Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 19:04:31 Player: SonVince Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (31) 155 Value Destroyed (672) 672 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3587 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 211/300 Energy 77/100 System Corruption 0% Temperature Cool (9) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Lightpack 2.0 Improved Light Armor Plating > --- WEAPON (2) ------- Small Laser > --- INVENTORY (40) --- Hardened Light Armor Plating Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Lightpack 2.0 Hardened Light Armor Plating > --- WEAPON ----------- Assault Cannon Flak Cannon > --- INVENTORY -------- Medium Armor Plating Shock Rifle Heavy Particle Cannon Shock Bomb Launcher [Rating: 44] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Humpback Device Thermal Generator Storage Humpback Processor Signal Interpreter Protection Medium Armor Plating Weapon Improved Light Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 40 | 6 6 5 2 12 9 Power 4 | 1 . 1 . 2 . Engine 4 | 1 . 1 . 2 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 4 | 2 . . . 2 . Treads 2 | 2 . . . . . Leg 2 | . . . . 2 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 1 3 . 2 2 4 Device 1 | . . . . . 1 Storage 6 | 1 2 . 2 . 1 Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 4 | . . . . 2 2 Artifact . | . . . . . . Weapon 20 | 2 3 4 . 6 5 Energy Gun 4 | . . . . 2 2 Energy Cannon 1 | . . . . . 1 Ballistic Gun 2 | 2 . . . . . Ballistic Cannon 10 | . 2 3 . 4 1 Launcher 3 | . 1 1 . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 20 | . . 1 6 3 10 Power 3 | . . 1 . 1 1 Propulsion 5 | . . . 2 1 2 Utility 4 | . . . 1 1 2 Weapon 8 | . . . 3 . 5 Highest Loss Streak 7 | . . 1 6 2 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 84 | . 98 99 86 77 55 Engine 13 | . 14 13 14 13 7 Treads 20 | . 28 28 28 13 . Leg 3 | . . . . 7 14 Storage 13 | . 14 14 14 13 9 Processor 4 | . 12 14 1 . . Ballistic Cannon 26 | . 25 27 28 25 14 Naked Turns . | . . . . . . Heaviest Build 220 | 13 53 54 214 220 26 Greatest Support 40 | 40 40 40 40 40 25 Greatest Overweight (x) 14 | 1 1 1 5 14 4 Average Overweight (x) 2 | . . 1 4 7 1 Largest Inventory Capacity 40 | 8 20 20 35 35 40 Average Capacity 29 | 7 13 20 33 34 39 Most Carried 21 | 8 20 20 20 21 6 Average Carried 16 | 4 9 19 14 19 4 Final Capacity 40 | 8 20 20 35 5 40 Final Carried 20 | 4 20 20 16 5 1 Class Distribution -------------------- 67% | Hauler-Mutant 32% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 948 | 219 254 112 . 193 170 Remotely . | . . . . . . Salvage Created 668 | . 238 78 . 221 131 Parts 52 | . 15 2 . 22 13 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 34 | . 6 9 . 14 5 Guns 4 | . . . . 3 1 Cannons 21 | . 6 1 . 10 4 AOE 8 | . . 8 . . . Classes Destroyed 9 | . 3 1 . 3 2 Builder 1 | . . . . . 1 Tunneler 1 | . . . . 1 . Hauler 1 | . 1 . . . . Watcher 2 | . 2 . . . . Swarmer 15 | . . . . 12 3 Grunt 9 | . 6 1 . 1 1 Brawler 1 | . . . . 1 . Specialist 1 | . . . . . 1 Assembled 8 | . . 8 . . . Best Kill Streak 8 | . 2 8 . 4 3 Combat Bots Only 8 | . 2 8 . 4 2 Max Kills in Single Turn 3 | . 1 3 . 2 2 Gunslinging . | . . . . . . Exploded 3 | . . 3 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 253 | . 26 17 . 95 115 Missed 62 | . 5 4 . 27 26 Damage Taken 2668 | . 294 181 . 596 1597 Core 691 | . 41 16 . 76 558 Absorbed by Shields . | . . . . . . Core Remaining (%) 73 | 100 . . . 46 . Volleys Fired 77 | . 20 7 . 32 18 Largest 2 | . 2 2 . 2 2 Hottest 138 | . 78 78 . 90 138 Shots Fired 146 | . 40 10 . 64 32 Gun 25 | . . . . 18 7 Cannon 117 | . 40 7 . 46 24 Launcher 4 | . . 3 . . 1 Special . | . . . . . . Kinetic 111 | . 40 7 . 46 18 Thermal 13 | . . . . . 13 Explosive 3 | . . 3 . . . Electromagnetic 19 | . . . . 18 1 Robot Hit Streak 10 | . 10 3 . 5 9 Robot Miss Streak 10 | . 2 3 . 6 10 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 79 | . 