Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.28 @ 07:40:16 Player: reverie Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (136) 680 Value Destroyed (4205) 4205 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (707) 707 TOTAL SCORE: 9452 Bonus ------- Follower Combat Kills 407 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 297/300 Energy 99/100 System Corruption 3% Temperature Cool (18) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Titanium Leg Improved Cooling System Improved Sensor Array Enhanced Autogun Heavy Flak Cannon Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Improved Signal Interpreter Hardened Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Mini Assault Cannon Heavy Flak Cannon Impact Mace > --- INVENTORY -------- Enhanced Nuclear Core Titanium Leg Titanium Leg Armored Wheel Improved Cooling System High-capacity Matter Pod Improved Sensor Array Seismic Detector Transmission Jammer Improved Shield Generator Improved Medium Laser Heavy Ion Cannon Heavy Flak Cannon Rocket Launcher [Rating: 52] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Medium Armor Plating Weapon Mini Assault Cannon Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Impact Weapon Impact Mace Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 . 2 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . . . Utility 3 | . . . 1 . 1 1 . . . . Weapon 1 | . . . . . . 1 . . . . Parts Attached 100 | 7 11 5 18 . 20 34 1 4 . . Power 8 | 1 . . . . 2 5 . . . . Engine 5 | 1 . . . . 1 3 . . . . Core 3 | . . . . . 1 2 . . . . Reactor . | . . . . . . . . . . . Propulsion 28 | 2 . 3 8 . 7 5 1 2 . . Treads 16 | 2 . 3 8 . 3 . . . . . Leg 12 | . . . . . 4 5 1 2 . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 33 | 1 3 2 3 . 8 16 . . . . Device 16 | . 2 2 . . 3 9 . . . . Storage 2 | 1 1 . . . . . . . . . Processor 4 | . . . . . 1 3 . . . . Hackware 1 | . . . . . . 1 . . . . Protection 10 | . . . 3 . 4 3 . . . . Artifact . | . . . . . . . . . . . Weapon 31 | 3 8 . 7 . 3 8 . 2 . . Energy Gun 8 | 2 . . 2 . . 2 . 2 . . Energy Cannon 7 | . 3 . 3 . . 1 . . . . Ballistic Gun 5 | 1 4 . . . . . . . . . Ballistic Cannon 4 | . . . 1 . 2 1 . . . . Launcher 3 | . 1 . 1 . 1 . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 3 | . . . . . . 3 . . . . Slashing Weapon 1 | . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . 2 . 2 1 . . . . Parts Lost 19 | . . 1 . . 4 11 1 . . 2 Power 2 | . . . . . . 2 . . . . Propulsion 4 | . . 1 . . 2 . 1 . . . Utility 11 | . . . . . 2 8 . . . 1 Weapon 2 | . . . . . . 1 . . . 1 Highest Loss Streak 4 | . . 1 . . 2 4 1 . . 2 To Critical Strikes 1 | . . . . . . . 1 . . . Average Backups 13 | 1 9 14 14 15 14 13 14 15 15 13 Power 1 | . 1 1 1 1 1 1 1 1 1 . Propulsion 2 | . 1 2 1 2 5 4 2 2 2 1 Utility 4 | . 2 4 5 6 4 4 6 6 6 5 Weapon 5 | . 4 7 6 5 4 3 5 6 6 5 Tool/Special . | . . . . . . . . . . . Unused Backups 18 | . 1 . 3 1 3 3 . . . 7 Power 3 | . 1 . . . 1 . . . . 1 Propulsion 5 | . . . 1 . . 2 . . . 2 Utility 3 | . . . . . 1 . . . . 2 Weapon 7 | . . . 2 1 1 1 . . . 2 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 97 | . 96 99 98 100 95 97 99 99 81 78 Engine 8 | . 14 14 11 11 8 4 7 7 7 5 Treads 17 | . 28 27 33 33 31 . . . . . Leg 13 | . . . . . 1 30 29 30 30 23 Device 12 | . 10 14 11 11 15 15 8 13 15 10 Storage 9 | . 14 14 11 11 9 7 7 7 7 5 Processor 2 | . . . . . . 4 7 7 7 5 Protection 7 | . . . 9 11 9 7 13 8 7 5 Energy Gun 4 | . 