Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.02 @ 13:33:00 Player: LegoMDS Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (174) 870 Value Destroyed (7038) 7038 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (817) 817 TOTAL SCORE: 14445 Bonus ------- High Alert Combat Kills 483 Follower Combat Kills 172 Aligned with FarCom 300 Friendly Fire -138 Cogmind --------- Core Integrity 0/1000 Matter 270/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Improved Signal Interpreter Advanced Targeting Computer Advanced Melee Analysis Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Nanoactuators Force Booster Improved Reaction Control System Improved Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core Fusion Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Gravity Neutralizer Improved Signal Interpreter Advanced Targeting Computer Advanced Melee Analysis Suite Phase Shifter Hacking Suite > --- WEAPON ----------- Wave Gun Heavy Flak Cannon Heavy Flak Cannon Mass Driver > --- INVENTORY -------- Nanoactuators Force Booster Advanced ECM Suite Improved Reaction Control System Improved Datajack [Rating: 82] Favorites ----------- Power Fission Core Engine Deuterium Engine Power Core Fission Core Reactor Fusion Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Flight Unit Improved VTOL Module Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Flak Cannon Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Flak Cannon Launcher Tesla Bomb Launcher Special Weapon Improved Plasma Cutter Impact Weapon Heavy Mace Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Slots Evolved 10 | . . . 2 . . . 2 . . . 4 2 Power 1 | . . . . . . . . . . . 1 . Propulsion 2 | . . . 1 . . . . . . . 1 . Utility 5 | . . . 1 . . . 1 . . . 2 1 Weapon 2 | . . . . . . . 1 . . . . 1 Parts Attached 185 | 6 1 1 23 . 1 2 19 14 . 8 58 52 Power 27 | 1 . . 5 . . 1 3 2 . . 8 7 Engine 12 | 1 . . 5 . . . 1 1 . . 3 1 Core 11 | . . . . . . 1 2 1 . . 5 2 Reactor 4 | . . . . . . . . . . . . 4 Propulsion 55 | 2 . . 9 . . . 8 5 . 1 14 16 Treads . | . . . . . . . . . . . . . Leg 54 | 2 . . 9 . . . 8 4 . 1 14 16 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 1 | . . . . . . . . 1 . . . . Utility 45 | 1 1 . 4 . . . 4 1 . 2 18 14 Device 28 | . . . 3 . . . . 1 . 1 14 9 Storage 2 | 1 . . . . . . 1 . . . . . Processor 6 | . . . 1 . . . 3 . . . 1 1 Hackware 4 | . . . . . . . . . . . 3 1 Protection 5 | . 1 . . . . . . . . 1 . 3 Artifact . | . . . . . . . . . . . . . Weapon 58 | 2 . 1 5 . 1 1 4 6 . 5 18 15 Energy Gun 10 | 1 . 1 . . . . 1 2 . . 3 2 Energy Cannon 4 | . . . 1 . . . . 2 . . 1 . Ballistic Gun 16 | 1 . . 2 . . . . 2 . 1 8 2 Ballistic Cannon 15 | . . . 2 . . 1 2 . . 2 2 6 Launcher 2 | . . . . . . . . . . . . 2 Special Weapon 2 | . . . . . . . . . . 1 . 1 Impact Weapon 1 | . . . . . . . . . . . 1 . Slashing Weapon 7 | . . . . . 1 . 1 . . . 3 2 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 . . Unidentified Prototypes 14 | . . . 3 . . . 2 2 . . 2 5 Parts Lost 69 | . . . . . . 1 6 2 . . 29 31 Power 12 | . . . . . . . 1 . . . 6 5 Propulsion 25 | . . . . . . 1 2 1 . . 