Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.07 @ 22:11:52 Player: ae Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (93) 465 Value Destroyed (2584) 2584 Prototype IDs (46) 920 Alien Tech Used (0) 0 Bonus (3940) 3940 TOTAL SCORE: 15809 Bonus ------- Follower Combat Kills 140 Entered DSFs 500 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1558/1600 Matter 260/300 Energy 342/360 System Corruption 4% Temperature Cool (25) Movement Flying (19) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Fission Core Micro Antimatter Reactor > --- PROPULSION (8) --- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled Nuclear Pulse Thruster Impulse Thruster Impulse Thruster Field Propulsion Array > --- UTILITY (13) ----- Machine Analyzer Enhanced Optical Array Advanced Signal Interpreter Advanced Transmission Jammer ECM Suite Improved Utility Shielding Graphene Brace Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced System Shield > --- WEAPON (2) ------- Enhanced Nova Cannon Great Maul > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled Nuclear Pulse Thruster Impulse Thruster Impulse Thruster Field Propulsion Array > --- UTILITY ---------- Machine Analyzer Enhanced Optical Array Advanced Signal Interpreter Advanced Transmission Jammer ECM Suite Improved Utility Shielding Graphene Brace Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced System Shield > --- WEAPON ----------- Enhanced Nova Cannon Great Maul > --- INVENTORY -------- (None) [Rating: 130] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Hardened Light Armor Plating Device Drone Bay Storage Huge Storage Unit Processor Machine Analyzer Hackware Improved Hacking Suite Protection Hardened Light Armor Plating Weapon Flak Cannon Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Res Res DSF Acc Slots Evolved 18 | . . . 2 . . . 2 . . . 4 2 2 2 2 . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . Propulsion 6 | . . . 1 . . . 1 . . . 1 . 1 . . . 2 Utility 11 | . . . 1 . . . 1 . . . 3 2 . 2 2 . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 89 | 7 4 . 5 2 . 4 13 5 1 2 20 7 3 9 1 . 6 Power 10 | 1 1 . . . . . 1 . . . 3 . 1 3 . . . Engine 5 | 1 1 . . . . . 1 . . . 2 . . . . . . Core 2 | . . . . . . . . . . . 1 . . 1 . . . Reactor 3 | . . . . . . . . . . . . . 1 2 . . . Propulsion 28 | 2 1 . 2 . . 1 7 1 1 1 5 4 . . . . 3 Treads 11 | 2 . . 1 . . . 6 1 1 . . . . . . . . Leg 1 | . . . . . . . 1 . . . . . . . . . . Wheel 3 | . 1 . 1 . . 1 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 13 | . . . . . . . . . . 1 5 4 . . . . 3 Utility 36 | 2 2 . 2 1 . 1 2 3 . 1 10 3 2 5 1 . 1 Device 9 | 1 . . . . . 1 . 1 . . 1 1 2 1 1 . . Storage 3 | 1 1 . . . . . 1 . . . . . . . . . . Processor 7 | . . . . . . . . . . . 6 . . . . . 1 Hackware 6 | . . . . . . . . . . . 3 1 . 2 . . . Protection 11 | . 1 . 2 1 . . 1 2 . 1 . 1 . 2 . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 15 | 2 . . 1 1 . 2 3 1 . . 2 . . 1 . . 2 Energy Gun . | . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . . . . . 1 . . . . . 2 Ballistic Gun 3 | 2 . . . . . 1 . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . . 2 1 . . . . . . . . . Launcher 4 | . . . 1 1 . 1 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . 1 . . . Slashing Weapon 1 | . . . . . . . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . . . 1 . . . . 1 Parts Lost 13 | . 1 . . . . 3 1 1 . . . 1 1 . . . 5 Power 3 | . 1 . . . . 1 . . . . . . . . . . 1 Propulsion 3 | . . . . . . 1 . . . . . . . . . . 2 Utility 4 | . . . . . . . . 1 . . . . 1 . . . 2 Weapon 3 | . . . . . . 1 1 . . . . 1 . . . . . Highest Loss Streak 3 | . 1 . . . . 2 1 1 . . . 1 1 . . . 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 21 | 5 16 25 24 25 25 24 24 25 25 25 5 4 4 4 4 4 4 Power . | . . . . . . . . 1 1 1 . 1 1 1 1 1 . Propulsion 4 | 3 4 4 3 3 3 2 5 6 6 6 1 1 . . . 1 1 Utility 11 | . 6 13 12 13 13 14 12 12 13 13 2 2 2 3 2 2 . Weapon 4 | 1 5 8 8 9 8 7 6 5 5 5 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 31 | 1 2 3 2 . 1 . 5 . 1 2 10 1 . . . 