Cogmind - Beta 14 @@@ ROGUE MODE // 2025.05.03 @ 00:59:58 // Winter2019/RPGLIKE Player: Player Result: Destroyed by X-57 Shotgunner with High-powered Shotgun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (49) 245 Value Destroyed (1601) 1601 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (288) 288 TOTAL SCORE: 3994 Bonus ------- High Alert Combat Kills 88 Entered Garrisons 200 Cogmind --------- Core Integrity 0/1250 Matter 260/300 Energy 140/140 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Structural Scanner Seismic Detector Layered Light Armor Plating > --- WEAPON (3) ------- Autogun Minigun Hammer > --- INVENTORY (4) ---- Machine Analyzer Sensor Array Signal Interpreter Grenade Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Titanium Leg > --- UTILITY ---------- Structural Scanner Seismic Detector Layered Light Armor Plating > --- WEAPON ----------- Pulse Rifle Autogun Minigun > --- INVENTORY -------- Machine Analyzer Sensor Array Signal Interpreter Grenade Launcher [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Titanium Leg Flight Unit VTOL Module Utility Seismic Detector Device Seismic Detector Protection Layered Light Armor Plating Weapon Minigun Energy Gun Medium Laser Ballistic Gun Minigun Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 6 | 3 . 2 1 . Power . | . . . . . Propulsion 2 | 1 . 1 . . Utility 2 | 1 . 1 . . Weapon 2 | 1 . . 1 . Parts Attached 46 | 8 13 10 5 10 Power 4 | 1 . 2 1 . Engine 4 | 1 . 2 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 14 | 2 2 2 1 7 Treads 11 | 2 2 1 . 6 Leg 2 | . . . 1 1 Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . 1 . . Utility 6 | 3 2 . 1 . Device 5 | 3 2 . . . Storage . | . . . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 22 | 2 9 6 2 3 Energy Gun 3 | 1 . . 2 . Energy Cannon . | . . . . . Ballistic Gun 8 | 1 4 3 . . Ballistic Cannon . | . . . . . Launcher 3 | . . 2 . 1 Special Weapon 4 | . 4 . . . Impact Weapon 2 | . . . . 2 Slashing Weapon 2 | . 1 1 . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 100 93 87 99 Engine 12 | . 14 12 10 10 Treads 25 | . 28 25 20 25 Leg 1 | . . . 6 4 Device 24 | . 28 25 20 20 Protection 3 | . . . . 10 Energy Gun 4 | . 7 . 6 4 Ballistic Gun 15 | . 13 13 20 20 Special Weapon 1 | . 4 . . . Impact Weapon 1 | . . . . 5 Slashing Weapon 3 | . 2 10 . . Peak Build Rating 22 | 9 9 12 22 21 Average Rating 12 | 6 8 9 16 19 On Entrance 9 | . 9 7 12 21 Naked Turns . | . . . . . Heaviest Build 20 | 9 9 11 20 20 Greatest Support 60 | 40 40 40 40 60 Greatest Overweight (x) 2 | 2 . . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 4 | 3 3 4 4 4 Average Capacity 3 | 3 3 3 4 4 Most Carried 4 | 3 3 4 4 4 Average Carried 3 | 2 2 3 4 4 Final Capacity 4 | 3 3 4 4 4 Final Carried 4 | 3 3 4 4 4 Class Distribution -------------------- 68% | Mutant 14% | Scavenger-Mutant 14% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 1355 | 301 103 313 30 608 Remotely . | . . . . . Salvage Created 1415 | 156 230 454 . 575 Parts 107 | 16 23 38 . 30 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . 2 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 35 | . 5 14 . 16 Melee 4 | . . 3 . 1 Guns 22 | . 5 4 . 13 AOE 7 | . . 7 . . Classes Destroyed 11 | 2 4 2 . 3 Worker 2 | . 1 1 . . Tunneler 4 | 4 . . . . Recycler 3 | 1 1 1 . . Mechanic 1 | . . 1 . . Watcher 4 | . 3 1 . . Swarmer 13 | . 3 10 . . Grunt 10 | . 2 2 . 6 Brawler 4 | . . . . 4 Duelist 2 | . . . . 2 Sentry 5 | . . 2 . 3 Hunter 1 | . . . . 1 Best Kill Streak 8 | 3 4 8 . 8 Combat Bots Only 8 | . 3 6 . 8 Max Kills in Single Turn 4 | 1 2 4 . 1 Gunslinging . | . . . . . Exploded 3 | . . 3 . . Melee 1 | . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 230 | . 41 56 . 133 Missed 63 | . 6 17 . 40 Damage Taken 2339 | . 331 497 . 1511 Core 1839 | . 255 405 . 