5 . 4 . . 2 7 19 5 17 Energy Cannon 9 | . 5 28 15 22 6 1 7 1 . . Ballistic Gun 1 | . 16 . . . . . . . . . Ballistic Cannon 5 | . . . 1 . 11 13 7 1 . . Peak Build Rating 52 | 6 8 10 25 25 40 52 50 52 51 51 Average Rating 30 | 5 7 9 17 24 33 45 48 50 39 40 On Entrance 28 | . 6 8 10 25 24 39 51 49 51 51 Avg Prop Armor Cover (%) 4 | . . . . . 4 . . . . . Naked Turns 56 | . . . . . . . . . . 56 Heaviest Build 68 | 13 32 32 41 41 49 68 63 62 52 59 Greatest Support 88 | 40 40 40 67 66 88 65 67 67 67 67 Greatest Overweight (x) 1 | . . . . . . 1 . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 15 15 15 13 Most Carried 15 | 3 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 1 9 14 14 15 14 13 14 15 15 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 3 15 15 15 15 14 15 15 15 15 5 Class Distribution -------------------- 59% | Mutant 14% | Scavenger-Mutant 10% | Skirmisher 10% | Tank 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Tank | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Skirmisher | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Matter Collected 3458 | 214 337 63 206 82 723 1196 315 176 . 146 Remotely 1104 | . 146 . . . 665 293 . . . . Salvage Created 4262 | 17 576 297 639 286 881 1071 309 140 . 46 Parts 232 | 3 39 16 38 16 47 55 15 1 . 2 Haulers Intercepted 11 | . 2 . 3 . 1 5 . . . . Recyclers Shooed 4 | . . 1 . 1 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . 15 1 . 9 Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 101 | . 11 9 13 7 21 26 8 3 . 3 Guns 11 | . 3 . . . . 4 1 3 . . Cannons 72 | . 3 9 10 7 14 22 7 . . . AOE 17 | . 5 . 2 . 7 . . . . 3 Classes Destroyed 16 | 1 7 . 2 2 2 2 . . . . Worker 6 | . 1 . . . 2 3 . . . . Builder 1 | . . . . . 1 . . . . . Tunneler 2 | 1 . . . . 1 . . . . . Hauler 11 | . 2 . 3 . 1 5 . . . . Recycler 4 | . 1 . . 1 1 1 . . . . Mechanic 1 | . . . . . . 1 . . . . Operator 3 | . 1 . 2 . . . . . . . Watcher 7 | . 3 . 2 . 2 . . . . . Swarmer 30 | . 3 3 6 4 . 8 3 . . 3 Grunt 36 | . 8 6 1 2 11 5 2 1 . . Brawler 5 | . . . . 1 . 2 1 1 . . Duelist 4 | . . . 1 . 2 1 . . . . Sentry 17 | . . . 5 . 6 4 1 1 . . Hunter 5 | . . . . . 2 2 1 . . . Programmer 4 | . . . . . . 4 . . . . Assembled 1 | . . . . 1 . . . . . . Best Kill Streak 7 | 1 4 3 4 5 6 4 7 2 . 3 Combat Bots Only 7 | . 3 3 2 4 4 4 7 2 . 3 Max Kills in Single Turn 4 | 1 2 1 2 1 4 1 1 1 . 2 Gunslinging 1 | . 1 . . . . . . . . . Exploded 2 | . 2 . 2 . 2 . . . . 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Hostile Shots Fired 619 | . 31 37 41 20 136 231 34 47 . 42 Missed 200 | . 11 10 11 11 37 82 10 16 . 12 Hits 419 | . 20 27 30 9 99 149 24 31 . 30 Melee 24 | . . . 1 . . 16 . 1 . 6 Projectile 395 | . 20 27 29 9 99 133 24 30 . 24 AOE 2 | . . . . . . 2 . . . . Critical Strikes 18 | . 1 1 1 . 6 3 3 1 . 2 Part Disruptions 1 | . . . . . . 1 . . . . Damage Taken 6303 | . 259 341 466 89 1546 2197 437 261 . 707 Core 1034 | . 74 61 60 . 119 318 41 41 . 320 Absorbed by Shields 17 | . . . . . . 12 . 5 . . Regen/Repaired (Parts) 248 | . . . . . 248 . . . . . Core Remaining (%) 77 | 100 . 46 . 85 78 . . . . . Volleys Fired 302 | 1 33 24 51 19 69 70 16 11 . 8 Largest 3 | 2 2 2 2 2 2 3 3 3 . 3 Hottest 206 | 70 120 120 136 136 136 149 161 206 . 206 Shots Fired 661 | 2 60 48 100 38 131 186 50 28 . 18 Gun 181 | 2 43 . 41 . . 39 16 25 . 15 Cannon 458 | . 11 48 56 38 124 147 34 . . . Launcher 22 | . 6 . 3 . 7 . . 3 . 