Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.01 @ 04:46:52 Player: CL-1C0 Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (16) 80 Value Destroyed (402) 402 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 1542 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (500) Ox9 Location -9/Scraptown Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Mini Grenade Launcher Power Maul > --- INVENTORY (15) --- Medium Storage Unit Advanced Sensor Array Improved Signal Interpreter Light Armor Plating Light Armor Plating EM Pulse Gun Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Missile Launcher Plasma Cutter Mining Claw Great Axe Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Medium Armor Plating > --- WEAPON ----------- Mini Grenade Launcher Power Maul > --- INVENTORY -------- Medium Storage Unit Advanced Sensor Array Improved Signal Interpreter Light Armor Plating Light Armor Plating EM Pulse Gun Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Missile Launcher Plasma Cutter Mining Claw Great Axe Vortex Trap [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Utility Medium Armor Plating Storage Large Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Mini Grenade Launcher Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Power Maul Build | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 14 | . 5 3 6 Power 1 | . . 1 . Engine 1 | . . 1 . Core . | . . . . Reactor . | . . . . Propulsion 4 | . 2 1 1 Treads 3 | . 2 . 1 Leg . | . . . . Wheel 1 | . . 1 . Hover . | . . . . Flight . | . . . . Utility 4 | . 2 . 2 Device . | . . . . Storage 2 | . 1 . 1 Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 5 | . 1 1 3 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 2 | . 1 1 . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon 1 | . . . 1 Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . . 2 2 Power 1 | . . 1 . Propulsion 2 | . . 1 1 Utility 1 | . . . 1 Weapon . | . . . . Highest Loss Streak 2 | . . 1 2 To Critical Strikes . | . . . . Average Backups 11 | . 7 9 11 Power . | . 1 . . Propulsion . | . 2 2 . Utility 4 | . . 2 4 Weapon 6 | . 3 5 6 Tool/Special . | . . . . Unused Backups 22 | . 5 3 14 Power 3 | . 1 1 1 Propulsion 6 | . 2 2 2 Utility 5 | . 1 . 4 Weapon 8 | . 1 . 7 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 93 99 99 Engine 13 | . 14 13 14 Treads 21 | . 18 22 22 Wheel 5 | . . 5 5 Storage 14 | . 14 14 14 Processor 1 | . 8 14 . Protection 12 | . . . 13 Ballistic Gun 10 | . 28 28 9 Launcher 8 | . . . 9 Special Weapon 8 | . . . 9 Peak Build Rating 17 | . 8 10 17 Average Rating 12 | . 6 8 13 On Entrance 7 | 6 6 8 10 Naked Turns . | . . . . Heaviest Build 38 | 12 17 21 38 Greatest Support 48 | 20 40 40 48 Greatest Overweight (x) 11 | . . 1 11 Average Overweight (x) 4 | . . . 5 Largest Inventory Capacity 15 | . 10 10 15 Average Capacity 14 | . 9 10 14 Most Carried 14 | . 10 10 14 Average Carried 12 | . 7 9 12 Final Capacity 15 | 8 10 10 15 Final Carried 13 | 6 10 10 13 Class Distribution -------------------- 60% | Derelict-Mutant 39% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Derelict-Mutant | -9/Scraptown Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Sub Scr Matter Collected 517 | 200 140 127 50 Remotely . | . . . . Salvage Created 522 | . 230 261 31 Parts 35 | . 15 20 . Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 9 | . . 9 . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Combat Hostiles Destroyed 14 | . 6 7 1 Guns 13 | . 6 7 . Classes Destroyed 5 | . 2 2 1 Recycler 2 | . 2 . . Swarmer 6 | . 6 . . Grunt 2 | . . 2 . Subdweller 5 | . . 5 . Scrapper 1 | . . . 1 Best Kill Streak 5 | . 5 2 1 Combat Bots Only 3 | . 3 2 1 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Scr Hostile Shots Fired 85 | . 34 35 16 Missed 20 | . 7 9 4 Hits 65 | . 27 26 12 Projectile 65 | . 27 26 12 Critical Strikes 1 | . 