1179 Absorbed by Shields . | . . . . . Redirected to Core 1372 | . 229 298 . 845 Ignored by Resistances 152 | . . . . 152 Regen/Repaired (Parts) 32 | . . 32 . . Core Remaining (%) 76 | 100 82 48 . . Volleys Fired 116 | 7 26 13 6 64 Largest 3 | 2 2 2 3 3 Hottest 111 | 70 100 55 111 93 Shots Fired 231 | 14 47 19 13 138 Gun 217 | 14 42 14 13 134 Cannon . | . . . . . Launcher 9 | . . 5 . 4 Special 5 | . 5 . . . Kinetic 157 | 7 21 14 11 104 Thermal 35 | 7 26 . 2 . Explosive 9 | . . 5 . 4 Electromagnetic 30 | . . . . 30 Robot Hit Streak 11 | 8 10 11 7 10 Robot Miss Streak 4 | 2 1 3 2 4 Penetration Max . | . . . . . Secondary Targets 3 | . . 1 . 2 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 160 | 9 32 25 7 87 Core Hits 71 | 6 14 21 3 27 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 2 | . . . . 2 Critical Strikes 6 | . 1 . . 5 Burn 1 | . 1 . . . Destroy 1 | . . . . 1 Corrupt 2 | . . . . 2 Smash 2 | . . . . 2 Melee Attacks 54 | . 5 28 . 21 Impact 21 | . . . . 21 Slashing 33 | . 5 28 . . Piercing . | . . . . . Sneak Attacks 2 | . . 2 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3084 | 114 439 855 111 1565 Guns 2020 | 114 439 126 111 1230 Cannons . | . . . . . Explosions 447 | . . 334 . 113 Melee 617 | . . 395 . 222 Ramming . | . . . . . Kinetic 1449 | 40 223 126 77 983 Thermal 324 | 74 216 . 34 . Explosive 447 | . . 334 . 113 Electromagnetic 247 | . . . . 247 Impact 222 | . . . . 222 Slashing 395 | . . 395 . . Piercing . | . . . . . Highest Corruption 3 | . . 3 . . Average Corruption 2 | . . 2 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . . 4 . . Matter Fused 2 | . . 2 . . Heat Flow Errors 2 | . . 2 . . Overload Shots . | . . . . . Overflow Damage 61 | . . . . 61 Projectiles . | . . . . . Explosions . | . . . . . Melee 61 | . . . . 61 Knockbacks 2 | . . . . 2 Impact 2 | . . . . 2 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 52 | . . 52 . . Shots 2 | . . 2 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 550 | 18 177 201 72 550 Average Temperature 146 | 7 64 45 25 203 Received Heat Transfer 624 | . 96 141 . 387 Effects 26 | . . . . 26 Shutdowns 7 | . . . . 7 Energy Bleed 3 | . . . . 3 Interference 9 | . . . . 9 Matter Decay 1 | . . . . 1 Short Circuit 2 | . . . . 2 Damage (minor) 2 | . . . . 2 Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted 2 | . . . . 2 Combat Hostiles 2 | . . . . 2 Parts Fried 1 | . . . . 1 Impact Corruptions 4 | . . . . 4 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 999 | 222 703 . 74 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Peak Influence 605 | 25 167 210 66 605 Initial 51 | . 16 10 51 . Average 162 | 13 71 96 49 397 Maximum Alert Level 2 | . . 1 . 2 Low Security (%) 72 | 100 100 79 100 20 Level 1 9 | . . 20 . 15 Level 2 17 | . . . . 63 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . . 1 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 58 | . 13 20 3 22 Peak Tracking Total 7 | . 6 6 2 7 Tactical Retreats 4 | . . 1 . 3 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 3 | . . 3 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 4 | . . 1 . 3 Max in Single Turn 2 | . . 1 . 2 Garrison Relay 1 | . . . . 1 Phase Generator 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 19 | . 8 7 4 . Terminals 14 | . 6 5 3 . Fabricators . | . . . . . Repair Stations 2 | . 1 1 . . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . 1 . Total Hacks 44 | . 19 16 9 . Successful 25 | . 9 13 3 . Failed 19 | . 10 3 6 . Catastrophic 5 | . 3 1 1 . Database Lockouts . | . . . . . Manual 29 | . 10 12 7 . Terminals 34 | . 15 12 7 . Fabricators . | . . . . . Repair Stations 3 | . 1 2 . . Recycling Units 3 | . 3 . . . Scanalyzers 2 | . . 2 . . Garrison Access 2 | . . . 2 . Terminal Hacks 11 | . 4 6 1 . Part Schematic 3 | . 1 2 . . Prototype ID Bank 2 | . . 2 . . Level Access Points 1 | . . 