3 Special . | . . . . . . . . . . . Kinetic 244 | 1 21 . 4 . 64 138 16 . . . Thermal 361 | 1 22 48 93 38 60 25 34 25 . 15 Explosive 22 | . 6 . 3 . 7 . . 3 . 3 Electromagnetic 34 | . 11 . . . . 23 . . . . Robot Hit Streak 15 | 1 5 6 8 6 15 13 7 10 . 7 Robot Miss Streak 7 | . 2 7 3 3 5 4 3 3 . 5 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 428 | 1 34 25 65 23 84 137 27 19 . 13 Core Hits 212 | 1 28 13 24 9 45 57 13 13 . 9 Critical Kills 1 | . . . . . . 1 . . . . Critical Parts Destroyed 5 | . . . . . . 5 . . . . Critical Strikes 22 | . . . 5 . 2 10 3 2 . . Burn 9 | . . . 5 . . . 2 2 . . Blast 6 | . . . . . 2 3 1 . . . Smash 6 | . . . . . . 6 . . . . Sever 1 | . . . . . . 1 . . . . Melee Attacks 32 | . . . . . . 32 . . . . Impact 24 | . . . . . . 24 . . . . Slashing 8 | . . . . . . 8 . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 8 | . . . . . . 8 . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 11479 | 12 854 481 1441 472 2633 3897 673 597 . 419 Guns 2047 | 12 323 . 478 . . 451 157 375 . 251 Cannons 6744 | . 125 436 750 472 1825 2620 516 . . . Explosions 1841 | . 406 45 213 . 797 . . 222 . 158 Melee 824 | . . . . . . 824 . . . . Ramming 23 | . . . . . 11 2 . . . 10 Kinetic 3949 | . 154 . 77 . 983 2434 301 . . . Thermal 4522 | 12 225 481 1151 472 842 341 372 375 . 251 Explosive 1796 | . 406 . 213 . 797 . . 222 . 158 Electromagnetic 365 | . 69 . . . . 296 . . . . Impact 687 | . . . . . . 687 . . . . Slashing 137 | . . . . . . 137 . . . . Piercing . | . . . . . . . . . . . Highest Corruption 3 | . . . 2 2 . 3 3 3 3 3 Average Corruption 2 | . . . 2 2 . 1 3 3 3 3 Corruption Purged 2 | . . . . . . 2 . . . . Corruption Blocked . | . . . . . . . . . . . Effects 73 | . . . 6 9 . 15 17 16 2 8 Message Errors 19 | . . . 2 . . 5 5 4 1 2 Matter Fused 17 | . . . 1 3 . 6 2 4 . 1 Heat Flow Errors 15 | . . . . 1 . . 5 5 1 3 Energy Discharges 7 | . . . 2 1 . 1 1 1 . 1 Parts Rejected 1 | . . . . . . . . . . 1 Parts Fused 1 | . . . . . . 1 . . . . Data Loss (minor) 6 | . . . . 1 . 2 2 1 . . Misfires 5 | . . . 1 1 . . 2 1 . . Alerts 1 | . . . . 1 . . . . . . Weapon Failures 1 | . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 500 | . . 5 . . 21 461 12 1 . . Projectiles 82 | . . 5 . . 14 51 12 . . . Explosions 8 | . . . . . 7 . . 1 . . Melee 410 | . . . . . . 410 . . . . Knockbacks 31 | . . . . . 7 23 1 . . . Impact 3 | . . . . . . 3 . . . . Kinetic 28 | . . . . . 7 20 1 . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 23 | . 2 . . . 16 . . . . 5 Shots 2 | . 1 . . . 1 . . . . . Rammed 2 | . . . . . 1 . . . . 1 Targets Rammed 4 | . . . . . 2 1 . . . 1 Kicked 2 | . . . . . 1 1 . . . . Crushed . | . . . . . . . . . . . Highest Temperature 393 | 30 213 210 117 264 393 263 231 223 220 320 Average Temperature 69 | 19 62 76 26 107 118 55 63 68 116 114 Received Heat Transfer 1677 | . 153 126 147 18 693 207 126 66 . 141 Effects 1 | . . . . . . . . . . 1 Matter Decay 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 3 | . . . . . . 3 . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 5 | . . . . . . 5 . . . . Impact Corruptions 14 | . . . . . . 14 . . . . Robots Melted 1 | . . . 1 . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . Parts Melted 13 | . . 1 6 1 2 . 1 2 . . Heat Transferred 9610 | 37 555 975 2738 851 1517 592 777 1007 . 561 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Maximum Alert Level 1 | . . . 1 1 1 . . . . . Low Security (%) 86 | 100 100 100 67 94 57 100 . . . . Level 1 13 | . . . 