Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.28 @ 19:30:11 Player: Zoe Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (64) 320 Value Destroyed (1850) 1850 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4690 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 212/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (700) Ox13 Location -7/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Large Storage Unit Targeting Computer Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Sensor Array Sensor Array Signal Interpreter Improved Terrain Scanner Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Signal Interpreter Improved Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Ion Cannon Minigun Assault Cannon > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Large Storage Unit Sensor Array Sensor Array Signal Interpreter Improved Terrain Scanner Targeting Computer Improved Grenade Launcher Improved Grenade Launcher Remote Datajack Mining Laser [Rating: 34] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Improved Targeting Computer Device Improved Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Assault Cannon Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion 1 | . . 1 . . . Utility 3 | . . 1 1 1 . Weapon 1 | . . . 1 . . Parts Attached 54 | 5 10 12 7 8 12 Power 8 | 1 2 1 . 3 1 Engine 4 | 1 2 1 . . . Core 4 | . . . . 3 1 Reactor . | . . . . . . Propulsion 13 | 1 3 3 4 2 . Treads 2 | 1 1 . . . . Leg 11 | . 2 3 4 2 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 1 3 3 2 1 3 Device 4 | . 1 1 1 . 1 Storage 3 | 1 1 . . . 1 Processor 5 | . 1 1 1 1 1 Hackware . | . . . . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 20 | 2 2 5 1 2 8 Energy Gun 2 | . 1 . . . 1 Energy Cannon 6 | . 1 2 . . 3 Ballistic Gun 3 | 2 . . . 1 . Ballistic Cannon 5 | . . 3 1 1 . Launcher 2 | . . . . . 2 Special Weapon 2 | . . . . . 2 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 21 | . 1 . . . 20 Power 3 | . 1 . . . 2 Propulsion 5 | . . . . . 5 Utility 4 | . . . . . 4 Weapon 9 | . . . . . 9 Highest Loss Streak 19 | . 1 . . . 19 To Critical Strikes . | . . . . . . Average Backups 12 | 3 7 13 14 14 12 Power 1 | . 1 1 1 . . Propulsion 2 | 2 1 1 2 2 2 Utility 3 | . . 3 5 5 5 Weapon 4 | . 3 6 6 5 3 Tool/Special . | . . . . . . Unused Backups 7 | . . 2 2 . 3 Power 2 | . . . 2 . . Propulsion . | . . . . . . Utility 3 | . . . . . 3 Weapon 2 | . . 2 . . . Tool/Special . | . . . . . . Average Slot Usage (%) 95 | . 89 99 99 99 89 Engine 8 | . 13 10 9 7 3 Core 2 | . . . . 7 9 Treads 1 | . 8 . . . . Leg 24 | . 18 33 27 23 19 Device 5 | . 4 2 9 7 5 Storage 10 | . 14 11 9 7 7 Processor 14 | . 1 11 17 22 21 Protection 2 | . . 8 . . . Energy Gun 2 | . 10 . . . . Energy Cannon 4 | . 13 2 . . 6 Ballistic Gun 2 | . 3 . . 2 5 Ballistic Cannon 14 | . . 18 27 19 5 Peak Build Rating 34 | 5 10 18 26 33 34 Average Rating 20 | 4 8 16 22 31 29 On Entrance 15 | . 5 10 16 26 33 Naked Turns . | . . . . . . Heaviest Build 48 | 14 31 44 43 48 47 Greatest Support 43 | 20 40 30 35 43 43 Greatest Overweight (x) 14 | 3 1 1 1 1 14 Average Overweight (x) . | . . 1 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 7 8 15 15 15 15 Most Carried 15 | 6 9 15 15 15 15 Average Carried 12 | 3 7 13 14 14 12 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 6 9 15 15 15 4 Class Distribution -------------------- 41% | Mutant 20% | Skirmisher 14% | Scavenger-Gunner 14% | Gunner 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Matter Collected 1654 | 286 186 334 300 254 294 Remotely . | . . . . . . Salvage Created 1738 | 112 347 380 234 268 397 Parts 118 | 6 22 41 13 17 19 Haulers Intercepted 2 | . 1 . . . 1 Recyclers Shooed 1 | 1 . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Combat Hostiles Destroyed 51 | . 11 13 6 11 10 Guns 5 | . 3 . . . 2 Cannons 44 | . 8 13 6 11 6 AOE 2 | . . . . . 2 Classes Destroyed 11 | 2 4 3 . 2 . Worker 3 | . . 1 . . 2 Builder 1 | . . 