Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.04 @ 10:42:08 Player: kiul Result: Destroyed by X-67 Chaingunner with Heavy Machine Gun Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (157) 785 Value Destroyed (6451) 6451 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (2703) 2703 TOTAL SCORE: 14799 Bonus ------- High Alert Combat Kills 456 Follower Combat Kills 347 Entered Garrisons 400 Used RIF Installer 1000 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 59/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Relay Coupler [Grunt] (27) Relay Coupler [Grunt] (27) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Authchip [Propulsion] Authchip [Propulsion] Authchip [Propulsion] Improved Remote Datajack Ionic Axe Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Enhanced Nuclear Core > --- PROPULSION ------- Light Treads Advanced Treads Improved Medium Treads Flexi-carbon Leg > --- UTILITY ---------- Improved Cryofiber Web Advanced Heat Sink High-capacity Storage Unit Insulated Plating Graphene Brace System Shield Authchip [Storage] Relay Coupler [Grunt] > --- WEAPON ----------- Plasma Rifle Heavy Gatling Laser Advanced Remote Datajack > --- INVENTORY -------- Light Fission Core High-capacity Matter Pod Improved Weapon Cycler Medium Armor Plating Improved Light Armor Plating Authchip [Propulsion] Authchip [Propulsion] Authchip [Propulsion] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Behemoth] Relay Coupler [Behemoth] Proton Cannon Proton Cannon Minigun High-powered Shotgun Heavy Machine Gun Hardcell Cannon Improved Proton Missile Launcher Precision Grenade Launcher [Rating: 82] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Antigrav System Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Hackware System Shield Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Plasma Rifle Energy Cannon Proton Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Precision Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Ionic Axe Build | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Fac DSF Gar Fac Slots Evolved 10 | . . 2 . 2 . . 2 2 . . 2 Power 1 | . . . . . . . . 1 . . . Propulsion 2 | . . 1 . . . . 1 . . . . Utility 6 | . . 1 . 1 . . 1 1 . . 2 Weapon 1 | . . . . 1 . . . . . . . Parts Attached 136 | 6 11 13 . 27 8 8 9 3 14 10 27 Power 15 | 1 1 1 . . 1 2 1 1 2 1 4 Engine 8 | 1 1 1 . . 1 2 . . 1 1 . Core 7 | . . . . . . . 1 1 1 . 4 Reactor . | . . . . . . . . . . . . Propulsion 39 | 2 6 5 . 8 2 3 2 . 3 3 5 Treads 29 | . 2 5 . 8 2 3 2 . 3 2 2 Leg 3 | . 2 . . . . . . . . 1 . Wheel 2 | 2 . . . . . . . . . . . Hover 5 | . 2 . . . . . . . . . 3 Flight . | . . . . . . . . . . . . Utility 40 | 1 2 2 . 9 3 1 5 1 3 3 10 Device 18 | . 1 1 . 4 2 1 2 . 2 2 3 Storage 4 | 1 1 . . 1 . . . . . . 1 Processor . | . . . . . . . . . . . . Hackware 6 | . . . . . . . 1 1 1 1 2 Protection 12 | . . 1 . 4 1 . 2 . . . 4 Artifact . | . . . . . . . . . . . . Weapon 42 | 2 2 5 . 10 2 2 1 1 6 3 8 Energy Gun 9 | 1 1 2 . 2 . . . . . 1 2 Energy Cannon 4 | . . . . 2 . . . . . 2 . Ballistic Gun 13 | 1 . 1 . 4 1 2 . . 2 . 2 Ballistic Cannon 6 | . 1 . . 2 1 . 1 . 1 . . Launcher 5 | . . 2 . . . . . 1 2 . . Special Weapon 4 | . . . . . . . . . 1 . 3 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . 2 . 2 1 1 . . 2 Corrupted Parts 1 | . . . . . . . . . . . 1 System Corruption 1 | . . . . . . . . . . . 