Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.15 @ 23:53:53 Player: Lazz Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (15) 75 Value Destroyed (337) 337 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1212 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 92/100 System Corruption 0% Temperature Warning (372) Movement Core (150) Ox2 Location -7/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit Signal Interpreter > --- WEAPON (2) ------- Heavy Laser > --- INVENTORY (8) ---- Aluminum Leg Aluminum Leg Subdweller Optics Improved Terrain Scanner Mining Laser Ripper Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Signal Interpreter > --- WEAPON ----------- Heavy Laser Subdweller Machine Gun > --- INVENTORY -------- Aluminum Leg Aluminum Leg Subdweller Optics Improved Terrain Scanner Heavy Laser Mining Laser Ripper [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Signal Interpreter Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Special Weapon Mining Laser Slashing Weapon Ripper Build | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 17 | 6 5 2 3 1 Power 2 | 1 . . 1 . Engine 2 | 1 . . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 2 2 . . . Treads . | . . . . . Leg 4 | 2 2 . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 3 | 1 1 1 . . Device 1 | . 1 . . . Storage 1 | 1 . . . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 8 | 2 2 1 2 1 Energy Gun 3 | 1 . 1 . 1 Energy Cannon . | . . . . . Ballistic Gun 3 | 1 1 . 1 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 7 | . . . 3 4 Power 2 | . . . 1 1 Propulsion 3 | . . . 1 2 Utility . | . . . . . Weapon 2 | . . . 1 1 Highest Loss Streak 4 | . . . 2 4 To Critical Strikes . | . . . . . Average Backups 7 | 4 7 8 7 6 Power . | . 1 1 . . Propulsion 3 | 3 4 3 2 2 Utility 1 | . . 1 1 2 Weapon 2 | . 1 2 2 2 Tool/Special . | . . . . . Unused Backups 6 | . 3 1 . 2 Power . | . . . . . Propulsion 5 | . 3 1 . 1 Utility 1 | . . . . 1 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 99 | . 100 100 99 97 Engine 13 | . 14 14 13 14 Leg 28 | . 28 28 28 28 Device 5 | . 14 9 . . Storage 14 | . 14 14 14 14 Processor 8 | . . 4 14 14 Energy Gun 11 | . 14 14 10 5 Ballistic Gun 9 | . 9 . 15 14 Special Weapon 5 | . 5 14 1 . Peak Build Rating 12 | 6 9 10 11 12 Average Rating 8 | 4 9 9 8 10 On Entrance 6 | . 6 9 8 11 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 18 | 10 12 12 17 18 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 8 8 8 8 8 Average Carried 7 | 5 7 7 7 6 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 7 8 8 6 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -10 -7 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 471 | 268 75 10 118 . Remotely . | . . . . . Salvage Created 495 | 120 97 . 209 69 Parts 38 | 11 7 . 18 2 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 21 | . . . 21 . Prevented 1 | . . . 1 . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 12 | . 4 . 7 1 Guns 12 | . 4 . 7 1 Classes Destroyed 6 | 2 2 . 2 . Tunneler 2 | 2 . . . . Recycler 1 | 1 . . . . Swarmer 6 | . 2 . 4 . Grunt 2 | . 2 . . . Sentry 2 | . . . 1 1 Subdweller 2 | . . . 2 . Best Kill Streak 5 | 2 2 . 5 1 Combat Bots Only 5 | . 2 . 5 1 Max Kills in Single Turn 2 | 1 1 . 2 1 Gunslinging 1 | . . . 1 . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 187 | . 16 . 105 66 Missed 68 | . 1 . 45 22 Hits 119 | . 15 . 60 44 Projectile 119 | . 15 . 60 44 Damage Taken 1001 | . 144 . 513 344 Core 252 | . 46 . 118 88 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 48 | 8 15 . 17 8 Largest 2 | 2 2 . 2 2 Hottest 100 | 60 100 . 100 99 Shots Fired 87 | 16 26 . 32 13 Gun 81 | 16 22 . 30 13 Cannon . | . . . . . Launcher . | . . . . . Special 6 | . 4 . 2 . Kinetic 48 | 8 11 . 24 5 Thermal 33 | 8 15 . 2 8 Explosive . | . . . . . Electromagnetic 6 | . . . 6 . Robot Hit Streak 15 | 4 5 . 6 15 Robot Miss Streak 2 | 2 1 . 2 . Penetration Max . | . . . . . Secondary Targets 3 | . 1 . 2 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 57 | 10 15 . 19 13 Core Hits 27 | 6 6 . 10 5 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 3 | . . . 3 . Impact . | . . . . . Slashing 3 | . . . 3 . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 790 | 100 167 . 270 253 Guns 790 | 100 167 . 270 253 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 447 | 45 74 . 229 99 Thermal 302 | 55 93 . . 154 Explosive . | . . . . . Electromagnetic 41 | . . . 41 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 1 | 1 . . . . Kicked 1 | 1 . . . . Crushed . | . . . . . Highest Temperature 354 | 40 54 . . 354 Average Temperature 62 | 16 25 . . 192 Received Heat Transfer 288 | . 54 . 126 108 Effects 1 | . . . . 1 Interference 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 646 | 125 225 . . 296 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 100 | 5 100 31 . 43 Initial 33 | . . 31 . 33 Average 22 | . 65 5 . 29 Influence Increases 333 | 15 138 . 160 20 Destroy 0b10 Robot/C 200 | . 80 . 100 20 Destroy 0b10 Robot/NC 15 | 15 . . . . Destroy Leader 20 | . 20 . . . Successful Hack 5 | . 5 . . . Disable Machine 15 | . 15 . . . Destroy Structure 3 | . 