Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.28 @ 03:14:20 Player: Vriska Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (87) 435 Value Destroyed (2322) 2322 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (221) 221 TOTAL SCORE: 9238 Bonus ------- High Alert Combat Kills 140 Follower Combat Kills 81 Cogmind --------- Core Integrity 0/1300 Matter 209/300 Energy 99/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Advanced Visual Processing Unit Enhanced Optical Array Enhanced Optical Array Improved Signal Interpreter Improved Salvage Targeting Computer Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Gyrokinetic Inverter Improved Linear Gravjet Coil Gun Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Structural Scanner Advanced Visual Processing Unit Enhanced Optical Array Improved Signal Interpreter Improved Salvage Targeting Computer Advanced Targeting Computer Core Analyzer Phase Shifter Hacking Suite Improved System Guard > --- WEAPON ----------- Long-range Proton Cannon Nova Cannon > --- INVENTORY -------- Improved Fusion Compressor VTOL Module Advanced ECM Suite Improved Light Armor Plating Great Maul [Rating: 96] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Hover Unit Improved Gyrokinetic Inverter Flight Unit Improved VTOL Module Utility Structural Scanner Device Structural Scanner Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Long-range Proton Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Impact Weapon Great Maul Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Upp Fac Res Arm Slots Evolved 14 | . . . 2 2 2 . . 2 2 . 2 2 . Power 1 | . . . . . . . . . 1 . . . . Propulsion 4 | . . . . 1 1 . . . 1 . . 1 . Utility 9 | . . . 2 1 1 . . 2 . . 2 1 . Weapon . | . . . . . . . . . . . . . . Parts Attached 133 | 6 18 . 16 10 3 1 6 4 4 17 21 14 13 Power 21 | 1 2 . 3 2 . . 1 1 2 2 5 1 1 Engine 9 | 1 2 . 3 . . . . . . 2 1 . . Core 9 | . . . . 2 . . 1 1 2 . 3 . . Reactor 3 | . . . . . . . . . . . 1 1 1 Propulsion 47 | 2 6 . 5 2 1 . 3 . . 5 6 10 7 Treads 2 | . . . . . . . . . . 2 . . . Leg 14 | 2 6 . 1 . . . . . . 2 3 . . Wheel . | . . . . . . . . . . . . . . Hover 8 | . . . 2 . . . . . . 1 . 5 . Flight 23 | . . . 2 2 1 . 3 . . . 3 5 7 Utility 33 | 1 3 . 4 2 2 . 2 2 1 5 8 . 3 Device 11 | . 1 . . 1 . . . 2 1 . 4 . 2 Storage 4 | 1 2 . . . . . . . . . 1 . . Processor 14 | . . . 4 . 2 . 2 . . 3 2 . 1 Hackware 1 | . . . . 1 . . . . . . . . . Protection 3 | . . . . . . . . . . 2 1 . . Artifact . | . . . . . . . . . . . . . . Weapon 32 | 2 7 . 4 4 . 1 . 1 1 5 2 3 2 Energy Gun 3 | 2 . . . . . . . . . . . 1 . Energy Cannon 3 | . . . . . . . . . . . 1 1 1 Ballistic Gun 15 | . 7 . 1 . . 1 . 1 1 2 1 1 . Ballistic Cannon 6 | . . . 2 4 . . . . . . . . . Launcher 2 | . . . 1 . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . 2 . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . 1 . 1 . . . . . 1 . 1 . . Parts Lost 51 | . 2 . . 4 . . . . 7 9 3 13 13 Power 7 | . 1 . . 1 . . . . . 1 1 1 2 Propulsion 20 | . 1 . . . . . . . 4 3 . 5 7 Utility 14 | . . . . 1 . . . . 2 3 1 5 2 Weapon 10 | . . . . 2 . . . . 1 2 1 2 2 Highest Loss Streak 12 | . 1 . . 3 . . . . 4 8 2 12 8 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 5 | 1 6 8 7 4 4 5 4 3 4 4 3 3 3 Power . | . . 1 . . . . 1 1 . . . . . Propulsion 1 | . 3 4 2 . . . . . . . . 