Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.08 @ 15:43:44 Player: Alexbot Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (38) 7600 Robots Destroyed (413) 2065 Value Destroyed (18603) 18603 Prototype IDs (147) 2940 Alien Tech Used (13) 2600 Bonus (44619) 44619 TOTAL SCORE: 82927 Bonus ------- Triggered High Security 500 Triggered Max Security 2000 High Alert Combat Kills 3932 Follower Combat Kills 3657 Network Hubs Disabled 400 Aligned with FarCom 300 Met Data Miner 300 Destroyed Z-Imprinter 1000 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Hacked Protovariant 500 Scanned by Researcher 500 Met Sigix 2000 Activated Exoskeleton 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Win 3000 Friendly Fire -1970 Cogmind --------- Core Integrity 762/1850 Matter 120/300 Energy 408/1170 System Corruption 1% Temperature Cool (2) Movement Hovering (110) Ox1 Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (4) --- Antigrav Array > --- UTILITY (17) ----- Lightpack 2.0 Experimental Energy Well Experimental Terrain Scan Processor Experimental Targeting Computer Experimental Melee Analysis Suite Experimental Core Analyzer Experimental Armor Integrity Analyzer Advanced Force Booster Experimental Powered Armor Beam Splitter AEGIS Remote Shield Matter Drive > --- WEAPON (3) ------- Enhanced Force Lance > --- INVENTORY (28) --- Improved Diametric Drive Cooled Q-thruster Experimental Coolant Injector Experimental Energy Well (31) Superbattery (0) Experimental Matter Compressor (500) Dimensional Manipulator Zionite Metafield Generator Experimental Terrain Scanner Advanced Reaction Control System Experimental Utility Shielding Experimental Utility Shielding Experimental Weapon Shielding Centrium Heavy Armor Plating EM Dispersion Field AEGIS Remote Shield Null Cannon Improved Remote Datajack Field Lobotomy Kit Core Stripper Vibroblade Force Lance Force Lance Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Improved Antigrav System Cooled Antigrav System Antigrav Array > --- UTILITY ---------- Lightpack 2.0 Experimental Energy Well Experimental Terrain Scan Processor Experimental Targeting Computer Experimental Melee Analysis Suite Experimental Core Analyzer Experimental Armor Integrity Analyzer Femtoactuators Advanced Force Booster Advanced Reaction Control System Centrium Heavy Armor Plating Beam Splitter AEGIS Remote Shield Matter Drive > --- WEAPON ----------- Force Lance Force Lance Enhanced Force Lance > --- INVENTORY -------- Cooled Antigrav System Improved Diametric Drive Cooled Q-thruster Experimental Coolant Injector Experimental Energy Well Superbattery Experimental Matter Compressor Dimensional Manipulator Zionite Metafield Generator Experimental Terrain Scanner Advanced Reaction Control System Experimental Utility Shielding Experimental Utility Shielding Experimental Weapon Shielding Experimental Powered Armor EM Dispersion Field AEGIS Remote Shield Transdimensional Reconstructor EMDS Null Cannon Improved Remote Datajack Field Lobotomy Kit Core Stripper Vibroblade [Rating: 247] Favorites ----------- Power Micro Fission Core Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Cold Fusion Reactor Propulsion Cooled Nuclear Pulse Thruster Treads Heavy Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Cooled Antigrav System Flight Unit Cooled Nuclear Pulse Thruster Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Experimental Terrain Scan Processor Hackware System Mapper Protection Experimental Utility Shielding Artifact Matter Drive Weapon Makeshift Spear Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Improved KE Penetrator Ballistic Cannon Bore Cannon Launcher Proton Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Core Stripper Slashing Weapon Vibroblade Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Ac0 Slots Evolved 18 | . . . . . 4 2 . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . 2 . 2 . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 15 | . . . . . 4 2 . . . . . . . . . . . . 2 . . . . . . 2 . . . . 2 . 2 . . 1 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 567 | . 2 . . . 13 37 10 2 13 23 13 36 . 13 14 16 2 25 36 4 22 3 4 8 2 14 9 9 1 11 22 7 21 27 51 4 81 12 Power 28 | . . . . . 2 5 1 . 1 2 . 2 . 1 1 . . 1 . 1 . 1 . . . 1 . 1 . . . . 1 1 4 . 2 . Engine 9 | . . . . . 2 4 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 11 | . . . . . . 1 . . . . . 1 . . 1 . . 1 . . . 1 . . . 1 . . . . . . 1 1 1 . 2 . Reactor 8 | . . . . . . . . . . 1 . 1 . 1 . . . . . 1 . . . . . . . 1 . . . . . . 3 . . . Propulsion 84 | . . . . . 2 2 2 . 2 4 3 10 . 5 . 1 . 6 5 1 . 2 . 3 . 1 . 2 . . 3 . 3 3 5 . 17 2 Treads 21 | . . . . . 2 1 1 . . 2 . . . 2 . 1 . 4 4 1 . . . . . . . 2 . . . . . . . . 1 . Leg 12 | . . . . . . . . . . . 3 5 . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . Wheel 5 | . . . . . . 1 1 . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Hover 19 | . . . . . . . . . . 2 . 5 . . . . . . . . . 2 . . . . . . . . . . . . . . 8 2 Flight 27 | . . . . . . . . . 1 . . . . . . . . . . . . . . 3 . 1 . . . . 3 . 3 3 5 . 8 . Utility 312 | . 2 . . . 4 14 1 2 4 16 8 16 . 6 11 11 . 12 24 1 15 . 4 5 1 11 6 2 . 10 12 6 11 15 27 3 46 6 Device 158 | . . . . . . 3 1 . . 8 1 2 . 1 6 6 . 7 12 1 9 . 2 2 1 5 6 . . 7 6 2 4 9 20 2 32 3 Storage 32 | . 2 . . . . 1 . . 3 1 1 3 . 2 1 . . 1 2 . 1 . . . . . . 1 . . . 2 2 1 1 1 5 1 Processor 22 | . . . . . 4 1 . 1 . . 1 1 . . . 2 . 1 2 . 1 . . . . 2 . . . . . . 1 1 1 . 3 . Hackware 16 | . . . . . . 3 . . . . . 2 . . . . . . 5 . . . . . . 1 . . . . 2 1 . 2 . . . . Protection 83 | . . . . . . 6 . 1 1 7 5 8 . 3 4 3 . 3 3 . 4 . 2 3 . 3 . 1 . 3 4 1 4 2 5 . 6 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 143 | . . . . . 5 16 6 . 6 1 2 8 . 1 2 4 2 6 7 1 7 . . . 1 1 3 4 1 1 7 1 6 8 15 1 16 4 Energy Gun 5 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . 2 . Energy Cannon 28 | . . . . . 2 5 2 . . . . 1 . . . . . 1 . . 2 . . . . . 1 . . . 2 . . 3 3 1 3 2 Ballistic Gun 10 | . . . . . 2 . . . . . . . . . . . . 1 1 1 1 . . . . . 1 1 . . 2 . . . . . . . Ballistic Cannon 15 | . . . . . . 4 1 . 3 . . 2 . . . . . . 2 . . . . . . . . 1 . 1 . . . . . . 1 . Launcher 31 | . . . . . 1 7 2 . 1 1 . 2 . . 1 2 . 3 1 . 2 . . . 1 . 1 1 . . . . 2 . . . 3 . Special Weapon 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 2 . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Slashing Weapon 31 | . . . . . . . . . 2 . 2 2 . . . . . . . . . . . . . . . 1 1 . 3 1 2 3 11 . 3 . Piercing Weapon 18 | . . . . . . . . . . . . 1 . 1 1 2 1 1 2 . 2 . . . . 1 . . . . . . . . . . 4 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 54 | . . . . . . . 1 . . 9 2 2 . . . . . . . . 3 . . 5 . 1 . 2 . . 3 3 2 5 3 . 13 . Parts Lost 78 | . . . . . 4 11 3 . 2 6 5 9 . . 1 1 . 8 2 . . . . 1 . . 1 1 . 1 . . 3 . 4 . 9 6 Power 12 | . . . . . 2 2 1 . . 2 . 1 . . 1 . . 1 . . . . . . . . . . . . . . 1 . 1 . . . Propulsion 21 | . . . . . . 1 1 . . 1 1 3 . . . . . 3 . . . . . . . . . . . . . . . . 1 . 6 4 Utility 29 | . . . . . . 3 . . 1 3 3 5 . . . 1 . 4 1 . . . . . . . . . . 1 . . 1 . 2 . 3 1 Weapon 16 | . . . . . 2 5 1 . 1 . 1 . . . . . . . 1 . . . . 1 . . 1 1 . . . . 1 . . . . 1 Highest Loss Streak 6 | . . . . . 1 2 1 . 2 3 4 4 . . 1 1 . 6 1 . . . . 1 . . 1 1 . 1 . . 2 . 2 . 6 5 Average Slot Usage (%) 84 | . 93 100 100 100 67 91 74 69 66 89 96 90 73 82 85 84 80 84 84 76 80 82 80 84 93 91 91 84 84 80 89 85 83 91 85 87 80 87 Engine 2 | . 14 14 14 14 7 4 1 7 6 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . 2 5 . . . . 1 . . . 6 6 5 5 2 . 5 5 5 5 5 5 . . . 3 4 3 3 1 4 3 4 Reactor 1 | . . . . . . . . . . 4 7 4 6 6 5 . . . . 2 5 . . . . . . 4 5 5 . . . . 2 . . . Treads 3 | . . . . . 10 8 . . . 2 . . . 5 6 5 6 12 10 5 5 . . . . . . 8 10 10 . . . . . . 1 . Leg 3 | . 28 28 28 28 7 . . . . . 9 17 . 1 . . . 2 1 . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . 3 5 7 6 . . . . 1 6 6 6 1 1 5 5 . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . 10 5 2 20 . . . . . . . . 11 11 8 5 5 5 . . . . . . . . . 7 13 Flight 3 | . . . . . . . . . . . . . . . . . . . . . . . . 7 17 14 15 1 . . 13 14 16 17 16 16 3 . Device 5 | . . . . . . 3 7 3 . 8 7 4 . . 8 5 6 12 4 5 9 11 9 10 11 9 5 . . 5 8 7 5 6 9 23 16 19 Storage 16 | . 21 28 28 28 18 21 23 23 20 23 24 20 13 20 19 20 20 20 15 5 5 5 5 5 5 5 5 9 10 10 4 8 9 12 8 8 10 10 Processor 12 | . . . . . 8 21 . 2 7 . 2 12 13 13 13 13 13 6 8 11 11 11 11 11 11 10 15 15 15 15 14 14 13 14 20 20 23 23 Hackware 9 | . . . . . . 2 9 7 7 7 3 6 6 6 6 6 6 . 16 17 17 17 17 17 17 20 21 21 21 17 23 23 19 22 14 8 1 . Protection 6 | . . . . . . 6 7 6 5 12 20 5 . 12 4 6 6 7 3 5 5 5 5 4 5 8 10 10 10 5 8 5 7 7 4 4 4 3 Energy Cannon 1 | . . . . . 7 5 3 3 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Ballistic Gun 1 | . 14 14 14 14 7 . . . . . . . . . . . . . . 4 . . . . . . 2 1 5 5 3 . . . . . . . Ballistic Cannon 1 | . . . . . . 4 5 5 4 7 1 . 6 . . . . . 1 . . . . . . . . 3 . . . . . . . . . . Launcher 1 | . . . . . . 2 1 . . 6 7 . . . . . . 3 2 . 3 5 5 4 4 5 1 . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 4 . 5 5 . . . . . . . . . . . . . . . 4 5 4 3 4 2 4 3 4 2 . Piercing Weapon 2 | . . . . . . . . . . . . 5 6 13 12 11 4 6 4 . 