3 . . . Lose Combat Pursuer 75 | . 15 . 60 . Influence Decreases 333 | 15 55 83 90 90 Entered New Map 89 | . . 52 . 37 Time Decay 191 | 15 55 31 70 20 Lost Part 53 | . . . 20 33 Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 19 | . 5 . 12 2 Peak Tracking Total 6 | . 4 . 6 2 Tactical Retreats 4 | . 1 . 3 . Traps | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -7 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 1 | . 1 . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 1 | . 1 . . . Successful 1 | . 1 . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -7 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Active Infowar (turns) 284 | . 130 154 . . Terrain 284 | . 130 154 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -7 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 878 | 100 130 220 386 42 Spaces Moved 564 | 52 57 180 263 12 Core 6 | 6 . . . . Treads . | . . . . . Legs 558 | 46 57 180 263 12 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 119 | 111 120 120 120 120 Slowest Speed 120 | 120 120 120 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 18 | 5 12 49 21 3 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched 2 | . . 1 1 . Spaces Dug 6 | . 3 . 3 . Terrain Destroyed 6 | . 3 . 3 . Melee 3 | . . . 3 . Projectile 3 | . 3 . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Total 669 | 79 87 184 291 28 Wait 1 | . . . 1 . Move 561 | 52 56 179 262 12 Hop . | . . . . . Pick Up 23 | 13 5 1 1 3 Fast Attach 2 | . . 1 1 . Attach 10 | 6 1 . 2 1 Detach 1 | . . . . 1 Swap 9 | . 5 1 3 . Drop 11 | . 5 2 1 3 Fire 48 | 8 15 . 17 8 Melee 3 | . . . 3 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -7/Recycling History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 101 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 7) 231 | -10/Materials | Entered Mines 304 | -10/Mines | Build established: Mutant 308 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 384 | -10/Mines | Discovered new exit (range 2) 386 | -10/Mines | Identified exit to Materials 390 | -10/Mines | Discovered exit to Materials (range 9) 434 | -10/Mines | Discovered new exit (range 14) 450 | -10/Mines | Identified exit to Subcaves 451 | -10/Mines | Entered Subcaves 451 | -10/Subcaves | Discovered new exit (range 12) 452 | -10/Subcaves | Approached by a straggling Scientist 460 | -10/Subcaves | Discovered new exit (range 14) 474 | -10/Subcaves | Identified exit to Materials 515 | -10/Subcaves | Learned location of Zion (-7) 515 | -10/Subcaves | Met a Zionite searching for "candidates" 543 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 637 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 638 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 754 | -10/Subcaves | Core integrity fell below 50% 826 | -10/Subcaves | Discovered new exit (range 9) 836 | -10/Subcaves | Identified exit to Recycling 837 | -10/Subcaves | Entered Recycling 870 | -7/Recycling | Core integrity fell below 20% 879 | -7/Recycling | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 00836_ EXIT=IDENTIFIED: RECYCLING LOCATION=RECYCLING GOAL=ESCAPE 00842_ Dropped Assault Rifle. 00846_ Acquired Broken Hvy. Laser. 00847_ Dropped Broken Hvy. Laser. 00848_ Acquired Hvy. Laser. 00853_ Dropped Hvy. Laser. 00859_ Y-54 Guardian springs to life. 00862_ R-06 Scavenger collects Hvy. Laser. 00864_ Y-54 Guardian destroyed. 00866_ R-06 Scavenger collects Assault Rifle. 00869_ R-06 Scavenger collects Broken Hvy. Laser. 00872_ Aluminum Leg destroyed. 00873_ Overheating: System interference. 00873_ Sub. Machine Gun temporarily disabled. 00875_ R-06 Scavenger collects Imp. Heat Sink. 00876_ Ion Engine destroyed. 00879_ Sub. Machine Gun destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ??????#####??????????????????????? | | ??????# #??????????????????????? | | ??????# #??????????????????????? | | ??????# #??????????????????????? | | ??????# ###????????????????????? | | ??????# [#????????????????????? | | ??????# [#????????????????????? | | ??????# [#????????????????????? | | ??????# ###????????????????????? | | ??????# ###????????????????????? | | ??????# r@//#????????????????????? | | ?????#%[ //#????????????????????? | | ?????## #????????????????????? | | ??????# ###????????????????????? | | ??????# #??????????????????????? | | ??????# Y#??????????????????????? | | ??????# #??????????????????????? | | ??????# ??????????????????????? | | ??????# #??????????????????????? | | ??????# ???????????????????????? | | ??????# ???????????????????????? | | ??????# ???????????????????????? | | ??????# ???????????????????????? | | ??????# ???????????????????????? | | ??????# ???????????????????????? | | ??????? ???????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpikedNavigationLeg Manual? 0 Play Time 00:11:21 Cumulative 82.5 hours Start 2025.11.15 @ 23:43:20 End 2025.11.15 @ 23:53:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 114 Rogue 114 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 49 Achievement% 36 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 25x24 Zoom Use 100% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 28a72f5e-7d33-4879-987f-183a47add07f