1 1 Utility 1 | . . . . 2 4 5 3 2 3 4 2 . . Weapon 1 | . 2 3 3 . . . . . . . . 1 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 10 | . 2 . 4 . . . 1 . . . 1 . 2 Power 3 | . . . 2 . . . 1 . . . . . . Propulsion 5 | . 1 . 1 . . . . . . . 1 . 2 Utility . | . . . . . . . . . . . . . . Weapon 2 | . 1 . 1 . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 96 100 82 92 91 98 98 98 64 47 77 62 56 Engine 6 | . 13 14 11 2 . . . . . 1 2 . . Core 1 | . . . . 6 7 7 7 5 3 . 3 . . Leg 10 | . 27 28 13 . . . . . . 1 . . . Flight 8 | . . . 7 26 30 30 30 26 12 . 10 7 13 Device 10 | . 11 14 9 5 7 7 6 18 12 9 9 6 6 Storage 5 | . 14 14 6 . . . . . . . . . . Processor 16 | . . . 13 35 29 30 30 26 21 18 31 30 27 Hackware 2 | . . . . 1 7 7 7 6 5 5 5 2 . Ballistic Gun 12 | . 26 28 15 . . 5 5 6 5 4 3 . . Ballistic Cannon 1 | . . . 1 12 7 7 7 5 . . . . . Peak Build Rating 96 | 6 9 10 22 35 38 44 46 53 58 48 87 96 93 Average Rating 31 | 4 8 9 15 30 36 43 44 51 39 27 71 73 71 On Entrance 31 | . 6 9 10 20 31 38 44 46 53 19 39 82 49 Avg Prop Armor Cover (%) 2 | . . . 6 . 2 . . . . . . 4 2 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 37 | 12 28 19 24 19 12 18 19 22 22 37 32 28 27 Greatest Support 69 | 20 26 26 26 24 21 21 23 23 23 40 69 58 40 Greatest Overweight (x) 7 | . 1 . 2 . . . . . 1 6 1 7 . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 10 10 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 7 9 10 7 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 4 8 9 10 5 5 5 5 5 5 5 5 5 4 Average Carried 5 | 1 6 8 7 4 4 5 4 3 4 4 4 3 3 Final Capacity 10 | 8 10 10 5 5 5 5 5 5 5 5 5 5 5 Final Carried 9 | 2 8 9 5 5 5 5 5 4 4 5 5 2 3 Class Distribution -------------------- 56% | Mutant 17% | Sprinter 6% | Scout 5% | Infiltrator-Scout 4% | Scavenger-Mutant 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Infiltrator-Scout | -6/Factory Scout | -5/Factory Mutant | -5/Upper Caves Infiltrator-Mutant | -4/Factory Mutant | -3/Research Mutant | -3/Armory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Upp Fac Res Arm Matter Collected 3131 | 157 456 54 247 890 . . 163 . . 604 401 117 42 Remotely . | . . . . . . . . . . . . . . Salvage Created 2411 | . 426 58 302 520 . . 181 . 30 365 441 46 42 Parts 137 | . 25 6 24 42 . . 20 . 3 12 5 . . Haulers Intercepted 3 | . . . 1 1 . . . . . . 1 . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . . 13 . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Upp Fac Res Arm Combat Hostiles Destroyed 59 | . 12 4 7 22 . . 3 . . 7 4 . . Melee 1 | . . . . . . . . . . . 1 . . Guns 24 | . 12 4 1 . . . 1 . . 5 1 . . Cannons 24 | . . . 3 19 . . 2 . . . . . . AOE 6 | . . . 3 3 . . . . . . . . . Classes Destroyed 13 | . 4 . 2 4 . . 1 . . . 2 . . Worker 4 | . 1 . . . . . . . 1 . 2 . . Builder 5 | . . . . 2 . . 1 . . . 2 . . Tunneler 2 | . . . . . . . 1 . . . 1 . . Hauler 3 | . . . 1 1 . . . . . . 1 . . Recycler 1 | . . . . . . . . . . . 1 . . Mechanic 1 | . . . . . . . . . . . 1 . . Operator 1 | . . . . 1 . . . . . . . . . Watcher 11 | . 3 . 3 1 . . 2 . . . . 1 1 Swarmer 27 | . 5 4 . 8 . . 3 . . 3 4 . . Grunt 23 | . 7 . 4 8 . . . . . 4 . . . Duelist 2 | . . . . 2 . . . . . . . . . Sentry 6 | . . . 3 3 . . . . . . . . . Hunter 1 | . . . . 1 . . . . . . . . . Decomposer 2 | . . . . . . . . . . 2 . . . Best Kill Streak 10 | . 3 2 4 10 . . 