Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.14 @ 15:43:01 Player: IEP Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (59) 295 Value Destroyed (2557) 2557 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (546) 546 TOTAL SCORE: 7958 Bonus ------- Pacifist 200 High Alert Combat Kills 15 Follower Combat Kills 331 Cogmind --------- Core Integrity 0/1000 Matter 285/300 Energy 150/150 System Corruption 4% Temperature Cool (9) Movement Core (150) Ox2 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Improved Signal Interpreter Advanced Signal Interpreter Armor Integrity Analyzer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Fusion Compressor Cold Fusion Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Armored Leg > --- UTILITY ---------- Improved Signal Interpreter Advanced Signal Interpreter Improved Terrain Scan Processor Seismic Detector Improved Light Armor Plating Medium Reactive Plating Improved Focal Shield EM Disruption Field High-powered Tractor Beam > --- WEAPON ----------- Heavy Machine Gun Power Sword > --- INVENTORY -------- Fission Core Fusion Compressor Fusion Compressor Fusion Compressor Carbon-fiber Leg [Rating: 70] Favorites ----------- Power Fusion Compressor Engine Reinforced Ion Engine Power Core Fusion Compressor Reactor Cold Fusion Reactor Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Flight Unit Cooled Nuclear Pulse Thruster Utility Improved Signal Interpreter Device Seismic Detector Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Plasma Cannon Energy Gun Arc Projector Energy Cannon Advanced Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Rocket Launcher Slashing Weapon Ripper Build | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Ext Fac Upp Slots Evolved 10 | . . 2 . 2 . 2 2 . 2 . Power 1 | . . . . . . . . . 1 . Propulsion 2 | . . 1 . 1 . . . . . . Utility 7 | . . 1 . 1 . 2 2 . 1 . Weapon . | . . . . . . . . . . . Parts Attached 122 | 6 4 2 4 2 7 30 24 9 27 7 Power 18 | 1 . . 1 . 1 4 4 . 6 1 Engine 6 | 1 . . 1 . . 2 1 . . 1 Core 10 | . . . . . 1 2 1 . 6 . Reactor 2 | . . . . . . . 2 . . . Propulsion 30 | 2 1 1 2 . 1 9 6 3 5 . Treads 4 | . . 1 . . . . 2 . 1 . Leg 25 | 2 1 . 2 . 1 9 4 3 3 . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 1 | . . . . . . . . . 1 . Utility 44 | 1 1 1 . 2 2 9 9 4 12 3 Device 23 | . 1 1 . 2 . 6 3 1 8 1 Storage 1 | 1 . . . . . . . . . . Processor 8 | . . . . . 2 . 3 . 2 1 Hackware 2 | . . . . . . 1 . . . 1 Protection 10 | . . . . . . 2 3 3 2 . Artifact . | . . . . . . . . . . . Weapon 30 | 2 2 . 1 . 3 8 5 2 4 3 Energy Gun 4 | . 1 . . . . 2 . . . 1 Energy Cannon 9 | . . . . . 2 1 3 . 2 1 Ballistic Gun 13 | 2 1 . . . 1 5 2 1 1 . Ballistic Cannon 1 | . . . . . . . . . . 1 Launcher 1 | . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 1 1 . 1 . Corrupted Parts 1 | . . . . . 1 . . . . . System Corruption 10 | . . . . . 10 . . . . . Parts Lost 76 | . . . 2 . 1 27 8 6 20 12 Power 13 | . . . 1 . . 4 2 . 4 2 Propulsion 18 | . . . . . . 9 1 1 5 2 Utility 29 | . . . 1 . . 8 3 5 8 4 Weapon 16 | . . . . . 1 6 2 . 3 4 Highest Loss Streak 11 | . . . 2 . 1 9 3 2 11 7 To Critical Strikes 2 | . . . 1 . . . . . 1 . Average Slot Usage (%) 77 | . 93 100 86 90 93 90 57 83 68 53 Engine 2 | . 14 11 9 9 7 1 1 . . . Core 3 | . . . . . 1 4 . . 7 7 Reactor 1 | . . . . . . . 2 6 2 . Leg 17 | . 27 22 31 27 30 24 8 22 12 . Device 10 | . 10 22 11 27 13 9 6 16 13 6 Storage 3 | . 14 11 11 9 9 6 . . . . Processor 14 | . . . . . 