Cogmind - Beta 9.1 --- EXPLORER MODE // 2019.10.30 @ 15:50:15 Player: HexDSL Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (14) 70 Value Destroyed (338) 338 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2008 Bonus ------- None Cogmind --------- Core Integrity 186/550 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Location -8/Materials Parts ------- Power (3) Propulsion (3) Utility (4) Weapon (2) Inventory (4) Peak State ------------ Power Ion Engine Light Ion Engine Propulsion Light Treads Light Treads Utility Core Shielding Weapon Shielding Weapon Light Assault Rifle Light Assault Rifle Inventory (Empty) [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Core Shielding Protection Core Shielding Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 5 | . 1 2 2 Power 2 | . 1 . 1 Propulsion 1 | . . . 1 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 9 | 7 1 1 . Power 3 | 1 1 1 . Engine 3 | 1 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 2 | 2 . . . Device . | . . . . Storage . | . . . . Processor . | . . . . Hackware . | . . . . Protection 2 | 2 . . . Artifact . | . . . . Weapon 2 | 2 . . . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . . 6 3 Power 3 | . . 3 . Propulsion 2 | . . . 2 Utility 2 | . . 1 1 Weapon 2 | . . 2 . Highest Loss Streak 3 | . . 3 3 Average Slot Usage (%) 74 | . 92 64 12 Engine 14 | . 17 13 . Treads 21 | . 25 20 6 Protection 20 | . 25 16 5 Ballistic Gun 18 | . 25 14 . Naked Turns 31 | . . . 31 Heaviest Build 12 | 7 12 12 1 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 4 | 4 4 4 4 Average Capacity 4 | 4 4 4 4 Most Carried 3 | 3 3 1 . Average Carried 1 | 1 1 . . Final Capacity 4 | 4 4 4 4 Final Carried 2 | 2 1 . . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 366 | 186 118 62 . Remotely . | . . . . Salvage Created 443 | . 139 282 22 Parts 34 | . 11 18 5 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 11 | . 6 5 . Guns 11 | . 6 5 . Classes Destroyed 5 | . 2 3 . Builder 2 | . . 1 1 Watcher 1 | . . 1 . Swarmer 4 | . 4 . . Grunt 6 | . 2 4 . Sentry 1 | . . 1 . Best Kill Streak 4 | . 4 3 1 Combat Bots Only 4 | . 4 3 . Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1218 | . 153 560 505 Core 469 | . 17 88 364 Absorbed by Shields . | . . . . Core Remaining (%) 90 | 100 93 78 . Volleys Fired 57 | . 14 43 . Largest 2 | . 2 2 . Hottest 40 | . 40 40 . Shots Fired 95 | . 28 67 . Gun 95 | . 28 67 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 95 | . 28 67 . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 26 | . 8 26 . Robot Miss Streak 2 | . 1 2 . Penetration Max . | . . . . Secondary Targets 3 | . 2 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 77 | . 21 56 . Core Hits 37 | . 10 23 4 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 629 | 4 180 433 12 Guns 608 | . 180 428 . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 21 | 4 . 5 12 Kinetic 608 | . 180 428 . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . 3 1 Average Corruption 2 | . . 3 1 Corruption Purged . | . . . . Effects 6 | . . 6 . Message Errors 3 | . . 3 . Matter Fused 1 | . . 1 . Energy Discharges 1 | . . 1 . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 5 | . . 5 . Projectiles . | . . . . Explosions 5 | . . 5 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 70 | . . 65 5 Shots 1 | . . 1 . Rammed 7 | 1 1 1 4 Targets Rammed 7 | 1 1 1 4 Kicked . | . . . . Crushed . | . . . . Highest Temperature 67 | . 67 57 . Average Temperature 29 | . 44 19 . Received Heat Transfer 387 | . 48 249 90 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 151 | . 140 151 56 Average Influence 39 | . 20 90 34 Maximum Alert Level . | . . . . Low Security (%) 100 | . . . . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . 1 . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 27 | . 6 10 11 Peak Tracking Total 5 | . 4 3 5 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 6 | . 6 . . Reused 1 | . 1 . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . 1 . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 4 | . 3 1 . Terminals 2 | . 1 1 . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 11 3 . Successful 11 | . 10 1 . Failed 3 | . 1 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 9 | . 6 3 . