Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.20 @ 18:44:29 Player: TheLargestBoi Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (5) 25 Value Destroyed (145) 145 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (210) 210 TOTAL SCORE: 2420 Bonus ------- Follower Combat Kills 210 Cogmind --------- Core Integrity 480/550 Matter 300/300 Energy 205/280 System Corruption 0% Temperature Cool (0) Movement Flying (26) Location -8/Storage Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- Cesium-ion Thruster Cesium-ion Thruster Improved VTOL Module Improved VTOL Module > --- UTILITY (4) ------ Small Storage Unit Weight Redist. System ECM Suite Hacking Suite > --- WEAPON (2) ------- Improved Heavy Laser Great Axe > --- INVENTORY (8) ---- Light Deuterium Engine Improved VTOL Module Improved VTOL Module Hacking Suite Drone Bay (2/2) Drone Bay (2/2) Pulse Rifle Datajack Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Small Storage Unit Weight Redist. System ECM Suite Hacking Suite > --- WEAPON ----------- Improved Heavy Laser Great Axe > --- INVENTORY -------- Light Deuterium Engine Improved VTOL Module Improved VTOL Module Compact Battery Hacking Suite Pulse Rifle Datajack [Rating: 36] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion VTOL Module Leg Aluminum Leg Flight Unit VTOL Module Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Hackware Hacking Suite Weapon Datajack Energy Gun Improved Heavy Laser Ballistic Gun Assault Rifle Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 33 | 7 6 7 5 8 Power 6 | 1 . 3 1 1 Engine 5 | 1 . 3 . 1 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 10 | 2 2 2 1 3 Treads . | . . . . . Leg 2 | 2 . . . . Wheel . | . . . . . Hover . | . . . . . Flight 8 | . 2 2 1 3 Utility 8 | 2 1 1 2 2 Device 6 | 1 1 1 1 2 Storage 1 | 1 . . . . Processor . | . . . . . Hackware 1 | . . . 1 . Protection . | . . . . . Artifact . | . . . . . Weapon 9 | 2 3 1 1 2 Energy Gun 3 | . . 1 1 1 Energy Cannon . | . . . . . Ballistic Gun 4 | 2 2 . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon 1 | . 1 . . . Unidentified Prototypes 3 | . . 1 . 2 Parts Lost 4 | . . . 3 1 Power 1 | . . . 1 . Propulsion 3 | . . . 2 1 Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak 1 | . . . 1 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 99 | . 99 100 96 99 Engine 9 | . 14 11 2 8 Leg 1 | . 7 . . . Flight 34 | . 20 44 33 35 Device 15 | . 14 11 18 18 Storage 10 | . 14 11 9 9 Hackware 5 | . . . 8 9 Energy Gun 5 | . . 3 9 7 Ballistic Gun 5 | . 17 7 . . Slashing Weapon 3 | . . . . 9 Special Melee Weapon 6 | . 9 11 9 1 Naked Turns . | . . . . . Heaviest Build 24 | 14 14 15 15 24 Greatest Support 26 | 20 26 22 23 26 Greatest Overweight (x) 1 | . 1 . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 2 8 8 8 8 Average Carried 6 | 1 6 7 7 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 2 8 8 8 8 Class Distribution -------------------- 87% | Sprinter 9% | Mutant Dominant Class ---------------- Sprinter | -10/Materials Sprinter | -9/Materials Sprinter | -8/Materials Sprinter | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 557 | 200 . 10 132 215 Remotely . | . . . . . Salvage Created 100 | 22 . 10 27 41 Parts 8 | 2 . 1 1 4 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 1 | . . . 1 . Guns 1 | . . . 1 . Classes Destroyed 4 | 1 . 1 1 1 Worker 1 | . . . . 1 Tunneler 1 | 1 . . . . Operator 2 | . . 1 . 1 Hunter 1 | . . . 1 . Best Kill Streak 1 | 1 . 1 1 1 Combat Bots Only 1 | . . . 1 . Max Kills in Single Turn 1 | 1 . 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 81 | . . 