Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.02 @ 18:05:19 Player: User Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (17) 85 Value Destroyed (335) 335 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-337) -337 TOTAL SCORE: 1963 Bonus ------- Follower Combat Kills 60 Friendly Fire -397 Cogmind --------- Core Integrity 526/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Small Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Katana > --- INVENTORY (6) ---- Ion Engine Improved Ion Engine Flight Unit Improved Targeting Computer Improved Light Armor Plating Insulated Plating Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Targeting Computer Insulated Plating > --- WEAPON ----------- EMP Blaster EMP Blaster > --- INVENTORY -------- Flight Unit Improved Targeting Computer Insulated Plating Medium Laser [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Improved Targeting Computer Protection Insulated Plating Weapon EMP Blaster Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher EMP Blaster Slashing Weapon Katana Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . 1 . . Propulsion 1 | . . . . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 11 | . 3 4 3 1 Power 2 | . . 2 . . Engine 2 | . . 2 . . Core . | . . . . . Reactor . | . . . . . Propulsion 2 | . . . 2 . Treads . | . . . . . Leg 2 | . . . 2 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 2 | . 1 1 . . Device . | . . . . . Storage . | . . . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 5 | . 2 1 1 1 Energy Gun 1 | . . 1 . . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher 2 | . 2 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . 1 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 11 | . . 1 7 3 Power 2 | . . . 2 . Propulsion 4 | . . . 2 2 Utility 1 | . . . 1 . Weapon 4 | . . 1 2 1 Highest Loss Streak 7 | . . 1 7 3 Average Slot Usage (%) 75 | . 92 94 44 49 Engine 10 | . 14 17 2 . Leg 20 | . 28 22 12 17 Storage 11 | . 14 11 11 9 Processor 9 | . 7 11 11 9 Protection 4 | . . 10 . . Energy Gun 2 | . 7 1 1 . Ballistic Gun 1 | . 7 . . . Launcher 11 | . 14 20 . . Slashing Weapon 3 | . . . 6 14 Naked Turns . | . . . . . Heaviest Build 25 | 12 17 25 16 8 Greatest Support 23 | 20 20 20 23 23 Greatest Overweight (x) 5 | . . 1 5 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 Average Capacity 6 | 6 6 6 6 6 Most Carried 6 | 6 6 6 6 6 Average Carried 5 | 6 5 4 4 5 Final Capacity 6 | 6 6 6 6 6 Final Carried 6 | 6 6 4 6 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 410 | 200 72 108 30 . Remotely . | . . . . . Salvage Created 755 | . 219 370 166 . Parts 39 | . 10 24 5 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 11 | . 5 5 1 . Guns 2 | . . 1 1 . AOE 7 | . 5 2 . . Classes Destroyed 6 | . 3 2 1 . Worker 2 | . 2 . . . Builder 2 | . . 2 . . Recycler 1 | . . . 1 . Swarmer 5 | . 3 2 . . Grunt 3 | . 2 . 1 . Sentry 3 | . . 3 . . Thug 1 | . . . 1 . Best Kill Streak 5 | . 3 5 1 . Combat Bots Only 3 | . 3 3 1 . Max Kills in Single Turn 3 | . 3 3 1 . Gunslinging . | . . . . . Exploded 3 | . 3 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 1026 | . 107 340 355 224 Core 137 | . . 42 71 24 Absorbed by Shields . | . . . . . Core Remaining (%) 90 | 100 100 . 71 . Volleys Fired 26 | . 7 13 6 . Largest 2 | . 2 2 2 . Hottest 83 | . 70 83 83 . Shots Fired 46 | . 14 23 9 . Gun 11 | . 4 1 6 . Cannon . | . . . . . Launcher 35 | . 10 22 3 . Special . | . . . . . Kinetic 2 | . 2 . . . Thermal 9 | . 2 1 6 . Explosive . | . . . . . Electromagnetic 35 | . 10 22 3 . Robot Hit Streak 7 | . 4 7 6 . Robot Miss Streak 4 | . 4 1 1 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 33 | . 5 15 12 1 Core Hits 26 | . 9 11 6 . Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 5 | . . . 4 1 Impact . | . . . . . Slashing 5 | . . . 4 1 Piercing . | . . . . . Sneak Attacks 4 | . . . 4 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1487 | . 322 474 661 30 Guns 83 | . 8 12 63 . Cannons . | . . . . . Explosions 958 | . 314 462 182 . Melee 437 | . . . 407 30 Ramming 9 | . . . 9 . Kinetic 8 | . 8 . . . Thermal 109 | . . 46 63 . Explosive . | . . . . . Electromagnetic 924 | . 314 428 182 . Impact . | . . . . . Slashing 437 | . . . 407 30 Piercing . | . . . . . Highest Corruption 1 | . 1 . . . Average Corruption 1 | . 1 . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 116 | . 23 . 93 . Projectiles . | . . . . . Explosions 23 | . 23 . . . Melee 93 | . . . 93 . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 69 | . 42 24 3 . Shots 9 | . 6 3 . . Rammed 5 | . . . 5 . Targets Rammed 5 | . . . 5 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 252 | . 30 99 252 . Average Temperature 60 | . 11 40 146 . Received Heat Transfer 258 | . 33 81 90 54 Siege Activations . | . . . . . Robots Corrupted 2 | . . 2 . . Combat Hostiles 2 | . . 2 . . Parts Fried 5 | . 1 4 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 322 | . . 