Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.06 @ 00:36:08 Player: SnailSD Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (57) 285 Value Destroyed (1641) 1641 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4266 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 131/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Cooled Ion Engine Cooled Ion Engine Light Treads Improved Cesium-ion Thruster Improved Cesium-ion Thruster Medium Storage Unit Medium Storage Unit Large Storage Unit Hardlight Generator Hacking Suite Hacking Suite High-powered Shotgun High-powered Shotgun Missile Launcher Heavy Hammer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Transport Network Coupler Improved Power Shielding > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Light Treads Improved Cesium-ion Thruster Improved Cesium-ion Thruster Medium Storage Unit Medium Storage Unit Large Storage Unit Hardlight Generator Hacking Suite Hacking Suite High-powered Shotgun High-powered Shotgun Missile Launcher Heavy Hammer [Rating: 33] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Cesium-ion Thruster Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Transport Network Coupler Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher Missile Launcher Build | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Slots Evolved 6 | . . . 4 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 4 | . . . 2 2 Weapon . | . . . . . Parts Attached 56 | 7 10 1 26 12 Power 7 | 1 2 . 3 1 Engine 5 | 1 1 . 2 1 Core 2 | . 1 . 1 . Reactor . | . . . . . Propulsion 20 | 2 2 . 10 6 Treads 6 | 2 . . . 4 Leg 10 | . 2 . 8 . Wheel 2 | . . . . 2 Hover . | . . . . . Flight 2 | . . . 2 . Utility 10 | 2 1 . 5 2 Device 2 | 1 . . . 1 Storage 2 | 1 1 . . . Processor 2 | . . . 2 . Hackware . | . . . . . Protection 4 | . . . 3 1 Artifact . | . . . . . Weapon 19 | 2 5 1 8 3 Energy Gun 8 | 2 1 . 5 . Energy Cannon . | . . . . . Ballistic Gun 10 | . 4 1 2 3 Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Corrupted Parts 3 | . . . 3 . System Corruption 7 | . . . 7 . Parts Lost 36 | . 5 1 17 13 Power 6 | . 2 . 2 2 Propulsion 13 | . 1 . 6 6 Utility 7 | . . . 5 2 Weapon 10 | . 2 1 4 3 Highest Loss Streak 9 | . 2 1 6 9 To Critical Strikes . | . . . . . Average Backups 11 | 3 8 13 14 13 Power 1 | . . . 1 2 Propulsion 3 | 2 3 3 4 3 Utility 3 | . 1 6 4 4 Weapon 3 | . 2 4 4 2 Tool/Special . | . . . . . Unused Backups 19 | . 1 . 7 11 Power 4 | . . . 2 2 Propulsion 1 | . . . . 1 Utility 7 | . . . 2 5 Weapon 7 | . 1 . 3 3 Tool/Special . | . . . . . Average Slot Usage (%) 80 | . 89 100 82 63 Engine 6 | . 8 . 4 6 Core 1 | . 1 14 2 . Treads 8 | . 12 . . 17 Leg 17 | . 15 28 27 3 Device 5 | . 14 14 . . Storage 10 | . 14 14 9 7 Processor 3 | . . . 6 6 Protection 5 | . . . 13 2 Energy Gun 7 | . 3 8 11 8 Ballistic Gun 10 | . 20 19 5 5 Peak Build Rating 33 | 9 13 13 24 33 Average Rating 15 | 5 9 12 18 21 On Entrance 9 | . 9 13 12 14 Naked Turns . | . . . . . Heaviest Build 44 | 13 30 30 44 42 Greatest Support 88 | 40 40 20 45 88 Greatest Overweight (x) 7 | 3 1 1 7 7 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 10 15 15 15 Most Carried 15 | 6 14 14 15 15 Average Carried 11 | 4 8 13 14 13 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 6 14 13 14 15 Class Distribution -------------------- 58% | Mutant 41% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -8 -7 ----------- Run | Yrd Mat Sub Mat Fac Matter Collected 1075 | 263 215 . 