1 Parts Lost 84 | . 6 10 . 9 1 2 3 . 8 6 39 Power 11 | . 1 1 . 1 . . . . 2 1 5 Propulsion 25 | . 3 3 . 3 . . 1 . 4 2 9 Utility 22 | . . 1 . 3 . 1 2 . 2 1 12 Weapon 26 | . 2 5 . 2 1 1 . . . 2 13 Highest Loss Streak 24 | . 5 10 . 5 1 2 3 . 6 4 24 To Critical Strikes 2 | . . . . . . 1 . . . 1 . Average Backups 15 | . 7 10 15 14 19 19 19 17 18 18 16 Power 2 | . 1 5 6 2 3 2 1 1 . . . Propulsion 1 | . . . 2 2 2 2 2 2 . . . Utility 7 | . 2 2 3 6 9 10 10 7 8 9 9 Weapon 4 | . 3 2 4 2 3 3 4 6 9 8 5 Tool/Special . | . . . . . . . . . . . . Unused Backups 44 | . 5 . . 15 7 5 2 . 2 1 7 Power 11 | . 1 . . 5 2 2 1 . . . . Propulsion 4 | . 3 . . 1 . . . . . . . Utility 14 | . 1 . . 4 3 . . . 1 . 5 Weapon 15 | . . . . 5 2 3 1 . 1 1 2 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 92 | . 88 88 100 95 98 98 99 98 86 98 78 Engine 7 | . 14 11 11 6 9 9 6 6 5 5 2 Core 1 | . . . . . . . . 6 5 6 5 Treads 21 | . 1 30 33 26 26 27 29 26 17 20 9 Leg 2 | . 10 . . . . . . . . 4 3 Device 15 | . 13 14 22 18 16 16 14 6 13 13 14 Storage 8 | . 14 11 11 9 9 9 7 6 6 6 5 Hackware 4 | . . . . . . . 6 11 13 19 12 Protection 4 | . . . . 7 9 9 7 13 2 . 3 Energy Gun 5 | . 13 9 11 5 . . . . . 4 7 Energy Cannon 1 | . . . . . . . . . . 9 2 Ballistic Gun 9 | . 2 8 11 13 18 18 14 8 2 . . Ballistic Cannon 5 | . 11 1 . 6 8 9 7 6 6 1 1 Peak Build Rating 82 | 6 12 15 15 32 34 43 53 60 65 66 82 Average Rating 37 | 4 7 13 15 25 31 36 50 59 57 61 63 On Entrance 32 | . 6 12 15 15 28 34 39 51 60 63 63 Avg Prop Armor Cover (%) 3 | . . . . . . . 4 . 8 4 3 Naked Turns . | . . . . . . . . . . . . Heaviest Build 87 | 11 31 38 36 61 75 75 78 85 87 80 86 Greatest Support 94 | 20 46 69 63 65 60 66 94 94 94 92 72 Greatest Overweight (x) 25 | 1 3 1 . 1 1 1 1 . 25 1 20 Average Overweight (x) . | . 1 . . . 1 1 . . 1 . 1 Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 14 15 15 15 20 20 20 20 20 20 19 Most Carried 20 | 2 15 15 15 16 20 20 20 18 20 20 20 Average Carried 16 | 1 8 10 15 14 19 19 19 17 18 18 16 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 5 Final Carried 20 | 2 15 15 15 16 20 20 19 17 20 20 5 Class Distribution -------------------- 25% | Mutant 21% | Scavenger-Tank 17% | Tank 11% | Bothacker-Tank 8% | Scavenger-Gunner 5% | Scientist-Tank 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Bothacker-Tank | -7/Factory Bothacker-Tank | -6/Factory Bothacker-Gunner | -6/DSF Scavenger-Gunner | -6/Garrison Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Fac DSF Gar Fac Matter Collected 5620 | 224 162 408 . 1256 765 973 280 . 449 446 657 Remotely 1150 | . . . . 818 332 . . . . . . Salvage Created 5367 | . 232 364 . 1263 685 607 320 . 424 421 1051 Parts 304 | . 21 34 . 74 44 36 18 . 12 20 45 Haulers Intercepted 11 | . 1 1 . 3 . 3 1 . . . 2 Recyclers Shooed 5 | . 1 . . . . 1 1 . . . 2 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Fac DSF Gar Fac Combat Hostiles Destroyed 125 | . 8 16 . 27 25 8 5 . 9 12 15 Melee 6 | . . . . . . . . . . . 6 Guns 64 | . 5 9 . 18 16 7 2 . . . 7 Cannons 37 | . 3 2 . 9 9 1 3 . 4 5 1 AOE 16 | . . 5 . . . . . . 5 5 1 Classes Destroyed 17 | . 6 1 . 2 4 2 1 . 1 . . Worker 4 | . 1 . . . . 1 . . . . 2 Builder 4 | . . . . . . 4 . . . . . Tunneler 2 | . 1 . . . . . . . . . 1 Hauler 11 | . 1 1 . 3 . 3 1 . . . 2 Recycler 1 | . . . . . . . 1 . . . . Mechanic 2 | . . . . . . 1 . . . . 1 Operator 2 | . . . . 