Cogmind - Beta 11 X10 @@@ ROGUE MODE // 2022.02.05 @ 05:33:38 Player: gammafunk Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (118) 590 Value Destroyed (3461) 3461 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (287) 287 TOTAL SCORE: 7358 Bonus ------- High Alert Combat Kills 175 Follower Combat Kills 126 Friendly Fire -14 Cogmind --------- Core Integrity 597/700 Matter 90/300 Energy 68/140 System Corruption 0% Temperature Cool (3) Movement Treading (154) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (5) --- Light Treads Light Treads Improved Treads Advanced Treads Advanced Treads > --- UTILITY (3) ------ Huge Storage Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON (4) ------- Heavy Assault Rifle Heavy Assault Rifle EMP Blaster EMP Blaster > --- INVENTORY (25) --- Improved Ion Engine Light Treads Light Treads Improved Treads Improved Cooling System High-capacity Storage Unit High-capacity Matter Pod (200) Improved Sensor Array Advanced Terrain Scan Processor Advanced Terrain Scan Processor Kinecellerator Medium Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Hacking Suite Recalibrator Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Shotgun Gauss Rifle Rocket Launcher Plasma Cutter Great Maul Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Huge Storage Unit Improved Signal Interpreter Improved Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Gauss Rifle > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Improved Treads Improved Cooling System High-capacity Storage Unit High-capacity Matter Pod Improved Sensor Array Improved Sensor Array Advanced Terrain Scan Processor Advanced Terrain Scan Processor Kinecellerator Medium Armor Plating Improved Light Armor Plating Improved Light Armor Plating Hacking Suite Recalibrator Light Assault Rifle Heavy Assault Rifle Shotgun EMP Blaster EMP Blaster Rocket Launcher Plasma Cutter Great Maul [Rating: 36] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Launcher EMP Blaster Special Weapon Mining Laser Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Slots Evolved 6 | . . . 2 . 2 2 . Power . | . . . . . . . . Propulsion 3 | . . . 1 . 1 1 . Utility 1 | . . . . . 1 . . Weapon 2 | . . . 1 . . 1 . Parts Attached 109 | 7 10 7 37 . 32 12 4 Power 10 | 1 3 1 3 . 2 . . Engine 9 | 1 2 1 3 . 2 . . Core 1 | . 1 . . . . . . Reactor . | . . . . . . . . Propulsion 35 | 2 3 2 11 . 15 2 . Treads 35 | 2 3 2 11 . 15 2 . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 25 | 2 1 2 7 . 4 8 1 Device 6 | 1 . . . . . 4 1 Storage 5 | 1 1 1 1 . 1 . . Processor 2 | . . . 1 . 1 . . Hackware 1 | . . . . . . 1 . Protection 11 | . . 1 5 . 2 3 . Artifact . | . . . . . . . . Weapon 39 | 2 3 2 16 . 11 2 3 Energy Gun 2 | . . . 2 . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 32 | 2 2 2 14 . 9 2 1 Ballistic Cannon . | . . . . . . . . Launcher 3 | . . . . . 1 . 2 Special Weapon 1 | . 1 . . . . . . Impact Weapon 1 | . . . . . 1 . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 16 | . 2 3 6 . 5 . . Power 4 | . 1 1 2 . . . . Propulsion 4 | . . . 1 . 3 . . Utility 1 | . . 1 . . . . . Weapon 7 | . 1 1 3 . 2 . . Highest Loss Streak 3 | . 2 3 2 . 2 . . To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 98 | . 99 96 99 100 98 99 100 Engine 8 | . 5 9 10 11 9 7 7 Core 1 | . 8 . . . . . . Treads 32 | . 28 28 32 33 36 38 38 Device 3 | . 14 1 . . . 4 7 Storage 11 | . 14 15 11 11 9 7 7 Processor 2 | . . . . . 7 7 7 Protection 7 | . . 10 10 11 9 2 . Ballistic Gun 28 | . 