1 . . Alert Level 2 | . 1 1 . . Unreport Threat 1 | . . . 1 . Dispatch Records 1 | . 1 . . . Assault Status 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 8 | . 4 3 1 . Terminals 6 | . 2 3 1 . Botnet 3 | . 1 1 1 . Operators 3 | . 1 2 . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Mechanics 1 | . 1 . . . Recycling Units 1 | . 1 . . . Monitor 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 14 | . 6 6 2 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . 1 3 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 38 | . . 38 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 2 | . . . . 2 Machine Destruction 2 | . . . . 2 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 3444 | 199 1076 877 343 949 Spaces Moved 1656 | 105 534 415 207 395 Core 8 | 8 . . . . Treads 1516 | 97 534 415 78 392 Legs 132 | . . . 129 3 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 130 160 Average Speed 157 | 154 160 160 146 160 Slowest Speed 200 | 160 160 160 200 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 41 | 5 84 45 22 53 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 11 | . 7 3 . 1 Terrain Destroyed 120 | . 7 31 . 82 Melee 6 | . 2 3 . 1 Projectile 5 | . 5 . . . AOE 109 | . . 28 . 81 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 2188 | 127 691 556 237 577 Wait 246 | . 89 76 16 65 Move 1653 | 104 533 414 207 395 Hop . | . . . . . Pick Up 13 | 5 6 2 . . Fast Attach 22 | 7 3 4 4 4 Attach 1 | . 1 . . . Detach 1 | . . 1 . . Swap 23 | 1 9 6 1 6 Drop 32 | 3 12 6 3 8 Fire 116 | 7 26 13 6 64 Melee 54 | . 5 28 . 21 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 27 | . 7 6 . 14 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 5 | -11/Scrapyard | Discovered new exit (range 15) 200 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 11) 309 | -10/Materials | Build established: Mutant 860 | -10/Materials | Discovered new exit (range 8) 936 | -10/Materials | Discovered new exit (range 15) 1020 | -10/Materials | Discovered new exit (range 9) 1276 | -10/Materials | Entered another Materials area 1278 | -9/Materials | Reached level 2 1540 | -9/Materials | Identified exit to Materials 1540 | -9/Materials | Reached level 3 1678 | -9/Materials | Discovered new exit (range 6) 1707 | -9/Materials | Core integrity fell below 50% 1850 | -9/Materials | Upgraded with Propulsion slot (x1) 1850 | -9/Materials | Upgraded with Utility slot (x1) 1925 | -9/Materials | Repaired Minigun 2153 | -9/Materials | Entered another Materials area 2154 | -8/Materials | Core integrity fell below 50% 2155 | -8/Materials | Reached level 4 2156 | -8/Materials | Upgraded with Weapon slot (x1) 2474 | -8/Materials | Discovered new exit (range 14) 2496 | -8/Materials | Identified exit to Garrison 2496 | -8/Materials | Entered Garrison 2498 | -8/Garrison | Reached level 5 2512 | -8/Garrison | Triggered checkpoint 2562 | -8/Garrison | Garrison Relay disabled 2585 | -8/Garrison | Build established: Gunner 2651 | -8/Garrison | Phase Generator disabled 2703 | -8/Garrison | Core integrity fell below 20% 2786 | -8/Garrison | Triggered checkpoint 2802 | -8/Garrison | Triggered checkpoint 2804 | -8/Garrison | Triggered checkpoint 2837 | -8/Garrison | Reached level 6 2891 | -8/Garrison | Destroyed 8 combat bots 3102 | -8/Garrison | Discovered new exit (range 10) 3233 | -8/Garrison | Build established: Scavenger-Mutant 3445 | -8/Garrison | Destroyed by X-57 Shotgunner with High-powered Shotgun Last Messages --------------- 03172_ Destroyed Lgt. Nuclear Core. 03172_ G-47 Trooper system corrupted by crushing effect. 03178_ G-47 Trooper suffers critical hit (Burn). 03179_ G-47 Trooper suffers critical hit (Smash). 03179_ Destroyed Particle Gun. 03179_ Destroyed Imp. Heat Sink. 03179_ G-47 Trooper system corrupted by crushing effect. 03180_ G-47 Trooper system terminally corrupted. 