2 . . . . . . . Watcher 4 | . 1 1 . 1 . 1 . . . . . Swarmer 37 | . 6 10 . 4 11 2 . . . 4 . Grunt 38 | . 2 3 . 17 4 1 1 . 6 2 2 Brawler 4 | . . . . . 1 1 . . . 1 1 Duelist 4 | . . . . . 4 . . . . . . Sentry 16 | . . 3 . 5 . 3 1 . . 3 1 Specialist 6 | . . . . . 1 . . . 3 . 2 Hunter 6 | . . . . 1 1 1 1 . . 1 1 Programmer 14 | . . . . . 3 . 2 . . 1 8 Heavy 1 | . . . . . . . . . 1 . . Thug 1 | . . . . . . 1 . . . . . Best Kill Streak 10 | . 3 10 . 5 7 9 3 . 4 6 2 Combat Bots Only 10 | . 3 10 . 5 7 3 2 . 4 6 2 Max Kills in Single Turn 3 | . 2 2 . 1 2 2 1 . 3 3 2 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . 2 . . . . . . 3 2 1 Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Fac DSF Gar Fac Hostile Shots Fired 1195 | . 70 164 . 224 82 50 74 . 54 98 379 Missed 309 | . 8 26 . 55 20 13 26 . 15 33 113 Hits 886 | . 62 138 . 169 62 37 48 . 39 65 266 Melee 4 | . . . . . 3 . . . . 1 . Projectile 882 | . 62 138 . 169 59 37 48 . 39 64 266 AOE 1 | . . . . . . . 1 . . . . Critical Strikes 27 | . . 4 . 6 4 2 3 . 1 3 4 Actively Blocked 3 | . . . . . . . . . . . 3 Part Disruptions 2 | . . . . . . . . . 2 . . Damage Taken 13145 | . 600 1538 . 2330 749 326 967 . 1305 923 4407 Core 2370 | . 157 227 . 255 71 23 35 . 486 98 1018 Absorbed by Shields 378 | . . . . 80 72 156 60 . . 10 . Redirected to Shielding 222 | . . . . . . . 11 . 97 . 114 Ignored by Resistances 110 | . . . . 17 . . . . . . 93 Regen/Repaired (Parts) 119 | . . . . 119 . . . . . . . Core Remaining (%) 57 | 100 37 . 43 . . 36 95 . . 31 . Volleys Fired 452 | . 40 57 . 97 67 40 43 . 16 29 63 Largest 3 | . 2 2 . 3 3 3 3 . 3 3 3 Hottest 250 | . 80 80 . 141 90 90 105 . 105 225 250 Shots Fired 1042 | . 75 95 . 275 185 120 73 . 28 63 128 Gun 664 | . 52 75 . 196 120 80 30 . 5 21 85 Cannon 341 | . 23 8 . 79 65 40 43 . 12 34 37 Launcher 30 | . . 12 . . . . . . 7 8 3 Special 7 | . . . . . . . . . 4 . 3 Kinetic 714 | . 38 45 . 206 185 120 73 . 17 8 22 Thermal 228 | . 37 36 . 63 . . . . . 21 71 Explosive 27 | . . 12 . . . . . . 5 8 2 Electromagnetic 66 | . . 2 . 6 . . . . 2 26 30 Robot Hit Streak 19 | . 8 13 . 11 11 10 13 . 9 15 19 Robot Miss Streak 5 | . 3 2 . 4 5 3 2 . 2 2 3 Penetration Max . | . . . . . . . . . . . . Secondary Targets 4 | . 3 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . Shots Hit Robots 639 | . 47 71 . 157 86 75 25 . 18 48 112 Core Hits 291 | . 19 29 . 64 39 27 12 . 27 27 47 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . Critical Strikes 18 | . 3 . . 4 1 4 . . 1 1 4 Burn 5 | . 1 . . 1 . . . . . 1 2 Destroy 1 | . . . . . . 1 . . . . . Blast 10 | . 2 . . 3 1 3 . . 1 . . Sever 2 | . . . . . . . . . . . 2 Melee Attacks 29 | . . . . . . . . . . . 29 Impact . | . . . . . . . . . . . . Slashing 29 | . . . . . . . . . . . 29 Piercing . | . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 15274 | . 692 1043 . 2992 1814 1484 598 . 1327 1610 3714 Guns 7508 | . 398 587 . 1921 1095 940 270 . 66 385 1846 Cannons 4257 | . 280 127 . 1039 719 533 320 . 339 642 258 Explosions 2105 | . . 329 . . . . . . 913 583 280 Melee 1330 | . . . . . . . . . . . 1330 Ramming 74 | . 14 . . 32 . 11 8 . 9 . . Kinetic 7704 | . 344 350 . 2145 1814 1473 590 . 405 257 326 Thermal 3749 | . 334 340 . 795 . . . . . 466 1814 Explosive 1565 | . . 329 . . . . . . 636 502 98 Electromagnetic 852 | . . 24 . 20 . . . . 277 385 146 Impact . | . . . . . . . . . . . . Slashing 1330 | . . . . . . . . . . . 