13 8 Utility 15 | . . . . . . . . . . . 4 11 Weapon 17 | . . . . . . . 3 1 . . 6 7 Highest Loss Streak 13 | . . . . . . 1 2 2 . . 7 13 To Critical Strikes 2 | . . . . . . . . . . . 1 1 Average Slot Usage (%) 92 | . 98 100 99 100 100 89 99 98 100 100 86 82 Engine 5 | . 14 14 10 11 11 2 3 . 9 9 3 . Core 3 | . . . . . . 8 5 8 . . 6 2 Leg 22 | . 28 28 32 33 33 23 26 27 27 27 16 14 Device 10 | . . . 8 11 11 11 9 8 9 8 12 13 Storage 7 | . 14 14 11 11 11 11 9 9 9 9 6 . Processor 14 | . . . 11 11 11 11 17 18 18 18 13 17 Hackware 2 | . . . . . . . . . . . 6 4 Protection 1 | . 12 14 2 . . . . . . . . 1 Energy Gun 4 | . 14 14 1 . . . 6 5 9 9 3 1 Energy Cannon 2 | . . . 9 11 11 11 2 2 . . . . Ballistic Gun 3 | . 14 14 1 . . . . . . . 8 1 Ballistic Cannon 6 | . . . 9 11 3 11 9 9 9 9 1 9 Slashing Weapon 3 | . . . . . 7 . 9 9 9 1 3 3 Peak Build Rating 82 | 6 7 9 21 20 20 20 34 34 34 35 62 82 Average Rating 40 | 3 6 8 18 20 19 18 31 31 34 33 51 64 On Entrance 21 | . 6 7 9 20 20 20 18 34 34 34 34 47 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 57 | 13 16 18 25 24 24 24 33 31 31 32 50 57 Greatest Support 74 | 20 20 20 38 38 38 38 47 49 49 49 74 73 Greatest Overweight (x) 14 | 1 . . . . . 1 1 1 . . 14 11 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 10 10 10 10 10 10 Average Capacity 8 | 6 8 8 8 8 8 8 9 10 10 10 10 5 Most Carried 10 | 3 5 8 8 8 8 8 10 10 10 10 10 9 Average Carried 8 | 1 3 7 7 8 7 8 9 9 9 10 9 4 Final Capacity 10 | 8 8 8 8 8 8 8 10 10 10 10 10 5 Final Carried 10 | 2 5 8 8 8 8 8 10 10 10 10 10 4 Class Distribution -------------------- 44% | Mutant 19% | Hacker-Mutant 19% | Scavenger-Mutant 10% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Matter Collected 4341 | 234 . 70 700 . . 92 585 246 82 80 1433 819 Remotely . | . . . . . . . . . . . . . Salvage Created 6212 | . . 132 1341 . . 73 1122 450 147 . 2012 935 Parts 335 | . . 10 97 . . 2 55 27 10 . 80 54 Haulers Intercepted 4 | . . . 2 . . . . 2 . . . . Recyclers Shooed 2 | . . . . . . . 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Combat Hostiles Destroyed 149 | . . 5 33 . . 3 32 10 3 . 44 19 Melee 16 | . . . . . . . 2 . 2 . 9 3 Guns 52 | . . 5 5 . . . 9 4 . . 23 6 Cannons 74 | . . . 28 . . 2 21 6 1 . 8 8 AOE 3 | . . . . . . . . . . . 2 1 Classes Destroyed 13 | . . 2 7 . . . 1 . . . 2 1 Worker 3 | . . . 1 . . . 1 1 . . . . Builder 1 | . . . . . . . . . . . 1 . Tunneler 1 | . . . . . . . . . . . . 1 Hauler 4 | . . . 2 . . . . 2 . . . . Recycler 2 | . . . 1 . . . . . . . 1 . Operator 6 | . . . 3 . . . 1 . . . 1 1 Watcher 12 | . . . 3 . . . 3 1 . . 4 1 Swarmer 18 | . . 3 5 . . . 3 . . . 4 3 Grunt 82 | . . 2 18 . . 2 23 6 . . 26 5 Duelist 4 | . . . 3 . . 1 . . . . . . Sentry 25 | . . . 7 . . . 5 4 3 . 4 2 Hunter 7 | . . . . . . . 1 . . . 3 3 Programmer 13 | . . . . . . . . . . . 7 6 Thug 1 | . . . 1 . . . . . . . . . Best Kill Streak 6 | . . 3 6 . . 2 6 4 2 . 5 4 Combat Bots Only 5 | . . 3 5 . . 2 5 3 2 . 5 4 Max Kills in Single Turn 2 | . . 1 2 . . 2 2 2 1 . 2 2 Gunslinging 1 | . . . 1 . . . . . . . . . Exploded 2 | . . . . . . . . . . . 2 1 Melee 1 | . . . . . . . 