Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.12 @ 00:28:57 Player: GGOBC-006 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (52) 260 Value Destroyed (1256) 1256 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (807) 807 TOTAL SCORE: 6343 Bonus ------- High Alert Combat Kills 12 Follower Combat Kills 117 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -22 Cogmind --------- Core Integrity 0/1000 Matter 256/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -5/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module VTOL Module VTOL Module Improved Flight Unit > --- UTILITY ---------- Advanced Heat Sink Advanced Signal Interpreter Improved Targeting Computer Layered Medium Armor Plating > --- WEAPON ----------- Heavy EM Shotgun Phase Cannon > --- INVENTORY -------- Light Nuclear Core Wave Gun Improved EM Pulse Cannon Long-range Missile Launcher [Rating: 46] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Wheel Wheel Flight Unit Flight Unit Utility Improved Targeting Computer Device Improved Cooling System Processor Improved Targeting Computer Protection Layered Medium Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Long-range Missile Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Slots Evolved 10 | . . 2 2 2 2 2 . Power 1 | . . . 1 . . . . Propulsion 4 | . . 2 1 1 . . . Utility 5 | . . . . 1 2 2 . Weapon . | . . . . . . . . Parts Attached 71 | 10 . 6 13 5 16 15 6 Power 11 | 1 . 1 1 2 2 4 . Engine 7 | 1 . 1 1 2 1 1 . Core 4 | . . . . . 1 3 . Reactor . | . . . . . . . . Propulsion 19 | 4 . 2 1 1 2 7 2 Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 4 | 4 . . . . . . . Hover . | . . . . . . . . Flight 15 | . . 2 1 1 2 7 2 Utility 10 | 3 . 1 2 1 2 1 . Device 5 | 2 . . 1 1 1 . . Storage . | . . . . . . . . Processor 4 | 1 . 1 1 . 1 . . Hackware . | . . . . . . . . Protection 1 | . . . . . . 1 . Artifact . | . . . . . . . . Weapon 31 | 2 . 2 9 1 10 3 4 Energy Gun 14 | 1 . 2 4 . 5 1 1 Energy Cannon 3 | . . . . 1 1 1 . Ballistic Gun 1 | 1 . . . . . . . Ballistic Cannon 6 | . . . 3 . 2 . 1 Launcher 4 | . . . . . 1 1 2 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 3 | . . . 2 . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . 1 4 . 1 . . Parts Lost 26 | . . 1 . . 3 6 16 Power 3 | . . . . . 1 1 1 Propulsion 12 | . . . . . 1 3 8 Utility 5 | . . . . . 1 1 3 Weapon 6 | . . 1 . . . 1 4 Highest Loss Streak 16 | . . 1 . . 3 3 16 Average Slot Usage (%) 64 | . 100 69 67 62 62 71 32 Engine 7 | . 14 11 9 11 5 5 2 Core 2 | . . . . . 4 3 . Wheel 7 | . 28 22 18 5 . . . Flight 18 | . . 11 18 21 19 31 13 Device 5 | . 14 5 . 1 7 5 1 Processor 13 | . 14 8 16 15 14 11 7 Energy Gun 3 | . 14 3 . 5 4 3 . Ballistic Gun 1 | . 14 6 . . . . . Ballistic Cannon 1 | . . . 4 . 2 . . Naked Turns . | . . . . . . . . Heaviest Build 35 | 10 10 11 20 13 28 35 30 Greatest Support 31 | 26 20 20 14 14 20 31 31 Greatest Overweight (x) 2 | 1 . 1 2 . 2 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 Most Carried 4 | 4 4 4 4 4 4 4 4 Average Carried 3 | 3 4 3 3 3 3 3 1 Final Capacity 4 | 4 4 4 4 4 4 4 4 Final Carried 4 | 4 4 4 3 4 4 4 . Class Distribution -------------------- 66% | Mutant 20% | Scavenger-Sprinter 6% | Sprinter 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Mutant | -6/Factory Scavenger-Sprinter | -5/Factory Mutant | -5/Garrison Resources | -11 -10 -9 -8 -7 -6 -5 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Matter Collected 1033 | 336 . 108 102 . 357 130 . Remotely . | . . . . . . . . Salvage Created 1678 | 204 . 153 102 26 627 412 154 Parts 104 | 17 . 11 5 5 28 22 16 Haulers Intercepted 1 | . . . . . 1 . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Combat Hostiles Destroyed 37 | . . 8 3 . 8 8 10 Guns 14 | . . 7 . . 3 4 . Cannons 9 | . . . 3 . 2 1 3 AOE 12 | . . . . . 2 3 7 Classes Destroyed 10 | 2 . 