Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.12 @ 11:58:50 Player: Valguris Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (39) 7800 Robots Destroyed (651) 3255 Value Destroyed (36109) 36109 Prototype IDs (204) 4080 Alien Tech Used (17) 3400 Bonus (69241) 69241 TOTAL SCORE: 128385 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 14522 Follower Combat Kills 8043 Network Hubs Disabled 400 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Met Sigix 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Started Test 138-B 500 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -8724 Cogmind --------- Core Integrity 571/1600 Matter 355/425 Energy 507/520 System Corruption 3% Temperature Cool (6) Movement Treading (160) Ox1 Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Zero-point Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION (3) --- Advanced Medium Treads Experimental Biometal Heavy Treads > --- UTILITY (16) ----- Coolant Network Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Targeting Computer Experimental Targeting Computer Experimental Target Analyzer Experimental Core Analyzer Advanced Particle Charger Quantum Capacitor Experimental Phase Shifter Centrium Linked Plating Beam Splitter AEGIS Remote Shield > --- WEAPON (4) ------- Modified Quantum Sheargun EMDS Enhanced Nova Cannon > --- INVENTORY (28) --- Improved Quantum Reactor Vortex Chain Reactor Armored Wheel Centrium Wheel Desublimator Experimental Cooling System Coolant Network Large Storage Unit Experimental Energy Well (1000) Experimental Matter Compressor (466) Advanced Particle Charger Advanced Kinecellerator Experimental Weapon Cycler Experimental Phase Shifter Centrium Linked Plating Modified Quantum Sheargun Modified Quantum Sheargun Vortex Cannon Vortex Cannon Warp Cannon Hypervelocity Linear Accelerator Omega Cannon Core Stripper Peak State ------------ > --- POWER ------------ Singularity Reactor > --- PROPULSION ------- Biometal Heavy Treads Centrium Wheel > --- UTILITY ---------- Coolant Network High-capacity Storage Unit High-capacity Storage Unit Humpback Experimental Targeting Computer Experimental Targeting Computer Experimental Target Analyzer Advanced Armor Integrity Analyzer Particle Accelerator Advanced Weapon Cycler Phase Armor Beam Splitter AEGIS Remote Shield > --- WEAPON ----------- Sigix Quantum Sheargun Sigix Quantum Sheargun Sigix Quantum Sheargun Sigix Quantum Sheargun > --- INVENTORY -------- Zero-point Reactor Zero-point Reactor Zero-point Reactor Experimental Biometal Heavy Treads Compact Wheel Armored Wheel Experimental Cooling System Experimental Cooling System Coolant Network Large Storage Unit Large Storage Unit Experimental Energy Well Experimental Energy Well Experimental Matter Compressor Long-range Terrain Scanner Advanced Terrain Scan Processor Experimental Core Analyzer Energy Filter Advanced Kinecellerator Quantum Capacitor Advanced Phase Shifter Advanced Phase Shifter Zionite Weapon Casing Zionite Shade Carapace Experimental Powered Armor Experimental Powered Armor Transdimensional Reconstructor Core Regenerator Sigix Quantum Sheargun EMDS Vortex Cannon Vortex Cannon Enhanced Nova Cannon Warp Cannon Omega Cannon Core Stripper [Rating: 249] Favorites ----------- Power Antimatter Reactor Engine Improved Deuterium Engine Power Core Reinforced Fission Core Reactor Antimatter Reactor Propulsion Armored Wheel Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Armored Wheel Hover Unit Improved Antigrav System Flight Unit Cooled Q-thruster Utility Large Storage Unit Device Advanced Cooling System Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Hacking Suite Protection Damper Plating Artifact Phase Armor Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Enhanced Nova Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Light Cannon Launcher Precision Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Core Stripper Slashing Weapon Phasing Sabre Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . . . 4 . 2 . . . . 2 . . . . . . 2 . . . . 2 . . . . . . 2 . . 2 . . 2 . . Power 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Utility 13 | . . . . . 4 . 2 . . . . 1 . . . . . . 1 . . . . 2 . . . . . . 2 . . 1 . . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Attached 1214 | 8 13 3 3 4 20 32 23 9 11 14 5 22 11 . 4 10 1 9 34 47 23 4 46 41 20 38 30 16 15 20 43 73 11 96 68 84 28 122 153 Power 40 | 1 2 . . . 1 3 1 . . . . 1 2 . . . . . 1 . 1 . 1 3 1 1 . . 1 . 2 3 . 3 2 1 3 3 3 Engine 8 | 1 2 . . . . 2 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Core 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Reactor 29 | . . . . . . . . . . . . . 2 . . . . . 1 . 1 . 1 2 1 . . . 1 . 2 3 . 3 2 1 3 3 3 Propulsion 108 | 2 . . . 1 2 8 1 . 1 2 1 2 . . 1 2 . . 5 8 3 . 3 5 . 3 1 . 3 2 2 2 . 11 . 1 1 18 17 Treads 39 | 2 . . . 1 2 7 1 . 1 2 1 . . . . 1 . . 2 . 1 . . 1 . . . . . . . . . . . . . 7 10 Leg 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Wheel 52 | . . . . . . . . . . . . 2 . . 1 1 . . 3 5 2 . 3 4 . 3 1 . 2 2 2 1 . 7 . 1 1 11 . Hover 13 | . . . . . . 1 . . . . . . . . . . . . . 3 . . . . . . . . 1 . . 1 . 4 . . . . 3 Flight 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Utility 624 | 2 2 1 1 1 9 5 6 5 . 8 . 4 7 . . 6 . 2 10 20 10 1 22 19 10 28 27 13 3 12 30 34 6 51 41 48 20 69 91 Device 381 | . . 1 . 1 2 2 3 2 . 7 . 1 4 . . 3 . 1 6 13 3 . 12 12 9 26 22 10 3 7 21 20 3 28 18 21 8 48 64 Storage 38 | 2 2 . 1 . 2 1 . . . . . . . . . 2 . . . 2 1 . 1 2 . 1 . . . 4 . . 1 1 1 5 5 2 2 Processor 29 | . . . . . 1 . 1 . . 1 . 1 . . . 1 . . . . . . . 2 . 1 . 1 . 1 . 1 . 3 2 2 . 7 4 Hackware 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Protection 169 | . . . . . 4 2 1 3 . . . 2 3 . . . . 1 4 5 6 1 9 3 1 . 5 2 . . 9 13 2 19 20 19 7 11 17 Artifact 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 Weapon 442 | 3 9 2 2 2 8 16 15 4 10 4 4 15 2 . 3 2 1 7 18 19 9 3 20 14 9 6 2 3 8 6 9 34 5 31 25 34 4 32 42 Energy Gun 93 | 1 . . . . 2 9 7 2 4 3 . 4 . . . . . . 4 3 1 . . 1 1 2 1 . 3 3 1 1 1 . . 2 . 16 21 Energy Cannon 209 | . 5 2 . . . . 2 2 2 . 2 6 . . 2 1 1 4 9 9 4 2 6 9 3 3 1 1 5 2 6 25 3 24 18 26 1 9 14 Ballistic Gun 14 | 2 . . . 1 3 1 . . . . . 1 . . . . . . . 1 1 . . . . . . . . . . . . . . 1 . 1 2 Ballistic Cannon 25 | . 2 . 1 . 2 3 2 . . . . 1 . . . . . . 1 . . . 7 . 3 . . . . . . . . . . . . 1 2 Launcher 40 | . 1 . . 1 1 3 3 . 3 . 1 . . . . . . 2 4 2 . . 6 3 1 . . 1 . 1 2 2 . 1 . . 1 1 . Special Weapon 43 | . . . . . . . . . . 1 . 1 1 . 1 1 . 1 . 4 3 1 1 1 1 1 . 1 . . . 6 1 6 5 2 2 2 . Impact Weapon 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . 2 . Slashing Weapon 9 | . . . . . . . 1 . 1 . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 101 | . . . . . 3 5 1 . . . . . . . . . . . 2 . 4 . . . . 1 . . 6 . 2 3 5 5 4 3 6 15 36 Parts Lost 98 | . 1 . . 2 2 5 2 . 1 . . 2 . . 1 . . . 4 3 . . 11 11 . 3 2 . . 5 4 3 . 1 2 5 2 4 22 Power 10 | . 1 . . . . 1 . . . . . . . . . . . . 1 . . . 2 1 . 1 . . . . . 1 . . . 1 . . 1 Propulsion 18 | . . . . 1 1 1 . . 1 . . . . . 1 . . . 2 1 . . 3 1 . 1 . . . . 1 . . . . 1 . 1 2 Utility 45 | . . . . . . 2 1 . . . . 2 . . . . . . 1 1 . . 5 4 . . 1 . . 2 2 2 . 1 2 3 2 2 12 Weapon 25 | . . . . 1 1 1 1 . . . . . . . . . . . . 1 . . 1 5 . 1 1 . . 3 1 . . . . . . 1 7 Highest Loss Streak 10 | . 1 . . 2 1 2 2 . 1 . . 1 . . 1 . . . 3 2 . . 10 10 . 2 1 . . 2 4 1 . 1 2 3 2 1 8 Average Slot Usage (%) 88 | . 99 100 95 82 88 99 98 93 92 92 92 91 87 86 85 85 80 86 87 92 100 100 95 79 92 85 87 93 93 92 86 90 88 87 80 75 79 74 82 Engine 2 | . 13 14 14 13 . 7 7 7 7 7 7 12 7 . . . . . . . . . . 2 1 . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . 6 13 13 13 13 13 10 11 11 11 10 7 8 7 5 5 5 5 7 8 9 12 11 7 6 3 8 Treads 6 | . 28 28 28 27 17 18 15 15 15 15 15 . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 6 Wheel 8 | . . . . . . . . . . . . 12 13 13 12 12 13 13 15 16 17 17 16 8 15 14 15 15 15 15 14 13 13 11 12 11 11 7 . Device 18 | . . 13 10 . 15 13 14 15 15 15 15 12 9 13 13 13 13 13 11 13 15 11 11 21 17 16 22 30 30 35 35 34 38 30 27 19 19 19 20 Storage 17 | . 28 14 13 13 14 25 23 23 23 23 23 20 20 20 20 20 20 20 17 17 17 17 17 17 21 19 15 15 15 14 11 9 10 12 12 16 16 11 11 Processor 7 | . . . . . 2 9 14 8 7 7 7 6 11 6 6 6 6 6 5 5 5 5 5 5 10 6 5 5 5 5 4 4 4 4 4 6 7 13 16 Protection 6 | . . . . . 11 6 . 5 7 7 7 10 5 6 6 6 6 5 10 13 17 22 19 2 5 5 6 5 5 . 1 8 4 6 6 6 4 2 3 Energy Gun 4 | . . . . . 4 13 11 14 8 12 5 3 . . . . . . 2 . 3 . . . . 2 4 5 . 4 2 . . . . . . 5 5 Energy Cannon 5 | . 22 14 14 13 . . . . 1 . 6 4 6 6 11 12 . 10 8 8 4 5 8 9 2 5 5 4 4 5 5 8 7 7 4 3 6 5 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 288 | 15 29 29 89 89 75 88 88 108 108 105 110 141 158 155 160 191 173 180 187 184 165 168 194 156 200 209 206 206 173 240 229 209 219 268 271 270 284 288 287 Greatest Support 127 | 40 40 40 40 40 40 40 40 40 40 40 48 48 24 24 24 22 22 22 32 32 32 32 50 80 36 36 36 36 42 42 44 44 44 44 45 40 44 44 127 Greatest Overweight (x) 17 | . . . 2 2 1 3 2 2 2 2 2 5 6 6 7 14 7 8 17 8 5 5 5 8 5 6 6 5 4 6 5 7 4 8 7 7 6 17 6 Average Overweight (x) 3 | . . . . 1 . 1 2 2 2 2 2 4 5 6 6 7 7 7 5 4 4 5 4 4 4 5 4 4 3 3 4 4 4 5 6 5 4 5 1 Largest Inventory Capacity 58 | 8 12 12 24 24 18 24 24 24 24 24 24 24 24 24 24 32 26 26 26 32 32 26 32 32 26 26 26 26 26 46 30 30 36 36 36 44 58 48 42 Average Capacity 27 | 6 8 10 13 22 14 22 24 24 24 24 24 24 24 24 24 25 26 26 26 26 26 26 26 26 26 26 26 26 26 27 30 30 31 36 36 38 38 40 31 Most Carried 44 | 6 12 12 16 20 18 24 24 24 24 24 24 24 24 24 24 26 26 26 26 26 26 26 26 26 26 26 26 26 26 28 30 30 34 36 36 44 40 42 42 Average Carried 26 | 4 8 10 10 17 9 22 23 23 23 23 23 23 23 23 23 25 26 25 25 25 25 25 25 20 25 25 25 24 25 26 29 29 30 35 35 37 38 40 30 Final Capacity 42 | 8 12 10 24 4 18 24 24 24 24 24 24 24 24 24 24 26 26 26 26 26 26 26 32 26 26 26 26 26 26 30 30 30 36 36 36 38 40 42 28 Final Carried 41 | 6 12 10 16 4 18 24 24 24 24 24 24 23 24 24 24 26 26 26 26 26 26 26 19 26 26 26 24 26 26 27 30 30 34 36 36 38 40 41 27 Class Distribution -------------------- 68% | Messiah-Mutant 18% | Hauler-Mutant 5% | Messiah-Gunner 5% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Messiah-Mutant | -6/Proximity Caves Messiah-Mutant | -6/Factory Messiah-Mutant | -6/Waste Messiah-Mutant | -6/Factory Messiah-Mutant | -6/Lower Caves Messiah-Mutant | -6/Lower Caves Messiah-Mutant | -6/Data Miner Messiah-Mutant | -5/Proximity Caves Messiah-Mutant | -5/Factory Messiah-Mutant | -5/Extension Messiah-Mutant | -5/Cetus Messiah-Mutant | -5/Archives Messiah-Mutant | -5/Hub_04(d) Messiah-Mutant | -4/Factory Messiah-Mutant | -4/Waste Messiah-Mutant | -4/Factory Messiah-Mutant | -4/Upper Caves Messiah-Mutant | -4/Upper Caves Messiah-Mutant | -4/Warlord Messiah-Mutant | -3/Proximity Caves Messiah-Mutant | -3/Research Messiah-Mutant | -3/Armory Messiah-Mutant | -3/Lab Messiah-Mutant | -2/Research Messiah-Mutant | -2/Quarantine Messiah-Mutant | -2/Section 7 Messiah-Skirmisher | -1/Access Messiah-Mutant | -1/Command Messiah-Mutant | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Matter Collected 21722 | 284 383 54 20 63 463 486 392 133 266 150 99 226 460 15 117 207 . 