137 185 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 1 1 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 279 | . 225 279 191 98 Initial 108 | . . 94 108 74 Average 128 | . 81 155 155 88 Maximum Alert Level 1 | . 1 1 . . Low Security (%) 90 | 100 88 81 100 100 Level 1 9 | . 11 18 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 2 . 1 . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault 1 | . . . 1 . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 32 | . 12 6 7 7 Peak Tracking Total 6 | . 5 4 3 6 Tactical Retreats 3 | . 1 . 2 . Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 1 | . 1 . . . Indirectly 1 | . 1 . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 3 | . 2 1 . . Max in Single Turn 1 | . 1 1 . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 2 | . 1 . . 1 Terminals 2 | . 1 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 10 | . 3 . . 7 Successful 8 | . 2 . . 6 Failed 2 | . 1 . . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . . . . 1 Terminals 10 | . 3 . . 7 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 2 . . 5 Prototype ID Bank 2 | . 1 . . 1 Terminal Index 1 | . . . . 1 Alert Level 2 | . . . . 2 Locate Traps 1 | . . . . 1 Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . . 1 Terminals 1 | . . . . 1 Track 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 . . 1 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 . Highest-Rated Group 31 | . . . 31 . Highest-Rated Ally 31 | . . . 31 . Total Orders . | . . . . . Ally Attacks 14 | . . . 14 . Total Damage 255 | . . . 255 . Kills 2 | . . . 2 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 814 | 8 198 299 221 88 Spaces Moved 523 | 7 134 168 144 70 Core 46 | . . . 43 3 Treads . | . . . . . Legs 477 | 7 134 168 101 67 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 100 | 120 120 120 100 100 Average Speed 123 | 120 120 134 116 119 Slowest Speed 300 | 120 120 150 300 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 3 32 21 26 13 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 5 | . 1 4 . . Melee . | . . . . . Projectile . | . . . . . AOE 5 | . 1 4 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 637 | 6 158 219 181 73 Wait 45 | . . 30 15 . Move 519 | 6 133 167 143 70 Hop . | . . . . . Pick Up 14 | . 5 3 5 1 Fast Attach . | . . . . . Attach 8 | . 1 3 3 1 Detach . | . . . . . Swap 3 | . 2 1 . . Drop 6 | . 4 2 . . Fire 26 | . 7 13 6 . Melee 5 | . . . 4 1 Ram 5 | . . . 5 . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 6 | . 6 . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 9 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 9) 207 | -10/Materials | Entered another Materials area 207 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 312 | -9/Materials | Build established: Mutant 483 | -9/Materials | Discovered new exit (range 16) 506 | -9/Materials | Entered Mines 527 | -9/Mines | Assembled infested the area 539 | -9/Mines | Met a Derelict testing a Signal Generator 564 | -9/Mines | Lost 7 parts (2p2n1u2w) 709 | -9/Mines | Discovered new exit (range 15) 727 | -9/Mines | Entered Materials 727 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 815 | -8/Materials | Self-destructed Last Messages --------------- Current Alert Level: Low Security >>Alert(Check) Current Alert Level: Low Security >>Trojan(Track) Trojan loaded successfully. Testing... Tracking enabled and active. 00769_ K-01 Serf collects debris. 00778_ C-30 ARC bursts open, deploying its payload. 00778_ G-50 Soldier unfolds itself. 00778_ G-47 Trooper unfolds itself. 00780_ K-01 Serf collects debris. 00788_ Penetrated by Slug. 00788_ Mining Claw destroyed. 00789_ K-01 Serf collects debris. 00804_ Slug penetrates Wall. 00804_ Critical hit. 00804_ Imp. Aluminum Leg destroyed. 00809_ Slug penetrates Wall. 00812_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??? ###????????????????????????????????????????? | | ??? """??????????????????????????????????????? | | ??? ""T"?????????????????????????????????????? | | ??? 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""" ???????????????????????????? | | #?? ? ???????????????????????????? | | #### #?????" ???????????????????????????? | | ### #??# #?????" ???????????????????????????? | | ??# #??# #?????" ???????????????????????????? | | ??# #??# #????? !???????????????????????????? | | ??#####??# ???????##???????????????????????????? | | ?????????# ????????????????????????????????????? | | ????????? ????????????????????????????????????? | | ??????????#+#????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 17 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: EM 15 Evasion (%) 40 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakLightningMallet Manual? 0 Play Time 00:11:35 Cumulative 40.7 hours Start 2022.02.02 @ 17:55:09 End 2022.02.02 @ 18:05:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 46 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 523a729e-e29f-414f-bb61-c577141319d9