1330 Piercing . | . . . . . . . . . . . . Highest Corruption 14 | . 1 . . 1 3 3 3 . 2 5 14 Average Corruption 2 | . 1 . . 1 2 3 2 . 1 4 4 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 102 | . 10 . . 2 24 10 2 . 4 14 36 Message Errors 17 | . 3 . . 1 4 3 . . . 1 5 Matter Fused 25 | . 2 . . . 2 3 . . 1 6 11 Heat Flow Errors 12 | . 1 . . . 4 1 . . . 1 5 Energy Discharges 17 | . 2 . . 1 1 1 . . 3 2 7 Parts Rejected 1 | . . . . . . . . . . . 1 Parts Fused 2 | . 1 . . . 1 . . . . . . Data Loss (minor) 9 | . . . . . 4 . . . . 2 3 Data Loss (major) 8 | . . . . . 2 2 . . . 2 2 Misfires 4 | . . . . . 2 . . . . . 2 Alerts 3 | . . . . . 1 . 2 . . . . Weapon Failures 4 | . 1 . . . 3 . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 323 | . . . . 8 17 15 1 . 13 19 250 Projectiles 59 | . . . . 8 17 15 1 . 13 5 . Explosions 150 | . . . . . . . . . . 14 136 Melee 114 | . . . . . . . . . . . 114 Knockbacks 20 | . 2 . . 9 3 1 3 . 1 . 1 Impact . | . . . . . . . . . . . . Kinetic 19 | . 2 . . 8 3 1 3 . 1 . 1 Secondary 1 | . . . . 1 . . . . . . . Self-Inflicted Damage 350 | . . 43 . . . . . . 14 109 184 Shots 10 | . . 3 . . . . . . 1 4 2 Rammed 10 | . 1 . . 3 . 2 2 . 1 . 1 Targets Rammed 12 | . 3 . . 3 . 2 2 . 1 . 1 Kicked 2 | . 2 . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 2387 | . 196 196 . 482 173 96 58 . 2387 184 512 Average Temperature 141 | . 100 78 . 156 40 33 20 . 819 75 173 Received Heat Transfer 3246 | . 171 438 . 1056 71 76 15 . 174 174 1071 Effects 32 | . . . . 11 . . . . 17 . 4 Shutdowns 2 | . . . . 2 . . . . . . . Energy Bleed 6 | . . . . 4 . . . . 2 . . Interference 6 | . . . . 2 . . . . 2 . 2 Matter Decay 5 | . . . . 3 . . . . 1 . 1 Damage (minor) 4 | . . . . . . . . . 3 . 1 Damage (major) 6 | . . . . . . . . . 6 . . Damage (core) 3 | . . . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . 1 . Parts Fried 1 | . . . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . 1 . Parts Melted 17 | . 1 . . 1 . . . . 4 2 9 Heat Transferred 7961 | . 1073 925 . 1813 . . . . . 950 3200 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . Alert | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Fac DSF Gar Fac Maximum Alert Level 4 | . . 1 . 1 4 3 1 . 1 2 1 Low Security (%) 55 | 100 100 80 100 51 . . 78 100 52 4 88 Level 1 18 | . . 19 . 48 9 . 21 . 47 12 11 Level 2 14 | . . . . . 29 53 . . . 83 . Level 3 9 | . . . . . 43 46 . . . . . Level 4 2 | . . . . . 18 . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . . Peak Influence 1153 | . 65 227 65 350 1153 783 310 16 231 577 302 Initial 561 | . . 1 65 . 210 561 310 16 4 173 302 Average 269 | . 7 156 11 188 765 673 111 11 152 454 104 Influence Increases 4768 | . 229 541 . 970 953 512 177 . 287 464 635 Destroy 0b10 Robot/C 2740 | . 160 320 . 620 540 260 100 . 200 240 300 Destroy 0b10 Robot/NC 155 | . 20 10 . 30 . 55 10 . . . 30 Destroy Leader 570 | . 34 84 . 148 20 88 42 . 30 40 84 Allied During Kill 94 | . . . . 11 18 51 9 . 5 . . Successful Hack 64 | . . . . 24 35 . 5 . . . . Disable Machine 180 | . 15 30 . 15 . 30 . . 15 . 75 Anti-Garrison Action 350 | . . . . . 250 . . . . 100 . Destroy Structure 345 | . . 37 . 32 60 28 11 . 22 69 86 Partial Spotted 15 | . . . . 15 . . . . . . . Lose Combat Pursuer 255 | . . 60 . 75 30 . . . 15 15 60 Influence Decreases 4710 | . 223 378 169 646 124 982 826 28 62 118 1154 Entered New Map 1541 | . . 