308 332 863 295 74 831 784 576 435 429 262 304 255 427 1030 . 1174 1217 2475 740 2120 2973 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 41832 | 130 562 195 . 20 586 1717 1159 223 525 . 113 282 1384 . 111 . . 565 1205 679 283 . 3300 1404 1763 1243 503 256 . 547 970 2643 . 2576 2934 5429 1460 3696 3369 Parts 1592 | 4 32 6 . 7 30 88 42 10 24 . 6 12 35 . 4 . . 19 46 32 23 . 115 54 19 21 8 12 . 21 40 89 . 105 122 188 50 148 180 Haulers Intercepted 20 | . 1 . . . 3 3 1 . . . . . . . . . . . 1 . . . 3 1 . 2 . . . . . . . 2 2 . 1 . . Recyclers Shooed 8 | . 1 1 . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . 2 . 1 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 190 | . . . . . . . . 8 13 5 8 . . . 23 32 . 33 . . . . . . . . . 7 55 6 . . . . . . . . . Prevented 42 | . . . . . . . . 1 . . 5 . . . . . . . . . . . . . . . 10 2 14 10 . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 503 | . 15 2 . 6 11 28 18 5 8 . 3 5 4 . 2 . . 15 9 13 2 . 41 15 6 14 7 11 . 9 13 40 . 21 27 64 14 41 34 Guns 93 | . 2 . . . 9 23 7 1 3 . . . 2 . . . . . 1 . 2 . . . . . 1 4 . 2 . . . . . 2 . 22 12 Cannons 175 | . 11 2 . . 2 1 3 1 1 . 1 3 2 . 2 . . 5 5 4 . . 8 7 6 5 1 1 . 2 6 16 . 14 18 28 5 9 6 AOE 99 | . 2 . . 6 . 4 3 3 3 . 2 . . . . . . 10 . 8 . . 21 6 . . . 5 . 3 3 12 . . . 1 5 2 . Classes Destroyed 28 | 2 4 . . . 3 4 2 . 2 . . 1 2 . . . . . . . 1 . 2 . . . . . . . . . . . 1 3 . 1 . Worker 24 | 1 1 . . . . 3 . . . . . . . . . . . . 2 . . . 7 1 . . . . . . 3 . . . 2 1 2 1 . Builder 21 | . . . . . . 2 . . . . . . . . . . . . 2 2 . . 2 3 . 1 . . . . 3 . . . . 1 5 . . Tunneler 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . 1 . . . . . Hauler 20 | . 1 . . . 3 3 1 . . . . . . . . . . . 1 . . . 3 1 . 2 . . . . . . . 2 2 . 1 . . Recycler 18 | 1 . . . . . 1 . . . . . . . . . . . . 2 1 . . 2 2 . . . . . . 1 . . 4 1 2 1 . . Mechanic 3 | . . . . . 1 . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Operator 6 | . . . . . . 1 . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . 2 1 . . . Watcher 29 | . 2 . . . 1 1 4 . . . . . . . . . . . 1 2 . . 1 1 . 1 . . . . 2 2 . 3 2 4 . 2 . Swarmer 69 | . 6 . . 6 4 2 . . 2 . 1 . . . . . . 7 . 5 2 . . 1 . . . 10 . . . 9 . . . 5 6 3 . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Grunt 168 | . 9 2 . . 4 14 9 4 . . 1 . . . 2 . . 5 3 4 . . 16 6 . 7 5 . . 7 1 13 . 7 13 23 3 10 . Brawler 14 | . . . . . 1 2 1 . . . . . . . . . . . . . . . 2 2 . . . . . 1 . 4 . . . 1 . . . Duelist 24 | . . . . . . 2 1 . . . . . . . . . . 1 . . . . 7 1 . . 1 . . . . 2 . . 1 5 1 2 . Protector 11 | . . . . . . 1 1 . . . . . . . . . . . 1 . . . 5 1 . . . . . . . . . . . 1 . 1 . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 46 | . . . . . 2 7 2 . . . . 2 . . . . . 1 1 4 . . 4 1 . 3 . . . 1 4 1 . 4 . 5 2 2 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Hunter 25 | . . . . . . . 2 . . . . . . . . . . . 2 . . . 2 . . 2 . . . . 4 3 . . 2 . 2 6 . Programmer 69 | . . . . . . . 2 1 1 . 1 2 . . . . . . 2 . . . 2 3 . 2 . 1 . . 4 9 . 10 7 18 . 4 . Behemoth 6 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . 1 . . . . . . . . 1 . 2 . Compactor 10 | . . . . . . . . . . . . . 4 . . . . . . . . . . . 6 . . . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Enhanced Sentry 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Lightning 6 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 3 . . . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Executioner 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 3 . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Z-Courier 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . Z-Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Thug 5 | . . . . . . . . . 4 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Martyr 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Wizard 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 4 . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Mutant 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 18 | 1 3 1 . 3 5 8 6 4 4 . 1 1 1 . 1 . . 6 3 6 2 . 18 8 3 9 4 5 . 4 10 8 . 4 7 6 8 14 4 Combat Bots Only 15 | . 3 1 . 3 4 7 6 4 4 . 1 1 1 . 1 . . 6 3 5 2 . 15 6 3 8 4 5 . 4 5 7 . 4 7 6 7 14 4 Max Kills in Single Turn 6 | 1 2 1 . 2 1 5 1 2 2 . 1 1 1 . 1 . . 4 1 3 1 . 6 4 1 1 1 3 . 2 4 3 . 1 1 2 5 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 1 . . 2 . 4 1 2 1 . 1 . . . . . . 4 . 2 . . 5 2 . . . 3 . 1 2 3 . . . 1 5 2 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 9 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 7 A7 (-5/Cetus) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A2 (-1/Access_0) Architect (-1/Access_0) A4 (-1/Access_0) A3 (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Damage Taken 30341 | . 488 42 . 358 597 1440 537 401 251 . 179 1049 . 3 48 . . 347 1300 648 112 . 4322 1707 . 1028 840 258 30 614 1029 961 . 392 910 1805 177 2066 6402 Core 2920 | . 57 . . 104 118 225 105 67 28 . . 33 . . . . . 22 57 47 . . 112 224 . 67 41 18 . 33 49 58 . 12 62 128 6 74 1173 Absorbed by Shields 12260 | . . . . . 42 173 . . . . . . . . . . . . . . 34 . . 18 . 51 371 197 30 367 592 582 . 404 408 1145 116 1563 6167 Redirected to Core 525 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 525 Core Remaining (%) 69 | 100 . . . 35 . 37 . . . . 71 . . . . . . 93 . . . . 78 . . . . . . 66 . . 91 . . 86 . . 35 Volleys Fired 2610 | 2 44 6 . 4 53 97 39 10 16 4 9 34 66 1 8 4 . 22 71 72 36 4 104 43 34 98 93 84 24 48 96 147 3 128 140 349 59 151 407 Largest 4 | 2 2 2 . 1 2 2 2 2 2 1 2 2 2 1 2 2 . 2 2 2 2 1 2 2 2 1 2 1 1 1 2 2 1 2 2 1 1 4 4 Hottest 400 | 60 120 95 . 30 88 122 150 150 150 30 140 180 123 90 180 188 . 196 196 196 135 98 188 200 200 110 220 110 110 110 220 240 120 240 140 120 120 400 400 Shots Fired 3918 | 4 85 12 . 4 100 187 74 20 26 4 15 60 88 1 19 12 . 39 130 92 60 4 169 74 64 98 96 84 24 48 104 224 3 158 149 349 59 315 864 Gun 1753 | 4 18 . . . 76 165 51 10 19 . . 16 58 . . . . . 37 4 11 . . . . 33 35 26 . 17 34 . . . . 123 . 262 754 Cannon 1920 | . 65 12 . . 24 19 16 10 2 . 12 44 29 1 18 12 . 31 91 38 35 2 139 68 63 64 61 56 3 26 68 198 3 146 134 220 51 49 110 Launcher 91 | . 2 . . 4 . 3 7 . 5 . 3 . . . . . . 6 2 7 . . 29 5 . . . 2 . 5 2 7 . . . . 1 1 . Special 154 | . . . . . . . . . . 4 . . 1 . 1 . . 2 . 43 14 2 1 1 1 1 . . 21 . . 19 . 12 15 6 7 3 . Kinetic 335 | 3 24 6 . . 77 47 14 . . . . 14 58 . . . . . 2 . . . 34 . 46 . . . . . . . . . . . . . 10 Thermal 1317 | 1 59 6 . . 23 137 8 10 2 . 12 30 29 1 18 12 . 31 52 34 37 2 105 46 17 33 61 56 3 26 68 117 3 65 93 83 23 13 1 Explosive 58 | . 2 . . 4 . . . . 2 . 3 . . . . . . 6 . 7 . . 12 4 . . . 2 . 5 2 7 . . . . 1 1 . Electromagnetic 945 | . . . . . . 3 52 10 22 . . 16 . . . . . . 76 8 22 . 17 23 . 64 35 26 . 17 34 81 . 81 51 137 35 36 99 Slashing 1139 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 123 . 262 754 Robot Hit Streak 65 | 2 19 10 . . 10 18 22 25 4 7 8 9 8 . 5 2 . 6 10 17 9 3 10 16 9 11 11 5 11 10 13 18 . 10 17 32 19 43 65 Robot Miss Streak 7 | . 3 3 . 1 2 4 5 4 2 . 2 4 3 . 2 5 . 2 3 2 3 1 5 2 3 4 4 6 3 3 4 7 . 4 5 3 3 3 5 Penetration Max 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 1 Secondary Targets 20 | . . . . . 3 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 5 Max Gunslinging Chain 1 | . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Capacitor 1258 | . . . . . . . . . . . . . . . . . . . . . . . . . . 96 94 82 3 43 68 . . 83 124 343 51 84 187 Shots Hit Robots 2628 | 2 49 10 5 . 72 146 66 12 20 4 8 46 65 . 14 4 . 25 75 74 30 3 89 51 34 71 48 20 17 20 60 117 . 86 88 260 37 224 676 Core Hits 1294 | 3 24 6 . 7 21 66 49 11 19 . 6 9 18 . 5 1 . 21 31 31 19 . 149 41 12 26 10 11 . 22 27 53 . 35 44 74 29 101 313 Critical Hits 239 | 1 1 . . . 1 . 2 . 1 . . 2 20 . . . . 2 1 . 6 . 10 1 15 2 2 . . 3 1 4 . 4 14 16 7 17 106 Critical Kills 54 | 1 1 . . . . . 2 . . . . . 2 . . . . 1 . . 2 . 4 . 7 . . . . 2 . . . 1 9 4 4 4 10 Critical Parts Destroyed 108 | . . . . . 1 . . . 1 . . 2 4 . . . . 1 . . 4 . 6 1 5 2 2 . . 1 1 4 . 3 5 10 2 8 45 Melee Attacks 58 | . 1 . 5 . . . 2 . 2 . 1 18 5 . . . . . . . . . . . . . . . . . . . . . 3 10 . 11 . Kinetic 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 10 . 11 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 28 | . . . . . . . 2 . 2 . 1 18 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 16 | . 1 . 5 . . . . . 2 . . 3 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 114209 | 33 1059 171 . 305 1441 3536 2031 632 942 . 528 1757 1536 . 487 235 . 1818 2266 3011 1005 39 10538 3903 925 2891 1981 1119 . 1500 3900 7279 . 4494 5085 13549 2793 11469 19951 Guns 40306 | 25 114 . . . 1157 2739 1008 167 292 . . 253 420 . . . . . 635 61 188 . . . . 778 648 326 . 419 602 . . . . 4986 . 8115 17373 Cannons 48914 | . 706 164 . . 275 312 361 124 31 . 240 968 576 . 487 235 . 743 1362 1136 629 39 2553 1679 925 2113 1275 303 . 264 2079 5193 . 4424 4858 8043 2087 2310 2420 Explosions 22554 | . 198 . . 295 . 481 662 341 412 . 288 40 . . . . . 1075 269 1814 . . 7931 2224 . . 58 490 . 817 1219 2086 . 70 . 64 591 988 141 Melee 1865 | . . . . . . . . . 207 . . 496 540 . . . . . . . . . . . . . . . . . . . . . 110 456 . 56 . Ramming 150 | 8 41 7 . 10 9 4 . . . . . . . . . . . . . . . . 54 . . . . . . . . . . . . . . . 17 Kinetic 4751 | 25 169 93 . . 1064 752 299 . . . . 225 420 . . . . . 27 . . . 195 . 643 . . . . . . . . . 110 456 . 56 217 Thermal 32633 | . 651 71 . . 368 2299 284 465 199 . 240 783 576 . 487 235 . 743 799 1015 577 39 3803 1721 282 1107 1333 303 . 359 2079 2641 . 2199 2564 2492 495 1283 141 Explosive 13985 | . 198 . . 295 . . . . 242 . 288 . . . . . . 1075 . 1814 . . 3290 1440 . . . 490 . 722 1219 2086 . . . . 519 307 . Electromagnetic 30973 | . . . . . . 481 1448 167 294 . . 253 . . . . . . 1440 182 428 . 3196 742 . 1784 648 326 . 419 602 2552 . 2295 2411 5615 1779 1708 2203 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 31717 | . . . . . . . . . 207 . . 496 540 . . . . . . . . . . . . . . . . . . . . . . 4986 . 8115 17373 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . 1 . 1 3 3 4 4 . . 8 8 8 8 8 8 . . . . 9 9 9 9 9 9 17 . . 2 2 2 3 1 . 2 3 Average Corruption 5 | . . . . 1 . 1 2 3 3 4 . . 7 8 8 8 8 8 . . . . 2 4 9 9 9 9 12 . . 1 2 1 2 1 . 