | Met a Derelict shopkeep closing up shop 1795 | -10/Mines | Learned Materials terminal intel 1896 | -10/Mines | Discovered new exit (range 3) 2107 | -10/Mines | Assembled infested the area 2139 | -10/Mines | Met 8R-AWN 2190 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2217 | -10/Mines | Discovered new exit (range 5) 2223 | -10/Mines | Entered Exiles 2240 | -10/Exiles | Discovered new exit (range 15) 2256 | -10/Exiles | Welcomed by 8R-AWN 2274 | -10/Exiles | Met EX-HEX 2329 | -10/Exiles | Met EX-DEC 2338 | -10/Exiles | Learned location of Zion (-7) 2545 | -10/Exiles | Discovered new exit (range 12) 2634 | -10/Exiles | Met EX-BIN 2650 | -10/Exiles | Aligned with FarCom system 2651 | -10/Exiles | Given EX-Vault access code 2678 | -10/Exiles | Opened EX-Vault 2685 | -10/Exiles | Found Trap Reconfigurator 2690 | -10/Exiles | Found Gui. Plasma Cannon 2692 | -10/Exiles | Found 0b10 Alert Chip 2716 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2927 | -10/Exiles | Learned about 8R-AWN's background 3048 | -10/Exiles | Stole three prototypes: 0b10 Alert Chip, Trap Reconfigurator, Gui. Plasma Cannon 3048 | -10/Exiles | Entered Mines 3158 | -9/Mines | Learned Materials garrison access intel 3193 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3197 | -9/Mines | Found Prototype Device 3205 | -9/Mines | Learned Materials terminal intel 3260 | -9/Mines | Discovered new exit (range 10) 3355 | -9/Mines | Discovered new exit (range 6) 3362 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3638 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4036 | -9/Mines | Learned Materials terminal intel 4114 | -9/Mines | Entered Materials 4114 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4115 | -8/Materials | Loaded intel: 12 terminal locations 4116 | -8/Materials | Loaded intel: 1 garrison access location 4837 | -8/Materials | Discovered new exit (range 16) 4875 | -8/Materials | Repaired Reactive Plating 5310 | -8/Materials | Discovered new exit (range 10) 5920 | -8/Materials | Discovered new exit (range 14) 6114 | -8/Materials | First assault squad dispatched 6312 | -8/Materials | Identified exit to Storage 6312 | -8/Materials | Central database locked down 6375 | -8/Materials | Repaired Imp. Medium Armor Plating 6462 | -8/Materials | Identified exit to Garrison 6742 | -8/Materials | Identified Exp. Sensor Array 7095 | -8/Materials | Entered Garrison 7177 | -8/Garrison | Triggered checkpoint 7452 | -8/Garrison | Lost 3 parts (2u1w) 7455 | -8/Garrison | Triggered checkpoint 7479 | -8/Garrison | Triggered checkpoint 7545 | -8/Garrison | Discovered exit to Storage (range 12) 7635 | -8/Garrison | Triggered checkpoint 7707 | -8/Garrison | Triggered checkpoint 7749 | -8/Garrison | Triggered checkpoint 7819 | -8/Garrison | Triggered checkpoint 7883 | -8/Garrison | Discovered exit to Storage (range 9) 8156 | -8/Garrison | Spotted B-75 Beast 8156 | -8/Garrison | Spotted B-75 Beast 8205 | -8/Garrison | Discovered exit to Storage (range 36) 8205 | -8/Garrison | Discovered exit to Storage (range 63) 8205 | -8/Garrison | Discovered exit to Storage (range 83) 8230 | -8/Garrison | Build established: Scavenger-Mutant 8313 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8426 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8574 | -8/Garrison | Entered Storage 8986 | -8/Storage | Crushed by falling debris 9374 | -8/Storage | First