5 104 . 114 592 373 18 2 58 275 Time Decay 2430 | . 163 273 65 556 . 350 423 10 . . 590 Lost Part 684 | . 60 100 . 90 10 20 30 . 45 60 269 Lost Ally 55 | . . . . . . 20 . . 15 . 20 Squads Dispatched 21 | . . 1 . 4 . 4 4 . 2 . 6 Investigation 1 | . . . . 1 . . . . . . . Extermination 5 | . . . . . . . 2 . . . 3 Reinforcement 11 | . . 1 . 2 . 1 2 . 2 . 3 Assault . | . . . . . . . . . . . . Garrison 4 | . . . . 1 . 3 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Fac DSF Gar Fac Distress Signals 5 | . 1 1 . 3 . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 218 | . 18 24 . 60 29 19 12 . 12 12 32 Peak Tracking Total 10 | . 6 7 . 7 7 4 4 . 4 5 10 Tactical Retreats 13 | . . 2 . 3 2 . . . 1 1 4 Traps | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Fac DSF Gar Fac Traps Triggered 14 | . 1 . . 3 3 . 1 . 1 3 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Fac DSF Gar Fac Machines Disabled 17 | . 1 2 . 1 3 2 . . 1 2 5 Max in Single Turn 3 | . 1 1 . 1 1 . . . 1 1 3 Garrison Relay 5 | . . . . . 3 . . . . 2 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Fac DSF Gar Fac Machines Accessed 16 | . . 2 . 6 3 1 1 1 . . 2 Terminals 10 | . . . . 3 3 1 . 1 . . 2 Fabricators 1 | . . . . . . . 1 . . . . Repair Stations 1 | . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 3 | . . 2 . 1 . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Total Hacks 29 | . . 4 . 12 6 2 1 2 . . 2 Successful 14 | . . 3 . 6 3 . 1 1 . . . Failed 14 | . . . . 6 3 2 . 1 . . 2 Catastrophic 6 | . . . . 2 1 1 . . . . 2 Database Lockouts 1 | . . 1 . . . . . . . . . Manual 5 | . . . . 3 . . . . . . 2 Terminals 16 | . . . . 4 6 2 . 2 . . 2 Fabricators 1 | . . . . . . . 1 . . . . Repair Stations 3 | . . . . 3 . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 7 | . . 4 . 3 . . . . . . . Garrison Access 2 | . . . . 2 . . . . . . . Terminal Hacks 4 | . . . . . 3 . . 1 . . . Open Door 1 | . . . . . 1 . . . . . . Open DSF 1 | . . . . . . . . 1 . . . Emergency Access Points 1 | . . . . . 1 . . . . . . Garrison Registry 1 | . . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . Build 1 | . . . . . . . 1 . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . Repair 1 | . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 6 | . . 3 . 3 . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . Retrieve Study 4 | . . 1 . 3 . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 11 | . . . . 4 3 1 . 1 . . 2 Full Trace Events 1 | . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . Parts Built 2 | . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . Time 117 | . . . . . . . 117 . . . . Total Part Build Rating 14 | . . . . . . . 14 . . . . Part Studies Acquired 4 | . . 1 . 3 . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . Time 16 | . . . . 16 . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Fac Fac DSF Gar Fac Used RIF Installer 2 | . . . . . 1 . . . . 1 . Robot Detection 1 | . . . . . . . . . . 1 . Robots Hacked 4 | . . . . . . . . . 2 . 2 Non-combat . | . . . . . . . . . . . . Combat 4 | . . . . . . . . . 2 . 2 Robot Hacks Applied 4 | . . . . . . . . . 2 . 2 streamctrl_high 2 | . . . . . . . . . . . 2 formatsys_high 2 | . . . . . . . . . 2 . . Relay Couplers Released 24 | . . . . . 12 . . . . 9 3 Machine Destruction 21 | . . . . . 12 . . . . 9 . Programmers 3 | . . . . . . . . . . . 