4 5 5 5 5 5 2 . . . . . . . . . 3 10 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 157 | 10 70 70 70 70 75 138 141 141 139 142 132 129 44 110 111 105 105 157 157 39 77 22 64 23 19 22 26 61 58 101 38 26 56 43 81 49 83 79 Greatest Support 160 | 20 20 20 20 20 40 48 28 28 28 44 52 87 56 70 28 28 28 116 124 28 28 41 41 41 39 27 27 160 160 160 39 39 50 52 52 40 107 107 Greatest Overweight (x) 9 | . 3 3 3 3 3 5 7 5 4 5 2 9 . 3 3 3 3 3 4 1 2 . 1 . . . . . . . 1 . 1 1 1 1 1 1 Average Overweight (x) 1 | . 1 3 3 3 1 2 4 4 3 2 2 1 . 1 3 3 3 1 1 1 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 46 | . 20 20 20 20 20 28 28 28 28 28 28 46 30 46 26 26 26 26 46 24 24 24 24 24 24 24 24 30 30 30 30 24 30 30 34 34 34 28 Average Capacity 26 | . 12 20 20 20 20 26 28 28 25 28 28 27 30 26 25 26 26 26 25 24 24 24 24 24 24 24 24 29 30 30 24 24 29 30 30 34 28 28 Most Carried 33 | . 9 9 15 15 18 28 25 20 23 28 28 28 30 30 26 26 26 26 26 23 24 24 24 24 23 24 24 28 30 30 30 24 30 30 33 30 31 28 Average Carried 23 | . 7 9 11 15 16 24 21 18 17 26 25 25 28 25 23 24 26 20 21 22 23 23 23 23 22 23 23 26 28 29 23 23 27 29 28 27 27 27 Final Capacity 34 | 6 20 20 20 20 20 28 28 28 28 28 28 30 30 26 26 26 26 26 24 24 24 24 24 24 24 24 24 30 30 30 24 24 30 30 34 34 28 28 Final Carried 30 | 6 9 9 15 15 18 22 20 17 23 28 24 26 30 26 26 26 26 20 20 23 24 23 24 23 22 23 24 28 30 30 24 24 29 30 28 30 27 25 Class Distribution -------------------- 56% | Hauler-Mutant 9% | Wizard-Scout 8% | Wizard-Mutant 6% | Scavenger-Mutant 4% | Wizard-Assassin 4% | Wizard-Sprinter Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -7/Deep Caves Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Waste Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Data Miner Scavenger-Assassin | -5/Proximity Caves Hauler-Mutant | -5/Factory Wizard-Mutant | -5/Waste Wizard-Assassin | -5/Factory Wizard-Scout | -5/Upper Caves Wizard-Scout | -5/Upper Caves Wizard-Scout | -5/Zhirov Wizard-Scout | -4/Proximity Caves Wizard-Scout | -4/Factory Wizard-Sprinter | -4/Extension Wizard-Mutant | -4/Cetus Wizard-Mutant | -4/Archives Wizard-Mutant | -4/Hub_04(d) Wizard-Scout | -3/Research Wizard-Scout | -3/Quarantine Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Testing Hacker-Sprinter | -2/Section 7 Alien-Ninja | -1/Access Scavenger-Mutant | -1/Command Scavenger-Scout | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Ac0 Matter Collected 11925 | 200 . . . . 183 1309 392 36 475 393 286 546 150 432 179 251 . 592 636 55 675 28 58 . 81 164 325 247 179 340 320 50 282 458 870 30 1703 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 20238 | . . 52 . . 624 2012 267 20 516 532 916 1519 540 503 165 448 . 1159 1731 . 735 28 116 . 39 494 613 280 218 1107 336 170 359 200 1583 30 2662 264 Parts 927 | . . 7 . . 28 129 7 1 43 22 31 84 5 29 16 16 . 45 96 . 29 1 13 . 4 16 32 10 10 46 9 9 18 5 73 4 69 20 Haulers Intercepted 8 | . . . . . . 1 . . . . . . . . . . . . 2 . 1 . . . . 3 . . . 1 . . . . . . . . Recyclers Shooed 10 | . . . . . 1 2 . . . . . . . . . . . . 3 . . . . . . . . . . . . . 1 . 2 . 1 . Parts Field Recycled 20 | . . . . . . . . . . 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 133 | . . . . . . . . . . 133 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . . 4 4 . . 4 . . . 10 1 . 6 . . . . 13 . 2 . . . . . . . . . . . . . Prevented 66 | . . . . . . . 2 . . . 26 . . . 2 6 . 30 . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 306 | . . 3 . . 11 60 4 1 3 11 15 31 2 5 3 10 . 21 13 . 9 1 2 . 4 1 13 5 1 11 2 5 13 . 17 . 26 3 Melee 83 | . . . . . . . . . . . . 29 . 5 2 2 . . 7 . 3 1 2 . . 1 1 . . 2 . 5 2 . 12 . 6 3 Guns 19 | . . 3 . . 2 . . . . . . . . . . . . . 1 . 2 . . . . . 2 . 1 5 . . 1 . . . 2 . Cannons 46 | . . . . . 5 15 1 . 2 3 . 1 2 . . . . 1 1 . 1 . . . . . . 4 . 4 1 . . . 4 . 1 . AOE 131 | . . . . . 4 43 2 . 1 6 9 1 . . 1 7 . 15 3 . 1 . . . 4 . 10 1 . . . . 10 . . . 13 . Classes Destroyed 24 | . . 1 . . 6 7 . 1 2 2 . . 1 . 1 . . . . . . . . . . . . . 1 . . . 1 . . . 1 . Worker 16 | . . . . . 1 1 . . . . . . . 1 . . . . . . 2 . . . . . . . . 6 . . 4 . . . 1 . Builder 14 | . . . . . . 4 . . . . . . . . . . . . 6 . 1 . . . . . 2 . . . . . 1 . . . . . Tunneler 4 | . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Hauler 8 | . . . . . . 1 . . . . . . . . . . . . 2 . 1 . . . . 3 . . . 1 . . . . . . . . Recycler 17 | . . . . . 2 3 . . . . . 1 . 1 . . . . 4 . . . . . . 1 . . . 1 1 . . 1 2 . . . Minesweeper 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Operator 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . 1 . Drone 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . Watcher 9 | . . . . . . 1 . . . . . 3 . . . . . . . . . . . . . . . . . 2 1 . . 1 . 1 . . Swarmer 67 | . . 3 . . . 16 3 . . . 4 12 . . . . . 6 . . . . . . 4 . 5 . . 2 . 5 3 . . . 4 . Grunt 77 | . . . . . 4 24 . . . . 2 6 . . 1 9 . 5 5 . 3 . . . . . 5 1 . 4 . . . . 1 . 7 . Brawler 19 | . . . . . 2 5 . . . . 4 1 . . . . . 4 1 . . . . . . . . . . . . . . . . . 2 . Duelist 10 | . . . . . . 1 . . . . 3 2 . . . . . 3 . . . . . . . . . . . . . . . . . . 1 . Protector 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 38 | . . . . . 4 5 . . . . 1 6 . 2 . . . 1 2 . 3 . . . . 1 3 . 1 1 2 . 1 . 5 . . . Hunter 20 | . . . . . 1 3 1 . . . . 1 . 1 1 . . . . . 1 . . . . . . . . . . . . . 5 . 6 . Programmer 29 | . . . . . . 5 . . . . . 3 . 2 . . . 2 5 . 2 . 2 . . . . . . 1 . . 2 . 5 . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Compactor 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Cetus Guard 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Lightning 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Zionite 27 | . . . . . . . . . 27 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thief 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Master Thief 3 | . . . . . . . . . . . . . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . Assembled 6 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Thug 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Butcher 3 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 18 | . . 3 . . 7 14 2 1 8 6 6 4 2 2 2 4 . 9 12 . 3 1 2 . 4 2 6 2 2 18 1 3 10 1 4 1 10 3 Combat Bots Only 10 | . . 3 . . 4 9 2 1 1 6 6 4 2 1 1 4 . 9 3 . 3 1 2 . 4 1 6 2 1 9 1 3 7 . 4 . 10 3 Max Kills in Single Turn 5 | . . 2 . . 2 5 2 1 2 1 2 1 1 1 1 2 . 3 4 . 3 1 1 . 3 1 5 1 1 3 1 1 3 1 1 1 5 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . 2 3 2 . 1 1 2 1 . . 1 2 . 3 1 . 1 . . . 3 . 5 1 . . . . 3 . . . 5 . Melee 1 | . . . . . . . . . . . . 1 . 1 1 1 . . 1 . 1 1 1 . . 1 1 . . 1 . 1 1 . 1 . 1 1 Uniques/NPCs Destroyed 4 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 Z-Imprinter (-7/Deep Caves) Data Miner (-5/Proximity Caves) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Ac0 Damage Taken 24872 | . . 97 . . 784 2868 483 24 1205 890 1054 2142 20 518 267 478 . 1795 640 . 853 . 247 415 . 56 168 276 55 1196 129 358 1331 100 1787 . 2729 1907 Core 3520 | . . 6 . . 268 322 45 . 77 116 128 266 . 58 . 56 . 200 77 . 60 . 25 100 . . . 41 . 43 80 24 175 . 448 . 710 195 Absorbed by Shields 2795 | . . . . . . . . . . . . 429 . . . . . . . . . . . . . . 42 110 . . . . 171 . 453 . 717 873 Reduced by Siege Mode 39 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . 30 . . . . . . . . Core Remaining (%) 63 | 100 . . . 97 51 . . . . . 1 . . . . . . 31 . . . . . . 73 . . . . 92 . 92 . . 55 . . 41 Volleys Fired 827 | . . 5 3 . 54 146 47 4 85 41 24 17 20 . 5 13 1 65 26 5 34 . . . 2 . 34 20 44 31 4 . 18 4 21 1 49 4 Largest 2 | . . 2 2 . 2 2 2 1 1 1 1 1 1 . 1 1 1 1 2 1 2 . . . 1 . 1 1 1 2 1 . 1 1 1 1 1 1 Hottest 300 | . . 60 60 . 85 143 117 69 57 57 39 57 57 . 39 43 . 90 104 33 123 . . . 80 . 90 80 35 92 70 . 88 300 130 300 90 300 Shots Fired 918 | . . 10 6 . 72 179 49 5 84 41 24 17 20 . 5 12 1 61 39 5 38 . . . 2 . 34 20 44 51 4 . 18 4 19 1 49 4 Gun 222 | . . 10 6 . 25 . . . . . . . . . . . . 16 16 5 24 . . . . . 20 2 44 31 . . 4 . . . 19 . Cannon 453 | . . . . . 39 135 41 5 71 11 . 7 20 . . . . 8 12 . 9 . . . . . 9 16 . 20 4 . . 2 19 1 20 4 Launcher 235 | . . . . . 8 44 8 . 13 30 24 10 . . 5 12 . 37 11 . 5 . . . 2 . 5 2 . . . . 9 . . . 10 . Special 8 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 5 2 . . . . Kinetic 408 | . . 5 3 . 20 47 20 2 71 11 . 7 20 . . . . 16 24 5 24 . . . . . 20 18 44 51 . . . . . . . . Thermal 183 | . . 5 3 . 44 68 . . . . . . . . . . . 8 . . 9 . . . . . 9 . . . . . 4 2 10 1 19 1 Explosive 101 | . . . . . 8 40 . . . . . 10 . . . 4 . 11 . . . . . . 2 . 5 2 . . . . 9 . . . 10 . Electromagnetic 218 | . . . . . . 24 29 3 13 30 24 . . . 5 8 . 26 15 . 5 . . . . . . . . . 4 . . . 9 . 20 3 Robot Hit Streak 28 | . . 3 . . 10 26 6 5 11 3 17 8 4 . 2 5 6 8 12 6 7 . . . . . 11 5 7 10 3 . 3 5 14 . 28 1 Robot Miss Streak 11 | . . 2 . . 3 11 5 2 7 3 1 3 4 . 1 1 . 3 3 1 3 . . . . . 1 2 3 3 1 . 2 . 2 . . 2 Penetration Max 3 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 3 1 1 2 . . . . . . 1 1 Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 996 | . . 5 . . 52 146 22 2 91 10 16 85 11 17 11 10 1 37 55 4 37 1 7 . . 6 27 12 31 49 8 8 22 5 74 1 109 24 Core Hits 788 | . . 3 . . 25 139 8 . 68 24 30 53 2 9 7 17 . 46 54 . 21 1 4 . 