Cogmind - Beta 12 *** ADVENTURER MODE // 2024.01.07 @ 14:37:34 Player: wobb Result: Destroyed by Lightning with EMDS Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (76) 380 Value Destroyed (2741) 2741 Prototype IDs (3) 60 Alien Tech Used (1) 200 Bonus (3379) 3379 TOTAL SCORE: 12860 Bonus ------- High Alert Combat Kills 35 Follower Combat Kills 344 Entered DSFs 500 Scanned by Researcher 500 Met Sigix 2000 Cogmind --------- Core Integrity 0/1300 Matter 213/300 Energy 68/700 System Corruption 31% Temperature Cool (0) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (8) ------ Experimental Energy Well Machine Analyzer Signal Interpreter Advanced Component Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Thermal Defense Suite EM Disruption Field Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Linear Gravjet Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Combat Antigrav System > --- UTILITY ---------- Advanced Coolant Injector Advanced Coolant Injector Machine Analyzer Advanced Visual Processing Unit Enhanced Optical Array Signal Interpreter Advanced Melee Analysis Suite Advanced ECM Suite > --- WEAPON ----------- Quantum Rifle Quantum Rifle Railgun > --- INVENTORY -------- Linear Gravjet EM Disruption Field Advanced Hardlight Generator Advanced Component Analysis Suite [Rating: 130] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit Q-thruster Utility Signal Interpreter Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Artifact Phase Redirector Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Gamma Bomb Array Special Weapon Improved Plasma Cutter Slashing Weapon Phasing Sabre Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -3 -3 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac DSF Fac Ext Res Qua Slots Evolved 14 | . . 2 2 2 . . 2 2 . 2 . 2 . Power 1 | . . . . 1 . . . . . . . . . Propulsion 6 | . . 2 . . . . . 2 . . . 2 . Utility 6 | . . . 2 1 . . 2 . . 1 . . . Weapon 1 | . . . . . . . . . . 1 . . . Parts Attached 169 | 6 2 3 8 16 3 8 11 2 12 16 21 49 12 Power 30 | 1 . 1 1 3 . 1 2 . 1 2 9 9 . Engine 6 | 1 . 1 . 3 . . 1 . . . . . . Core 18 | . . . 1 . . 1 1 . 1 2 9 3 . Reactor 6 | . . . . . . . . . . . . 6 . Propulsion 68 | 2 . . 2 11 . 5 2 2 8 5 5 19 7 Treads . | . . . . . . . . . . . . . . Leg 28 | 2 . . 2 4 . 4 2 2 5 1 2 4 . Wheel 11 | . . . . 7 . 1 . . 3 . . . . Hover 14 | . . . . . . . . . . 3 1 8 2 Flight 15 | . . . . . . . . . . 1 2 7 5 Utility 38 | 1 1 . 3 1 2 2 4 . 1 2 5 14 2 Device 20 | . 1 . 1 1 1 1 3 . . . 3 9 . Storage 3 | 1 . . 1 . . . . . . . . . 1 Processor 7 | . . . . . 1 1 1 . . . 1 3 . Hackware 2 | . . . . . . . . . . . . 2 . Protection 5 | . . . 1 . . . . . 1 2 1 . . Artifact 1 | . . . . . . . . . . . . . 1 Weapon 33 | 2 1 2 2 1 1 . 3 . 2 7 2 7 3 Energy Gun 13 | 1 1 1 1 . 1 . . . . 1 1 4 2 Energy Cannon 1 | . . . . . . . . . . 1 . . . Ballistic Gun 5 | 1 . . 1 . . . . . 1 1 . 1 . Ballistic Cannon 8 | . . 1 . 1 . . 2 . . 4 . . . Launcher 1 | . . . . . . . . . . . . . 1 Special Weapon 2 | . . . . . . . 1 . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 1 . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . 1 . Unidentified Prototypes 3 | . . . . . . . . . . . . . 3 Parts Lost 89 | . 1 . 