1 2 Corruption Purged 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 2 . 2 . Effects 723 | . . . . . . 1 14 34 49 1 . . 16 18 66 54 6 58 . . . . 3 21 30 53 71 68 3 . . 10 . 11 28 1 . 13 94 Message Errors 158 | . . . . . . . . 12 15 . . . 3 7 16 12 2 9 . . . . 2 2 6 9 14 14 1 . . 5 . 2 6 . . 2 19 Matter Fused 147 | . . . . . . . 5 7 16 . . . 2 2 10 13 . 14 . . . . . 4 8 8 20 10 . . . . . . 10 . . . 18 Heat Flow Errors 73 | . . . . . . . 2 3 4 . . . . 4 11 3 1 7 . . . . . 4 1 5 3 9 . . . 1 . 3 . . . . 12 Energy Discharges 90 | . . . . . . . 1 5 6 . . . 2 2 8 10 1 10 . . . . . 1 4 2 12 13 1 . . 1 . 2 3 . . 2 4 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 92 | . . . . . . . 3 6 7 1 . . 1 2 10 9 2 5 . . . . . 3 3 8 11 5 . . . . . 2 3 1 . 3 7 Data Loss (major) 16 | . . . . . . . . . . . . . . . 3 2 . 5 . . . . . 1 1 1 2 1 . . . . . . . . . . . Misfires 23 | . . . . . . . . . . . . . 1 . 4 4 . 4 . . . . . . . 3 3 4 . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Targeting Errors 106 | . . . . . . 1 2 1 1 . . . 7 1 4 1 . 3 . . . . 1 6 7 14 4 8 . . . 3 . 1 5 . . 5 31 Weapon Failures 16 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . 3 1 4 . . . . . 1 1 . . 1 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3413 | . . . . . . . . 42 125 . 18 377 91 . 13 16 . 8 39 96 . . 249 325 16 80 6 133 . 45 256 272 . 328 309 349 25 181 14 Projectiles 1820 | . . . . . . . . 7 . . 18 31 5 . 13 16 . 2 3 1 . . 61 50 16 80 6 101 . . 202 54 . 328 309 349 25 129 14 Explosions 1032 | . . . . . . . . 35 45 . . . . . . . . 6 36 95 . . 139 275 . . . 32 . 45 54 218 . . . . . 52 . Melee 561 | . . . . . . . . . 80 . . 346 86 . . . . . . . . . 49 . . . . . . . . . . . . . . . . Knockbacks 20 | 1 . 2 . . . 4 4 . . . . . . . . . . . 2 . . . 5 . . . . . . . . . . . . . . . 2 Impact 2 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 17 | . . 2 . . . 3 4 . . . . . . . . . . . 2 . . . 5 . . . . . . . . . . . . . . . 1 Secondary 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1716 | . . . . 21 . 45 26 114 26 . . . . . . . . 10 3 . . . 643 246 . . . 38 . 322 120 . . 30 . 10 19 43 . Shots 49 | . . . . 1 . 2 2 2 1 . . . . . . . . 1 2 . . . 21 4 . . . 2 . 5 2 . . 1 . 1 1 1 . Rammed 24 | 1 11 4 . 1 2 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 Targets Rammed 25 | 1 12 4 . 1 2 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 424 | . 295 54 . . 7 174 178 264 124 . 12 327 140 239 249 175 102 306 306 81 . . 298 86 180 360 317 325 130 201 360 342 136 225 200 60 315 424 380 Average Temperature 96 | . 110 26 . . 7 37 61 85 33 . 5 141 26 91 89 63 55 120 72 10 . . 67 22 90 117 123 104 67 70 107 98 84 96 61 40 100 152 140 Received Heat Transfer 3490 | . 168 24 . . 222 579 120 99 29 . 39 126 . . 9 . . 75 135 99 13 . 564 201 . 143 72 . 6 84 136 73 . 24 73 94 8 114 161 Effects 18 | . 1 . . . . . . . . . . 3 . 1 . . . . . . . . . . . 1 3 . . . 1 . . 2 . . . 2 4 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Energy Bleed 4 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Interference 10 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . 4 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 149 | . . . . . . . 6 . 1 . . 2 . . . . . . 4 1 . . 13 2 . 11 5 1 . 2 5 12 . 8 10 36 6 8 16 Combat Hostiles 134 | . . . . . . . 5 . 1 . . 2 . . . . . . 3 1 . . 12 2 . 9 5 1 . 2 4 12 . 7 8 32 4 8 16 Parts Fried 328 | . . . . . . . 18 . 4 . . 4 . . . . . . 18 2 . . 25 5 . 21 11 1 . 4 8 25 . 28 21 47 18 24 44 Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 48 | . 1 . . . . 9 . . 1 . 1 1 . . 1 . . 3 . 1 . . 2 . . 1 . . . . . 7 . 6 4 9 1 . . Heat Transferred 29402 | . 1332 148 . . 666 4181 309 448 187 . 296 827 703 . 592 259 . 777 851 1073 870 37 3477 1148 373 650 725 150 . 175 937 1412 . 1456 1991 1889 581 782 100 Parts Sabotaged 8 | . . . . . . . . . . . . . . . . . . . . . . . 3 4 . . . . . . . . . . . 1 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 32 | . . . . . . . 2 3 2 . . 1 . . . . . . . . . . 15 2 . . 1 . . 1 . . . 1 . 1 1 1 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Peak Influence 3328 | 10 229 102 . 185 245 556 707 . . . . 82 31 124 . . . . 512 599 989 523 3328 1929 717 770 . . . . 355 2044 . 337 560 1501 1271 2490 . Average Influence 508 | 1 96 31 . 69 97 295 509 . . . . 36 6 54 . . . . 401 380 676 236 1430 1635 635 572 . . . . 183 996 . 193 292 714 1031 1652 . Maximum Alert Level 5 | . 1 . . . 1 2 3 . . . . . . . . . . . 2 2 3 2 5 5 3 3 . . . . 1 5 . 1 2 4 4 5 . Low Security (%) 28 | 100 89 100 . 100 98 14 . . . . . 100 100 100 . . . . . 4 . 55 10 . . . . . . . 62 3 . 45 43 . . . . Level 1 17 | . 10 . . . 1 70 24 . . . . . . . . . . . 45 47 7 22 2 . . 15 . . . . 37 15 . 54 21 12 . . . Level 2 20 | . . . . . . 14 60 . . . . . . . . . . . 54 47 37 21 10 . 56 73 . . . . . 24 . . 34 47 . . . Level 3 7 | . . . . . . . 14 . . . . . . . . . . . . . 55 . 7 . 43 10 . . . . . 17 . . . 20 50 2 . Level 4 6 | . . . . . . . . . . . . . . . . . . . . . . . 39 24 . . . . . . . 18 . . . 18 49 1 . Level 5 18 | . . . . . . . . . . . . . . . . . . . . . . . 8 75 . . . . . . . 20 . . . . . 91 . High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . 20 . . . . . . . . . . . . . . 4 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 116 | . 3 . . . 1 4 11 . . . . 4 . . . . . . 7 . . . 20 3 . 10 . . . . 5 7 . 7 7 14 5 8 . Investigation 16 | . 3 . . . 1 . 3 . . . . 1 . . . . . . . . . . 2 . . 1 . . . . 1 . . . 2 1 1 . . Extermination 29 | . . . . . . . 2 . . . . 2 . . . . . . 1 . . . 1 1 . 2 . . . . 1 5 . 4 4 5 1 . . Reinforcement 28 | . . . . . . 2 2 . . . . 1 . . . . . . 4 . . . 8 . . 3 . . . . 3 . . 3 1 . 1 . . Assault 36 | . . . . . . 2 1 . . . . . . . . . . . 2 . . . 9 2 . 1 . . . . . 2 . . . 7 2 8 . Garrison 7 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 8 | . . . . . . . . . . . . . . . . . . . 2 . . . 2 . . 2 . . . . 1 . . . . . 1 . . Haulers Reinforced 6 | . . . . . . . 1 . . . . . . . . . . . 1 . . . 2 . . . . . . . . . . 1 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Distress Signals 38 | . 1 . . . 1 . . . . . . 1 . . . . . . . . 2 . 7 2 . 2 . . 1 . 2 . . 3 . 1 . 15 . Communications Jammed 94 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 24 . 20 34 . . . . Distress Signals 94 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 24 . 20 34 . . . . Times Spotted 864 | . 17 2 . 25 17 42 25 5 11 . 10 9 7 1 10 5 . 27 25 30 22 4 102 25 6 34 9 11 5 9 19 64 . 36 30 76 11 63 70 Peak Tracking Total 20 | . 3 2 . 11 6 8 5 4 3 . 4 3 3 1 4 4 . 6 5 6 7 2 16 7 2 8 3 5 2 4 8 6 . 5 4 6 8 20 6 Tactical Retreats 33 | . . . . 2 . 2 2 . 1 . 1 1 3 . . . . . . . . . 3 3 . 2 1 . . . 1 3 . . . 4 1 3 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Traps Triggered 15 | . 1 . . . . 6 1 . . . . 1 . . . . . . 1 . . . . 2 . . . . . . 1 . . 1 . . 1 . . Indirectly 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Triggered 28 | . . . . . . . 1 . . . 2 . . . 5 . . . . . . . . . . . . 5 11 3 . . . . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Machines Disabled 121 | . 1 1 . 2 . 4 . . 1 . . . . . . . . . . 1 1 3 34 12 . 3 . . . . 1 14 1 . 5 19 . 3 15 Max in Single Turn 16 | . 1 1 . 1 . 1 . . 1 . . . . . . . . . . 1 1 1 16 9 . . . . . . 1 3 1 . 1 1 . 1 2 Garrison Access 4 | . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Network Hub 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 3 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Machines Accessed 63 | . 7 . 4 1 4 6 7 2 2 1 . 2 . 2 1 1 4 . 1 1 . 1 . 1 . 2 1 . 2 . . 4 2 1 . . 1 . 2 Terminals 17 | . 5 . . . 2 5 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . 3 . . . . . . . Repair Stations 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 2 . . . 1 . 1 . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access 4 | . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Total Hacks 292 | . 19 . 48 1 12 21 21 5 5 4 . 3 . 4 1 1 30 . 4 7 . 25 . 1 . 4 1 . 2 . . 23 20 7 . . 3 . 20 Successful 233 | . 14 . 48 1 7 10 11 5 5 4 . 3 . 1 1 1 30 . 2 3 . 25 . 1 . 2 1 . 2 . . 12 20 3 . . 1 . 20 Failed 59 | . 5 . . . 5 11 10 . . . . . . 3 . . . . 2 4 . . . . . 2 . . . . . 11 . 4 . . 2 . . Catastrophic 10 | . 1 . . . . 1 2 . . . . . . . . . . . . . . . . . . 2 . . . . . 4 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 266 | . 10 . . . 6 14 5 . . . . 22 . 11 . . . . 14 33 16 3 14 6 . 11 . . 1 . 6 7 . 10 22 25 20 10 . Terminals 62 | . 17 . . . 9 19 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 31 | . . . . . . . 3 . . . . . . 2 . . . . 4 . . . . . . . . . . . . 22 . . . . . . . Repair Stations 9 | . . . . . . . . . . . . 2 . . . . . . . 7 . . . . . . . . . . . . . . . . . . . Recycling Units 14 | . 2 . . . 2 . 1 . . . . 1 . 2 . . . . . . . . . . . 2 . . . . . 1 . . . . 3 . . Scanalyzers 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . Garrison Access 6 | . . . . . 1 2 . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . Terminal Hacks 191 | . 11 . 48 1 4 7 6 5 5 4 . . . . 1 1 30 . . . . 25 . . . . 1 . 2 . . . 20 . . . . . 20 Record 129 | . . . 48 . . . . 4 4 . . . . . . . 11 . . . . 25 . . . . . . . . . . 20 . . . . . 17 Part Schematic 16 | . . . . . . 1 . . . 4 . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . 2 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . 2 . . . 1 . 2 . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Open Door 8 | . . . . 1 . . . 1 1 . . . . . 1 1 . . . . . . . . . . 1 . 2 . . . . . . . . . . Alert Level 4 | . 1 . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 4 | . 1 . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-END 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 15 | . . . . . . . 2 . . . . . . 1 . . . . 2 . . . . . . . . . . . . 10 . . . . . . . Load Schematic 6 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . 4 . . . . . . . Build 9 | . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . 6 . . . . . . . Repair Station Hacks 5 | . . . . . . . . . . . . 2 . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Scan Component 3 | . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Repair 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Retrieve Components 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Scanalyzer 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Insert Component 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Garrison Access Hacks 4 | . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Seal Access 4 | . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Unauthorized Hacks 32 | . 8 . . . 5 6 6 . . . . . . . . . . . 1 . . . . . . . . . . . . 6 . . . . . . . Terminals 6 | . 1 . . . 1 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Track 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 5 | . 1 . . . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Siphon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 2 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 5 . . . 3 6 6 . . . . 1 . 2 . . . . 1 1 . . . . . . . . . . . 4 . 1 . . . . . Full Trace Events 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . . . . . 3 . . . . 5 . . . . . . . . . . . . . . . . . 3 . . . . Robots Built 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Matter 285 | . . . . . . . . . . . . . . 285 . . . . . . . . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . . . . 76 . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 95 | . . . . . . 1 . . . 4 . . . . . . 11 . . 20 11 . . . . . . . . . . . . 11 10 27 . . . Parts Built 8 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . 6 . . . . . . . Matter 2165 | . . . . . . . 190 . . . . . . . . . . . 285 . . . . . . . . . . . . 1690 . . . . . . . Time 772 | . . . . . . . 47 . . . . . . . . . . . 152 . . . . . . . . . . . . 573 . . . . . . . Total Part Build Rating 44 | . . . . . . . 5 . . . . . . . . . . . 5 . . . . . . . . . . . . 34 . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Time 144 | . . . . . . . . . . . . 44 . . . . . . . 100 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 49 | . 1 . 4 . . . . . . 2 . . 1 . 1 . . 2 . 4 1 1 1 1 1 1 . . 10 . . . . 10 4 2 . 2 . Non-combat 14 | . 1 . 3 . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . 2 . . . . 4 1 . . . . Combat 35 | . . . 1 . . . . . . 1 . . 1 . 1 . . 2 . 4 1 . 1 . 1 1 . . 8 . . . . 6 3 2 . 2 . Robot Hacks Applied 51 | . 1 . 4 . . . . . . 4 . . 1 . 1 . . 2 . 4 1 1 1 1 1 1 . . 10 . . . . 10 4 2 . 2 . parse_system 49 | . . . 4 . . . . . . 4 . . 1 . 1 . . 2 . 4 1 1 1 . 1 1 . . 10 . . . . 10 4 2 . 2 . find_chute 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . find_recycling 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 38 | . . . . . . . . . 3 . . . . . . . . . . 18 . 1 . . . . . . 5 . . 11 . . . . . . . Allies Hacked 6 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . . 2 . . . . 1 . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Total Allies 171 | . . 2 . . . 2 . . 6 4 . 3 20 4 . . . 1 3 26 12 1 4 2 19 8 . . 5 . 3 13 . 4 . . 8 21 . Largest Group 23 | . . 2 2 . . 2 . . 3 4 4 3 19 21 20 17 12 13 3 18 23 17 14 1 19 18 2 . 5 . 2 6 . 4 . . 5 19 . Highest-Rated Group 2059 | . . 42 42 . . 62 . . 93 154 154 210 714 873 782 703 518 612 170 653 1105 830 686 32 696 645 140 . 275 . 206 364 . 156 . . 454 2059 . Highest-Rated Ally 268 | . . 31 31 . . 31 . . 31 41 41 70 70 70 70 70 70 94 94 156 156 94 94 32 50 103 70 . 60 . 103 70 . 39 . . 122 268 . Zionite Dispatches 25 | . . . . . . . . . . . . 1 . 2 . . . . 2 1 2 . 3 2 . 3 . . . . 2 1 . 1 . . 5 . . Heavy 5 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 . . . . 1 . . . . . 1 . . Light 3 | . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Recon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fire 4 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 . . . . . . . 1 . . . . . Hacker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Explosive Resupply 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Offense Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders 46 | . . . . . . . . . . . . . . . 2 . . 1 3 . . . 4 2 . . . . . . 10 11 . 8 . . 2 3 . GOTO 19 | . . . . . . . . . . . . . . . . . . . 2 . . . 3 . . . . . . . 5 4 . 2 . . 1 2 . FOLLOW 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . 1 . DROP 4 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . 1 . . . . . 1 . . PICKUP 3 | . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . EXPLORE 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 3 . . . . . RETURN 11 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 3 5 . 1 . . . . . Ally Attacks 1279 | . . . . . . 19 . . 19 . 33 . 89 15 103 73 . 74 37 105 119 51 160 . . 99 8 . 1 . 4 120 . 12 . . . 138 . Total Damage 41846 | . . . . . . 336 . . 280 . 956 . 2179 332 1878 1798 . 1882 1231 2709 2738 1422 5360 . . 2830 171 . . . 339 3834 . 224 . . . 11347 . Kills 223 | . . . . . . 2 . . 2 . 7 . 2 2 10 13 . 14 9 15 26 6 42 . . 18 1 . . . 2 18 . 1 . . . 33 . Allies Corrupted 8 | . . . . . . . . . . . . . . 1 . . . . . . 1 . 3 . . . . . . . . . . . . . 1 2 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Robot Analysis Total 4 | . 2 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 19 | . . 2 . 2 . . . 2 2 1 3 . . . 1 1 . 2 . . . . . . . . 2 1 . . . . . . . . . . . Drone Launches 24 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . 5 5 . 10 . . . . . Drone Recoveries 12 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . 3 5 . . . . . . . Zionite Intel Received 36 | . . . . . . . . . . . . 5 . 1 . . . . 1 8 2 . 1 . . 1 . . . . . . . 1 6 7 1 2 . Branch Access 6 | . . . . . . . . . . . . 1 . 1 . . . . 1 1 . . . . . 1 . . . . . . . . . 1 . . . Emergency Access 4 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . 1 . 1 . Component Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Prototype Stockpiles 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Component Schematics 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Prototype Schematics 5 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . 1 1 1 . . . Unaware Schematics 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unaware Analyses 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Trap Installations 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Active Terminals 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . Active Garrisons 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Depthwide Sectors/-1 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Turns Passed 58635 | 109 1122 1206 821 856 636 1366 1580 1984 2201 4219 1728 1010 383 398 1580 1617 147 1777 1393 1290 507 1814 1189 927 646 1040 1980 1825 804 1435 916 2016 274 1553 1579 2662 654 5338 4053 Spaces Moved 29090 | 53 564 729 471 470 249 425 655 961 1046 1925 818 561 132 243 964 983 92 969 600 783 267 212 558 476 356 602 956 1089 570 975 497 854 177 724 631 1298 346 2927 1882 Core 76 | 2 . . . 74 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 10172 | 51 564 729 471 396 249 425 655 961 1046 1925 818 1 . . . . . . . . . . . 13 . . . . . . . . . . . . . . 1868 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 18842 | . . . . . . . . . . . . 560 132 243 964 983 92 969 600 783 267 212 558 463 356 602 956 1089 570 975 497 854 177 724 631 1298 346 2927 14 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 50 160 180 200 200 200 200 205 130 130 150 150 155 155 145 133 123 123 133 116 110 116 136 126 126 123 123 130 136 136 136 140 130 130 143 155 Average Speed 157 | 155 160 160 168 176 173 189 200 200 200 202 205 136 144 150 153 159 155 161 137 129 124 133 132 131 133 136 132 126 129 128 136 136 136 146 152 147 139 151 163 Slowest Speed 260 | 160 160 160 200 200 180 220 200 200 200 205 205 205 150 150 155 230 155 165 250 165 133 133 136 180 136 140 140 136 133 150 146 165 136 175 160 160 153 260 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 65 | 4 85 99 92 66 26 54 17 99 96 93 92 15 84 9 98 98 70 95 17 86 78 96 57 13 96 17 98 94 88 90 23 59 96 41 53 75 12 86 69 Regions Visited 39 Branch Regions 26 Pre-discovered Areas 27 | . 2 2 1 . 1 . 1 . . 2 . 8 . . 1 . 1 . . 5 . . . . . . 2 1 . . . . . . . . . . . Known Exits Taken 28 | . . . . . 1 . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 41 | . . 3 . 2 . . . 2 4 4 4 . . . 2 7 . 2 . . . . . . . . 2 4 . 5 . . . . . . . . . Spaces Dug 312 | . 6 . . 22 . . 2 . . . 1 14 7 1 . . . . 12 . 4 . 22 3 9 2 17 40 3 18 24 55 . 6 5 11 10 11 7 Terrain Destroyed 2087 | . 12 . . 28 5 1 10 8 21 . 32 25 8 1 1 5 . 61 27 75 8 . 496 143 29 7 36 65 3 98 52 187 . 26 19 23 29 44 502 Melee 22 | . . . . . . . 2 . . . 1 14 . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 . Projectile 960 | . . . . . 5 1 . . . . 1 8 8 1 1 5 . 8 27 2 8 . 52 16 29 7 31 50 3 20 29 56 . 21 19 18 10 26 498 AOE 1105 | . 12 . . 28 . . 8 8 21 . 30 3 . . . . . 53 . 73 . . 444 127 . . 5 15 . 78 23 131 . 5 . 3 19 15 4 Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Total 40016 | 71 692 757 492 491 349 800 848 1004 1126 2247 852 716 231 278 1047 1023 96 1143 1033 998 372 1740 819 690 462 818 1663 1538 637 1153 701 1518 207 1168 1226 2044 500 3788 2678 Wait 5632 | 1 34 10 . 6 1 196 99 19 14 267 17 69 4 27 69 14 3 140 299 59 11 1519 91 105 32 49 568 335 5 97 15 370 . 117 283 184 47 358 98 Move 29053 | 52 563 728 470 469 248 424 654 960 1045 1924 817 561 131 242 963 982 91 968 599 782 266 211 558 476 355 601 955 1088 569 974 496 853 176 723 630 1297 345 2926 1881 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 456 | 7 13 1 12 4 17 19 15 2 5 17 1 7 2 4 2 3 . 1 14 11 11 1 8 17 2 10 4 5 6 5 20 16 5 20 26 45 2 57 39 Fast Attach 514 | 6 2 1 1 1 10 10 3 1 . 3 . 1 6 . . 8 1 2 6 17 9 . 6 15 12 10 11 3 11 7 18 38 11 56 35 29 16 60 88 Attach 276 | 1 2 1 . 2 6 5 3 . 1 4 . 4 . . 1 . . . 5 6 2 . 11 15 1 5 3 4 3 5 16 8 1 14 25 47 5 33 37 Detach 143 | . 2 . . 1 4 1 . 1 . 1 . . 1 . . 1 . . . . 2 . . 6 2 3 1 4 1 3 4 7 1 8 11 28 5 29 16 Swap 440 | 1 9 1 2 1 4 17 17 8 10 7 5 17 5 . 3 2 . 7 23 24 12 4 29 11 7 23 16 9 1 8 9 27 2 26 8 17 7 30 31 Drop 750 | . 10 5 2 2 4 23 16 3 4 20 2 5 11 4 1 9 1 3 14 27 23 1 12 2 17 19 12 6 17 6 27 52 8 72 65 38 14 114 79 Fire 2610 | 2 44 6 . 4 53 97 39 10 16 4 9 34 66 1 8 4 . 22 71 72 36 4 104 43 34 98 93 84 24 48 96 147 3 128 140 349 59 151 407 Melee 58 | . 1 . 5 . . . 2 . 2 . 1 18 5 . . . . . . . . . . . . . . . . . . . . . 3 10 . 11 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 24 | 1 12 4 . 1 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Escape Stasis 25 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 . Rewire 29 | . . . . . . . . . 