427 170 Remotely . | . . . . . Salvage Created 2038 | 106 354 . 1088 490 Parts 103 | 2 21 . 58 22 Haulers Intercepted 3 | . . . 3 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Combat Hostiles Destroyed 40 | . 10 . 20 10 Guns 27 | . 10 . 12 5 AOE 13 | . . . 8 5 Classes Destroyed 11 | 2 3 . 4 2 Worker 4 | . . . 4 . Builder 4 | . 1 . 1 2 Tunneler 1 | 1 . . . . Hauler 3 | . . . 3 . Recycler 4 | 1 . . 1 2 Operator 1 | . . . 1 . Swarmer 9 | . 3 . 6 . Grunt 23 | . 7 . 12 4 Brawler 2 | . . . . 2 Sentry 4 | . . . 2 2 Specialist 2 | . . . . 2 Best Kill Streak 9 | 1 3 . 4 9 Combat Bots Only 5 | . 3 . 3 5 Max Kills in Single Turn 5 | 1 1 . 4 5 Gunslinging . | . . . . . Exploded 3 | . . . 3 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Hostile Shots Fired 533 | . 99 . 169 265 Missed 164 | . 21 . 44 99 Hits 369 | . 78 . 125 166 Melee 10 | . . . . 10 Projectile 359 | . 78 . 125 156 Critical Strikes 10 | . 2 . 3 5 Damage Taken 5315 | . 936 62 2038 2279 Core 1469 | . 208 . 505 756 Absorbed by Shields . | . . . . . Redirected to Shielding 60 | . . . . 60 Core Remaining (%) 41 | 100 . 16 8 . Volleys Fired 203 | 7 62 . 95 39 Largest 2 | 2 2 . 2 2 Hottest 130 | 80 85 . 115 130 Shots Fired 353 | 14 107 . 162 70 Gun 342 | 14 107 . 159 62 Cannon . | . . . . . Launcher 11 | . . . 3 8 Special . | . . . . . Kinetic 207 | . 98 . 72 37 Thermal 83 | 14 9 . 35 25 Explosive 11 | . . . 3 8 Electromagnetic 52 | . . . 52 . Robot Hit Streak 18 | 9 15 . 10 18 Robot Miss Streak 6 | 1 5 . 6 2 Penetration Max . | . . . . . Secondary Targets 5 | . 2 . 3 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 240 | 10 74 . 100 56 Core Hits 122 | 3 29 . 56 34 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 6 | . 1 . 3 2 Burn 4 | . . . 2 2 Destroy 1 | . 1 . . . Corrupt 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4692 | 115 621 . 2155 1801 Guns 2952 | 115 621 . 1383 833 Cannons . | . . . . . Explosions 1700 | . . . 745 955 Melee . | . . . . . Ramming 40 | . . . 27 13 Kinetic 1452 | . 590 . 346 516 Thermal 1129 | 115 31 . 666 317 Explosive 1445 | . . . 490 955 Electromagnetic 626 | . . . 626 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 9 | . 1 1 9 5 Average Corruption 3 | . 1 1 5 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 20 | . 5 1 13 1 Message Errors 4 | . 1 . 3 . Matter Fused 6 | . 1 1 4 . Heat Flow Errors 2 | . 1 . 1 . Energy Discharges 2 | . . . 2 . Parts Fused 1 | . . . . 1 Data Loss (minor) 3 | . 1 . 2 . Alerts 2 | . 1 . 1 . Overload Shots . | . . . . . Overflow Damage 40 | . . . 21 19 Projectiles . | . . . . . Explosions 28 | . . . 9 19 Melee 12 | . . . 12 . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 161 | . . . 106 55 Shots 4 | . . . 3 1 Rammed 2 | . . . . 2 Targets Rammed 3 | . . . 1 2 Kicked 1 | . . . 1 . Crushed . | . . . . . Highest Temperature 568 | 54 211 . 568 138 Average Temperature 138 | 27 64 . 194 36 Received Heat Transfer 1593 | . 438 . 873 282 Effects 21 | . . . 21 . Shutdowns 1 | . . . 1 . Energy Bleed 5 | . . . 5 . Interference 7 | . . . 7 . Matter Decay 1 | . . . 1 . Short Circuit 3 | . . . 3 . Damage (minor) 2 | . . . 2 . Damage (core) 2 | . . . 2 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 2 | . . . 2 . Combat Hostiles . | . . . . . Parts Fried 5 | . . . 