assault squad dispatched 9521 | -8/Storage | Core integrity fell below 50% 9568 | -8/Storage | Build established: Mutant 9597 | -8/Storage | Destroyed 8 combat bots 9888 | -8/Storage | Lost 10 allies 9943 | -8/Storage | Discovered new exit (range 6) 10050 | -8/Storage | Identified exit to Garrison 10050 | -8/Storage | Entered Garrison 10235 | -8/Garrison | System corruption reached 10% 10456 | -8/Garrison | Triggered checkpoint 10555 | -8/Garrison | Triggered checkpoint 10653 | -8/Garrison | Discovered new exit (range 12) 10671 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 10730 | -8/Garrison | Triggered checkpoint 10937 | -8/Garrison | Discovered new exit (range 15) 10965 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 11036 | -8/Garrison | Triggered checkpoint 11174 | -8/Garrison | Discovered new exit (range 15) 11223 | -8/Garrison | Entered Recycling 12190 | -8/Recycling | Discovered new exit (range 16) 12340 | -8/Recycling | Build established: Commander-Mutant 13153 | -8/Recycling | Scanned before Scraplab entrance 13178 | -8/Recycling | Entered Scraplab 13193 | -8/Recycling | Discovered new exit (range 2) 13561 | -8/Recycling | Entered Scraptown 13561 | -8/Scraptown | Accompanied by 13 allies 13561 | -8/Scraptown | System corruption cleaned by C-Scrubber 13822 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 13969 | -8/Scraptown | Discovered new exit (range 5) 14065 | -8/Scraptown | Visited Cyclists 14118 | -8/Scraptown | Visited Comm Corps 14492 | -8/Scraptown | Visited Symbiants 14544 | -8/Scraptown | Visited Red Mages 14607 | -8/Scraptown | Visited The Evicted 14677 | -8/Scraptown | Visited Cave Peace 14734 | -8/Scraptown | Visited Fellowship of the Rings 14763 | -8/Scraptown | Turned away by UFD registrar 14763 | -8/Scraptown | Turned away by UFD registrar 15847 | -8/Scraptown | Entered Factory 15847 | -6/Factory | Accompanied by 13 allies 15847 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 15849 | -6/Factory | FarCom data flow suspended 16324 | -6/Factory | Spotted B-75 Beast 16648 | -6/Factory | Build established: Trapper-Sprinter 16969 | -6/Factory | Discovered new exit (range 10) 17005 | -6/Factory | Discovered new exit (range 13) 17131 | -6/Factory | Cargo convoy interrupted 17247 | -6/Factory | Search patrols dispatched 17385 | -6/Factory | Found PL-3XN's Ring of Power 17597 | -6/Factory | Search patrols dispatched 17757 | -6/Factory | Garrison activated, responded to threat 17960 | -6/Factory | Found Prototype Launcher 17960 | -6/Factory | Identified Scatter Rocket Array 18091 | -6/Factory | Build established: Hauler-Skirmisher 18241 | -6/Factory | System corruption reached 10% 18469 | -6/Factory | Build established: Hauler-Mutant 18647 | -6/Factory | First assault squad dispatched 18659 | -6/Factory | Identified exit to Lower Caves 18679 | -6/Factory | Entered Lower Caves 19016 | -6/Lower Caves | Learned Factory interactive machine intel 19105 | -6/Lower Caves | Build established: Hauler-Assassin 19458 | -6/Lower Caves | Learned location of 1 exit from Factory 19496 | -6/Lower Caves | Encountered a Warlord checkpoint 19522 | -6/Lower Caves | Discovered new exit (range 7) 19529 | -6/Lower Caves | Identified exit to Lower Caves 19733 | -6/Lower Caves | Build established: Hauler-Skirmisher 19862 | -6/Lower Caves | Entered another Lower Caves area 19863 | -6/Lower Caves | Encountered a Warlord