1 . . Damage Taken 1392 | . 223 493 676 Core 254 | . 32 98 124 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 324 | . . . 324 Core Remaining (%) 100 | 100 . . . Volleys Fired 39 | . 15 24 . Largest 2 | . 2 2 . Hottest 50 | . 40 50 . Shots Fired 78 | . 30 48 . Gun 78 | . 30 48 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 78 | . 30 48 . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 28 | . 5 28 . Robot Miss Streak 2 | . 2 2 . Penetration Max . | . . . . Secondary Targets 3 | . 2 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 61 | . 18 41 2 Core Hits 28 | . 10 18 . Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks 20 | . . . 20 Impact 20 | . . . 20 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 826 | . 234 473 119 Guns 707 | . 234 473 . Cannons . | . . . . Explosions . | . . . . Melee 106 | . . . 106 Ramming 13 | . . . 13 Kinetic 707 | . 234 473 . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact 106 | . . . 106 Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . . . 6 Average Corruption 4 | . . . 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 51 | . . . 51 Projectiles . | . . . . Explosions 46 | . . . 46 Melee 5 | . . . 5 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 158 | . . . 158 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature . | . . . . Average Temperature . | . . . . Received Heat Transfer 312 | . . 168 144 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 1 | . . . 1 Impact Corruptions 1 | . . . 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Maximum Alert Level . | . . . . Low Security (%) 100 | . 100 . . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 96 | . 96 . . Initial . | . . . . Average 48 | . 48 . . Influence Increases 206 | . 156 50 . Destroy 0b10 Robot/C 160 | . 120 40 . Destroy 0b10 Robot/NC 10 | . 10 . . Destroy Leader 30 | . 20 10 . Successful Hack 6 | . 6 . . Influence Decreases 206 | . 120 86 . Entered New Map 18 | . . 18 . Time Decay 178 | . 120 58 . Lost Part 10 | . . 10 . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Scr Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 17 | . 9 7 1 Peak Tracking Total 5 | . 4 2 5 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed 1 | . . . 1 Triggered . | . . . . Most Traps Carried 1 | . . . 1 Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Sub Scr Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Scr Machines Accessed 7 | . 3 . 4 Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 28 | . 12 . 16 Successful 20 | . 4 . 16 Failed 8 | . 8 . . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 8 | . 8 . . Terminals 12 | . 12 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 18 | . 2 . 16 Record 15 | . . . 15 Prototype ID Bank 1 | . 1 . . Hauler Manifests 1 | . 1 . . Proto ID Catalog 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals 2 | . 2 . . Disrupt 1 | . 1 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 3 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Sub Scr Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Scr Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 4 | . . 1 3 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Sub Scr Turns Passed 11899 | . 282 648 10969 Spaces Moved 2847 | 1 125 381 2340 Core 1003 | . . . 1003 Treads 809 | . 78 179 552 Legs 48 | 1 47 . . Wheels 987 | . . 202 785 Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 120 120 Average Speed 312 | 120 144 139 349 Slowest Speed 600 | 120 160 240 600 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 13 | . . . 13 Cave-ins Triggered 3 | . . . 3 Exploration Rate (%) 35 | 2 32 23 84 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 10 | . . . 10 Spaces Dug 7 | . . . 7 Terrain Destroyed 59 | . . . 59 Melee 7 | . . . 7 Projectile . | . . . . AOE 52 | . . . 52 Terrain Rammed 7 | . . . 