Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.10 @ 09:57:26 Player: Cray_ Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (40) 200 Value Destroyed (987) 987 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (21) 21 TOTAL SCORE: 2548 Bonus ------- Follower Combat Kills 21 Cogmind --------- Core Integrity 0/400 Matter 295/300 Energy 250/250 System Corruption 3% Temperature Cool (0) Movement Treading (240) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Improved Treads > --- UTILITY (4) ------ Large Storage Unit Structural Scanner Signal Interpreter > --- WEAPON (2) ------- Grenade Launcher > --- INVENTORY (15) --- Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Medium Storage Unit Weight Redist. System Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Beam Cannon Hammer Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Structural Scanner Visual Processing Unit Signal Interpreter > --- WEAPON ----------- Advanced Beam Rifle Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Heavy Ion Engine Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Medium Storage Unit Weight Redist. System Particle Gun Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Beam Cannon Grenade Launcher [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Aluminum Leg Treads Improved Treads Leg Improved Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 38 | 7 10 4 13 4 Power 6 | 1 1 1 3 . Engine 6 | 1 1 1 3 . Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 3 2 . 2 . Treads 2 | . . . 2 . Leg 2 | . 2 . . . Wheel 3 | 3 . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 4 1 3 . Device 4 | . 2 1 1 . Storage 3 | 1 2 . . . Processor 2 | . . . 2 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 16 | 2 3 2 5 4 Energy Gun 6 | 2 1 . 2 1 Energy Cannon 2 | . . . 1 1 Ballistic Gun 5 | . 1 2 2 . Ballistic Cannon . | . . . . . Launcher 3 | . 1 . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 8 | . 2 1 2 3 Power 2 | . . 1 1 . Propulsion 4 | . 2 . 1 1 Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Highest Loss Streak 2 | . 2 1 1 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 96 98 87 78 Engine 10 | . 14 12 7 11 Treads 7 | . . . 11 11 Leg 11 | . 12 28 10 . Wheel 3 | . 15 . . . Device 9 | . 10 14 6 11 Storage 12 | . 14 14 11 11 Processor 12 | . . . 21 12 Energy Gun 10 | . 18 8 7 11 Energy Cannon 3 | . . . 4 8 Ballistic Gun 8 | . 8 19 8 . Peak Build Rating 19 | 6 11 12 19 17 Average Rating 11 | 4 8 11 13 12 On Entrance 8 | . 6 11 9 17 Naked Turns . | . . . . . Heaviest Build 33 | 12 31 31 33 32 Greatest Support 43 | 26 26 32 43 43 Greatest Overweight (x) 3 | 3 1 1 2 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 10 15 15 15 Most Carried 15 | 6 10 13 15 15 Average Carried 11 | 4 7 10 13 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 4 9 13 15 15 Class Distribution -------------------- 55% | Mutant 44% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 772 | 270 90 73 289 50 Remotely . | . . . . . Salvage Created 1537 | 150 337 47 900 103 Parts 74 | 9 17 7 37 4 Haulers Intercepted 3 | . 1 . 2 . Recyclers Shooed 3 | 1 1 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 29 | . 8 3 15 3 Guns 21 | . 6 3 10 2 Cannons 3 | . . . 3 . AOE 3 | . 2 . . 1 Classes Destroyed 9 | 3 4 . 2 . Worker 1 | 1 . . . . Tunneler 3 | 3 . . . . Hauler 3 | . 1 . 2 . Recycler 3 | 1 1 . 1 . Watcher 1 | . 1 . . . Swarmer 6 | . 3 3 . . Grunt 18 | . 5 . 11 2 Brawler 2 | . . . 1 1 Sentry 3 | . . . 3 . Best Kill Streak 4 | 4 4 2 3 3 Combat Bots Only 3 | . 3 2 3 3 Max Kills in Single Turn 2 | 1 2 2 1 1 Gunslinging 1 | . 1 . . . Exploded 2 | . 2 . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 158 | . 37 20 83 18 Missed 43 | . 10 4 24 5 Damage Taken 1688 | . 379 142 836 331 Core 524 | . 80 28 247 169 Absorbed by Shields . | . . . . . Core Remaining (%) 78 | 100 . 56 . . Volleys Fired 128 | 12 29 11 70 6 Largest 2 | 2 2 2 2 2 Hottest 126 | 100 100 85 125 126 Shots Fired 241 | 24 55 22 128 12 Gun 209 | 24 52 22 102 9 Cannon 27 | . . . 26 1 Launcher 5 | . 3 . . 2 Special . | . . . . . Kinetic 71 | . 9 11 51 . Thermal 165 | 24 43 11 77 10 Explosive 5 | . 3 . . 2 Electromagnetic . | . . . . . Robot Hit Streak 12 | 5 4 2 12 8 Robot Miss Streak 6 | 3 4 6 4 1 Penetration Max . | . . . . . Secondary Targets 6 | . 3 . 2 1 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 139 | 12 30 6 82 9 Core Hits 62 | 6 19 3 29 5 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 8 | 3 2 . 3 . Burn 7 | 3 2 . 2 . Meltdown 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2320 | 152 598 72 1257 241 Guns 1707 | 152 399 72 975 109 Cannons 282 | . . . 282 . Explosions 331 | . 199 . . 