1 1 5 1 1 . 22 9 4 28 16 Power 9 | . . . . . . . 1 . 2 1 1 4 . Propulsion 42 | . . . 1 1 2 1 . . 11 4 1 12 9 Utility 22 | . . . . . 3 . . . 5 1 1 8 4 Weapon 16 | . 1 . . . . . . . 4 3 1 4 3 Highest Loss Streak 31 | . 1 . 1 1 5 1 1 . 22 31 4 10 10 To Critical Strikes 2 | . . . . . . . . . . . . 2 . Average Slot Usage (%) 79 | . 88 77 96 90 82 90 99 100 67 26 65 72 59 Engine 4 | . 14 11 2 1 7 7 9 5 2 . . . . Core 3 | . . . 6 5 . 4 3 5 3 1 8 3 . Leg 16 | . 28 22 32 22 . 21 26 35 21 5 7 8 . Wheel 2 | . . . . 6 26 6 . . 1 . . . . Hover 4 | . . . . . . . . . . 2 20 7 15 Flight 1 | . . . . . . . . . . 2 . 6 6 Device 14 | . 3 11 18 23 19 15 25 23 15 . 5 7 11 Storage 4 | . 14 11 9 7 7 7 6 5 3 . . . 2 Processor 10 | . . . . . . 10 13 11 11 10 13 20 18 Protection 1 | . . . 9 7 5 . . . . 1 . . . Energy Gun 5 | . 14 11 6 7 7 7 6 5 2 . . 5 1 Ballistic Gun 2 | . 14 2 7 5 . . . . 1 . . 2 . Ballistic Cannon 3 | . . 8 4 1 7 7 5 5 1 1 . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 57 | 13 14 20 39 52 48 46 52 49 49 23 38 57 25 Greatest Support 100 | 20 20 20 52 55 48 55 65 90 90 54 45 100 49 Greatest Overweight (x) 4 | 3 . . 1 1 1 1 . . 2 2 . 1 4 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 5 5 5 5 Average Capacity 9 | 7 8 8 11 15 15 15 15 15 11 5 5 5 5 Most Carried 12 | 3 5 8 10 12 12 11 10 7 7 5 5 5 5 Average Carried 6 | 1 3 6 8 10 11 8 8 6 5 1 3 3 3 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 5 5 5 5 5 Final Carried 12 | 3 4 8 10 12 10 8 8 6 4 . 4 5 2 Class Distribution -------------------- 51% | Mutant 29% | Scavenger-Skirmisher 11% | Scavenger-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/DSF Mutant | -4/Factory Mutant | -4/Extension Scavenger-Skirmisher | -3/Research Scavenger-Mutant | -3/Quarantine Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -3 -3 ----------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac DSF Fac Ext Res Qua Matter Collected 2446 | 246 42 146 167 121 147 155 191 . 17 175 402 557 80 Remotely . | . . . . . . . . . . . . . . Salvage Created 2921 | . 196 355 264 136 143 111 272 . . 171 163 1110 . Parts 154 | . 11 26 17 4 8 5 17 . . 3 6 57 . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 9 | . 1 4 . . . . 1 . . . 2 1 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . 8 8 . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -3 -3 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac DSF Fac Ext Res Qua Combat Hostiles Destroyed 55 | . 2 13 5 2 7 3 6 . . 7 . 10 . Melee 5 | . . . . . . . . . . . . 5 . Guns 32 | . 2 10 4 2 3 1 3 . . 2 . 5 . Cannons 18 | . . 3 1 . 4 2 3 . . 5 . . . Classes Destroyed 12 | . 3 4 2 . . . 1 . . . . 2 . Worker 2 | . . . . . . . . . . . . 2 . Builder 1 | . . . . . . . . . . . . 1 . Tunneler 3 | . . . 1 . . . . . . . . 2 . Recycler 4 | . 1 . . . . . . . . . 1 2 . Operator 3 | . . 1 . . . . . . . . 1 1 . Watcher 8 | . 2 3 1 . . . 1 . . . . 1 . Swarmer 18 | . . 7 . . 4 . . . . 5 . 2 . Grunt 15 | . 2 4 2 . 2 2 1 . . . . 2 . Brawler 3 | . . 1 . . 1 1 . . . . . . . Sentry 11 | . . 1 2 2 . . 3 . . 2 . 1 . Hunter 3 | . . . 1 . . . 1 . . . . 1 . Programmer 5 | . . . . . . . 1 . . . . 4 . Best Kill Streak 6 | . 3 6 4 1 4 3 2 . . 5 1 5 . Combat Bots Only 6 | . 2 6 2 1 4 3 2 . . 