26 26 29 33 26 29 28 Naked Turns . | . . . . . . . . Heaviest Build 100 | 11 29 31 61 61 98 100 100 Greatest Support 107 | 40 46 46 69 66 87 107 107 Greatest Overweight (x) 1 | . . . 1 . 1 . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 25 25 25 Average Capacity 17 | 7 10 15 17 20 20 25 25 Most Carried 25 | 5 15 15 20 20 25 25 25 Average Carried 16 | 2 9 14 16 19 20 24 25 Final Capacity 25 | 8 15 15 20 20 25 25 25 Final Carried 25 | 5 15 15 20 20 25 25 25 Class Distribution -------------------- 51% | Scavenger-Tank 33% | Mutant 7% | Scavenger-Skirmisher 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Matter Collected 3241 | 192 485 307 849 50 1070 288 . Remotely . | . . . . . . . . Salvage Created 4371 | 10 708 142 1325 87 1794 245 60 Parts 260 | 3 52 4 105 12 66 17 1 Haulers Intercepted 7 | . 2 . 1 . 4 . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Combat Hostiles Destroyed 100 | . 14 7 36 4 30 8 1 Guns 98 | . 14 7 36 4 29 8 . AOE 2 | . . . . . 1 . 1 Classes Destroyed 13 | 1 6 1 3 . 1 1 . Worker 5 | . 1 . 2 1 . 1 . Tunneler 2 | 1 . . . 1 . . . Hauler 7 | . 2 . 1 . 4 . . Recycler 2 | . 1 . . . 1 . . Operator 2 | . . . 1 . 1 . . Watcher 5 | . 2 . 2 . 1 . . Swarmer 28 | . 3 . 15 4 . 6 . Grunt 48 | . 11 2 11 . 23 . 1 Brawler 1 | . . . . . 1 . . Duelist 1 | . . . 1 . . . . Sentry 15 | . . . 9 . 6 . . Programmer 2 | . . . . . . 2 . Assembled 5 | . . 5 . . . . . Best Kill Streak 5 | 1 4 2 5 4 3 3 1 Combat Bots Only 4 | . 3 2 4 4 3 3 1 Max Kills in Single Turn 3 | 1 1 1 2 3 2 2 1 Gunslinging 2 | . . . 1 2 1 1 . Exploded 1 | . . . . . 1 . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Low Damage Taken 5407 | . 687 420 1572 61 1908 668 91 Core 691 | . 162 54 173 14 185 88 15 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 725 | . . . 349 . 214 162 . Core Remaining (%) 58 | 100 . 13 . 53 66 . . Volleys Fired 377 | 10 93 34 109 3 105 20 3 Largest 4 | 2 2 2 3 3 3 4 2 Hottest 100 | 40 100 40 99 69 69 92 66 Shots Fired 993 | 20 183 57 325 9 313 80 6 Gun 983 | 20 180 57 325 9 312 80 . Cannon . | . . . . . . . . Launcher 7 | . . . . . 1 . 6 Special 3 | . 3 . . . . . . Kinetic 939 | 20 180 57 281 9 312 80 . Thermal 47 | . 3 . 44 . . . . Explosive 1 | . . . . . 1 . . Electromagnetic 6 | . . . . . . . 6 Robot Hit Streak 22 | 9 16 7 22 3 21 7 . Robot Miss Streak 5 | 2 5 5 4 1 3 3 . Penetration Max . | . . . . . . . . Secondary Targets 13 | . 2 . 3 2 4 2 . Max Gunslinging Chain 2 | . 1 . 1 2 1 1 . Shots Hit Robots 640 | 16 112 30 212 6 216 48 . Core Hits 243 | 3 44 11 67 5 89 17 7 Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed 3 | . . . . . 2 1 . Critical Strikes 5 | . . . 2 . 2 1 . Burn 1 | . . . 1 . . . . Destroy 4 | . . . 1 . 2 1 . Melee Attacks 2 | . . . . . 2 . . Impact 2 | . . . . . 2 . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8825 | 136 1024 362 2744 124 3235 825 375 Guns 8107 | 125 1014 339 2665 89 3059 816 . Cannons . | . . . . . . . . Explosions 489 | . . . . . 114 . 375 Melee . | . . . . . . . . Ramming 229 | 11 10 23 79 35 62 9 . Kinetic 7675 | 125 1014 339 2233 89 3059 816 . Thermal 432 | . . . 432 . . . . Explosive 114 | . . . . . 114 . . Electromagnetic 375 | . . . . . . . 375 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 3 | . . . 3 . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 3 | . . . 3 . . . . Knockbacks 1 | . . . . . . 1 . Impact 1 | . . . . . . 1 . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 9 | . . . . . . . 9 Shots 1 | . . . . . . . 1 Rammed 29 | 3 4 5 9 2 5 1 . Targets Rammed 34 | 3 5 5 9 4 7 1 . Kicked . | . . . . . . . . Crushed 5 | . 1 . . 2 2 . . Highest Temperature 232 | . 