checkpoint 19921 | -6/Lower Caves | Ambushed by wild Derelicts 20024 | -6/Lower Caves | Identified exit to Data Miner 20026 | -6/Lower Caves | Discovered new exit (range 12) 20538 | -6/Lower Caves | Build established: Hauler-Mutant 20602 | -6/Lower Caves | Spotted B-75 Beast 20651 | -6/Lower Caves | Entered Data Miner 20656 | -6/Data Miner | Discovered new exit (range 6) 20676 | -6/Data Miner | Met Data Miner 20721 | -6/Data Miner | Learned location of Section 7 (-2) 20721 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 20749 | -6/Data Miner | Received God Mode back door access code from Data Miner 20870 | -6/Data Miner | Data Conduit disabled 21448 | -6/Data Miner | Identified exit to Proximity Caves 21450 | -6/Data Miner | Entered Proximity Caves 21464 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 21883 | -5/Proximity Caves | Build established: Hauler-Skirmisher 21923 | -5/Proximity Caves | Learned Factory terminal intel 22375 | -5/Proximity Caves | Spotted B-75 Beast 22399 | -5/Proximity Caves | Build established: Hauler-Assassin 22510 | -5/Proximity Caves | Discovered new exit (range 3) 22513 | -5/Proximity Caves | Identified exit to Factory 22526 | -5/Proximity Caves | Entered Factory 22526 | -5/Factory | Evolved 2 slots: Utility x2 22527 | -5/Factory | Identified exit to Factory 22528 | -5/Factory | Loaded intel: 52 interactive machine locations 22529 | -5/Factory | Loaded intel: 26 terminal locations 22809 | -5/Factory | Build established: Hauler-Skirmisher 23397 | -5/Factory | Spotted B-75 Beast 23453 | -5/Factory | Fabricated Huge Storage Unit? 23473 | -5/Factory | Lost 5 parts (1n2u2w) 23562 | -5/Factory | Lost 5 parts (2p3u) 23583 | -5/Factory | Cargo convoy interrupted 23732 | -5/Factory | Core integrity fell below 50% 23736 | -5/Factory | Lost 9 parts (1p5n2u1w) 23849 | -5/Factory | System corruption reached 10% 24652 | -5/Factory | Found Hvy. Reactive Plating 24690 | -5/Factory | Found Hvy. Reactive Plating 25098 | -5/Factory | Repaired Hvy. Reactive Plating 25587 | -5/Factory | Build established: Skirmisher 25790 | -5/Factory | Noticed a derelict Sapper rigging charges 25826 | -5/Factory | First assault squad dispatched 25913 | -5/Factory | System corruption reached 30% 25981 | -5/Factory | Identified exit to Upper Caves 26013 | -5/Factory | Garrison activated, responded to threat 26017 | -5/Factory | Fabricated Adv. Transmission Jammer? 26032 | -5/Factory | Core integrity fell below 20% 26068 | -5/Factory | Lost 3 parts (1p1n1u) 26200 | -5/Factory | High security lockdown imminent 26221 | -5/Factory | Destroyed 7 combat bots 26280 | -5/Factory | High security lockdown engaged 26295 | -5/Factory | Entered Upper Caves 26319 | -5/Upper Caves | Build established: Mutant 26322 | -5/Upper Caves | Lost 4 parts (1p3u) 26331 | -5/Upper Caves | Found DCF Scrap (15 items) 26923 | -5/Upper Caves | Discovered new exit (range 13) 27042 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 27094 | -5/Upper Caves | Learned Factory stockpile data 27111 | -5/Upper Caves | Entered another Upper Caves area 27168 | -5/Upper Caves | Discovered exit to Factory (range 10) 27198 | -5/Upper Caves | Entered Factory 27198 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 27476 | -4/Factory | First assault squad dispatched 27481 | -4/Factory | Identified exit to DSF 27541 | -4/Factory | Entered DSF 34166 | -4/DSF | Discovered