5 . 3 . Max Kills in Single Turn 2 | . 1 1 2 1 1 1 1 . . 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -3 -3 -------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac DSF Fac Ext Res Qua Damage Taken 10830 | . 90 308 244 252 363 111 326 . 2149 1282 958 2678 2069 Core 2484 | . . 38 16 33 60 40 22 . 470 321 181 446 857 Absorbed by Shields 45 | . . . . . . . . . 15 . 30 . . Core Remaining (%) 84 | 100 100 90 97 . . 81 97 . 53 . 56 . . Volleys Fired 215 | . 13 37 18 9 14 6 40 . 4 37 10 22 5 Largest 3 | . 2 2 2 2 2 2 2 . 2 2 1 3 1 Hottest 223 | . 60 95 95 91 128 128 128 . 128 76 90 223 80 Shots Fired 355 | . 26 71 36 18 28 12 57 . 8 40 10 44 5 Gun 214 | . 26 40 28 18 14 6 17 . 6 16 . 42 1 Cannon 112 | . . 31 8 . 14 6 17 . 2 24 10 . . Launcher 4 | . . . . . . . . . . . . . 4 Special 25 | . . . . . . . 23 . . . . 2 . Kinetic 170 | . 13 34 23 9 14 6 17 . 4 32 . 18 . Thermal 171 | . 3 37 13 9 14 6 40 . 4 8 10 26 1 Explosive . | . . . . . . . . . . . . . . Electromagnetic 14 | . 10 . . . . . . . . . . . 4 Robot Hit Streak 34 | . 14 34 17 8 17 15 22 . 12 30 10 22 12 Robot Miss Streak 3 | . 1 1 1 1 1 1 1 . 1 2 . 3 1 Penetration Max 1 | . . . 1 . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 311 | . 21 55 28 15 24 10 29 . 8 36 13 68 4 Core Hits 136 | . 11 18 13 6 12 6 21 . 1 12 6 26 4 Critical Kills 1 | . . . 1 . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 16 | . . 6 2 1 2 . . . . 2 . 3 . Burn 7 | . . 5 . 1 . . . . . 1 . . . Destroy 1 | . . . 1 . . . . . . . . . . Blast 5 | . . 1 1 . 2 . . . . 1 . . . Sever 3 | . . . . . . . . . . . . 3 . Melee Attacks 58 | . . . . . . . . . . . 4 54 . Impact . | . . . . . . . . . . . . . . Slashing 58 | . . . . . . . . . . . 4 54 . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 13 | . . . . . . . . . . . 2 11 . Combat Hostiles 1 | . . . . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 8519 | . 257 957 567 283 627 273 805 . 207 807 576 3002 158 Guns 3510 | . 257 470 456 283 253 117 349 . 151 238 . 936 . Cannons 2483 | . . 466 111 . 374 156 434 . 56 569 317 . . Explosions 79 | . . . . . . . . . . . . . 79 Melee 2274 | . . . . . . . . . . . 225 2049 . Ramming 173 | . . 21 . . . . 22 . . . 34 17 79 Kinetic 3321 | . 86 484 403 177 374 156 434 . 95 689 . 423 . Thermal 2535 | . 34 452 164 106 253 117 349 . 112 118 317 513 . Explosive . | . . . . . . . . . . . . . . Electromagnetic 216 | . 137 . . . . . . . . . . . 79 Impact . | . . . . . . . . . . . . . . Slashing 2274 | . . . . . . . . . . . 225 2049 . Piercing . | . . . . . . . . . . . . . . Highest Corruption 31 | . . . . . 7 7 . . . . 2 13 31 Average Corruption 7 | . . . . . 6 7 . . . . 2 6 19 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 82 | . . . . . 4 13 . . . . 5 39 21 Message Errors 11 | . . . . . 1 2 . . . . . 6 2 Matter Fused 19 | . . . . . 2 2 . . . . 2 7 6 Heat Flow Errors 13 | . . . . . 1 4 . . . . 2 3 3 Energy Discharges 9 | . . . . . . . . . . . . 7 2 Parts Rejected 4 | . . . . . . . . . . . 1 2 1 Data Loss (minor) 9 | . . . . . . 2 . . . . . 5 2 Data Loss (major) 1 | . . . . . . . . . . . . 1 . Misfires 4 | . . . . . . . . . . . . 3 1 Alerts 5 | . . . . . . 3 . . . . . 2 . Misdirections 5 | . . . . . . . . . . . . 