1 . . . Tunneler 2 | 2 . . . . . Hauler 2 | . 1 . . . 1 Recycler 1 | 1 . . . . . Watcher 4 | . 1 1 1 1 . Swarmer 24 | . 6 6 . 7 5 Grunt 18 | . 5 4 4 2 3 Sentry 6 | . . 3 2 . 1 Hunter 1 | . . . . 1 . Programmer 2 | . . . . 1 1 Best Kill Streak 5 | 3 4 4 3 4 5 Combat Bots Only 4 | . 3 4 3 4 4 Max Kills in Single Turn 2 | 1 1 2 1 1 2 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Hostile Shots Fired 377 | . 54 35 26 52 210 Missed 93 | . 15 7 9 13 49 Hits 284 | . 39 28 17 39 161 Projectile 284 | . 39 28 17 39 161 Critical Strikes 6 | . 3 1 . 1 1 Damage Taken 3939 | . 440 333 261 587 2318 Core 926 | . 72 62 80 42 670 Absorbed by Shields . | . . . . . . Core Remaining (%) 85 | 100 71 84 85 . . Volleys Fired 119 | 6 28 22 13 21 29 Largest 3 | 2 2 2 3 3 3 Hottest 125 | 40 125 93 111 111 122 Shots Fired 274 | 12 55 44 39 63 61 Gun 73 | 12 27 . . 11 23 Cannon 197 | . 28 44 39 52 34 Launcher 3 | . . . . . 3 Special 1 | . . . . . 1 Kinetic 194 | 12 11 38 39 63 31 Thermal 74 | . 44 6 . . 24 Explosive 3 | . . . . . 3 Electromagnetic 2 | . . . . . 2 Robot Hit Streak 16 | 2 10 5 6 10 16 Robot Miss Streak 5 | 2 2 3 5 4 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 162 | 5 37 21 22 35 42 Core Hits 80 | 4 15 15 11 17 18 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . 1 . 2 . 1 Burn 1 | . 1 . . . . Blast 2 | . . . 2 . . Corrupt 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3636 | 63 614 523 550 804 1082 Guns 678 | 63 246 . . 83 286 Cannons 2723 | . 367 523 550 721 562 Explosions 231 | . . . . . 231 Melee . | . . . . . . Ramming 4 | . 1 . . . 3 Kinetic 2333 | 63 69 471 550 804 376 Thermal 1030 | . 544 52 . . 434 Explosive 231 | . . . . . 231 Electromagnetic 38 | . . . . . 38 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . 1 . . 2 Average Corruption 1 | . . 1 . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 10 | . . 9 . . 1 Message Errors 2 | . . 2 . . . Matter Fused 3 | . . 3 . . . Energy Discharges 1 | . . 1 . . . Parts Rejected 1 | . . 1 . . . Parts Fused 1 | . . 1 . . . Data Loss (minor) 1 | . . 1 . . . Data Loss (major) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 55 | . 18 20 . . 17 Projectiles 47 | . 18 20 . . 9 Explosions 8 | . . . . . 8 Melee . | . . . . . . Knockbacks 22 | . . 3 7 11 1 Impact . | . . . . . . Kinetic 20 | . . 3 6 10 1 Secondary 2 | . . . 1 1 . Self-Inflicted Damage 84 | . . . . . 84 Shots 2 | . . . . . 2 Rammed 2 | . 1 . . . 1 Targets Rammed 4 | . 1 . . . 3 Kicked 2 | . . . . . 2 Crushed . | . . . . . . Highest Temperature 321 | . 298 171 245 216 321 Average Temperature 81 | . 102 39 74 75 95 Received Heat Transfer 957 | . 216 78 126 36 501 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 2109 | . 1258 111 . . 740 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 144 | 5 125 144 69 98 81 Initial 39 | . . 39 16 7 35 Average 34 | . 33 69 14 36 17 Influence Increases 1597 | 15 361 380 181 297 363 Destroy 0b10 Robot/C 1020 | . 220 260 120 220 200 Destroy 0b10 Robot/NC 65 | 15 10 15 5 5 15 Destroy Leader 232 | . 54 62 32 42 42 Successful Hack 50 | . . 3 18 10 19 Disable Machine 120 | . 30 15 . 15 60 Destroy Structure 50 | . 2 10 6 5 27 Partial Spotted 15 | . . 15 . . . Lose Combat Pursuer 45 | . 45 . . . . Influence Decreases 1593 | 15 268 432 204 236 438 Entered New Map 134 | . . 54 25 11 44 Time Decay 1249 | 15 258 378 179 225 194 Lost Part 210 | . 10 . . . 200 Squads Dispatched 8 | . 1 1 . 2 4 Investigation . | . . . . . . Extermination 2 | . . . . 1 1 Reinforcement 4 | . 1 1 . 1 1 Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Distress Signals 6 | . 2 1 1 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 73 | . 17 19 9 13 15 Peak Tracking Total 5 | . 4 4 3 4 5 Tactical Retreats 2 | . 2 . . . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Traps Triggered 7 | . 4 3 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Machines Disabled 8 | . 2 1 . 1 4 Max in Single Turn 2 | . 2 1 . 