4 6 34 9 15 40 3 5 24 2 36 1 84 14 Critical Hits 127 | . . . . . . 3 . . 3 3 . 7 9 2 . 1 . 3 14 1 10 . . . . . 5 12 3 17 2 4 5 . 10 . 12 1 Critical Kills 41 | . . . . . . . . . 2 2 . 4 2 2 . 1 . . 2 . 3 . . . . . 2 4 . 9 1 2 2 . 2 . 1 . Critical Parts Destroyed 63 | . . . . . . 2 . . 1 . . 3 2 . . . . 2 10 . 7 . . . . . 2 5 3 8 1 2 3 . 5 . 7 . Melee Attacks 820 | . . . . . . . . . 59 . 11 124 . 38 17 8 . 5 86 . 37 9 16 1 5 22 15 1 . 25 26 38 28 8 93 11 95 42 Kinetic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 395 | . . . . . . . . . 59 . 11 12 . . . . . . . . . . . . . . . 1 . 25 26 38 28 8 89 11 87 . Piercing 421 | . . . . . . . . . . . . 112 . 38 17 8 . 5 86 . 37 9 16 1 5 22 15 . . . . . . . . . 8 42 Sneak Attacks 35 | . . . . . . . . . 2 . . 3 . 2 1 . . . 6 . . . . . . 5 3 . . 2 2 1 . 3 5 . . . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 . . 1 . . . Follow-up Attacks 22 | . . . . . . . . . 1 . . 3 . 3 2 1 . . . . . . . . . . . . . . . . 1 . 3 . 4 4 Damage Inflicted 58545 | . . 75 . . 1248 8368 834 51 2479 997 1419 3480 343 1007 722 1358 . 2499 2638 32 1624 22 203 . 367 466 2703 625 886 3119 558 941 3054 547 4727 58 9199 1896 Guns 2861 | . . 75 . . 160 . . . . . . . . . . . . 60 123 32 105 . . . . . 162 6 886 639 . . 98 . . . 515 . Cannons 7951 | . . . . . 540 2289 569 51 1081 133 . 91 343 . . . . 37 253 . 273 . . . . . . 276 . 345 141 . . . 894 . 561 74 Explosions 24716 | . . . . . 548 6079 265 . 568 864 1419 971 . . 228 1224 . 2402 1104 . 883 . . . 367 . 1860 295 . 1044 . . 1705 . . . 2890 . Melee 22992 | . . . . . . . . . 830 . . 2418 . 1007 494 134 . . 1158 . 363 22 203 . . 466 681 48 . 1066 417 941 1251 547 3833 58 5233 1822 Ramming 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 . . . . . . . . Kinetic 5664 | . . 39 . . 126 715 159 . 1081 133 . 91 343 . . . . 60 332 32 105 . . . . . 162 282 886 984 . . . . 134 . . . Thermal 4939 | . . 36 . . 574 1679 108 . 36 66 . . . . . 279 . 136 189 . 780 . . . . . . . . 23 . . 98 . 420 . 515 . Explosive 15403 | . . . . . 548 5276 . . . . . 971 . . . 624 . 867 . . . . . . 367 . 1860 295 . . . . 1705 . . . 2890 . Electromagnetic 9656 | . . . . . . 698 567 51 532 798 1419 . . . 228 321 . 1436 959 . 376 . . . . . . . . 1021 141 . . . 474 . 561 74 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 13902 | . . . . . . . . . 830 . . 258 . . . . . . . . . . . . . . . 48 . 1066 417 941 1251 547 3699 58 4787 . Piercing 8956 | . . . . . . . . . . . . 2160 . 1007 494 134 . . 1158 . 363 22 203 . . 466 681 . . . . . . . . . 446 1822 Highest Corruption 23 | . . . . . . 12 12 12 12 1 2 4 10 12 12 12 12 23 1 1 3 3 3 3 3 . . . . 8 1 1 11 11 11 . 1 1 Average Corruption 5 | . . . . . . 4 11 12 2 1 1 2 9 10 12 12 12 21 1 1 1 3 3 3 3 . . . . 6 1 1 10 11 11 . 1 1 Corruption Purged 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 595 | . . . . . . 97 26 11 13 5 1 25 5 59 22 18 7 72 4 1 2 4 7 2 2 . . . . 25 . 1 34 54 90 . 6 2 Message Errors 115 | . . . . . . 20 10 2 4 1 1 8 . 13 5 3 3 14 2 1 1 2 3 . 1 . . . . 2 . . 3 6 8 . 2 . Matter Fused 81 | . . . . . . 18 3 1 1 . . 1 . 8 2 2 . 7 . . . 1 1 . . . . . . 4 . . 4 14 14 . . . Heat Flow Errors 73 | . . . . . . 13 2 2 1 . . 2 1 8 2 6 . 5 . . . . 2 1 . . . . . 2 . . 5 4 17 . . . Energy Discharges 61 | . . . . . . 11 1 . 2 2 . 7 1 5 2 . . 8 . . . . 1 1 . . . . . 3 . . 6 4 5 . 2 . Parts Rejected 4 | . . . . . . 1 . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 68 | . . . . . . 10 4 1 1 2 . 3 . 7 3 3 1 7 2 . 1 1 . . . . . . . 4 . 1 1 6 7 . 1 2 Data Loss (major) 23 | . . . . . . 5 . 1 1 . . . . 4 . . . 4 . . . . . . . . . . . 1 . . . 4 3 . . . Misfires 6 | . . . . . . 2 2 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Alerts 8 | . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . 1 4 . . . . Misdirections 84 | . . . . . . 3 3 2 2 . . . 1 10 4 1 3 9 . . . . . . . . . . . . . . 11 12 23 . . . Targeting Errors 57 | . . . . . . 9 . 1 . . . 4 2 3 2 1 . 11 . . . . . . 1 . . . . 9 . . 3 . 10 . 1 . Weapon Failures 15 | . . . . . . 5 1 . 1 . . . . . . 1 . 5 . . . . . . . . . . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3062 | . . . . . 38 401 34 4 138 13 35 124 . 125 14 29 . 29 158 . 139 . . . 43 . 53 69 . 235 93 32 391 162 294 . 387 22 Projectiles 102 | . . . . . 15 18 34 4 . . . . . . . . . . . . . . . . . . . . . . . . . . 31 . . . Explosions 1216 | . . . . . 23 383 . . 7 13 35 43 . . 3 29 . 29 . . 139 . . . 43 . 53 24 . 61 . . 209 . . . 122 . Melee 1744 | . . . . . . . . . 131 . . 81 . 125 11 . . . 158 . . . . . . . . 45 . 174 93 32 182 162 263 . 265 22 Knockbacks 63 | . . . . . . 16 . . 32 3 . 1 . . . . . . 2 . . . . . . . . 2 . 7 . . . . . . . . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Kinetic 60 | . . . . . . 16 . . 32 3 . 1 . . . . . . 2 . . . . . . . . 2 . 4 . . . . . . . . Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Self-Inflicted Damage 1336 | . . . . . 29 449 53 . 119 17 242 59 . . . 78 . 166 3 . 3 . . . . . . . . 17 . . 35 . . . 66 . Shots 59 | . . . . . 1 12 3 . 7 1 13 2 . . . 5 . 9 1 . 1 . . . . . . . . 2 . . 1 . . . 1 . Rammed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Targets Rammed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 346 | . . . . . 150 240 302 200 223 2 88 159 259 229 150 229 . 277 216 . 284 346 249 239 . . . . . 115 . . 206 190 228 70 . . Average Temperature 74 | . . . . . 52 72 96 68 33 1 46 32 121 87 71 108 . 97 56 . 124 169 91 117 . . . . . 65 . . 79 71 97 52 . . Received Heat Transfer 3669 | . . . . . 324 465 . . 189 371 114 385 9 18 72 153 . 210 171 . 144 . 93 54 . 30 26 39 9 189 30 9 8 9 163 . 157 228 Effects 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Interference 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . . . . Total Turns 39 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 4 25 . . . . . . . . Longest Duration 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 4 25 . . . . . . . . Robots Corrupted 26 | . . . . . . 1 1 . 1 2 6 . . . . 1 . 5 1 . 2 . . . . . . . . . 1 . . . 1 . 4 . Combat Hostiles 25 | . . . . . . 1 1 . . 2 6 . . . . 1 . 5 1 . 2 . . . . . . . . . 1 . . . 1 . 4 . Parts Fried 69 | . . . . . . 5 2 . 1 16 10 . . . . 2 . 8 5 . 2 . . . . . 2 . . 1 1 . . . 7 . 7 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 14 | . . 1 . . 1 3 . . 1 . . . . . . . . . 1 . . 6 . . . . 1 . . . . . . . . . . . Heat Transferred 6218 | . . 75 . . 1222 2588 100 . . 50 . . . . . 250 . 125 300 . 550 . . . . . . . . 50 . . 111 . 250 . 547 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 9 | . . . . . . . 1 4 . . . . . . 1 1 . 2 . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 20 | . . . . . . 2 1 . 1 5 2 . . . . 2 . 3 2 . 1 . . . . . . . . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Ac0 Peak Influence 2372 | . 8 73 . . 189 1494 . . . . . 657 195 122 . . . . 645 335 739 . . . . 538 630 428 406 921 487 158 453 499 1709 1691 2372 . Average Influence 278 | . 5 64 . . 62 450 . . . . . 247 192 61 . . . . 132 271 281 . . . . 181 222 209 342 273 275 46 71 178 290 1557 1644 . Maximum Alert Level 5 | . . . . . . 4 . . . . . 2 . . . . . . 2 1 3 . . . . 2 2 2 2 3 2 . 2 2 5 5 5 . Low Security (%) 51 | . 100 100 . 100 100 31 . . . . . 42 100 100 . . . . 78 . 30 . . . . 69 42 49 6 61 38 100 93 70 59 . . . Level 1 21 | . . . . . . 18 . . . . . 43 . . . . . . 14 100 55 . . . . . 37 34 66 22 17 . 5 28 30 . . . Level 2 12 | . . . . . . 30 . . . . . 13 . . . . . . 7 . 11 . . . . 30 19 16 27 1 44 . 1 . . . . . Level 3 2 | . . . . . . 7 . . . . . . . . . . . . . . 2 . . . . . . . . 14 . . . . . . . . Level 4 3 | . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 8 . Level 5 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 88 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 85 . . Squads Dispatched 91 | . 2 . . . . 16 . . . . 1 9 . 2 . . . 1 6 . 4 . . . . 1 1 . . 5 5 3 4 5 17 6 3 . Investigation 8 | . . . . . . 1 . . . . . 1 . . . . . . 2 . . . . . . . . . . 1 2 1 . . . . . . Extermination 22 | . . . . . . 5 . . . . . 3 . 2 . . . . 2 . 1 . . . . . . . . 1 . 1 2 2 3 . . . Reinforcement 23 | . 2 . . . . 4 . . . . . 2 . . . . . . 1 . 2 . . . . 1 . . . 1 3 1 2 2 2 . . . Assault 29 | . . . . . . 2 . . . . 1 . . . . . . 1 1 . 1 . . . . . 1 . . . . . . 1 12 6 3 . Garrison 9 | . . . . . . 4 . . . . . 3 . . . . . . . . . . . . . . . . . 2 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . 1 . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Ac0 Distress Signals 50 | . . . . . 1 2 . . . . . 4 . . . . . . 2 . . . . . . 2 1 2 . 4 4 1 1 1 . . 25 . Communications Jammed 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . . 3 . . 1 . Distress Signals 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . . 3 . . 1 . Times Spotted 699 | . 2 3 . . 16 89 7 6 47 16 25 48 5 5 5 10 . 24 18 4 29 4 8 3 1 6 25 19 25 37 18 22 25 11 46 2 53 35 Peak Tracking Total 30 | . . 3 . . 5 7 4 2 8 6 7 6 3 1 3 4 . 10 4 3 6 5 5 3 1 8 9 5 2 13 6 11 9 5 25 8 15 30 Tactical Retreats 77 | . . . . . 6 13 2 1 14 2 7 4 . . . . . 2 1 . 1 1 1 . . 2 . . . 3 2 4 4 1 1 . 1 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Ac0 Traps Triggered 34 | . . . . . . 9 . . . . . 2 . 1 . . . . 4 . . . . . . . 1 . . 5 4 . . 1 . 