7 Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Scr Total 5723 | . 196 456 5071 Wait 2768 | . 44 43 2681 Move 2843 | . 124 380 2339 Hop . | . . . . Pick Up 14 | . 5 3 6 Fast Attach 8 | . 2 2 4 Attach 3 | . 2 1 . Detach . | . . . . Swap 3 | . 1 . 2 Drop 14 | . 3 3 8 Fire 39 | . 15 24 . Melee 20 | . . . 20 Ram 7 | . . . 7 Kick . | . . . . Crush . | . . . . Escape Stasis 1 | . . . 1 Rewire . | . . . . Trap 1 | . . . 1 Miscellaneous 2 | . . . 2 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min / *Sub) -10/Subcaves (discovered 2 exits: *Mat / *Scr) -9/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 108 | -10/Materials | Discovered new exit (range 13) 132 | -10/Materials | Identified exit to Mines 259 | -10/Materials | Discovered new exit (range 3) 281 | -10/Materials | Identified exit to Subcaves 283 | -10/Materials | Entered Subcaves 284 | -10/Subcaves | Approached by a straggling Scientist 288 | -10/Subcaves | Learned Materials stockpile data 329 | -10/Subcaves | Build established: Mutant 442 | -10/Subcaves | Discovered new exit (range 10) 445 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 450 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 576 | -10/Subcaves | Identified exit to Materials 674 | -10/Subcaves | Core integrity fell below 50% 695 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 899 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 929 | -10/Subcaves | Identified exit to Scraptown 931 | -10/Subcaves | Entered Scraptown 1051 | -9/Scraptown | Visited UFD Registry 1051 | -9/Scraptown | Registered with UFD as "Quantumranger" 1091 | -9/Scraptown | Visited LU-1G1's Boring Crew 1132 | -9/Scraptown | Visited Derelict Rescue Squad 1210 | -9/Scraptown | Visited Fellowship of the Rings 1285 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 1291 | -9/Scraptown | Learned Factory garrison access intel 1292 | -9/Scraptown | Learned Research security intel 1348 | -9/Scraptown | Discovered new exit (range 11) 1585 | -9/Scraptown | Visited Cyclists 1593 | -9/Scraptown | Entered Cyclist Reading Room 1625 | -9/Scraptown | Visited CR-KLE's Repair Center 1633 | -9/Scraptown | CR-KLE repaired 6 parts 1649 | -9/Scraptown | Visited Bundlers 1769 | -9/Scraptown | Visited Junk Repository 1796 | -9/Scraptown | Visited DA-N13 Charitable Foundation 1805 | -9/Scraptown | Found DCF Scrap (31 items) 1835 | -9/Scraptown | Visited Science Guys 1886 | -9/Scraptown | Visited Junk Cannon Lab 1951 | -9/Scraptown | Visited Scrap Suit Storage 2009 | -9/Scraptown | Visited Research Penetration Think Tank 2073 | -9/Scraptown | Visited Observation Area 4786 | -9/Scraptown | Build established: Derelict-Mutant 4898 | -9/Scraptown | Visited CPS Storage 11802 | -9/Scraptown | Warned about trapping Scraptown 11802 | -9/Scraptown | Attacked by Scraptown defenders 11864 | -9/Scraptown | Crushed by falling debris 11880 | -9/Scraptown | Core integrity fell below 20% 11901 | -9/Scraptown | Crushed by falling debris 11901 | -9/Scraptown | Crushed by falling debris 11901 | -9/Scraptown | Smashed by cave-in Last Messages --------------- 11877_ Destabilizing: Short circuit. 11879_ Rammed Earth. 11879_ Lgt. Treads broken. 11879_ Destabilizing: Short circuit. 11879_ Destabilizing: Core damaged (-12). 11884_ Slammed into Earth. 11884_ Destabilizing: System corrupted (+2). 11884_ Destabilizing: Core damaged (-7). 11889_ Slammed into Earth. 11889_ Ion Engine broken. 11889_ Destabilizing: Short circuit. 11889_ Destabilizing: System corrupted (+2). 11894_ Slammed into Earth. 11894_ Destabilizing: Core damaged (-10). 11894_ Destabilizing: System corrupted (+2). 11899_ Slammed into Earth. 11901_ The unstable cave ceiling collapses. 11901_ Crushed by falling debris. 11901_ The unstable cave ceiling collapses. 11901_ Crushed by falling debris. 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