2 3 Weapon Failures 2 | . . . . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 503 | . . 35 . . 11 . . . . . 56 401 . Projectiles 47 | . . 35 . . 11 . . . . . 1 . . Explosions . | . . . . . . . . . . . . . . Melee 456 | . . . . . . . . . . . 55 401 . Knockbacks 14 | . . 4 2 . 1 . 4 . 1 2 . . . Impact 1 | . . . . . . . 1 . . . . . . Kinetic 12 | . . 4 2 . 1 . 3 . 1 1 . . . Secondary 1 | . . . . . . . . . . 1 . . . Self-Inflicted Damage 99 | . . . . . . . . . . . 17 4 78 Shots . | . . . . . . . . . . . . . . Rammed 9 | . . . . . . . . . . . 3 5 1 Targets Rammed 22 | . . 6 . . . . 6 . . . 3 6 1 Kicked 13 | . . 6 . . . . 6 . . . . 1 . Crushed . | . . . . . . . . . . . . . . Highest Temperature 322 | . 79 303 24 12 81 233 5 . 25 13 318 322 202 Average Temperature 94 | . 28 84 14 7 22 109 5 . 17 7 115 111 98 Received Heat Transfer 2188 | . 51 72 99 108 81 54 105 . 830 243 208 253 84 Effects 6 | . . 2 . . . . . . . . 2 2 . Energy Bleed 4 | . . . . . . . . . . . 2 2 . Interference 2 | . . 2 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 4 | . . 1 . 1 1 . . . . 1 . . . Heat Transferred 5609 | . 75 1518 370 296 600 275 800 . 250 333 500 592 . Parts Sabotaged 4 | . . . . . . . . . . . . 4 . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -3 -3 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac DSF Fac Ext Res Qua Peak Influence 517 | . 79 363 192 119 . . 150 9 15 197 419 517 228 Initial 197 | . . 28 108 74 . . . 9 4 . 83 197 28 Average 113 | . 22 160 145 66 . . 33 9 1 127 202 186 72 Maximum Alert Level 2 | . . 1 1 . . . . . . . 2 2 1 Low Security (%) 83 | 100 100 70 99 100 . . 100 100 100 100 73 49 94 Level 1 15 | . . 29 . . . . . . . . 26 42 5 Level 2 1 | . . . . . . . . . . . . 7 . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 19 | . . 1 1 . . . 6 . 1 2 . 2 6 Investigation 1 | . . . . . . . . . . . . . 1 Extermination 5 | . . . . . . . 1 . . 1 . 2 1 Reinforcement 9 | . . 1 1 . . . 1 . 1 1 . . 4 Assault . | . . . . . . . . . . . . . . Garrison 4 | . . . . . . . 4 . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . Construction Impeded 1 | . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -3 -3 --------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac DSF Fac Ext Res Qua Distress Signals 3 | . . 1 1 . . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 191 | . 8 22 12 3 8 4 8 . 9 13 20 55 29 Peak Tracking Total 18 | . 3 7 9 2 4 3 2 . 7 7 6 18 18 Tactical Retreats 30 | . . 3 2 . 1 1 . . 1 1 2 12 7 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -3 -3 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac DSF Fac Ext Res Qua Traps Triggered 5 | . 1 . . . . . . . 1 . . 2 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -3 -3 ---------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac DSF Fac Ext Res Qua Machines Disabled 6 | . . . 1 . . . . . . 1 2 1 1 Max in Single Turn 1 | . . . 1 . . . . . . 1 . 1 1 Garrison Access 3 | . . . . . . . . . . 1 . 2 . Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -3 -3 --------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac DSF Fac Ext Res Qua Machines Accessed 37 | . 2 3 4 4 . . . 1 . 3 8 6 6 Terminals 26 | . 2 3 3 2 . . . 1 . 1 7 2 5 Fabricators 2 | . . . . 