Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.21 @ 21:33:54 Player: Wintermute Result: Destroyed by DK-QUJ(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (17) 85 Value Destroyed (544) 544 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-48) -48 TOTAL SCORE: 1401 Bonus ------- Friendly Fire -48 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Danger (466) Movement Core (50) Location -9/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Scrap Engine > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Carbon-fiber Leg Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Scrap Engine > --- WEAPON ----------- Heavy Particle Cannon Assault Cannon > --- INVENTORY -------- Aluminum Leg Carbon-fiber Leg [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 29 | 9 2 6 10 2 Power 3 | 1 . 1 . 1 Engine 3 | 1 . 1 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 3 1 1 2 . Treads . | . . . . . Leg 6 | 2 1 1 2 . Wheel 1 | 1 . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 2 1 . . 1 Device 3 | 1 1 . . 1 Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 15 | 3 . 4 8 . Energy Gun 1 | 1 . . . . Energy Cannon 1 | . . . 1 . Ballistic Gun 5 | 2 . 1 2 . Ballistic Cannon 2 | . . 1 1 . Launcher 6 | . . 2 4 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 11 | . 1 2 2 6 Power 3 | . . 1 . 2 Propulsion 3 | . . 1 . 2 Utility 1 | . 1 . . . Weapon 4 | . . . 2 2 Highest Loss Streak 6 | . 1 2 2 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 97 99 99 95 Engine 13 | . 14 13 14 12 Leg 27 | . 28 27 28 26 Device 13 | . 11 14 14 14 Storage 13 | . 14 14 14 11 Energy Gun 5 | . 14 4 . . Energy Cannon 2 | . . . 9 14 Ballistic Gun 12 | . 14 14 10 . Ballistic Cannon 3 | . . 2 4 14 Launcher 4 | . . 6 3 . Peak Build Rating 30 | 7 8 10 14 30 Average Rating 9 | 5 6 8 10 16 On Entrance 7 | . 7 8 10 14 Naked Turns . | . . . . . Heaviest Build 22 | 13 13 18 22 22 Greatest Support 25 | 16 20 20 25 25 Greatest Overweight (x) 1 | 1 . . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 7 Most Carried 8 | 4 8 8 8 8 Average Carried 7 | 3 6 7 7 6 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 4 8 7 8 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 757 | 181 196 62 266 52 Remotely . | . . . . . Salvage Created 461 | 25 265 104 67 . Parts 24 | 3 11 8 2 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 18 | . . . 18 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 12 | . 5 2 5 . Guns 6 | . 5 1 . . Cannons 1 | . . . 1 . AOE 5 | . . 1 4 . Classes Destroyed 5 | 1 2 . 2 . Tunneler 2 | 1 . 1 . . Recycler 1 | . 1 . . . Turret 2 | . . . 2 . Grunt 7 | . 5 2 . . Subdweller 5 | . . . 5 . Best Kill Streak 5 | 1 2 2 5 . Combat Bots Only 5 | . 2 1 5 . Max Kills in Single Turn 3 | 1 1 1 3 . Gunslinging . | . . . . . Exploded 3 | . . 1 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 136 | . 34 18 52 32 Missed 40 | . 11 2 23 4 Damage Taken 1425 | . 234 270 313 608 Core 256 | . 19 44 40 153 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 58 | 3 22 12 15 6 Largest 2 | 2 2 2 2 2 Hottest 119 | 70 70 70 100 119 Shots Fired 101 | 6 44 24 16 11 Gun 70 | 6 44 19 1 . Cannon 16 | . . 2 3 11 Launcher 15 | . . 3 12 . Special . | . . . . . Kinetic 45 | 3 22 14 1 5 Thermal 41 | 3 22 7 3 6 Explosive 15 | . . 3 12 . Electromagnetic . | . . . . . Robot Hit Streak 7 | 2 7 3 6 5 Robot Miss Streak 3 | 3 2 2 2 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 66 | 3 29 15 10 9 Core Hits 38 | 1 12 5 17 3 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 2 | . 2 . . . Burn 1 | . 1 . . . Destroy 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2320 | 37 369 439 1242 233 Guns 544 | 37 369 121 17 . Cannons 322 | . . 49 50 223 Explosions 1436 | . . 261 1175 . Melee . | . . . . . Ramming 18 | . . 8 . 10 Kinetic 404 | 13 179 122 17 73 Thermal 462 | 24 190 48 50 150 Explosive 1436 | . . 261 1175 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 23 | . . 15 8 . Projectiles 12 | . . 12 . . Explosions 11 | . . 3 8 . Melee . | . . . . . Knockbacks 2 | . . 2 . . Impact . | . . . . . Kinetic 2 | . . 2 . . Secondary . | . . . . . Self-Inflicted Damage 72 | . . 57 13 2 Shots 4 | . . 3 1 . Rammed 2 | . . . . 2 Targets Rammed 8 | . . 2 . 6 Kicked 6 | . . 2 . 4 Crushed . | . . . . . Highest Temperature 476 | 9 234 2 . 476 Average Temperature 114 | 6 93 2 . 284 Received Heat Transfer 783 | . 108 126 138 411 Effects 5 | . . . . 5 Shutdowns 2 | . . . . 2 Damage (major) 3 | . . . . 3 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . 3 2 . . Heat Transferred 1075 | 74 629 148 74 150 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Peak Influence 149 | 5 149 102 . 26 Initial 57 | . 3 57 . 26 Average 42 | . 78 35 . 21 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 2 . . . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 35 | . 12 4 16 3 Peak Tracking Total 7 | . 5 2 7 5 Tactical Retreats 4 | . 1 2 1 . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 4 | . . . 4 . Max in Single Turn 3 | . . . 3 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 3 | . 1 1 . 1 Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 10 | . 2 1 . 7 Successful 8 | . . 