1 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Machines Accessed 14 | . 1 1 5 3 4 Terminals 14 | . 1 1 5 3 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 28 | . 1 1 13 7 6 Successful 17 | . 1 1 7 4 4 Failed 11 | . . . 6 3 2 Catastrophic 2 | . . . . 2 . Database Lockouts . | . . . . . . Manual 20 | . 1 1 9 6 3 Terminals 28 | . 1 1 13 7 6 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . . . 3 1 3 Record 1 | . . . . 1 . Open Door 3 | . . . . . 3 Zone Layout 3 | . . . 3 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 10 | . 1 1 4 3 1 Terminals 10 | . 1 1 4 3 1 Track 10 | . 1 1 4 3 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . . . 3 3 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat . | . . . . . . Combat 1 | . . . . . 1 Robot Hacks Applied 1 | . . . . . 1 parse_system 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Active Infowar (turns) 3448 | . 346 982 877 614 629 Optics 943 | . 67 876 . . . Sensors 2226 | . . 106 877 614 629 Terrain 372 | . 279 93 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Turns Passed 4282 | 141 879 982 877 614 789 Spaces Moved 1447 | 68 278 359 396 210 136 Core 20 | 6 1 . . . 13 Treads 190 | 62 128 . . . . Legs 1237 | . 149 359 396 210 123 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 190 190 190 120 Average Speed 183 | 158 143 190 190 190 225 Slowest Speed 750 | 200 190 190 190 190 750 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 6 33 48 35 6 26 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 38 | . . 6 6 2 24 Melee . | . . . . . . Projectile 16 | . . 6 6 2 2 AOE 22 | . . . . . 22 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Total 2840 | 89 699 618 495 380 559 Wait 1115 | . 362 189 67 134 363 Move 1442 | 67 277 358 395 209 136 Hop . | . . . . . . Pick Up 55 | 11 9 20 6 4 5 Fast Attach 8 | . 5 3 . . . Attach 31 | 5 6 4 2 2 12 Detach 2 | . 2 . . . . Swap 31 | . 6 8 5 6 6 Drop 33 | . 3 14 7 4 5 Fire 119 | 6 28 22 13 21 29 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick 2 | . . . . . 2 Crush 1 | . 1 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Sto) -7/Storage History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 142 | -11/Scrapyard | Entered Materials 144 | -10/Materials | Discovered new exit (range 14) 316 | -10/Materials | Build established: Mutant 897 | -10/Materials | Discovered new exit (range 16) 1021 | -10/Materials | Entered another Materials area 1021 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1347 | -9/Materials | Discovered new exit (range 8) 1799 | -9/Materials | Discovered new exit (range 8) 2000 | -9/Materials | Identified exit to Materials 2003 | -9/Materials | Entered another Materials area 2003 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2302 | -8/Materials | Build established: Skirmisher 2494 | -8/Materials | Discovered new exit (range 4) 2498 | -8/Materials | Identified exit to Factory 2880 | -8/Materials | Entered Factory 2880 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3185 | -7/Factory | Build established: Scavenger-Gunner 3358 | -7/Factory | Discovered new exit (range 15) 3385 | -7/Factory | Identified exit to Storage 3396 | -7/Factory | Discovered new exit (range 12) 3417 | -7/Factory | Identified exit to Factory 3494 | -7/Factory | Entered Storage 3536 | -7/Storage | Build established: Gunner 4125 | -7/Storage | Garrison activated, responded to threat 4229 | -7/Storage | Core integrity fell below 50% 4250 | -7/Storage | Lost 19 parts (2p5n4u8w) 4273 | -7/Storage | Core integrity fell below 20% 4283 | -7/Storage | Destroyed by S-27 Virus with Autogun Last Messages --------------- U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Acquired 6 matter. U-05 Engineer lays Concrete. R-06 Scavenger collects Autogun. U-05 Engineer lays Concrete. Lgt. EM Pulse Cannon destroyed. R-06 Scavenger collects Shock Rifle. Slammed into S-27 Virus. U-05 Engineer lays Concrete. 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