1 . . . . . . . 1 . Repair Stations 2 | . . . . . . . . . . 1 . . 1 Recycling Units 2 | . . . 1 . . . . . . . 1 . . Scanalyzers 1 | . . . . . . . . . . . . 1 . Garrison Access 4 | . . . . 1 . . . . . 1 . 2 . Total Hacks 83 | . 4 8 9 13 . . . 1 . 4 21 10 13 Successful 44 | . 2 3 5 7 . . . 1 . 2 11 6 7 Failed 39 | . 2 5 4 6 . . . . . 2 10 4 6 Catastrophic 11 | . . 3 1 1 . . . . . . 2 . 4 Database Lockouts . | . . . . . . . . . . . . . . Manual 18 | . 2 4 4 1 . . . . . . 3 . 4 Terminals 61 | . 4 8 6 8 . . . 1 . 1 18 4 11 Fabricators 4 | . . . . 3 . . . . . . . 1 . Repair Stations 3 | . . . . . . . . . . 1 . . 2 Recycling Units 6 | . . . 3 . . . . . . . 3 . . Scanalyzers 2 | . . . . . . . . . . . . 2 . Garrison Access 7 | . . . . 2 . . . . . 2 . 3 . Terminal Hacks 32 | . 2 3 2 6 . . . 1 . 1 10 2 5 Record 20 | . . 2 1 5 . . . . . . 9 . 3 Robot Analysis 2 | . 1 . 1 . . . . . . . . . . Open Door 4 | . . . . . . . . . . 1 1 1 1 Open DSF 1 | . . . . . . . . 1 . . . . . Level Access Points 1 | . 1 . . . . . . . . . . . . Branch Access Points 3 | . . . . 1 . . . . . . . 1 1 Emergency Access Points 1 | . . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . 1 . . . . . . . 1 . Network Status 2 | . . . . 1 . . . . . . . 1 . Repair Station Hacks 2 | . . . . . . . . . . . . . 2 Scan Component 1 | . . . . . . . . . . . . . 1 Repair 1 | . . . . . . . . . . . . . 1 Recycling Unit Hacks 4 | . . . 3 . . . . . . . 1 . . Report Inventory 1 | . . . 1 . . . . . . . . . . Retrieve Components 3 | . . . 2 . . . . . . . 1 . . Scanalyzer 1 | . . . . . . . . . . . . 1 . Insert Component 1 | . . . . . . . . . . . . 1 . Garrison Access Hacks 3 | . . . . . . . . . . 1 . 2 . Seal Access 3 | . . . . . . . . . . 1 . 2 . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 3 | . . 1 . . . . . . . . 1 1 . Used . | . . . . . . . . . . . . . . Hacking Detections 27 | . 2 3 3 3 . . . 1 . 1 6 3 5 Full Trace Events 1 | . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time 62 | . . . . . . . . . . . . . 62 Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 6 | . . . 3 . . . . . . . 3 . . Parts Scanalyzed 1 | . . . . . . . . . . . . 1 . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -3 -3 ------------ Run | Jun Mat Mat Mat Fac Low Low Fac Fac DSF Fac Ext Res Qua Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -3 -3 -------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac DSF Fac Ext Res Qua Total Allies 2 | . . . . . . . . . . . 2 . . Largest Group 2 | . . . . . . . . . . . 2 . . Highest-Rated Group 205 | . . . . . . . . . . . 205 . . Highest-Rated Ally 159 | . . . . . . . . . . . 159 . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 41 | . . . . . . . . . . . 41 . . Total Damage 1182 | . . . . . . . . . . . 1182 . . Kills 10 | . . . . . . . . . . . 10 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -3 -3 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac DSF Fac Ext Res Qua Robot Analysis Total 2 | . 1 . 1 . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -3 -3 ------------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac DSF Fac Ext Res Qua Turns Passed 6781 | 76 206 522 484 568 364 471 1265 5 166 346 545 1358 405 Spaces Moved 5303 | 50 91 209 303 437 327 362 338 3 105 457 513 1370 738 Core 272 | 13 . . . . . . . . 