1 6 . Indirectly 5 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 3 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . . 4 . . . . 6 . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . 2 . . 1 . . . . . . . . . . . 3 . . . . . . 2 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Ac0 Machines Disabled 92 | . . . 1 . . 12 . . . 2 1 1 . . . . . 1 2 . 16 . 1 1 . 1 . . 5 14 . 5 5 7 6 . 2 9 Max in Single Turn 15 | . . . 1 . . 4 . . . . 1 . . . . . . 1 1 . 15 . 1 1 . . . . 1 7 . 1 2 2 1 . 1 1 Garrison Access 8 | . . . . . . 1 . . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . 1 . . 1 1 . . . Network Hub 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 5 | . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . 1 . . . . . . . 1 . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Ac0 Machines Accessed 153 | . 1 . 1 . 1 11 . . 1 . . 16 . 3 . 1 3 . 10 . 9 . 1 4 . 12 13 2 . 3 9 11 5 11 16 1 7 1 Terminals 100 | . 1 . . . 1 8 . . . . . 11 . 1 . . . . 4 . 6 . . . . 6 13 2 . 3 4 9 4 7 13 1 6 . Fabricators 12 | . . . . . . 2 . . . . . 2 . . . . . . 2 . 1 . . . . 1 . . . . 2 . . 2 . . . . Repair Stations 13 | . . . . . . . . . . . . 2 . 1 . . . . 2 . 1 . . . . 2 . . . . 1 . 1 . 2 . 1 . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 2 . 1 . . . . Garrison Access 9 | . . . . . . 1 . . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . . . . 1 . . 1 1 . . . Total Hacks 718 | . 3 . 1 . 2 25 . . 1 . . 45 . 11 . 2 22 . 53 . 38 . 1 17 . 72 70 10 . 35 50 54 31 64 76 2 32 1 Successful 504 | . 1 . 1 . 1 8 . . 1 . . 22 . 7 . 2 22 . 36 . 24 . 1 17 . 51 46 5 . 21 39 49 20 53 60 2 14 1 Failed 212 | . 2 . . . 1 17 . . . . . 22 . 4 . . . . 17 . 14 . . . . 21 24 5 . 14 11 4 11 11 16 . 18 . Catastrophic 38 | . 1 . . . 1 6 . . . . . 6 . 2 . . . . 4 . 4 . . . . . 1 . . 1 4 . . 1 2 . 5 . Database Lockouts 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 3 . . . . . . Manual 344 | . 3 . 1 . 1 18 . . 1 . . 18 . 3 . . . . 26 . 6 . 1 . . 46 46 7 . 22 20 27 6 33 33 . 26 . Terminals 506 | . 3 . . . 2 22 . . . . . 31 . 3 . . . . 23 . 26 . . . . 51 70 10 . 35 25 41 26 45 62 2 29 . Fabricators 68 | . . . . . . 2 . . . . . 6 . . . . . . 16 . 9 . . . . 8 . . . . 12 . . 15 . . . . Repair Stations 56 | . . . . . . . . . . . . 7 . 6 . . . . 8 . 2 . . . . 6 . . . . 6 . 5 . 13 . 3 . Recycling Units 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Scanalyzers 30 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . 3 . . . . 6 13 . 3 . . . . Garrison Access 10 | . . . . . . 1 . . . . . 1 . 2 . . . . 1 . 1 . . . . 1 . . . . 1 . . 1 1 . . . Terminal Hacks 289 | . 1 . 1 . 1 4 . . 1 . . 10 . . . 2 22 . 6 . 13 . 1 17 . 30 37 4 . 15 15 26 13 27 35 2 5 1 Record 16 | . . . . . . . . . . . . . . . . 2 6 . . . . . 1 5 . . . . . . . 1 . . . . . 1 Part Schematic 37 | . . . . . . . . . 1 . . . . . . . 5 . 4 . 1 . . 4 . 6 3 . . . . 3 1 6 3 . . . Robot Schematic 11 | . . . . . . . . . . . . 1 . . . . 8 . . . . . . . . . . . . . . 1 . . 1 . . . Robot Analysis 17 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . 6 3 . . . . 1 1 . 2 . . . Prototype ID Bank 25 | . . . . . . . . . . . . . . . . . 3 . . . . . . 4 . 3 2 . . 1 2 3 . 3 4 . . . Open Door 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 . . . 1 . . 4 . 1 . Level Access Points 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . 1 . . . . Branch Access Points 8 | . 1 . . . 1 1 . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . Emergency Access Points 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . 1 . . . . Machine Index 6 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . 1 . . 1 . . 1 . 1 . . . Terminal Index 6 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . 1 1 . . . 1 . . . Fabricator Index 6 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . 1 1 1 . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Alert Level 21 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 3 1 . 2 1 4 1 2 3 . 1 . Unreport Threat 41 | . . . . . . 3 . . . . . 2 . . . . . . . . 4 . . . . 4 7 2 . 2 4 2 4 1 4 . 2 . Locate Traps 15 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . 1 3 . . 1 . 2 1 2 2 . . . Disarm Traps 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 1 . . . . 1 . . . Dispatch Records 9 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 1 . 1 1 3 . . . Extermination Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recall Investigation 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 1 . . . . . . Recall Extermination 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 2 . . . Recall Reinforcements 9 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . 2 2 2 . . . Recall Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Hauler Manifests 11 | . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . 1 2 . . 1 1 . 1 2 . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Zone Layout 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . 2 . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 42 | . . . . . . 1 . . . . . 3 . . . . . . 11 . 5 . . . . 5 . . . . 8 . . 9 . . . . Network Status 8 | . . . . . . . . . . . . . . . . . . . 3 . 1 . . . . 1 . . . . 2 . . 1 . . . . Load Schematic 17 | . . . . . . . . . . . . 2 . . . . . . 4 . 2 . . . . 2 . . . . 3 . . 4 . . . . Build 17 | . . . . . . 1 . . . . . 1 . . . . . . 4 . 2 . . . . 2 . . . . 3 . . 4 . . . . Repair Station Hacks 49 | . . . . . . . . . . . . 5 . 5 . . . . 8 . 2 . . . . 6 . . . . 5 . 4 . 12 . 2 . Scan Component 26 | . . . . . . . . . . . . 3 . 3 . . . . 4 . 1 . . . . 3 . . . . 2 . 2 . 7 . 1 . Repair 22 | . . . . . . . . . . . . 2 . 2 . . . . 4 . 1 . . . . 3 . . . . 2 . 2 . 5 . 1 . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzer 29 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . 2 . . . . 6 13 . 3 . . . . Insert Component 20 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . 2 . . . . 3 7 . 3 . . . . Analyze 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 6 . . . . . . Garrison Access Hacks 8 | . . . . . . 1 . . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . 1 . . 1 1 . . . Seal Access 8 | . . . . . . 1 . . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . 1 . . 1 1 . . . Unauthorized Hacks 86 | . . . . . . 2 . . . . . 4 . 1 . . . . 5 . 3 . . . . 6 9 1 . 6 4 10 3 13 12 . 7 . Terminals 71 | . . . . . . 2 . . . . . 4 . 1 . . . . 2 . 1 . . . . 3 9 1 . 6 1 10 3 9 12 . 7 . Track 30 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 3 1 . 3 . 5 3 3 6 . 4 . Assimilate 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . 2 2 . . . Botnet 19 | . . . . . . 2 . . . . . 3 . 1 . . . . 2 . 1 . . . . 1 1 . . 2 . . . 3 2 . 1 . Disrupt 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 2 . . 2 . 1 . Operators 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . . . 1 . . 1 . Fabricators 15 | . . . . . . . . . . . . . . . . . . . 3 . 2 . . . . 3 . . . . 3 . . 4 . . . . Report 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Prioritize 6 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . 1 . . 2 . . . . Siphon 7 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . 2 . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 87 | . . . . . 1 9 . . . . . 13 . 2 . . . . 7 . 4 . . . . 7 5 2 . 3 5 1 5 9 10 . 4 . Full Trace Events 4 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . . . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . . . . . 1 . . . . 8 . . . . . . . . . . . . . . 1 . . 1 . . . Robots Built 3 | . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Matter 405 | . . . . . . 153 . . . . . 252 . . . . . . . . . . . . . . . . . . . . . . . . . . Time 215 | . . . . . . 81 . . . . . 134 . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 9 | . . . . . . 1 . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 43 | . . . . . . . . . 1 . . . . . . . 5 . 4 . 1 . . 4 . 6 3 . . . 2 7 1 6 3 . . . Parts Built 13 | . . . . . . . . . . . . . . . . . . . 4 . 2 . . . . 2 . . . . 1 . . 4 . . . . Matter 3597 | . . . . . . . . . . . . . . . . . . . 924 . 451 . . . . 426 . . . . 548 . . 1248 . . . . Time 873 | . . . . . . . . . . . . . . . . . . . 266 . 160 . . . . 76 . . . . 169 . . 202 . . . . Total Part Build Rating 82 | . . . . . . . . . . . . . . . . . . . 20 . 11 . . . . 10 . . . . 5 . . 36 . . . . Parts Repaired 21 | . . . . . . . . . . . . 2 . 2 . . . . 4 . 1 . . . . 2 . . . . 2 . 2 . 5 . 1 . Time 835 | . . . . . . . . . . . . 80 . 100 . . . . 111 . 43 . . . . 173 . . . . 52 . 52 . 188 . 36 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 . . . . . . Part Schematics Acquired 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . Robot Hacks Applied 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . parse_system 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . Robots Rewired 17 | . . . . . . . . . . . 2 . . . . . . 2 . . . . . . . 1 11 . . . . . . 1 . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Ac0 Total Allies 99 | . . . . . . 1 . . 2 . 2 2 1 . . . 1 2 3 18 . . . . . 1 19 5 . . 1 3 . 2 2 . 34 . Largest Group 18 | . . . . . . 1 . . 2 2 2 2 1 . . . 1 2 3 18 17 . . . . 1 15 14 9 4 1 2 . 1 1 1 15 . Highest-Rated Group 1731 | . . . . . . 9 . . 188 188 49 76 31 . . . 59 78 93 668 643 . . . . 56 709 898 645 376 44 36 . 