32 5 42 . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 371 | 5 143 99 371 216 295 151 . . . . Initial 133 | . . 49 13 133 45 42 . . . . Average 94 | . 60 33 142 137 161 59 . . . . Influence Increases 3838 | 5 486 297 827 255 660 885 187 86 . 150 Destroy 0b10 Robot/C 2420 | . 220 220 480 180 420 520 160 80 . 140 Destroy 0b10 Robot/NC 185 | 5 40 . 45 5 40 50 . . . . Destroy Leader 578 | . 70 40 144 20 136 148 10 . . 10 Allied During Kill 118 | . . 6 84 20 . . 2 6 . . Successful Hack 42 | . 23 . 2 . 5 12 . . . . Select Force Hacks 60 | . 60 . . . . . . . . . Disable Machine 210 | . 45 15 45 30 . 75 . . . . Destroy Structure 165 | . 28 16 27 . 59 35 . . . . Lose Combat Pursuer 60 | . . . . . . 45 15 . . . Influence Decreases 3778 | 5 357 392 518 480 685 840 325 86 . 90 Entered New Map 487 | . . 80 21 210 73 51 52 . . . Time Decay 2837 | 5 357 302 477 270 422 585 263 66 . 90 Lost Part 136 | . . 10 . . 40 76 10 . . . Lost Ally 40 | . . . 20 . . . . 20 . . Purge Threat 278 | . . . . . 150 128 . . . . Squads Dispatched 22 | . 3 . 1 . 6 11 . . . 1 Investigation 6 | . 2 . . . 2 2 . . . . Extermination 4 | . . . . . . 4 . . . . Reinforcement 4 | . 1 . 1 . . 2 . . . . Assault 1 | . . . . . . . . . . 1 Garrison 7 | . . . . . 4 3 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Distress Signals 5 | . 1 . 3 . . 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 163 | . 15 11 33 11 23 40 9 4 . 17 Peak Tracking Total 10 | . 3 2 5 4 3 4 7 3 . 10 Tactical Retreats 4 | . . . . . . 3 1 . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Traps Triggered 5 | . . . 2 . 1 2 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Machines Disabled 15 | . 3 2 3 2 . 5 . . . . Max in Single Turn 2 | . 2 1 1 1 . 1 . . . . Garrison Access 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Machines Accessed 27 | . 6 . 3 . 6 7 . 1 4 . Terminals 13 | . 4 . 2 . 4 3 . . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations 3 | . . . . . 1 2 . . . . Recycling Units 2 | . 2 . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . Total Hacks 81 | . 10 . 5 . 25 17 . 1 23 . Successful 46 | . 8 . 3 . 8 3 . 1 23 . Failed 35 | . 2 . 2 . 17 14 . . . . Catastrophic 7 | . . . . . 5 2 . . . . Database Lockouts . | . . . . . . . . . . . Manual 30 | . 10 . 3 . 14 3 . . . . Terminals 35 | . 8 . 4 . 14 9 . . . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations 12 | . . . . . 8 4 . . . . Recycling Units 2 | . 2 . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access 5 | . . . . . 3 2 . . . . Terminal Hacks 29 | . 1 . 2 . 1 1 . 1 23 . Record 7 | . . . . . . . . . 7 . Part Schematic 10 | . . . . . . . . . 10 . Robot Schematic 3 | . . . . . . . . . 3 . Prototype ID Bank 3 | . . . . . . . . . 3 . Open Door 1 | . . . . . . . . 1 . . Branch Access Points 1 | . . . 1 . . . . . . . Alert Level 1 | . . . 1 . . . . . . . Unreport Threat 2 | . . . . . 1 1 . . . . Locate Traps 1 | . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . Network Status 1 | . . . . . . 1 . . . . Repair Station Hacks 6 | . . . . . 5 1 . . . . Scan Component 4 | . . . . . 3 1 . . . . Repair 2 | . . . . . 2 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 1 | . . . 1 . . . . . . . Insert Component 1 | . . . 1 . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Seal Access 1 | . . . . . 1 . . . . . Unauthorized Hacks 8 | . 7 . . . 1 . . . . . Terminals 6 | . 5 . . . 