1 2 Power 2 | . . . . . . . . . . . 2 . . . . . . Propulsion 5 | . . . . . . . 3 . . . . . . . . . 2 Utility 19 | 1 1 3 1 . . . 1 . 1 2 7 1 . . . 1 . Weapon 5 | . 1 . 1 . 1 . 1 . . . 1 . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 99 | . 99 100 99 100 100 88 97 99 100 100 93 98 93 99 95 100 89 Engine 8 | . 14 14 11 11 11 . 7 9 9 9 2 . . . . . . Treads 22 | . 16 14 21 22 22 19 24 27 27 27 . . . . . . . Wheel 4 | . 11 14 11 11 11 13 10 9 9 2 . . . . . . . Flight 7 | . . . . . . . . . . 6 31 28 30 28 26 26 26 Device 8 | . 9 . 7 4 11 8 . 1 9 9 8 5 4 12 14 13 11 Storage 8 | . 14 14 11 11 11 11 9 9 9 9 . . . . . . . Processor 2 | . . . . . . . . . . . 18 17 15 14 13 13 12 Hackware 2 | . . . . . . . . . . . 14 22 21 22 21 21 20 Protection 15 | . 4 14 13 17 11 13 26 25 18 18 2 4 5 1 6 8 7 Ballistic Gun 4 | . 28 28 21 21 22 12 4 . . . . . . . . . . Ballistic Cannon 12 | . . . . . . . 12 12 17 18 . . . . . . . Peak Build Rating 130 | 8 10 10 15 15 15 17 23 26 27 30 60 76 91 104 113 109 130 Average Rating 31 | 5 8 10 14 15 14 15 21 23 26 29 50 71 83 102 106 107 121 On Entrance 40 | . 8 10 10 15 15 15 15 23 25 27 29 60 76 91 100 113 105 Avg Prop Armor Cover (%) 8 | . 10 9 14 13 15 13 13 12 4 8 3 . . 2 2 . 3 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 120 | 13 90 90 93 97 93 93 112 113 113 120 21 24 30 31 31 33 41 Greatest Support 80 | 40 40 10 12 12 12 22 22 60 60 80 27 37 31 44 31 38 52 Greatest Overweight (x) 37 | . 8 8 9 8 7 7 11 11 11 37 . . . 1 . 1 . Average Overweight (x) 3 | . 6 8 7 7 7 6 9 9 4 18 . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 5 Average Capacity 22 | 7 22 25 25 25 25 25 25 25 25 25 5 5 5 5 5 5 5 Most Carried 25 | 8 25 25 25 25 25 25 25 25 25 25 24 5 5 5 5 5 5 Average Carried 21 | 5 16 25 24 25 24 24 24 24 25 25 4 4 4 4 4 5 4 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 5 5 Final Carried 25 | 8 25 25 25 25 25 23 25 25 25 25 5 5 5 5 5 5 . Class Distribution -------------------- 69% | Scavenger-Mutant 16% | Mutant 5% | Hacker-Scout 3% | Wizard-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -8/Scraptown Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Wizard-Ninja | -3/Research Wizard-Ninja | -2/Research Wizard-Ninja | -2/DSF Wizard-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Res Res DSF Acc Matter Collected 3141 | 300 412 520 181 103 . 156 354 145 248 57 280 83 16 136 51 . 99 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 2858 | 99 425 16 196 84 . 116 480 304 120 . 506 184 46 62 39 . 181 Parts 184 | 8 27 3 15 4 . 7 26 16 10 . 34 19 5 6 2 . 2 Haulers Intercepted 1 | . . . . . . . . . . . . 1 . . . . . Recyclers Shooed 3 | . . . . . . . 1 . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Res Res DSF Acc Combat Hostiles Destroyed 45 | . 7 . 4 2 . 4 14 9 4 . . . 1 . . . . Guns 11 | . 7 . 3 1 . . . . . . . . . . . . . Cannons 14 | . . . . . . . 7 2 4 . . . 1 . . . . AOE 20 | . . . 1 1 . 4 7 7 . . . . . . . . . Classes Destroyed 12 | 2 4 . 1 . . . 4 . . . . 1 . . . . . Worker 4 | . 1 1 . . . 1 . . . . 1 . . . . . . Builder 15 | . . . . . . . 2 1 . . 9 2 1 . . . . Tunneler 3 | 2 . . . . . 1 . . . . . . . . . . . Hauler 1 | . . . . . . . . . . . . 1 . . . . . Recycler 5 | 1 . . . . . . 2 . . . 2 . . . . . . Operator 3 | . 2 . 1 . . . . . . . . . . . . . . Watcher 17 | . 3 . 1 . . . 1 . . . 3 2 . 2 1 . 4 Swarmer 5 | . . . . . . . 3 . 1 . . . 1 . . . . Grunt 28 | . 7 . 2 2 . 4 7 5 1 . . . . . . . . Brawler 2 | . . . . . . . 1 1 . . . . . . . . . Duelist 2 | . . . . . . . 1 1 . . . . . . . . . Sentry 8 | . . . 2 . . . 2 2 2 . . . . . . . . Best Kill Streak 7 | 2 2 1 2 2 . 4 7 4 1 . 3 2 1 1 1 . 1 Combat Bots Only 4 | . 2 . 2 2 . 2 3 4 1 . . . 1 . . . . Max Kills in Single Turn 4 | 1 1 1 1 1 . 3 3 4 1 . 1 1 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 1 1 . 2 3 4 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Res Res DSF Acc Hostile Shots Fired 197 | . 41 . 21 6 . 17 39 14 6 . 1 3 12 4 . . 33 Missed 57 | . 11 . 3 . . 5 5 5 2 . . . 5 3 . . 18 Hits 140 | . 30 . 18 6 . 12 34 9 4 . 1 3 7 1 . . 