new exit (range 23) 34219 | -4/DSF | Additional patrols routed to DSF 34424 | -4/DSF | Entered Research 34424 | -3/Research | Evolved 2 slots: Power x1, Utility x1 34540 | -3/Research | Fabricated Prc. Matter Filter (x1) 34682 | -3/Research | Spotted B-86 Titan 35125 | -3/Research | Discovered new exit (range 23) 35383 | -3/Research | System corruption reached 10% 35454 | -3/Research | First assault squad dispatched 35575 | -3/Research | Entered another Research area 35575 | -2/Research | Evolved 2 slots: Power x1, Utility x1 35596 | -2/Research | Lost 7 parts (3p1n2u1w) 35613 | -2/Research | System corruption reached 10% 35660 | -2/Research | Lost 3 parts (2n1w) 35804 | -2/Research | Fabricated Biometal Heavy Treads? 35874 | -2/Research | First assault squad dispatched 35904 | -2/Research | Fabricated M-36 Artificer (x1) 35943 | -2/Research | Build established: Generator-Mutant 36263 | -2/Research | Discovered new exit (range 21) 36332 | -2/Research | Identified exit to Access 36380 | -2/Research | Spotted B-90 Cyclops 36398 | -2/Research | Entered Access 36398 | -1/Access | Evolved 2 slots: Weapon x2 36790 | -1/Access | Destroyed 7 combat bots 37012 | -1/Access | Door terminal overloaded 37018 | -1/Access | Discovered new exit (range 5) 37268 | -1/Access | System corruption reached 10% 37277 | -1/Access | Build established: Generator-Tank 37388 | -1/Access | Garrison activated, responded to threat 37398 | -1/Access | First assault squad dispatched 37495 | -1/Access | Destroyed 9 combat bots 37527 | -1/Access | Lost 7 parts (2p3n1u1w) 37691 | -1/Access | Destroyed 10 combat bots 37700 | -1/Access | Lost 3 parts (3u) 37789 | -1/Access | Spotted B-99 Colossus 37822 | -1/Access | Energy Cycler disabled 37947 | -1/Access | High security lockdown imminent 37968 | -1/Access | Destroyed 7 combat bots 38027 | -1/Access | High security lockdown engaged 38175 | -1/Access | Destroyed 11 combat bots 38194 | -1/Access | Spotted Executioner 38195 | -1/Access | Destroyed Executioner 38234 | -1/Access | Destroyed 10 combat bots 38302 | -1/Access | Destroyed 16 combat bots 38302 | -1/Access | System corruption reached 30% 38333 | -1/Access | Scanned by Researcher 38336 | -1/Access | Spotted Investigator 38356 | -1/Access | Destroyed Investigator 38358 | -1/Access | Core integrity fell below 50% 38365 | -1/Access | Core integrity fell below 20% 38372 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 38359_ Stasis bubble strength at 188. 38360_ Stasis bubble strength at 182. 38360_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 38360_ Knocked back. 38360_ Penetrated by Slug. 38361_ Stasis bubble strength at 176. 38362_ Stasis bubble strength at 170. 38363_ M-36 Artificer repairs G-73 Enforcer. 38363_ Stasis bubble strength at 164. 38364_ Stasis bubble strength at 158. 38364_ Penetrated by Slug. 38365_ Stasis bubble strength at 152. 38368_ E-15 Imp destroyed. 38368_ Stasis bubble strength at 146. 38369_ Stasis bubble strength at 140. 38370_ Stasis bubble strength at 134. 38371_ Knocked back. 38371_ Stasis bubble strength at 128. 38372_ Acquired 1 matter. 38372_ Stasis bubble strength at 122. Map ----- +----------------------------------------------------+ | ?????+ #?# #??# ######## | | ?????# # ### #### #?????# | | ?????#####+##+## #?????## | | ?????????# #??????## | | ?????????# ^ ^ ^ #???????# | | ?????????# ^ ^ #???????? | | ?????????