Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.05.30 @ 02:00:53 Player: Rex Universalis Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (102) 510 Value Destroyed (2652) 2652 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 5570 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Weight Redist. System Visual Processing Unit Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Improved Deuterium Engine High-capacity Storage Unit Power Shielding Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Visual Processing Unit Targeting Computer Kinecellerator Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy Particle Gun Grenade Launcher Mini Grenade Launcher > --- INVENTORY -------- Improved Deuterium Engine Cooling System Weight Redist. System Power Shielding Beam Rifle Assault Rifle Assault Rifle Improved Assault Rifle Light Cannon Datajack [Rating: 34] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Hover Unit Airjet Flight Unit VTOL Module Utility Visual Processing Unit Device Weight Redist. System Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Power Shielding Weapon Beam Cannon Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . 1 . . Propulsion . | . . . . . Utility 4 | . . 1 1 2 Weapon 1 | . . . 1 . Parts Attached 86 | 6 11 16 19 34 Power 13 | 1 2 4 2 4 Engine 12 | 1 1 4 2 4 Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 11 | 2 2 2 1 4 Treads 2 | . 2 . . . Leg 6 | 2 . 2 1 1 Wheel . | . . . . . Hover 1 | . . . . 1 Flight 2 | . . . . 2 Utility 21 | 1 3 5 3 9 Device 10 | . 1 2 1 6 Storage 4 | 1 1 2 . . Processor 2 | . 1 . 1 . Hackware 3 | . . 1 . 2 Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 41 | 2 4 5 13 17 Energy Gun 13 | . . 2 4 7 Energy Cannon 3 | . 2 1 . . Ballistic Gun 11 | 2 1 . 3 5 Ballistic Cannon 2 | . . 1 . 1 Launcher 6 | . 1 . 4 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 6 | . . 1 2 3 Unidentified Prototypes 3 | . . . 2 1 Parts Lost 32 | . 1 6 2 23 Power 6 | . 1 2 . 3 Propulsion 7 | . . 2 . 5 Utility 4 | . . . . 4 Weapon 15 | . . 2 2 11 Highest Loss Streak 6 | . 1 3 1 6 Average Slot Usage (%) 93 | . 100 96 99 77 Engine 10 | . 6 10 18 7 Core 3 | . 7 8 . . Treads 9 | . 27 17 . . Leg 7 | . . 4 18 3 Flight 1 | . . . . 5 Device 5 | . 3 5 2 9 Storage 9 | . 14 11 9 3 Processor 12 | . 10 11 11 15 Hackware 7 | . . 5 9 14 Protection 1 | . . . 3 . Energy Gun 3 | . . 3 8 1 Energy Cannon 3 | . 9 7 . . Ballistic Gun 3 | . 4 . 3 7 Ballistic Cannon 1 | . . 3 . 1 Launcher 8 | . 13 4 13 2 Special Melee Weapon 1 | . . 2 1 2 Naked Turns . | . . . . . Heaviest Build 63 | 11 28 50 59 63 Greatest Support 52 | 20 52 52 27 27 Greatest Overweight (x) 17 | . . 2 2 17 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 12 | 6 10 12 12 12 Average Capacity 10 | 5 8 11 12 8 Most Carried 12 | 4 8 9 12 11 Average Carried 7 | 1 6 6 9 5 Final Capacity 12 | 6 10 12 12 4 Final Carried 12 | 4 8 8 12 3 Class Distribution -------------------- 34% | Mutant 26% | Hacker-Mutant 17% | Scavenger-Mutant 16% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1879 | 213 215 312 566 573 Remotely . | . . . . . Salvage Created 2977 | . 408 980 929 660 Parts 193 | . 23 72 62 36 Haulers Intercepted 2 | . . . 2 . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 59 | . 10 20 18 11 Guns 10 | . . 3 3 4 Cannons 17 | . 6 10 . 1 AOE 32 | . 4 7 15 6 Classes Destroyed 11 | . 3 5 2 1 Worker 6 | . . 1 4 1 Builder 11 | . . 3 7 1 Tunneler 1 | . . . 1 . Hauler 2 | . . . 2 . Recycler 10 | . . 1 5 4 Operator 2 | . . 1 . 1 Watcher 11 | . 3 5 2 1 Swarmer 16 | . 3 4 6 3 Grunt 33 | . 7 13 10 3 Sentry 8 | . . 3 2 3 Hunter 2 | . . . . 2 Best Kill Streak 8 | . 3 5 8 8 Combat Bots Only 5 | . 3 4 5 5 Max Kills in Single Turn 6 | . 2 2 6 5 Gunslinging 1 | . . . . 1 Exploded 4 | . 2 2 3 4 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 3680 | . 249 757 553 2121 Core 855 | . 