4 . 1 3 6 1 1 Combat Bots Only 5 | . 3 2 3 5 . . 3 . . 3 3 . . Max Kills in Single Turn 2 | . 1 2 1 2 . . 1 . 1 1 1 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . Exploded 2 | . . . 1 2 . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Upp Fac Res Arm Hostile Shots Fired 888 | . 89 37 29 132 . . 8 . 65 118 92 162 156 Missed 373 | . 24 11 13 66 . . 3 . 25 35 48 76 72 Hits 515 | . 65 26 16 66 . . 5 . 40 83 44 86 84 Melee 4 | . . . . 1 . . . . . . 1 . 2 Projectile 511 | . 65 26 16 65 . . 5 . 40 83 43 86 82 AOE 3 | . . . . . . . . . . . . . 3 Critical Strikes 14 | . . . 3 1 . . . . 2 3 . 2 3 Part Disruptions 2 | . . . . . . . . . 2 . . . . Damage Taken 8439 | . 644 243 228 851 . . 155 . 808 1565 795 1563 1587 Core 3012 | . 133 63 62 248 . . 31 . 397 445 332 604 697 Absorbed by Shields 6 | . . . . . . . . . . . 6 . . Regen/Repaired (Parts) 55 | . . . . . . . 55 . . . . . . Core Remaining (%) 67 | 100 . 21 84 54 . . 95 100 . 15 71 . . Volleys Fired 229 | . 57 10 27 66 . . 9 7 14 22 5 9 3 Largest 2 | . 2 2 2 2 . . 2 2 2 1 1 2 1 Hottest 162 | . 80 40 43 80 . . 75 68 68 33 33 162 81 Shots Fired 371 | . 114 20 37 112 . . 18 9 20 22 5 11 3 Gun 221 | . 114 20 20 . . . 9 9 20 22 5 2 . Cannon 141 | . . . 11 109 . . 9 . . . . 9 3 Launcher 9 | . . . 6 3 . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 330 | . 96 20 31 109 . . 18 9 20 22 5 . . Thermal 20 | . 18 . . . . . . . . . . 2 . Explosive 9 | . . . 6 3 . . . . . . . . . Electromagnetic 12 | . . . . . . . . . . . . 9 3 Robot Hit Streak 16 | . 12 5 16 16 . . 8 2 5 7 7 4 1 Robot Miss Streak 6 | . 6 3 5 5 . . 2 4 2 1 . 3 5 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 3 | . 2 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . Shots Hit Robots 241 | . 67 10 23 62 . . 12 3 15 23 17 6 3 Core Hits 106 | . 29 7 14 29 . . 7 . 5 9 3 3 . Critical Kills 10 | . . . . . . . 3 . 1 5 1 . . Critical Parts Destroyed 11 | . 1 . . . . . 1 1 . 5 3 . . Critical Strikes 21 | . 1 . . . . . 4 1 1 10 4 . . Destroy 15 | . 1 . . . . . 4 1 1 8 . . . Smash 6 | . . . . . . . . . . 2 4 . . Melee Attacks 40 | . . . . . . . . . . 12 16 . 12 Impact 40 | . . . . . . . . . . 12 16 . 12 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . . . . 8 . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 6041 | . 681 89 723 2069 . . 219 14 276 397 1167 293 113 Guns 1439 | . 681 89 102 . . . 48 14 276 142 87 . . Cannons 2451 | . . . 271 1738 . . 171 . . . . 264 7 Explosions 681 | . . . 350 331 . . . . . . . . . Melee 1437 | . . . . . . . . . . 255 1080 . 102 Ramming 33 | . . . . . . . . . . . . 29 4 Kinetic 3531 | . 593 89 373 1738 . . 219 14 276 142 87 . . Thermal 179 | . 88 . . 91 . . . . . . . . . Explosive 590 | . . . 350 240 . . . . . . . . . Electromagnetic 271 | . . . . . . . . . . . . 264 7 Impact 1437 | . . . . . . . . . . 255 1080 . 102 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 18 | . 1 1 . . . 5 5 . 6 6 . 10 18 Average Corruption 4 | . 1 1 . . . 5 5 . 4 6 . 7 12 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 66 | . 4 5 . . . 1 6 . 2 28 . 2 18 Message Errors 13 | . 2 1 . . . 1 4 . . 2 . . 3 Matter Fused 17 | . 1 2 . . . . . . 1 8 . . 5 Heat Flow Errors 11 | . 1 1 . . . . 1 . . 6 . . 2 Energy Discharges 6 | . . 1 . . . . . . 1 2 . 1 1 Parts Fused 1 | . . . . . . . . . . 