132 Melee . | . . . . . Ramming . | . . . . . Kinetic 515 | . 58 57 400 . Thermal 1474 | 152 341 15 857 109 Explosive 331 | . 199 . . 132 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . . 3 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . . 2 Message Errors 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 504 | 271 192 205 504 171 Average Temperature 102 | 136 43 105 123 63 Received Heat Transfer 498 | . 111 9 336 42 Effects 7 | . . . 7 . Shutdowns 1 | . . . 1 . Damage (minor) 1 | . . . 1 . Damage (major) 4 | . . . 4 . Damage (core) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 2 | . . . 2 . Combat Hostiles 2 | . . . 2 . Parts Melted 11 | 2 2 . 7 . Heat Transferred 3959 | 666 1147 37 1887 222 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 247 | 25 247 106 232 240 Initial 78 | . 16 16 40 78 Average 106 | 8 141 44 104 167 Maximum Alert Level 1 | . 1 . 1 1 Low Security (%) 85 | 100 60 100 91 83 Level 1 14 | . 39 . 8 16 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . . . 2 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 3 | . . . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 49 | . 11 7 19 12 Peak Tracking Total 8 | . 3 3 4 8 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 2 | . . . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 2 | . . . 1 1 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 4 | . 1 . 3 . Terminals 3 | . 1 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 14 | . 2 . 12 . Successful 7 | . . . 7 . Failed 7 | . 2 . 5 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 2 | . . . 2 . Terminals 11 | . 2 . 9 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . . . 3 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . . . 6 . Record 4 | . . . 4 . Branch Access Points 1 | . . . 1 . Emergency Access Points 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . 1 . Report Inventory 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 . 3 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 3 | . . . . 3 Largest Group 3 | . . . . 3 Highest-Rated Group 40 | . . . . 40 Highest-Rated Ally 16 | . . . . 16 Total Orders . | . . . . . Ally Attacks 16 | . . . . 16 Total Damage 125 | . . . . 125 Kills 3 | . . . . 3 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 2037 | 114 438 254 991 240 Spaces Moved 1102 | 65 276 153 519 89 Core 21 | 21 . . . . Treads 334 | . . . 245 89 Legs 557 | . 130 153 274 . Wheels 190 | 44 146 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 120 120 160 Average Speed 137 | 87 113 133 141 238 Slowest Speed 260 | 200 190 190 260 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 5 44 53 49 28 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 35 | . 19 . . 16 Melee . | . . . . . Projectile . | . . . . . AOE 35 | . 19 . . 16 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 1387 | 100 349 180 654 104 Wait 47 | 1 11 8 26 1 Move 1098 | 64 275 152 518 89 Hop . | . . . . . Pick Up 52 | 13 16 4 17 2 Fast Attach . | . . . . . Attach 21 | 6 5 1 9 . Detach 3 | . . 1 2 . Swap 17 | 1 5 3 4 4 Drop 21 | 3 8 . 8 2 Fire 128 | 12 29 11 70 6 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines (discovered 1 exit: *Zio) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 120 | -10/Materials | Discovered new exit (range 16) 172 | -10/Materials | Discovered new exit (range 15) 553 | -10/Materials | Entered Mines 795 | -10/Mines | Discovered new exit (range 9) 807 | -10/Mines | Entered Materials 807 | -9/Materials | Evolved 2 slots: Utility x2 1404 | -9/Materials | Core integrity fell below 50% 1435 | -9/Materials | Identified exit to Mines 1571 | -9/Materials | Discovered new exit (range 12) 1759 | -9/Materials | Build established: Mutant 1798 | -9/Materials | Entered Mines 1799 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1801 | -9/Mines | Identified exit to Zion 1924 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2012 | -9/Mines | Assembled infested the area 2036 | -9/Mines | Core integrity fell below 20% 2038 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- Dropped Rnf. Ion Engine. Acquired Hammer. UB>LJOZ9>BKMITGBZC::VLQ Trooper 2a: "Hello LRC-V3. What is your command?" Mercenary 2a: "Hello LRC-V3. What is your command?" Trooper 2b: "Hello LRC-V3. What is your command?" K-01 Serf collects debris. S-10 Pest destroyed. ALERT: Infestation in the mines, dispatching Demolisher response squad. K-01 Serf collects debris. Particle Gun destroyed. Trooper 2b destroyed. U-05 Engineer lays Concrete. D-53 Grenadier suffers critical hit (Burn). U-05 Engineer lays Concrete. Mercenary 2a destroyed. 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