28 4 . 26 21 Core Hits 56 | . 11 15 . 17 13 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . 2 . . 1 . Blast 3 | . 2 . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2517 | . 573 722 . 525 697 Guns 210 | . . . . 115 95 Cannons 1372 | . 571 45 . 389 367 Explosions 889 | . . 656 . . 233 Melee . | . . . . . . Ramming 46 | . 2 21 . 21 2 Kinetic 1272 | . 571 45 . 389 267 Thermal 306 | . . . . . 306 Explosive 656 | . . 656 . . . Electromagnetic 237 | . . . . 115 122 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 36 | . . 29 . 5 2 Projectiles 5 | . . . . 5 . Explosions 31 | . . 29 . . 2 Melee . | . . . . . . Knockbacks 27 | . 6 1 . 7 13 Impact 1 | . . 1 . . . Kinetic 25 | . 6 . . 6 13 Secondary 1 | . . . . 1 . Self-Inflicted Damage 36 | . . . . . 36 Shots 2 | . . . . . 2 Rammed 10 | . 2 5 . 2 1 Targets Rammed 12 | . 2 5 . 4 1 Kicked 2 | . . . . 2 . Crushed . | . . . . . . Highest Temperature 324 | . 168 36 . 324 189 Average Temperature 82 | . 56 17 . 112 63 Received Heat Transfer 595 | . 198 76 . 6 315 Effects 3 | . . . . 3 . Interference 2 | . . . . 2 . Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . 2 . Impact Corruptions 1 | . . . . 1 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 608 | . . . . . 608 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 182 | . 182 45 . 130 107 Initial 20 | . . . . . 20 Average 24 | . 51 8 . 19 36 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . . 1 . . 3 Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 3 | . . . . . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 53 | . 11 17 . 16 9 Peak Tracking Total 13 | . 4 13 . 4 6 Tactical Retreats 6 | . 2 2 . 1 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 2 | . 2 . . . . Max in Single Turn 1 | . 1 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 6 | . 2 1 2 . 1 Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 9 | . 3 1 2 . 3 Successful 6 | . 1 1 2 . 2 Failed 3 | . 2 . . . 1 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 1 | . . . 1 . . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 1 . . . 3 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . . 1 2 . . Record 1 | . . . 1 . . Open Door 1 | . . 1 . . . Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . 1 . . . 2 Report Inventory 2 | . 1 . . . 1 Retrieve Components 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . . . . . 2 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 8971 | 70 1257 1198 2291 3801 354 Spaces Moved 2207 | 48 581 468 470 519 121 Core 45 | 25 . . . . 20 Treads 1867 | 23 581 468 470 325 . Legs 295 | . . . . 194 101 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 240 240 120 100 Average Speed 376 | 116 187 240 480 689 171 Slowest Speed 1100 | 160 240 240 560 1100 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 57 | 3 69 92 89 79 14 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . 1 1 . . . Unknown Exits Taken 3 | 1 . . 1 1 . Scrap Searched 3 | . . 1 . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 26 | . 1 18 . 4 3 Melee . | . . . . . . Projectile 9 | . 1 1 . 4 3 AOE 17 | . . 17 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2689 | 61 712 528 510 642 236 Wait 253 | . 72 32 11 58 80 Move 2202 | 47 580 467 469 518 121 Hop . | . . . . . . Pick Up 79 | 8 23 6 23 13 6 Fast Attach 5 | 2 1 . 1 1 . Attach 22 | 4 3 1 1 6 7 Detach 2 | . 1 . 1 . . Swap 13 | . 2 4 . 5 2 Drop 24 | . 8 6 4 5 1 Fire 77 | . 20 7 . 32 18 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick 2 | . . . . 2 . Crush 9 | . 2 5 . 