1 . . . Data Loss (minor) 6 | . . . . . . . 1 . . 2 . 1 2 Data Loss (major) 3 | . . . . . . . . . . 3 . . . Misfires 2 | . . . . . . . . . . 2 . . . Misdirections 5 | . . . . . . . . . . . . . 5 Weapon Failures 2 | . . . . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 887 | . . . 8 83 . . 10 . . 70 665 14 37 Projectiles 60 | . . . 8 28 . . 10 . . . . 14 . Explosions 55 | . . . . 55 . . . . . . . . . Melee 772 | . . . . . . . . . . 70 665 . 37 Knockbacks 20 | . . . . 13 . . 1 . . 1 5 . . Impact 5 | . . . . . . . . . . 1 4 . . Kinetic 13 | . . . . 12 . . 1 . . . . . . Secondary 2 | . . . . 1 . . . . . . 1 . . Self-Inflicted Damage 28 | . . . . 13 . . . . . . . 13 2 Shots 1 | . . . . 1 . . . . . . . . . Rammed 7 | . . . . . . . . . . . . 6 1 Targets Rammed 7 | . . . . . . . . . . . . 6 1 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 269 | . 162 251 24 243 . . 208 7 8 268 97 117 269 Average Temperature 64 | . 47 117 8 69 . . 72 5 5 94 33 44 103 Received Heat Transfer 1446 | . 207 48 117 270 . . . . . 621 63 102 18 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . . . . . . 2 5 1 1 Combat Hostiles 4 | . . . . . . . . . . 2 2 . . Parts Fried 15 | . . . . . . . . . . 1 12 . 2 Impact Corruptions 24 | . . . . . . . . . . 4 19 . 1 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 300 | . 200 . . 100 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Upp Fac Res Arm Maximum Alert Level 3 | . . . . 3 . . . . . . . 1 . Low Security (%) 90 | 100 100 100 100 8 100 100 100 100 100 . 100 90 100 Level 1 2 | . . . . 19 . . . . . . . 9 . Level 2 6 | . . . . 68 . . . . . . . . . Level 3 . | . . . . 3 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 731 | . 80 116 181 731 88 38 84 82 54 . 115 225 107 Initial 107 | . . . 33 72 88 18 19 33 39 . 9 55 107 Average 66 | . 13 20 21 458 68 20 47 6 18 . 23 67 57 Influence Increases 3264 | . 336 248 271 1001 6 30 200 82 107 210 252 412 109 Destroy 0b10 Robot/C 1280 | . 240 180 140 440 . . 60 . . 140 80 . . Destroy 0b10 Robot/NC 140 | . 20 . 20 25 . . 20 . 5 . 40 5 5 Destroy Leader 258 | . 36 40 48 94 . . 14 . . 10 12 2 2 Allied During Kill 13 | . . 13 . . . . . . . . . . . Successful Hack 66 | . 40 . 6 13 6 . 1 . . . . . . Disable Machine 165 | . . . 15 90 . . . 60 . . . . . Destroy Structure 127 | . . . 12 69 . . . 22 12 . . . 12 Partial Spotted 195 | . . . 15 45 . 30 60 . . . 15 15 15 Lose Combat Pursuer 1020 | . . 15 15 225 . . 45 . 90 60 105 390 75 Influence Decreases 3264 | . 336 160 186 979 147 56 159 69 145 238 161 314 314 Entered New Map 561 | . . . 55 101 107 36 9 36 43 17 7 52 98 Time Decay 1715 | . 316 140 131 238 40 20 150 33 74 177 144 132 120 Lost Part 368 | . 20 . . 40 . . . . 28 44 10 130 96 Lost Ally 20 | . . 20 . . . . . . . . . . . Purge Threat 600 | . . . . 600 . . . . . . . . . Squads Dispatched 15 | . 3 1 1 2 . . 1 2 1 . 3 . 1 Investigation 4 | . 3 . . . . . . 1 . . . . . Extermination 3 | . . . . . . . 1 . . . 1 . 1 Reinforcement 5 | . . . 1 1 . . . 1 . . 2 . . Assault 2 | . . 1 . 1 . . . . . . . . . Garrison 1 | . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Upp Fac Res Arm Distress Signals 13 | . 1 . . 5 . . . . . . . 3 4 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 212 | . 22 10 13 52 . 5 6 . 10 11 20 35 28 Peak Tracking Total 16 | . 5 3 6 11 . 5 4 1 10 4 5 16 16 Tactical Retreats 30 | . . 