15 Melee 3 | . . . . . . . . . . . . 1 2 . . . . Projectile 137 | . 30 . 18 6 . 12 34 9 4 . 1 2 5 1 . . 15 Critical Strikes 2 | . 1 . . . . . . . . . . . 1 . . . . Part Disruptions 1 | . . . . . . . . . . . . . . . 1 . . Damage Taken 2831 | . 372 . 266 70 . 351 544 147 53 . 19 59 166 21 274 . 489 Core 444 | . 72 . 26 12 . 50 99 15 17 . . 29 34 . 48 . 42 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Shielding 67 | . . . 13 . . . . . . . . . . . 30 . 24 Regen/Repaired (Parts) 286 | . 16 . . . . . . . . . 139 55 16 . . . 60 Core Remaining (%) 91 | 100 . 71 . . . 78 . . . 76 100 97 97 100 . 96 97 Volleys Fired 170 | 5 48 1 23 4 . 13 30 8 9 . 11 . 9 6 . . 3 Largest 2 | 2 2 2 2 2 . 2 2 2 2 . 1 . 1 1 . . 1 Hottest 113 | 40 40 40 40 50 . 50 74 74 74 . 85 . 85 85 . . 113 Shots Fired 290 | 10 96 2 45 8 . 21 48 13 18 . 11 . 9 6 . . 3 Gun 182 | 10 96 2 44 7 . 15 8 . . . . . . . . . . Cannon 85 | . . . . . . . 30 8 18 . 11 . 9 6 . . 3 Launcher 23 | . . . 1 1 . 6 10 5 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 238 | 10 96 2 44 7 . 15 38 8 18 . . . . . . . . Thermal 29 | . . . . . . . . . . . 11 . 9 6 . . 3 Explosive 23 | . . . 1 1 . 6 10 5 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 11 | 4 11 2 9 6 . 5 5 5 5 . . . 1 . . . . Robot Miss Streak 8 | 2 5 . 3 2 . 2 8 5 5 . . . 3 . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 215 | 7 60 1 31 6 . 12 29 8 15 . 24 6 8 3 1 . 4 Core Hits 154 | 4 25 1 9 3 . 15 41 23 12 . 10 4 2 2 1 . 2 Critical Kills 2 | . 1 . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 4 | . 2 . . . . . . . . . . . . . . . 2 Critical Strikes 6 | . 3 . . . . . . . . . . . . . . . 3 Destroy 3 | . 3 . . . . . . . . . . . . . . . . Smash 3 | . . . . . . . . . . . . . . . . . 3 Melee Attacks 164 | . . . . . . . . . . . 59 20 20 40 4 . 21 Impact 54 | . . . . . . . . . . . . . . 29 4 . 21 Slashing 110 | . . . . . . . . . . . 59 20 20 11 . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 29 | . . . . . . . . . . . 19 5 3 1 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 7233 | 81 752 10 450 103 . 700 1339 700 165 . 1528 387 452 177 132 . 257 Guns 1382 | 81 752 10 380 67 . 83 9 . . . . . . . . . . Cannons 876 | . . . . . . . 429 162 160 . . . 125 . . . . Explosions 2134 | . . . 70 36 . 617 877 534 . . . . . . . . . Melee 2808 | . . . . . . . . . . . 1528 387 327 177 132 . 257 Ramming 33 | . . . . . . . 24 4 5 . . . . . . . . Kinetic 2133 | 81 752 10 380 67 . 83 438 162 160 . . . . . . . . Thermal 125 | . . . . . . . . . . . . . 125 . . . . Explosive 2134 | . . . 70 36 . 617 877 534 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact 457 | . . . . . . . . . . . . . . 68 132 . 257 Slashing 2351 | . . . . . . . . . . . 1528 387 327 109 . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . . . . . . . 2 2 4 Average Corruption 2 | . . . . . . . . . . . . . . . 2 2 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 6 | . . . . . . . . . . . . . . . 1 . 5 Message Errors 2 | . . . . . . . . . . . . . . . . . 2 Heat Flow Errors 3 | . . . . . . . . . . . . . . . 1 . 2 Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 756 | . . . . . . 8 60 10 . . 389 85 65 . . . 139 Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 78 | . . . . . . 8 60 10 . . . . . . . . . Melee 678 | . . . . . . . . . . . 389 85 65 . . . 139 Knockbacks 19 | . . . . . . . 11 2 5 . . . . . . . 1 Impact 2 | . . . . . . . 1 . . . . . . . . . 1 Kinetic 17 | . . . . . . . 10 2 5 . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 144 | . . . . . . 85 51 8 . . . . . . . . . Shots 6 | . . . . . . 3 2 1 . . . . . . . . . Rammed 5 | . . . . . . . 1 2 2 . . . . . . . . Targets Rammed 5 | . . . . . . . 1 2 2 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 312 | . 21 . 4 18 . 30 312 69 153 . 128 125 64 44 217 14 253 Average Temperature 57 | . 6 . 2 12 . 10 96 28 58 . 46 82 24 8 131 14 112 Received Heat Transfer 900 | . 234 . 90 39 . 141 243 63 27 . 9 . . . . . 54 Effects 1 | . . . . . . . 1 . . . . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions 3 | . . . . . . . . . . . . . . . . . 