29 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Miscellaneous 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / Low x2) -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / *Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 2 exits: *Fac x2) -4/Factory -4/Waste -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Arm) -3/Armory (discovered 2 exits: *Res / *Lab) -3/Lab -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 643 | -10/Materials | Discovered new exit (range 3) 688 | -10/Materials | Discovered new exit (range 5) 913 | -10/Materials | Discovered new exit (range 5) 1232 | -10/Materials | Entered Mines 1341 | -10/Mines | Discovered new exit (range 8) 1355 | -10/Mines | Learned location of Storage (-8) 1409 | -10/Mines | Discovered new exit (range 7) 1749 | -10/Mines | Learned Materials terminal intel 1767 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1854 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1855 | -10/Mines | Discovered new exit (range 5) 2438 | -10/Mines | Entered Exiles 2438 | -10/Exiles | Accompanied by 2 allies 2462 | -10/Exiles | Discovered new exit (range 15) 2468 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2518 | -10/Exiles | Met 8R-AWN 2546 | -10/Exiles | Met EX-HEX 2614 | -10/Exiles | Met EX-BIN 2760 | -10/Exiles | Met EX-DEC 2766 | -10/Exiles | Learned location of Zion (-7) 2849 | -10/Exiles | Visited The Gauntlet 3235 | -10/Exiles | Discovered new exit (range 14) 3259 | -10/Exiles | Entered Mines 3345 | -9/Mines | Build established: Hauler-Mutant 3683 | -9/Mines | Discovered new exit (range 10) 3685 | -9/Mines | Learned location of 1 exit from Materials 3701 | -9/Mines | Learned Materials security intel 3752 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4045 | -9/Mines | Assembled infested the area 4050 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4076 | -9/Mines | Core integrity fell below 50% 4115 | -9/Mines | Entered Materials 4115 | -8/Materials | Evolved 4 slots: Utility x4 4116 | -8/Materials | Identified exit to Storage 4118 | -8/Materials | Loaded intel: 12 terminal locations 4590 | -8/Materials | Build established: Scavenger-Mutant 4751 | -8/Materials | Entered Storage 5213 | -8/Storage | Build established: Hauler-Mutant 5561 | -8/Storage | Core integrity fell below 50% 5868 | -8/Storage | Met a pair of Derelict thieves 5966 | -8/Storage | Destroyed 7 combat bots 6087 | -8/Storage | Discovered new exit (range 15) 6117 | -8/Storage | Entered Factory 6117 | -7/Factory | Evolved 2 slots: Utility x2 6419 | -7/Factory | Garrison activated, responded to threat 6555 | -7/Factory | Discovered new exit (range 4) 6561 | -7/Factory | Identified exit to Factory 6750 | -7/Factory | Fabricated Lrn. Missile Launcher? 6928 | -7/Factory | Local fabrication network quarantined 6948 | -7/Factory | Found Powered Armor 7317 | -7/Factory | First assault squad dispatched 7425 | -7/Factory | Discovered new exit (range 8) 7451 | -7/Factory | Identified exit to Lower Caves 7697 | -7/Factory | Entered Lower Caves 8032 | -7/Lower Caves | Learned 4 Factory zone layouts 8060 | -7/Lower Caves | Learned Armory trap positions 8060 | -7/Lower Caves | Learned Factory emergency access door positions 8060 | -7/Lower Caves | Learned Extension stockpile data 8060 | -7/Lower Caves | Learned Factory garrison access intel 8681 | -7/Lower Caves | Learned Factory emergency access door positions 8825 | -7/Lower Caves | Discovered new exit (range 8) 8835 | -7/Lower Caves | Identified exit to Lower Caves 9681 | -7/Lower Caves | Entered another Lower Caves area 9789 | -7/Lower Caves | Discovered exit to Factory (range 9) 10215 | -7/Lower Caves | Encountered a Warlord checkpoint 10405 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 10493 | -7/Lower Caves | Rewired Cogmind 10510 | -7/Lower Caves | Rewired Cogmind 10519 | -7/Lower Caves | Rewired Cogmind 10568 | -7/Lower Caves | Discovered new exit (range 15) 10614 | -7/Lower Caves | Identified exit to Zion 11024 | -7/Lower Caves | Learned Factory security intel 11208 | -7/Lower Caves | Learned Factory interactive machine intel 11220 | -7/Lower Caves | A Commander dispatched an escort 11226 | -7/Lower Caves | Learned Extension trap positions 11226 | -7/Lower Caves | Learned Factory stockpile data 11226 | -7/Lower Caves | Learned Armory stockpile data 11612 | -7/Lower Caves | Attacked by a faux Warlord 11882 | -7/Lower Caves | Entered Zion 11882 | -7/Zion | Accompanied by 1 ally 11883 | -7/Zion | Commander's escort returned to base 11960 | -7/Zion | System corruption cleaned by Quarantine Array 12072 | -7/Zion | Given A8's code to call for help 12156 | -7/Zion | Discovered new exit (range 15) 12184 | -7/Zion | Received a hallucinogenic algorithm 12220 | -7/Zion | Identified exit to Proximity Caves 12414 | -7/Zion | Learned location of Data Miner (-6) 12503 | -7/Zion | Found Prototype Device 12538 | -7/Zion | Identified Phasing AFG 12845 | -7/Zion | Found Prototype Energy Gun 12882 | -7/Zion | Identified Storm Laser 13670 | -7/Zion | Identified exit to Deep Caves 14144 | -7/Zion | Found Prototype Processor 14160 | -7/Zion | Identified Exp. Signal Interpreter 14172 | -7/Zion | Found Prototype Hackware 14179 | -7/Zion | Identified Exp. System Shield 14190 | -7/Zion | Found Prototype Processor 14214 | -7/Zion | Identified Spectral Analyzer 14435 | -7/Zion | Learned Factory stockpile data 14550 | -7/Zion | Imprinted 14552 | -7/Zion | Declared Zion's savior 14845 | -7/Zion | Build established: Messiah-Mutant 16101 | -7/Zion | Entered Proximity Caves 16101 | -6/Proximity Caves | Accompanied by 4 allies 16984 | -6/Proximity Caves | Discovered exit to Factory (range 13) 17017 | -6/Proximity Caves | Learned Factory trap positions 17025 | -6/Proximity Caves | Learned Factory terminal intel 17284 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 17353 | -6/Proximity Caves | Learned Factory terminal intel 17829 | -6/Proximity Caves | Entered Factory 17829 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 17830 | -6/Factory | Identified exit to Factory 17831 | -6/Factory | Loaded intel: 107 trap records 17835 | -6/Factory | Loaded intel: 44 interactive machine locations 17836 | -6/Factory | Loaded intel: 18 terminal locations 17837 | -6/Factory | Loaded intel: 4 garrison access locations 18080 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 18163 | -6/Factory | Retrieved Zion intel report: Trap Installations 18187 | -6/Factory | Repaired Hrd. Heavy Armor Plating 18216 | -6/Factory | Retrieved Zion intel report: Branch Access 18216 | -6/Factory | Identified exit to Lower Caves 18267 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 18453 | -6/Factory | Spotted B-75 Beast 18719 | -6/Factory | Destroyed B-75 Beast 18766 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 18767 | -6/Factory | Zion Light squad teleported in 18839 | -6/Factory | Sucked down chute 18839 | -6/Factory | Entered Waste 18840 | -6/Waste | Met a frightened Derelict 18854 | -6/Waste | EMP discharged 18857 | -6/Waste | Spotted C-40 Crusher 18859 | -6/Waste | Spotted C-40 Crusher 18883 | -6/Waste | Spotted C-40 Crusher 18885 | -6/Waste | 3 allies followed down the chute 18888 | -6/Waste | Destroyed C-40 Crusher 18897 | -6/Waste | Allies destroyed C-40 Crusher 18899 | -6/Waste | Spotted C-40 Crusher 18899 | -6/Waste | Spotted C-40 Crusher 18907 | -6/Waste | Found Damper Plating 18918 | -6/Waste | Allies destroyed C-40 Crusher 18954 | -6/Waste | EMP discharged 18954 | -6/Waste | Spotted C-40 Crusher 18969 | -6/Waste | Destroyed C-40 Crusher 19010 | -6/Waste | Destroyed C-40 Crusher 19054 | -6/Waste | EMP discharged 19084 | -6/Waste | Met Warlord forces unprepared to attack 19105 | -6/Waste | Destroyed C-40 Crusher 19127 | -6/Waste | Found Damper Plating 19132 | -6/Waste | Found Damper Plating 19154 | -6/Waste | EMP discharged 19175 | -6/Waste | Discovered new exit (range 10) 19187 | -6/Waste | Identified exit to Factory 19222 | -6/Waste | Entered Factory 19222 | -6/Factory | Accompanied by 18 allies 19225 | -6/Factory | Loaded intel: 19 terminal locations 19278 | -6/Factory | Retrieved Zion intel report: Branch Access 19279 | -6/Factory | Zion Light squad teleported in 19533 | -6/Factory | Discovered exit to Factory (range 12) 19536 | -6/Factory | Zion Recon squad teleported in 19591 | -6/Factory | Fabricated A-15 Conveyor? 19620 | -6/Factory | Local fabrication network quarantined 19620 | -6/Factory | Entered Lower Caves 19620 | -6/Lower Caves | Accompanied by 20 allies 20358 | -6/Lower Caves | Discovered new exit (range 7) 20367 | -6/Lower Caves | Identified exit to Lower Caves 20910 | -6/Lower Caves | Spotted B-75 Beast 20917 | -6/Lower Caves | Allies destroyed B-75 Beast 21200 | -6/Lower Caves | Entered another Lower Caves area 21200 | -6/Lower Caves | Accompanied by 17 allies 21288 | -6/Lower Caves | Encountered a Warlord checkpoint 21321 | -6/Lower Caves | Discovered exit to Factory (range 15) 22127 | -6/Lower Caves | Discovered new exit (range 9) 22138 | -6/Lower Caves | Identified exit to Data Miner 22521 | -6/Lower Caves | Learned Factory stockpile data 22817 | -6/Lower Caves | Entered Data Miner 22817 | -6/Data Miner | Accompanied by 12 allies 22818 | -6/Data Miner | Discovered new exit (range 6) 22847 | -6/Data Miner | Met Data Miner 22878 | -6/Data Miner | Learned location of Section 7 (-2) 22878 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 22903 | -6/Data Miner | Received God Mode back door access code from Data Miner 22957 | -6/Data Miner | Identified exit to Proximity Caves 22964 | -6/Data Miner | Entered Proximity Caves 22964 | -5/Proximity Caves | Accompanied by 12 allies 23160 | -5/Proximity Caves | Escorted by Enhanced Grunt 23185 | -5/Proximity Caves | Learned 4 Factory zone layouts 23514 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23574 | -5/Proximity Caves | Discovered exit to Factory (range 11) 24229 | -5/Proximity Caves | Spotted B-75 Beast 24237 | -5/Proximity Caves | Destroyed B-75 Beast 24741 | -5/Proximity Caves | Entered Factory 24741 | -5/Factory | Accompanied by 3 allies 24741 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 24882 | -5/Factory | Discovered new exit (range 16) 24901 | -5/Factory | Identified exit to Factory 25041 | -5/Factory | First assault squad dispatched 25061 | -5/Factory | Incoming assault squad redirected 25234 | -5/Factory | Fabricated Exp. Sensor Array? 