23 40 18 Missed 44 | . . 14 20 10 Damage Taken 524 | . . 119 283 122 Core 94 | . . 24 70 . Absorbed by Shields . | . . . . . Core Remaining (%) 98 | 100 100 94 . . Volleys Fired 32 | 7 1 6 10 8 Largest 2 | 2 2 1 1 1 Hottest 65 | 40 40 65 65 65 Shots Fired 40 | 14 2 6 10 8 Gun 40 | 14 2 6 10 8 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 21 | 14 2 5 . . Thermal 19 | . . 1 10 8 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 7 | 6 7 3 5 1 Robot Miss Streak 4 | 1 1 2 3 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 48 | 11 5 6 10 16 Core Hits 14 | 1 1 2 8 2 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . . 1 Sever 1 | . . . . 1 Melee Attacks 40 | . 4 1 . 35 Impact . | . . . . . Slashing 32 | . . . . 32 Piercing . | . . . . . Sneak Attacks 11 | . 3 . . 8 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1033 | 106 11 52 125 739 Guns 373 | 106 11 52 125 79 Cannons . | . . . . . Explosions . | . . . . . Melee 660 | . . . . 660 Ramming . | . . . . . Kinetic 166 | 106 11 49 . . Thermal 207 | . . 3 125 79 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 660 | . . . . 660 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 57 | . . . . 57 Projectiles . | . . . . . Explosions . | . . . . . Melee 57 | . . . . 57 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 156 | . . 28 156 84 Average Temperature 44 | . . 7 60 30 Received Heat Transfer 195 | . . 42 63 90 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 271 | . . 5 155 111 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 496 | 5 80 496 280 365 Initial 209 | . 3 33 209 50 Average 161 | . 19 178 138 243 Maximum Alert Level 2 | . . 2 1 1 Low Security (%) 59 | 100 100 61 51 37 Level 1 38 | . . 30 48 62 Level 2 1 | . . 8 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . . 2 . 3 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 4 | . . 2 . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 5 | . . 1 . 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 76 | . 3 27 22 24 Peak Tracking Total 15 | . 2 8 15 6 Tactical Retreats 20 | . . 8 1 11 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 2 | . . . . 2 Indirectly . | . . . . . Trap Hack Attempts 41 | . 41 . . . Triggered . | . . . . . Disarmed 1 | . 1 . . . Reprogrammed 2 | . 2 . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 5 | . . . . 5 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 28 | . 10 4 4 10 Terminals 23 | . 8 3 3 9 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 2 . 1 1 Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 83 | . 28 9 16 30 Successful 44 | . 16 3 10 15 Failed 39 | . 12 6 6 15 Catastrophic 6 | . 1 1 1 3 Database Lockouts . | . . . . . Manual 53 | . 18 7 11 17 Terminals 70 | . 22 7 13 28 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 11 | . 6 . 3 2 Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Terminal Hacks 27 | . 9 1 6 11 Record 3 | . . . 3 . Robot Schematic 1 | . . . . 1 Prototype ID Bank 4 | . 1 . 1 2 Open Door 4 | . . . . 4 Branch Access Points 1 | . . . . 1 Emergency Access Points 1 | . 1 . . . Alert Level 1 | . . . . 1 Unreport Threat 3 | . . . 2 1 Locate Traps 3 | . 2 . . 1 Surveillance Status 1 | . 1 . . . Patrol Status 1 | . . 1 . . Hauler Manifests 1 | . 1 . . . Registered Components 1 | . 1 . . . Zone Layout 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 1 . 1 . Report Inventory 2 | . 1 . 1 . Scanalyzer 1 | . . 1 . . Insert Component 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 14 | . 6 1 3 4 Terminals 8 | . 