Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.02.13 @ 10:23:16 Player: DUMBBITCHINDYSTOPIA Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (29) 145 Value Destroyed (578) 578 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1703 Bonus ------- None Cogmind --------- Core Integrity 299/400 Matter 230/300 Energy 60/140 System Corruption 0% Temperature Cool (6) Movement Flying (29) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (3) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY (3) ------ Cooling System Advanced Targeting Computer > --- WEAPON (2) ------- Shock Rifle High-powered Shotgun > --- INVENTORY (4) ---- Ion Engine Shock Rifle High-powered Shotgun Improved Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Cooling System Large Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Shock Rifle Shock Rifle > --- INVENTORY -------- Ion Engine Light Deuterium Engine Improved Signal Interpreter Shock Rifle Shock Rifle High-powered Shotgun High-powered Shotgun High-powered Shotgun Improved Datajack [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Weapon Shock Rifle Energy Gun Shock Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 36 | 9 11 16 Power 7 | 1 1 5 Engine 7 | 1 1 5 Core . | . . . Reactor . | . . . Propulsion 6 | 3 . 3 Treads . | . . . Leg . | . . . Wheel 3 | 3 . . Hover . | . . . Flight 3 | . . 3 Utility 9 | 3 4 2 Device 5 | 1 3 1 Storage 2 | 1 1 . Processor 2 | 1 . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 14 | 2 6 6 Energy Gun 8 | . 4 4 Energy Cannon . | . . . Ballistic Gun 6 | 2 2 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . . 1 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Highest Loss Streak 1 | . . 1 Average Slot Usage (%) 93 | . 100 86 Engine 12 | . 14 11 Wheel 24 | . 28 19 Flight 1 | . . 2 Device 13 | . 16 10 Storage 8 | . 6 10 Processor 7 | . 4 11 Energy Gun 19 | . 18 21 Ballistic Gun 5 | . 9 . Naked Turns . | . . . Heaviest Build 29 | 12 28 29 Greatest Support 32 | 32 32 32 Greatest Overweight (x) 9 | 1 . 9 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 6 10 10 Average Capacity 8 | 4 6 9 Most Carried 9 | 2 5 9 Average Carried 4 | . 3 5 Final Capacity 10 | 4 10 4 Final Carried 4 | 1 4 4 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 608 | 308 215 85 Remotely . | . . . Salvage Created 1044 | 150 293 601 Parts 65 | 11 21 33 Haulers Intercepted 3 | . 1 2 Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 14 | . 7 7 Guns 11 | . 7 4 AOE 1 | . . 1 Classes Destroyed 9 | 2 4 3 Worker 1 | . . 1 Tunneler 2 | 2 . . Hauler 3 | . 1 2 Recycler 1 | 1 . . Operator 1 | . . 1 Watcher 7 | . 3 4 Swarmer 5 | . 5 . Grunt 5 | . 2 3 Sentry 4 | . . 4 Best Kill Streak 5 | 2 5 3 Combat Bots Only 4 | . 4 3 Max Kills in Single Turn 2 | 1 2 2 Gunslinging 1 | . 1 . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 541 | . 259 282 Core 177 | . 76 101 Absorbed by Shields . | . . . Core Remaining (%) 84 | 100 69 . Volleys Fired 69 | 7 32 30 Largest 2 | 2 2 2 Hottest 100 | 40 90 100 Shots Fired 134 | 11 64 59 Gun 134 | 11 64 59 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 65 | 11 54 . Thermal . | . . . Explosive . | . . . Electromagnetic 69 | . 10 59 Robot Hit Streak 26 | 4 19 26 Robot Miss Streak 3 | 1 3 2 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 100 | 8 46 46 Core Hits 37 | 4 18 15 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1609 | 106 609 894 Guns 1525 | 106 581 838 Cannons . | . . . Explosions 84 | . 28 56 Melee . | . . . Ramming . | . . . Kinetic 496 | 106 390 . Thermal 84 | . 28 56 Explosive . | . . . Electromagnetic 1029 | . 191 838 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 156 | . 30 156 Average Temperature 35 | . 13 62 Received Heat Transfer 171 | . 66 105 Siege Activations . | . . . Robots Corrupted 2 | . . 2 Combat Hostiles 2 | . . 2 Parts Fried 7 | . 3 4 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 100 | . 50 50 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 1 1 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 212 | 15 212 181 Initial 8 | . 8 4 Average 70 | 7 88 58 Maximum Alert Level 1 | . 1 . Low Security (%) 83 | 100 66 100 Level 1 16 | . 33 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 1 2 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . . 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 31 | . 13 18 Peak Tracking Total 6 | . 6 6 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 10 | . 8 2 Terminals 9 | . 8 1 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 40 | . 33 7 Successful 27 | . 22 5 Failed 13 | . 11 2 Catastrophic . | . . . Database Lockouts . | . . . Manual 27 | . 22 5 Terminals 38 | . 33 5 Fabricators . | . . . Repair Stations 2 | . . 2 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 21 | . 