2 1 1 3 . 1 Worker 2 | . . . . . 2 . . Tunneler 5 | 5 . . . . . . . Hauler 1 | . . . . . 1 . . Recycler 4 | 1 . . . . 1 2 . Operator 1 | . . . . . 1 . . Watcher 2 | . . . . 1 1 . . Swarmer 27 | . . 7 . . 3 8 9 Grunt 7 | . . 1 2 . 4 . . Brawler 2 | . . . 1 . 1 . . Programmer 1 | . . . . . . . 1 Best Kill Streak 10 | 4 . 7 3 1 4 6 10 Combat Bots Only 10 | . . 7 3 . 4 4 10 Max Kills in Single Turn 5 | 1 . 1 1 1 1 3 5 Gunslinging . | . . . . . . . . Exploded 5 | . . . . . 1 3 5 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Damage Taken 3469 | . . 297 79 . 616 500 1977 Core 1250 | . . 103 31 . 116 76 924 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 92 | 100 100 74 94 100 86 . . Volleys Fired 138 | 12 . 31 11 3 46 20 15 Largest 2 | 2 . 2 2 1 2 2 2 Hottest 140 | 60 . 65 88 50 124 140 133 Shots Fired 204 | 24 . 39 22 3 62 37 17 Gun 128 | 24 . 39 . 3 43 18 1 Cannon 67 | . . . 22 . 16 17 12 Launcher 9 | . . . . . 3 2 4 Special . | . . . . . . . . Kinetic 73 | 12 . 27 22 . 8 . 4 Thermal 64 | . . . . . 38 17 9 Explosive 9 | . . . . . 3 2 4 Electromagnetic 58 | 12 . 12 . 3 13 18 . Robot Hit Streak 33 | 8 . 6 33 8 10 16 18 Robot Miss Streak 5 | 2 . 5 2 1 5 4 2 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 142 | 15 . 21 20 3 47 23 13 Core Hits 101 | 6 . 8 14 1 29 19 24 Critical Hits 2 | . . . . . . . 2 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3964 | 194 . 265 253 46 1270 736 1200 Guns 1378 | 194 . 246 . 46 646 228 18 Cannons 1032 | . . . 253 . 233 178 368 Explosions 1404 | . . . . . 300 330 774 Melee . | . . . . . . . . Ramming 150 | . . 19 . . 91 . 40 Kinetic 687 | 77 . 195 253 . 30 . 132 Thermal 982 | . . . . . 550 178 254 Explosive 1404 | . . . . . 300 330 774 Electromagnetic 741 | 117 . 51 . 46 299 228 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 9 | . . 2 . . 9 . 4 Average Corruption 6 | . . 1 . . 8 . 2 Corruption Purged . | . . . . . . . . Effects 28 | . . 3 . . 24 . 1 Message Errors 5 | . . . . . 5 . . Matter Fused 2 | . . . . . 1 . 1 Heat Flow Errors 5 | . . 1 . . 4 . . Energy Discharges 6 | . . 2 . . 4 . . Data Loss (minor) 2 | . . . . . 2 . . Misfires 3 | . . . . . 3 . . Targeting Errors 4 | . . . . . 4 . . Weapon Failures 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 139 | . . 2 . . 10 47 80 Projectiles . | . . . . . . . . Explosions 137 | . . . . . 10 47 80 Melee 2 | . . 2 . . . . . Knockbacks 15 | . . . 11 . 4 . . Impact . | . . . . . . . . Kinetic 13 | . . . 9 . 4 . . Secondary 2 | . . . 2 . . . . Self-Inflicted Damage 189 | . . 7 . . 89 58 35 Shots 3 | . . . . . 1 1 1 Rammed 53 | . . 10 . . 28 . 15 Targets Rammed 53 | . . 10 . . 28 . 15 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 294 | . . 220 216 12 294 168 194 Average Temperature 92 | . . 89 100 6 96 89 99 Received Heat Transfer 366 | . . 18 45 . 69 . 234 Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . 1 . . 1 . . Combat Hostiles 1 | . . 1 . . . . . Parts Fried 4 | 1 . . . . 2 1 . Impact Corruptions 2 | . . 1 . . 1 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . . . 2 . . Heat Transferred 1591 | . . . . . 1073 222 296 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Peak Influence 419 | 30 19 245 218 126 256 305 419 Average Influence 122 | 18 19 116 146 112 78 249 313 Maximum Alert Level 2 | . . 1 1 . 1 1 2 Low Security (%) 76 | 100 100 79 75 100 95 14 . Level 1 23 | . . 20 24 . 4 85 98 Level 2 . | . . . . . . . 1 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 4 | . . 1 1 . 2 . . Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 4 | . . 1 1 . 2 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Distress Signals 6 | . . 3 . . 1 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 74 | . 1 11 7 1 17 14 23 Peak Tracking Total 15 | . 1 7 2 1 5 6 15 Tactical Retreats 6 | . . 1 1 . 