Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.13 @ 20:03:53 Player: celerysam Result: Destroyed by AO-VE4(M) with Angular Momentum Engine chain reaction Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (26) 130 Value Destroyed (585) 585 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (786) 786 TOTAL SCORE: 3161 Bonus ------- Follower Combat Kills 186 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 280/300 Energy 481/490 System Corruption 0% Temperature Warm (158) Movement Flying (107) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Improved Flight Unit Improved Flight Unit > --- UTILITY (3) ------ Small Storage Unit Compact Battery > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (8) ---- Light Nuclear Core Light Fission Core Improved Light Armor Plating Mobile Refinery Mk. CCLXVII Rocket Array Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Experimental Sensor Array Mobile Refinery Mk. CCLXVII > --- WEAPON ----------- Rocket Array Chainsword > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Light Nuclear Core Improved Flight Unit Improved Flight Unit Light Armor Plating Advanced Beam Cannon Datajack [Rating: 32] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Weapon Advanced Beam Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Array Slashing Weapon Chainsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 48 | 8 4 12 5 14 5 Power 5 | 1 1 1 . 1 1 Engine 5 | 1 1 1 . 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 14 | 3 1 5 3 . 2 Treads 6 | 1 . 2 3 . . Leg 5 | 2 1 2 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 3 | . . 1 . . 2 Utility 12 | 1 1 2 1 5 2 Device 10 | . 1 2 1 5 1 Storage 2 | 1 . . . . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 17 | 3 1 4 1 8 . Energy Gun 4 | 2 1 1 . . . Energy Cannon 3 | . . 1 . 2 . Ballistic Gun 4 | 1 . 2 1 . . Ballistic Cannon . | . . . . . . Launcher 4 | . . . . 4 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon 1 | . . . . 1 . Special Melee Weapon . | . . . . . . Unidentified Prototypes 8 | . . 2 1 5 . Parts Lost 10 | . 1 3 . . 6 Power 2 | . 1 1 . . . Propulsion 4 | . . 1 . . 3 Utility 2 | . . . . . 2 Weapon 2 | . . 1 . . 1 Highest Loss Streak 4 | . 1 2 . . 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 95 93 100 99 88 Engine 11 | . 12 10 11 11 11 Treads 28 | . . 9 27 33 32 Leg 3 | . 28 16 5 . . Device 19 | . 11 22 22 21 11 Storage 12 | . 14 11 11 11 18 Energy Gun 2 | . 28 8 . . . Energy Cannon 7 | . . 4 11 7 4 Ballistic Gun 3 | . . 8 11 1 . Launcher 1 | . . . . 2 . Slashing Weapon 1 | . . . . 2 . Piercing Weapon 5 | . . . . 6 11 Peak Build Rating 32 | 6 7 16 23 32 26 Average Rating 21 | 3 6 11 18 25 20 On Entrance 12 | . 6 7 14 23 26 Naked Turns . | . . . . . . Heaviest Build 28 | 12 13 21 21 28 24 Greatest Support 60 | 20 20 40 60 60 60 Greatest Overweight (x) 6 | . . 2 2 . 6 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 Most Carried 8 | 8 8 8 8 8 8 Average Carried 7 | 5 7 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 6 8 8 8 8 6 Class Distribution -------------------- 63% | Scavenger-Mutant 36% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 704 | 213 87 133 111 140 20 Remotely . | . . . . . . Salvage Created 785 | . 209 402 110 . 64 Parts 47 | . 10 23 13 . 1 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 4 | . . . . . 4 Prevented 6 | . . . . . 6 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 24 | . 6 9 8 . 1 Melee 1 | . . . . . 1 Guns 19 | . 6 9 4 . . Cannons 4 | . . . 4 . . Classes Destroyed 6 | . 2 4 . . . Hauler 1 | . . 1 . . . Watcher 1 | . . 1 . . . Swarmer 13 | . 2 3 8 . . Grunt 9 | . 4 4 . . 1 Duelist 1 | . . 1 . . . Sentry 1 | . . 1 . . . Best Kill Streak 5 | . 4 5 4 . 1 Combat Bots Only 5 | . 4 5 4 . 1 Max Kills in Single Turn 2 | . 1 2 2 . 1 Gunslinging 1 | . . 1 . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 210 | . 49 52 63 . 46 Missed 63 | . 16 16 17 . 14 Damage Taken 2021 | . 359 450 395 . 817 Core 472 | . 58 35 76 . 303 Absorbed by Shields . | . . . . . . Core Remaining (%) 88 | 100 76 . . . . Volleys Fired 77 | . 