5 99 42 709 Absorbed by Shields . | . . . . . Core Remaining (%) 91 | 100 98 75 92 . Volleys Fired 185 | . 18 67 47 53 Largest 3 | . 2 2 3 3 Hottest 125 | . 93 125 121 113 Shots Fired 342 | . 35 125 89 93 Gun 146 | . 3 22 52 69 Cannon 98 | . 15 71 . 12 Launcher 98 | . 17 32 37 12 Special . | . . . . . Kinetic 96 | . 3 10 16 67 Thermal 142 | . 15 83 36 8 Explosive 49 | . . . 37 12 Electromagnetic 55 | . 17 32 . 6 Robot Hit Streak 33 | . 6 33 18 23 Robot Miss Streak 4 | . 2 4 4 2 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 205 | . 20 85 39 61 Core Hits 198 | . 21 65 68 44 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 10 | . . 8 1 1 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 2 | . . 2 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7718 | . 662 2138 3081 1837 Guns 1434 | . 25 341 427 641 Cannons 994 | . 194 667 . 133 Explosions 5282 | . 443 1130 2654 1055 Melee . | . . . . . Ramming 8 | . . . . 8 Kinetic 909 | . 25 143 61 680 Thermal 2009 | . 194 1330 366 119 Explosive 3647 | . . . 2654 993 Electromagnetic 1145 | . 443 665 . 37 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 1 . 2 Average Corruption 1 | . 1 1 . 1 Corruption Purged . | . . . . . Effects 13 | . 7 4 . 2 Message Errors 5 | . 2 1 . 2 Heat Flow Errors 1 | . 1 . . . Energy Discharges 3 | . 1 2 . . Data Loss (minor) 2 | . 2 . . . Targeting Errors 2 | . 1 1 . . Overload Shots . | . . . . . Overflow Damage 360 | . 4 166 144 46 Projectiles 33 | . 4 29 . . Explosions 327 | . . 137 144 46 Melee . | . . . . . Knockbacks 3 | . . 2 . 1 Impact . | . . . . . Kinetic 3 | . . 2 . 1 Secondary . | . . . . . Self-Inflicted Damage 157 | . 52 26 75 4 Shots 11 | . 5 3 3 . Rammed 4 | . . . . 4 Targets Rammed 4 | . . . . 4 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 373 | . 274 373 145 151 Average Temperature 90 | . 81 117 42 44 Received Heat Transfer 1230 | . 54 450 171 555 Effects 6 | . . 6 . . Energy Bleed 3 | . . 3 . . Interference 3 | . . 3 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 4 | . 2 2 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 2 . Heat Transferred 3220 | . 407 1897 755 161 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . 3 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 478 | . 254 413 272 478 Initial 61 | . . 19 18 61 Average 179 | . 53 204 138 299 Maximum Alert Level 2 | . 1 2 1 2 Low Security (%) 59 | 100 95 49 75 24 Level 1 32 | . 4 49 24 43 Level 2 8 | . . 1 . 32 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 15 | . 1 2 3 9 Investigation 5 | . 1 1 1 2 Extermination 1 | . . . . 1 Reinforcement 5 | . . 1 2 2 Assault . | . . . . . Garrison 4 | . . . . 4 Intercept . | . . . . . Construction Impeded 3 | . . . 2 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 5 | . . 1 2 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 98 | . 14 35 23 26 Peak Tracking Total 7 | . 3 4 4 7 Tactical Retreats 9 | . . 6 1 2 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 4 | . 4 . . . Indirectly 1 | . 1 . . . Trap Hack Attempts 13 | . . . . 13 Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 8 | . . . . 8 Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 21 | . 2 11 4 4 Max in Single Turn 6 | . 1 6 2 2 Garrison Access 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns 1 | . . . . 1 Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 20 | . 6 2 6 6 Terminals 13 | . 5 2 4 2 Fabricators 2 | . . . . 2 Repair Stations 3 | . 1 . 1 1 Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 69 | . 17 9 25 18 Successful 51 | . 10 8 20 13 Failed 18 | . 7 1 5 5 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 12 | . 5 4 2 1 Terminals 45 | . 14 9 16 6 Fabricators 5 | . . . . 5 Repair Stations 12 | . 3 . 4 5 Recycling Units 5 | . . . 5 . Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Terminal Hacks 32 | . 8 8 14 2 Record 11 | . 4 3 4 . Robot Schematic 1 | . . . . 1 Prototype ID Bank 1 | . . . 1 . Level Access Points 2 | . 1 . 