1 1 2 Traps | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Traps Triggered 3 | . . 1 . . 1 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Machines Disabled 1 | . . . . . . 1 . Max in Single Turn 1 | . . . . . . 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Machines Accessed 8 | . . 2 1 1 2 2 . Terminals 3 | . . 2 1 . . . . Fabricators 1 | . . . . . . 1 . Repair Stations 1 | . . . . 1 . . . Recycling Units 2 | . . . . . 2 . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 16 | . . 6 1 3 2 4 . Successful 11 | . . 4 1 3 2 1 . Failed 5 | . . 2 . . . 3 . Catastrophic 1 | . . . . . . 1 . Database Lockouts . | . . . . . . . . Manual 6 | . . 5 1 . . . . Terminals 7 | . . 6 1 . . . . Fabricators 1 | . . . . . . 1 . Repair Stations 3 | . . . . 3 . . . Recycling Units 2 | . . . . . 2 . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . . 3 . Terminal Hacks 1 | . . 1 . . . . . Locate Traps 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . . . . 3 . . . Scan Component 1 | . . . . 1 . . . Repair 1 | . . . . 1 . . . Refit 1 | . . . . 1 . . . Recycling Unit Hacks 2 | . . . . . 2 . . Report Inventory 1 | . . . . . 1 . . Retrieve Components 1 | . . . . . 1 . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks 4 | . . 3 1 . . . . Terminals 4 | . . 3 1 . . . . Track 3 | . . 2 1 . . . . Operators 1 | . . 1 . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . . 1 1 1 . 2 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . 1 . . . Time 26 | . . . . 26 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Gar Used RIF Installer 1 | . . . . . . . 1 Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Total Allies 3 | . . . . . 3 . . Largest Group 3 | . . . . . 3 1 . Highest-Rated Group 93 | . . . . . 93 31 . Highest-Rated Ally 31 | . . . . . 31 31 . Total Orders . | . . . . . . . . Ally Attacks 42 | . . . . . 37 5 . Total Damage 603 | . . . . . 561 42 . Kills 3 | . . . . . 3 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Turns Passed 1666 | 137 58 204 241 133 599 192 102 Spaces Moved 1952 | 101 73 178 329 231 604 326 110 Core 64 | 5 . . . . . . 59 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 208 | 96 73 39 . . . . . Hover . | . . . . . . . . Flight 1680 | . . 139 329 231 604 326 51 Fastest Speed 24 | 50 80 47 42 32 29 24 24 Average Speed 45 | 81 80 56 51 34 41 28 41 Slowest Speed 207 | 100 80 130 207 42 184 108 105 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 2 | . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 16 | 3 23 20 27 7 10 9 33 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 112 | . . . . . 36 27 49 Melee . | . . . . . . . . Projectile 8 | . . . . . . 8 . AOE 104 | . . . . . 36 19 49 Actions | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Total 2530 | 133 72 242 379 282 887 386 149 Wait 255 | 2 . 12 14 37 175 13 2 Move 1943 | 100 72 177 328 230 603 323 110 Hop 1 | . . . . . . 1 . Pick Up 15 | 5 . . 1 . 5 4 . Fast Attach 41 | 7 . 4 9 4 8 8 1 Attach 21 | . . 1 4 1 7 3 5 Detach 16 | . . 1 4 2 7 1 1 Swap 9 | 3 . 1 . . 1 4 . Drop 38 | 4 . 5 8 5 7 9 . Fire 138 | 12 . 31 11 3 46 20 15 Melee . | . . . . . . . . Ram 53 | . . 10 . . 28 . 15 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -5/Garrison History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 14) 138 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 9) 196 | -10/Materials | Entered another Materials area 196 | -9/Materials | Evolved 2 slots: Propulsion x2 312 | -9/Materials | Destroyed 7 combat bots 361 | -9/Materials | Build established: Mutant 389 | -9/Materials | Discovered new exit (range 16) 400 | -9/Materials | Entered another Materials area 400 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 631 | -8/Materials | Discovered new exit (range 4) 641 | -8/Materials | Entered Factory 641 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 