25340 | -5/Factory | Retrieved Zion intel report: Branch Access 25340 | -5/Factory | Identified exit to Upper Caves 25340 | -5/Factory | Identified exit to Extension 25341 | -5/Factory | Zion Explosive Resupply teleported in 25700 | -5/Factory | Lost 3 parts (1p2n) 25796 | -5/Factory | Zion Heavy squad teleported in 26134 | -5/Factory | Entered Extension 26134 | -5/Extension | Accompanied by 2 allies 26135 | -5/Extension | Loaded intel: 7 trap records 26188 | -5/Extension | Rescued a captive Derelict 26219 | -5/Extension | Rescued a captive Derelict 26221 | -5/Extension | Retrieved Zion intel report: Depthwide Sectors/-1 26342 | -5/Extension | Retrieved Zion intel report: Component Schematics 26354 | -5/Extension | Retrieved Zion intel report: Branch Access 26354 | -5/Extension | Identified exit to Cetus 26450 | -5/Extension | Repaired Broken Exp. Sensor Array 26942 | -5/Extension | Spotted B-75 Beast 26947 | -5/Extension | Allies destroyed B-75 Beast 26953 | -5/Extension | Spotted B-75 Beast 26967 | -5/Extension | Allies destroyed B-75 Beast 26986 | -5/Extension | Retrieved Zion intel report: Emergency Access 27038 | -5/Extension | Retrieved Zion intel report: Unaware Analyses 27078 | -5/Extension | Rescued A7 27078 | -5/Extension | Retrieved Zion intel report: Active Garrisons 27270 | -5/Extension | Retrieved Zion intel report: Unaware Analyses 27326 | -5/Extension | Rescued a captive Derelict 27326 | -5/Extension | Rescued a captive Derelict 27327 | -5/Extension | Retrieved Zion intel report: Prototype Schematics 27328 | -5/Extension | Zion Fire squad teleported in 27380 | -5/Extension | Discovered exit to Factory (range 10) 27424 | -5/Extension | Entered Cetus 27424 | -5/Cetus | Accompanied by 18 allies 27429 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 27443 | -5/Cetus | Spotted Cetus Guard 27443 | -5/Cetus | Spotted Cetus Guard 27445 | -5/Cetus | Spotted Cetus Guard 27445 | -5/Cetus | Spotted Cetus Guard 27453 | -5/Cetus | Allies destroyed Cetus Guard 27455 | -5/Cetus | Allies destroyed Cetus Guard 27456 | -5/Cetus | Allies destroyed Cetus Guard 27461 | -5/Cetus | Allies destroyed Cetus Guard 27590 | -5/Cetus | Retrieved Zion intel report: Prototype Schematics 27625 | -5/Cetus | Started Cetus Manufacturing Module 27625 | -5/Cetus | Retrieved Zion intel report: Emergency Access 27626 | -5/Cetus | Zion Light squad teleported in 27639 | -5/Cetus | Zion Fire squad teleported in 27650 | -5/Cetus | Manufactured an Enhanced Grunt 27651 | -5/Cetus | Escorted A7 to Cetus Mainframe 27672 | -5/Cetus | Discovered new exit (range 15) 27675 | -5/Cetus | Manufactured an Enhanced Grunt 27695 | -5/Cetus | Spotted Cetus Guard 27695 | -5/Cetus | Spotted Cetus Guard 27698 | -5/Cetus | Spotted Cetus Guard 27698 | -5/Cetus | Spotted Cetus Guard 27700 | -5/Cetus | Manufactured an Enhanced Grunt 27706 | -5/Cetus | Allies destroyed Cetus Guard 27709 | -5/Cetus | Allies destroyed Cetus Guard 27714 | -5/Cetus | Allies destroyed Cetus Guard 27715 | -5/Cetus | Allies destroyed Cetus Guard 27724 | -5/Cetus | Discovered exit to Factory (range 16) 27725 | -5/Cetus | Manufactured an Enhanced Grunt 27750 | -5/Cetus | Manufactured an Enhanced Grunt 27754 | -5/Cetus | Scared off Revision 17 27803 | -5/Cetus | Identified exit to Archives 27886 | -5/Cetus | Destroyed A7 27889 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 27893 | -5/Cetus | Found Med. Regenerative Plating 27931 | -5/Cetus | Entered Archives 27931 | -5/Archives | Accompanied by 17 allies 28000 | -5/Archives | Discovered new exit (range 15) 28028 | -5/Archives | Unable to access archive contents 28034 | -5/Archives | Discovered new exit (range 14) 28054 | -5/Archives | Identified exit to Hub_04(d) 28084 | -5/Archives | Discovered exit to Factory (range 15) 28172 | -5/Archives | Unable to access archive contents 28185 | -5/Archives | Unable to access archive contents 28198 | -5/Archives | Unable to access archive contents 28198 | -5/Archives | Unable to access archive contents 29417 | -5/Archives | Terminal network hard line cut 29745 | -5/Archives | Entered Hub_04(d) 29745 | -5/Hub_04(d) | Accompanied by 14 allies 29752 | -5/Hub_04(d) | Discovered exit to Factory (range 15) 30106 | -5/Hub_04(d) | Discovered exit to Factory (range 12) 30354 | -5/Hub_04(d) | Retrieved Zion intel report: Active Terminals 30355 | -5/Hub_04(d) | Zion Heavy squad teleported in 30402 | -5/Hub_04(d) | Zion Kinetic Resupply teleported in 30438 | -5/Hub_04(d) | Zion Infowar Resupply teleported in 30588 | -5/Hub_04(d) | Network Hub disabled 30590 | -5/Hub_04(d) | Network Hub disabled 30645 | -5/Hub_04(d) | First assault squad dispatched 30690 | -5/Hub_04(d) | Spotted Lightning 30690 | -5/Hub_04(d) | Spotted Lightning 30694 | -5/Hub_04(d) | High security lockdown imminent 30704 | -5/Hub_04(d) | Spotted Lightning 30719 | -5/Hub_04(d) | Destroyed Lightning 30741 | -5/Hub_04(d) | Destroyed Lightning 30774 | -5/Hub_04(d) | High security lockdown engaged 30808 | -5/Hub_04(d) | Destroyed Lightning 30865 | -5/Hub_04(d) | Destroyed 15 combat bots 30903 | -5/Hub_04(d) | Spotted Lightning 30905 | -5/Hub_04(d) | Spotted Lightning 30905 | -5/Hub_04(d) | Spotted Lightning 30933 | -5/Hub_04(d) | Destroyed 12 combat bots 30934 | -5/Hub_04(d) | Entered Factory 30934 | -4/Factory | Evolved 2 slots: Utility x2 30965 | -4/Factory | Lost 10 parts (2p2n5u1w) 31029 | -4/Factory | Zion Hover Resupply teleported in 31032 | -4/Factory | Spotted B-86 Titan 31184 | -4/Factory | First assault squad dispatched 31397 | -4/Factory | Incoming assault squad redirected 31435 | -4/Factory | Lost 10 parts (1p1n4u4w) 31596 | -4/Factory | Zion Offense Resupply teleported in 31710 | -4/Factory | Incoming assault squad redirected 31735 | -4/Factory | Incoming assault squad redirected 31861 | -4/Factory | Sucked down chute 31861 | -4/Factory | Entered Waste 31870 | -4/Waste | Spotted C-40 Crusher 31905 | -4/Waste | Destroyed C-40 Crusher 31912 | -4/Waste | Destroyed C-40 Crusher 31926 | -4/Waste | Spotted C-40 Crusher 31929 | -4/Waste | Destroyed C-40 Crusher 31942 | -4/Waste | Found Damper Plating 31957 | -4/Waste | Spotted C-40 Crusher 31957 | -4/Waste | Spotted C-40 Crusher 31997 | -4/Waste | Destroyed C-40 Crusher 32022 | -4/Waste | Destroyed C-40 Crusher 32039 | -4/Waste | Destroyed C-40 Crusher 32059 | -4/Waste | Found Damper Plating 32124 | -4/Waste | Discovered new exit (range 16) 32195 | -4/Waste | Warlord forces began an assault 32475 | -4/Waste | Identified exit to Factory 32507 | -4/Waste | Entered Factory 32507 | -4/Factory | Accompanied by 18 allies 32757 | -4/Factory | First assault squad dispatched 32780 | -4/Factory | Incoming assault squad redirected 32792 | -4/Factory | Found Quantum Capacitor 32895 | -4/Factory | Garrison activated, responded to threat 33054 | -4/Factory | Destroyed 8 combat bots 33182 | -4/Factory | Retrieved Zion intel report: Branch Access 33182 | -4/Factory | Identified exit to Upper Caves 33183 | -4/Factory | Zion Fire squad teleported in 33187 | -4/Factory | Zion Heavy squad teleported in 33207 | -4/Factory | Garrison activated, responded to threat 33306 | -4/Factory | Garrison activated, responded to threat 33338 | -4/Factory | Zion Hacker squad teleported in 33547 | -4/Factory | Entered Upper Caves 33547 | -4/Upper Caves | Accompanied by 2 allies 33549 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 33562 | -4/Upper Caves | Learned location of Armory (-3) 33984 | -4/Upper Caves | Spotted B-86 Titan 34729 | -4/Upper Caves | Destroyed B-86 Titan 35043 | -4/Upper Caves | Discovered new exit (range 16) 35060 | -4/Upper Caves | Identified exit to Upper Caves 35527 | -4/Upper Caves | Entered another Upper Caves area 35898 | -4/Upper Caves | Learned location of Testing (-3) 37301 | -4/Upper Caves | Discovered new exit (range 11) 37337 | -4/Upper Caves | Identified exit to Warlord 37352 | -4/Upper Caves | Entered Warlord 37362 | -4/Warlord | System corruption reached 10% 37395 | -4/Warlord | System corruption cleaned by Quarantine Array 37452 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 37717 | -4/Warlord | Rebuked by Warlord 37728 | -4/Warlord | Opened Warlord's prototype stash 37734 | -4/Warlord | Found Prototype Reactor 37738 | -4/Warlord | Found Prototype Device 37738 | -4/Warlord | Identified Exp. Cloaking Device 37742 | -4/Warlord | Warlord's base attacked by MAIN.C 37968 | -4/Warlord | Found Prototype Energy Gun 37968 | -4/Warlord | Identified Vortex Shotgun 37974 | -4/Warlord | Found Prototype Energy Cannon 37974 | -4/Warlord | Identified Vortex Cannon 37977 | -4/Warlord | Found Prototype Energy Gun 37977 | -4/Warlord | Identified Vortex Rifle 37987 | -4/Warlord | Found Vortex Shotgun 37996 | -4/Warlord | Found Vortex Cannon 38092 | -4/Warlord | Warlord forces counterattacked 38108 | -4/Warlord | Opened side exit 38131 | -4/Warlord | Discovered new exit (range 15) 38142 | -4/Warlord | Spotted Striker 38154 | -4/Warlord | Identified exit to Proximity Caves 38156 | -4/Warlord | Entered Proximity Caves 38156 | -3/Proximity Caves | Accompanied by 1 ally 38210 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 38952 | -3/Proximity Caves | Spotted B-86 Titan 39186 | -3/Proximity Caves | Discovered new exit (range 3) 39187 | -3/Proximity Caves | Identified exit to Research 39591 | -3/Proximity Caves | Entered Research 39591 | -3/Research | Evolved 2 slots: Utility x2 39592 | -3/Research | Identified exit to Armory 39744 | -3/Research | Zion Explosive Resupply teleported in 39807 | -3/Research | Found Fusion Bomb Launcher 40152 | -3/Research | Discovered new exit (range 88) 40267 | -3/Research | Lost 4 parts (1n2u1w) 40346 | -3/Research | Zion Heavy squad teleported in 40507 | -3/Research | Entered Armory 40508 | -3/Armory | Loaded intel: 43 trap records 40539 | -3/Armory | P-80 Master assimilated allied Archangel 8a 40579 | -3/Armory | Zion Hacker squad teleported in 40771 | -3/Armory | Fabricated Hvy. Proton Cannon? 40862 | -3/Armory | Fabricated Hvy. Proton Cannon (x1) 40946 | -3/Armory | Fabricated Hvy. Proton Cannon (x1) 41022 | -3/Armory | Fabricated Exp. Sensor Array (x1) 41098 | -3/Armory | Fabricated Exp. Signal Interpreter (x1) 41193 | -3/Armory | Fabricated Mni. Smartbomb Launcher (x1) 41356 | -3/Armory | Discovered new exit (range 5) 41391 | -3/Armory | Local fabrication network quarantined 41761 | -3/Armory | Terminal network hard line cut 42137 | -3/Armory | Destroyed 7 combat bots 42257 | -3/Armory | First assault squad dispatched 42429 | -3/Armory | Discovered new exit (range 4) 42512 | -3/Armory | Identified exit to Lab 42523 | -3/Armory | Entered Lab 42523 | -3/Lab | Discovered new exit (range 9) 42533 | -3/Lab | Identified exit to Research 42538 | -3/Lab | Hidden lab's door opened automatically 42538 | -3/Lab | Sensor layout match revealed 42539 | -3/Lab | Gained access to the hidden lab's interior 42540 | -3/Lab | Unable to decrypt terminal 42545 | -3/Lab | Unable to decrypt terminal 42554 | -3/Lab | Found Alien Artifact 42554 | -3/Lab | Identified Core Reset Matrix 42554 | -3/Lab | Used Core Reset Matrix 42558 | -3/Lab | Sensed 3 artifacts in vicinity 42596 | -3/Lab | Found Core Expander 42596 | -3/Lab | Installed Core Expander, added new Utility slot 42603 | -3/Lab | Found Integrated Reactor 42603 | -3/Lab | Installed Integrated Reactor, increased core energy generation (+2%) 42612 | -3/Lab | Found Transdimensional Reconstructor 42642 | -3/Lab | Found Prototype Protection 42642 | -3/Lab | Identified Exp. Powered Armor 42650 | -3/Lab | Found Prototype Energy Gun 42650 | -3/Lab | Identified Hyp. EM Gauss Rifle 42655 | -3/Lab | Found Prototype Energy Cannon 42655 | -3/Lab | Identified Warp Cannon 42671 | -3/Lab | Unable to decrypt terminal 42690 | -3/Lab | Found Prototype Special Weapon 42690 | -3/Lab | Identified Gui. Remote Datajack 42727 | -3/Lab | Found Prototype Hackware 42773 | -3/Lab | Discovered exit to Research (range 7) 42797 | -3/Lab | Entered Research 42797 | -2/Research | Evolved 2 slots: Power x1, Utility x1 42913 | -2/Research | Identified Quantum Router 43367 | -2/Research | Found Unknown Protection 43367 | -2/Research | Identified Imp. Powered Armor 43371 | -2/Research | Found Unknown Device 43371 | -2/Research | Identified Quantum Capacitor 43651 | -2/Research | Discovered new exit (range 11) 43651 | -2/Research | Spotted B-90 Cyclops 43671 | -2/Research | Found Prototype Device 43671 | -2/Research | Identified EM Dispersion Field 43696 | -2/Research | Identified exit to Access 43914 | -2/Research | Retrieved Zion intel report: Prototype Schematics 43915 | -2/Research | Zion Fire squad teleported in 44092 | -2/Research | Found Prototype Device 44092 | -2/Research | Identified Exp. Shock Absorption System 44214 | -2/Research | Discovered new exit (range 11) 44229 | -2/Research | Identified exit to Quarantine 44350 | -2/Research | Entered Quarantine 44351 | -2/Quarantine | Detected hypermatrix surge 44351 | -2/Quarantine | Sensed 8 artifacts in vicinity 44391 | -2/Quarantine | Found Phase Armor 44471 | -2/Quarantine | Found Subatomic Replicator 44474 | -2/Quarantine | Retrieved Zion intel report: Active Terminals 44502 | -2/Quarantine | Found Unknown Device 44502 | -2/Quarantine | Identified Antimissile System 44619 | -2/Quarantine | Retrieved Zion intel report: Prototype Schematics 44622 | -2/Quarantine | Met incapacitated Sigix Warrior 44622 | -2/Quarantine | Lockdown squad dispatched 44629 | -2/Quarantine | Retrieved Zion intel report: Unaware Schematics 44632 | -2/Quarantine | Retrieved Zion intel report: Component Stockpiles 44710 | -2/Quarantine | Spotted Lightning 44731 | -2/Quarantine | Spotted Lightning 44732 | -2/Quarantine | Spotted Lightning 44754 | -2/Quarantine | Destroyed Lightning 44791 | -2/Quarantine | Destroyed Lightning 44815 | -2/Quarantine | Destroyed Lightning 44820 | -2/Quarantine | Found Prototype Energy Cannon 44820 | -2/Quarantine | Identified EMDS 44823 | -2/Quarantine | Found Prototype Device 44823 | -2/Quarantine | Identified Exp. Phase Shifter 44857 | -2/Quarantine | Found EMDS 44871 | -2/Quarantine | Found Prototype Processor 45040 | -2/Quarantine | Found Unknown Protection 45040 | -2/Quarantine | Identified Hvy. Insulated Plating 45090 | -2/Quarantine | Cryocooling Duct disabled 45105 | -2/Quarantine | Ambient heat levels rising (+20) 45105 | -2/Quarantine | Non-combat units ordered to evacuate 45180 | -2/Quarantine | Destroyed 7 combat bots 45221 | -2/Quarantine | Retrieved Zion intel report: Active Garrisons 45247 | -2/Quarantine | Incoming investigation squad redirected 45309 | -2/Quarantine | Identified Exp. Targeting Computer 45314 | -2/Quarantine | Found Core Stripper 45346 | -2/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 45348 | -2/Quarantine | Incoming investigation squad redirected 45471 | -2/Quarantine | Identified Vortex Chain Reactor 45486 | -2/Quarantine | Spotted Fortress 45508 | -2/Quarantine | Destroyed Fortress 45516 | -2/Quarantine | Found Exp. Force Field 45531 | -2/Quarantine | Found Vortex Chain Reactor 45535 | -2/Quarantine | Found Centrium Heavy Armor Plating 45541 | -2/Quarantine | Found Thermal Barrier 45741 | -2/Quarantine | Discovered new exit (range 6) 45747 | -2/Quarantine | Identified exit to Section 7 45800 | -2/Quarantine | Terminal network hard line cut 45929 | -2/Quarantine | Entered Section 7 45930 | -2/Section 7 | Sensed 21 artifacts in vicinity 45988 | -2/Section 7 | Found Integrated Heat Negator 45988 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+2%) 46178 | -2/Section 7 | Retrieved Zion intel report: Trap Installations 46395 | -2/Section 7 | Found Integrated Reactor 46395 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 46433 | -2/Section 7 | Retrieved Zion intel report: Emergency Access 46459 | -2/Section 7 | Spotted Executioner 46461 | -2/Section 7 | Destroyed Executioner 46461 | -2/Section 7 | Spotted Executioner 46464 | -2/Section 7 | Destroyed Executioner 46510 | -2/Section 7 | Found Prototype Device 46510 | -2/Section 7 | Identified Adv. Kinecellerator 46566 | -2/Section 7 | Retrieved Zion intel report: Prototype Stockpiles 46567 | -2/Section 7 | Retrieved Zion intel report: Component Stockpiles 46582 | -2/Section 7 | Retrieved Zion intel report: Branch Access 46677 | -2/Section 7 | Found Sigix Quantum Sheargun 46679 | -2/Section 7 | First assault squad dispatched 46680 | -2/Section 7 | Found Sigix Quantum Sheargun 46684 | -2/Section 7 | Found Sigix Quantum Sheargun 46698 | -2/Section 7 | Incoming assault squad redirected 46835 | -2/Section 7 | Retrieved Zion intel report: Component Schematics 46934 | -2/Section 7 | Found Sigix Quantum Sheargun 46937 | -2/Section 7 | Found Sigix Quantum Sheargun 46977 | -2/Section 7 | Incoming assault squad redirected 46990 | -2/Section 7 | Spotted Executioner 47008 | -2/Section 7 | Spotted Executioner 47023 | -2/Section 7 | Destroyed Executioner 47050 | -2/Section 7 | Destroyed Executioner 47063 | -2/Section 7 | Found Exp. Targeting Computer 47069 | -2/Section 7 | Found Exp. Core Analyzer 47080 | -2/Section 7 | Lost 3 parts (1n2u) 47115 | -2/Section 7 | Found Exp. Targeting Computer 47214 | -2/Section 7 | Spotted B-99 Colossus 47258 | -2/Section 7 | Incoming assault squad redirected 47303 | -2/Section 7 | Destroyed B-99 Colossus 47360 | -2/Section 7 | Retrieved Zion intel report: Prototype Schematics 47370 | -2/Section 7 | Found LRC Matter Compressor 47370 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 47373 | -2/Section 7 | Found LRC Storage 47373 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 47376 | -2/Section 7 | Terminal network hard line cut 48103 | -2/Section 7 | Found Core Regenerator 48123 | -2/Section 7 | Used Subatomic Replicator to replicate Integrated Singularity Reactor 48125 | -2/Section 7 | Found Integrated Singularity Reactor 48125 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+2%) 48128 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+2%) 48150 | -2/Section 7 | Found Integrated Reactor 48150 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 48226 | -2/Section 7 | Incoming assault squad redirected 48323 | -2/Section 7 | Found Integrated Reactor 48323 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 48380 | -2/Section 7 | Garrison activated, responded to threat 48456 | -2/Section 7 | Incoming assault squad redirected 48469 | -2/Section 7 | Spotted B-90 Cyclops 48564 | -2/Section 7 | Discovered exit to Access (range 6) 48591 | -2/Section 7 | Entered Access 48591 | -1/Access | Evolved 2 slots: Weapon x2 48780 | -1/Access | Retrieved Zion intel report: Active Terminals 48781 | -1/Access | Zion Zionite Resupply teleported in 48799 | -1/Access | Found Prototype Protection 48799 | -1/Access | Identified Zio. Weapon Casing 48802 | -1/Access | Found Prototype Protection 48802 | -1/Access | Identified Zio. Shade Carapace 48806 | -1/Access | Found Prototype Protection 48806 | -1/Access | Identified Zio. Heavy Carapace 48841 | -1/Access | First assault squad dispatched 48870 | -1/Access | Incoming investigation squad redirected 48914 | -1/Access | Destroyed 7 combat bots 49054 | -1/Access | Zion Thermal Resupply teleported in 49143 | -1/Access | Incoming assault squad redirected 49166 | -1/Access | Zion Offense Resupply teleported in 49205 | -1/Access | Zion Hacker squad teleported in 49222 | -1/Access | Discovered new exit (range 7) 49224 | -1/Access | Zion Heavy squad teleported in 49230 | -1/Access | Identified exit to Command 49245 | -1/Access | Entered Command 49245 | -1/Command | Accompanied by 5 allies 49300 | -1/Command | Disengaged cave seal 49316 | -1/Command | Retrieved Zion intel report: Trap Installations 49429 | -1/Command | Retrieved Zion intel report: Emergency Access 49476 | -1/Command | High security lockdown imminent 49476 | -1/Command | Destroyed M Guard 49478 | -1/Command | Spotted Combat Programmer 49478 | -1/Command | Spotted Combat Programmer 49479 | -1/Command | Spotted M Guard 49481 | -1/Command | Destroyed M Guard 49492 | -1/Command | Destroyed Combat Programmer 49512 | -1/Command | Allies destroyed Combat Programmer 49512 | -1/Command | Destroyed all MAIN.C guards 49556 | -1/Command | High security lockdown engaged 49559 | -1/Command | Spotted Executioner 49562 | -1/Command | Destroyed Executioner 49581 | -1/Command | Spotted Executioner 49592 | -1/Command | Destroyed Executioner 49607 | -1/Command | Found Prototype Device 49607 | -1/Command | Identified AEGIS Remote Shield 49614 | -1/Command | Found Prototype Reactor 49615 | -1/Command | Destroyed 9 combat bots 49618 | -1/Command | Found Prototype Reactor 49638 | -1/Command | Found Prototype Reactor 49718 | -1/Command | Met MAIN.C 49730 | -1/Command | Allies destroyed MAIN.C Shell 49730 | -1/Command | 0b10 Conduit disabled 49732 | -1/Command | MAIN.C activated Command garrisons 49761 | -1/Command | Spotted Executioner 49763 | -1/Command | Destroyed MAIN.C 49778 | -1/Command | Destroyed Executioner 49886 | -1/Command | Destroyed 14 combat bots 50006 | -1/Command | Build established: Messiah-Gunner 50041 | -1/Command | Found Prototype Reactor 50041 | -1/Command | Identified Singularity Reactor 50043 | -1/Command | Identified Zero-point Reactor (x3) 50063 | -1/Command | Found Prototype Energy Cannon 50063 | -1/Command | Identified Hpw. Disruptor Cannon 50080 | -1/Command | Found Prototype Device 50080 | -1/Command | Identified Beam Splitter 50099 | -1/Command | Found Prototype Ballistic Cannon 50099 | -1/Command | Identified Omega Cannon 50115 | -1/Command | Found Exp. Powered Armor 50140 | -1/Command | Found Exp. Targeting Computer 50206 | -1/Command | Found Prototype Protection 50206 | -1/Command | Identified Hvy. Regenerative Plating 50240 | -1/Command | Found Zio. Heavy Carapace 50321 | -1/Command | Build established: Messiah-Mutant 50334 | -1/Command | Found Zio. Weapon Casing 50428 | -1/Command | Found Exp. Target Analyzer 51357 | -1/Command | Build established: Messiah-Gunner 51366 | -1/Command | Spotted B-99 Colossus 51855 | -1/Command | Spotted B-99 Colossus 51867 | -1/Command | Destroyed B-99 Colossus 52155 | -1/Command | Build established: Messiah-Mutant 52313 | -1/Command | Found Exp. Targeting Computer 52320 | -1/Command | Found Prototype Device 52349 | -1/Command | Identified Exp. ECM Suite 52649 | -1/Command | Discovered new exit (range 8) 52661 | -1/Command | Found Exp. Targeting Computer 52671 | -1/Command | Found Adv. Kinecellerator 52820 | -1/Command | Destroyed B-99 Colossus 53102 | -1/Command | Found Exp. Powered Armor 53419 | -1/Command | Found Unknown Device 53419 | -1/Command | Identified Launcher Loader 53598 | -1/Command | Discovered new exit (range 12) 53881 | -1/Command | Found Zio. Shade Carapace 54061 | -1/Command | Build established: Messiah-Gunner 54577 | -1/Command | Warped through subspace to slip node 54577 | -1/Command | Discovered new exit (range 4) 54583 | -1/Command | Entered Access_0 54584 | -1/Access_0 | Sensed 4 artifacts in vicinity 54585 | -1/Access_0 | Met Architect 54606 | -1/Access_0 | Destroyed A8 54662 | -1/Access_0 | Architect warped through subspace 54668 | -1/Access_0 | Found Exp. Phase Shifter 54672 | -1/Access_0 | Found Prototype Device 54672 | -1/Access_0 | Identified Desublimator 54683 | -1/Access_0 | Found Exp. Weapon Cycler 54704 | -1/Access_0 | Architect warped through subspace 54750 | -1/Access_0 | Architect warped through subspace 54790 | -1/Access_0 | Architect warped through subspace 54804 | -1/Access_0 | Used Core Regenerator, restored core integrity (+400) 54819 | -1/Access_0 | Architect warped through subspace 54842 | -1/Access_0 | Architect warped through subspace 54914 | -1/Access_0 | Architect warped through subspace 54922 | -1/Access_0 | Found Prototype Protection 54922 | -1/Access_0 | Identified Centrium Linked Plating 54928 | -1/Access_0 | Found Exp. Phase Shifter 54930 | -1/Access_0 | Found Exp. Weapon Cycler 54952 | -1/Access_0 | Architect warped through subspace 54962 | -1/Access_0 | Found Exp. Targeting Computer 54986 | -1/Access_0 | Architect warped through subspace 55010 | -1/Access_0 | Architect warped through subspace 55028 | -1/Access_0 | Architect warped through subspace 55036 | -1/Access_0 | A6 warped into view 55040 | -1/Access_0 | Destroyed A6 55043 | -1/Access_0 | Found Prototype Device 55043 | -1/Access_0 | Identified Exp. Actuator Array 55053 | -1/Access_0 | Architect warped through subspace 55086 | -1/Access_0 | Architect warped through subspace 55122 | -1/Access_0 | Architect warped through subspace 55134 | -1/Access_0 | Found Centrium Linked Plating 55152 | -1/Access_0 | Architect warped through subspace 55183 | -1/Access_0 | Architect warped through subspace 55214 | -1/Access_0 | Architect warped through subspace 55224 | -1/Access_0 | Subspace Access Node disabled 55230 | -1/Access_0 | Found Modified Quantum Sheargun 55235 | -1/Access_0 | Architect warped through subspace 55269 | -1/Access_0 | Architect warped through subspace 55281 | -1/Access_0 | Found Modified Quantum Sheargun 55292 | -1/Access_0 | Architect warped through subspace 55300 | -1/Access_0 | Found Modified Quantum Sheargun 55302 | -1/Access_0 | Found Centrium Linked Plating 55330 | -1/Access_0 | Architect warped through subspace 55366 | -1/Access_0 | Architect warped through subspace 55394 | -1/Access_0 | Architect warped through subspace 55430 | -1/Access_0 | Architect warped through subspace 55444 | -1/Access_0 | Subspace Access Node disabled 55455 | -1/Access_0 | Subspace Access Node disabled 55459 | -1/Access_0 | Architect warped through subspace 55487 | -1/Access_0 | Architect warped through subspace 55515 | -1/Access_0 | Architect warped through subspace 55542 | -1/Access_0 | Architect warped through subspace 55544 | -1/Access_0 | Found Modified Quantum Sheargun 55573 | -1/Access_0 | Architect warped through subspace 55594 | -1/Access_0 | Architect warped through subspace 55613 | -1/Access_0 | Architect warped through subspace 55637 | -1/Access_0 | Architect warped through subspace 55654 | -1/Access_0 | Core integrity fell below 50% 55662 | -1/Access_0 | Architect warped through subspace 55665 | -1/Access_0 | Found Modified Quantum Sheargun 55683 | -1/Access_0 | Architect warped through subspace 55697 | -1/Access_0 | Subspace Access Node disabled 55723 | -1/Access_0 | Lost 8 parts (1p1n4u2w) 55923 | -1/Access_0 | Found Desublimator 55929 | -1/Access_0 | Found Exp. Phase Shifter 55965 | -1/Access_0 | A5 warped into view 55975 | -1/Access_0 | Destroyed A5 56098 | -1/Access_0 | Build established: Messiah-Mutant 56133 | -1/Access_0 | Found Exp. Phase Shifter 56182 | -1/Access_0 | Destroyed A2 56185 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 56198 | -1/Access_0 | Found Prototype Device 56198 | -1/Access_0 | Identified ST Field Compressor 56318 | -1/Access_0 | Started Test 138-B, establishing a local singularity 56327 | -1/Access_0 | Singularity Gate disabled 56566 | -1/Access_0 | Singularity Gate disabled 56789 | -1/Access_0 | Destroyed Architect 56806 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 56810 | -1/Access_0 | Found Prototype Hackware 56810 | -1/Access_0 | Identified Architect God Chip A 56813 | -1/Access_0 | Found Prototype Hackware 56813 | -1/Access_0 | Identified Architect God Chip D 56914 | -1/Access_0 | Found Vortex Chain Reactor 56921 | -1/Access_0 | Found Prototype Slashing Weapon 56921 | -1/Access_0 | Identified Vibroblade 57123 | -1/Access_0 | Found Prototype Device 57123 | -1/Access_0 | Identified Exp. Transmission Jammer 57155 | -1/Access_0 | Found Prototype Slashing Weapon 57155 | -1/Access_0 | Identified Molecular Scythe 57283 | -1/Access_0 | A4 warped into view 57294 | -1/Access_0 | Destroyed A4 57764 | -1/Access_0 | Found Exp. Thermal Defense Suite 57919 | -1/Access_0 | Found Integrated Dissipator 57919 | -1/Access_0 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 58028 | -1/Access_0 | Found Prototype Device 58028 | -1/Access_0 | Identified Exp. Shield Generator 58326 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 58388 | -1/Access_0 | A3 warped into view 58412 | -1/Access_0 | Destroyed A3 58426 | -1/Access_0 | Found Prototype Ballistic Gun 58426 | -1/Access_0 | Identified A3's Sniper Rifle 58433 | -1/Access_0 | Found Prototype Protection 58433 | -1/Access_0 | Identified Lgt. Regenerative Plating 58505 | -1/Access_0 | Found Sigix Broadsword 58618 | -1/Access_0 | Warped through subspace to slip node 58618 | -1/Access_0 | Discovered new exit (range 8) 58636 | *** | Heading to fleet! Last Messages --------------- 58580_ Unknown Device fried. 58588_ Acquired 83 matter. 58590_ Acquired 84 matter. 58593_ Acquired 80 matter. 58596_ Dropped Quantum Capacitor. 58597_ Acquired Unknown Device. 58597_ Identified Adv. Heat Sink. 58598_ Dropped Adv. Heat Sink. 58602_ Acquired Unknown Protection. 58602_ Identified Lyr. Medium Armor Plating. 58604_ Dropped Lyr. Medium Armor Plating. 58606_ Dropped Adv. Medium Treads. 58606_ Acquired Prototype Leg. 58606_ Identified Enh. Flexi-carbon Leg. 58608_ Dropped Enh. Flexi-carbon Leg. 58610_ Acquired Adv. Medium Treads. 58611_ NXD|NLHWRH#CMTONZTG< 58616_ Acquired Quantum Capacitor. 58618_ Warped through subspace, drawn to slip node. 58618_ EXIT=FOUND Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 202 Coolant Potential 80 Energy Generation 169 Energy Capacity 1750 Matter Stores 425 Matter Capacity 925 Sight Range 20 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 4 Power Amplification 40 Additional Mass Support 25 EM Shielding 2 Corruption Prevention 20 Armor Coverage 1650 Resistance: KI 30 Resistance: TH 75 Resistance: EX 20 Resistance: EM 90 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Utility Shielding 66 Weapon Shielding 100 Reclamation Efficiency 25 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 36 Target Analysis 12 Core Analysis 15 Armor Integrity Analysis 66 Recoil Reduction 3 Energy Filtering 30 Particle Charging 30 Overload Regulation 60 Offensive Hacking 10 Item Schematics ----------------- Exp. Target Analyzer | -2/Research | Z-intel Enh. Coil Gun | -2/Research | Z-intel Diametric Drive | -2/Research | Z-intel Adv. Power Amplifier | -2/Research | Z-intel Enh. Armored Medium Treads | -2/Research | Z-intel Imp. Quantum Reactor | -2/Research | Z-intel Adv. Matter Compressor | -2/Research | Z-intel Imp. Energy Mantle | -2/Research | Z-intel Exp. Power Amplifier | -2/Research | Z-intel Mni. Fusion Reactor | -2/Research | Z-intel Imp. Matter Neutralizer | -2/Research | Z-intel Exp. Q-thruster | -2/Quarantine | Z-intel Hdn. Centrium Wheel | -2/Quarantine | Z-intel Com. Mass Driver | -2/Quarantine | Z-intel Gravity Flail | -2/Quarantine | Z-intel Exp. Thermal Defense Suite | -2/Quarantine | Z-intel Centrium Heavy Treads | -2/Quarantine | Z-intel Adv. Plasma Rifle | -2/Quarantine | Z-intel Enh. Force Rifle | -2/Quarantine | Z-intel Exp. Stasis Projector | -2/Quarantine | Z-intel Exp. Flexi-carbon Leg | -2/Quarantine | Z-intel Hacking Suite | -2/Section 7 | Z-intel Hrd. Heavy Armor Plating | -2/Section 7 | Z-intel Imp. Power Shielding | -2/Section 7 | Z-intel Imp. Thermal Shield | -2/Section 7 | Z-intel Quantum Rifle | -2/Section 7 | Z-intel Cloaking Device | -2/Section 7 | Z-intel Cmb. Linear Gravjet | -2/Section 7 | Z-intel Tesla Rifle | -2/Section 7 | Z-intel Adv. Particle Charger | -2/Section 7 | Z-intel Imp. Core Shielding | -2/Section 7 | Z-intel Adv. Launcher Guidance Computer | -2/Section 7 | Z-intel Imp. Overload Amplifier | -2/Section 7 | Z-intel Adv. Shield Generator | -2/Section 7 | Z-intel Phase Shifter | -2/Section 7 | Z-intel Com. HERF Cannon | -2/Section 7 | Z-intel Exp. Thermal Shield | -2/Section 7 | Z-intel Mni. Smartbomb Launcher | -2/Section 7 | Z-intel Imp. Matter Compressor | -2/Section 7 | Z-intel Imp. Diametric Drive | -2/Section 7 | Z-intel Thunder Hammer | -2/Section 7 | Z-intel Particle Accelerator | -2/Section 7 | Z-intel Prc. Energy Filter | -2/Section 7 | Z-intel Electron Diverter | -2/Section 7 | Z-intel Exp. Cooling System | -2/Section 7 | Z-intel Plasma Lance | -2/Section 7 | Z-intel Exp. System Shield | -2/Section 7 | Z-intel Exp. Energy Well | -2/Section 7 | Z-intel Robot Schematics ------------------ S-43 Plague | -2/Quarantine | Z-intel G-73 Enforcer | -2/Quarantine | Z-intel O-32 Director | -2/Quarantine | Z-intel Fabricated ------------ Lrn. Missile Launcher | x1 | -7/Factory A-15 Conveyor | x1 | -6/Factory | Preloaded Exp. Sensor Array | x1 | -5/Factory Hvy. Proton Cannon | x1 | -3/Armory Hvy. Proton Cannon | x1 | -3/Armory Hvy. Proton Cannon | x1 | -3/Armory Exp. Sensor Array | x1 | -3/Armory Exp. Signal Interpreter | x1 | -3/Armory Mni. Smartbomb Launcher | x1 | -3/Armory Alien Tech Used ----------------- Core Reset Matrix Core Expander Integrated Reactor Core Stripper Integrated Heat Negator Sigix Quantum Sheargun LRC Matter Compressor LRC Storage Phase Armor Subatomic Replicator Integrated Singularity Reactor Transdimensional Reconstructor Core Regenerator Modified Quantum Sheargun Integrated Dissipator Sigix Broadsword High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ArmageddonArmoredLoader Manual? 0 Play Time 11:34:37 Cumulative 1159.1 hours Start 2020.04.09 @ 19:30:20 End 2020.04.12 @ 11:58:50 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 391 Rogue 391 Adventurer 0 Explorer 0 Win Type 2 Total 253 Types 214/6/13/4/3/2/11 Lore% 99 Gallery% 100 Achievement% 94 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b4b22b31-7c81-4cb1-b9f2-1540eabbd645