Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.07.16 @ 20:50:58 Player: Amy! Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (17) 85 Value Destroyed (530) 530 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2515 Bonus ------- None Cogmind --------- Core Integrity 332/550 Matter 251/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Light Treads > --- UTILITY (4) ------ Heat Sink Heat Sink > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Airjet Airjet Airjet > --- UTILITY ---------- Heat Sink Medium Storage Unit Hacking Suite > --- WEAPON ----------- Small Laser Beam Rifle > --- INVENTORY -------- Light Ion Engine Heat Sink Heat Sink EM Shotgun Small Laser Advanced Beam Cannon Advanced Beam Cannon Heavy Assault Rifle Autogun Light Cannon [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Hover Unit Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Heat Sink Device Heat Sink Storage Medium Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 43 | 6 11 17 . 9 Power 5 | 1 1 3 . . Engine 5 | 1 1 3 . . Core . | . . . . . Reactor . | . . . . . Propulsion 16 | 2 4 6 . 4 Treads 2 | . . . . 2 Leg 4 | 2 2 . . . Wheel . | . . . . . Hover 10 | . 2 6 . 2 Flight . | . . . . . Utility 9 | 1 2 4 . 2 Device 5 | . 1 2 . 2 Storage 2 | 1 1 . . . Processor . | . . . . . Hackware 1 | . . 1 . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 13 | 2 4 4 . 3 Energy Gun 6 | 1 3 2 . . Energy Cannon 1 | . 1 . . . Ballistic Gun 4 | 1 . 1 . 2 Ballistic Cannon 2 | . . 1 . 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . 1 . . . Parts Lost 11 | . 1 3 4 3 Power 2 | . . 1 1 . Propulsion 6 | . . 2 2 2 Utility 1 | . . . 1 . Weapon 2 | . 1 . . 1 Highest Loss Streak 4 | . 1 2 4 2 Average Slot Usage (%) 84 | . 93 96 85 36 Engine 10 | . 14 11 9 . Treads 1 | . . . . 7 Leg 8 | . 23 . . . Hover 17 | . 4 32 27 7 Device 9 | . 8 11 8 7 Storage 10 | . 14 11 9 . Hackware 3 | . . 6 9 . Energy Gun 12 | . 14 12 19 . Energy Cannon 1 | . 1 3 . . Ballistic Gun 7 | . 12 4 . 7 Ballistic Cannon 1 | . . 1 . 6 Naked Turns 22 | . . . 22 . Heaviest Build 26 | 14 21 26 18 8 Greatest Support 40 | 20 20 24 24 40 Greatest Overweight (x) 3 | 3 2 1 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 5 Average Capacity 9 | 7 9 10 9 5 Most Carried 10 | 4 10 10 10 4 Average Carried 7 | 1 7 9 9 1 Final Capacity 10 | 8 10 10 5 5 Final Carried 10 | 4 10 10 5 . Class Distribution -------------------- 58% | Mutant 41% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 715 | 203 177 265 10 60 Remotely . | . . . . . Salvage Created 791 | . 267 439 . 85 Parts 46 | . 12 30 . 4 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 2 | . 2 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 12 | . 4 7 . 1 Guns 11 | . 4 6 . 1 Cannons 1 | . . 1 . . Classes Destroyed 7 | . 3 3 . 1 Worker 1 | . 1 . . . Builder 1 | . . . . 1 Hauler 1 | . . 1 . . Recycler 1 | . 1 . . . Operator 1 | . . 1 . . Grunt 6 | . 4 2 . . Sentry 6 | . . 5 . 1 Best Kill Streak 4 | . 4 3 . 1 Combat Bots Only 3 | . 2 3 . 1 Max Kills in Single Turn 2 | . 2 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 1598 | . 244 366 427 561 Core 508 | . 36 69 185 218 Absorbed by Shields . | . . . . . Core Remaining (%) 73 | 100 85 . 36 . Volleys Fired 56 | . 20 28 2 6 Largest 2 | . 2 2 2 2 Hottest 108 | . 70 108 96 58 Shots Fired 110 | . 40 56 4 10 Gun 100 | . 40 50 4 6 Cannon 10 | . . 6 . 4 Launcher . | . . . . . Special . | . . . . . Kinetic 50 | . 20 20 . 10 Thermal 60 | . 20 36 4 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 10 | . 7 10 1 4 Robot Miss Streak 3 | . 3 2 3 1 Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 75 | . 28 40 1 6 Core Hits 35 | . 14 17 1 3 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . 2 2 . . Burn 4 | . 2 2 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1077 | . 392 562 14 109 Guns 969 | . 392 502 14 61 Cannons 108 | . . 