5 . Impact Corruptions 1 | . . . 1 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . . . 3 2 Heat Transferred 2534 | 275 74 . 1260 925 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 2 . Alert | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Maximum Alert Level 1 | . . . 1 1 Low Security (%) 98 | 100 100 . 97 96 Level 1 1 | . . . 2 3 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 245 | 5 79 . 207 245 Initial 88 | . . . . 88 Average 28 | . 11 . 42 35 Influence Increases 1293 | 10 281 . 595 407 Destroy 0b10 Robot/C 800 | . 200 . 400 200 Destroy 0b10 Robot/NC 85 | 10 5 . 50 20 Destroy Leader 176 | . 40 . 86 50 Successful Hack 72 | . 6 . 16 50 Disable Machine 75 | . 15 . 15 45 Destroy Structure 55 | . . . 28 27 Lose Combat Pursuer 30 | . 15 . . 15 Influence Decreases 1116 | 10 220 61 399 426 Entered New Map 138 | . . 30 . 108 Time Decay 727 | 10 180 21 306 210 Lost Part 251 | . 40 10 93 108 Squads Dispatched 10 | . 1 . 4 5 Investigation 6 | . 1 . 2 3 Extermination . | . . . . . Reinforcement 4 | . . . 2 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Distress Signals 5 | . 1 . 1 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 65 | . 16 . 27 22 Peak Tracking Total 8 | . 3 . 6 8 Tactical Retreats 2 | . 1 . . 1 Traps | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Traps Triggered 8 | . 6 1 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -7 ---------- Run | Yrd Mat Sub Mat Fac Machines Disabled 5 | . 1 . 1 3 Max in Single Turn 2 | . 1 . 1 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Machines Accessed 8 | . 1 . 3 4 Terminals 4 | . 1 . 2 1 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 3 | . . . 1 2 Garrison Access . | . . . . . Total Hacks 26 | . 3 . 11 12 Successful 11 | . 1 . 5 5 Failed 15 | . 2 . 6 7 Catastrophic 3 | . . . 2 1 Database Lockouts . | . . . . . Manual 9 | . 3 . 5 1 Terminals 11 | . 3 . 6 2 Fabricators 4 | . . . . 4 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 11 | . . . 5 6 Garrison Access . | . . . . . Terminal Hacks 2 | . . . 1 1 Open DSF 1 | . . . . 1 Scanalyzer Index 1 | . . . 1 . Fabricator Hacks 2 | . . . . 2 Load Schematic 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 5 | . . . 3 2 Insert Component 4 | . . . 2 2 Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 1 . 1 . Terminals 2 | . 1 . 1 . Operators 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 1 . 3 3 Full Trace Events 6 | . 1 . 2 3 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built 1 | . . . . 1 Authchips . | . . . . . Time 36 | . . . . 36 Total Part Build Rating 3 | . . . . 3 Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged 1 | . . . . 1 Bothacking | -11 -10 -10 -8 -7 ------------ Run | Yrd Mat Sub Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Active Infowar (turns) 1460 | 16 947 91 406 . Terrain 1116 | 16 947 91 62 . T.N.C. 344 | . . . 344 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -7 ------------- Run | Yrd Mat Sub Mat Fac Turns Passed 2944 | 124 947 91 1084 698 Spaces Moved 1379 | 58 481 48 446 346 Core 17 | 11 . . 4 2 Treads 454 | 47 203 . . 204 Legs 845 | . 278 48 442 77 Wheels 63 | . . . . 63 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 190 120 90 Average Speed 158 | 150 154 190 168 149 Slowest Speed 400 | 200 190 190 400 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 5 88 7 39 11 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 58 | . . . 