3 Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . 2 . . . . . . . . . . Heat Transferred 148 | . . . . . . . . . . . . . 148 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Res Res DSF Acc Maximum Alert Level 1 | . . . . . . . 1 . . . . . . . . . . Low Security (%) 96 | 100 100 100 100 100 . 100 56 100 100 . 100 100 100 100 100 100 100 Level 1 3 | . . . . . . . 43 . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 260 | 5 40 5 49 57 . 93 260 155 53 . 45 20 35 55 20 . 95 Initial 90 | . . . . . . . 25 90 33 . . 7 . 9 . . . Average 22 | . 6 . 6 2 . 30 129 79 6 . 5 1 14 11 4 . 46 Influence Increases 2760 | 15 249 5 158 57 . 214 585 310 80 . 254 101 151 222 46 . 313 Destroy 0b10 Robot/C 980 | . 140 . 80 40 . 120 320 180 80 . . . 20 . . . . Destroy 0b10 Robot/NC 240 | 15 30 5 10 . . 10 25 5 . . 75 25 5 10 5 . 20 Destroy Leader 266 | . 46 . 32 10 . 20 82 50 . . 6 6 . 4 2 . 8 Allied During Kill 32 | . . . . . . 16 12 4 . . . . . . . . . Successful Hack 275 | . 18 . 26 . . . 14 8 . . 29 42 45 57 . . 36 Disable Machine 75 | . . . . . . . 30 15 . . . . . . . . 30 Destroy Structure 472 | . . . 10 7 . 48 102 33 . . 39 28 36 76 9 . 84 Partial Spotted 210 | . . . . . . . . . . . 15 . 45 75 30 . 45 Lose Combat Pursuer 210 | . 15 . . . . . . 15 . . 90 . . . . . 90 Influence Decreases 2675 | 15 249 5 158 57 . 149 436 438 166 . 238 117 132 239 48 . 228 Entered New Map 238 | . . . . . . . 40 124 53 . . 9 . 10 2 . . Time Decay 2125 | 15 239 5 158 57 . 119 342 254 93 . 208 92 120 229 46 . 148 Lost Part 87 | . 10 . . . . 30 5 10 . . . 10 2 . . . 20 Lost Ally 186 | . . . . . . . 40 50 20 . . 6 10 . . . 60 Purge Threat 39 | . . . . . . . 9 . . . 30 . . . . . . Squads Dispatched 34 | . 3 . 2 . . . 2 2 . . 9 4 3 4 1 . 4 Investigation 10 | . 1 . 1 . . . . . . . 4 2 . . . . 2 Extermination 13 | . . . . . . . . . . . 4 2 1 3 1 . 2 Reinforcement 8 | . 2 . 1 . . . . 1 . . 1 . 2 1 . . . Assault . | . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . 2 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Res Res DSF Acc Distress Signals 10 | . 1 . . . . . 3 2 . . 1 . . 3 . . . Communications Jammed 2 | . . . . . . . . . . . . . . 1 . . 1 Distress Signals 1 | . . . . . . . . . . . . . . 1 . . . Times Spotted 122 | . 16 . 7 2 . 6 24 11 2 . 12 8 10 7 . . 17 Peak Tracking Total 10 | . 3 . 2 1 . 3 4 4 1 . 3 3 3 3 . . 10 Tactical Retreats 9 | . 1 . . . . . . 1 . . 3 . 1 2 . . 1 ECM-based Alert Blocks 4 | . . . . . . . . . . . . . 2 2 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Res Res DSF Acc Traps Triggered 7 | . 1 . . . . . . . . . . 2 1 1 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Res Res DSF Acc Machines Disabled 5 | . . . . . . . 2 1 . . . . . . . . 2 Max in Single Turn 1 | . . . . . . . 1 1 . . . . . . . . 1 Garrison Access 5 | . . . . . . . . . . . 1 . 2 1 . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Res Res DSF Acc Machines Accessed 74 | . 7 . 5 . 2 . 4 3 2 3 19 10 6 5 1 . 7 Terminals 42 | . 6 . 5 . . . 3 2 1 . 8 7 3 3 1 . 3 Fabricators 8 | . . . . . . . . . . . 5 2 . . . . 1 Repair Stations 5 | . 1 . . . . . . . . . 1 1 1 . . . 1 Recycling Units 6 | . . . . . . . . 1 1 . 3 . . 1 . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . 1 Garrison Access 7 | . . . . . . . 1 . . . 2 . 2 1 . . 1 Total Hacks 212 | . 23 . 11 . 2 . 12 7 6 27 51 29 18 10 1 . 15 Successful 137 | . 13 . 5 . 2 . 4 5 . 27 33 20 13 7 1 . 7 Failed 74 | . 9 . 6 . . . 8 2 6 . 18 9 5 3 . . 8 Catastrophic 4 | . 1 . 1 . . . . . . . . 1 . 1 . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . Manual 75 | . 13 . 2 . 1 . 3 4 3 . 12 19 6 5 . . 7 Terminals 129 | . 21 . 11 . . . 10 5 3 . 29 21 12 7 1 . 9 Fabricators 17 | . . . . . . . . . . . 10 6 . . . . 1 Repair Stations 12 | . 2 . . . . . . . . . 4 2 3 . . . 1 Recycling Units 10 | . . . . . . . . 2 3 . 4 . . 1 . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . 2 Garrison Access 13 | . . . . . . . 2 . . . 4 . 3 2 . . 2 Terminal Hacks 78 | . 8 . 4 . 2 . 3 2 . 27 12 7 5 4 1 . 3 Record 28 | . . . . . 