19 2 Robot Analysis 4 | . 4 . Prototype ID Bank 2 | . 2 . Level Access Points 1 | . 1 . Branch Access Points 1 | . 1 . Terminal Index 2 | . 1 1 Alert Level 3 | . 3 . Unreport Threat 3 | . 2 1 Locate Traps 2 | . 2 . Recall Investigation 1 | . 1 . Registered Components 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . . 2 Scan Component 1 | . . 1 Repair 1 | . . 1 Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 3 1 Terminals 4 | . 3 1 Botnet 4 | . 3 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 10 | . 8 2 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . . 1 Time 38 | . . 38 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 4 | . 4 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1555 | 92 769 694 Spaces Moved 1170 | 62 632 476 Core 3 | 2 . 1 Treads . | . . . Legs . | . . . Wheels 1132 | 60 632 440 Hover . | . . . Flight 35 | . . 35 Fastest Speed 29 | 50 100 29 Average Speed 101 | 96 100 103 Slowest Speed 500 | 100 100 500 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 42 | 4 88 36 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 5 | . 1 4 Melee . | . . . Projectile . | . . . AOE 5 | . 1 4 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1408 | 80 714 614 Wait 92 | . 16 76 Move 1168 | 61 631 476 Hop . | . . . Pick Up 17 | . 9 8 Fast Attach 24 | 9 8 7 Attach 2 | . 1 1 Detach 2 | 2 . . Swap 10 | . 2 8 Drop 24 | 1 15 8 Fire 69 | 7 32 30 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 14) 93 | -11/Scrapyard | Entered Materials 291 | -10/Materials | Discovered new exit (range 13) 396 | -10/Materials | Discovered new exit (range 12) 498 | -10/Materials | Discovered new exit (range 8) 611 | -10/Materials | Identified exit to Mines 640 | -10/Materials | Build established: Mutant 667 | -10/Materials | Identified exit to Materials 862 | -10/Materials | Entered another Materials area 862 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1192 | -9/Materials | Discovered new exit (range 6) 1409 | -9/Materials | Repaired Shock Rifle 1556 | -9/Materials | Self-destructed Last Messages --------------- 01431_ K-01 Serf collects debris. 01485_ Dropped Com. Wheel. 01491_ Acquired Imp. Flight Unit. 01502_ Acquired 10 matter. 01511_ Acquired Imp. Flight Unit. 01513_ Acquired 10 matter. 01518_ Acquired Imp. Flight Unit. 01518_ R-06 Scavenger collects Visual Processing Unit. 01520_ Destroyed Visual Processing Unit. 01520_ Signal Interpreter fried. 01520_ Sensor Array fried. 01520_ W-16 Scout destroyed. 01520_ K-01 Serf collects debris. 01522_ R-06 Scavenger collects Ion Engine. 01526_ K-01 Serf collects debris. 01546_ O-16 Technician distress signal alerts nearby ally. 01546_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01546_ Dropped Lrg. Storage Unit. 01555_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????#??????????????????????????? | | ??????????????????# ????????? ####??????????? | | ??????????????????? ######## !!##?????????? | | ???????????????????? !#?????????? | | ????????????????????? !#?????????? | | ?????????????????????? !#?????????? | | ????????????########+## """ !#?????????? | | ????????????# # """ !!???????????? | | ????????????# # """ #?????????????? | | ????????????# """ """ # [* #?????????????? | | ????????????# """ """ # [!! #?????????????? | | ????????????# """ """ # @###+######?????????? | | ????????????# # # #?????????? | | ????????????# + + """ #?????????? | | ????????????# # # """ * #?????????? | | ????????????########### # """ ??????????? | | ???????????## # #? ! ??????????? | | ???????????# """ # #? """ ??????????? | | ????????????# """ # #??""" #?????????? | | ??########??# "" + #??""" #?????????? | | ??? #??# """ # #??? ??????????? | | ??? #??# R" ### #???##???#?????????? | | ???? ???# """ ###+########???????????? | | ???? ???# ## #???????????? | | ????? ????####+####### !!#???????????? | | ????? ???????#=#?????# !]#???????????? | | ######+#########=####### #???????????? | | # !%=%!! + #???????????? | | # ]*%=##### #???????????? | | # = %==#???# #???????????? | | # ## ###### ##### #???????????? | | # ?# #????#% ###+###########???????? | | ??#* / #????# #???????? | | ???#**// [#????# #???????? | | ????########????# ]! #???????? | | ?????????????????# " # ##???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 16 Terrain Scan Density 60 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Targeting Accuracy 8 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CombatMatterRay Manual? 0 Play Time 00:20:35 Cumulative 15.7 hours Start 2021.02.13 @ 00:58:54 End 2021.02.13 @ 10:23:16 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 24 Rogue 3 Adventurer 21 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 29 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 9cca8092-753f-4c5f-a7bb-de8384171626