Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.25 @ 16:52:57 Player: ConfusingDalek Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (158) 790 Value Destroyed (4762) 4762 Prototype IDs (33) 660 Alien Tech Used (2) 400 Bonus (1201) 1201 TOTAL SCORE: 13813 Bonus ------- High Alert Combat Kills 59 Follower Combat Kills 344 Entered Garrisons 400 Used RIF Installer 500 Friendly Fire -102 Cogmind --------- Core Integrity 0/1150 Matter 46/300 Energy 87/170 System Corruption 6% Temperature Cool (141) Location -4/Armory Parts ------- Power (1) Micro Fission Core Propulsion (5) Heavy Siege Treads Antigrav System Nuclear Pulse Array Utility (11) Enhanced Optical Array Advanced Signal Interpreter Improved Melee Analysis Suite Hacking Suite Weapon (2) Enhanced Quantum Rifle Enhanced Quantum Rifle Inventory (4) Experimental Signal Interpreter Enhanced Quantum Rifle Enhanced Quantum Rifle Scythe Peak State ------------ Power Light Antimatter Reactor Propulsion Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Nuclear Pulse Array Utility Medium Storage Unit Medium Storage Unit Compact Battery Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Improved Melee Analysis Suite Improved ECM Suite Reaction Control System Hacking Suite System Shield Weapon Scythe Power Sword Inventory Light Angular Momentum Engine Improved Cesium-ion Thruster Nuclear Pulse Array Medium Storage Unit Compact Battery Advanced Signal Interpreter Experimental Signal Interpreter Advanced Transmission Jammer Improved System Backup Module Heavy Gauss Cannon [Rating: 88] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Flight Unit Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Advanced Sensor Array Storage Medium Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Improved Propulsion Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mass Driver Launcher Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Power Sword Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Sto Gar Mat Fac Fac Gar Fac Upp Upp Zhi Pro Fac Arm Slots Evolved 12 | . . 2 . . 2 2 2 . 2 . . . . 2 . Power . | . . . . . . . . . . . . . . . . Propulsion 3 | . . 1 . . 1 . 1 . . . . . . . . Utility 9 | . . 1 . . 1 2 1 . 2 . . . . 2 . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 246 | 7 17 29 10 10 46 31 25 5 22 1 1 6 2 12 22 Power 31 | 1 1 3 1 4 7 3 2 2 2 . . . . 2 3 Engine 11 | 1 1 2 1 4 1 . . . . . . . . 1 . Core 17 | . . 1 . . 6 3 2 2 2 . . . . . 1 Reactor 3 | . . . . . . . . . . . . . . 1 2 Propulsion 69 | 2 6 5 3 3 16 8 8 . 5 . . 3 2 1 7 Treads 11 | . . . 3 3 . . 1 . 1 . . . 1 . 2 Leg 17 | . 5 5 . . 5 . . . . . . . . . 2 Wheel 10 | 2 1 . . . 7 . . . . . . . . . . Hover 3 | . . . . . . . 1 . . . . . . . 2 Flight 28 | . . . . . 4 8 6 . 4 . . 3 1 1 1 Utility 65 | 2 3 6 . . 5 13 11 2 11 . 1 3 . 6 2 Device 21 | . . 1 . . 2 7 3 . 3 . . 1 . 3 1 Storage 28 | 2 3 1 . . 3 2 4 1 8 . 1 1 . 1 1 Processor 7 | . . . . . . 2 4 . . . . . . 1 . Hackware 4 | . . 1 . . . 2 . . . . . . . 1 . Protection 5 | . . 3 . . . . . 1 . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 81 | 2 7 15 6 3 18 7 4 1 4 1 . . . 3 10 Energy Gun 24 | 1 4 2 3 1 10 . 1 . . . . . . . 2 Energy Cannon 12 | . . 5 3 . . 3 1 . . . . . . . . Ballistic Gun 11 | 1 . 3 . . 3 . . . . . . . . 1 3 Ballistic Cannon 5 | . . . . . 2 . . . 1 . . . . 1 1 Launcher 11 | . 3 5 . 1 1 . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . Slashing Weapon 16 | . . . . 1 2 3 2 . 3 1 . . . 1 3 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . 1 Unidentified Prototypes 7 | . . . 1 . . 1 1 . 2 . . 2 . . . Parts Lost 80 | . 2 6 . 7 30 5 1 6 . . . . 1 5 17 Power 13 | . 1 . . 2 5 1 . 1 . . . . . 2 1 Propulsion 28 | . 1 1 . 3 13 1 1 1 . . . . . 1 6 Utility 15 | . . 1 . . 1 3 . 2 . . . . 1 1 6 Weapon 24 | . . 4 . 2 11 . . 2 . . . . . 1 4 Highest Loss Streak 9 | . 1 2 . 4 9 3 1 6 . . . . 1 2 9 Average Slot Usage (%) 91 | . 99 94 98 96 80 90 93 94 82 94 94 90 86 90 68 Engine 5 | . 13 11 10 9 3 . . . . . . . . 1 . Core 2 | . . . . . 3 6 6 6 4 5 5 5 5 . . Treads 4 | . . . 28 32 1 . . . . . . . . . . Leg 9 | . 21 30 4 . 9 . . . . . . . . . . Wheel 1 | . 6 . . . 10 . . . . . . . . . . Flight 11 | . . . . . 1 29 32 31 22 23 23 23 22 20 12 Device 3 | . . . . . . 6 6 5 6 11 11 7 5 12 5 Storage 19 | . 28 22 22 22 24 15 11 13 17 17 17 17 17 15 10 Processor 5 | . . . . . . 6 13 13 11 11 11 11 11 14 15 Hackware 7 | . . 2 11 11 9 13 13 10 5 5 5 5 5 10 9 Protection 1 | . . 6 . . . . . 1 5 5 5 5 4 . . Energy Gun 6 | . 24 4 6 9 7 . . 5 . . . . . . . Energy Cannon 2 | . . 9 12 6 . . . . . . . . . . . Ballistic Gun 2 | . . 7 2 . 5 . . . . . . . . . 1 Slashing Weapon 3 | . . . . 4 . 6 5 3 4 5 11 11 11 8 3 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 40 | 17 25 33 35 34 37 35 31 29 39 39 32 32 30 40 38 Greatest Support 69 | 26 26 33 69 69 60 24 32 32 42 42 42 47 47 47 35 Greatest Overweight (x) 6 | . 1 1 1 1 6 2 . . . . . . 1 . 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 18 | 8 12 18 12 12 16 16 8 8 16 12 12 12 12 12 12 Average Capacity 11 | 6 9 12 12 12 14 11 8 8 11 12 12 12 12 12 10 Most Carried 16 | 6 12 12 12 12 16 16 8 8 12 12 12 12 12 11 11 Average Carried 10 | 3 9 11 11 11 13 10 6 7 8 11 12 11 12 10 8 Final Capacity 4 | . . . . . . . . . . . . . . . 4 Final Carried 4 | . . . . . . . . . . . . . . . 4 Class Distribution -------------------- 30% | Mutant 26% | Scavenger-Mutant 11% | Hacker-Assassin 4% | Hacker-Sprinter 4% | Ninja 4% | Assassin 3% | Hacker-Mutant 3% | Hacker-Scout 3% | Hacker-Ninja 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Assassin | -6/Factory Scout | -6/Garrison Scout | -5/Factory Ninja | -5/Upper Caves Ninja | -5/Upper Caves Assassin | -5/Zhirov Scout | -4/Proximity Caves Hacker-Assassin | -4/Factory Hacker-Assassin | -4/Armory Resources | -11 -10 -9 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Scr Mat Mat Sto Gar Mat Fac Fac Gar Fac Upp Upp Zhi Pro Fac Arm Matter Collected 3267 | 257 295 505 110 100 720 303 161 . 343 44 . . 120 107 202 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5825 | 111 876 1134 610 488 1046 572 41 47 484 52 . . 79 66 219 Parts 354 | 7 55 94 31 34 57 36 2 . 11 2 . . 3 4 18 Haulers Intercepted 7 | . 2 . 3 . 1 . . . 1 . . . . . . Recyclers Shooed 3 | . 1 1 . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . 3 . . 3 . . Prevented 1 | . . . . . . . . . . 1 . . . . . Kills | -11 -10 -9 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Sto Gar Mat Fac Fac Gar Fac Upp Upp Zhi Pro Fac Arm Combat Hostiles Destroyed 112 | . 19 27 9 14 21 12 1 1 . 1 . . . 2 5 Melee 14 | . . . . . 2 9 . . . 1 . . . . 2 Guns 38 | . 7 11 2 1 15 . . . . . . . . . 2 Cannons 35 | . . 11 7 7 3 3 1 . . . . . . 2 1 AOE 23 | . 10 5 . 6 1 . . 1 . . . . . . . Classes Destroyed 14 | 2 5 3 . 1 1 1 . . . . . . . . 1 Worker 5 | . . 2 1 . 2 . . . . . . . . . . Builder 2 | . . 1 . . 1 . . . . . . . . . . Tunneler 4 | 1 . 1 . . 2 . . . . . . . . . . Hauler 7 | . 2 . 3 . 1 . . . 1 . . . . . . Recycler 9 | 1 . 2 . . 