3 Attached 4 | . . . . . . . . 1 . 1 2 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 3 | . . . . . 3 . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Fac DSF Gar Fac Total Allies 8 | . . . 1 . 3 . . . 2 . 2 Largest Group 3 | . . . 1 1 3 3 1 . 2 . 1 Highest-Rated Group 98 | . . . 31 31 98 98 39 . 58 . 29 Highest-Rated Ally 39 | . . . 31 31 39 39 39 . 29 . 29 Total Orders . | . . . . . . . . . . . . Ally Attacks 101 | . . . . 16 13 54 1 . 11 . 6 Total Damage 1450 | . . . . 190 239 827 . . 99 . 95 Kills 13 | . . . . 4 2 6 . . 1 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 Intel | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Fac DSF Gar Fac Active Infowar (turns) 2020 | . . 221 409 1390 . . . . . . . Structural 2020 | . . 221 409 1390 . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Fac DSF Gar Fac Turns Passed 10943 | 57 1183 671 409 2046 1506 781 1103 35 403 839 1910 Spaces Moved 4646 | 56 446 308 207 1000 640 308 531 22 145 359 624 Core 47 | 9 . . . . . . . . 1 . 37 Treads 4084 | . 41 308 207 1000 640 308 531 22 144 359 524 Legs 248 | . 248 . . . . . . . . . . Wheels 96 | 47 49 . . . . . . . . . . Hover 171 | . 108 . . . . . . . . . 63 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 56 160 160 155 200 200 145 148 148 152 50 Average Speed 191 | 82 226 160 160 164 200 210 149 148 226 203 248 Slowest Speed 1300 | 100 330 240 160 212 200 225 230 148 1300 230 1050 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 42 | 5 82 30 57 73 72 37 8 1 85 39 21 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 2 | . . . . 1 . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . . 1 1 . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 8 | . . . . 1 . . 5 . . . 2 Terrain Destroyed 303 | . . 47 . 26 . 11 30 . 31 82 76 Melee . | . . . . . . . . . . . . Projectile 76 | . . . . 26 . 11 30 . 2 2 5 AOE 227 | . . 47 . . . . . . 29 80 71 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Fac DSF Gar Fac Total 5921 | 63 542 394 285 1235 780 387 783 24 192 411 825 Wait 388 | . 10 8 79 46 1 7 186 . . 2 49 Move 4633 | 55 445 307 206 999 638 307 530 21 144 357 624 Hop . | . . . . . . . . . . . . Pick Up 117 | 2 24 8 . 29 16 9 5 . 12 5 7 Fast Attach 47 | 6 4 3 . 7 2 . 3 . 3 4 15 Attach 62 | . 4 9 . 10 3 1 5 2 5 3 20 Detach 3 | . 1 . . . . . . . . . 2 Swap 59 | . 3 2 . 16 5 9 5 1 7 4 7 Drop 78 | . 8 . . 28 12 12 4 . 3 3 8 Fire 452 | . 40 57 . 97 67 40 43 . 16 29 63 Melee 29 | . . . . . . . . . . . 29 Ram 2 | . 1 . . . . . . . . . 1 Kick 2 | . 2 . . . . . . . . . . Crush 8 | . . . . 3 . 2 2 . 1 . . Escape Stasis 8 | . . . . . 4 . . . . 4 . Rewire 33 | . . . . . 32 . . . 1 . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials (discovered 4 exits: *Fac / *Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -6/Factory -6/DSF -6/Garrison -5/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 88 | -10/Materials | Discovered new exit (range 8) 285 | -10/Materials | Core integrity fell below 50% 305 | -10/Materials | Build established: Mutant 307 | -10/Materials | Lost 5 parts (1p2n2w) 1208 | -10/Materials | Discovered new exit (range 3) 1241 | -10/Materials | Entered another Materials area 1241 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1428 | -9/Materials | Lost 10 parts (1p3n1u5w) 1442 | -9/Materials | Destroyed 10 combat bots 1461 | -9/Materials | Central database locked