28 12 232 37 165 24 6 Average Temperature 41 | . 8 4 62 16 38 9 3 Received Heat Transfer 2157 | . 339 201 438 . 1053 81 45 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . 1 . . . . Heat Transferred 1147 | . . . 1147 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Peak Influence 564 | 5 215 50 564 185 498 152 . Initial 60 | . 3 15 . 60 2 15 . Average 136 | . 93 10 237 107 198 33 . Maximum Alert Level 2 | . 1 . 2 . 2 . . Low Security (%) 72 | 100 83 100 48 100 53 100 . Level 1 19 | . 16 . 33 . 34 . . Level 2 7 | . . . 18 . 12 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 18 | . 6 . 5 . 4 3 . Investigation 7 | . 2 . 3 . 1 1 . Extermination 1 | . . . . . . 1 . Reinforcement 10 | . 4 . 2 . 3 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Low Distress Signals 11 | . 1 . 4 . 3 3 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 185 | . 34 8 58 6 53 16 10 Peak Tracking Total 10 | . 4 2 5 4 5 4 10 Tactical Retreats 5 | . 1 1 1 . . 2 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Traps Triggered 6 | . 2 . 2 . 2 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . . . . . 2 . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Machines Disabled 6 | . . . . 2 2 . 2 Max in Single Turn 2 | . . . . 1 1 . 2 Garrison Access 2 | . . . . . 1 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Low Machines Accessed 33 | . 5 . 12 1 9 6 . Terminals 25 | . 4 . 10 1 7 3 . Fabricators 1 | . . . . . . 1 . Repair Stations 5 | . 1 . 2 . 1 1 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 1 1 . Total Hacks 107 | . 12 . 39 3 36 17 . Successful 52 | . 4 . 18 2 20 8 . Failed 55 | . 8 . 21 1 16 9 . Catastrophic 5 | . . . 2 . 3 . . Database Lockouts . | . . . . . . . . Manual 55 | . 9 . 20 3 20 3 . Terminals 76 | . 9 . 32 3 27 5 . Fabricators 2 | . . . . . . 2 . Repair Stations 25 | . 3 . 7 . 6 9 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 4 | . . . . . 3 1 . Terminal Hacks 23 | . 1 . 10 2 10 . . Part Schematic 3 | . . . 1 . 2 . . Robot Analysis 3 | . 1 . 1 . 1 . . Prototype ID Bank 3 | . . . 2 . 1 . . Alert Level 1 | . . . . . 1 . . Unreport Threat 8 | . . . 3 2 3 . . Locate Traps 2 | . . . 1 . 1 . . Hauler Manifests 3 | . . . 2 . 1 . . Fabricator Hacks 2 | . . . . . . 2 . Load Schematic 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks 17 | . 1 . 6 . 5 5 . Scan Component 10 | . 1 . 3 . 3 3 . Repair 7 | . . . 3 . 2 2 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . Seal Access 2 | . . . . . 1 1 . Unauthorized Hacks 8 | . 2 . 2 . 4 . . Terminals 8 | . 2 . 2 . 4 . . Botnet 8 | . 2 . 2 . 4 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used 1 | . . . 1 . . . . Hacking Detections 32 | . 5 . 12 1 9 5 . Full Trace Events 2 | . 1 . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . 1 . 1 . . Parts Built 2 | . . . . . . 2 . Authchips . | . . . . . . . . Time 73 | . . . . . . 73 . Total Part Build Rating 6 | . . . . . . 6 . Parts Repaired 7 | . . . 3 . 2 2 . Time 224 | . . . 96 . 64 64 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Low Total Allies 4 | . . . . 4 . . . Largest Group 4 | . . . . 4 4 . . Highest-Rated Group 71 | . . . . 71 71 . . Highest-Rated Ally 31 | . . . . 31 31 . . Total Orders . | . . . . . . . . Ally Attacks 38 | . . . . 13 25 . . Total Damage 346 | . . . . 99 247 . . Kills 7 | . . . . 3 4 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Robot Analysis Total 3 | . 1 . 1 . 1 . . Derelict Logs Recovered 3 | . . 