1 . Branch Access Points 1 | . . . 1 . Emergency Access Points 1 | . . . 1 . Alert Level 5 | . . 1 4 . Unreport Threat 2 | . . 1 1 . Locate Traps 1 | . 1 . . . Reprogram Traps 1 | . . . . 1 Dispatch Records 2 | . 1 1 . . Recall Investigation 1 | . 1 . . . Recall Reinforcements 1 | . . 1 . . Zone Layout 2 | . . 1 1 . Fabricator Hacks 5 | . . . . 5 Load Schematic 1 | . . . . 1 Build 4 | . . . . 4 Repair Station Hacks 10 | . 2 . 3 5 Scan Component 6 | . 1 . 2 3 Repair 4 | . 1 . 1 2 Recycling Unit Hacks 3 | . . . 3 . Process 1 | . . . 1 . Retrieve Matter 1 | . . . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 18 | . 5 3 5 5 Full Trace Events 6 | . 1 1 2 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 1 | . . . . 1 Robots Built 3 | . . . . 3 Matter 186 | . . . . 186 Time 49 | . . . . 49 Total Robot Build Rating 6 | . . . . 6 Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 4 | . 1 . 1 2 Time 100 | . 26 . 22 52 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter 105 | . . . 105 . Retrieved Components 9 | . . . 9 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 4 | . . 3 . 1 Non-combat 3 | . . 2 . 1 Combat 1 | . . 1 . . Robot Hacks Applied 6 | . . 5 . 1 parse_system 3 | . . 3 . . no_distress 1 | . . 1 . . find_station 1 | . . 1 . . check_alert 1 | . . . . 1 Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies 3 | . . . . 3 Largest Group 3 | . . . . 3 Highest-Rated Group 30 | . . . . 30 Highest-Rated Ally 10 | . . . . 10 Total Orders . | . . . . . Ally Attacks 2 | . . . . 2 Total Damage 13 | . . . . 13 Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 4716 | 69 853 1301 1300 1193 Spaces Moved 2792 | 45 458 629 615 1045 Core 117 | 1 . . . 116 Treads 956 | . 452 504 . . Legs 898 | 44 6 125 615 108 Wheels . | . . . . . Hover 10 | . . . . 10 Flight 811 | . . . . 811 Fastest Speed 37 | 50 120 160 155 37 Average Speed 133 | 118 159 164 179 77 Slowest Speed 900 | 120 160 180 185 900 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 2 | . . . . 2 Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 5 70 46 42 22 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 350 | . . 92 172 86 Melee . | . . . . . Projectile . | . . . . . AOE 350 | . . 92 172 86 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 3452 | 60 545 762 731 1354 Wait 290 | . 43 30 32 185 Move 2784 | 44 457 628 614 1041 Hop 2 | . . . . 2 Pick Up 51 | 10 11 10 11 9 Fast Attach 6 | . . . 1 5 Attach 47 | 6 4 9 4 24 Detach 9 | . 1 1 1 6 Swap 33 | . 7 7 14 5 Drop 18 | . 4 2 6 6 Fire 185 | . 18 67 47 53 Melee 10 | . . 8 1 1 Ram 4 | . . . . 4 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 13 | . . . . 13 Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 4 exits: *Fac x3 / Sto) -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 15) 326 | -10/Materials | Build established: Mutant 453 | -10/Materials | Discovered new exit (range 10) 489 | -10/Materials | Repaired Beam Cannon 757 | -10/Materials | Identified exit to Materials 923 | -10/Materials | Entered another Materials area 923 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1072 | -9/Materials | Discovered new exit (range 15) 1687 | -9/Materials | Discovered new exit (range 18) 1870 | -9/Materials | Build established: Scavenger-Mutant 1874 | -9/Materials | Discovered new exit (range 10) 1986 | -9/Materials | Lost 3 parts (1p2n) 2224 | -9/Materials | Entered another Materials area 2224 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2277 | -8/Materials | Identified exit to Storage 2277 | -8/Materials | Identified exit to Factory 2607 | -8/Materials | Repaired Broken Beam Rifle 3145 | -8/Materials | Build established: Hacker-Mutant 3524 | -8/Materials | Entered Factory 3524 | -7/Factory | Evolved 2 slots: Utility x2 3602 | -7/Factory | Repaired Aluminum Leg 3630 | -7/Factory | Repaired Grenade Launcher 3752 | -7/Factory | Garrison activated, responded to threat 3793 | -7/Factory | Lost 3 parts (1p2w) 3862 | -7/Factory | Lost 5 parts (2n3w) 3928 | -7/Factory | Build established: Hacker-Gunner 4084 | -7/Factory | Lost 6 parts (1p1n1u3w) 4328 | -7/Factory | Fabricated B-36 Bruiser (x3) 4328 | -7/Factory | Local fabrication network quarantined 4335 | -7/Factory | Build established: Hacker-Mutant 4617 | -7/Factory | Core integrity fell below 50% 4649 | -7/Factory | Core integrity fell below 20% 4681 | -7/Factory | Lost 6 parts (1p1n3u1w) 4717 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 04635_ Prc. Shock Rifle destroyed. 