1 2 . . 3 . . . . . . Operator 7 | . 3 1 . . 2 . 1 . . . . . . . . Watcher 12 | . 3 3 . 1 3 1 . . . . . . . 1 . Swarmer 34 | . 4 13 . 6 1 9 1 . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . 1 Grunt 44 | . 15 8 4 1 13 2 . 1 . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . Sentry 22 | . . 6 5 6 5 . . . . . . . . . . Hunter 5 | . . . . . 2 . . . . 1 . . . . 2 Programmer 5 | . . . . . . 1 . . . . . . . 2 2 Best Kill Streak 10 | 1 5 5 5 10 10 4 1 1 2 1 . . . 2 2 Combat Bots Only 10 | . 5 4 5 10 5 4 1 1 . 1 . . . 2 2 Max Kills in Single Turn 3 | 1 3 2 2 2 3 1 1 1 1 1 . . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . 3 2 . 2 1 . . 1 . . . . . . . Melee 1 | . . . . . 1 1 . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Mat Sto Gar Mat Fac Fac Gar Fac Upp Upp Zhi Pro Fac Arm Damage Taken 10952 | . 529 924 251 1103 2736 593 269 531 143 414 85 . 185 859 2330 Core 2586 | . 119 94 . 196 516 121 44 91 24 123 65 . 41 305 847 Absorbed by Shields 114 | . . . . . . . . 114 . . . . . . . Reduced by Siege Mode 33 | . . . . . . . . . . . . . . . 33 Core Remaining (%) 60 | 100 52 . . 27 6 82 . 84 . . . . 69 . . Volleys Fired 417 | 5 71 83 34 28 119 12 16 4 2 . . . . 14 29 Largest 2 | 2 2 2 2 2 2 1 1 2 1 . . . . 1 2 Hottest 188 | 60 80 113 168 145 128 65 75 94 57 . . . . 61 188 Shots Fired 683 | 9 129 152 67 40 194 12 16 6 2 . . . . 14 42 Gun 447 | 9 120 70 30 25 154 . 5 4 . . . . . . 30 Cannon 207 | . . 72 37 12 35 12 11 . 2 . . . . 14 12 Launcher 29 | . 9 10 . 3 5 . . 2 . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 206 | 4 5 47 10 . 90 . . . 2 . . . . 14 34 Thermal 257 | . . 72 54 12 99 12 . . . . . . . . 8 Explosive 29 | . 9 10 . 3 5 . . 2 . . . . . . . Electromagnetic 191 | 5 115 23 3 25 . . 16 4 . . . . . . . Robot Hit Streak 26 | 6 7 13 26 8 12 18 3 3 5 . . . . 10 7 Robot Miss Streak 9 | 1 9 5 4 5 4 2 2 2 . . . . . 2 4 Penetration Max 1 | . . . . . . . . . . . . . . 1 . Secondary Targets 2 | . . . . . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . Shots Hit Robots 488 | 8 66 91 44 23 140 33 11 4 11 11 . . 1 17 28 Core Hits 252 | 2 42 42 29 24 64 15 2 6 5 2 . . 1 5 13 Critical Hits 9 | . . 2 . . . 1 . . 1 1 . . . 2 2 Critical Kills 1 | . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 8 | . . 2 . . . 1 . . 1 1 . . . 2 1 Melee Attacks 151 | . . . . . 4 40 15 3 20 22 5 . 1 29 12 Thermal 1 | . . . . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . . . . Slashing 150 | . . . . . 4 40 15 3 20 22 5 . 1 29 11 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . 4 . . 5 . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . 1 . Damage Inflicted 13270 | 105 1614 1914 786 876 2734 1367 283 378 877 444 . . 155 897 840 Guns 4556 | 105 994 767 203 229 1706 . 33 28 . . . . . . 491 Cannons 3529 | . . 824 583 290 596 262 157 . 51 . . . . 545 221 Explosions 1887 | . 620 323 . 357 290 . . 297 . . . . . . . Melee 3298 | . . . . . 142 1105 93 53 826 444 . . 155 352 128 Ramming . | . . . . . . . . . . . . . . . . Kinetic 2821 | 52 13 522 34 . 1074 . . . 51 . . . . 545 530 Thermal 3795 | . 140 824 747 412 1228 262 . . . . . . . . 182 Explosive 1625 | . 480 323 . 235 290 . . 297 . . . . . . . Electromagnetic 1731 | 53 981 245 5 229 . . 190 28 . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 3298 | . . . . . 142 1105 93 53 826 444 . . 155 352 128 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . 3 1 4 9 . . . . . 3 6 Average Corruption 3 | . . . . . 2 1 4 5 . . . . . 