Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.24 @ 11:19:51 Player: Mares Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (15) 75 Value Destroyed (333) 333 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (7) 7 TOTAL SCORE: 815 Bonus ------- Follower Combat Kills 7 Cogmind --------- Core Integrity 0/250 Matter 276/300 Energy 125/125 System Corruption 0% Temperature Cool (9) Movement Rolling (110) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Compact Wheel > --- UTILITY (2) ------ Medium Storage Unit Light Armor Plating > --- WEAPON (2) ------- Assault Rifle Assault Rifle > --- INVENTORY (8) ---- Light Treads Aluminum Leg Aluminum Leg Small Storage Unit Signal Interpreter Light Armor Plating Light Armor Plating Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Small Storage Unit Medium Storage Unit > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Light Treads Aluminum Leg Aluminum Leg Compact Wheel Heat Sink Signal Interpreter Light Armor Plating Light Armor Plating Light Armor Plating Assault Rifle [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Small Storage Unit Storage Small Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 15 | 7 6 2 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 4 | 2 1 1 Treads 1 | . 1 . Leg . | . . . Wheel 3 | 2 . 1 Hover . | . . . Flight . | . . . Utility 4 | 2 1 1 Device . | . . . Storage 3 | 2 1 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 5 | 2 3 . Energy Gun 3 | 2 1 . Energy Cannon . | . . . Ballistic Gun 2 | . 2 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 5 . Power 1 | . 1 . Propulsion 1 | . 1 . Utility . | . . . Weapon 3 | . 3 . Highest Loss Streak 3 | . 3 . Average Slot Usage (%) 95 | . 94 100 Engine 13 | . 13 14 Treads 12 | . 11 14 Wheel 15 | . 16 14 Storage 24 | . 28 14 Protection 3 | . . 14 Energy Gun 11 | . 15 . Ballistic Gun 12 | . 7 28 Naked Turns . | . . . Heaviest Build 19 | 16 19 18 Greatest Support 20 | 20 20 16 Greatest Overweight (x) 1 | 1 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 10 | 8 10 8 Average Capacity 8 | 5 8 8 Most Carried 10 | 7 10 8 Average Carried 7 | 3 7 7 Final Capacity 10 | 8 10 8 Final Carried 10 | 7 10 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 441 | 270 103 68 Remotely . | . . . Salvage Created 557 | 96 334 127 Parts 26 | 2 16 8 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 11 | . 7 4 Melee 1 | . 1 . Guns 10 | . 6 4 Classes Destroyed 6 | 1 4 1 Builder 1 | . . 1 Hauler 1 | . 1 . Recycler 1 | 1 . . Watcher 1 | . 1 . Swarmer 4 | . 2 2 Grunt 7 | . 5 2 Best Kill Streak 3 | 1 2 3 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . 1 . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 833 | . 708 125 Core 266 | . 232 34 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 57 | 4 41 12 Largest 2 | 2 2 2 Hottest 90 | 90 90 40 Shots Fired 103 | 8 71 24 Gun 103 | 8 71 24 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 45 | . 21 24 Thermal 58 | 8 50 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 7 | 6 7 5 Robot Miss Streak 6 | 1 3 6 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 58 | 6 39 13 Core Hits 26 | 2 18 6 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 735 | 59 479 197 Guns 719 | 59 463 197 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 16 | . 16 . Kinetic 359 | . 162 197 Thermal 360 | 59 301 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 3 | . 3 . Shots . | . . . Rammed 6 | . 6 . Targets Rammed 6 | . 6 . Kicked . | . . . Crushed . | . . . Highest Temperature 362 | 120 362 5 Average Temperature 140 | 63 155 3 Received Heat Transfer 342 | . 309 33 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 966 | 161 805 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 232 | 5 232 153 Initial 24 | . 3 24 Average 99 | 1 114 98 Maximum Alert Level 1 | . 1 . Low Security (%) 91 | 100 86 100 Level 1 8 | . 13 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 4 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 19 | . 11 8 Peak Tracking Total 5 | . 5 3 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 3 | . 3 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 5 . Successful 2 | . 2 . Failed 3 | . 3 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 2 | . 2 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies 1 | . . 1 Largest Group 1 | . . 1 Highest-Rated Group 31 | . . 31 Highest-Rated Ally 31 | . . 31 Total Orders . | . . . Ally Attacks 6 | . . 6 Total Damage 44 | . . 44 Kills 1 | . . 1 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 676 | 66 446 164 Spaces Moved 423 | 47 265 111 Core 7 | 7 . . Treads 65 | . 65 . Legs . | . . . Wheels 351 | 40 200 111 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 90 Average Speed 103 | 78 104 109 Slowest Speed 160 | 100 160 110 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 30 | 4 47 40 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 3 | . 2 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 553 | 64 360 129 Wait 34 | . 32 2 Move 421 | 46 264 111 Hop . | . . . Pick Up 16 | 7 8 1 Fast Attach 9 | 7 2 . Attach 3 | . 3 . Detach . | . . . Swap 3 | . 1 2 Drop 4 | . 3 1 Fire 57 | 4 41 12 Melee . | . . . Ram 2 | . 2 . Kick . | . . . Crush 4 | . 4 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Discovered new exit (range 16) 190 | -10/Materials | Lost 3 parts (1p1n1w) 259 | -10/Materials | Discovered new exit (range 13) 315 | -10/Materials | Core integrity fell below 50% 318 | -10/Materials | Build established: Mutant 391 | -10/Materials | Core integrity fell below 20% 420 | -10/Materials | Discovered new exit (range 15) 513 | -10/Materials | Entered Mines 519 | -10/Mines | Escorted by a lone wolf Derelict 530 | -10/Mines | Learned Materials stockpile data 539 | -10/Mines | Learned location of Storage (-9) 607 | -10/Mines | Discovered new exit (range 8) 677 | -10/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00530_ Acquired derelict log, extracted data. Data stored: Materials stockpile data. 00539_ JJ-6T4(g): "While you're wandering around here, I suggest you avoid Complex 0b10 Storage. Security there is tighter since Warlord's second failed attempt to raid it." World map updated: -9/Storage. 00597_ K-01 Serf collects debris. 00604_ Searching scrap... 00604_ Found Welding Torch. 00604_ Found Med. Matter Pod. 00604_ Found 18 Matter. 00604_ Found Seismic Analyzer. 00604_ Found 14 Matter. 00607_ EXIT=FOUND 00613_ Acquired 6 matter. 00619_ Acquired 2 matter. 00621_ S-10 Pest destroyed. 00627_ Acquired 16 matter. 00632_ U-05 Engineer destroyed. 00633_ Acquired 6 matter. 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