4 1 1 2 Assimilate 2 | . . . 1 1 Botnet 5 | . 3 1 . 1 Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 6 | . 2 . 2 2 Reject 3 | . 1 . 1 1 Mask 3 | . 1 . 1 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 23 | . 10 3 3 7 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 1 | . . . . 1 Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked 4 | . 3 1 . . Non-combat 4 | . 3 1 . . Combat . | . . . . . Robot Hacks Applied 4 | . 3 1 . . parse_system 2 | . 2 . . . no_distress 1 | . 1 . . . check_alert 1 | . . 1 . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 1 | . . . . 1 Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies 12 | . . . 1 11 Largest Group 10 | . . . 1 10 Highest-Rated Group 173 | . . . 10 173 Highest-Rated Ally 29 | . . . 10 29 Total Orders . | . . . . . Ally Attacks 64 | . . . . 64 Total Damage 867 | . . . . 867 Kills 8 | . . . . 8 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 1734 | 113 290 399 218 714 Spaces Moved 2816 | 68 465 710 450 1123 Core 2 | 1 1 . . . Treads . | . . . . . Legs 123 | 67 56 . . . Wheels . | . . . . . Hover . | . . . . . Flight 2691 | . 408 710 450 1123 Fastest Speed 26 | 50 32 26 26 26 Average Speed 31 | 118 42 26 26 26 Slowest Speed 120 | 120 120 26 29 29 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 18 | . . 5 1 12 Cave-ins Triggered . | . . . . . Exploration Rate (%) 49 | 6 75 45 38 81 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 8 | . . . . 8 Terrain Destroyed 11 | . . . . 11 Melee 8 | . . . . 8 Projectile 3 | . . . . 3 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 3555 | 84 551 914 535 1471 Wait 538 | 1 23 180 62 272 Move 2777 | 67 464 699 447 1100 Hop 17 | . . 5 1 11 Pick Up 28 | 2 6 7 6 7 Fast Attach 20 | 7 5 4 2 2 Attach 5 | . . 2 2 1 Detach 1 | . 1 . . . Swap 8 | . 1 1 1 5 Drop 28 | . 5 9 4 10 Fire 32 | 7 1 6 10 8 Melee 40 | . 4 1 . 35 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 20 | . . . . 20 Rewire . | . . . . . Trap 41 | . 41 . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -8/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 6) 312 | -10/Materials | Discovered new exit (range 12) 334 | -10/Materials | Discovered new exit (range 11) 342 | -10/Materials | Discovered new exit (range 12) 395 | -10/Materials | Discovered new exit (range 15) 404 | -10/Materials | Entered another Materials area 404 | -9/Materials | Evolved 2 slots: Propulsion x2 478 | -9/Materials | Build established: Sprinter 587 | -9/Materials | Discovered new exit (range 16) 670 | -9/Materials | Discovered new exit (range 7) 803 | -9/Materials | Entered another Materials area 803 | -8/Materials | Evolved 2 slots: Utility x2 985 | -8/Materials | Discovered new exit (range 13) 1021 | -8/Materials | Entered Storage 1127 | -8/Storage | Identified exit to Recycling 1139 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1230 | -8/Storage | Lost 8 allies 1735 | -8/Storage | Self-destructed Last Messages --------------- 01682_ U-05 Engineer lays Concrete. 01683_ Connecting with Terminal... >>Prototypes Downloading prototype IDs... Rocket Array Cld. Deuterium Engine >>Alert(Purge) Purged threat record, alert level lowered. 01687_ Connecting with Door Terminal... 01718_ Connecting with Terminal... >>Schematic(O-24 Administrator) Downloading schematic... O-24 Administrator Tier: 3 Schematic downloaded. 01733_ Triggered Stasis Trap. 01733_ A bubble of rippling energy engulfs the area. 01733_ Field strength at 95. 01733_ Field strength at 90. 01734_ Field strength at 85. 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