60 . 48 Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 519 | . 207 203 . 109 Thermal 558 | . 185 359 14 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 . . . Average Corruption 1 | . 1 . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact . | . . . . . Kinetic 1 | . . . . 1 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 144 | . 144 49 59 . Average Temperature 35 | . 71 18 29 . Received Heat Transfer 303 | . 135 147 12 9 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 1 2 . . Heat Transferred 1741 | . 703 1001 37 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 311 | . 140 311 121 115 Initial 121 | . . 54 121 31 Average 111 | . 78 201 114 76 Maximum Alert Level 1 | . . 1 . . Low Security (%) 86 | 100 100 48 100 100 Level 1 13 | . . 51 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . . 1 . 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . . 1 . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 2 | . 1 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 32 | . 6 9 5 12 Peak Tracking Total 8 | . 3 7 5 8 Tactical Retreats 4 | . . 2 . 2 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 5 | . 3 . 1 1 Terminals 4 | . 3 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . 8 . 1 2 Successful 5 | . 2 . 1 2 Failed 6 | . 6 . . . Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 1 | . . . . 1 Terminals 10 | . 8 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 2 . 1 2 Record 1 | . 1 . . . Prototype ID Bank 2 | . 1 . . 1 Open Door 1 | . . . 1 . Registered Components 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 3 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 879 | 71 317 238 146 107 Spaces Moved 688 | 45 184 207 199 53 Core 49 | 6 . . 43 . Treads 10 | . . . . 10 Legs 189 | 39 150 . . . Wheels . | . . . . . Hover 440 | . 34 207 156 43 Flight . | . . . . . Fastest Speed 50 | 50 116 52 50 56 Average Speed 78 | 131 119 57 51 76 Slowest Speed 200 | 200 180 112 52 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 4 43 16 29 8 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 925 | 54 245 281 238 107 Wait 83 | . 8 . 36 39 Move 684 | 44 183 206 198 53 Hop . | . . . . . Pick Up 25 | 4 7 13 1 . Fast Attach 19 | 6 6 3 . 4 Attach 10 | . . 5 . 5 Detach 6 | . 4 2 . . Swap 15 | . 6 9 . . Drop 27 | . 11 15 1 . Fire 56 | . 20 28 2 6 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Discovered new exit (range 15) 389 | -10/Materials | Entered another Materials area 389 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 597 | -9/Materials | Discovered new exit (range 5) 627 | -9/Materials | Entered Mines 635 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 690 | -9/Mines | Discovered new exit (range 5) 717 | -9/Mines | Assembled infested the area 735 | -9/Mines | Found a hidden stash of uninstalled traps 751 | -9/Mines | Released all parts (5) 753 | -9/Mines | Core integrity fell below 50% 773 | -9/Mines | Entered Materials 773 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 781 | -8/Materials | Lost 4 parts (1p2n1u) 880 | -8/Materials | Self-destructed Last Messages --------------- 00798_ Acquired Hvy. Assault Rifle. 00817_ ALERT: Suspicious intruders detected, dispatching reinforcements to area. 00829_ Y-45 Defender destroyed. 00832_ Acquired 56 matter. 00833_ Acquired Lgt. Treads. 00838_ Acquired Heat Sink. 00844_ Acquired Lgt. Treads. 00845_ Hover Unit destroyed. 00864_ Acquired 4 matter. 00866_ U-05 Engineer destroyed. 00868_ H-61 Shepherd calls for reinforcements. 00868_ ALERT: Hostile activity reported, dispatching reinforcements to area. 00868_ C-30 ARC bursts open, deploying its payload. 00868_ S-10 Pest unfolds itself. 00873_ S-10 Pest knocked back. 00873_ Slug penetrates Wall. 00873_ Lgt. Cannon destroyed. 00880_ Penetrated by Slug. 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