1 . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Hostile Shots Fired 1276 | . . 12 92 . . 11 113 40 12 . 562 434 Missed 414 | . . 6 30 . . 4 39 16 3 . 170 146 Damage Taken 10981 | . . 55 574 . . 95 996 283 110 . 4679 4189 Core 2028 | . . 34 107 . . . 118 26 14 . 719 1010 Absorbed by Shields 490 | . . . . . . . . . . . 220 270 Ignored by Resistances 3236 | . . 17 176 . . 26 285 84 29 . 1371 1248 Regen/Repaired (Parts) 387 | . . . . . . . 139 44 . . 204 . Core Remaining (%) 69 | 100 . 86 . . . 73 . . . 71 15 . Volleys Fired 381 | . . 8 84 . . 10 65 32 3 . 128 51 Largest 4 | . . 2 2 . . 2 2 2 2 . 3 4 Hottest 219 | . . 85 112 . . 112 119 119 105 . 138 219 Shots Fired 747 | . . 16 165 . . 20 126 52 6 . 252 110 Gun 355 | . . 16 38 . . . 40 16 3 . 192 50 Cannon 388 | . . . 127 . . 20 86 36 3 . 60 56 Launcher . | . . . . . . . . . . . . . Special 4 | . . . . . . . . . . . . 4 Kinetic 460 | . . 8 83 . . 10 65 30 3 . 188 73 Thermal 277 | . . 8 82 . . 10 61 22 3 . 56 35 Explosive . | . . . . . . . . . . . . . Electromagnetic 10 | . . . . . . . . . . . 8 2 Robot Hit Streak 22 | . . 6 15 . . 12 22 20 22 . 21 20 Robot Miss Streak 5 | . . 1 5 . . 2 5 3 1 . 5 5 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 6 | . . 1 1 . . . . . . . 4 . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . 1 . Shots Hit Robots 665 | . . 11 116 . . 17 110 44 10 10 258 89 Core Hits 568 | . . 8 99 . . 11 147 59 6 . 192 46 Critical Kills 6 | . . . . . . 1 . . . . 2 3 Critical Parts Destroyed 2 | . . . . . . . . . . . 1 1 Critical Strikes 21 | . . . . . . 1 . . 1 . 15 4 Burn 9 | . . . . . . . . . 1 . 8 . Meltdown 2 | . . . . . . 1 . . . . . 1 Destroy 5 | . . . . . . . . . . . 2 3 Corrupt 1 | . . . . . . . . . . . 1 . Smash 1 | . . . . . . . . . . . 1 . Sever 3 | . . . . . . . . . . . 3 . Melee Attacks 81 | . . . . . . . 10 4 4 10 36 17 Impact 9 | . . . . . . . . . . . 9 . Slashing 62 | . . . . . . . 10 4 4 . 27 17 Piercing . | . . . . . . . . . . . . . Sneak Attacks 15 | . . . . . . . 1 . 1 10 . 3 Combat Hostiles 2 | . . . . . . . 1 . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 16258 | . . 133 2499 . . 456 2625 1217 283 . 6637 2408 Guns 6246 | . . 133 396 . . . 870 373 52 . 3724 698 Cannons 7800 | . . . 2103 . . 456 1587 775 76 . 1607 1196 Explosions 261 | . . . . . . . . 69 . . 192 . Melee 1916 | . . . . . . . 168 . 155 . 1114 479 Ramming 4 | . . . . . . . . . . . . 4 Kinetic 9135 | . . 89 1249 . . 285 1283 650 76 . 4294 1209 Thermal 5003 | . . 44 1250 . . 171 1174 498 52 . 1098 716 Explosive 69 | . . . . . . . . 69 . . . . Electromagnetic 131 | . . . . . . . . . . . 131 . Impact 326 | . . . . . . . . . . . 326 . Slashing 1590 | . . . . . . . 168 . 155 . 788 479 Piercing . | . . . . . . . . . . . . . Highest Corruption 10 | . . . 1 1 1 1 . . . . 4 10 Average Corruption 2 | . . . 1 1 1 1 . . . . 3 2 Corruption Purged 4 | . . . . . . . . . . . 4 . Corruption Blocked . | . . . . . . . . . . . . . Effects 83 | . . . 9 2 4 1 . . . . 33 34 Message Errors 20 | . . . 3 1 1 . . . . . 7 8 Matter Fused 22 | . . . 4 . 1 . . . . . 8 9 Heat Flow Errors 12 | . . . 1 1 . 