1 . . . . 27 . . . . . . . Part Schematic 2 | . . . . . . . . . . . 1 1 . . . . . Robot Analysis 2 | . . . . . . . . . . . . . 2 . . . . Prototype ID Bank 12 | . 4 . 3 . . . . . . . 3 1 1 . . . . Open Door 3 | . . . . . . . . 1 . . 1 . . . . . 1 Open DSF 4 | . . . . . . . . . . . 2 1 . . 1 . . Level Access Points 4 | . . . . . . . . . . . . 1 1 1 . . 1 Branch Access Points 2 | . . . . . . . 1 1 . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . 1 . . . . Terminal Index 2 | . . . 1 . . . . . . . . 1 . . . . . Fabricator Index 1 | . . . . . . . . . . . 1 . . . . . . Unreport Threat 3 | . . . . . . . 1 . . . 2 . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . . . . Maintenance Status 2 | . 1 . . . . . . . . . . . . 1 . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . 1 Recall Investigation 4 | . . . . . . . . . . . 2 2 . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . 1 . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . Zone Layout 3 | . 2 . . . . . . . . . . . . 1 . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 14 | . . . . . . . . . . . 9 5 . . . . . Network Status 1 | . . . . . . . . . . . . 1 . . . . . Load Schematic 7 | . . . . . . . . . . . 5 2 . . . . . Build 6 | . . . . . . . . . . . 4 2 . . . . . Repair Station Hacks 11 | . 2 . . . . . . . . . 4 2 3 . . . . Scan Component 5 | . 1 . . . . . . . . . 2 1 1 . . . . Repair 5 | . 1 . . . . . . . . . 2 1 1 . . . . Refit 1 | . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 6 | . . . . . . . . 2 . . 3 . . 1 . . . Report Inventory 1 | . . . . . . . . 1 . . . . . . . . . Retrieve Components 5 | . . . . . . . . 1 . . 3 . . 1 . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . 1 Retrieve Study 1 | . . . . . . . . . . . . . . . . . 1 Garrison Access Hacks 5 | . . . . . . . . . . . 1 . 2 1 . . 1 Seal Access 5 | . . . . . . . . . . . 1 . 2 1 . . 1 Unauthorized Hacks 22 | . 3 . 1 . . . 1 1 . . 4 6 3 1 . . 2 Terminals 20 | . 3 . 1 . . . 1 1 . . 4 6 3 1 . . . Assimilate 9 | . . . . . . . . . . . 3 3 2 1 . . . Botnet 11 | . 3 . 1 . . . 1 1 . . 1 3 1 . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . 1 Liberate 1 | . . . . . . . . . . . . . . . . . 1 Repair Stations 1 | . . . . . . . . . . . . . . . . . 1 Patch 1 | . . . . . . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 50 | . 5 . 5 . . . 4 2 2 . 13 8 2 4 . . 5 Full Trace Events 8 | . . . 1 . . . . . . . 4 2 . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . 1 1 . . . . . Parts Built 6 | . . . . . . . . . . . 4 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 580 | . . . . . . . . . . . 312 268 . . . . . Total Part Build Rating 24 | . . . . . . . . . . . 16 8 . . . . . Part Studies Acquired 1 | . . . . . . . . . . . . . . . . . 1 Parts Repaired 5 | . 1 . . . . . . . . . 2 1 1 . . . . Time 145 | . 26 . . . . . . . . . 58 38 23 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 14 | . . . . . . . . 3 . . 11 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Res Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Res Res DSF Acc Total Allies 14 | . . . . 3 . . . . . . 2 3 2 1 . . 3 Largest Group 3 | . . . . 3 3 3 2 . . . 2 3 1 1 . . 3 Highest-Rated Group 174 | . . . . 40 40 40 32 . . . 20 78 26 45 . . 174 Highest-Rated Ally 58 | . . . . 16 16 16 16 . . . 10 26 26 45 . . 58 Total Orders 17 | . . . . . . . . 2 7 4 4 . . . . . . STAY 1 | . . . . . . . . . . . 1 . . . . . . ROAM 1 | . . . . . . . . . . 1 . . . . . . . FOLLOW 2 | . . . . . . . . . . 1 1 . . . . . . EXPLORE 7 | . . . . . . . . 1 3 2 1 . . . . . . RETURN 6 | . . . . . . . . 1 4 . 1 . . . . . . Ally Attacks 47 | . . . . . . 28 18 . . . . . . . . . 1 Total Damage 586 | . . . . . . 326 211 . . . . . . . . . 49 Kills 4 | . . . . . . 2 2 . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . 1 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Res Res DSF Acc Active Infowar (turns) 6719 | 55 1100 . 624 495 447 336 51 . . . 1402 545 304 838 164 19 339 Optics 3611 | . . . . . . . . . . . 1402 545 304 838 164 19 339 Terrain 1831 | . . . . . . 260 51 . . . 