1 . . . . . Botnet 3 | . 2 . . . 1 . . . . . Skim 3 | . 3 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . 2 . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 15 | . 2 . . . 6 7 . . . . Full Trace Events 1 | . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . 10 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired 2 | . . . . . 2 . . . . . Time 70 | . . . . . 70 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Total Allies 6 | . . 3 . . . . 2 . . 1 Largest Group 3 | . . 3 3 2 . . 2 2 . 1 Highest-Rated Group 96 | . . 40 40 32 . . 50 50 . 96 Highest-Rated Ally 96 | . . 16 16 16 . . 30 30 . 96 Total Orders . | . . . . . . . . . . . Ally Attacks 115 | . . 9 81 14 . . . 3 . 8 Total Damage 1482 | . . 135 834 173 . . . 57 . 283 Kills 23 | . . 2 13 3 . . . 1 . 4 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Active Infowar (turns) 3246 | . . . . . . 1762 522 675 113 174 Sensors 2101 | . . . . . . 617 522 675 113 174 Seismic 1145 | . . . . . . 1145 . . . . Machine Analysis 93 | . . . . . . 93 . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . 1 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Turns Passed 8789 | 95 935 898 1454 593 1026 2029 635 722 113 289 Spaces Moved 5264 | 52 492 510 784 368 480 1275 412 539 86 266 Core 118 | 5 . . . . . . . . . 113 Treads 2643 | 47 492 510 784 368 442 . . . . . Legs 2503 | . . . . . 38 1275 412 539 86 153 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 145 145 120 120 122 125 125 50 Average Speed 137 | 149 160 160 158 145 144 121 124 125 125 93 Slowest Speed 192 | 160 160 160 160 145 155 192 125 125 125 126 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 58 | 4 94 96 83 68 38 33 55 72 70 34 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 4 | . 2 1 . . . . . . 1 . Known Exits Taken 5 | . . . 1 . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . Scrap Searched 9 | . . 1 . 3 . . 2 1 . 2 Spaces Dug 16 | . . . . . . 16 . . . . Terrain Destroyed 229 | . 27 16 24 . 74 34 6 25 . 23 Melee 16 | . . . . . . 16 . . . . Projectile 45 | . . . . . 21 18 6 . . . AOE 168 | . 27 16 24 . 53 . . 25 . 23 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Total 6147 | 64 574 547 908 391 676 1546 495 564 91 291 Wait 229 | 2 14 4 17 1 75 80 25 . . 11 Move 5255 | 51 491 509 783 367 480 1274 411 538 85 266 Hop . | . . . . . . . . . . . Pick Up 54 | 3 13 1 11 2 7 16 1 . . . Fast Attach 46 | 6 3 . 7 . 13 12 . 2 3 . Attach 12 | . . 1 1 . 2 7 1 . . . Detach 7 | . 2 . . . 1 3 . 1 . . Swap 97 | 1 14 4 13 . 13 33 5 9 . 5 Drop 74 | . 4 4 25 2 15 18 . 3 3 . Fire 302 | 1 33 24 51 19 69 70 16 11 . 8 Melee 32 | . . . . . . 32 . . . . Ram 1 | . . . . . . . . . . 1 Kick 1 | . . . . . . 1 . . . . Crush 1 | . . . . . 1 . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 36 | . . . . . . . 36 . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac / [*Sto x2]) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 96 | -11/Scrapyard | Entered Materials 333 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 9) 532 | -10/Materials | Discovered new exit (range 13) 627 | -10/Materials | Discovered new exit (range 15) 839 | -10/Materials | Discovered new exit (range 16) 921 | -10/Materials | Discovered new exit (range 5) 1031 | -10/Materials | Entered Mines 1091 | -10/Mines | Discovered new exit (range 9) 1098 | -10/Mines | Met a Derelict bent on vengeance 1120 | -10/Mines | Found DCF Scrap (11 items) 1416 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1416 | -10/Mines | Discovered new exit (range 5) 1592 | -10/Mines | Learned 2 Materials zone layouts 1622 | -10/Mines | Discovered new exit (range 12) 1629 | -10/Mines | Discovered new exit (range 5) 1786 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1873 | -10/Mines | Core integrity fell below 50% 1929 | -10/Mines | Entered Materials 1929 | -9/Materials | Accompanied by 3 allies 1929 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2231 | -9/Materials | Build established: Scavenger-Mutant 2342 | -9/Materials | Discovered new exit (range 16) 2759 | -9/Materials | Discovered new exit (range 14) 2920 | -9/Materials | Discovered new exit (range 4) 2927 | -9/Materials | Build established: Mutant 3131 | -9/Materials | Discovered new exit (range 16) 3311 | -9/Materials | Identified exit to Mines 3383 | -9/Materials | Entered Mines 3383 | -9/Mines | Accompanied by 2 allies 3390 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3735 | -9/Mines | Discovered new exit (range 6) 3814 | -9/Mines | Found a hidden stash of uninstalled traps 3851 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 3859 | -9/Mines | Excavation squad dispatched 3859 | -9/Mines | A large section of the Mines collapsed 3976 | -9/Mines | Entered Materials 3976 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3993 | -8/Materials | Discovered new exit (range 16) 4104 | -8/Materials | Repaired Med. Armor Plating 4171 | -8/Materials | Garrison activated, responded to threat 4254 | -8/Materials | Discovered new exit (range 7) 4348 | -8/Materials | Discovered new exit (range 15) 4711 | -8/Materials | Repaired Adv. Treads 5002 | -8/Materials | Entered Factory 5002 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5025 | -7/Factory | Garrison activated, responded to threat 5410 | -7/Factory | Build established: Scavenger-Mutant 5417 | -7/Factory | Discovered new exit (range 15) 5528 | -7/Factory | Lost 4 parts (1p2u1w) 6539 | -7/Factory | Build established: Mutant 6620 | -7/Factory | Identified exit to Factory 6990 | -7/Factory | Discovered new exit (range 7) 7013 | -7/Factory | Identified exit to Lower Caves 7031 | -7/Factory | Entered Lower Caves 7120 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7146 | -7/Lower Caves | Core integrity fell below 50% 7184 | -7/Lower Caves | Destroyed 7 combat bots 7249 | -7/Lower Caves | Learned Factory garrison access intel 7322 | -7/Lower Caves | Encountered a Warlord checkpoint 7413 | -7/Lower Caves | Build established: Tank 7647 | -7/Lower Caves | Discovered new exit (range 4) 7651 | -7/Lower Caves | Identified exit to Lower Caves 7666 | -7/Lower Caves | Entered another Lower Caves area 7666 | -7/Lower Caves | Accompanied by 2 allies 7689 | -7/Lower Caves | Discovered exit to Factory (range 8) 7754 | -7/Lower Caves | Learned Factory trap positions 7922 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8270 | -7/Lower Caves | Build established: Skirmisher 8377 | -7/Lower Caves | Discovered new exit (range 7) 8387 | -7/Lower Caves | Identified exit to Data Miner 8388 | -7/Lower Caves | Entered Data Miner 8388 | -7/Data Miner | Discovered new exit (range 6) 8396 | -7/Data Miner | Identified exit to Proximity Caves 8415 | -7/Data Miner | Met Data Miner 8451 | -7/Data Miner | Learned location of Section 7 (-2) 8451 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8462 | -7/Data Miner | Received God Mode back door access code from Data Miner 8501 | -7/Data Miner | Entered Proximity Caves 8711 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 8734 | -6/Proximity Caves | Released all parts (9) 8784 | -6/Proximity Caves | Core integrity fell below 20% 8790 | -6/Proximity Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 08734_ Released Cld. Deuterium Engine. 08734_ Released Lrg. Storage Unit. 08734_ Released Imp. Carbon-fiber Leg. 08734_ Released Titanium Leg. 08734_ Released Imp. Signal Interpreter. 08734_ Released Plasma Rifle. 08734_ Penetrated by Slug. 08749_ System corrupted: Heat flow error (+260). 08782_ C-45 Heavy ARC bursts open, deploying its payload. 08782_ G-50 Soldier unfolds itself. 08782_ L-41 Fighter unfolds itself. 08782_ M-28 Smith unfolds itself. 08788_ Searching scrap... 08788_ Found Imp. Medium Treads. 08788_ Found ECM Suite. 08788_ Found Mak. Hacking Suite. 08788_ Found Minigun. 08788_ Found 64 Matter. 08789_ Acquired 64 matter. 08790_ Slammed into G-50 Soldier. Map ----- +----------------------------------------------------+ | ####????????# """ " #??????????????????? | | #????????????# ##??????????????????? | | ?????????????# ##??????????????????? | | ?????????????#### #??????????????????? | | ???????????????# ##??????????????????? | | ???????????????# ## #???????????????????? | | ???????????????# ## ##??????????????????? | | ???????????????# #### #??????????????????? | | ??????????????## #??#### #??????????????????? | | ??????????????# #?????### #??????????????????? | | ?????????????## #????????##??????????????????? | | ?????????????# ##????????????????????????????? | | ????????????## ##?????????????????????????????? | | ????????????# ##??????????????????????????????? | | ????????????# ##???????????????????????????????? | | ????????????# ##????????????????????????????????? | | ????????????# #?????????????????????????????????? | | ????????????# #?????????????????????????????????? | | ????????????# #??#####??????????????????????????? | | ??????????## #?## #??????????????????????????? | | ?????## ### ##?????????????????????????? | | ??# ### g #?????????????????????????? | | ??# g [ ##????????????????????????? | | ?# ### ll !!=#????????????????????????? | | # ????## ######???????????????????? | | # ????????## g@lg #???????????????????? | | ????????????## ### #???????????????????? | | ?????????????## ## #???????????????????????? | | ??????????????###### ##???????????????????????? | | ???????????????????## ##????????????????????????? | | ????????????????????####?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 18 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Corruption Block 8 Armor Coverage 450 Evasion (%) 63 Targeting Accuracy 6 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Power Sword | -7/Data Miner | Free Adv. Transmission Jammer | -7/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Med. Armor Plating | 25% | -8/Materials Adv. Treads | 7% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- My Bad Challenges ------------ None Game ------ Seed DefensePowerTendrils Manual? 0 Play Time 01:09:32 Cumulative 119.3 hours Start 2026.10.26 @ 06:44:33 End 2026.10.28 @ 07:40:16 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 184 Rogue 184 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 52 Achievement% 43 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 690adccc-f4f7-4125-ba29-fb548dede431