45 91 . 5 118 Treads . | . . . . . . . . . . . . . . Legs 1825 | 37 91 209 303 306 . 246 338 3 50 34 . 208 . Wheels 584 | . . . . 131 327 116 . . 10 . . . . Hover 1247 | . . . . . . . . . . 76 506 329 336 Flight 1375 | . . . . . . . . . . 256 7 828 284 Fastest Speed 28 | 50 120 120 122 87 87 98 122 121 50 35 37 28 35 Average Speed 78 | 122 120 120 123 112 90 114 122 121 101 52 73 51 45 Slowest Speed 250 | 200 120 120 190 123 100 122 122 121 195 180 78 136 250 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 15 | . . . . . . . . . . 6 . 1 8 Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . Exploration Rate (%) 35 | 3 27 27 38 11 50 47 5 . 92 12 61 40 54 Regions Visited 13 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 8 | . 1 . . 1 . 1 1 1 . 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 . 1 . . . . . . . . Scrap Searched 12 | . . . . . 2 10 . . . . . . . Spaces Dug 11 | . . . . . . . . . . . . 11 . Terrain Destroyed 12 | . . . . . . . . . . . . 12 . Melee 11 | . . . . . . . . . . . . 11 . Projectile 1 | . . . . . . . . . . . . 1 . AOE . | . . . . . . . . . . . . . . Terrain Rammed 3 | . . . . . . . . . . . . . 3 Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled 1 | . . . . . . . . . . . . . 1 Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -3 -3 --------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac DSF Fac Ext Res Qua Total 7405 | 64 164 408 377 492 365 404 1081 4 156 522 668 1899 801 Wait 1434 | . 56 144 35 20 22 26 677 . 14 5 80 329 26 Move 5261 | 49 90 208 302 436 326 361 337 2 104 444 512 1367 723 Hop 14 | . . . . . . . . . . 6 . 1 7 Pick Up 153 | 9 3 7 10 7 . 3 7 . 11 9 23 52 12 Fast Attach . | . . . . . . . . . . . . . . Attach 127 | 6 2 . 4 5 2 5 4 2 12 16 14 43 12 Detach 15 | . . . . 2 . . . . 1 4 4 3 1 Swap 42 | . . 3 4 11 1 3 7 . . . 7 6 . Drop 48 | . . 3 4 2 . . 3 . 3 1 9 16 7 Fire 215 | . 13 37 18 9 14 6 40 . 4 37 10 22 5 Melee 58 | . . . . . . . . . . . 4 54 . Ram 13 | . . . . . . . . . . . 3 5 5 Kick 13 | . . 6 . . . . 6 . . . . 1 . Crush . | . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . 7 . . . 3 Rewire 2 | . . . . . . . . . . . 2 . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/DSF -4/Factory -4/Extension (discovered 2 exits: *Res / [*Cet]) -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine History --------- Turn | Location | Event 15 | -11/Junkyard | Discovered new exit (range 15) 77 | -11/Junkyard | Entered Materials 211 | -10/Materials | Identified exit to Materials 283 | -10/Materials | Entered another Materials area 283 | -9/Materials | Evolved 2 slots: Propulsion x2 317 | -9/Materials | Build established: Mutant 799 | -9/Materials | Discovered new exit (range 5) 805 | -9/Materials | Entered another Materials area 805 | -8/Materials | Evolved 2 slots: Utility x2 1271 | -8/Materials | Discovered new exit (range 16) 1289 | -8/Materials | Entered Factory 1289 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1791 | -7/Factory | Identified exit to Lower Caves 1857 | -7/Factory | Entered Lower Caves 2168 | -7/Lower Caves | Lost 5 parts (2n3u) 2212 | -7/Lower Caves | Discovered new exit (range 11) 2217 | -7/Lower Caves | Encountered a Warlord checkpoint 2221 | -7/Lower Caves | Entered another Lower Caves area 2257 | -7/Lower Caves | Learned Factory non-interactive machine intel 2675 | -7/Lower Caves | Discovered new exit (range 16) 2691 | -7/Lower Caves | Identified exit to Factory 2692 | -7/Lower Caves | Entered Factory 2692 | -6/Factory | Evolved 2 slots: Utility x2 2693 | -6/Factory | Loaded intel: 176 non-interactive machine locations 2800 | -6/Factory | Build established: Scavenger-Skirmisher 3043 | -6/Factory | Garrison activated, responded to threat 3916 | -6/Factory | Spotted B-75 Beast 3930 | -6/Factory | Garrison activated, responded to threat 3937 | -6/Factory | Discovered new exit (range 17) 3956 | -6/Factory | Identified exit to Factory 3957 | -6/Factory | Entered another Factory area 3957 | -5/Factory | Evolved 2 slots: Propulsion x2 3962 | -5/Factory | Identified exit to DSF 3962 | -5/Factory | Entered DSF 4003 | -5/DSF | Additional patrols routed to DSF 4106 | -5/DSF | Discovered new exit (range 15) 4127 | -5/DSF | Identified exit to Factory 4128 | -5/DSF | Entered Factory 4128 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 4310 | -4/Factory | Lost 31 parts (3p15n6u7w) 4339 | -4/Factory | Build established: Mutant 4472 | -4/Factory | Discovered new exit (range 5) 4473 | -4/Factory | Identified exit to Extension 4474 | -4/Factory | Entered Extension 4618 | -4/Extension | Rescued A7 4892 | -4/Extension | Spotted B-86 Titan 4910 | -4/Extension | Spotted B-86 Titan 4922 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 4965 | -4/Extension | Lost 4 parts (1p1n1u1w) 4986 | -4/Extension | Discovered new exit (range 21) 4987 | -4/Extension | Discovered new exit (range 21) 5019 | -4/Extension | Identified exit to Research 5019 | -4/Extension | Entered Research 5019 | -3/Research | Evolved 2 slots: Propulsion x2 5063 | -3/Research | Spotted B-86 Titan 5131 | -3/Research | Crushed by falling debris 5162 | -3/Research | Lost 4 parts (3u1w) 5377 | -3/Research | Spotted B-86 Titan 5457 | -3/Research | Lost 5 parts (2n3u) 5519 | -3/Research | Search patrols dispatched 5535 | -3/Research | Lost 10 parts (2p6n1u1w) 5816 | -3/Research | Build established: Scavenger-Skirmisher 6137 | -3/Research | Lost 3 parts (1p1n1u) 6252 | -3/Research | System corruption reached 10% 6301 | -3/Research | Identified exit to Armory 6301 | -3/Research | Identified exit to Quarantine 6310 | -3/Research | Lost 3 parts (1n2w) 6332 | -3/Research | Spotted Executioner 6333 | -3/Research | Cargo convoy interrupted 6377 | -3/Research | Entered Quarantine 6386 | -3/Quarantine | Lost 3 parts (1p2n) 6401 | -3/Quarantine | Build established: Scavenger-Mutant 6417 | -3/Quarantine | Found Alien Artifact 6418 | -3/Quarantine | Identified Phase Redirector 6595 | -3/Quarantine | Met incapacitated Sigix Warrior 6595 | -3/Quarantine | Lockdown squad dispatched 6597 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 6634 | -3/Quarantine | Spotted Lightning 6636 | -3/Quarantine | Spotted Lightning 6638 | -3/Quarantine | Spotted Lightning 6652 | -3/Quarantine | Found Gamma Bomb Array 6693 | -3/Quarantine | Core integrity fell below 50% 6712 | -3/Quarantine | Scanned by Researcher 6729 | -3/Quarantine | Lost 10 parts (7n2u1w) 6747 | -3/Quarantine | Core integrity fell below 20% 6753 | -3/Quarantine | Unlocked Sigix quarantine chamber 6780 | -3/Quarantine | System corruption reached 30% 6782 | -3/Quarantine | Destroyed by Lightning with EMDS Last Messages --------------- 06716_ C-55 Analyst is analyzing... 