04635_ Cooling System destroyed. 04636_ K-01 Serf collects debris. 04640_ Hacking Suite destroyed. 04644_ Slammed into Y-54 Guardian. 04644_ Destabilizing: System corrupted (+1). 04644_ K-01 Serf collects debris. 04645_ Slammed into P-60 Hacker. 04646_ E9FEMV=E%WAO5/D 04647_ K-01 Serf collects debris. 04650_ Hacking Suite destroyed. 04656_ K-01 Serf cleans the Subcomponent Replicator. 04669_ K-01 Serf cleans the Neutrino Reactor. 04692_ P-60 Hacker resets G-47 Trooper, system corruption cleaned. 04692_ Acquired 16 matter. 04701_ Hvy. Laser destroyed. 04710_ TVK/NEZU2F1VXDHE,| OAU41H5IJMEB [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | """"" # #? | | """"" # #? | | / #? | | """ # #? | | """"" # """ """ #? | | """"" #### """ """ ################+########## | | #??# """ """ #?????????????# ???????# | | #??# #?????????????# """ ?????# | | #??# """ """ #?????????????# """ ???# | | ########??# """ """ #?????????????# """ #??# | | ??????????# """ """ #?????????????# #??# | | ??????????# #?????????????# """? ?/ | | ??????????# """ """ #?????????????# ""?????#?# | | ??????????# """ """ #?????????????# ""???????? | | ??????????# """ """ #????????###??# ????????? | | ??????????# #???????? #??###?????????? | | ???####+### """ ########## ####???????????? | | ???# """%" " #???????????? | | ???# """ "T" #???????????? | | ???# """ #???????????? | | ???# #???????????? | | ??## #???????????? | | ??## ################ #???????????? | | ??## ################ #?????????? | | ??## # # #???????????? | | ## # @ p # #???????????? | | + % # """"""""" # #???????????? | | ## / ggg !# #???????????? | | ## # """"""""" # #???????????? | | ## # # #???????????? | | #### ################ ###+######### | | | | | | | | | | | | ############+#####################+########### | | ????????????????????????????# #???# | | ????????????????????????????# """"""" #???# | | ????????????????????????????# """"""" ##### | | ????????????????????????????# """"""" + | | ????????????????????????????# """"""" ##### | | ????????????????????????????# #???# | | ????????????????????????????# """"""" #######+# | | ????????????????????????????# """"""" # | | ????????????????????????????# """"""" ]# | | ????????????????????????????# """"""" # | | ????????????????????????????# # | | ????????????????????????????# # | | ????????????????????????????############## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 6 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Evasion (%) 62 Targeting Accuracy 5 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ R-06 Scavenger | -7/Factory | Hacked Fabricated ------------ B-36 Bruiser | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot Everything Is Under Control First Step to Greatness GoHome() Hehehe Let's See Who's Tougher Librarian Loot Pinata Made in Tau Ceti IV My Command Is Your Wish Novice Programmer One Hack Too Far Part-time Mechanic Remodeling Risk Taker Troublemaker Uninvited Guest Challenges ------------ None Game ------ Seed AerolevHugeReconfigurator Manual? 0 Play Time 01:46:37 Cumulative 18.1 hours Start 2021.05.27 @ 22:07:27 End 2021.05.30 @ 02:00:53 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 22 Rogue 21 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 17 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 916519a8-9762-4a33-a82d-46b8030e26a9