2 3 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 38 | . . . . . 1 2 18 1 . . . . . 6 10 Message Errors 14 | . . . . . 1 . 10 1 . . . . . 2 . Matter Fused 10 | . . . . . . . 3 . . . . . . 3 4 Heat Flow Errors 3 | . . . . . . . 1 . . . . . . 1 1 Energy Discharges 6 | . . . . . . . 2 . . . . . . . 4 Data Loss (minor) 4 | . . . . . . 2 2 . . . . . . . . Targeting Errors 1 | . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 745 | . 8 7 . 10 16 179 5 10 243 15 . . . 252 . Projectiles 110 | . . . . . 6 . 5 . . . . . . 99 . Explosions 35 | . 8 7 . 10 . . . 10 . . . . . . . Melee 600 | . . . . . 10 179 . . 243 15 . . . 153 . Knockbacks 14 | . . . . . 6 . . . . . . . . 7 1 Impact . | . . . . . . . . . . . . . . . . Kinetic 11 | . . . . . 6 . . . . . . . . 4 1 Secondary 3 | . . . . . . . . . . . . . . 3 . Self-Inflicted Damage 71 | . . 40 . 13 18 . . . . . . . . . . Shots 3 | . . 1 . 1 1 . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 397 | . 202 349 337 397 395 70 308 54 8 . 3 . . 81 207 Average Temperature 98 | . 57 101 108 155 127 27 68 17 6 . 3 . . 53 96 Received Heat Transfer 2001 | . 288 213 90 216 846 78 . 90 27 . 27 . 21 27 78 Effects 12 | . . 3 1 1 7 . . . . . . . . . . Shutdowns 2 | . . . 1 . 1 . . . . . . . . . . Energy Bleed 3 | . . . . . 3 . . . . . . . . . . Interference 4 | . . 2 . . 2 . . . . . . . . . . Matter Decay 1 | . . . . 1 . . . . . . . . . . . Short Circuit 1 | . . 1 . . . . . . . . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . 1 Total Turns 5 | . . . . . . . . . . . . . . . 5 Longest Duration 5 | . . . . . . . . . . . . . . . 5 Robots Corrupted 2 | . 2 . . . . . . . . . . . . . . Combat Hostiles 2 | . 2 . . . . . . . . . . . . . . Parts Fried 10 | . 9 . . . . . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 10 | . . . 2 2 5 1 . . . . . . . . . Heat Transferred 6612 | . 100 1480 1277 425 2775 333 . . . . . . . . 222 Parts Sabotaged 4 | . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 2 . . 2 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Sto Gar Mat Fac Fac Gar Fac Upp Upp Zhi Pro Fac Arm Peak Influence 486 | 10 369 423 327 424 486 230 213 57 131 . . . . 77 130 Average Influence 154 | 3 143 247 174 270 242 114 138 18 19 . . . . 28 51 Maximum Alert Level 2 | . 1 2 1 2 2 1 1 . . . . . . . . Low Security (%) 67 | . . . . . . . . . . . . . . . . Level 1 29 | . . . . . . . . . . . . . . . . Level 2 3 | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 38 | . 6 3 2 . 7 7 4 . 4 . . . . 4 1 Investigation 21 | . 5 2 2 . 2 4 3 . 3 . . . . . . Extermination 6 | . . . . . . 2 1 . . . . . . 2 1 Reinforcement 10 | . 1 1 . . 5 1 . . 1 . . . . 1 . Assault . | . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . 1 . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Sto Gar Mat Fac Fac Gar Fac Upp Upp Zhi Pro Fac Arm Distress Signals 18 | . 1 2 3 . 2 1 1 . 1 . . . . 5 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 310 | . 26 46 24 18 43 33 7 13 15 4 11 . 8 38 24 Peak Tracking Total 19 | . 3 4 7 7 8 7 3 16 5 3 10 . 8 11 19 Tactical Retreats 42 | . . 6 1 2 5 8 2 . 4 . 2 . . 10 2 Traps | -11 -10 -9 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Sto Gar Mat Fac Fac Gar Fac Upp Upp Zhi Pro Fac Arm Traps Triggered 11 | . 1 . . 1 3 2 1 2 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 2 . . . . . Machines | -11 -10 -9 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Scr Mat Mat Sto Gar Mat Fac Fac Gar Fac Upp Upp Zhi Pro Fac Arm Machines Disabled 9 | . 3 . 3 1 . . 1 1 . . . . . . . