Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.04 @ 03:58:40 Player: cptwinky Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (192) 960 Value Destroyed (9326) 9326 Prototype IDs (91) 1820 Alien Tech Used (17) 3400 Bonus (35765) 35765 TOTAL SCORE: 61571 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 797 Follower Combat Kills 1794 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Met Zhirov 300 Used Core Reset Matrix 3000 Integrated Exoskeleton 5000 Met MAIN.C 5000 Met Architect 300 Destroyed A8 300 Destroyed Architect 15000 Win 3000 Friendly Fire -826 Cogmind --------- Core Integrity 1373/1850 Matter 420/425 Energy 444/450 System Corruption 0% +Membrane Temperature Cool (0) +ITN Movement Walking (30) Location Near Former Tau Ceti IV Parts ------- > --- POWER (1) -------- Improved Quantum Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (4) ------ Advanced Targeting Computer Experimental Core Analyzer Experimental Core Analyzer > --- WEAPON (3) ------- Sigix Sheargun Core Cannon > --- INVENTORY (5) ---- AEGIS Remote Shield Spacefold Activator Sigix Sheargun Sigix Sheargun Peak State ------------ > --- POWER ------------ Matter Drive > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Medium Storage Unit Experimental Core Analyzer Experimental Core Analyzer Spacefold Activator > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun Sigix Sheargun > --- INVENTORY -------- Improved Quantum Reactor AEGIS Remote Shield High-powered Transdimensional Reconstructor Core Cannon [Rating: 250] Favorites ----------- Power Light Fission Core Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Vortex Chain Reactor Propulsion Combat Airjet Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Combat Airjet Flight Unit Cooled Impulse Thruster Utility Advanced Melee Analysis Suite Device Microactuators Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Improved Medium Armor Plating Artifact Spacefold Activator Weapon Greatsword Energy Gun EM Pulse Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun KE Penetrator Ballistic Cannon Improved Light Cannon Launcher Tesla Bomb Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Greatsword Special Melee Weapon Datajack Build | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . . . 8 . . . . 2 . . . . . . 2 . . . . 2 . 2 . . 2 . . Power 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . 3 . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . Utility 10 | . . . . . 4 . . . . 1 . . . . . . 2 . . . . 1 . 1 . . 1 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 175 | 7 . 4 3 10 36 2 2 5 3 24 1 3 . . 9 . 5 3 . 4 4 8 14 2 11 9 4 1 1 Power 27 | 1 . . 1 2 8 . . . . 4 . 1 . . 1 . . 1 . 1 . 1 1 . 1 3 1 . . Engine 7 | 1 . . 1 . 4 . . . . . . . . . . . . . . . . . 1 . . . . . . Core 11 | . . . . 2 4 . . . . 4 . 1 . . . . . . . . . . . . . . . . . Reactor 9 | . . . . . . . . . . . . . . . 1 . . 1 . 1 . 1 . . 1 3 1 . . Propulsion 41 | 2 . 1 1 2 10 . . . . 4 . 1 . . 4 . . . . 1 2 2 6 . 5 . . . . Treads 3 | 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 4 | . . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . Hover 14 | . . . . . 5 . . . . 4 . 1 . . 3 . . . . . . 1 . . . . . . . Flight 16 | . . . . . . . . . . . . . . . 1 . . . . 1 2 1 6 . 5 . . . . Utility 76 | 1 . 2 1 2 15 2 1 4 1 11 . 1 . . 4 . 4 2 . 2 2 3 4 2 4 5 2 1 . Device 28 | . . 1 . . 7 1 1 3 . 4 . . . . 3 . 1 1 . . 1 1 . 2 1 1 . . . Storage 5 | 1 . . . 2 . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Processor 16 | . . . . . 2 1 . . . 2 . 1 . . 1 . 1 . . . 1 1 . . 1 3 1 1 . Hackware 11 | . . . 1 . 2 . . . . 2 . . . . . . 1 . . . . . 3 . 1 . 1 . . Protection 15 | . . 1 . . 4 . . 1 1 2 . . . . . . 1 1 . 2 . 1 1 . . . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 31 | 3 . 1 . 4 3 . 1 1 2 5 1 . . . . . 1 . . . . 2 3 . 1 1 1 . 1 Energy Gun 5 | 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Energy Cannon 5 | . . . . . 1 . . . . 2 1 . . . . . . . . . . . . . . . . . 1 Ballistic Gun 3 | . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . . . Ballistic Cannon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 4 | . . . . . 1 . . . 1 1 . . . . . . . . . . . 1 . . . . . . . Special Weapon 4 | . . 1 . . . . . 1 . . . . . . . . 1 . . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . 2 . . . . 1 2 . . . . . . . . . . . 1 . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . Unidentified Prototypes 20 | . . . . . . . . 2 . 4 . 1 . . 7 . 1 . . 4 . . . . 1 . . . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . System Corruption 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Parts Lost 26 | . . 4 . . 6 . . . . 4 . . . . . . 1 1 1 . 4 . . . 2 3 . . . Power 3 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . . Propulsion 7 | . . 1 . . 4 . . . . . . . . . . . . . . . 2 . . . . . . . . Utility 13 | . . 1 . . 1 . . . . 3 . . . . . . 1 1 1 . 1 . . . 2 2 . . . Weapon 3 | . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Highest Loss Streak 4 | . . 4 . . 2 . . . . 2 . . . . . . 1 1 1 . 3 . . . 1 1 . . . To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Average Backups 11 | 3 7 6 4 13 14 14 15 14 15 14 14 13 14 13 14 14 12 12 10 10 6 4 4 5 5 8 6 4 2 Power . | . 1 1 . . 1 1 1 1 1 . 1 1 1 1 1 1 1 2 2 1 . . . . . . . 1 . Propulsion 1 | 1 3 2 1 2 2 2 2 2 2 1 1 1 1 1 1 1 . . . 1 . . . . . . . . . Utility 5 | . 1 . 2 9 6 7 7 7 7 6 7 7 8 8 8 8 7 6 5 5 3 1 1 2 2 3 3 1 1 Weapon 3 | . 2 1 1 1 4 4 4 4 5 5 5 4 4 3 4 3 3 3 2 2 1 1 2 2 2 2 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 23 | . 1 2 . 6 3 1 . 2 . 1 . 2 . . 1 . . . . . 1 1 1 . . 1 . . . Power 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 3 | . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . Utility 14 | . 1 1 . 5 1 1 . 2 . . . 1 . . . . . . . . . 1 . . . 1 . . . Weapon 4 | . . . . . 1 . . . . 1 . 1 . . . . . . . . . . 1 . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 85 97 67 94 94 99 100 100 100 94 88 83 82 82 78 78 81 83 82 83 69 55 85 82 85 82 74 78 78 Engine 3 | . 14 13 13 1 4 6 6 6 6 1 . . . . . . . . . . . . 1 4 2 . . . . Core 5 | . . . . 12 6 6 6 6 6 9 11 11 11 11 5 . . 1 5 5 1 . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . 2 5 5 5 5 5 5 4 4 4 5 7 9 9 9 Treads 4 | . 28 27 26 9 . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . 1 . 8 . . . . . . . . . . . . . . . . . . . . . 9 9 9 Wheel 3 | . . . . 18 15 . . . . . . . . . . . . . . . . . . . . . . . . Hover 15 | . . . . . 5 33 33 33 33 33 29 24 23 23 22 25 26 26 26 25 16 5 . . . . . . . Flight 3 | . . . . . . . . . . . . . . . . . . . . . 11 14 27 26 26 24 . . . Device 9 | . . 11 . . 6 12 11 12 12 14 11 15 15 16 13 15 12 13 11 12 9 9 9 8 12 6 1 4 9 Storage 6 | . 14 13 1 14 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 1 . . . 1 4 9 4 . Processor 12 | . . . . . 12 13 13 13 13 12 17 17 17 17 17 17 21 21 21 21 21 19 17 13 14 16 18 19 27 Hackware 3 | . . . 9 14 6 . . . . 1 . . . . . . . . . . . . 10 13 9 7 . 4 . Protection 2 | . . . . . 5 6 7 6 6 3 5 1 1 . 2 . 4 4 2 2 . . 4 4 4 3 . . . Energy Gun 4 | . 28 26 14 10 . . . . . . . . . . . . . . . . . . . . . . 27 27 22 Slashing Weapon 5 | . . . . 4 12 12 12 13 12 7 4 5 4 4 4 4 4 4 4 5 . . 3 4 4 6 . . . Peak Build Rating 250 | 6 6 7 8 24 69 72 72 77 73 89 88 92 88 88 107 109 124 117 112 109 113 107 162 172 189 226 246 250 247 Average Rating 79 | 4 6 6 6 17 51 70 70 71 71 83 86 88 87 86 95 105 115 114 104 105 90 83 147 163 179 191 238 244 242 On Entrance 96 | . 6 6 3 8 23 69 68 69 72 72 87 87 88 88 87 103 109 114 106 104 108 89 107 162 172 176 226 246 242 Avg Prop Armor Cover (%) 11 | . . 32 16 13 10 . . . . . . 2 . . . . 1 . . . 19 13 2 . . 2 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 88 | 12 12 15 12 54 53 52 52 53 58 56 55 55 59 59 70 74 82 82 81 77 77 24 49 49 64 88 49 53 53 Greatest Support 101 | 40 40 40 40 40 62 62 62 62 62 75 74 74 70 70 74 74 74 86 86 74 80 34 66 68 89 101 60 60 60 Greatest Overweight (x) 4 | . . . . 4 1 . . . . . . . . . 1 . 1 1 1 1 1 1 . . . 1 . . . Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 10 10 10 10 5 Average Capacity 12 | 7 8 7 5 16 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 7 5 5 5 6 10 10 7 5 Most Carried 20 | 7 8 8 5 20 15 15 15 15 15 15 15 15 15 15 15 15 15 14 13 15 14 5 5 5 10 10 9 9 5 Average Carried 11 | 3 7 6 4 13 14 14 14 14 15 14 14 14 14 14 14 14 12 12 11 11 6 4 4 5 6 9 8 5 3 Final Capacity 15 | 8 8 5 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 10 10 10 5 5 Final Carried 15 | 7 8 5 5 15 15 15 15 15 15 15 15 15 15 15 15 14 13 13 10 13 5 5 5 5 10 10 9 3 4 Class Distribution -------------------- 32% | Mutant 20% | Machinist-Gladiator 18% | Scientist-Gladiator 13% | Gladiator 6% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Gladiator | -6/Factory Machinist-Gladiator | -6/Lower Caves Machinist-Gladiator | -6/Lower Caves Machinist-Gladiator | -6/Zion Machinist-Gladiator | -5/Proximity Caves Machinist-Gladiator | -5/Factory Scientist-Gladiator | -5/Waste Scientist-Gladiator | -5/Factory Scientist-Gladiator | -5/Upper Caves Scientist-Gladiator | -5/Upper Caves Gladiator | -5/Warlord Gladiator | -4/Proximity Caves Gladiator | -4/Factory Gladiator | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Zhirov Mutant | -3/Proximity Caves Mutant | -3/Research Hacker-Sprinter | -3/Testing Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Quarantine Alien-Sprinter | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 5026 | 270 . 65 10 117 627 301 116 115 200 424 70 180 72 154 45 282 168 132 174 86 110 189 347 . 253 444 2 . 73 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10675 | 43 14 210 . . 1267 107 63 . 278 959 57 377 53 222 70 388 573 127 420 181 421 414 444 . 1756 1404 1 . 826 Parts 451 | 5 2 17 . . 61 9 2 . 9 48 1 20 5 17 2 12 19 10 10 2 6 4 21 . 65 67 . . 37 Haulers Intercepted 5 | . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . 2 . . . . Recyclers Shooed 3 | 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 70 | . . 3 . . . 8 . . 13 . . . 25 8 . 3 . 4 . 1 5 . . . . . . . . Prevented 41 | . . 4 . . . . . . 2 . . . 2 12 . 13 . . 8 . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 150 | . . 6 . . 20 7 1 . 10 17 . 5 2 8 . 4 9 1 6 . 5 7 4 . 9 22 . . 7 Melee 69 | . . . . . 10 . . . 2 11 . 5 . . . 1 6 1 1 . 3 1 1 . 9 18 . . . Guns 14 | . . 5 . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . 6 Cannons 4 | . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . . . . . 1 AOE 59 | . . . . . 8 7 . . 8 6 . . 2 8 . 2 2 . 2 . 2 5 3 . . 4 . . . Classes Destroyed 25 | 1 1 3 . . 7 . 1 . . 2 1 . . . 1 1 1 . 1 . 1 . 1 . . 2 1 . . Worker 3 | . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . . . . . . Builder 7 | . . . . . 1 . . . . 3 . 3 . . . . . . . . . . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 5 | . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . 2 . . . . Recycler 13 | . . . . . 3 . . . . 1 . . . . . . 1 . . . . . 2 . 6 . . . . Operator 3 | . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Watcher 5 | . 1 . . . . . . . . 2 . . . . . . . . . . . 1 . . 1 . . . . Swarmer 49 | . . 3 . . 6 7 . . 5 8 . . 2 8 . . . . . . 1 . 4 . . 5 . . . Cutter 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Grunt 41 | . . . . . 7 . . . 5 4 . 2 . . . 3 3 . 5 . 1 5 . . 6 . . . . Brawler 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . Duelist 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Sentry 9 | . . 1 . . . . . . . 2 . 1 . . . . 1 1 . . . . . . . 3 . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Hunter 15 | . . . . . 4 . . . . . . 2 . . . 1 2 . . . 1 . . . 3 2 . . . Programmer 14 | . . . . . 3 . . . . 2 . . . . . . 2 . . . . 1 . . . 6 . . . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Enhanced Grunt 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Subdweller 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Assembled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Surgeon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Mutant 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 11 | 2 1 3 . . 6 4 1 . 5 11 . 2 2 4 . 3 3 1 3 . 2 9 5 . 5 5 . . 6 Combat Bots Only 10 | . . 3 . . 5 4 1 . 5 10 . 2 2 4 . 3 3 1 3 . 2 6 4 . 5 5 . . 6 Max Kills in Single Turn 6 | 1 1 1 . . 2 3 1 . 3 6 1 1 2 3 1 1 2 1 2 . 2 3 2 . 1 2 1 . 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . 2 3 . . 3 5 . . 2 3 . 1 1 . 1 . 2 2 2 . . 2 . . . Melee 1 | . . . . . 1 . . . 1 1 . 1 . . . 1 1 1 1 . 1 1 1 . 1 1 . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 A8 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Hostile Shots Fired 840 | . . 87 . . 101 10 8 . 9 82 . 10 5 6 . 18 65 24 30 . 60 16 7 18 51 154 7 28 44 Missed 323 | . . 35 . . 26 4 3 . 5 43 . 4 1 2 . 9 25 7 15 . 16 8 4 13 15 51 2 18 17 Hits 517 | . . 52 . . 75 6 5 . 4 39 . 6 4 4 . 9 40 17 15 . 44 8 3 5 36 103 5 10 27 Melee 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Projectile 515 | . . 52 . . 75 6 5 . 4 39 . 6 4 4 . 9 38 17 15 . 44 8 3 5 36 103 5 10 27 AOE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Critical Strikes 18 | . . . . . 1 . . . . 1 . 1 . . . 1 5 . 1 . 2 . 1 . . 4 . 1 . Part Disruptions 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Damage Taken 9860 | . . 527 . . 1315 86 90 . 140 789 24 192 112 125 . 266 710 379 309 . 724 165 64 118 885 2321 173 134 212 Core 1572 | . . 100 . . 314 . . . 65 56 . 20 . 15 . . 46 . 38 . 207 81 23 . 108 289 57 80 73 Absorbed by Shields 932 | . . . . . . . . . . . . . . . . . 129 . 6 . . . . . 29 553 . 47 168 Redirected to Shielding 32 | . . . . . 9 11 12 . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 696 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 178 130 388 Regen/Repaired (Parts) 1999 | . . . . . . . . . . . 57 73 . 20 . . 124 . . . . . . 16 525 1184 . . . Core Remaining (%) 74 | 100 . . . 60 . . . . 55 . . . . . . 90 . . . . 74 . 92 . . 47 . . 74 Volleys Fired 200 | 8 1 26 . . 15 8 15 . 11 8 . . 2 11 1 6 5 5 11 . 5 20 9 . . 7 6 11 9 Largest 3 | 1 2 2 . . 1 1 2 . 1 1 . . 1 1 1 1 1 1 1 . 1 1 1 . . 1 3 3 3 Hottest 300 | 50 80 100 . . 85 85 118 . 85 90 . . 46 46 120 46 120 120 120 . 120 120 120 . . 80 300 300 300 Shots Fired 253 | 8 2 50 . . 15 7 19 . 11 8 . . 2 11 1 6 5 5 11 . 5 20 9 . . 7 13 15 23 Gun 134 | 8 2 49 . . 6 . 12 . . . . . . . . . . . . . . . 4 . . 4 13 15 21 Cannon 56 | . . . . . 2 4 7 . 6 4 . . . . 1 . 3 5 1 . 4 14 3 . . . . . 2 Launcher 57 | . . . . . 7 3 . . 5 4 . . 2 11 . 6 . . 7 . 1 6 2 . . 3 . . . Special 6 | . . 1 . . . . . . . . . . . . . . 2 . 3 . . . . . . . . . . Kinetic 22 | . . . . . 6 . 12 . . . . . . . . . . . . . . . 4 . . . . . . Thermal 75 | 8 . 7 . . 2 4 7 . 6 4 . . . . 1 . 3 5 1 . 4 14 3 . . 4 . . 2 Explosive 35 | . . . . . 7 3 . . 5 4 . . . . . . 2 . 3 . . 6 2 . . 3 . . . Electromagnetic 72 | . 2 43 . . . . . . . . . . 2 11 . 6 . . 7 . 1 . . . . . . . . Slashing 49 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 15 21 Robot Hit Streak 16 | 4 5 6 . . 4 3 6 . 2 3 . . . . . . 2 . 3 . 6 11 . . . 2 6 . 16 Robot Miss Streak 3 | 3 . 2 . . 2 . 2 . 1 1 . . . 2 . . . . 1 . . 1 . . . . 2 . 1 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 380 | 5 1 35 . 1 49 2 6 . 6 46 1 14 . . 1 2 31 4 6 6 18 7 6 . 38 70 4 . 21 Core Hits 293 | 2 1 9 1 . 40 8 3 . 18 29 1 8 2 9 . 8 16 3 12 1 7 20 11 . 22 38 2 1 21 Critical Kills 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Critical Strikes 51 | . . 1 . . 4 . . . 1 9 . 2 . . . . 5 1 . . 2 . 4 . 8 13 . . 1 Destroy 4 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 1 Corrupt 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 46 | . . . . . 4 . . . 1 9 . 2 . . . . 5 1 . . 2 . 1 . 8 13 . . . Melee Attacks 469 | . . . . 1 59 4 10 . 7 67 1 22 4 5 1 2 41 9 4 6 16 3 16 2 66 123 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 468 | . . . . . 59 4 10 . 7 67 1 22 4 5 1 2 41 9 4 6 16 3 16 2 66 123 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 49 | . . . . 1 10 . . . . 7 1 4 . . 1 1 2 1 2 . . . 3 . 13 3 . . . Combat Hostiles 13 | . . . . . 3 . . . . . . 1 . . . . 2 . . . . . . . 5 2 . . . Follow-up Attacks 22 | . . . . . 6 . . . 1 5 . . . . . . . . . . . . . . . 10 . . . Damage Inflicted 28657 | 63 35 416 6 . 3198 401 301 . 854 3203 127 977 112 481 100 722 2361 278 1471 537 842 1642 984 . 2304 4343 199 63 2637 Guns 2895 | 63 35 396 . . 62 . 213 . . . . . . . . . . . . . . . 27 . . . 199 63 1837 Cannons 1227 | . . . . . . . 88 . 62 68 . . . . . . . . . . 167 42 . . . . . . 800 Explosions 8512 | . . 20 . . 1003 401 . . 612 738 . . 112 481 . 530 664 . 1189 . 120 1538 486 . . 618 . . . Melee 15865 | . . . . . 2133 . . . 180 2397 127 977 . . 100 192 1620 278 207 537 555 62 471 . 2304 3725 . . . Ramming 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 302 | . . . . . 62 . 213 . . . . . . . . . . . . . . . 27 . . . . . . Thermal 1364 | 63 . 74 . . . . 88 . 62 68 . . . . . . . . . . 167 42 . . . . . . 800 Explosive 6791 | . . . . . 1003 401 . . 612 738 . . . . . . 664 . 731 . . 1538 486 . . 618 . . . Electromagnetic 2078 | . 35 342 . . . . . . . . . . 112 481 . 530 . . 458 . 120 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 18116 | . . . . . 2133 . . . 180 2397 127 977 . . 100 192 1697 278 282 537 555 62 471 . 2304 3725 199 63 1837 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . 4 4 . . . 2 . . . . . 3 2 2 2 2 2 . . . 1 4 . . . Average Corruption 2 | . . . . . 3 3 . . . 1 . . . . . 3 1 2 2 2 2 . . . 1 3 . . . Corruption Purged 6 | . . . . . . 4 . . . 2 . . . . . . . . . . . . . . . . . . . Corruption Blocked 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Effects 58 | . . . . . 16 5 . . . 4 . . . . . 1 1 5 3 2 6 . . . . 15 . . . Message Errors 15 | . . . . . 5 2 . . . 1 . . . . . 1 . 1 1 . . . . . . 4 . . . Matter Fused 21 | . . . . . 6 1 . . . 2 . . . . . . 1 3 1 1 2 . . . . 4 . . . Heat Flow Errors 5 | . . . . . 2 . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . Energy Discharges 7 | . . . . . 2 1 . . . . . . . . . . . . 1 . . . . . . 3 . . . Data Loss (minor) 7 | . . . . . . . . . . . . . . . . . . 1 . . 3 . . . . 3 . . . Data Loss (major) 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Weapon Failures 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1854 | . . . . . 341 . 14 . 2 491 . 39 11 18 80 41 96 . 71 265 128 21 . . 193 43 . . . Projectiles 33 | . . . . . . . 14 . 2 . . . . . . . . . . . 17 . . . . . . . . Explosions 153 | . . . . . 28 . . . . . . . 11 18 . . . . 37 . 38 21 . . . . . . . Melee 1668 | . . . . . 313 . . . . 491 . 39 . . 80 41 96 . 34 265 73 . . . 193 43 . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 106 | . . . . . . . . . 19 . . . . 61 . 10 . . . . . . . . . . 16 . . Shots 6 | . . . . . . . . . 1 . . . . 3 . 1 . . . . . . . . . . 1 . . Rammed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 284 | 70 18 . . . 272 184 240 . 150 284 . 3 44 50 80 14 190 252 72 . 224 184 94 204 216 252 40 16 . Average Temperature 50 | 33 12 . . . 73 93 96 . 71 31 . 3 25 18 38 7 98 97 26 . 95 73 22 63 79 72 21 12 . Received Heat Transfer 1051 | . . 153 . . 117 . . . 21 234 . 27 18 . . 39 80 27 66 . 60 24 . 18 51 108 . 8 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . 1 . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . . Combat Hostiles 4 | . . 1 . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . . Parts Fried 17 | . . 4 . . . . . . . . . . . 4 . 6 . . 3 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Heat Transferred 827 | 185 . 198 . . . . 111 . 74 74 . . . . . . . . . . 148 37 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Maximum Alert Level 5 | . . . . . 1 . . . . 3 1 1 . . . . 1 . . . . 1 1 1 1 3 5 4 . Low Security (%) 57 | 100 100 . 100 . 95 . . . . 3 . 97 . . . . 61 . . . . 82 58 86 49 6 . . . Level 1 19 | . . . . . 4 . . . . 26 100 2 . . . . 38 . . . . 17 41 13 50 15 . . . Level 2 7 | . . . . . . . . . . 9 . . . . . . . . . . . . . . . 38 87 . . Level 3 14 | . . . . . . . . . . 60 . . . . . . . . . . . . . . . 38 . 52 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . Peak Influence 1619 | 10 17 . 39 . 211 . . . . 879 290 253 . . . . 248 . . . . 225 265 277 258 815 1619 1147 . Initial 1100 | . . . 32 . . . . . . 183 270 147 . . . . 82 . . . . . 97 87 155 147 479 1100 . Average 265 | 1 1 . 4 . 100 . . . . 617 256 127 . . . . 176 . . . . 121 175 132 166 584 615 1114 . Influence Increases 8385 | 10 34 140 25 . 733 160 . . 500 1456 100 528 510 227 . 228 405 20 170 15 135 302 379 230 568 1024 237 111 138 Destroy 0b10 Robot/C 3620 | . . 80 . . 400 140 . . 260 680 . 160 260 180 . 160 220 20 120 . 60 140 100 . 180 440 20 . . Destroy 0b10 Robot/NC 240 | 10 5 . . . 30 . . . . 50 . 20 . . . . 10 . . 15 20 15 20 . 45 . . . . Destroy Leader 608 | . 2 . . . 100 20 . . 30 136 . 40 20 20 . 20 40 . 20 . 10 24 10 . 16 90 10 . . Allied During Kill 916 | . . . . . . . . . 195 197 . 217 230 27 . 18 14 . . . . . . . . . 18 . . Trap Triggered on 0b10 10 | . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . Successful Hack 351 | . 12 . 25 . 66 . . . . 84 . 13 . . . . 14 . . . . 24 22 14 24 53 . . . Select Force Hacks 30 | . . . . . . . . . . 30 . . . . . . . . . . . . . . . . . . . Disable Machine 630 | . . . . . 30 . . . . 120 . 30 . . . . . . . . . . 105 . 90 150 45 60 . Destroy Structure 855 | . . . . . 47 . . . . 54 100 18 . . . . 62 . . . . 84 52 6 18 111 129 36 138 Partial Spotted 270 | . . . . . 15 . . . . 30 . 15 . . . . 15 . . . . 15 . 15 45 105 . 15 . Lose Combat Pursuer 855 | . 15 60 . . 45 . . . 15 75 . 15 . . . 30 30 . 30 . 45 . 60 195 150 75 15 . . Influence Decreases 9364 | 10 34 72 93 . 539 324 30 . 208 975 663 491 665 195 124 96 310 247 170 15 135 128 397 109 583 487 470 683 1111 Entered New Map 3558 | . . . 36 . . 73 6 . . 109 503 63 93 19 124 . 50 85 . . . . 77 69 122 115 320 583 1111 Time Decay 4516 | 10 34 32 57 . 479 251 24 . 188 486 140 368 452 176 . 96 230 162 160 15 105 128 170 30 271 342 70 40 . Lost Part 240 | . . 40 . . 60 . . . . 40 . . . . . . 10 . 10 . 30 . . . 20 30 . . . Lost Ally 580 | . . . . . . . . . 20 190 20 60 120 . . . 20 . . . . . . 10 . . 80 60 . Purge Threat 470 | . . . . . . . . . . 150 . . . . . . . . . . . . 150 . 170 . . . . Squads Dispatched 64 | . . . . . 12 . . . . 15 . 4 . . . . 5 . . . . 4 1 . 6 8 9 . . Investigation 18 | . . . . . 6 . . . . 9 . 2 . . . . . . . . . . . . 1 . . . . Extermination 17 | . . . . . 3 . . . . 2 . 1 . . . . 1 . . . . 1 1 . 4 3 1 . . Reinforcement 16 | . . . . . 3 . . . . 1 . 1 . . . . 2 . . . . 3 . . 1 3 2 . . Assault 11 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . 2 6 . . Garrison 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 10 | . 1 . . . . . . . . 2 . . . . . . 3 . . . . 1 . . 1 1 1 . . Communications Jammed 97 | . . . . . . . . . . 72 . . . . . . 8 . . . 2 3 4 . 8 . . . . Distress Signals 95 | . . . . . . . . . . 72 . . . . . . 8 . . . . 3 4 . 8 . . . . Times Spotted 288 | . 4 13 . . 21 7 1 . 10 43 5 11 7 5 . 11 21 2 9 . 9 11 11 17 22 30 6 4 8 Peak Tracking Total 14 | . 2 4 . . 6 4 1 . 4 5 3 3 3 1 . 5 8 1 5 . 4 6 7 14 5 5 7 4 4 Tactical Retreats 34 | . 1 2 . . 3 . . . 1 3 1 1 . . . 2 2 . 1 . 2 . 2 2 6 4 1 . . Traps | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 11 | . . . . . 2 . . . . 1 . 2 . . . . . . . . . 2 1 . 3 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Machines | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 44 | . . . . . 2 . 1 . . 8 . 2 . . 1 . . . . . . . 7 . 6 10 3 4 . Max in Single Turn 1 | . . . . . 1 . 1 . . 1 . 1 . . 1 . . . . . . . 1 . 1 1 1 1 . Garrison Access 4 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 96 | . 1 1 6 1 9 1 1 1 . 18 . 9 . . 1 . 3 1 . 4 . 2 10 2 15 9 1 . . Terminals 37 | . 1 . 4 . 2 . . . . 3 . . . . . . 1 . . . . 1 6 1 11 7 . . . Fabricators 12 | . . . . . 3 . . . . 3 . 2 . . . . . . . . . 1 1 1 . . 1 . . Repair Stations 11 | . . . . . . . . . . 3 . 4 . . . . 1 . . . . . 1 . 1 1 . . . Recycling Units 12 | . . . 2 . 3 . . . . 5 . 2 . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . 1 . . . . 2 . . . . . . . . . . . . 1 . 2 . . . . Garrison Access 7 | . . . . . . . . . . 2 . 1 . . . . 1 . . . . . 1 . 1 1 . . . Total Hacks 229 | . 3 4 13 19 21 1 1 1 . 40 . 17 . . 1 . 9 1 . 17 . 4 20 8 35 12 2 . . Successful 137 | . 2 4 6 19 19 1 1 1 . 15 . 8 . . 1 . 3 1 . 17 . 1 12 4 13 9 . . . Failed 90 | . 1 . 7 . 2 . . . . 25 . 9 . . . . 6 . . . . 3 7 4 21 3 2 . . Catastrophic 14 | . . . 2 . . . . . . 5 . 1 . . . . . . . . . 1 1 . 3 1 . . . Database Lockouts 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Manual 62 | . 3 . 6 . 6 . . 1 . 22 . 6 . . . . 2 . . . . . 2 6 8 . . . . Terminals 78 | . 3 . 9 . 3 . . . . 5 . . . . . . 2 . . . . 1 12 5 29 9 . . . Fabricators 28 | . . . . . 9 . . . . 7 . 3 . . . . . . . . . 3 1 3 . . 2 . . Repair Stations 26 | . . . . . . . . . . 8 . 9 . . . . 4 . . . . . 2 . 1 2 . . . Recycling Units 22 | . . . 4 . 5 . . . . 10 . 3 . . . . . . . . . . . . . . . . . Scanalyzers 19 | . . . . . 4 . . . . 8 . . . . . . . . . . . . 3 . 4 . . . . Garrison Access 11 | . . . . . . . . . . 2 . 2 . . . . 3 . . . . . 2 . 1 1 . . . Terminal Hacks 77 | . 2 4 4 19 1 1 1 1 . 2 . . . . 1 . . 1 . 17 . 1 7 1 8 6 . . . Record 29 | . . 4 . 19 . . 1 . . . . . . . . . . . . 5 . . . . . . . . . Part Schematic 7 | . . . 1 . . . . 1 . . . . . . . . . . . 4 . . 1 . . . . . . Robot Analysis 9 | . 2 . 3 . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Open Door 6 | . . . . . . 1 . . . . . . . . 1 . . 1 . . . . . . . 3 . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Unreport Threat 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . Locate Traps 6 | . . . . . 1 . . . . . . . . . . . . . . . . . 2 . 2 1 . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recall Extermination 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . . . Registered Components 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 6 | . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . 1 2 . . . Fabricator Hacks 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Build 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 12 | . . . . . . . . . . 2 . 5 . . . . 2 . . . . . 1 . . 2 . . . Scan Component 9 | . . . . . . . . . . 2 . 4 . . . . 1 . . . . . 1 . . 1 . . . Repair 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . Recycling Unit Hacks 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 12 | . . . . . 4 . . . . 4 . . . . . . . . . . . . 2 . 2 . . . . Retrieve Study 12 | . . . . . 4 . . . . 4 . . . . . . . . . . . . 2 . 2 . . . . Garrison Access Hacks 4 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 1 . . . Seal Access 4 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 1 . . . Unauthorized Hacks 22 | . . . . . 6 . . . . 7 . 2 . . . . 1 . . . . . 1 3 2 . . . . Terminals 5 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 2 . . . . Track 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Assimilate 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Botnet 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 2 . . . . . Liberate 3 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . . . . . 4 . . . . 4 . 2 . . . . . . . . . . . . . . . . . Mask 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fedlink 8 | . . . . . 3 . . . . 4 . 1 . . . . . . . . . . . . . . . . . Scraphulk 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Extract 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Reprogram 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 61 | . 1 . 4 . 5 . . . . 14 . 6 . . . . 2 . . . . 1 6 2 14 5 1 . . Full Trace Events 6 | . . . . . 3 . . . . 2 . . . . . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . 1 . . . . 1 . 1 . . . . . . . . . 4 . . 3 . . . . . . Parts Built 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 125 | . . . . . 125 . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 30 | . . . . . 30 . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 12 | . . . . . 4 . . . . 4 . . . . . . . . . . . . 2 . 2 . . . . Parts Repaired 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . Time 122 | . . . . . . . . . . . . 44 . . . . 44 . . . . . . . . 34 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 5 | . . . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . parse_system 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 52 | . . . . . 3 . 4 2 . 8 19 1 . . . . . . . . . . . 1 . . 6 8 . Largest Group 19 | . . . . . 3 . 4 6 6 6 19 12 10 3 2 2 1 . . . . . . 1 . . 6 3 . Highest-Rated Group 684 | . . . . . 87 . 90 282 282 262 684 502 453 172 151 151 123 . . . . . . 26 . . 82 43 . Highest-Rated Ally 123 | . . . . . 29 . 30 96 96 96 50 123 123 123 123 123 123 . . . . . . 26 . . 14 15 . Initial UFD Resources 69 | . . . . . 24 40 40 40 42 42 60 60 57 57 57 59 59 59 59 59 62 62 62 66 66 66 69 69 69 Total Orders 21 | . . . . . . . . . . 4 . 3 . 2 2 2 1 . . . . 3 2 . . . 2 . . STAY 3 | . . . . . . . . . . 1 . . . 1 1 . . . . . . . . . . . . . . FOLLOW 4 | . . . . . . . . . . . . . . 1 1 2 . . . . . . . . . . . . . RETURN 14 | . . . . . . . . . . 3 . 3 . . . . 1 . . . . 3 2 . . . 2 . . Ally Attacks 431 | . . . . . . . . . 31 91 159 37 51 3 . 19 11 . . . . . . . . . 29 . . Total Damage 13348 | . . . . . . . . . 937 2055 6396 887 1313 138 . 676 475 . . . . . . . . . 471 . . Kills 57 | . . . . . . . . . 3 19 11 4 11 1 . 4 3 . . . . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Active Infowar (turns) 13535 | . . 970 . . 867 543 551 680 483 1261 280 856 1121 804 424 641 481 428 357 142 469 409 340 76 607 745 . . . Optics 1013 | . . . . . . . . . . . . . . . . . . . . . . . . . 268 745 . . . Sensors 8791 | . . . . . 777 543 551 622 378 475 . 479 812 751 202 538 179 302 289 142 400 409 328 76 538 . . . . Structural 108 | . . . . . . . . . . . . . . . . . . 108 . . . . . . . . . . . Seismic 970 | . . 970 . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoding 1507 | . . . . . . . . . . . . . . . . . 481 428 357 142 99 . . . . . . . . Jamming 7912 | . . . . . 90 . . 58 105 1260 280 856 1121 803 424 641 481 328 . . 380 409 340 76 260 . . . . Robot Analysis Total 9 | . 2 . 3 . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 14 | . . . . . . 2 2 2 2 . . . 1 3 . 1 . 1 . . . . . . . . . . . Drone Launches 14 | . . . . . . . . . . 3 . 3 . . . . 1 . . . . 3 2 . . . 2 . . Drone Recoveries 14 | . . . . . . . . . . 3 . 3 . . . . 1 . . . . 3 2 . . . 2 . . Decoded 0b10 Intel 36 | . . . . . . . . . . . . . . . . . 36 . . . . . . . . . . . . Items 36 | . . . . . . . . . . . . . . . . . 36 . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 18124 | 129 334 1183 560 2040 1508 582 711 683 517 1261 280 856 1121 804 424 641 481 428 357 142 469 409 340 76 607 772 180 162 67 Spaces Moved 20111 | 62 202 675 355 1524 1075 694 859 854 413 1419 277 897 1012 1139 499 581 481 650 545 155 427 427 954 205 1562 1442 263 388 75 Core 18 | 3 . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1536 | 59 202 660 302 313 . . . . . . . . . . . . . . . . . . . . . . . . . Legs 823 | . . . 53 . . . . . . . . . . . . . . . . . . . . . . 47 263 385 75 Wheels 2105 | . . . . 1211 894 . . . . . . . . . . . . . . . . . . . . . . . . Hover 10692 | . . . . . 181 694 859 854 413 1419 277 897 1012 1139 499 581 481 650 545 155 36 . . . . . . . . Flight 4928 | . . . . . . . . . . . . . . . . . . . . . 391 427 954 205 1562 1389 . . . Fastest Speed 5 | 50 160 50 120 105 63 63 63 63 63 57 63 59 59 59 49 49 49 37 37 49 26 23 14 5 21 6 30 30 30 Average Speed 65 | 154 160 157 154 130 101 63 63 63 63 59 63 60 59 59 59 53 50 50 49 72 92 62 21 19 22 24 30 30 30 Slowest Speed 240 | 160 160 160 160 240 111 63 63 63 63 63 63 65 59 59 114 59 107 107 107 107 126 99 28 21 23 97 30 30 30 Overloaded Moves 188 | . . . . . . . . . . . . . . . . . . 7 8 . 45 87 5 15 . 21 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 23 | . . . . . . . . . . . . . . . . . . . . . 2 2 1 5 10 3 . . . Potential Cave-ins 14 | . . . . . . . . . . . . . . . . . . 2 . . . 10 . . . . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . 1 1 Spacefolds 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . Exploration Rate (%) 55 | 3 33 40 84 84 25 88 95 84 65 41 89 19 89 94 63 69 16 74 74 60 59 18 84 10 97 82 8 22 4 Regions Visited 29 Branch Regions 20 Pre-discovered Areas 11 | . . 1 . 3 1 1 . 1 . . . . . . . 1 . . . 3 . . . . . . . . . Known Exits Taken 20 | . . . . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 . Scrap Searched 39 | . . . . 10 . 7 5 4 1 . . . 2 5 . 3 . . 2 . . . . . . . . . . Spaces Dug 222 | . . . . . 31 5 8 . 36 7 . 2 4 5 . . 6 7 2 . . 20 5 2 6 23 41 12 . Terrain Destroyed 524 | . . . . . 51 43 12 . 57 23 . 2 4 5 . . 16 10 43 . . 82 29 2 6 52 49 16 22 Melee 72 | . . . . . 8 3 6 . 2 7 . 2 4 5 . . 5 5 1 . . 2 3 2 6 11 . . . Projectile 96 | . . . . . 1 4 6 . 4 1 . . . . . . 3 5 2 . . 12 2 . . . 18 16 22 AOE 356 | . . . . . 42 36 . . 51 15 . . . . . . 8 . 40 . . 68 24 . . 41 31 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total 24305 | 84 213 743 367 1579 1390 820 996 1001 644 1758 381 1179 1526 1250 627 901 656 731 613 178 482 541 1039 230 1760 1737 354 419 106 Wait 2772 | 1 6 27 3 1 151 91 41 127 198 199 95 229 501 79 91 300 105 43 45 . 13 64 15 26 83 130 76 14 18 Move 20032 | 61 201 674 354 1523 1074 693 858 853 412 1419 276 896 1011 1138 498 580 480 649 544 154 422 422 951 195 1541 1432 262 385 74 Hop 22 | . . . . . . . . . . . . . . . . . . . . . 2 2 1 4 10 3 . . . Pick Up 115 | 7 3 1 2 21 22 3 1 5 1 9 2 4 . . 4 1 2 2 . 4 1 2 5 . 4 9 . . . Fast Attach 133 | 6 . . 2 7 10 3 . 2 1 13 1 4 1 3 12 1 2 1 . 4 . 6 12 1 14 23 2 1 1 Attach 70 | . . 5 2 . 6 . . . . 3 1 1 1 2 2 3 8 6 4 1 7 5 2 . 1 5 3 1 1 Detach 68 | . . 4 1 3 1 1 . . . 7 1 2 1 2 2 1 7 4 1 4 4 6 4 . 4 2 3 . 3 Swap 210 | 1 . 3 . 5 42 12 10 6 14 23 1 13 4 7 1 5 6 9 4 2 5 4 9 1 7 10 2 4 . Drop 163 | . 2 3 1 18 17 5 2 8 2 19 3 8 1 3 15 2 . 3 . 3 7 7 10 1 10 10 . 3 . Fire 200 | 8 1 26 . . 15 8 15 . 11 8 . . 2 11 1 6 5 5 11 . 5 20 9 . . 7 6 11 9 Melee 431 | . . . . 1 52 4 7 . 5 58 1 22 4 5 1 2 41 9 4 6 16 3 16 2 66 106 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 25 | . . . . . . . . . . . . . . . . . . . . . . . 5 . 20 . . . . Rewire 62 | . . . . . . . 62 . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x2 / Upp x2) -5/Waste -5/Factory (discovered 5 exits: Fac x4 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 7 exits: Res x4 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Res / *Tes x2) -3/Testing -2/Research (discovered 3 exits: Acc / *Qua x2) -2/Quarantine (discovered 3 exits: *Acc / *Sec / *Frg) -2/Section 7 -1/Access -1/Command (discovered 2 exits: [Sur] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 130 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 7) 302 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 10) 464 | -10/Materials | Entered Subcaves 505 | -10/Subcaves | Discovered new exit (range 16) 530 | -10/Subcaves | Visited Clippyterm 535 | -10/Subcaves | Learned location of Section 7 (-2) 1601 | -10/Subcaves | Discovered new exit (range 15) 1647 | -10/Subcaves | Entered Recycling 1648 | -8/Recycling | Joined Warlord attack on 0b10 via Recycling 1663 | -8/Recycling | Lost 4 parts (1n1u2w) 1999 | -8/Recycling | Discovered new exit (range 16) 2165 | -8/Recycling | Scanned before Scraplab entrance 2189 | -8/Recycling | Entered Scraplab 2202 | -8/Recycling | Discovered new exit (range 3) 2207 | -8/Recycling | Entered Scraptown 2571 | -8/Scraptown | Discovered new exit (range 11) 2672 | -8/Scraptown | Visited Bundlers 2807 | -8/Scraptown | Visited Symbiants 2894 | -8/Scraptown | Visited Spacefarers 2927 | -8/Scraptown | Visited Shadow of the Wyrm 2958 | -8/Scraptown | Visited Cyclists 3002 | -8/Scraptown | Visited UFD Registry 3002 | -8/Scraptown | Registered with UFD as "Flakcircuit" 3051 | -8/Scraptown | Visited Cartography Club 3077 | -8/Scraptown | Visited A0-MCA Data Center 3086 | -8/Scraptown | Given a B rating by A0-MCA 3090 | -8/Scraptown | Found A0-MCA's Component Scanner 3118 | -8/Scraptown | Visited Scrap Suit Storage 3137 | -8/Scraptown | Visited LU-1G1's Boring Crew 3149 | -8/Scraptown | Visited DA-N13 Charitable Foundation 3160 | -8/Scraptown | Found DCF Scrap (29 items) 3193 | -8/Scraptown | Visited Research Penetration Think Tank 3219 | -8/Scraptown | Visited Science Guys 3237 | -8/Scraptown | Visited Chapter 10 3253 | -8/Scraptown | Visited Curators Association 3295 | -8/Scraptown | Visited Junk Repository 3384 | -8/Scraptown | Found Surveybot 17 Chip 3428 | -8/Scraptown | Learned location of Testing (-3) 3428 | -8/Scraptown | Learned 8 Materials zone layouts 3428 | -8/Scraptown | Learned 12 Factory zone layouts 3428 | -8/Scraptown | Learned 16 Factory zone layouts 3428 | -8/Scraptown | Learned 20 Factory zone layouts 3428 | -8/Scraptown | Learned 8 Research zone layouts 3428 | -8/Scraptown | Learned 16 Research zone layouts 3428 | -8/Scraptown | Learned 8 Access zone layouts 3428 | -8/Scraptown | Learned 12 Lower Caves zone layouts 3428 | -8/Scraptown | Learned 12 Upper Caves zone layouts 3428 | -8/Scraptown | Learned 24 Proximity Caves zone layouts 3428 | -8/Scraptown | Learned location of 1 exit from Upper Caves 3428 | -8/Scraptown | Learned location of 2 exits from Proximity Caves 3428 | -8/Scraptown | Learned location of 3 exits from Proximity Caves 3457 | -8/Scraptown | Found Deep Structural Scanner 4191 | -8/Scraptown | Met Optimus 4191 | -8/Scraptown | Accepted into 0bPrime 4244 | -8/Scraptown | Discovered new exit (range 3) 4247 | -8/Scraptown | Entered Factory 4247 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x4 4248 | -6/Factory | Identified exit to Lower Caves 4249 | -6/Factory | Identified exit to Factory 4249 | -6/Factory | Identified exit to Extension 4298 | -6/Factory | Loaded intel: 8 recycling unit locations 4358 | -6/Factory | Fabricated Cmb. Airjet? 4680 | -6/Factory | Build established: Gladiator 4711 | -6/Factory | Learned location of Protoforge (-2) 5356 | -6/Factory | Fabricated Cmb. Airjet? 5482 | -6/Factory | Fabricated Cmb. Airjet? 5755 | -6/Factory | Entered Lower Caves 5756 | -6/Lower Caves | Identified exit to Lower Caves 5805 | -6/Lower Caves | Build established: Machinist-Gladiator 5836 | -6/Lower Caves | Encountered a Warlord checkpoint 6165 | -6/Lower Caves | Learned location of 1 exit from Lower Caves 6337 | -6/Lower Caves | Entered another Lower Caves area 6338 | -6/Lower Caves | Identified exit to Zion 6724 | -6/Lower Caves | Entered a destroyed Warlord outpost 6809 | -6/Lower Caves | Learned Factory trap positions 6911 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 7048 | -6/Lower Caves | Entered Zion 7048 | -6/Zion | Accompanied by 4 allies 7090 | -6/Zion | Given the Hacking Drone Bay 7092 | -6/Zion | Found Prototype Device 7093 | -6/Zion | Identified Hacking Drone Bay 7111 | -6/Zion | Identified exit to Deep Caves 7119 | -6/Zion | Given A8's code to call for help 7125 | -6/Zion | Discovered new exit (range 11) 7289 | -6/Zion | Learned location of 1 exit from Factory 7335 | -6/Zion | Found Prototype Special Weapon 7335 | -6/Zion | Identified RU-N14's Throwing Claymores 7342 | -6/Zion | Found RU-N14's Throwing Claymores 7394 | -6/Zion | Learned Factory emergency access door positions 7481 | -6/Zion | Turned away by Imprinter 7573 | -6/Zion | Enhanced Grunt warped into view, answering call for help 7578 | -6/Zion | Enhanced Grunt warped into view, answering call for help 7689 | -6/Zion | Identified exit to Proximity Caves 7731 | -6/Zion | Entered Proximity Caves 7731 | -5/Proximity Caves | Accompanied by 6 allies 7927 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8051 | -5/Proximity Caves | Learned 4 Factory zone layouts 8052 | -5/Proximity Caves | Learned Factory non-interactive machine intel 8248 | -5/Proximity Caves | Entered Factory 8248 | -5/Factory | Accompanied by 5 allies 8248 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8249 | -5/Factory | Identified exit to Upper Caves 8250 | -5/Factory | Identified exit to Factory 8252 | -5/Factory | Loaded intel: 118 trap records 8254 | -5/Factory | Loaded intel: 210 non-interactive machine locations 8537 | -5/Factory | Loaded intel: 8 recycling unit locations 8751 | -5/Factory | Destroyed 10 combat bots 9148 | -5/Factory | First assault squad dispatched 9223 | -5/Factory | Lost 4 allies 9441 | -5/Factory | Found Prototype Launcher 9441 | -5/Factory | Identified Tesla Bomb Launcher 9509 | -5/Factory | Manually triggered Chute Trap 9509 | -5/Factory | Sucked down chute 9509 | -5/Factory | Entered Waste 9519 | -5/Waste | Spotted C-40 Crusher 9525 | -5/Waste | Spotted C-40 Crusher 9533 | -5/Waste | Spotted C-40 Crusher 9570 | -5/Waste | Warlord forces began an assault 9595 | -5/Waste | Allies destroyed C-40 Crusher 9600 | -5/Waste | Allies destroyed C-40 Crusher 9602 | -5/Waste | Spotted C-40 Crusher 9603 | -5/Waste | Allies destroyed C-40 Crusher 9603 | -5/Waste | Allies destroyed C-40 Crusher 9609 | -5/Waste | Spotted C-40 Crusher 9612 | -5/Waste | Allies destroyed C-40 Crusher 9625 | -5/Waste | Spotted C-40 Crusher 9644 | -5/Waste | Allies destroyed C-40 Crusher 9658 | -5/Waste | Build established: Scientist-Gladiator 9675 | -5/Waste | Lost 4 allies 9691 | -5/Waste | Discovered new exit (range 16) 9788 | -5/Waste | Identified exit to Factory 9789 | -5/Waste | Entered Factory 9789 | -5/Factory | Accompanied by 12 allies 10091 | -5/Factory | Allied Derelicts emerged from ambush trap array 10145 | -5/Factory | Repaired Imp. Medium Armor Plating 10234 | -5/Factory | Loaded intel: 8 recycling unit locations 10297 | -5/Factory | Discovered exit to Upper Caves (range 11) 10364 | -5/Factory | Found Prototype Processor 10364 | -5/Factory | Identified Exp. Targeting Computer 10504 | -5/Factory | Scraphulk reinforcements arrived 10645 | -5/Factory | Entered Upper Caves 10645 | -5/Upper Caves | Accompanied by 10 allies 10646 | -5/Upper Caves | Identified exit to Upper Caves 10647 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10656 | -5/Upper Caves | Found DCF Scrap (16 items) 10697 | -5/Upper Caves | Encountered a Warlord checkpoint 11261 | -5/Upper Caves | Learned Factory non-interactive machine intel 11342 | -5/Upper Caves | Lost 5 allies 11766 | -5/Upper Caves | Entered another Upper Caves area 11766 | -5/Upper Caves | Accompanied by 3 allies 11788 | -5/Upper Caves | Discovered exit to Factory (range 11) 11830 | -5/Upper Caves | Learned Factory stockpile data 11931 | -5/Upper Caves | Encountered a Warlord checkpoint 12187 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12282 | -5/Upper Caves | Learned location of 1 exit from Factory 12519 | -5/Upper Caves | Discovered new exit (range 10) 12535 | -5/Upper Caves | Identified exit to Warlord 12570 | -5/Upper Caves | Entered Warlord 12570 | -5/Warlord | Accompanied by 3 allies 12752 | -5/Warlord | Found Prototype Device 12752 | -5/Warlord | Identified Exp. Focal Shield 12759 | -5/Warlord | Found Prototype Device 12759 | -5/Warlord | Identified Exp. Phase Shifter 12763 | -5/Warlord | Found Prototype Processor 12763 | -5/Warlord | Identified Exp. Core Analyzer 12770 | -5/Warlord | Found Prototype Reactor 12770 | -5/Warlord | Identified Vortex Chain Reactor 12786 | -5/Warlord | Found Prototype Hackware 12914 | -5/Warlord | Opened side exit 12926 | -5/Warlord | Discovered new exit (range 9) 12930 | -5/Warlord | Identified exit to Proximity Caves 12994 | -5/Warlord | Entered Proximity Caves 12994 | -4/Proximity Caves | Accompanied by 2 allies 13035 | -4/Proximity Caves | Build established: Gladiator 13155 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 13584 | -4/Proximity Caves | Learned location of Quarantine (-2) 13635 | -4/Proximity Caves | Entered Factory 13635 | -4/Factory | Accompanied by 1 ally 13635 | -4/Factory | Evolved 2 slots: Utility x2 13636 | -4/Factory | Identified exit to Upper Caves 13637 | -4/Factory | Identified exit to Research 13639 | -4/Factory | Loaded intel: 177 non-interactive machine locations 13792 | -4/Factory | Identified Ghost Barrier 13834 | -4/Factory | Identified exit to Armory 13983 | -4/Factory | Repaired Greatsword+ 14007 | -4/Factory | Garrison activated, responded to threat 14076 | -4/Factory | Spotted B-86 Titan 14116 | -4/Factory | Entered Upper Caves 14170 | -4/Upper Caves | Learned location of 2 exits from Research 14392 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 14448 | -4/Upper Caves | Spotted B-86 Titan 14527 | -4/Upper Caves | Discovered new exit (range 13) 14544 | -4/Upper Caves | Identified exit to Upper Caves 14544 | -4/Upper Caves | Entered another Upper Caves area 14623 | -4/Upper Caves | Encountered a Warlord checkpoint 14791 | -4/Upper Caves | Build established: Mutant 14825 | -4/Upper Caves | Discovered new exit (range 14) 14901 | -4/Upper Caves | Identified exit to Zhirov 14901 | -4/Upper Caves | Entered Zhirov 14901 | -4/Zhirov | Discovered new exit (range 3) 14910 | -4/Zhirov | Met Zhirov 14921 | -4/Zhirov | Learned location of Command (-1) 14924 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14932 | -4/Zhirov | Found Alien Artifact 14932 | -4/Zhirov | Identified Integrated Reactor 14932 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 15001 | -4/Zhirov | Found Alien Artifact 15042 | -4/Zhirov | Identified exit to Proximity Caves 15043 | -4/Zhirov | Entered Proximity Caves 15071 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15154 | -3/Proximity Caves | Lost 3 parts (1n1u1w) 15512 | -3/Proximity Caves | Entered Research 15512 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 15513 | -3/Research | Identified exit to Testing 15513 | -3/Research | Identified exit to Research 15594 | -3/Research | Found Fusion Bomb Launcher 15921 | -3/Research | Entered Testing 15989 | -3/Testing | Found System Mapper 16082 | -3/Testing | Found Hvy. Regenerative Plating 16114 | -3/Testing | Found AEGIS Remote Shield 16145 | -3/Testing | Central database locked down 16162 | -3/Testing | Build established: Hacker-Sprinter 16259 | -3/Testing | Discovered exit to Research (range 9) 16260 | -3/Testing | Spotted PP-BD17FXNV6L 16261 | -3/Testing | Entered Research 16261 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 16262 | -2/Research | Identified exit to Access 16268 | -2/Research | Identified exit to Quarantine 16337 | -2/Research | Entered Quarantine 16388 | -2/Quarantine | Watched by a mysterious "MATRIX" hacker. 16395 | -2/Quarantine | Found Femtoactuators 16455 | -2/Quarantine | Found Alien Artifact 16455 | -2/Quarantine | Identified Core Reset Matrix 16455 | -2/Quarantine | Identified Transdimensional Reconstructor 16455 | -2/Quarantine | Used Core Reset Matrix 16459 | -2/Quarantine | Detected hypermatrix surge 16459 | -2/Quarantine | Sensed 10 artifacts in vicinity 16676 | -2/Quarantine | Found Spectral Analyzer 16700 | -2/Quarantine | Found Dimensional Node Initializer 16700 | -2/Quarantine | Initialized slip node 16725 | -2/Quarantine | Discovered exit to Access (range 5) 16738 | -2/Quarantine | Cryocooling Duct disabled 16753 | -2/Quarantine | Ambient heat levels rising (+20) 16753 | -2/Quarantine | Non-combat units ordered to evacuate 16758 | -2/Quarantine | Found Matter Drive 16802 | -2/Quarantine | Central database locked down 16830 | -2/Quarantine | Warped through subspace to slip node 16833 | -2/Quarantine | Found Transdimensional Reconstructor 16833 | -2/Quarantine | Warped through subspace to slip node 16836 | -2/Quarantine | Found Transdimensional Reconstructor 16836 | -2/Quarantine | Warped through subspace to slip node 16838 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 16838 | -2/Quarantine | Warped through subspace to slip node 16840 | -2/Quarantine | Found Dimensional Node Initializer 16842 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 16885 | -2/Quarantine | Found Core Cannon 16911 | -2/Quarantine | Spotted Fortress 16932 | -2/Quarantine | Discovered new exit (range 7) 16932 | -2/Quarantine | Discovered new exit (range 6) 16937 | -2/Quarantine | Identified exit to Protoforge 16944 | -2/Quarantine | Identified exit to Section 7 16944 | -2/Quarantine | Entered Section 7 16945 | -2/Section 7 | Detected hypermatrix surge 16945 | -2/Section 7 | Sensed 21 artifacts in vicinity 17040 | -2/Section 7 | Spotted B-90 Cyclops 17059 | -2/Section 7 | Found Integrated Dissipator 17059 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 17085 | -2/Section 7 | Found Spacefold Activator 17105 | -2/Section 7 | Found Integrated Mediator 17105 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 17168 | -2/Section 7 | Discovered exit to Access (range 9) 17169 | -2/Section 7 | Spotted S7 Guard 17173 | -2/Section 7 | Found Core Membrane 17173 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 17201 | -2/Section 7 | Destroyed S7 Guard 17207 | -2/Section 7 | Initialized slip node 17296 | -2/Section 7 | Repaired Impulse Thruster Array+ 17301 | -2/Section 7 | Spotted S7 Guard 17304 | -2/Section 7 | Found Integrated Thermoelectric Network 17304 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 17317 | -2/Section 7 | Destroyed S7 Guard 17355 | -2/Section 7 | Spotted S7 Guard 17371 | -2/Section 7 | Spotted Executioner 17371 | -2/Section 7 | Spotted Executioner 17376 | -2/Section 7 | Spotted B-99 Colossus 17392 | -2/Section 7 | Found Integrity Redistributor 17392 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-68) 17406 | -2/Section 7 | Found LRC Armor 17406 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 17408 | -2/Section 7 | Found LRC Matter Compressor 17408 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 17444 | -2/Section 7 | First assault squad dispatched 17531 | -2/Section 7 | Found Transdimensional Reconstructor 17602 | -2/Section 7 | Build established: Alien-Sprinter 17611 | -2/Section 7 | Found Sigix Sheargun 17620 | -2/Section 7 | Spotted Striker 17620 | -2/Section 7 | Spotted Striker 17633 | -2/Section 7 | Spotted Executioner 17633 | -2/Section 7 | Spotted Executioner 17662 | -2/Section 7 | Destroyed Executioner 17680 | -2/Section 7 | Destroyed Executioner 17689 | -2/Section 7 | Integrated with Sigix Exoskeleton 17707 | -2/Section 7 | Found Exp. Core Analyzer 17708 | -2/Section 7 | Found Exp. Core Analyzer 17710 | -2/Section 7 | Warped through subspace to slip node 17711 | -2/Section 7 | Core integrity fell below 50% 17715 | -2/Section 7 | Found Hvy. Regenerative Plating 17716 | -2/Section 7 | Entered Access 17716 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 17721 | -1/Access | Emitted hypermatrix ping 17726 | -1/Access | Assembled emerged from beneath the floor 17885 | -1/Access | Discovered new exit (range 17) 17896 | -1/Access | Entered Command 17901 | -1/Command | Emitted hypermatrix ping 17906 | -1/Command | Assembled emerged from beneath the floor 17908 | -1/Command | Lost 4 allies 17958 | -1/Command | Spotted Combat Programmer 17976 | -1/Command | Met MAIN.C 17978 | -1/Command | 0b10 Conduit disabled 17993 | -1/Command | Build established: Alien-Sigix 17994 | -1/Command | Lost 3 allies 17995 | -1/Command | Discovered new exit (range 16) 17995 | -1/Command | MAIN.C activated Command garrisons 18053 | -1/Command | Warped through subspace to slip node 18053 | -1/Command | Discovered new exit (range 4) 18058 | -1/Command | Entered Access_0 18059 | -1/Access_0 | Sensed 2 artifacts in vicinity 18059 | -1/Access_0 | Met Architect 18067 | -1/Access_0 | Architect warped through subspace 18069 | -1/Access_0 | Destroyed A8 18118 | -1/Access_0 | Destroyed Architect 18119 | -1/Access_0 | Architect triggered a singularity event 18121 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 18122 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 18122 | -1/Access_0 | Warped through subspace to slip node 18122 | -1/Access_0 | Discovered new exit (range 8) 18125 | *** | Escaped singularity! Last Messages --------------- 18118_ Beam penetrates Architect. 18118_ Architect: "If I can't win, no one wins!" [Achievement: Blink Of An Eye] [Achievement: What Happened At The End There] 18118_ Architect destroyed. 18118_ Beam penetrates Wall. 18119_ A0_COM: Initiating irreversible singularity event. Goodbye. 18120_ A0_COM: 10. 18121_ A0_COM: 9. 18121_ Acquired data core, extracted unknown sensor trigger ID. 18121_ Acquired 5 matter. 18122_ A0_COM: 8. 18122_ Acquired Hpw. Transdimensional Reconstructor. 18122_ Warped through subspace, drawn to slip node. 18122_ EXIT=FOUND 18123_ A0_COM: 7. 18124_ A0_COM: 6. 18125_ A0_COM: 5. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????###########################???????????? | | ??????????#############################??????????? | | ??????????#############################??????????? | | ?????????###############################?????????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ???????################## ################???????? | | ???????################# ###############???????? | | ???????################# X ###############???????? | | ???????################# ###############???????? | | ???????################ ###############???????? | | ??????################# #################??????? | | ???????################# ###############???????? | | ???????################ ###############???????? | | ??????################# #################??????? | | ??????################# < ################??????? | | ???????################ ################???????? | | ???????################# ################???????? | | ???????###################################???????? | | ???????###################################???????? | | ???????###################################???????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ?????????###############################?????????? | | ??????????#############################??????????? | | ??????????#############################??????????? | | ???????????###########################???????????? | | ????????????#########################????????????? | | ?????????????#######################?????????????? | | ???????????????###################???????????????? | | ????????????????#################????????????????? | | ???????????????????###########???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Energy Generation 81 Energy Capacity 700 Matter Stores 425 Matter Capacity 425 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 25 Corruption Block 15 Armor Coverage 600 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Utility Shielding 66 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 69 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 8 Core Analysis 12 Recoil Reduction 2 Offensive Hacking 44 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Cmb. Airjet | x2 | -6/Factory Cmb. Airjet | x2 | -6/Factory Cmb. Airjet | x2 | -6/Factory Repaired ---------- Imp. Medium Armor Plating | 69% | -5/Factory Greatsword | 11% | -4/Factory Impulse Thruster Array | 32% | -2/Section 7 Studied --------- Impulse Thruster Array | -2/Quarantine | Hacked Mic. Antimatter Reactor | -2/Quarantine | Hacked Alien Tech Used ----------------- Integrated Reactor Core Reset Matrix Dimensional Node Initializer Transdimensional Reconstructor High-powered Transdimensional Reconstructor Integrated Dissipator Integrated Mediator Core Membrane Integrated Thermoelectric Network Integrity Redistributor LRC Armor LRC Matter Compressor Spacefold Activator Sigix Exoskeleton Sigix Sheargun Matter Drive Core Cannon Achievements -------------- Blink Of An Eye What Happened At The End There Challenges ------------ None Game ------ Seed PiercelightCompactPurifier Manual? 0 Play Time 02:56:51 Cumulative 2172.9 hours Start 2026.03.03 @ 02:56:01 End 2026.03.04 @ 03:58:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1374 Rogue 1370 Adventurer 4 Explorer 0 Win Type 6 Total 305 Types 228/14/24/11/3/1/5/10/5/4 Lore% 98 Gallery% 96 Achievement% 90 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ab1fbc34-d463-4a55-9686-8d7d32ba29b8