# !#???????? | | ????????## #???????? | | #####" #???????? | | = #???????? | | #####++##/#""/##### ########???????? | | ??????# # //! #??????????????? | | # ?????# % # //! ########???????? | | ? ?????# % # " i/! #???????? | | # ?????# % % % # "% g #???????? | | # ##???# %% # % g BB #???????? | | # ##???# % % # " BB / ???? | | #?##??#######" # #####;##g######;;#" # ??? | | ? ####??##??# %### p # #??# #? ?? | | ? ####?#?##### !# m g ! ;#???? #???####? | | # ##?####?#??# %##[% p gpp #????? ??????? | | ##?##??#########g % * g #????? ?????? | | ] ? %%=+[g =%=%/ #?????? #????? | | ? #?####? ########%] !lb #?????? #????? | | #+######## ?#?####;% % #?????? #????? | | ##?? ##?##?#%% @ #??????? #????? | | ? ?##? ##??#### #??????? ??????? | | ? ?#### ###?#### #???????"?????????? | | ? #### ####??## #?????????????????? | | #### ?###?### #?????????????????? | | ###? ###??################?#""""""""""#????? | | #+######## #### ??? ? ????# #????? | | # # #### ? ? ??## #????? | | # # ####? ?""""? ? ?#?# #????? | | / # #### ??""?"?"? ??### "" #????? | | # # #### ? ""?""" ? ? ### "< #????? | | # # ####? "?"""" ????# #????? | | # ? # #### ?""""" ? ? ?## #????? | | # ####?### #### ? ? ### #?#### | | # ######## #### ? ? ???? ### ### | | #%%! #?###?##+##+###+###### ## | | # ####?### #???###"" ### | | # ##?##?## #####?#"" #?# | | # #####?######"# #?#?###"" !### | | # ########/###########"## ##???## "## | | # ######## ### #?##??#"" ### | | # ######## ### #??####"" !"#? | | # ######## #?# #######"" !%=####+ | | #+######## ### =!=%**[ | | ### *** #?# % *!%[!!%! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Coolant Potential 120 Energy Generation 105 Energy Capacity 890 Matter Stores 403 Matter Capacity 500 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 160 ECM Strength 1 Jamming Range 16 Cloak Strength 2 Power Amplification 40 Additional Mass Support 12 Base Temperature (-) 200 Armor Coverage 1425 Resistance: KI 40 Resistance: TH 20 Propulsion Shielding 66 Weapon Shielding 90 Evasion (%) 65 Targeting Accuracy 8 Target Analysis 6 Core Analysis 9 Armor Integrity Analysis 30 Recoil Reduction 6 Matter Filtering 50 Energy Filtering 50 Kinecelleration 40 Offensive Hacking 28 Defensive Hacking 14 Authchip Count 2 Trap Extractor Capacity 6 Item Schematics ----------------- Huge Storage Unit | -8/Recycling | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Point Defense Array | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free KE Penetrator | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Quantum Rifle | -6/Data Miner | Free Antimissile System | -6/Data Miner | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Huge Storage Unit | x1 | -5/Factory Adv. Transmission Jammer | x2 | -5/Factory | Authchip Prc. Matter Filter | x1 | -3/Research | Authchip Biometal Heavy Treads | x1 | -2/Research | Preloaded M-36 Artificer | x1 | -2/Research | Authchip Alien Tech Used ----------------- None Achievements -------------- Sniper Challenges ------------ None Game ------ Seed NullChromaticTelecube Manual? 0 Play Time 17:14:25 Cumulative 348.2 hours Start 2025.03.15 @ 14:48:06 End 2025.03.19 @ 21:48:17 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 41 Adventurer 3 Explorer 0 Win Type - Total 13 Types 8/0/1/1/0/0/1/1/1 Lore% 66 Gallery% 82 Achievement% 85 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9caa9f03-b3ad-4533-a364-ce50fa051da4