down 1765 | -9/Materials | Core integrity fell below 50% 1827 | -9/Materials | Discovered new exit (range 11) 1912 | -9/Materials | Entered Mines 1969 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1992 | -9/Mines | Learned Materials garrison access intel 2257 | -9/Mines | Received a Mining Laser from a helpful Derelict 2289 | -9/Mines | Discovered new exit (range 14) 2321 | -9/Mines | Entered Materials 2321 | -8/Materials | Accompanied by 1 ally 2321 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2322 | -8/Materials | Identified exit to Storage 2323 | -8/Materials | Loaded intel: 1 garrison access location 2595 | -8/Materials | Repaired Rnf. Ion Engine+ 3052 | -8/Materials | Build established: Scientist-Tank 3102 | -8/Materials | Discovered new exit (range 10) 3254 | -8/Materials | Garrison activated, responded to threat 3712 | -8/Materials | Lost 5 parts (2n1u2w) 3775 | -8/Materials | Discovered exit to Storage (range 12) 4107 | -8/Materials | Build established: Tank 4365 | -8/Materials | Identified exit to Garrison 4367 | -8/Materials | Entered Garrison 4389 | -8/Garrison | Triggered checkpoint 4495 | -8/Garrison | Triggered checkpoint 4507 | -8/Garrison | Triggered checkpoint 4528 | -8/Garrison | Destroyed 7 combat bots 4609 | -8/Garrison | Triggered checkpoint 4664 | -8/Garrison | Discovered new exit (range 92) 4664 | -8/Garrison | Discovered new exit (range 7) 4664 | -8/Garrison | Discovered new exit (range 53) 4671 | -8/Garrison | Garrison Relay disabled 4683 | -8/Garrison | Core integrity fell below 50% 4935 | -8/Garrison | Triggered checkpoint 5062 | -8/Garrison | Installed Relay Interface Framework 5095 | -8/Garrison | Triggered checkpoint 5207 | -8/Garrison | Garrison Relay disabled 5237 | -8/Garrison | Build established: Scavenger-Tank 5600 | -8/Garrison | Garrison Relay disabled 5873 | -8/Garrison | Entered Materials 5873 | -8/Materials | Accompanied by 3 allies 5963 | -8/Materials | Discovered exit to Storage (range 14) 6190 | -8/Materials | Garrison activated, responded to threat 6570 | -8/Materials | Discovered new exit (range 11) 6612 | -8/Materials | Build established: Tank 6654 | -8/Materials | Entered Factory 6654 | -7/Factory | Accompanied by 1 ally 6654 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7335 | -7/Factory | Build established: Bothacker-Tank 7468 | -7/Factory | Fabricated Hardcell Cannon (x2) 7732 | -7/Factory | Discovered new exit (range 9) 7757 | -7/Factory | Entered another Factory area 7757 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7775 | -6/Factory | Lost 3 parts (1n2u) 7791 | -6/Factory | Identified exit to DSF 7792 | -6/Factory | Entered DSF 7856 | -6/DSF | Additional patrols routed to DSF 7859 | -6/DSF | Discovered new exit (range 16) 7912 | -6/DSF | Lost 6 parts (2p2n2u) 7962 | -6/DSF | Sterilization system engaged 7982 | -6/DSF | Ambient heat levels rising (+10) 7997 | -6/DSF | Ambient heat levels rising (+10) 8012 | -6/DSF | Ambient heat levels rising (+10) 8027 | -6/DSF | Ambient heat levels rising (+10) 8042 | -6/DSF | Ambient heat levels rising (+10) 8057 | -6/DSF | Ambient heat levels rising (+10) 8072 | -6/DSF | Ambient heat levels rising (+10) 8087 | -6/DSF | Ambient heat levels rising (+10) 8102 | -6/DSF | Ambient heat levels rising (+10) 8117 | -6/DSF | Ambient heat levels rising (+10) 8132 | -6/DSF | Ambient heat levels