1400 120 . . . . . Structural 1863 | . . . . . . . . . . . . 424 155 838 164 19 263 Seismic 2797 | 55 1100 . 624 495 447 76 . . . . . . . . . . . Machine Analysis 3467 | . . . . . . . . . . . 1258 545 304 838 164 19 339 Jamming 1147 | . . . . . . . . . . . . . . 836 2 . 309 ECM 814 | . . . . . . . . . . . . . 137 519 155 2 1 Robot Analysis Total 2 | . . . . . . . . . . . . . 2 . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . . . . Drone Launches 14 | . . . . . . . . 14 . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Res Res DSF Acc Turns Passed 28786 | 141 1696 258 862 1258 447 414 834 553 603 18093 1418 545 304 838 164 19 339 Spaces Moved 11673 | 70 728 128 382 479 229 201 305 146 222 1259 3024 1341 592 1072 435 36 1024 Core 179 | 5 . . . . . . . . . 174 . . . . . . . Treads 883 | 65 113 . . . . . . 13 155 537 . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels 2539 | . 615 128 382 479 229 201 305 133 67 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 8072 | . . . . . . . . . . 548 3024 1341 592 1072 435 36 1024 Fastest Speed 5 | 50 160 200 195 195 195 145 145 230 240 240 17 5 20 5 20 11 5 Average Speed 217 | 152 197 200 197 202 195 184 223 234 241 1416 24 22 20 20 20 42 22 Slowest Speed 2415 | 160 320 200 215 210 195 195 245 245 245 2415 26 26 23 89 23 85 30 Overloaded Moves 40 | . . . . . . . . . . . 3 9 . 6 . 4 18 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 42 | . . . . . . . . . . . 13 12 5 4 . 1 7 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 4 92 38 40 96 61 46 20 40 58 61 44 39 16 32 12 53 28 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 3 | . . 1 . 1 1 . . . . . . . . . . . . Known Exits Taken 7 | . . . . . . . 1 1 . . 1 1 1 1 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . . 1 1 . . . . . . . Scrap Searched 5 | . . . . 2 . . . . . 3 . . . . . . . Spaces Dug 117 | . . . . . . . . . . . 39 14 16 39 3 . 6 Terrain Destroyed 379 | . . . 9 7 . 66 115 40 . . 42 14 18 39 3 . 26 Melee 102 | . . . . . . . . . . . 31 14 13 36 3 . 5 Projectile 21 | . . . . . . . . . . . 11 . 5 3 . . 2 AOE 256 | . . . 9 7 . 66 115 40 . . . . . . . . 19 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Res Res DSF Acc Total 14411 | 92 892 134 451 757 230 221 412 340 270 1527 3597 1536 732 1600 500 38 1082 Wait 2157 | . 89 . 28 271 . . 31 164 32 258 464 165 108 471 55 . 21 Move 11574 | 69 727 127 381 478 228 200 304 145 221 1258 2997 1317 582 1063 434 33 1010 Hop 39 | . . . . . . . . . . . 13 11 4 4 . 1 6 Pick Up 80 | 10 21 3 5 . 1 . 13 1 1 4 7 3 2 2 1 1 5 Fast Attach 37 | 6 . . . . . . 3 2 . . 10 9 2 2 1 . 2 Attach 31 | 1 2 . 2 . . 2 3 1 . . 6 1 2 2 2 . 7 Detach 9 | . . . . . . . . . . . 5 . 1 . 1 . 2 Swap 65 | . 2 . 6 4 . 6 12 6 3 3 9 3 1 7 1 1 1 Drop 73 | 1 3 3 6 . 1 . 15 4 2 4 16 7 1 3 1 2 4 Fire 170 | 5 48 1 23 4 . 13 30 8 9 . 11 . 9 6 . . 3 Melee 164 | . . . . . . . . . . . 59 20 20 40 4 . 21 Ram 3 | . . . . . . . 1 1 1 . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . 1 1 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 7 | . . . . . . . . 7 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Recycling -8/Scraptown -6/Factory (discovered 3 exits: *Fac x2 / [*Ext]) -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 4 exits: *Res x3 / *Tes) -2/Research -2/DSF -1/Access To Epsilon Eridani History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 142 | -11/Scrapyard | Entered Materials 294 | -10/Materials | Central database locked down 314 | -10/Materials | Build established: Mutant 404 | -10/Materials | Discovered new exit (range 5) 628 | -10/Materials | Discovered new exit (range 13) 844 | -10/Materials | Discovered new exit (range 16) 1268 | -10/Materials | Repaired Seismic Detector 1481 | -10/Materials | Discovered new exit (range 15) 1747 | -10/Materials | Discovered new exit (range 12) 1838 | -10/Materials | Entered Mines 1891 | -10/Mines | Learned Materials trap positions 1963 | -10/Mines | Learned location of Storage (-8) 2053 | -10/Mines | Discovered new exit (range 6) 2096 | -10/Mines | Entered