1 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Turns Passed 9584 | 109 1627 1439 2422 714 2230 918 125 Spaces Moved 4804 | 47 811 800 1132 434 1026 483 71 Core 10 | 10 . . . . . . . Treads 4794 | 37 811 800 1132 434 1026 483 71 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 156 154 154 Average Speed 160 | 136 160 160 160 160 165 154 154 Slowest Speed 240 | 160 160 160 240 160 232 154 154 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 60 | 4 97 99 91 98 70 11 15 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 4 | . 2 . . . 2 . . Terrain Destroyed 10 | . 2 . . . 8 . . Melee 2 | . . . . . 2 . . Projectile 2 | . 2 . . . . . . AOE 6 | . . . . . 6 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Low Total 5949 | 71 977 903 1528 451 1336 605 78 Wait 496 | . 42 54 189 1 130 80 . Move 4798 | 47 810 799 1131 433 1025 482 71 Hop . | . . . . . . . . Pick Up 68 | 5 11 2 24 5 15 6 . Fast Attach 17 | 7 1 1 5 . 2 1 . Attach 23 | . 1 3 9 . 7 3 . Detach 3 | . . 1 1 . . 1 . Swap 69 | . 8 3 23 . 23 8 4 Drop 63 | . 6 1 28 5 20 3 . Fire 377 | 10 93 34 109 3 105 20 3 Melee 2 | . . . . . 2 . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 33 | 2 5 5 9 4 7 1 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 110 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 556 | -10/Materials | Discovered new exit (range 11) 673 | -10/Materials | Discovered new exit (range 15) 968 | -10/Materials | Core integrity fell below 50% 1077 | -10/Materials | Discovered new exit (range 14) 1265 | -10/Materials | Discovered new exit (range 16) 1417 | -10/Materials | Discovered new exit (range 16) 1737 | -10/Materials | Entered Mines 1839 | -10/Mines | Met a Derelict bent on vengeance 1885 | -10/Mines | Lost 3 parts (1p1u1w) 2027 | -10/Mines | Assembled infested the area 2439 | -10/Mines | Core integrity fell below 20% 2544 | -10/Mines | Learned Materials terminal intel 2554 | -10/Mines | Discovered new exit (range 14) 2939 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2939 | -10/Mines | Discovered new exit (range 5) 2958 | -10/Mines | Discovered new exit (range 9) 3176 | -10/Mines | Entered Materials 3176 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3177 | -9/Materials | Loaded intel: 12 terminal locations 3219 | -9/Materials | Discovered new exit (range 6) 3282 | -9/Materials | Identified exit to Storage 3344 | -9/Materials | Discovered exit to Storage (range 5) 3476 | -9/Materials | Build established: Tank 3527 | -9/Materials | Discovered new exit (range 15) 4104 | -9/Materials | Repaired Imp. Treads 4172 | -9/Materials | Build established: Scavenger-Tank 4229 | -9/Materials | Discovered new exit (range 16) 4460 | -9/Materials | Discovered new exit (range 15) 4931 | -9/Materials | Discovered new exit (range 13) 4982 | -9/Materials | Repaired Imp. Treads 5015 | -9/Materials | Repaired Imp. Treads 5433 | -9/Materials | Discovered new exit (range 16) 5598 | -9/Materials | Entered Mines 5659 | -9/Mines | Learned 4 Materials zone layouts 5711 | -9/Mines | Discovered new exit (range 8) 5797 | -9/Mines | Learned location of 1 exit from Materials 5939 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5994 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6125 | -9/Mines | Discovered new exit (range 16) 6133 | -9/Mines | Received a Mining Laser from a helpful Derelict 6312 | -9/Mines | Entered Materials 6312 | -8/Materials | Accompanied by 4 allies 6312 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6313 | -8/Materials | Identified exit to Factory 7204 | -8/Materials | Discovered exit to Factory (range 16) 7483 | -8/Materials | Discovered exit to Factory (range 4) 7985 | -8/Materials | Repaired Hvy. Assault Rifle 8018 | -8/Materials | Repaired Hvy. Assault Rifle 8542 | -8/Materials | Entered Factory 8542 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 8867 | -7/Factory | Build established: Scavenger-Skirmisher 8979 | -7/Factory | Repaired Imp. Treads 9024 | -7/Factory | Repaired Hvy. Assault Rifle 9223 | -7/Factory | Discovered new exit (range 4) 9228 | -7/Factory | Identified exit to Lower Caves 9335 | -7/Factory | Cargo convoy interrupted 9401 | -7/Factory | Fabricated Arm. Treads? 