146 1075 1075 1731 . Highest-Rated Ally 1075 | . . . . . . 9 . . 94 94 29 38 31 . . . 59 59 31 50 50 . . . . 56 156 149 124 94 44 26 . 146 1075 1075 1075 . Total Orders 16 | . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . 1 2 1 2 . . 3 4 . . . STAY 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . 2 . . . GOTO 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 1 . . . FOLLOW 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 1 . . . TUNNEL 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Ally Attacks 888 | . . . . . . . . . . 29 6 18 31 . . . . 13 23 114 103 . . . . 5 62 140 31 17 . . . 12 9 1 274 . Total Damage 32505 | . . . . . . . . . . 2729 73 354 522 . . . . 226 356 3757 2691 . . . . 317 1905 3661 1132 632 . . . 744 344 60 13002 . Kills 118 | . . . . . . . . . . 10 . 3 1 . . . . 1 1 7 20 . . . . 3 9 15 4 3 . . . 4 1 . 36 . Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 2 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Field Lobotomies 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Ac0 Robot Analysis Total 17 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . 6 3 . . . . 1 1 . 2 . . . Derelict Logs Recovered 6 | . . 1 . . . . 1 . 2 . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Ac0 Turns Passed 31876 | . 109 441 600 47 761 4628 621 271 2736 2075 751 2416 100 1284 459 465 134 953 2148 313 1257 198 246 116 92 594 407 302 216 599 604 515 566 1126 1472 80 1938 236 Spaces Moved 22642 | 1 70 193 280 23 274 2409 328 170 1635 899 270 1145 108 617 278 283 97 416 886 253 868 239 236 171 194 817 487 158 72 233 829 842 785 1435 1668 242 2140 591 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 3765 | . . . . . 182 1122 22 . . 141 . . . 473 . . . 343 592 . . . . . . . . 130 72 233 . . . . . . 455 . Legs 1793 | 1 70 193 280 23 92 . . . . . 149 985 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 5456 | . . . . . . 1287 306 170 1313 90 . . . 144 278 283 97 73 294 253 868 . . . . . . . . . . . . . . . . . Hover 3605 | . . . . . . . . . . 668 121 160 108 . . . . . . . . 239 236 92 7 137 46 . . . . . . . . . 1200 591 Flight 8023 | . . . . . . . . . 322 . . . . . . . . . . . . . . 79 187 680 441 28 . . 829 842 785 1435 1668 242 485 . Fastest Speed 16 | 120 120 210 210 210 185 140 140 130 40 140 196 52 52 130 130 130 130 130 110 110 110 66 66 20 20 29 29 29 160 160 20 20 17 16 16 20 20 17 Average Speed 99 | 120 150 210 210 210 193 167 151 144 119 210 200 159 52 168 130 130 130 168 159 110 110 66 68 48 30 37 33 136 160 160 30 28 26 26 23 21 61 21 Slowest Speed 510 | 120 210 210 210 210 210 270 300 150 140 410 205 510 52 180 130 130 130 180 186 110 120 66 131 80 80 80 80 160 160 160 99 29 99 98 91 90 160 110 Overloaded Moves 804 | . . . . . . . . . . . . . . . . . . . . . . . . 9 9 . . . . . 9 47 146 101 113 225 9 136 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 47 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 4 . . . 3 6 9 5 9 . 3 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Exploration Rate (%) 48 | 2 27 39 62 12 36 59 48 44 84 69 42 33 70 16 46 50 74 54 21 89 21 49 51 60 40 24 64 65 73 27 34 81 16 80 73 10 74 55 Regions Visited 38 Branch Regions 25 Pre-discovered Areas 6 | . . 1 . . . . . . 1 . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . Known Exits Taken 22 | . 1 . . . . 1 1 . . . 1 . . 1 . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 12 | 1 . 1 1 1 1 . . 1 1 1 . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 18 | . . . . . . . 4 2 1 . 1 . . . 1 5 . 2 . . . . 2 . . . . . . . . . . . . . . . Spaces Dug 434 | . . . . . . 6 2 . 5 . 14 19 . 9 7 8 . 10 32 . 8 6 4 . 5 12 8 . . 154 21 23 9 20 25 19 5 3 Terrain Destroyed 1772 | . . . . . 53 378 18 2 5 37 22 59 4 9 7 56 . 113 40 . 93 6 4 . 52 12 94 61 7 321 22 23 103 38 26 19 64 24 Melee 225 | . . . . . . . . . 5 . 11 19 . 9 7 3 . 4 32 . 8 6 4 . 5 12 1 . . 3 21 23 9 2 24 10 4 3 Projectile 133 | . . . . . . 2 8 2 . 1 . 2 4 . . . . 7 4 . 1 . . . . . 9 4 7 12 1 . . 36 2 9 1 21 AOE 1414 | . . . . . 53 376 10 . . 36 11 38 . . . 53 . 102 4 . 84 . . . 47 . 84 57 . 306 . . 94 . . . 59 . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Ac0 Total 30137 | . 73 219 287 22 430 2808 405 197 2239 1031 434 1596 132 812 341 347 102 599 1502 283 1093 272 307 201 218 1075 671 223 128 371 1145 1039 1070 2160 2689 267 2688 661 Wait 4426 | . . 22 . . 78 126 1 2 414 42 102 228 . 131 7 12 3 29 427 16 109 13 43 5 16 202 77 26 10 53 213 113 207 666 803 6 220 4 Move 22517 | . 69 192 279 22 273 2408 327 169 1634 898 269 1145 107 616 277 282 96 415 886 252 867 238 235 170 193 801 480 157 71 233 822 829 767 1424 1649 241 2134 590 Hop 42 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 2 . . . 3 6 8 5 9 . 2 . Pick Up 297 | . 2 . 5 . 6 31 7 10 25 10 6 16 3 9 11 8 . 16 14 1 6 2 3 2 . 14 3 3 2 4 13 11 10 9 17 1 13 4 Fast Attach 177 | . 1 . . . 8 4 1 . 6 12 . 12 . 6 3 3 . 7 8 3 6 . 1 8 . 3 . 3 . 2 3 4 7 9 18 1 36 2 Attach 222 | . . . . . 3 15 7 2 5 6 8 16 . 5 1 1 . 14 15 . 7 2 3 . 1 4 2 3 . 3 16 1 7 5 30 2 30 8 Detach 202 | . . . . . 3 6 4 . 3 9 2 18 . 1 2 2 . 10 18 3 9 1 3 . . 3 2 6 . 6 8 1 8 5 26 3 31 9 Swap 183 | . 1 . . . 2 18 2 . 2 5 5 8 . 2 10 12 2 4 13 1 9 1 . 1 1 7 7 3 1 6 3 3 7 13 14 1 16 3 Drop 281 | . . . . . 3 22 6 10 7 8 3 15 2 14 11 7 . 16 9 2 8 5 3 7 . 11 2 1 . 6 16 16 4 12 14 . 36 5 Fire 827 | . . 5 3 . 54 146 47 4 85 41 24 17 20 . 5 13 1 65 26 5 34 . . . 2 . 34 20 44 31 4 . 18 4 21 1 49 4 Melee 776 | . . . . . . . . . 58 . 11 116 . 28 14 7 . 5 86 . 37 9 16 1 5 22 15 1 . 25 26 38 27 8 88 11 90 32 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Escape Stasis 125 | . . . . . . 32 . . . . . 5 . . . . . . . . . . . 7 . . 15 . . . 18 17 . . . . 31 . Rewire 57 | . . . . . . . 3 . . . 4 . . . . . . 17 . . . . . . . 1 32 . . . . . . . . . . . Trap 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac x2 / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 4 exits: Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: Res / Upp x2 / *Ext x2) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / *Arc) -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) (discovered 4 exits: *Res x4) -3/Research (discovered 4 exits: Res / Arm / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 2 exits: [*Sur] / *Ac0) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 40 | -10/Materials | Identified exit to Mines 110 | -10/Materials | Entered Mines 347 | -10/Mines | Build established: Hauler-Mutant 375 | -10/Mines | Learned location of Zion (-7) 542 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 542 | -10/Mines | Discovered new exit (range 5) 551 | -10/Mines | Entered Exiles 600 | -10/Exiles | Met 8R-AWN 640 | -10/Exiles | Met EX-HEX 694 | -10/Exiles | Met EX-BIN 722 | -10/Exiles | Aligned with FarCom system 724 | -10/Exiles | Given EX-Vault access code 778 | -10/Exiles | Opened EX-Vault 789 | -10/Exiles | Found Lightpack 2.0 794 | -10/Exiles | Found Superbattery 801 | -10/Exiles | Found Field Lobotomy Kit 846 | -10/Exiles | Warned to stay clear of 0b10 Research branches 907 | -10/Exiles | Met EX-DEC 1065 | -10/Exiles | Discovered new exit (range 11) 1151 | -10/Exiles | Stole three prototypes: Lightpack 2.0, Superbattery, Field Lobotomy Kit 1151 | -10/Exiles | Entered Mines 1181 | -9/Mines | Discovered new exit (range 9) 1198 | -9/Mines | Entered Materials 1198 | -8/Materials | Evolved 4 slots: Utility x4 1903 | -8/Materials | Discovered new exit (range 13) 1959 | -8/Materials | Entered Factory 1959 | -7/Factory | Evolved 2 slots: Utility x2 1961 | -7/Factory | FarCom data flow suspended 2138 | -7/Factory | Discovered new exit (range 11) 3237 | -7/Factory | Destroyed 8 combat bots 3878 | -7/Factory | Garrison activated, responded to threat 4192 | -7/Factory | Garrison activated, responded to threat 4560 | -7/Factory | Identified exit to Factory 5625 | -7/Factory | Fabricated T-07 Excavator? 