Materials 2096 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2097 | -9/Materials | Loaded intel: 16 trap records 2649 | -9/Materials | Discovered new exit (range 8) 2868 | -9/Materials | Discovered new exit (range 14) 2958 | -9/Materials | Entered Mines 3035 | -9/Mines | Met a Derelict bent on vengeance 3814 | -9/Mines | Discovered new exit (range 12) 4015 | -9/Mines | Learned location of Zion (-6) 4031 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4064 | -9/Mines | Discovered new exit (range 4) 4206 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4208 | -9/Mines | Discovered new exit (range 5) 4216 | -9/Mines | Entered Exiles 4216 | -9/Exiles | Accompanied by 3 allies 4265 | -9/Exiles | Met 8R-AWN 4296 | -9/Exiles | Met EX-HEX 4363 | -9/Exiles | Met EX-BIN 4390 | -9/Exiles | Aligned with FarCom system 4392 | -9/Exiles | Given EX-Vault access code 4437 | -9/Exiles | Opened EX-Vault 4449 | -9/Exiles | Found Superbattery 4491 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4557 | -9/Exiles | Met EX-DEC 4643 | -9/Exiles | Discovered new exit (range 10) 4663 | -9/Exiles | Left Exiles lab with Superbattery 4663 | -9/Exiles | Entered Mines 4663 | -8/Mines | Accompanied by 3 allies 5053 | -8/Mines | Discovered new exit (range 14) 5077 | -8/Mines | Entered Materials 5077 | -8/Materials | Accompanied by 2 allies 5077 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5240 | -8/Materials | Garrison activated, responded to threat 5446 | -8/Materials | Build established: Scavenger-Mutant 5599 | -8/Materials | Identified exit to Storage 5697 | -8/Materials | Garrison activated, responded to threat 5911 | -8/Materials | Entered Storage 6130 | -8/Storage | Identified exit to Recycling 6418 | -8/Storage | Garrison activated, responded to threat 6455 | -8/Storage | Used back door to open Recycling access 6464 | -8/Storage | Entered Recycling 6464 | -8/Recycling | Accompanied by 8 allies 6473 | -8/Recycling | Lost 3 allies 6685 | -8/Recycling | Lost 3 allies 7009 | -8/Recycling | Scanned before Scraplab entrance 7043 | -8/Recycling | Entered Scraplab 7062 | -8/Recycling | Discovered new exit (range 3) 7067 | -8/Recycling | Entered Scraptown 7067 | -8/Scraptown | Accompanied by 5 allies 7174 | -8/Scraptown | Discovered new exit (range 78) 7237 | -8/Scraptown | Received an X-ray algorithm 7348 | -8/Scraptown | Visited Assassins FH 7401 | -8/Scraptown | Visited Bundlers 7493 | -8/Scraptown | Visited Cave Peace 7567 | -8/Scraptown | Visited Shadow of the Wyrm 7635 | -8/Scraptown | Turned away by UFD registrar 7669 | -8/Scraptown | Visited Cyclists 7758 | -8/Scraptown | Visited IN-MT5's Study 25160 | -8/Scraptown | Entered Factory 25160 | -6/Factory | Accompanied by 5 allies 25160 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 25391 | -6/Factory | Fabricated Cld. VTOL Module? 25418 | -6/Factory | Fabricated Cld. VTOL Module? 25508 | -6/Factory | Repaired Lgt. Armor Plating 25541 | -6/Factory | Repaired Hrd. Light Armor Plating 25549 | -6/Factory | Discovered new exit (range 18) 25566 | -6/Factory | Spotted B-75 Beast 25616 | -6/Factory | Identified exit to Factory 25878 | -6/Factory | Discovered exit to Factory (range 12) 25894 | -6/Factory | Fabricated Cld. VTOL Module? 25950 | -6/Factory | Discovered new exit (range 10) 25976 | -6/Factory | Build established: Hacker-Scout 26008 | -6/Factory | Fabricated Cld. VTOL Module? 26578 | -6/Factory | Entered another Factory area 26578 | -5/Factory | Evolved 2 slots: Utility x2 26602 | -5/Factory | Spotted B-75 Beast 26616 | -5/Factory | Discovered new exit (range 22) 26618 | -5/Factory | Identified exit to DSF 26622 | -5/Factory | Identified exit to Upper Caves 26771 | -5/Factory | Fabricated Cld. VTOL Module (x1) 26808 | -5/Factory | Fabricated Cld. VTOL Module (x1) 26952 | -5/Factory | Identified exit to Factory 26973 | -5/Factory | Found Prototype Launcher 26973 | -5/Factory | Identified Mni. Smartbomb Launcher 26991 | -5/Factory | Assembled infested ambush trap array 27113 | -5/Factory | Repaired Imp. Light Armor Plating 27123 | -5/Factory | Entered another Factory area 27123 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 27281 | -4/Factory | Discovered new exit (range 16) 27291 | -4/Factory | Identified exit to Research 27321 | -4/Factory | Watched by a mysterious "MATRIX" hacker. 