30 28 Melee . | . . . . . Projectile . | . . . . . AOE 58 | . . . 30 28 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Total 1797 | 77 594 48 626 452 Wait 80 | . 21 . 17 42 Move 1375 | 57 480 47 445 346 Hop . | . . . . . Pick Up 37 | 6 13 . 15 3 Fast Attach 46 | 7 7 . 23 9 Attach 14 | . 5 1 5 3 Detach 1 | . . . . 1 Swap 10 | . 2 . 5 3 Drop 28 | . 4 . 20 4 Fire 203 | 7 62 . 95 39 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . 1 . Crush 2 | . . . . 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 125 | -11/Scrapyard | Entered Materials 213 | -10/Materials | Discovered new exit (range 15) 269 | -10/Materials | Discovered new exit (range 7) 303 | -10/Materials | Build established: Mutant 522 | -10/Materials | Core integrity fell below 50% 583 | -10/Materials | Discovered new exit (range 15) 768 | -10/Materials | Discovered new exit (range 16) 1013 | -10/Materials | Core integrity fell below 20% 1072 | -10/Materials | Entered Subcaves 1073 | -10/Subcaves | Approached by a straggling Scientist 1138 | -10/Subcaves | Discovered new exit (range 14) 1163 | -10/Subcaves | Entered Materials 1163 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1264 | -8/Materials | Lost 6 parts (1p2n1u2w) 1587 | -8/Materials | Core integrity fell below 50% 1665 | -8/Materials | Lost 3 parts (2n1w) 1788 | -8/Materials | Core integrity fell below 20% 1953 | -8/Materials | Discovered new exit (range 4) 2026 | -8/Materials | Build established: Scavenger-Mutant 2235 | -8/Materials | Discovered new exit (range 4) 2247 | -8/Materials | Entered Factory 2247 | -7/Factory | Evolved 2 slots: Utility x2 2448 | -7/Factory | Lost 4 parts (1p2n1w) 2572 | -7/Factory | Fabricated Hacking Suite (x1) 2940 | -7/Factory | Core integrity fell below 50% 2944 | -7/Factory | Core integrity fell below 20% 2945 | -7/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 02919_ System corrupted by crushing effect (+2). 02919_ System corrupted by crushing effect (+3). 02920_ Adv. Treads destroyed. 02921_ Slug penetrates B-48 Gladiator. 02924_ R-06 Scavenger collects Wheel. 02924_ Slug penetrates B-48 Gladiator. 02926_ Adv. Treads destroyed. 02927_ Slug penetrates B-48 Gladiator. 02929_ W-25 Informer sends out distress signal. 02930_ Imp. Power Shielding destroyed. 02930_ Slug penetrates B-48 Gladiator. 02933_ B-48 Gladiator destroyed. 02937_ System corrupted: Adv. Treads fused. 02937_ Adv. Treads destroyed. 02937_ Imp. Deuterium Engine destroyed. 02938_ Gauss Rifle destroyed. 02938_ Penetrated by Slug. 02939_ Gauss Rifle destroyed. 02942_ The unstable cave ceiling collapses. 02942_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????? 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" " " #???????????????? | | ??????????????# " " """ #???????????????? | | ??????????????# ??? #???????????????? | | ??????????????# ??""? "?????#???????????????? | | ??????????????# ?????? "?????????????????????? | | ???????????????? ??????? "?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Power Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnergyTachyonBeamcaster Manual? 0 Play Time 00:30:09 Cumulative 23.9 hours Start 2025.08.06 @ 00:02:07 End 2025.08.06 @ 00:36:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 28 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 946e48a0-5fd0-40cd-9bde-5d5b427f6911