15 31 18 13 . Largest 2 | . 2 2 2 1 . Hottest 91 | . 80 80 91 68 . Shots Fired 140 | . 30 61 36 13 . Gun 109 | . 30 61 18 . . Cannon 31 | . . . 18 13 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 41 | . . 23 18 . . Thermal 99 | . 30 38 18 13 . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 9 | . 3 9 4 . . Robot Miss Streak 4 | . 4 3 4 . . Penetration Max . | . . . . . . Secondary Targets 3 | . . 3 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 69 | . 15 38 15 . 1 Core Hits 39 | . 10 20 8 . 1 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . . 1 Impale 1 | . . . . . 1 Melee Attacks 3 | . . . . . 3 Impact . | . . . . . . Slashing . | . . . . . . Piercing 3 | . . . . . 3 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 915 | . 175 393 314 . 33 Guns 679 | . 175 393 111 . . Cannons 202 | . . . 202 . . Explosions . | . . . . . . Melee 33 | . . . . . 33 Ramming 1 | . . . 1 . . Kinetic 218 | . . 107 111 . . Thermal 663 | . 175 286 202 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing 33 | . . . . . 33 Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 2 | . . . 2 . . Targets Rammed 2 | . . . 2 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 283 | . 105 10 28 52 283 Average Temperature 34 | . 33 4 15 26 207 Received Heat Transfer 760 | . 132 129 . . 499 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . 2 . . Heat Transferred 1420 | . 400 650 370 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 288 | . 190 288 143 . . Initial 79 | . . 79 53 . . Average 127 | . 90 203 118 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 88 | 100 100 49 100 . . Level 1 11 | . . 50 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 2 . . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 3 | . . 3 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 39 | . 11 14 7 . 7 Peak Tracking Total 6 | . 4 6 4 . 3 Tactical Retreats 2 | . 1 . . . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 3 | . 1 . 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 2 | . . 1 1 . . Terminals 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 4 | . . 3 1 . . Successful 2 | . . 1 1 . . Failed 2 | . . 2 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 3 | . . 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . 1 1 . . Open Door 1 | . . . 1 . . Unreport Threat 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 6 | . . . . 6 . Largest Group 6 | . . . . 6 6 Highest-Rated Group 230 | . . . . 230 230 Highest-Rated Ally 51 | . . . . 51 51 Total Orders . | . . . . . . Ally Attacks 31 | . . . . . 31 Total Damage 1209 | . . . . . 1209 Kills 7 | . . . . . 7 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 1 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 4444 | 59 266 316 765 2473 565 Spaces Moved 2592 | 44 178 137 407 1486 340 Core 20 | 19 . . . . 1 Treads 2289 | 2 . 57 405 1486 339 Legs 283 | 23 178 80 2 . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 160 160 160 Average Speed 155 | 91 120 148 160 160 160 Slowest Speed 350 | 160 120 260 260 160 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 43 | 3 49 12 60 86 53 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 5 | . . . 1 3 1 Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2867 | 60 200 198 484 1571 354 Wait 80 | . . . 44 36 . Move 2587 | 43 177 136 406 1485 340 Hop . | . . . . . . Pick Up 30 | 8 2 9 2 7 2 Fast Attach 19 | 4 2 2 2 8 1 Attach 13 | 3 . 5 . 3 2 Detach 3 | 1 . 1 . 1 . Swap 16 | 1 2 5 3 3 2 Drop 37 | . 2 9 7 15 4 Fire 77 | . 15 31 18 13 . Melee 3 | . . . . . 3 Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . . . 2 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 326 | -10/Materials | Entered another Materials area 326 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 473 | -9/Materials | Discovered new exit (range 15) 642 | -9/Materials | Entered Mines 652 | -9/Mines | Met a Derelict bent on vengeance 787 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 917 | -9/Mines | Build established: Scavenger-Mutant 973 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 977 | -9/Mines | Found Prototype Device 977 | -9/Mines | Identified Exp. Sensor Array 1000 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1194 | -9/Mines | Learned location of Zion (-7) 1197 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1407 | -9/Mines | Entered Zion 1580 | -7/Zion | Learned Factory trap positions 1639 | -7/Zion | Found Prototype Launcher 1639 | -7/Zion | Identified Rocket Array 1643 | -7/Zion | Found Prototype Launcher 1643 | -7/Zion | Identified Gui. Missile Launcher 1812 | -7/Zion | Found Prototype Device 1812 | -7/Zion | Identified Bomb Factory No. 2 2013 | -7/Zion | Found Prototype Device 2013 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 2310 | -7/Zion | Found CR-A16's Pointy Stick 2699 | -7/Zion | Met Imprinter 3265 | -7/Zion | Imprinted 3268 | -7/Zion | Declared Zion's savior 3297 | -7/Zion | Build established: Mutant 3623 | -7/Zion | Gained Derelict followers 3850 | -7/Zion | Discovered new exit (range 15) 3880 | -7/Zion | Entered Proximity Caves 3880 | -6/Proximity Caves | Accompanied by 6 allies 4101 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4212 | -6/Proximity Caves | Build established: Scavenger-Mutant 4428 | -6/Proximity Caves | Spotted B-75 Beast 4430 | -6/Proximity Caves | Core integrity fell below 50% 4442 | -6/Proximity Caves | Core integrity fell below 20% 4445 | -6/Proximity Caves | Destroyed by AO-VE4(M) with Angular Momentum Engine chain reaction Last Messages --------------- 04120_ G-50 Soldier destroyed. 04120_ Adv. Beam Cannon destroyed. 04121_ Adv. Heat Sink fries itself beyond repair. 04129_ Dropped Lgt. Armor Plating. 04130_ Corrupted Flak Gun self-destruct mechanism malfunctions. 04130_ Acquired Imp. Light Armor Plating. 04150_ Searching scrap... 04150_ Found Adv. Heat Sink. 04150_ Found Imp. Utility Shielding. 04150_ Found 70 Matter. 04153_ Dropped Heat Sink. 04429_ Lgt. Treads destroyed. 04438_ Critical hit (Meltdown: +310). 04438_ Knocked back. 04439_ Chain reaction triggered in Rnf. Deuterium Engine. 04441_ Adv. Heat Sink destroyed. 04441_ Critical hit (Blast). 04441_ Knocked back. 04445_ Chain reaction triggered in Angular Momentum Engine. 04445_ CU-4ZK(M) destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???####??????????????????????????????????????????? | | ??## ##?????#######?????????????????????????????? | | ??# ####?## ##????????????????????????????? | | ??# ### ##???????????????????????????? | | ???# #???###?????????????????????? | | ??## #???# ###???????? ?????????? | | ?## ##??# #?????? ?????????? | | ## ###### #### ###? ??????????? | | ####????## ## # #????????????? | | #??????### ## ##???????????? | | #?????## ## BB #???????????? | | ## # #?????# ##@ BB #??????????? | | ?# ## #????## % %% ???????? | | ## #####????# MM% ## ???????? | | ##???????# ##????? ????????? | | ######??#### #??????????????????? | | #?????## ## #??????????????????? | | ###????#### ##??????????????????? | | #####???# ##???????????????????? | | #??# #????????????????????? | | # #???# #???????????????????? | | ## ## ????# ####???????????????????? | | ## ###?## ????## ##??????????????????????? | | # #?????? ??????# ##????????###????????????? | | # ###?????#???#### ##?????????# ##???????????? | | # ###??????# ##?????????## ####????????? | | ## ##????# #??????????# ##???????? | | ?## ##### #???????????# #???????? | | ??###### ##??????????# #????????? | | ???????## #??????##### #?????????? | | ???###### #?###### #?????????? | | #### #### ## ##????????? | | #### ## #????????? | | ## ##?# ### #????????? | | ### ## ##????## ## ####?????? | | ???###### ###???# #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 16 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlphaLaserLeg Manual? 0 Play Time 00:31:14 Cumulative 163.3 hours Start 2024.09.13 @ 19:32:39 End 2024.09.13 @ 20:03:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 227 Rogue 227 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 60 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bfcf8e6c-b344-4739-a736-769bd9f6f875