1 . . . . 4 5 Energy Discharges 8 | . . . . . . . . . . . 4 4 Parts Rejected 1 | . . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . . . 1 . Data Loss (minor) 12 | . . . 1 . 1 . . . . . 5 5 Data Loss (major) 3 | . . . . . 1 . . . . . 1 1 Misfires 2 | . . . . . . . . . . . 1 1 Alerts 2 | . . . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 166 | . . . 26 . . 1 55 . . . 50 34 Projectiles 30 | . . . 26 . . 1 . . . . 2 1 Explosions 33 | . . . . . . . 33 . . . . . Melee 103 | . . . . . . . 22 . . . 48 33 Knockbacks 113 | . . . 23 . . 9 16 9 . . 45 11 Impact 1 | . . . . . . . . . . . 1 . Kinetic 99 | . . . 17 . . 5 15 9 . . 43 10 Secondary 13 | . . . 6 . . 4 1 . . . 1 1 Self-Inflicted Damage 159 | . . . 20 . . . 106 . . . 32 1 Shots 4 | . . . 1 . . . 2 . . . 1 . Rammed 2 | . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 471 | . . 99 158 113 . 189 20 16 15 . 297 471 Average Temperature 65 | . . 45 32 70 . 49 7 4 9 . 81 138 Received Heat Transfer 3829 | . . 33 213 . . 54 594 198 90 . 2042 605 Effects 4 | . . . . . . . . . . . 2 2 Shutdowns 2 | . . . . . . . . . . . . 2 Energy Bleed 2 | . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . 2 . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . 2 . Robots Melted 2 | . . . . . . 1 . . . . . 1 Combat Hostiles 2 | . . . . . . 1 . . . . . 1 Parts Melted 18 | . . . 3 . . 2 . . 1 . 5 7 Heat Transferred 8869 | . . 100 2331 . . 296 1285 583 185 . 3090 999 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Peak Influence 981 | . 15 133 981 279 . 64 705 459 224 . 266 207 Initial 279 | . . 4 43 279 . . 21 244 151 . . 18 Average 194 | . 10 92 604 279 . 54 415 367 120 . 63 54 Maximum Alert Level 3 | . . . 3 1 . . 3 2 1 . 1 1 Low Security (%) 64 | 100 100 100 5 . . 100 16 . 77 . 90 89 Level 1 17 | . . . 19 100 . . 29 62 22 . 9 10 Level 2 11 | . . . 30 . . . 52 37 . . . . Level 3 6 | . . . 45 . . . 1 . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 44 | . 2 1 7 . . . 5 1 . . 16 12 Investigation 22 | . 2 . 3 . . . 3 1 . . 8 5 Extermination 11 | . . . . . . . . . . . 6 5 Reinforcement 10 | . . . 4 . . . 2 . . . 2 2 Assault 1 | . . 1 . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 1 1 Haulers Reinforced 1 | . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Distress Signals 10 | . . . 4 . . . 3 1 . . 2 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 234 | . 1 5 55 . . 3 44 12 3 . 69 42 Peak Tracking Total 8 | . 1 2 7 . . 3 4 3 2 . 5 8 Tactical Retreats 16 | . . . 1 . . . 4 1 . . 6 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Traps Triggered 15 | . 2 . . . . . 2 . . . 6 5 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Machines Disabled 16 | . . 1 3 . . . 2 6 . . 1 3 Max in Single Turn 3 | . . 1 2 . . . 2 3 . . 1 1 Garrison Access 2 | . . . . . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Machines Accessed 53 | . 2 . 6 . 2 2 4 8 6 2 15 6 Terminals 32 | . 2 . 4 . . 2 2 7 6 . 7 2 Fabricators 3 | . . . . . . . . . . . 2 1 Repair Stations 5 | . . . . . . . 1 1 . . 2 1 Recycling Units 1 | . . . . . . . . . . . . 1 Scanalyzers 6 | . . . 2 . . . 1 . . . 