13 15 21 13 13 18 Hackware 2 | . . . . . . 7 1 . . 4 Protection 4 | . . . . . . 3 6 11 5 . Energy Gun 1 | . 5 11 6 . . 4 . . . . Energy Cannon 2 | . . . . . 4 1 3 2 2 4 Ballistic Gun 5 | . 20 11 11 9 6 7 . 3 2 2 Slashing Weapon 1 | . . . . . . . . 4 3 . Peak Build Rating 70 | 6 7 9 10 13 19 35 54 54 70 65 Average Rating 33 | 3 6 8 9 12 16 28 33 46 50 42 On Entrance 19 | . 6 7 9 10 13 19 11 40 44 52 Naked Turns . | . . . . . . . . . . . Heaviest Build 54 | 14 15 16 22 24 26 22 44 52 54 33 Greatest Support 61 | 20 20 20 30 30 40 49 46 61 61 23 Greatest Overweight (x) 6 | 2 1 . . . . 4 4 1 5 6 Average Overweight (x) . | . . . . . . . . . . 2 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 Average Capacity 6 | 7 8 8 8 8 8 7 5 5 5 5 Most Carried 8 | 6 8 8 8 8 8 8 5 5 5 2 Average Carried 4 | 3 5 6 7 6 7 7 2 3 3 . Final Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 Final Carried 8 | 4 7 8 7 6 8 . 4 4 . . Class Distribution -------------------- 86% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Extension Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Ext Fac Upp Matter Collected 2379 | 211 . 50 80 . 184 493 234 190 461 476 Remotely 335 | . . . . . . . . . 335 . Salvage Created 2849 | . . 50 80 . 315 814 483 326 393 388 Parts 132 | . . 2 6 . 16 46 23 12 16 11 Haulers Intercepted 1 | . . . . . . 1 . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . 10 Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Ext Fac Upp Combat Hostiles Destroyed 52 | . . 1 2 . 8 14 8 4 9 6 Melee 7 | . . . . . . . . 2 5 . Guns 18 | . . 1 2 . 1 12 1 . . 1 Cannons 19 | . . . . . 5 1 6 1 3 3 AOE 3 | . . . . . 1 1 1 . . . Classes Destroyed 14 | . . 1 2 . 2 6 2 1 . . Worker 1 | . . . . . . . . 1 . . Builder 2 | . . . . . 1 . . 1 . . Tunneler 1 | . . . . . . 1 . . . . Hauler 1 | . . . . . . 1 . . . . Recycler 1 | . . . . . . . 1 . . . Watcher 1 | . . . . . . 1 . . . . Swarmer 9 | . . . . . 3 . 2 . 4 . Grunt 21 | . . . 1 . 2 8 3 3 1 3 Brawler 2 | . . . 1 . . . . . . 1 Duelist 1 | . . . . . . . 1 . . . Sentry 9 | . . 1 . . 3 1 1 1 1 1 Specialist 2 | . . . . . . 2 . . . . Hunter 3 | . . . . . . 2 . . 1 . Programmer 5 | . . . . . . 1 1 . 2 1 Best Kill Streak 6 | . . 1 2 . 4 6 6 1 4 2 Combat Bots Only 5 | . . 1 2 . 4 4 5 1 4 2 Max Kills in Single Turn 3 | . . 1 1 . 2 3 2 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . . . 1 1 1 . . . Melee 1 | . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Ext Fac Upp Hostile Shots Fired 909 | . . 22 7 . 43 270 199 101 189 78 Missed 284 | . . 8 1 . 12 99 60 33 53 18 Damage Taken 9590 | . 30 133 101 . 492 2679 1904 943 2117 1191 Core 2565 | . . 31 12 . 100 640 605 160 699 318 Absorbed by Shields 174 | . . . . . . . . 174 . . Redirected to Shielding 53 | . . . . . . 40 . 13 . . Ignored by Resistances 590 | . . . . . . . 226 87 277 . Regen/Repaired (Parts) 57 | . . . . . . 57 . . . . Core Remaining (%) 64 | 100 100 . 89 . 81 8 . 10 . . Volleys Fired 205 | . . 2 5 . 28 63 26 28 31 22 Largest 2 | . . 2 2 . 2 2 2 1 2 2 Hottest 175 | . . 70 70 . 119 91 175 75 131 131 Shots Fired 284 | . . 4 11 . 33 106 31 31 33 35 Gun 170 | . . 4 11 . 10 94 12 18 2 19 Cannon 110 | . . . . . 19 12 19 13 31 16 Launcher 4 | . . . . . 4 . . . . . Special . | . . . . . . . . . . . Kinetic 143 | . . 2 5 . 10 71 12 18 2 23 Thermal 67 | . . 2 6 . . . 19 . 31 9 Explosive 4 | . . . . . 4 . . . . . Electromagnetic 70 | . . . . . 19 35 . 13 . 3 Robot Hit Streak 13 | . . 4 8 . 9 9 4 10 13 12 Robot Miss Streak 8 | . . . 