5728 | -7/Factory | Discovered exit to Factory (range 16) 6058 | -7/Factory | Destroyed 9 combat bots 6133 | -7/Factory | Discovered new exit (range 5) 6138 | -7/Factory | Identified exit to Storage 6344 | -7/Factory | System corruption reached 10% 6359 | -7/Factory | First assault squad dispatched 6417 | -7/Factory | Destroyed 9 combat bots 6438 | -7/Factory | Identified exit to Lower Caves 6587 | -7/Factory | Entered Lower Caves 6771 | -7/Lower Caves | Core integrity fell below 50% 6787 | -7/Lower Caves | Spotted YN-KPF(f) 6789 | -7/Lower Caves | Encountered a Master Thief 6796 | -7/Lower Caves | System Backup Module stolen by Master Thief 6966 | -7/Lower Caves | Identified exit to Lower Caves 7208 | -7/Lower Caves | Entered another Lower Caves area 7208 | -7/Lower Caves | Discovered exit to Factory (range 14) 7329 | -7/Lower Caves | Spotted 23-52A(f) 7329 | -7/Lower Caves | Spotted 5K-SFA(f) 7330 | -7/Lower Caves | Encountered a Master Thief 7330 | -7/Lower Caves | Encountered a Master Thief 7331 | -7/Lower Caves | Imp. EM Pulse Cannon stolen by Master Thief 7332 | -7/Lower Caves | Coolant Injector stolen by Master Thief 7409 | -7/Lower Caves | Spotted SE-N9H(f) 7410 | -7/Lower Caves | Encountered a Master Thief 7413 | -7/Lower Caves | Spotted HY-LKN(f) 7413 | -7/Lower Caves | Hrd. Heavy Armor Plating stolen by Master Thief 7414 | -7/Lower Caves | Encountered a Master Thief 7415 | -7/Lower Caves | Adv. Assault Cannon stolen by Master Thief 7475 | -7/Lower Caves | Discovered new exit (range 4) 7479 | -7/Lower Caves | Entered Zion 7587 | -7/Zion | Discovered new exit (range 14) 7647 | -7/Zion | System corruption cleaned by Quarantine Array 7722 | -7/Zion | Learned Factory non-interactive machine intel 7870 | -7/Zion | Learned location of 1 exit from Proximity Caves 8063 | -7/Zion | Learned location of Recycling (-7) 8081 | -7/Zion | Learned Factory emergency access door positions 8214 | -7/Zion | Given A8's code to call for help 8880 | -7/Zion | Discovered new exit (range 4) 8883 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 9013 | -7/Zion | Attacked by Zionites 10189 | -7/Zion | Enhanced Grunt warped into view, answering call for help 10203 | -7/Zion | Enhanced Grunt warped into view, answering call for help 10215 | -7/Zion | Entered Deep Caves 10215 | -7/Deep Caves | Accompanied by 2 allies 10346 | -7/Deep Caves | Attacked by Z-Imprinter 10370 | -7/Deep Caves | Allies destroyed Z-Imprinter 10383 | -7/Deep Caves | Found Prototype Device 10383 | -7/Deep Caves | Identified Exp. Thermal Shield 10399 | -7/Deep Caves | Lost 3 parts (1p1n1u) 10436 | -7/Deep Caves | Found Prototype Device 10436 | -7/Deep Caves | Identified Zio. Metafield Generator 10456 | -7/Deep Caves | Found Prototype Protection 10456 | -7/Deep Caves | Identified Zio. Weapon Casing 10626 | -7/Deep Caves | Z-Facility disabled 10725 | -7/Deep Caves | Lost 3 parts (1p2u) 10917 | -7/Deep Caves | Found Zio. Weapon Casing 10922 | -7/Deep Caves | Found Zio. Weapon Casing 11020 | -7/Deep Caves | Found Prototype Protection 11020 | -7/Deep Caves | Identified Zio. Heavy Carapace 11709 | -7/Deep Caves | Discovered new exit (range 7) 12290 | -7/Deep Caves | Entered Proximity Caves 12537 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 12537 | -6/Proximity Caves | Core integrity fell below 20% 12583 | -6/Proximity Caves | Lost 4 parts (1n2u1w) 13041 | -6/Proximity Caves | Entered Factory 13041 | -6/Factory | Evolved 2 slots: Propulsion x2 13043 | -6/Factory | Loaded intel: 200 non-interactive machine locations 13167 | -6/Factory | Identified exit to Lower Caves 13616 | -6/Factory | Lost 4 parts (1p3u) 13799 | -6/Factory | Repaired Imp. Weapon Shielding 13914 | -6/Factory | Central database locked down 14082 | -6/Factory | Repaired Broken Proton Missile Launcher 14229 | -6/Factory | Local fabrication network quarantined 14346 | -6/Factory | Fabricated P-60 Hacker? 14577 | -6/Factory | Discovered new exit (range 14) 15141 | -6/Factory | Discovered new exit (range 16) 15195 | -6/Factory | Garrison activated, responded to threat 15457 | -6/Factory | Sucked down chute 15457 | -6/Factory | Entered Waste 15458 | -6/Waste | Met a frightened Derelict 15472 | -6/Waste | EMP discharged 15472 | -6/Waste | System corruption reached 10% 15473 | -6/Waste | Spotted C-40 Crusher 15495 | -6/Waste | Destroyed C-40 Crusher 15497 | -6/Waste | Spotted C-40 Crusher 15506 | -6/Waste | Spotted C-40 Crusher 15507 | -6/Waste | Destroyed C-40 Crusher 15523 | -6/Waste | Allies destroyed C-40 Crusher 15527 | -6/Waste | Found Damper Plating 15528 | -6/Waste | Spotted C-40 Crusher 15532 | -6/Waste | Spotted C-40 Crusher 15550 | -6/Waste | Discovered new exit (range 11) 15550 | -6/Waste | Spotted C-40 Crusher 15557 | -6/Waste | Entered Factory 16629 | -6/Factory | Repaired Hvy. Treads 16677 | -6/Factory | Repaired Lrn. Terrain Scanner 16770 | -6/Factory | Discovered exit to Lower Caves (range 4) 16841 | -6/Factory | Entered Lower Caves 16969 | -6/Lower Caves | Spotted 1L-1L7(f) 16970 | -6/Lower Caves | Encountered a Master Thief 16979 | -6/Lower Caves | Lrg. Storage Unit stolen by Master Thief 16981 | -6/Lower Caves | Destroyed 1L-1L7(f) 17045 | -6/Lower Caves | Encountered a Warlord checkpoint 17092 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 17217 | -6/Lower Caves | Discovered new exit (range 21) 17300 | -6/Lower Caves | Entered another Lower Caves area 17301 | -6/Lower Caves | Encountered a Warlord checkpoint 17703 | -6/Lower Caves | Spotted RN-URC(f) 17704 | -6/Lower Caves | Encountered a Master Thief 17704 | -6/Lower Caves | Spotted 2K-EE3(f) 17705 | -6/Lower Caves | Encountered a Master Thief 17710 | -6/Lower Caves | Destroyed RN-URC(f) 17710 | -6/Lower Caves | Force Lance stolen by Master Thief 17756 | -6/Lower Caves | Discovered new exit (range 7) 17765 | -6/Lower Caves | Entered Data Miner 17765 | -6/Data Miner | Discovered new exit (range 6) 17793 | -6/Data Miner | Met Data Miner 17820 | -6/Data Miner | Learned location of Section 7 (-2) 17820 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 17842 | -6/Data Miner | Received God Mode back door access code from Data Miner 17858 | -6/Data Miner | Assimilated Data Miner with FLK Orb 17899 | -6/Data Miner | Entered Proximity Caves 17899 | -5/Proximity Caves | Accompanied by 1 ally 17935 | -5/Proximity Caves | Destroyed Data Miner 17937 | -5/Proximity Caves | Found Prototype Hackware 17942 | -5/Proximity Caves | Found Prototype Hackware 17945 | -5/Proximity Caves | Found Prototype Hackware 17953 | -5/Proximity Caves | Found Prototype Hackware 18036 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 18058 | -5/Proximity Caves | Core integrity fell below 50% 18091 | -5/Proximity Caves | Lost 6 parts (1p1n4u) 18096 | -5/Proximity Caves | Destroyed 9 combat bots 18421 | -5/Proximity Caves | Build established: Scavenger-Assassin 18762 | -5/Proximity Caves | Spotted P7-QGC(f) 18764 | -5/Proximity Caves | Encountered a Master Thief 18764 | -5/Proximity Caves | Prototype Hackware stolen by Master Thief 18764 | -5/Proximity Caves | Spotted RN-0U2(f) 18765 | -5/Proximity Caves | Encountered a Master Thief 18771 | -5/Proximity Caves | Nanoactuators stolen by Master Thief 18843 | -5/Proximity Caves | Discovered new exit (range 5) 18850 | -5/Proximity Caves | Identified exit to Factory 18852 | -5/Proximity Caves | Entered Factory 18852 | -5/Factory | Evolved 2 slots: Utility x2 18966 | -5/Factory | Repaired Hvy. Treads 18980 | -5/Factory | Repaired Hcp. Storage Unit 19025 | -5/Factory | Fabricated Exp. Sensor Array? 19314 | -5/Factory | Build established: Hauler-Mutant 19925 | -5/Factory | Identified System Mapper 19925 | -5/Factory | Identified Ghost Barrier 19925 | -5/Factory | Identified Quantum Router 19971 | -5/Factory | Allied Derelicts emerged from ambush trap array 20268 | -5/Factory | Build established: Wizard-Mutant 20269 | -5/Factory | Fabricated Exp. Utility Shielding? 20457 | -5/Factory | Fabricated Exp. Terrain Scan Processor (x1) 20495 | -5/Factory | Fabricated Exp. Terrain Scanner (x1) 20770 | -5/Factory | Discovered new exit (range 26) 20847 | -5/Factory | Local fabrication network quarantined 20919 | -5/Factory | Repaired Proton Missile Launcher 20946 | -5/Factory | Repaired Lrg. Storage Unit 20952 | -5/Factory | First assault squad dispatched 21000 | -5/Factory | Sucked down chute 21000 | -5/Factory | Entered Waste 21010 | -5/Waste | Spotted C-40 Crusher 21038 | -5/Waste | Spotted C-40 Crusher 21064 | -5/Waste | Spotted C-40 Crusher 21088 | -5/Waste | Warlord forces began an assault 21098 | -5/Waste | Allies destroyed C-40 Crusher 21099 | -5/Waste | Allies destroyed C-40 Crusher 21151 | -5/Waste | Spotted C-40 Crusher 21155 | -5/Waste | Allies destroyed C-40 Crusher 21171 | -5/Waste | Found Damper Plating 21196 | -5/Waste | Spotted C-40 Crusher 21200 | -5/Waste | Allies destroyed C-40 Crusher 21212 | -5/Waste | Spotted C-40 Crusher 21214 | -5/Waste | Allies destroyed C-40 Crusher 21249 | -5/Waste | Discovered new exit (range 12) 21312 | -5/Waste | Identified exit to Factory 21313 | -5/Waste | Entered Factory 21313 | -5/Factory | Accompanied by 17 allies 21413 | -5/Factory | Identified exit to Upper Caves 21425 | -5/Factory | Fabricated Exp. Signal Interpreter? 21514 | -5/Factory | Local fabrication network quarantined 21535 | -5/Factory | Fabricated Mni. Smartbomb Launcher? 21604 | -5/Factory | Repaired Broken Adv. Focal Shield 21803 | -5/Factory | Build established: Wizard-Assassin 21971 | -5/Factory | Discovered new exit (range 28) 22513 | -5/Factory | First assault squad dispatched 22514 | -5/Factory | Discovered new exit (range 28) 22570 | -5/Factory | Entered Upper Caves 22664 | -5/Upper Caves | Encountered a Warlord checkpoint 22702 | -5/Upper Caves | Spotted BH-E0Y(f) 22703 | -5/Upper Caves | Encountered a Master Thief 22704 | -5/Upper Caves | Destroyed BH-E0Y(f) 22745 | -5/Upper Caves | Discovered new exit (range 27) 22767 | -5/Upper Caves | Identified exit to Upper Caves 22768 | -5/Upper Caves | Entered another Upper Caves area 22772 | -5/Upper Caves | Discovered new exit (range 23) 22838 | -5/Upper Caves | Learned Factory terminal intel 22858 | -5/Upper Caves | Build established: Wizard-Scout 22970 | -5/Upper Caves | Found Alien Artifact 22984 | -5/Upper Caves | Discovered new exit (range 29) 23014 | -5/Upper Caves | Identified exit to Zhirov 23014 | -5/Upper Caves | Entered Zhirov 23014 | -5/Zhirov | Discovered new exit (range 3) 23026 | -5/Zhirov | Met Zhirov 23042 | -5/Zhirov | Learned location of Quarantine (-3) 23042 | -5/Zhirov | Learned location of Testing (-2) 23042 | -5/Zhirov | Learned location of Command (-1) 23046 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 23061 | -5/Zhirov | Found Alien Artifact 23061 | -5/Zhirov | Identified Integrated Dissipator 23061 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+2%) 23102 | -5/Zhirov | Found Alien Artifact 23112 | -5/Zhirov | Cloak Generator disabled 23112 | -5/Zhirov | Attacked by Zhirov 23125 | -5/Zhirov | Identified exit to Proximity Caves 23130 | -5/Zhirov | Entered Proximity Caves 23133 | -4/Proximity Caves | Learned Research emergency access door positions 23203 | -4/Proximity Caves | Discovered new exit (range 25) 23221 | -4/Proximity Caves | Identified exit to Factory 23222 | -4/Proximity Caves | Entered Factory 23222 | -4/Factory | Evolved 2 slots: Utility x2 23223 | -4/Factory | Loaded intel: 22 terminal locations 23231 | -4/Factory | Identified exit to Upper Caves 23231 | -4/Factory | Identified exit to Extension 23282 | -4/Factory | Fabricated Exp. Propulsion Shielding? 