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 5 1 . Record 3 | . 3 . . Reprogram Traps 1 | . 1 . . Transport Status 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . 1 . . Scan Component 1 | . 1 . . Recycling Unit Hacks 4 | . 4 . . Recycle Component 2 | . 2 . . Process 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 2 | . 2 . . Recycled Matter 98 | . 98 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1098 | 142 539 316 101 Spaces Moved 659 | 89 312 136 122 Core 105 | 15 . . 90 Treads 554 | 74 312 136 32 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 50 Average Speed 142 | 141 160 160 78 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . 1 . Exploration Rate (%) 16 | 7 39 12 8 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 44 | . . 44 . Melee . | . . . . Projectile . | . . . . AOE 44 | . . 44 . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 740 | 105 329 180 126 Wait . | . . . . Move 656 | 88 311 135 122 Hop . | . . . . Pick Up 11 | 9 2 . . Fast Attach . | . . . . Attach 9 | 7 1 1 . Detach . | . . . . Swap . | . . . . Drop . | . . . . Fire 57 | . 14 43 . Melee . | . . . . Ram 4 | . . . 4 Kick . | . . . . Crush 3 | 1 1 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Identified exit to Materials 8 | -11/Scrapyard | Discovered exit to Materials (range 16) 143 | -11/Scrapyard | Entered Materials 143 | -10/Materials | Evolved 1 slot: Power x1 315 | -10/Materials | Build established: Mutant 656 | -10/Materials | Identified exit to Materials 656 | -10/Materials | Discovered exit to Materials (range 12) 682 | -10/Materials | Entered another Materials area 682 | -9/Materials | Evolved 2 slots: Utility x2 871 | -9/Materials | Crushed by falling debris 902 | -9/Materials | Lost 3 parts (1p1u1w) 981 | -9/Materials | Identified exit to Materials 981 | -9/Materials | Discovered exit to Materials (range 11) 998 | -9/Materials | Entered another Materials area 998 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1078 | -8/Materials | Core integrity fell below 50% 1099 | -8/Materials | Lost 3 parts (2n1u) 1099 | -8/Materials | Self-destructed Last Messages --------------- K-01 Serf cleans the Terminal. EXIT=FOUND: MATERIALS E&R| N U:YQRRWGER&FHX VRFZW5U78,DUQVVK PARAMETERS=POWER_1,PROPULSION_1 LOCATION=MATERIALS GOAL=ESCAPE C-30 ARC bursts open, deploying its payload. S-10 Pest unfolds itself. Lgt. Treads destroyed. Connecting with Scanalyzer... Lgt. Treads destroyed. S-10 Pest destroyed. Core Shielding destroyed. Slammed into U-05 Engineer. Destabilizing: System corrupted (+1). Slammed into U-05 Engineer. U-05 Engineer destroyed. Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????##########????????????????????????????????? | | ???????# "" #????????????????????????????????? | | ???????# ""S #????????????????????????????????? | | ???????# "" ##???########???#####+###????????? | | ???????# #???? #??? ???????? | | ???????# ##???? #?? ???????? | | ???????# %%=""" #?????? ??? ???????? | | ???????# """ #??????"Y" ?? ??????? | | ???????# """ #???????"" ??? =! ??????? | | ???????# % #??????? ?? =! ?????? | | ############/############/###= *! ?????? | | s % % @ !%! ! ?????? | | ######## %|* ?????? | | ##+#??????# ##+####????????? | | #############"# ?????# #####+###??????????????? | | ????????????#%# ????# #??????????????????????? | | ????????????#"# ???# #??????????????????????? | | ????????????# # ?# #??????????????????????? | | ????????????# # % ##w#??????????????????????? | | ???????????? # ##w#??????????????????????? | | ????????????### ## ???????????????????????? | | ??????????????# #? ???????????????????????? | | ??????????????# #? ???????????????????????? | | ??????????????####/#####?+???????????????????????? | | ?????????????????? ?????????????????????????????? | | ?????????????????? ?????????????????????????????? | | ?????????????????? ?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Weapon Shielding 33 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LayeredTeslaCompressor Manual? 0 Play Time 00:09:48 Cumulative 4.4 hours Start 2019.10.30 @ 12:34:26 End 2019.10.30 @ 15:50:15 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 12 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 4 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 196c36c1-cb5e-4a20-9e9c-5688a91d7213