2 1 Garrison Access 2 | . . . . . . . . . . . 2 . Total Hacks 139 | . 4 . 14 . 5 4 9 16 13 17 39 18 Successful 97 | . 1 . 10 . 5 2 7 9 9 17 30 7 Failed 42 | . 3 . 4 . . 2 2 7 4 . 9 11 Catastrophic 9 | . 2 . 1 . . . . 2 . . 4 . Database Lockouts . | . . . . . . . . . . . . . Manual 1 | . . . . . 1 . . . . . . . Terminals 68 | . 4 . 8 . . 4 4 14 13 . 14 7 Fabricators 5 | . . . . . . . . . . . 4 1 Repair Stations 19 | . . . . . . . 2 2 . . 12 3 Recycling Units 4 | . . . . . . . . . . . . 4 Scanalyzers 19 | . . . 6 . . . 3 . . . 7 3 Garrison Access 2 | . . . . . . . . . . . 2 . Terminal Hacks 58 | . 1 . 5 . 5 2 2 7 9 17 8 2 Record 23 | . . . . . 4 . . . 1 17 1 . Part Schematic 5 | . . . . . . . . 2 1 . 2 . Robot Schematic 1 | . . . . . . . . . 1 . . . Robot Analysis 8 | . . . 2 . . . 1 1 2 . . 2 Prototype ID Bank 3 | . . . 2 . . . . 1 . . . . Open Door 3 | . . . . . . . . 3 . . . . Locate Traps 1 | . . . . . . . . . . . 1 . Hauler Manifests 4 | . 1 . 1 . . . . . 1 . 1 . Registered Components 3 | . . . . . . . 1 . 1 . 1 . Zone Layout 6 | . . . . . . 2 . . 2 . 2 . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . 4 1 Load Schematic 2 | . . . . . . . . . . . 2 . Build 3 | . . . . . . . . . . . 2 1 Repair Station Hacks 16 | . . . . . . . 2 2 . . 11 1 Scan Component 9 | . . . . . . . 1 1 . . 6 1 Repair 7 | . . . . . . . 1 1 . . 5 . Recycling Unit Hacks 1 | . . . . . . . . . . . . 1 Report Inventory 1 | . . . . . . . . . . . . 1 Scanalyzer 15 | . . . 5 . . . 3 . . . 5 2 Insert Component 9 | . . . 3 . . . 2 . . . 2 2 Analyze 6 | . . . 2 . . . 1 . . . 3 . Garrison Access Hacks 2 | . . . . . . . . . . . 2 . Seal Access 2 | . . . . . . . . . . . 2 . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . Hacking Detections 34 | . 2 . 4 . . 2 3 5 4 . 9 5 Full Trace Events 22 | . 1 . 4 . . . 1 2 2 . 7 5 Feedback Events 2 | . . . 1 . . . . . . . . 1 Corruption 2 | . . . 1 . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . 1 . . . Robots Built 1 | . . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . Time 180 | . . . . . . . . . . . 99 81 Total Robot Build Rating 2 | . . . . . . . . . . . 2 . Part Schematics Acquired 10 | . . . 2 . . . 1 2 1 . 4 . Parts Built 2 | . . . . . . . . . . . 2 . Authchips 1 | . . . . . . . . . . . 1 . Time 24 | . . . . . . . . . . . 24 . Total Part Build Rating 6 | . . . . . . . . . . . 6 . Parts Repaired 7 | . . . . . . . 1 1 . . 5 . Time 299 | . . . . . . . 38 32 . . 229 . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 2 . . . 1 . . . 2 1 Part Schematics Acquired 5 | . . . 2 . . . 1 . . . 2 . Parts Damaged 1 | . . . . . . . . . . . . 1 Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 10 | . . . . . . . . . . 10 . . Non-combat 4 | . . . . . . . . . . 4 . . Combat 6 | . . . . . . . . . . 6 . . Robot Hacks Applied 10 | . . . . . . . . . . 10 . . parse_system 10 | . . . . . . . . . . 10 . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Total Allies 2 | . . 1 . . . . . . . . 1 . Largest Group 1 | . . 1 1 . . . . . . . 1 1 Highest-Rated Group 31 | . . 31 31 . . . . . . . 27 27 Highest-Rated Ally 31 | . . 31 31 . . . . . . . 