03180_ Aluminum Leg fried. 03205_ G-47 Trooper destroyed. 03226_ Acquired 8 matter. 03241_ Y-45 Defender destroyed. 03242_ Acquired 8 matter. 03309_ ALERT: Dispatching investigation squad to Materials. 03400_ X-57 Shotgunner springs to life. 03444_ X-57 Shotgunner knocked back. Map ----- +----------------------------------------------------+ | ????????????????????????????????????# ########### | | ????????????????????????????????????# #?????????? | | ????????????????????????????????????# #?????????? | | ????????????????????????????????????# #?????????? | | ??????????????????????????# ????????# #?????????? | | ??????????????????????????# ??#####?# #?????????? | | ??????????????????????????# "?# ?# #?????????? | | ?????????????????????????##"%## ## ##????????? | | ?????????????????????? ### " % ###??????? | | ????????????????????? # #??????? | | ????????????????????? ##??????? | | ??????????????????????#### ## ## #???????? | | ?????????????????????????# ## ## ###??????? | | ?????????????????????????" % #??????? | | ?????????????????????????" #??????? | | ?????????????????????????" = #??????? | | ?????????????????????????" * %= #??????? | | ????????????????????#????# ## ## ###??????? | | ????????????????##### #### ## ##! #?#####?## | | ????????????????# [ == #######^"" | | ????????????????# [!= = %[ =!= | | ????????????????# ??###### ! = ==#### ## "" | | ????????????????# ??????# ## ## ##?## ##??? | | ????????????????# ??????# ## ## #??##!##??? | | ????????? ####### ######## #??## ##??? | | ????????????????# @ x #?????## #??##=##### | | ????????????????# ####### #?????## #??## ##### | | ????????????????# ??????# #?????## #??##[ % | | ????????????????# ??????# #?????## ##### ##### | | ?????############ ####### ^ #?????## #####%##### | | ???? #?????## | | ???? #?????## | | ???? #????? ## ########## | | ???????????+#######/##########????? # ## ###### | | ??????????????????# #?????????## # # # ??????# | | ??????????????????# #????????### ?????# | | ??????????????????# #????????## ? ????# | | ??????????????????# #????????### # #???# | | ??????????????????# #????????### ? #???# | | ??????????????????# #????????## ? ???# | | ??????????????????# #????????## ? #??# | | ??????????????????# #????????### ?##??# | | ??????????????????# #????????### # #?????? | | ??????????????????? ??????????### #?????? | | ??????????????????? ???????????### # #?????? | | ??????????????????? ??????????????### " ###?????? | | ??????????????????? ?????????????????#?####??????? | | ??????????????????? ?????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ??????????????????? ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 140 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 10 Resistance: TH 10 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- Seismic Detector | -10/Materials | Hacked Structural Scanner | -9/Materials | Hacked Hcp. Matter Pod | -9/Materials | Hacked Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Levels Raised 5 | . . 2 1 2 XP Earned 11465 | 3000 715 3360 1500 2890 XP Spent 8505 | 3000 . 2705 800 2000 Upgrades 27 | 6 . 6 1 14 Propulsion Slot 2 | 1 . 1 . . Utility Slot 2 | 1 . 1 . . Weapon Slot 2 | 1 . . 1 . Core Integrity 13 | . . 3 . 10 Inventory Capacity 4 | 3 . 1 . . KI Resistance % 2 | . . . . 2 TH Resistance % 2 | . . . . 2 Protomatter Created 434 | . 49 44 . 341 Integrity Restored 585 | . 147 123 . 315 Core 585 | . 147 123 . 315 Protomatter Decayed 191 | . . . . 191 Game ------ Seed AuthchipDefenseMatter Manual? 0 Play Time 01:00:15 Cumulative 139.1 hours Start 2025.05.02 @ 20:13:50 End 2025.05.03 @ 00:59:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 92 Rogue 92 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 46 Achievement% 33 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8f831c6d-c1e6-42fe-b35f-61375340a2d3