1 1 6 . . 3 . 2 3 4 6 4 ECM-based Alert Blocks 7 | . . . . . . . . . . . 7 . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Upp Fac Res Arm Traps Triggered 9 | . 2 . . 1 1 . 1 1 . . 2 . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Upp Fac Res Arm Machines Disabled 11 | . . . 1 6 . . . 4 . . . . . Max in Single Turn 4 | . . . 1 3 . . . 4 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Upp Fac Res Arm Machines Accessed 41 | . 8 . 6 11 2 . 4 3 1 . 2 2 2 Terminals 22 | . 5 . 2 8 1 . 1 2 . . . 1 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations 5 | . 1 . 1 1 1 . 1 . . . . . . Recycling Units 10 | . 2 . 1 1 . . 2 1 1 . 2 . . Scanalyzers 3 | . . . 2 1 . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . Total Hacks 98 | . 28 . 10 28 5 . 6 7 4 . 2 4 4 Successful 50 | . 13 . 5 17 3 . 5 1 4 . 1 . 1 Failed 48 | . 15 . 5 11 2 . 1 6 . . 1 4 3 Catastrophic 15 | . 5 . 3 4 1 . . 1 . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . Manual 44 | . 21 . 2 19 . . . 2 . . . . . Terminals 56 | . 17 . 4 19 2 . 2 5 . . . 3 4 Fabricators . | . . . . . . . . . . . . . . Repair Stations 12 | . 4 . 1 2 3 . 2 . . . . . . Recycling Units 20 | . 7 . 1 2 . . 2 2 4 . 2 . . Scanalyzers 9 | . . . 4 5 . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . Terminal Hacks 24 | . 7 . 2 11 2 . 1 . . . . . 1 Part Schematic 3 | . 1 . . . 2 . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . Prototype ID Bank 2 | . . . 1 1 . . . . . . . . . Level Access Points 1 | . 1 . . . . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . Alert Level 6 | . . . . 4 . . 1 . . . . . 1 Unreport Threat 4 | . . . . 4 . . . . . . . . . Extermination Status 1 | . . . . 1 . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . Hauler Manifests 3 | . 1 . 1 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 6 | . 2 . . 1 1 . 2 . . . . . . Scan Component 5 | . 2 . . 1 1 . 1 . . . . . . Repair 1 | . . . . . . . 1 . . . . . . Recycling Unit Hacks 12 | . 2 . . 2 . . 2 1 4 . 1 . . Report Inventory 8 | . 2 . . 1 . . 2 1 1 . 1 . . Retrieve Matter 2 | . . . . . . . . . 2 . . . . Retrieve Components 2 | . . . . 1 . . . . 1 . . . . Scanalyzer 6 | . . . 3 3 . . . . . . . . . Insert Component 3 | . . . 2 1 . . . . . . . . . Analyze 2 | . . . 1 1 . . . . . . . . . Retrieve Study 1 | . . . . 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 2 | . 2 . . . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 33 | . 7 . 6 7 2 . 2 3 1 . 1 2 2 Full Trace Events 3 | . 3 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 5 | . 1 . 1 1 2 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . 1 . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . Time 56 | . . . . . . . 56 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 7 | . . . . 6 . . . . 1 . . . . Parts Scanalyzed 3 | . . . 2 1 . . . . . . . . . Part Schematics Acquired 2 | . . . 1 1 . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Upp Fac Res Arm Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Upp Fac Res Arm Total Allies 2 | . . 1 . . . . . . . 1 . . . Largest Group 1 | . . 1 . . . . . . . 1 . . . Highest-Rated Group 141 | . . 31 . . . . . . . 141 . . . Highest-Rated Ally 141 | . . 31 . . . . . . . 141 . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 18 | . . 18 . . . . . . . . . . . Total Damage 171 | . . 