2 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 9) 246 | -10/Materials | Identified exit to Mines 306 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered exit to Mines (range 11) 738 | -10/Materials | Discovered new exit (range 15) 766 | -10/Materials | Identified exit to Materials 1328 | -10/Materials | Entered Mines 1352 | -10/Mines | Identified exit to Subcaves 1540 | -10/Mines | Discovered exit to Materials (range 4) 1625 | -10/Mines | Met a Derelict shopkeep closing up shop 1832 | -10/Mines | Assembled infested the area 1864 | -10/Mines | Destroyed 8 combat bots 1892 | -10/Mines | Met 8R-AWN 2327 | -10/Mines | Discovered exit to Materials (range 5) 2516 | -10/Mines | Discovered new exit (range 5) 2523 | -10/Mines | Identified exit to Exiles 2526 | -10/Mines | Entered Exiles 2586 | -10/Exiles | Welcomed by 8R-AWN 2627 | -10/Exiles | Met EX-HEX 2841 | -10/Exiles | Lost 6 parts (2n1u3w) 3062 | -10/Exiles | Met EX-DEC 3116 | -10/Exiles | Build established: Hauler-Mutant 3153 | -10/Exiles | Visited The Gauntlet 3857 | -10/Exiles | Met EX-BIN 3936 | -10/Exiles | Aligned with FarCom system 3941 | -10/Exiles | Given EX-Vault access code 4070 | -10/Exiles | Opened EX-Vault 4104 | -10/Exiles | Found Lightpack 2.0 4325 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4739 | -10/Exiles | Discovered new exit (range 14) 4817 | -10/Exiles | Left Exiles lab with Lightpack 2.0 4817 | -10/Exiles | Entered Mines 4866 | -9/Mines | Met a Derelict bent on vengeance 5114 | -9/Mines | Discovered new exit (range 5) 6527 | -9/Mines | Learned Materials emergency access door positions 8161 | -9/Mines | Discovered new exit (range 11) 8168 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 8524 | -9/Mines | Core integrity fell below 50% 8618 | -9/Mines | Entered Materials 8618 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 8937 | -8/Materials | Core integrity fell below 50% 8941 | -8/Materials | Lost 7 parts (1p2n1u3w) 8952 | -8/Materials | Core integrity fell below 20% 8972 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Critical hit (Burn: +37). X-62 Marksman suffers critical hit (Blast). X-62 Marksman knocked back. Electrolysis Chamber disabled. Penetrated by Slug. Thermal Generator destroyed. Penetrated by Slug. Pulse Rifle destroyed. Knocked back. Acquired 12 matter. Penetrated by Slug. Critical hit (Burn: +37). Slug penetrates Wall. U-05 Engineer builds a Wall. R-06 Scavenger collects Imp. Carbon-fiber Leg. U-05 Engineer builds a Wall. Hvy. Particle Cannon destroyed. K-01 Serf collects debris. Acquired Sml. Laser. U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###########??????????????? | | ????????????????????????#@ #??????????????? | | ????????????????????????# #??????????????? | | ????????????????????????# #??????????????? | | ????????????????????????# Y #??????????????? | | ????????????????????????# """ "" #??????????????? | | ????????????????????????#x" H """ #??????????????? | | ????????????????????????# " %""" ##?????????????? | | ????????????????????????# !k!% "#?????????????? | | ????????????????????????#####u######?????????????? | | ?????????????????????????" #*%!#########?????????? | | ????????????????????????"S # k # ![ #?????????? | | ????????????????????# "" # # ! ![ #????????## | | ???????????????????# + + #????????# | | ????????????????????# # # " " ! #????????# | | ????????????????????# !# # #????????# | | ????????????????????######?# ###########??????# | | ???????????????????????????# #??# % #??????# | | ???????????????????????????# #??# = #??????# | | ???????????????????????????# #??# % #??????# | | ???????????????????????????# #??# % #??????# | | ???????????????????????????# #??# = !! ##?????# | | ???????????????????????????# #??# !%= ##?????# | | ???????????????????????????# #######/########## | | ???????????????????????????# % | | ???????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Tank Challenges ------------ None Game ------ Seed CommSkeletonReconstructor Manual? 0 Play Time 00:32:56 Cumulative 8.4 hours Start 2024.04.10 @ 18:31:18 End 2024.04.10 @ 19:04:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 12 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 56x25 Zoom Use 100% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b41a8650-9ada-4a39-b3f6-982cc7c6202b