rising (+10) 8147 | -6/DSF | Ambient heat levels rising (+10) 8162 | -6/DSF | Ambient heat levels rising (+10) 8177 | -6/DSF | Ambient heat levels rising (+10) 8192 | -6/DSF | Ambient heat levels rising (+10) 8193 | -6/DSF | Core integrity fell below 50% 8195 | -6/DSF | Entered Garrison 8247 | -6/Garrison | Triggered checkpoint 8328 | -6/Garrison | Garrison Relay disabled 8375 | -6/Garrison | Lost 4 parts (1p2n1w) 8388 | -6/Garrison | Build established: Scavenger-Gunner 8539 | -6/Garrison | Expanded RIF knowledge: Robot Detection 8645 | -6/Garrison | Triggered checkpoint 8681 | -6/Garrison | Spotted B-86 Titan 8764 | -6/Garrison | Discovered new exit (range 10) 8791 | -6/Garrison | Triggered checkpoint 8870 | -6/Garrison | Garrison Relay disabled 9034 | -6/Garrison | Entered Factory 9034 | -5/Factory | Evolved 2 slots: Utility x2 9337 | -5/Factory | Build established: Scavenger-Tank 10122 | -5/Factory | Build established: Scavenger-Mutant 10149 | -5/Factory | Cargo convoy interrupted 10431 | -5/Factory | Lost 24 parts (4p4n8u8w) 10574 | -5/Factory | Lost 3 parts (1n1u1w) 10842 | -5/Factory | Core integrity fell below 50% 10844 | -5/Factory | Build established: Mutant 10896 | -5/Factory | System corruption reached 10% 10934 | -5/Factory | Core integrity fell below 20% 10944 | -5/Factory | Destroyed by X-67 Chaingunner with Heavy Machine Gun Last Messages --------------- 10921_ Mic. Fission Core destroyed. 10926_ X-67 Chaingunner destroyed. 10926_ Antigrav System destroyed. 10926_ Imp. Heat Sink destroyed. 10931_ K-01 Serf collects debris. 10931_ Dropped Hcp. Storage Unit. 10932_ Dropped Relay Coupler [Behemoth]. 10933_ KE Penetrator destroyed. 10934_ K-01 Serf collects debris. 10934_ Dropped Hcp. Matter Pod. 10935_ System corrupted: Substantial component data lost. 10935_ Slammed into K-01 Serf. 10939_ C-45 Heavy ARC bursts open, deploying its payload. 10939_ H-66 Slayer unfolds itself. 10939_ P-70 Sage unfolds itself. 10939_ X-67 Chaingunner unfolds itself. 10939_ P-70 Sage unfolds itself. 10939_ I-47 Archangel unfolds itself. 10939_ K-01 Serf collects debris. 10943_ Slug penetrates Power Conduit. 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T" #????????????????????? | | ?????????????????????? ?? #????????????????????? | | ??????????????????????? ?? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Coolant Potential 50 Energy Generation 31 Energy Capacity 490 Matter Stores 468 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 225 Resistance: KI 20 Resistance: EM 15 Propulsion Shielding 66 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 53 Recoil Reduction 4 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 54 Authchip Count 4 Item Schematics ----------------- Rnf. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hardcell Cannon | x2 | -7/Factory | Preloaded Repaired ---------- Rnf. Ion Engine | 15% | -8/Materials Studied --------- Rnf. Ion Engine | -9/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Imp. Treads | -8/Materials | Hacked Field Laser | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReflectiveGravityMonowheel Manual? 0 Play Time 01:29:17 Cumulative 48.0 hours Start 2025.11.04 @ 09:12:42 End 2025.11.04 @ 10:42:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 33 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aa928788-9742-472b-a6f0-20da73088186