06733_ System corrupted: Matter fused (-6). 06753_ Connecting with Sigix Quarantine Controls... 06753_ Quarantine chamber unlocked. 06753_ Quarantine chamber walls retract into the ground. 06758_ Door Terminal disabled. 06760_ Machine disabled. 06762_ System corrupted: Gamma Bomb Array failed to launch. 06764_ Door malfunctions. 06769_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 06769_ P-80 Master resets P-80 Master, system corruption cleaned. 06773_ OFNXQJD>DY2D8RBULFG: 06773_ P-80 Master resets P-80 Master, system corruption cleaned. 06779_ Penetrated by EMDS Slug. 06779_ Gamma Bomb Array destroyed. 06779_ P-80 Master resets P-80 Master, system corruption cleaned. 06782_ Adv. Visual Processing Unit destroyed. 06782_ Penetrated by EMDS Slug. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ??????????????????????????# ## #??? | | ??????????????????????????# ## #### | | ??????????????????????????# ## ## | | ??????????????????????????# ## ## | | ??????????????############# # # | | ??????????????# # | | ??????????????# T + | | ??????????????# # | | ??????????????# u############## #? | | ??????????????# ############### ## | | ??????????????# # #?# #### | | ??????????????# u# ! #?# #??? | | ??????????????# h# #?# #### | | ??????????????# h/ ### | | ??????????????# h# """"" + | | ??????????????# # """"" ### | | ??????????????# # """"" #?## ####+ | | ??????????????# p #############??# ## | | ??????????????# ##?????????????# ## | | ??????????????# #?????????????# ## | | ???????????#### h####??????????## ## | | ???????????#""T pT""#??????????# # | | ???????????#"" ""#??????????# + | | ???????????#" ""#??????????# #### | | ???????????#"" ""#??????????#####??? | | ???????????#"" @& ""#?????????????????? | | ???????????#"" ""#?????????????????? | | ???????????#"" ""#?????????????????? | | ???????????#"" "" """#?????????????????? | | ???????????#""""" """#?????????????????? | | ???????????###########?????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 200 Energy Generation 37 Energy Capacity 770 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Armor Coverage 225 Resistance: KI 20 Resistance: TH 35 Resistance: EX 20 Resistance: EM 45 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Melee Accuracy 8 Core Analysis 6 Energy Filtering 30 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Phase Redirector Achievements -------------- A New Friend Achiever False Reunion Fist Fight Prison Break Challenges ------------ None Game ------ Seed HeartVisualAutohacker Manual? 0 Play Time 02:45:26 Cumulative 30.0 hours Start 2024.01.07 @ 11:35:02 End 2024.01.07 @ 14:37:34 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 13 Rogue 5 Adventurer 1 Explorer 7 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 30 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb178da1-9d84-42c2-b6d1-3300141a72a2