23319 | -4/Factory | Local fabrication network quarantined 23330 | -4/Factory | Fabricated Exp. Utility Shielding (x1) 23575 | -4/Factory | Discovered new exit (range 23) 23602 | -4/Factory | Identified Dimensional Node Initializer 23602 | -4/Factory | Identified Transdimensional Reconstructor 23605 | -4/Factory | Repaired Exp. Utility Shielding? 23663 | -4/Factory | Repaired Cld. Nuclear Pulse Thruster? 23735 | -4/Factory | Found Prototype Processor 23735 | -4/Factory | Identified Exp. Melee Analysis Suite 23740 | -4/Factory | Found Exp. Melee Analysis Suite 23816 | -4/Factory | Entered Extension 23842 | -4/Extension | Rescued a captive Derelict 23845 | -4/Extension | Rescued A7 23845 | -4/Extension | Rescued a captive Derelict 23906 | -4/Extension | Rescued a captive Derelict 23907 | -4/Extension | Rescued a captive Derelict 24066 | -4/Extension | First assault squad dispatched 24144 | -4/Extension | Rescued a captive Derelict 24148 | -4/Extension | Rescued a captive Derelict 24149 | -4/Extension | Rescued a captive Derelict 24152 | -4/Extension | Rescued a captive Derelict 24169 | -4/Extension | Discovered new exit (range 10) 24169 | -4/Extension | Discovered new exit (range 6) 24173 | -4/Extension | Identified exit to Cetus 24223 | -4/Extension | Entered Cetus 24223 | -4/Cetus | Accompanied by 14 allies 24228 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 24228 | -4/Cetus | Spotted Cetus Guard 24228 | -4/Cetus | Spotted Cetus Guard 24236 | -4/Cetus | Spotted Cetus Guard 24236 | -4/Cetus | Spotted Cetus Guard 24243 | -4/Cetus | Allies destroyed Cetus Guard 24245 | -4/Cetus | Destroyed Cetus Guard 24247 | -4/Cetus | Destroyed Cetus Guard 24250 | -4/Cetus | Allies destroyed Cetus Guard 24345 | -4/Cetus | Started Cetus Manufacturing Module 24358 | -4/Cetus | Escorted A7 to Cetus Mainframe 24370 | -4/Cetus | Manufactured an Enhanced Grunt 24374 | -4/Cetus | Discovered new exit (range 15) 24395 | -4/Cetus | Manufactured an Enhanced Grunt 24413 | -4/Cetus | Spotted Cetus Guard 24414 | -4/Cetus | Spotted Cetus Guard 24416 | -4/Cetus | Spotted Cetus Guard 24419 | -4/Cetus | Spotted Cetus Guard 24420 | -4/Cetus | Manufactured an Enhanced Grunt 24433 | -4/Cetus | Allies destroyed Cetus Guard 24435 | -4/Cetus | Destroyed Cetus Guard 24437 | -4/Cetus | Destroyed Cetus Guard 24444 | -4/Cetus | Allies destroyed Cetus Guard 24445 | -4/Cetus | Manufactured an Enhanced Grunt 24451 | -4/Cetus | Discovered new exit (range 15) 24461 | -4/Cetus | Met Revision 17 24470 | -4/Cetus | Manufactured an Enhanced Grunt 24521 | -4/Cetus | Identified exit to Archives 24525 | -4/Cetus | Entered Archives 24525 | -4/Archives | Accompanied by 9 allies 24530 | -4/Archives | Received a hacking code to weaken MAIN.C 24565 | -4/Archives | Build established: Wizard-Mutant 24632 | -4/Archives | Discovered new exit (range 16) 24647 | -4/Archives | Discovered new exit (range 14) 24710 | -4/Archives | Discovered new exit (range 16) 24733 | -4/Archives | Identified exit to Hub_04(d) 24741 | -4/Archives | Entered Hub_04(d) 24741 | -4/Hub_04(d) | Accompanied by 4 allies 24878 | -4/Hub_04(d) | Identified exit to Research 25225 | -4/Hub_04(d) | Network Hub disabled 25225 | -4/Hub_04(d) | Garrison activated, responded to threat 25242 | -4/Hub_04(d) | Network Hub disabled 25252 | -4/Hub_04(d) | Spotted Lightning 25256 | -4/Hub_04(d) | Spotted Lightning 25266 | -4/Hub_04(d) | Spotted Lightning 25266 | -4/Hub_04(d) | Spotted Lightning 25282 | -4/Hub_04(d) | Spotted Lightning 25294 | -4/Hub_04(d) | Spotted Lightning 25307 | -4/Hub_04(d) | Destroyed Lightning 25317 | -4/Hub_04(d) | Found Prototype Device 25318 | -4/Hub_04(d) | Destroyed Lightning 25321 | -4/Hub_04(d) | Destroyed Lightning 25331 | -4/Hub_04(d) | Found Prototype Energy Cannon 25334 | -4/Hub_04(d) | Found Prototype Device 25340 | -4/Hub_04(d) | Entered Research 25340 | -3/Research | Evolved 2 slots: Utility x2 25340 | -3/Research | Identified Exp. Phase Shifter 25341 | -3/Research | Identified EM Dispersion Field 25342 | -3/Research | Destroyed 9 combat bots 25402 | -3/Research | Repaired Exp. Utility Shielding 25429 | -3/Research | Repaired Exp. Propulsion Shielding 25469 | -3/Research | Identified exit to Armory 25469 | -3/Research | Identified exit to Quarantine 25535 | -3/Research | Identified EMDS 25540 | -3/Research | Revision forces began assault on 0b10 25661 | -3/Research | Discovered new exit (range 23) 25726 | -3/Research | Build established: Wizard-Scout 25913 | -3/Research | Fabricated Exp. Weapon Shielding? 25941 | -3/Research | Fabricated Cld. Field Propulsion Drive? 25944 | -3/Research | Entered Quarantine 25952 | -3/Quarantine | Found Alien Slashing Weapon 25952 | -3/Quarantine | Identified Sigix Broadsword 25971 | -3/Quarantine | Discovered new exit (range 24) 26010 | -3/Quarantine | Identified exit to Research 26033 | -3/Quarantine | Found Alien Energy Cannon 26052 | -3/Quarantine | Found Alien Impact Weapon 26130 | -3/Quarantine | Central database locked down 26164 | -3/Quarantine | Identified Core Cannon 26164 | -3/Quarantine | Identified Core Stripper 26260 | -3/Quarantine | Found Alien Artifact 26281 | -3/Quarantine | Met incapacitated Sigix Warrior 26281 | -3/Quarantine | Lockdown squad dispatched 26287 | -3/Quarantine | Found Alien Artifact 26287 | -3/Quarantine | Identified Core Reset Matrix 26287 | -3/Quarantine | Identified Subatomic Replicator 26287 | -3/Quarantine | Used Core Reset Matrix 26291 | -3/Quarantine | Sensed 12 artifacts in vicinity 26296 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 26297 | -3/Quarantine | Unlocked Sigix quarantine chamber 26437 | -3/Quarantine | Scanned by Researcher 26459 | -3/Quarantine | Entered Research 26459 | -2/Research | Evolved 2 slots: Utility x2 26477 | -2/Research | Discovered new exit (range 10) 26519 | -2/Research | Spotted B-90 Cyclops 26559 | -2/Research | Identified exit to Testing 26576 | -2/Research | System corruption reached 10% 26794 | -2/Research | Found Prototype Slashing Weapon 26794 | -2/Research | Identified Vibroblade 26796 | -2/Research | Found Vibroblade 26799 | -2/Research | Found Vibroblade 26803 | -2/Research | Destroyed 7 combat bots 26823 | -2/Research | Discovered new exit (range 22) 26850 | -2/Research | Found Prototype Processor 26892 | -2/Research | Repaired Exp. Utility Shielding? 26929 | -2/Research | Repaired Exp. Propulsion Shielding 27025 | -2/Research | Entered Testing 27033 | -2/Testing | Found Prototype Hackware 27033 | -2/Testing | Identified Ghost Barrier 27054 | -2/Testing | Found Prototype Energy Gun 27083 | -2/Testing | Identified Exp. Armor Integrity Analyzer 27083 | -2/Testing | Identified Warp Gun 27131 | -2/Testing | Identified exit to Access 27140 | -2/Testing | Found Prototype Energy Cannon 27140 | -2/Testing | Identified Null Cannon 27182 | -2/Testing | Spotted PY-CZGI0WGUPM 27215 | -2/Testing | Protovariant out of control (PY-CZGI0WGUPM) 27215 | -2/Testing | Unleashed a protovariant (PY-CZGI0WGUPM) 27235 | -2/Testing | Spotted PG-P1WYABUNKQ 27238 | -2/Testing | Rewired PG-P1WYABUNKQ 27393 | -2/Testing | Found Prototype Hackware 27487 | -2/Testing | Identified Exp. System Shield 27526 | -2/Testing | Fabricated Femtoactuators (x1) 27551 | -2/Testing | Found Prototype Device 27558 | -2/Testing | Found Prototype Energy Cannon 27558 | -2/Testing | Identified Cld. Nova Cannon 27724 | -2/Testing | Fabricated Beam Splitter (x1) 27779 | -2/Testing | Fabricated Exp. Core Analyzer? 