1 . 2 8 5 3 2 2 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 217 | . . 4 8 . 26 73 18 31 30 27 Core Hits 120 | . . 2 4 . 13 56 14 12 10 9 Critical Kills 5 | . . . . . . . . . 1 4 Critical Parts Destroyed 4 | . . . . . . . . . . 4 Critical Strikes 12 | . . . . . . . . 3 1 8 Meltdown 3 | . . . . . . . . . 1 2 Destroy 6 | . . . . . . . . . . 6 Sever 3 | . . . . . . . . 3 . . Melee Attacks 24 | . . . . . . . . 12 12 . Impact . | . . . . . . . . . . . Slashing 24 | . . . . . . . . 12 12 . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5978 | . . 48 117 . 538 1401 1018 991 1164 701 Guns 2090 | . . 48 117 . 94 1070 111 323 17 310 Cannons 2499 | . . . . . 373 166 479 270 874 337 Explosions 759 | . . . . . 71 162 418 54 . 54 Melee 604 | . . . . . . . . 331 273 . Ramming 26 | . . . . . . 3 10 13 . . Kinetic 1930 | . . 23 54 . 94 917 111 323 17 391 Thermal 2241 | . . 25 63 . . 37 897 54 874 291 Explosive 196 | . . . . . 71 125 . . . . Electromagnetic 981 | . . . . . 373 319 . 270 . 19 Impact . | . . . . . . . . . . . Slashing 604 | . . . . . . . . 331 273 . Piercing . | . . . . . . . . . . . Highest Corruption 10 | . . . 9 . 10 1 2 2 4 4 Average Corruption 2 | . . . 8 . 10 1 1 2 2 3 Corruption Purged 4 | . . . . . . . . . 1 3 Corruption Blocked . | . . . . . . . . . . . Effects 57 | . . . 7 . 5 7 4 14 7 13 Message Errors 18 | . . . 4 . 2 3 1 3 3 2 Matter Fused 9 | . . . . . 2 1 . 3 . 3 Heat Flow Errors 2 | . . . . . . . . 1 . 1 Energy Discharges 10 | . . . 2 . 1 1 . 2 2 2 Parts Fused 2 | . . . . . . . . 1 1 . Data Loss (minor) 5 | . . . . . . 1 1 1 1 1 Data Loss (major) 4 | . . . . . . 1 2 . . 1 Misfires 7 | . . . 1 . . . . 3 . 3 Overload Shots . | . . . . . . . . . . . Overflow Damage 183 | . . . . . . 8 93 . 82 . Projectiles 54 | . . . . . . . 1 . 53 . Explosions 100 | . . . . . . 8 92 . . . Melee 29 | . . . . . . . . . 29 . Knockbacks 3 | . . . . . . . . . . 3 Impact . | . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . 3 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 290 | . . . . . 62 125 78 25 . . Shots 6 | . . . . . 2 2 1 1 . . Rammed 2 | . . . . . . . 2 . . . Targets Rammed 4 | . . . . . . 1 2 1 . . Kicked 2 | . . . . . . 1 . 1 . . Crushed . | . . . . . . . . . . . Highest Temperature 730 | . . 9 12 . 198 76 730 221 588 243 Average Temperature 139 | . . 9 9 . 97 30 276 38 225 46 Received Heat Transfer 2105 | . . 9 12 . 153 558 213 368 360 432 Effects 30 | . . . . . . . 14 . 15 1 Shutdowns 7 | . . . . . . . 2 . 5 . Energy Bleed 8 | . . . . . . . 3 . 4 1 Interference 4 | . . . . . . . . . 4 . Short Circuit 3 | . . . . . . . 3 . . . Damage (minor) 4 | . . . . . . . 2 . 2 . Damage (major) 4 | . . . . . . . 4 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . 1 . . 1 . . Combat Hostiles 2 | . . . . . 1 . . 1 . . Parts Fried 4 | . . . . . 4 . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . 1 2 Combat Hostiles 3 | . . . . . . . . . 1 2 Parts Melted 10 | . . 1 . . . . 1 . 6 2 Heat Transferred 2842 | . . 74 185 . . 50 883 50 1200 400 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 1 . 1 . 1 Alert | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Ext Fac Upp Peak Influence 378 | . . 75 58 37 288 256 378 323 199 . Initial 149 | . . . 28 22 15 130 83 113 149 . Average 121 | . . 19 56 22 126 98 177 201 119 . Maximum Alert Level 2 | . . . . . 1 1 2 1 . . Low Security (%) 81 | 100 100 100 100 100 73 95 45 59 100 . Level 1 18 | . . . . . 26 4 54 40 . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 13 | . . . . . . 9 1 1 2 . Investigation 2 | . . . . . . 1 . . 1 . Extermination 4 | . . . . . . 2 1 . 1 . Reinforcement 6 | . . . . . . 5 . 1 . . Assault 1 | . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Ext Fac Upp Distress Signals 6 | . . 1 . . . 2 . 2 1 . Communications Jammed 28 | . . . . . . . 1 27 . . Distress Signals 28 | . . . . . . . 1 27 . . Times Spotted 131 | . . 7 2 1 9 41 15 27 19 10 Peak Tracking Total 10 | . 1 6 2 1 5 10 6 6 7 4 Tactical Retreats 16 | . . . . . . 6 4 2 4 . Traps | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Ext Fac Upp Traps Triggered 10 | . 2 . . . . . 1 1 6 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Ext Fac Upp Machines Disabled 7 | . . . . . . 4 3 . . . Max in Single Turn 4 | . . . . . . 4 2 . . . Garrison Access 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Ext Fac Upp Machines Accessed 23 | . 1 . . 1 6 5 3 5 2 . Terminals 20 | . 1 . . 1 6 3 3 5 1 . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . . . Recycling Units 1 | . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 43 | . 1 . . 3 9 9 6 11 4 . Successful 13 | . 1 . . . 3 3 1 3 2 . Failed 30 | . . . . 3 6 6 5 8 2 . Catastrophic 8 | . . . . 1 3 . 1 2 1 . Database Lockouts . | . . . . . . . . . . . Manual 6 | . . . . 3 . . 3 . . . Terminals 38 | . 1 . . 3 9 6 6 11 2 . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . . . . . 3 . . . . Recycling Units 2 | . . . . . . . . . 2 . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 11 | . 1 . . . 3 1 1 3 2 . Record 3 | . 1 . . . . . . 1 1 . Open Door 5 | . . . . . 2 . 1 2 . . Branch Access Points 1 | . . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . 1 . . . . Reinforcement Status 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . Scan Component 1 | . . . . . . 1 . . . . Repair 1 | . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 19 | . . . . 1 5 4 3 4 2 . Full Trace Events 2 | . . . . . . 1 . . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . Time 26 | . . . . . . 26 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Fac Ext Fac Upp Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . Machine Destruction 3 | . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Ext Fac Upp Total Allies 1 | . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . 1 . . Highest-Rated Group 159 | . . . . . . . . 159 . . Highest-Rated Ally 159 | . . . . . . . . 159 . . Total Orders . | . . . . . . . . . . . Ally Attacks 34 | . . . . . . . . 34 . . Total Damage 1649 | . . . . . . . . 1649 . . Kills 9 | . . . . . . . . 9 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Ext Fac Upp Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . . . . . 2 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Ext Fac Upp Turns Passed 5420 | 60 189 130 180 88 380 1442 679 720 665 887 Spaces Moved 3286 | 35 147 74 108 67 240 944 464 435 422 350 Core 441 | 15 . . . . . 62 153 . 41 170 Treads 177 | . . . . . . . 25 . 11 141 Legs 2548 | 20 147 74 108 67 240 882 286 435 289 . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 120 | . . . . . . . . . 81 39 Fastest Speed 35 | 50 120 120 120 120 120 50 50 120 35 50 Average Speed 131 | 127 121 120 120 120 120 116 119 127 120 231 Slowest Speed 350 | 150 190 120 120 120 120 250 250 190 315 350 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . 4 . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 24 | 4 28 11 20 8 50 27 11 46 14 46 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . . . 1 Known Exits Taken 5 | . . . . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 2 | . . . . . . . . . . 2 Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 90 | . . . . . 36 8 25 8 7 6 Melee . | . . . . . . . . . . . Projectile 13 | . . . . . . . 2 . 7 4 AOE 77 | . . . . . 36 8 23 8 . 2 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Ext Fac Upp Total 4065 | 50 157 112 149 76 298 1191 557 555 524 396 Wait 286 | . . 28 27 1 15 119 11 57 17 11 Move 3268 | 34 146 73 107 66 239 943 463 434 413 350 Hop 4 | . . . . . . . . . 4 . Pick Up 109 | 10 7 5 2 4 5 20 25 10 15 6 Fast Attach 20 | . . . 1 . 2 6 2 . 9 . Attach 83 | 6 4 2 1 2 1 16 21 7 17 6 Detach . | . . . . . . . . . . . Swap 20 | . . . 2 . 4 9 1 2 1 1 Drop 41 | . . 2 4 3 4 14 6 3 5 . Fire 205 | . . 2 5 . 28 63 26 28 31 22 Melee 24 | . . . . . . . . 12 12 . Ram 2 | . . . . . . . 2 . . . Kick 2 | . . . . . . 1 . 1 . . Crush . | . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . 1 . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory -6/Factory -6/Extension -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 3) 250 | -10/Materials | Entered another Materials area 250 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 312 | -9/Materials | Build established: Mutant 363 | -9/Materials | Discovered new exit (range 8) 380 | -9/Materials | Entered Mines 426 | -9/Mines | Met a Derelict bent on vengeance 441 | -9/Mines | Learned 4 Materials zone layouts 449 | -9/Mines | Discovered new exit (range 11) 468 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 560 | -9/Mines | Entered Materials 560 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 606 | -8/Materials | Discovered new exit (range 14) 648 | -8/Materials | Entered Storage 872 | -8/Storage | System corruption reached 10% 931 | -8/Storage | Discovered new exit (range 13) 1027 | -8/Storage | Identified exit to Factory 1028 | -8/Storage | Entered Factory 1028 | -7/Factory | Evolved 2 slots: Utility x2 1496 | -7/Factory | Repaired Aluminum Leg 1587 | -7/Factory | Lost 5 parts (1p1n2u1w) 1716 | -7/Factory | Lost 5 parts (2n2u1w) 1838 | -7/Factory | Found Prototype Launcher 1979 | -7/Factory | Cargo convoy interrupted 2020 | -7/Factory | Build established: Scavenger-Mutant 2406 | -7/Factory | Core integrity fell below 50% 2441 | -7/Factory | Lost 9 parts (2p4n1u2w) 2446 | -7/Factory | Identified Rocket Array 2463 | -7/Factory | Discovered new exit (range 15) 2465 | -7/Factory | Core integrity fell below 20% 2470 | -7/Factory | Identified exit to Factory 2470 | -7/Factory | Entered another Factory area 2470 | -6/Factory | Evolved 2 slots: Utility x2 2495 | -6/Factory | Lost 6 parts (1p1n3u1w) 2638 | -6/Factory | Core integrity fell below 50% 2668 | -6/Factory | Lost 3 parts (1p2u) 2692 | -6/Factory | Build established: Mutant 3144 | -6/Factory | Discovered new exit (range 6) 3147 | -6/Factory | Identified exit to Extension 3149 | -6/Factory | Entered Extension 3334 | -6/Extension | Core integrity fell below 20% 3420 | -6/Extension | Rescued A7 3530 | -6/Extension | Spotted B-75 Beast 3845 | -6/Extension | Allies destroyed B-75 Beast 3853 | -6/Extension | Spotted B-75 Beast 3867 | -6/Extension | Discovered new exit (range 3) 3868 | -6/Extension | Identified exit to Factory 3869 | -6/Extension | Entered Factory 3869 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4068 | -5/Factory | Identified exit to Upper Caves 4133 | -5/Factory | Spotted