9460 | -7/Factory | Entered Lower Caves 9585 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9585 | -7/Lower Caves | Self-destructed Last Messages --------------- 09401_ >> FABRICATOR: Completed Arm. Treads? 09410_ K-01 Serf collects debris. 09419_ R-06 Scavenger collects Lgt. Ion Engine. 09424_ S-27 Virus destroyed. 09424_ Switching to secondary target: G-47 Trooper. 09430_ K-01 Serf collects debris. 09433_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 09436_ K-01 Serf collects debris. LOCATION=LOWER CAVES GOAL=ESCAPE 09461_ UF-NFX(k) breaks down the debris. 09461_ HY-6YX(k) breaks down the debris. 09476_ M0-NEB(k) breaks down the debris. 09477_ UF-NFX(k) breaks down the debris. 09477_ HY-6YX(k) breaks down the debris. 09579_ Emergency Access malfunctions. 09580_ G-47 Trooper springs to life. 09583_ G-47 Trooper misfires. 09585_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????###?????????????????????????? | | ????????????????????? #?????????????????????????? | | ?????????????????????# ####??????????????????????? | | ?????????????????????# ## #??????????????????????? | | ?????????????????????# # #??????????????????????? | | ?????????????S???# g # #??????????????????????? | | ?????????????S# %Y g bb @#??????????????????????? | | ?????????? ??# g # ##?????????????????????? | | ?????????? ????????# ##???????????????###### | | ??????????# ######## ##?????????????## | | ???????????# g ######???????## | | ????????????# #???????# | | ????????????# #??????## # | | ????????????## g ## ##### #?????## # | | ?????????????## g ## ####### | | ??????????????# S | | ???????# ### ## | | ??????????# # ##?####### ## | | ??????????#??#### ######????????## | | ???????????????# ##???????????????# # | | ?????????????? #?????????????????# ### | | ???????????? #??????????????????# ##?? | | ???????????## ??????????????????# ####??? | | ????????????### ??????????????????? #?????? | | ??????????????##??????????????????? #?????? | | ?????????????????????????????????? ## ?????? | | ?????????????????????????????????? ?## #????? | | ?????????????????????????????????? ??? ????? | | ?????????????????????????????????? ??? ???? | | ?????????????????????????????????? ??? ???? | | ??????????????????????????????????? ??? ????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 265 Matter Stores 384 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 5 Defensive Hacking 10 Item Schematics ----------------- Cargo Storage Unit | -9/Materials | Hacked Arm. Treads | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Arm. Treads | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpactKineticProjector Manual? 0 Play Time 00:57:51 Cumulative 319.7 hours Start 2022.02.05 @ 03:54:32 End 2022.02.05 @ 05:33:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 128 Rogue 128 Adventurer 0 Explorer 0 Win Type - Total 6 Types 1/2/1/0/0/2/0/0/0 Lore% 58 Gallery% 61 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 60x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7c71eff6-7009-4f23-954c-0045bca8c88d