1 . 7 Failed 2 | . 2 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 2 | . 2 . . . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . . 1 . 7 Record 5 | . . . . 5 Open Door 1 | . . 1 . . Release Object 2 | . . . . 2 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Sub Rec Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 2 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 1798 | 86 351 958 267 136 Spaces Moved 1183 | 40 177 728 155 83 Core 6 | 5 . . . 1 Treads . | . . . . . Legs 1168 | 26 177 728 155 82 Wheels 9 | 9 . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 100 Average Speed 121 | 150 120 120 122 119 Slowest Speed 190 | 190 120 120 190 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 4 24 99 14 14 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 4 | . . 3 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 97 | . . 45 52 . Melee . | . . . . . Projectile . | . . . . . AOE 97 | . . 45 52 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Total 1442 | 56 272 788 214 112 Wait 133 | 1 61 34 30 7 Move 1179 | 39 176 727 154 83 Hop . | . . . . . Pick Up 19 | 4 7 4 3 1 Fast Attach 8 | 7 1 . . . Attach 6 | . . 2 2 2 Detach . | . . . . . Swap 15 | 2 1 4 8 . Drop 16 | . 4 3 2 7 Fire 58 | 3 22 12 15 6 Melee . | . . . . . Ram 2 | . . . . 2 Kick 6 | . . 2 . 4 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / [*Sub]) -10/Subcaves -9/Recycling History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 404 | -10/Materials | Discovered new exit (range 16) 438 | -10/Materials | Entered Mines 458 | -10/Mines | Discovered new exit (range 15) 703 | -10/Mines | Found a hidden stash of uninstalled traps 781 | -10/Mines | Learned location of Zion (-7) 799 | -10/Mines | Learned location of Storage (-9) 861 | -10/Mines | Discovered new exit (range 12) 984 | -10/Mines | Discovered new exit (range 4) 1085 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1314 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1361 | -10/Mines | Discovered new exit (range 5) 1396 | -10/Mines | Entered Subcaves 1453 | -10/Subcaves | Ambushed by swarm of Subdwellers 1586 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1594 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1621 | -10/Subcaves | Discovered new exit (range 13) 1658 | -10/Subcaves | Lost 3 allies 1663 | -10/Subcaves | Entered Recycling 1664 | -9/Recycling | Met a Zionite searching for Scraptown 1707 | -9/Recycling | Scanned before Scraplab entrance 1751 | -9/Recycling | Discovered new exit (range 3) 1758 | -9/Recycling | Angered Scraplab inhabitants 1761 | -9/Recycling | Found Prototype Device 1772 | -9/Recycling | Core integrity fell below 50% 1777 | -9/Recycling | Identified Scrap Engine 1797 | -9/Recycling | Core integrity fell below 20% 1799 | -9/Recycling | Destroyed by DK-QUJ(j) with Overtuned Pulse Rifle Last Messages --------------- 01780_ Critical hit (Burn: +50). 01787_ Aluminum Leg destroyed. 01787_ Critical hit (Burn: +50). 01790_ Carbon-fiber Leg destroyed. 01791_ Power failure, Sub. Power Source shutdown. 01792_ Assault Cannon destroyed. 01795_ Overheating: Sub. Power Source damaged (-30). 01795_ Overheating: Hvy. Particle Cannon damaged (-35). 01795_ Overheating: Scrap Engine damaged (-128). 01795_ Hvy. Particle Cannon destroyed. 01796_ Acquired 2 matter. 01797_ Slammed into DK-QUJ(j). 01798_ Power failure, Sub. Power Source shutdown. 01798_ Acquired 5 matter. 01798_ Sub. Power Source destroyed. 01798_ Slammed into DK-QUJ(j). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????############??????????????????????? | | ???????????????#"""""""#< #??????????????????????? | | ???????????????# " X " ## #??????????????????????? | | ?????????####### [ !j@#??????????????????????? | | ????????## + j[ c !!j#??????????????????????? | | ????????# ##### c "#??????????????????????? | | ????????## #???# ""#??????????????????????? | | ?????????# #???#"& "& X ""#??????????????????????? | | ?????????# #???#"""""""" #??????????????????????? | | ??????#####################??????????????????????? | | ??????# #??????????????????????????????????? | | ??????# #??????????????????????????????????? | | ??????# #??????????????????????????????????? | | ??????# #??????????????????????????????????? | | ??????####+####???????????????#####??????????????? | | ?????????# #????#############?#"""#??????????????? | | ?????????# ###### ] %###"Y"######?????????? | | ?????????# + %! # #?????????? | | ?????????###### # ] + #?????????? | | ??????????????# # ! =# #?????????? | | ??????????????# # ####"Y"#####?????????? | | ??????????????# # #??#"""#?????????????? | | ??????????????# # #??#####?????????????? | | ??????????????# # #????????????????????? | | ??????????????# # #????????????????????? | | ??????????????# # #????????????????????? | | ??????????????? #! % % #????????????????????? | | ??????????????? # = = #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LobotomyComponentArticulator Manual? 0 Play Time 00:25:24 Cumulative 4.7 hours Start 2024.09.21 @ 21:10:09 End 2024.09.21 @ 21:33:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 18e87e02-78b8-448a-b62f-a4aff2aa59d9