171 . . . . . . . . . . . Kills 5 | . . 5 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Upp Fac Res Arm Active Infowar (turns) 6179 | . 1232 686 502 516 95 58 316 314 245 1034 615 284 282 Optics 3999 | . . . 240 516 95 58 316 314 245 1034 615 284 282 Sensors 1216 | . . . . . . . . 297 228 691 . . . Terrain 87 | . . . . . . . . . . . . . 87 Structural 4185 | . 1232 686 454 48 95 58 305 314 228 . 590 175 . T.N.C. 40 | . . . . . 40 . . . . . . . . Jamming 70 | . . . . . . . . . . . . . 70 ECM 106 | . . . . . . . . 16 . . 90 . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Upp Fac Res Arm Turns Passed 6468 | 57 1464 686 502 516 95 58 316 314 245 1034 615 284 282 Spaces Moved 7916 | 40 915 449 522 1010 306 184 721 538 517 815 943 488 468 Core 486 | 3 . . . . . . . . 78 357 . 18 30 Treads 65 | . . . . . . . . . . 49 16 . . Legs 1700 | 37 915 449 214 . . . . . . 62 23 . . Wheels . | . . . . . . . . . . . . . . Hover 433 | . . . 37 . . . . . . 347 . 49 . Flight 5232 | . . . 271 1010 306 184 721 538 439 . 904 421 438 Fastest Speed 26 | 50 120 120 32 29 26 27 27 29 29 50 32 34 28 Average Speed 59 | 114 120 120 72 29 27 27 28 29 36 109 43 41 34 Slowest Speed 400 | 120 190 120 180 29 29 27 29 29 114 350 160 400 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 29 | . . . 1 13 1 . 1 . 1 . . 6 6 Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 99 95 32 91 9 87 24 13 17 53 23 19 35 Regions Visited 13 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . Known Exits Taken 10 | . 1 1 1 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . Scrap Searched 3 | . . 1 . . . . . . . 2 . . . Spaces Dug 7 | . . . . 1 . . . . . . . . 6 Terrain Destroyed 122 | . . . 10 69 . . . 29 8 . . . 6 Melee 6 | . . . . . . . . . . . . . 6 Projectile 39 | . . . . 31 . . . . 8 . . . . AOE 77 | . . . 10 38 . . . 29 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Upp Fac Res Arm Total 9196 | 49 1173 578 614 1108 315 191 808 686 553 905 1112 554 550 Wait 713 | . 159 119 10 19 2 7 62 132 8 38 92 17 48 Move 7851 | 39 914 448 519 985 304 183 718 537 514 814 942 475 459 Hop 24 | . . . 1 11 1 . 1 . 1 . . 6 3 Pick Up 54 | 4 9 1 9 7 2 . 3 2 1 . 6 7 3 Fast Attach 101 | 4 8 . 13 5 1 1 5 2 3 17 18 10 14 Attach 37 | 2 1 . 1 7 2 . 2 3 3 . 6 8 2 Detach 11 | . . . 1 1 . . . . 3 1 2 3 . Swap 20 | . 11 . 5 1 1 . 1 . . . 1 . . Drop 103 | . 14 . 28 6 2 . 7 3 6 1 18 13 5 Fire 229 | . 57 10 27 66 . . 9 7 14 22 5 9 3 Melee 40 | . . . . . . . . . . 12 16 . 12 Ram 7 | . . . . . . . . . . . . 6 1 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . . 6 . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory -5/Upper Caves -4/Factory -3/Research -3/Armory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 12) 622 | -10/Materials | Discovered new exit (range 9) 816 | -10/Materials | Core integrity fell below 50% 860 | -10/Materials | Discovered new exit (range 5) 878 | -10/Materials | Discovered new exit (range 3) 926 | -10/Materials | Identified exit to Mines 952 | -10/Materials | Identified exit to Materials 1522 | -10/Materials | Entered Mines 1559 | -10/Mines | Met a Derelict testing a Signal Generator 1917 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1949 | -10/Mines | Learned Materials trap positions 2135 | -10/Mines | Discovered exit to Materials (range 9) 2174 | -10/Mines | Learned location of Zion (-6) 2182 | -10/Mines | Discovered exit to Materials (range 10) 2208 | -10/Mines | Entered Materials 2208 | -9/Materials | Evolved 2 slots: Utility x2 2209 | -9/Materials | Loaded intel: 4 trap records 2691 | -9/Materials | Discovered new exit (range 18) 2710 | -9/Materials | Identified exit to Materials 2710 | -9/Materials | Entered another Materials area 2710 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2896 | -8/Materials | Discovered new exit (range 17) 2901 | -8/Materials | Identified exit to Factory 2926 | -8/Materials | Build established: Sprinter 3110 | -8/Materials | First assault squad dispatched 3110 | -8/Materials | Lost 3 parts (1p1u1w) 3174 | -8/Materials | Discovered exit to Factory (range 15) 3221 | -8/Materials | Discovered exit to Factory (range 18) 3226 | -8/Materials | Entered Factory 3226 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3321 | -7/Factory | Sucked down chute 3321 | -7/Factory | Entered Waste 3336 | -7/Waste | EMP discharged 3349 | -7/Waste | Spotted C-40 Crusher 3351 | -7/Waste | Spotted C-40 Crusher 3351 | -7/Waste | Spotted C-40 Crusher 3352 | -7/Waste | Spotted C-40 Crusher 3361 | -7/Waste | Spotted C-40 Crusher 3375 | -7/Waste | Spotted C-40 Crusher 3377 | -7/Waste | Discovered new exit (range 11) 3379 | -7/Waste | Entered Factory 3476 | -7/Factory | Discovered new exit (range 8) 3479 | -7/Factory | Identified exit to Lower Caves 3620 | -7/Factory | Repaired Hyp. Coil Gun 3687 | -7/Factory | Discovered new exit (range 17) 3692 | -7/Factory | Identified exit to Factory 3695 | -7/Factory | Entered another Factory area 3695 | -6/Factory | Evolved 2 slots: Utility x2 3983 | -6/Factory | Build established: Infiltrator-Scout 4007 | -6/Factory | Discovered new exit (range 5) 4008 | -6/Factory | Identified exit to Factory 4009 | -6/Factory | Entered another Factory area 4009 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 4061 | -5/Factory | Garrison activated, responded to threat 4169 | -5/Factory | Lost 3 parts (3n) 4174 | -5/Factory | Spotted B-75 Beast 4244 | -5/Factory | Lost 4 parts (1n2u1w) 4248 | -5/Factory | Discovered new exit (range 12) 4253 | -5/Factory | Identified exit to Upper Caves 4254 | -5/Factory | Entered Upper Caves 4451 | -5/Upper Caves | Build established: Scout 4526 | -5/Upper Caves | Learned Factory terminal intel 4774 | -5/Upper Caves | Build established: Mutant 5152 | -5/Upper Caves | Core integrity fell below 50% 5190 | -5/Upper Caves | Core integrity fell below 20% 5214 | -5/Upper Caves | Lost 8 parts (1p2n3u2w) 5249 | -5/Upper Caves | 1C-UTU showed up to help 5251 | -5/Upper Caves | 1C-UTU revealed a hidden path 5285 | -5/Upper Caves | Identified exit to Factory 5288 | -5/Upper Caves | Entered Factory 5288 | -4/Factory | Evolved 2 slots: Utility x2 5289 | -4/Factory | Loaded intel: 27 terminal locations 5629 | -4/Factory | Spotted B-86 Titan 5901 | -4/Factory | Discovered new exit (range 7) 5902 | -4/Factory | Identified exit to Research 5903 | -4/Factory | Entered Research 5903 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6151 | -3/Research | System corruption reached 10% 6163 | -3/Research | Lost 12 parts (1p4n5u2w) 6178 | -3/Research | Discovered new exit (range 20) 6185 | -3/Research | Identified exit to Armory 6187 | -3/Research | Entered Armory 6342 | -3/Armory | Core integrity fell below 50% 6407 | -3/Armory | Lost 4 parts (1p1n1u1w) 6451 | -3/Armory | Core integrity fell below 20% 6469 | -3/Armory | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Particle Reactor destroyed. The unstable cave ceiling collapses. Q-thruster destroyed. Slug penetrates Wall. Penetrated by Slug. Q-thruster destroyed. Slug penetrates Wall. Slammed into H-77 Assassin. Penetrated by Slug. Slug penetrates Wall. Imp. Transmission Jammer destroyed. Penetrated by Slug. Slug penetrates Wall. Q-thruster destroyed. Penetrated by Slug. Q-thruster destroyed. OPIOI#E&H0<3MWA2WJA&6,P RT>ZU16YJYFI8YB: Slug penetrates Wall. W-44 Eye sends out distress signal. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????######################### | | ?????????????????????????# # | | ?????????????????????????# # | | ?????????????????????????# # | | ?????????????????????????# # | | ?????????????????????????# # | | ?????????????????????????# # | | ?????????????????????????# # | | ?????????????????????????# """"""" / | | ?????????????????????????# """"""" # == | | ?????????????????????????# # == | | ?????????????????????????# # === | | ?????????????????????????# # = | | ??????????????????# ##############++########+#### | | ???????????????? + | | ???????????????? + | | ??????????????????# ########p####### "" ##### | | ????????????????H??????# # """ #???? | | ???????????????????????# # F" #???? | | ???????????????????????# # " " #???? | | ???????????????????????# " "" " # "" #???? | | ???????????????????????# " "" " # ""??? | | ???????????????????????# " "" " # ""??? | | ???????????????????????# # T"#?? | | ???????????????????????# # ""#?? | | ???????????????????????# @ # """ ""#?? | | ???????????????????????# # """ ###?? | | ???????????????????????+ # """ #???? | | ??????????????????? ???# # """ #???? | | ??????????????????? ???##########+### "?" #???? | | ??????????????????? ????????????# #?# ? ???? | | ??????????????????? ????????????# #?# ? 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""" #???? | | ??????????????????# + """ #??????# """ ##### | | ??????????????????# #### """ #??????# """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 65 Energy Capacity 340 Matter Stores 300 Matter Capacity 700 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Power Amplification 20 Additional Mass Support 9 Corruption Containment 12 Armor Coverage 375 Phase Shifting 5 Evasion (%) 68 Targeting Accuracy 16 Core Analysis 6 Recoil Reduction 2 Salvage Targeting 2 Offensive Hacking 10 Item Schematics ----------------- Signal Interpreter | -10/Materials | Hacked Imp. Aluminum Leg | -9/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Adv. Sensor Array | -7/Factory | Hacked Imp. Target Analyzer | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hyp. Coil Gun | 63% | -7/Factory Studied --------- Assault Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Cya! Dangerous Findings Just Browsing Myspace True Hacker Challenges ------------ None Game ------ Seed ThermicCloakingCharge Manual? 0 Play Time 01:49:18 Cumulative 28.2 hours Start 2025.11.28 @ 01:00:26 End 2025.11.28 @ 03:14:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 25 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c99a4de4-ee4f-427d-9d29-f4cc78772961