27820 | -2/Testing | Local fabrication network quarantined 27858 | -2/Testing | Fabricated Cld. Q-thruster (x1) 27987 | -2/Testing | Build established: Wizard-Sprinter 28135 | -2/Testing | Spotted Fortress 28150 | -2/Testing | Discovered new exit (range 6) 28151 | -2/Testing | Identified exit to Section 7 28151 | -2/Testing | Entered Section 7 28152 | -2/Section 7 | Sensed 20 artifacts in vicinity 28263 | -2/Section 7 | Spotted S7 Guard 28267 | -2/Section 7 | Found Integrated Heat Negator 28267 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+2%) 28272 | -2/Section 7 | Identified AEGIS Remote Shield 28345 | -2/Section 7 | Destroyed S7 Guard 28399 | -2/Section 7 | Repaired Exp. Utility Shielding 28425 | -2/Section 7 | Repaired Exp. Utility Shielding 28478 | -2/Section 7 | Discovered exit to Access (range 25) 28572 | -2/Section 7 | Initialized slip node 28715 | -2/Section 7 | Spotted S7 Guard 28716 | -2/Section 7 | Found Integrated Singularity Reactor 28722 | -2/Section 7 | Used Subatomic Replicator to replicate Integrated Singularity Reactor 28723 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+2%) 28724 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+2%) 28774 | -2/Section 7 | Found Integrated Dissipator 28774 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 28955 | -2/Section 7 | Spotted B-90 Cyclops 29008 | -2/Section 7 | Repaired Exp. Utility Shielding 29049 | -2/Section 7 | Repaired Exp. Utility Shielding 29106 | -2/Section 7 | Repaired Broken Cld. Nuclear Pulse Thruster 29201 | -2/Section 7 | Build established: Hacker-Sprinter 29373 | -2/Section 7 | Spotted Executioner 29386 | -2/Section 7 | Spotted B-99 Colossus 29401 | -2/Section 7 | Found LRC Storage 29401 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 29404 | -2/Section 7 | Found LRC Armor 29404 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 29406 | -2/Section 7 | Found LRC Storage 29406 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 29435 | -2/Section 7 | Found Transdimensional Reconstructor 29436 | -2/Section 7 | Found Transdimensional Reconstructor 29443 | -2/Section 7 | Found Matter Drive 29460 | -2/Section 7 | Activated Sigix Exoskeleton 29460 | -2/Section 7 | Received instructions from Sigix Warrior 29545 | -2/Section 7 | Warped through subspace to slip node 29623 | -2/Section 7 | Entered Access 29623 | -1/Access | Accompanied by 1 ally 29623 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 29633 | -1/Access | Identified exit to Command 29701 | -1/Access | Spotted B-99 Colossus 29703 | -1/Access | Entered Command 29703 | -1/Command | Accompanied by 1 ally 29743 | -1/Command | Repaired Imp. Diametric Drive 29796 | -1/Command | Disengaged cave seal 29796 | -1/Command | Assembled emerged from the dark tunnel 29882 | -1/Command | Spotted Combat Programmer 29899 | -1/Command | Spotted Combat Programmer 29902 | -1/Command | Destroyed Combat Programmer 29904 | -1/Command | Destroyed Combat Programmer 29912 | -1/Command | Spotted M Guard 29921 | -1/Command | Destroyed M Guard 29922 | -1/Command | Spotted M Guard 29930 | -1/Command | Destroyed M Guard 29930 | -1/Command | Destroyed all MAIN.C guards 29945 | -1/Command | Found Prototype Processor 29945 | -1/Command | Identified Exp. Targeting Computer 29953 | -1/Command | First assault squad dispatched 29953 | -1/Command | Found AEGIS Remote Shield 30005 | -1/Command | High security lockdown imminent 30026 | -1/Command | Destroyed 10 combat bots 30036 | -1/Command | Met MAIN.C 30036 | -1/Command | Received instructions from Sigix Warrior 30040 | -1/Command | Lost 3 parts (2n1u) 30047 | -1/Command | 0b10 Conduit disabled 30071 | -1/Command | Destroyed MAIN.C Shell 30072 | -1/Command | MAIN.C activated Command garrisons 30103 | -1/Command | Found Prototype Protection 30103 | -1/Command | Identified Centrium Heavy Armor Plating 30106 | -1/Command | Found Prototype Protection 30106 | -1/Command | Identified Exp. Powered Armor 30128 | -1/Command | Allies destroyed MAIN.C 30138 | -1/Command | Found Prototype Ballistic Cannon 30138 | -1/Command | Identified Omega Cannon 30140 | -1/Command | Lost 6 parts (4n2u) 30143 | -1/Command | Found Prototype Processor 30143 | -1/Command | Identified Exp. Target Analyzer 30229 | -1/Command | Found Unknown Device 30229 | -1/Command | Identified Antimissile System 30266 | -1/Command | Spotted B-99 Colossus 30288 | -1/Command | Build established: Alien-Mutant 30333 | -1/Command | Allies destroyed B-99 Colossus 30338 | -1/Command | P-80 Master assimilated allied H-88 Terminator 30540 | -1/Command | Discovered new exit (range 19) 31065 | -1/Command | Build established: Scavenger-Mutant 31177 | -1/Command | Spotted B-99 Colossus 31292 | -1/Command | Spotted B-99 Colossus 31292 | -1/Command | Spotted B-99 Colossus 31295 | -1/Command | Found Unknown Piercing Weapon 31295 | -1/Command | Identified Enh. Force Lance 31313 | -1/Command | Allies destroyed B-99 Colossus 31322 | -1/Command | Destroyed B-99 Colossus 31553 | -1/Command | Found Unknown Device 31553 | -1/Command | Identified Adv. Force Booster 31632 | -1/Command | Warped through subspace to slip node 31632 | -1/Command | Discovered new exit (range 5) 31641 | -1/Command | Entered Access_0 31642 | -1/Access_0 | Sensed 2 artifacts in vicinity 31642 | -1/Access_0 | Met Architect 31652 | -1/Access_0 | Subspace Access Node disabled 31683 | -1/Access_0 | Subspace Access Node disabled 31690 | -1/Access_0 | A6 warped into view 31728 | -1/Access_0 | Subspace Access Node disabled 31733 | -1/Access_0 | A5 warped into view 31742 | -1/Access_0 | Subspace Access Node disabled 31775 | -1/Access_0 | Singularity Gate disabled 31776 | -1/Access_0 | Singularity Gate disabled 31828 | -1/Access_0 | Destroyed A8 31855 | -1/Access_0 | Core integrity fell below 50% 31869 | -1/Access_0 | Warped through subspace to slip node 31869 | -1/Access_0 | Discovered new exit (range 8) 31877 | *** | Heading to fleet! Last Messages --------------- 31859_ Enhanced Grunt destroyed. 31859_ Penetrated by Quantum Shear. 31859_ Adv. Reaction Control System destroyed. 31859_ Critical hit. 31861_ Penetrated by Quantum Shear. 31862_ EMDS Slug penetrates Earth. 31863_ Enhanced Grunt destroyed. 31864_ EMDS Slug penetrates A6. 31864_ Cld. Antigrav System destroyed. 31865_ Quantum Shear penetrates Earth. 31865_ Penetrated by Quantum Shear. 31865_ EMDS destroyed. 31866_ A6 follow-up attacks with Enh. Force Lance. 31868_ Quantum Shear penetrates Earth. 31868_ Quantum Shear penetrates A6. 31869_ The unstable cave ceiling collapses. 31869_ 84 Matter crushed. 31869_ Warped through subspace, drawn to slip node. 31869_ EXIT=FOUND [Achievement: Curator] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ;#?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# = #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????#????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?#?#???#?????????????????????????????????????????? | | ?????#???????????????????????????????????????????? | | ##???????#???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 170 Coolant Potential 120 Energy Generation 63 Energy Capacity 2350 Matter Stores 300 Matter Capacity 600 Sight Range 22 Robot Scan Range 30 Terrain Scan Range 30 Terrain Scan Density 1010 ECM Strength 3 Jamming Range 16 Armor Coverage 2400 Resistance: KI 30 Resistance: TH 75 Resistance: EM 90 Propulsion Shielding 90 Utility Shielding 90 Weapon Shielding 100 Point Defense Rating 240 Weapon Cycling 20 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 86 Targeting Accuracy 16 Melee Accuracy 12 Target Analysis 5 Core Analysis 15 Armor Integrity Analysis 90 Recoil Reduction 4 Matter Filtering 50 Force Boost 5 Offensive Hacking 72 Defensive Hacking 45 Item Schematics ----------------- Exp. Utility Shielding | -3/Quarantine | Scanalyzed Exp. Weapon Shielding | -3/Quarantine | Scanalyzed Exp. Propulsion Shielding | -3/Quarantine | Scanalyzed Adv. Hacking Suite | -3/Quarantine | Scanalyzed Cmb. Linear Gravjet | -2/Research | Hacked Exp. Core Analyzer | -2/Testing | Hacked Beam Splitter | -2/Testing | Hacked Plasma Lance | -2/Testing | Hacked Cld. Linear Gravjet | -2/Testing | Hacked Cld. Q-thruster | -2/Testing | Hacked Femtoactuators | -2/Testing | Hacked Adv. Reaction Control System | -2/Section 7 | Hacked Exp. Q-thruster | -2/Section 7 | Hacked Exp. Actuator Array | -2/Section 7 | Hacked Robot Schematics ------------------ E-15 Imp | -2/Section 7 | Hacked Fabricated ------------ T-07 Excavator | x1 | -7/Factory | Preloaded P-60 Hacker | x2 | -6/Factory Exp. Sensor Array | x1 | -5/Factory Exp. Utility Shielding | x1 | -5/Factory Exp. Terrain Scan Processor | x1 | -5/Factory Exp. Terrain Scanner | x1 | -5/Factory Exp. Signal Interpreter | x1 | -5/Factory Mni. Smartbomb Launcher | x1 | -5/Factory Exp. Propulsion Shielding | x1 | -4/Factory Exp. Utility Shielding | x1 | -4/Factory Exp. Weapon Shielding | x1 | -3/Research Femtoactuators | x1 | -2/Testing Beam Splitter | x1 | -2/Testing Exp. Core Analyzer | x1 | -2/Testing Cld. Q-thruster | x1 | -2/Testing Alien Tech Used ----------------- Integrated Dissipator Sigix Broadsword Core Reset Matrix Core Cannon Integrated Heat Negator Core Stripper Dimensional Node Initializer Subatomic Replicator Integrated Singularity Reactor LRC Storage LRC Armor Transdimensional Reconstructor Matter Drive Achievements -------------- Curator Challenges ------------ None Game ------ Seed GatlingUltimateShockpuncher Manual? 0 Play Time 07:12:05 Cumulative 924.9 hours Start 2020.09.05 @ 08:42:03 End 2020.09.08 @ 15:43:44 Sessions 31 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 284 Rogue 284 Adventurer 0 Explorer 0 Win Type 2 Total 58 Types 41/1/5/5/4/1/1 Lore% 97 Gallery% 100 Achievement% 98 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8946b637-c33f-44d9-ae39-ee14ac8c8194