27347 | -4/Factory | Spotted B-86 Titan 27394 | -4/Factory | Repaired Cld. VTOL Module 27427 | -4/Factory | Entered Research 27427 | -3/Research | Accompanied by 1 ally 27427 | -3/Research | Evolved 2 slots: Utility x2 27489 | -3/Research | Spotted B-86 Titan 27565 | -3/Research | Identified exit to Research 27709 | -3/Research | Spotted B-86 Titan 27716 | -3/Research | Build established: Hacker-Ninja 28102 | -3/Research | Discovered new exit (range 11) 28119 | -3/Research | Identified exit to Testing 28265 | -3/Research | Entered another Research area 28265 | -2/Research | Evolved 2 slots: Utility x2 28415 | -2/Research | Identified exit to DSF 28416 | -2/Research | Build established: Wizard-Ninja 28429 | -2/Research | Entered DSF 28438 | -2/DSF | Discovered new exit (range 21) 28448 | -2/DSF | Identified exit to Access 28448 | -2/DSF | Entered Access 28448 | -1/Access | Evolved 2 slots: Propulsion x2 28455 | -1/Access | Found Prototype Processor 28455 | -1/Access | Identified Exp. Core Analyzer 28468 | -1/Access | Energy Cycler disabled 28689 | -1/Access | Identified exit to Surface 28692 | -1/Access | Spotted B-99 Colossus 28745 | -1/Access | Lost 3 parts (1n2u) 28787 | *** | Escaped! Last Messages --------------- 28714_ Structural Scanner destroyed. 28714_ Slug penetrates Longscan Aggregator. 28714_ Penetrated by Slug. 28714_ Slug penetrates Wall. 28716_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 7Y. 28718_ K-01 Serf cleans the Longscan Aggregator. 28720_ >> Machine Analyzer network decryption results: 28720_ Fabricator x1 28724_ W-44 Eye destroyed. 28735_ The Access Shell folds into the floor. 28738_ Connecting with Terminal... Feedback: System corruption (+1%). 28738_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 28745_ Sealed Heavy Doors breached. 28755_ System corrupted: Heat flow error (+190). 28774_ System corrupted: Component data lost. 28779_ Drone signal jammed. 28780_ Drone sends a signal. 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"""T""" #????????? | | ????????????????????########## ####### #????????? | | ?????????????????????????????###?????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????+ /????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? ?????????? | | ??????????????????????????????????????? ?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????"""S""" | | ???????????????????????????????????????????"""?""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 33 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Jamming Range 16 Armor Coverage 450 Resistance: KI 20 Utility Shielding 66 Weapon Shielding 33 Evasion (%) 66 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 46 Defensive Hacking 14 Item Schematics ----------------- Cld. VTOL Module | -6/Factory | Hacked Mic. Antimatter Reactor | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Cld. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -5/Factory Cld. VTOL Module | x1 | -5/Factory Repaired ---------- Seismic Detector | 20% | -10/Materials Lgt. Armor Plating | 41% | -6/Factory Hrd. Light Armor Plating | 52% | -6/Factory Imp. Light Armor Plating | 69% | -5/Factory Cld. VTOL Module | 73% | -4/Factory Studied --------- Great Maul | -1/Access | Hacked Alien Tech Used ----------------- None Achievements -------------- Supersonic Watch This! Whoosh! Challenges ------------ None Game ------ Seed MultinovaLinkedDeconstructor Manual? 0 Play Time 02:08:25 Cumulative 144.1 hours Start 2026.03.06 @ 12:51:03 End 2026.03.07 @ 22:11:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 89 Adventurer 4 Explorer 0 Win Type 0 Total 8 Types 8/0/0/0/0/0/0/0/0/0 Lore% 79 Gallery% 56 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cfcdf982-4e93-4c11-9caa-190155778fc9