691 | -7/Factory | Repaired Flight Unit 759 | -7/Factory | Discovered new exit (range 8) 774 | -7/Factory | Entered another Factory area 774 | -6/Factory | Evolved 2 slots: Utility x2 966 | -6/Factory | Lost 3 parts (1p1n1u) 1266 | -6/Factory | Discovered new exit (range 10) 1277 | -6/Factory | Identified exit to Lower Caves 1301 | -6/Factory | Allied Derelicts emerged from ambush trap array 1326 | -6/Factory | Discovered new exit (range 15) 1336 | -6/Factory | Identified exit to Factory 1373 | -6/Factory | Entered another Factory area 1373 | -5/Factory | Accompanied by 1 ally 1373 | -5/Factory | Evolved 2 slots: Utility x2 1431 | -5/Factory | Lost 3 parts (1n1u1w) 1502 | -5/Factory | Lost 3 parts (1p2n) 1565 | -5/Factory | Identified exit to Garrison 1565 | -5/Factory | Entered Garrison 1567 | -5/Garrison | Installed Relay Interface Framework 1601 | -5/Garrison | Triggered checkpoint 1622 | -5/Garrison | Core integrity fell below 50% 1625 | -5/Garrison | Destroyed 10 combat bots 1646 | -5/Garrison | Core integrity fell below 20% 1654 | -5/Garrison | Triggered checkpoint 1654 | -5/Garrison | Lost 16 parts (1p8n3u4w) 1662 | -5/Garrison | Triggered checkpoint 1667 | -5/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- Mass Driver destroyed. Penetrated by Slug. Imp. Flight Unit destroyed. The unstable cave ceiling collapses. Variable Charge Gun destroyed. Penetrated by Slug. Acquired VTOL Module. VTOL Module destroyed. Slug penetrates Wall. VTOL Module destroyed. Slammed into S-27 Virus. Destabilizing: System interference. Adv. Signal Interpreter temporarily disabled. Slammed into G-50 Soldier. Slammed into P-70 Sage. Penetrated by Slug. Slammed into Y-64 Sentinel. Slammed into X-72 Disruptor. Beams of light sweep through the air. An alarm sounds. System corrupted: Matter fused (-6). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????? ?????????????????????????????????? | | ?????????????? #????????????????????????????????? | | ?????????????? ????????????????????????????????? | | ?????????????# ????????????????????????????????? | | ?????????????# ????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ???????????### #????????????????????????????????? | | ??????????## #????????????????????????????????? | | ???????????+ #????????????????????????????????? | | ???????????? #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ???########### ##################???????????????? | | ???# g @ #?????????? | | ???# #?????????? | | ???# s #?????????? | | ???# #################################?????????? | | ???# #?????????????????????????????????????????? | | ???# #?????????????????????????????????????????? | | ???# #?????????????????????????????????????????? | | ???# #?????????????????????????????????????????? | | ##?# #?????????????????????????????????????????? | | ??# #?????????????????????????????????????????? | | ## #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | ## #?????????????????????????????????????????? | | ## #?????????????????????????????????????????? | | ????????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | ###???????????????????????????????????????? | | # #?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ????????????????????????????????????????? | | ###???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 27 Energy Capacity 305 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 60 Armor Coverage 225 Evasion (%) 65 Targeting Accuracy 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Challenges ------------ None Game ------ Seed StormCompositePerforator Manual? 0 Play Time 00:36:26 Cumulative 38.7 hours Start 2020.07.11 @ 23:53:45 End 2020.07.12 @ 00:28:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 43 Gallery% 38 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ca3c9d22-4add-4fbd-bc7c-7ac1d73c410a