27 27 Total Orders . | . . . . . . . . . . . . . Ally Attacks 34 | . . . 34 . . . . . . . . . Total Damage 552 | . . . 552 . . . . . . . . . Kills 9 | . . . 9 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Robot Analysis Total 8 | . . . 2 . . . 1 1 2 . . 2 Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Turns Passed 12962 | 64 302 260 1494 150 252 196 1186 752 723 1292 4183 2108 Spaces Moved 7294 | 46 243 181 965 126 208 134 647 449 547 1003 1714 1031 Core 48 | 11 . . . . . . . . . . 1 36 Treads . | . . . . . . . . . . . . . Legs 7246 | 35 243 181 965 126 208 134 647 449 547 1003 1713 995 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 123 123 126 126 100 50 Average Speed 138 | 109 120 120 120 120 120 122 125 123 126 126 159 175 Slowest Speed 750 | 120 120 120 120 120 120 190 190 195 126 126 750 600 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 48 | 4 48 35 83 30 60 31 59 68 97 57 44 20 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 2 | . . . . 1 1 . . . . . . . Known Exits Taken 9 | . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . Scrap Searched 7 | . . . . 1 . 1 . . . 5 . . Spaces Dug 11 | . . . . . . . 6 . . . . 5 Terrain Destroyed 96 | . . . . . . . 54 16 . . 9 17 Melee 11 | . . . . . . . 6 . . . . 5 Projectile 13 | . . . . . . . . 1 . . . 12 AOE 72 | . . . . . . . 48 15 . . 9 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Total 9294 | 59 253 209 1148 125 210 146 883 590 570 1034 2873 1194 Wait 1182 | . 6 13 36 . . . 117 81 12 1 899 17 Move 7282 | 45 242 180 964 125 207 133 646 448 546 1002 1713 1031 Hop . | . . . . . . . . . . . . . Pick Up 81 | 8 4 5 13 . 1 . 15 1 2 3 19 10 Fast Attach 89 | . . . 5 . . . 3 9 . 6 30 36 Attach 44 | 6 1 . 3 . . . 7 1 . . 14 12 Detach 3 | . . . . . . . . . . . 2 1 Swap 54 | . . 1 15 . 1 2 11 4 . 2 14 4 Drop 94 | . . 2 28 . 1 1 9 10 2 10 18 13 Fire 381 | . . 8 84 . . 10 65 32 3 . 128 51 Melee 81 | . . . . . . . 10 4 4 10 36 17 Ram 2 | . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . 1 . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory -5/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 143 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 9) 367 | -10/Materials | Entered Mines 444 | -10/Mines | Learned Materials emergency access door positions 609 | -10/Mines | Discovered new exit (range 10) 616 | -10/Mines | Met a Derelict testing a Signal Generator 627 | -10/Mines | Entered Materials 627 | -9/Materials | Accompanied by 1 ally 627 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 991 | -9/Materials | Discovered new exit (range 14) 1610 | -9/Materials | Discovered new exit (range 10) 2116 | -9/Materials | Discovered new exit (range 5) 2120 | -9/Materials | Identified exit to Mines 2121 | -9/Materials | Entered Mines 2173 | -9/Mines | Learned location of Zion (-6) 2267 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2267 | -9/Mines | Discovered new exit (range 5) 2270 | -9/Mines | Identified exit to Exiles 2271 | -9/Mines | Entered Exiles 2303 | -9/Exiles | Met 8R-AWN 2322 | -9/Exiles | Met EX-HEX 2357 | -9/Exiles | Met EX-BIN 2373 | -9/Exiles | Aligned with FarCom system 2374 | -9/Exiles | Given EX-Vault access code 2403 | -9/Exiles | Opened EX-Vault 2409 | -9/Exiles | Found Cloak of Protection 2434 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2471 | -9/Exiles | Met EX-DEC 2513 | -9/Exiles | Discovered new exit (range 10) 2522 | -9/Exiles | Identified exit to Mines 2523 | -9/Exiles | Left Exiles lab with Cloak of Protection 2523 | -9/Exiles | Entered Mines 2696 | -8/Mines | Discovered new exit (range 10) 2706 | -8/Mines | Identified exit to Materials 2719 | -8/Mines | Entered Materials 2719 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3791 | -8/Materials | Repaired Titanium Leg 3836 | -8/Materials | Discovered new exit (range 15) 3903 | -8/Materials | Identified exit to Storage 3905 | -8/Materials | Entered Storage 4511 | -8/Storage | Repaired Cooling System 4648 | -8/Storage | Discovered new exit (range 7) 4656 | -8/Storage | Identified exit to Recycling 4657 | -8/Storage | Entered Recycling 5058 | -8/Recycling | Discovered new exit (range 15) 5098 | -8/Recycling | Identified exit to Factory 5350 | -8/Recycling | Scanned before Scraplab entrance 5368 | -8/Recycling | Entered Scraplab 5379 | -8/Recycling | Discovered new exit (range 2) 5379 | -8/Recycling | Identified exit to Scraptown 5380 | -8/Recycling | Entered Scraptown 5623 | -8/Scraptown | Visited SPCMW 5660 | -8/Scraptown | Visited Comm Corps 5747 | -8/Scraptown | Discovered exit to Factory (range 11) 6445 | -8/Scraptown | Visited Fellowship of the Rings 6482 | -8/Scraptown | Visited Cave Peace 6522 | -8/Scraptown | Visited The Evicted 6593 | -8/Scraptown | Turned away by UFD registrar 6672 | -8/Scraptown | Entered Factory 6672 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 6803 | -6/Factory | Repaired Broken Katana 6976 | -6/Factory | Build established: Hacker-Mutant 7349 | -6/Factory | Lost 6 parts (2p2n1u1w) 7581 | -6/Factory | Build established: Scavenger-Mutant 8407 | -6/Factory | Fabricated Hpw. Shotgun (x2) 8605 | -6/Factory | Repaired Carbon-fiber Leg 8656 | -6/Factory | Repaired Lgt. Fission Core 8707 | -6/Factory | Repaired Adv. Melee Analysis Suite 8716 | -6/Factory | Build established: Hacker-Skirmisher 8746 | -6/Factory | Repaired Cryofiber Web 9566 | -6/Factory | Core integrity fell below 50% 9854 | -6/Factory | Build established: Hacker-Mutant 9863 | -6/Factory | Discovered new exit (range 15) 9890 | -6/Factory | Identified exit to Factory 10069 | -6/Factory | Fabricated I-25 Savior (x1) 10093 | -6/Factory | Lost 3 parts (3n) 10577 | -6/Factory | Core integrity fell below 20% 10593 | -6/Factory | Lost 7 parts (2p2n3w) 10855 | -6/Factory | Entered another Factory area 10855 | -5/Factory | Accompanied by 1 ally 10855 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 10942 | -5/Factory | Lost 6 parts (2n3u1w) 10945 | -5/Factory | Spotted B-75 Beast 11056 | -5/Factory | Lost 7 parts (2p1n2u2w) 11667 | -5/Factory | Build established: Scavenger-Tank 11761 | -5/Factory | Found Prototype Launcher 11761 | -5/Factory | Identified Tesla Bomb Launcher 12093 | -5/Factory | Build established: Hacker-Mutant 12404 | -5/Factory | Build established: Scavenger-Mutant 12916 | -5/Factory | Core integrity fell below 50% 12948 | -5/Factory | Core integrity fell below 20% 12957 | -5/Factory | System corruption reached 10% 12963 | -5/Factory | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- cleaned. Acquired 6 matter. Knocked back. Acquired 2 matter. Acquired 1 matter. K-01 Serf collects debris. Knocked back. LU8,PJ3M>FTLK4YALG Hacking Suite destroyed. R-10 Processor collects Lgt. Nuclear Core. Knocked back. Fusion Reactor destroyed. Acquired 6 matter. Slammed into W-25 Informer. K-01 Serf collects debris. R-10 Processor collects VTOL Module. K-01 Serf collects debris. U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ???????????????????????? #?????? | | ??????????????????????? #?????? | | ?????????????????????? #?????? | | ?????????????????????? #?????? | | #####+########??####? #?????? | | # ! #??# #? #?????? | | # #### ## #?????? | | # # #?????? | | # # #?????? | | # # g +?????? | | # + g #?????? | | # % #w g #?????? | | # !! @ # %%" """ #?????? | | # !! # %" """ #?????? | | # !! #p %" """ #?????? | | # # % %% """ ##????? | | # # p +?????? | | #############;%%% %"" #?????? | | ?????????????# ]! """ #?????? | | ????????????## BB= % """ #?????? | | ????????????## BB%* """ #?????? | | ?############# #?????? | | # # R"% """ #?????? | | # + "" """ #?????? | | # " " ! %# "" """ #?????? | | # " " # %%"" """ #?????? | | # " " #% #?????? | | # " " #" "" """ ###+??? | | # " " #" "" """ | | # " " #" %" """ | | # " " #" %" """ | | # " " / | | # " " ""Y"" # | | # """"" # ##########/#?? | | ?############# #????????????? | | ???????????# #????????????? | | ???????????# #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 36 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 5 Additional Mass Support 12 Base Temperature (-) 100 Armor Coverage 225 Resistance: KI 20 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Phase Shifting 5 Evasion (%) 63 Targeting Accuracy 8 Melee Accuracy 8 Recoil Reduction 4 Energy Filtering 50 Offensive Hacking 22 Authchip Count 1 Item Schematics ----------------- Flak Cannon | -9/Materials | Scanalyzed Shield Generator | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Gauss Cannon | -8/Storage | Hacked Angular Momentum Engine | -8/Storage | Hacked Imp. Shield Generator | -8/Recycling | Hacked Point Defense System | -6/Factory | Hacked Hpw. Shotgun | -6/Factory | Scanalyzed Cryofiber Web | -6/Factory | Scanalyzed Phase Shifter | -6/Factory | Hacked Robot Schematics ------------------ I-25 Savior | -8/Recycling | Hacked Fabricated ------------ Hpw. Shotgun | x2 | -6/Factory | Authchip I-25 Savior | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WarlordRestorationPrototype Manual? 0 Play Time 01:36:29 Cumulative 57.7 hours Start 2024.09.02 @ 11:32:55 End 2024.09.02 @ 13:33:00 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 69 Rogue 13 Adventurer 56 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 49 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 959c5292-edab-47cb-bf14-dd518ecc83cf