B-75 Beast 4261 | -5/Factory | Lost 11 parts (2p4n4u1w) 4406 | -5/Factory | Core integrity fell below 50% 4433 | -5/Factory | Lost 8 parts (2p1n3u2w) 4534 | -5/Factory | Entered Upper Caves 4946 | -5/Upper Caves | Lost 7 parts (1p1n4u1w) 4983 | -5/Upper Caves | Learned location of 1 exit from Factory 5048 | -5/Upper Caves | Lost 3 parts (1n2w) 5062 | -5/Upper Caves | Learned location of Armory (-3) 5388 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5388 | -5/Upper Caves | Core integrity fell below 20% 5420 | -5/Upper Caves | Discovered new exit (range 14) 5421 | -5/Upper Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05082_ System corrupted: Heat flow error (+283). 05083_ Overheating: Energy bleed (-16). 05214_ System corrupted: Substantial component data lost. 05276_ PNYPP4#IZ=|S7W>#TBQ,7<0O=LV%ZGT6 05328_ System corrupted: Energy discharge (-32). 05388_ System corrupted: FCS attempts to trigger Adv. Plasma Cannon. 05388_ System corrupted: Adv. Plasma Cannon misfires. 05388_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 05389_ Penetrated by Slug. 05392_ Fusion Compressor destroyed. 05394_ Y-64 Sentinel suffers critical hit (Meltdown). 05394_ KE Penetrator melted. 05398_ G-50 Soldier suffers critical hit (Meltdown). 05398_ Adv. Heat Sink melted. 05402_ Imp. Medium Armor Plating fries itself beyond repair. 05402_ Adv. Plasma Cannon destroyed. 05408_ Acquired Lgt. Angular Momentum Engine. 05418_ System corrupted: Matter fused (-5). 05420_ EXIT=FOUND [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????### | | ??????????????????????????????????????????????## | | ?????????????????????????????????????????????## | | ?????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????## | | ??????????????????????????????????????????????## | | ???????????????????????????????????????????#### | | ?????????????????????????###???????????????# ## | | ?????????????????????? ### #?????????????## | | ????????????????????? ##??????????## | | ????????????????????? ######?????# ### | | ?????????????????????# ## #?????# ##?## | | ??????????????????????# ?????## #???# | | ?????????????????????## ##???## #??## | | ????????????????????## #??## ##??# | | ????????????????????# #### ##???# | | ???????????????????## ??# #????## | | ????????????????#### ### % ##????## | | ????????????????# g #?????# | | ?????????????????# % #" #?????# | | ??????????????????????# ## ##?????# | | ??????????????????????## #### #??????? | | ?????????????????## ##### ##? ######## | | ?????????? g @ ### | | ?????????? b ###### | | ???????????# ############# #????# | | ??????????????????????????## ### ##????## | | ???????????????????????????####??####??????####### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 45 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 110 Jamming Range 12 Additional Mass Support 9 Armor Coverage 675 Resistance: KI 30 Resistance: EX 50 Resistance: EM 25 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 63 Melee Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 2 Particle Charging 20 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Browsing No Signal Prison Break Total Silence Challenges ------------ None Game ------ Seed SupersonicStasisStatue Manual? 0 Play Time 01:03:32 Cumulative 26.6 hours Start 2025.04.14 @ 14:19:19 End 2025.04.14 @ 15:43:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 25 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: feb59f5a-31f8-48a0-9a0a-3614a1cecc61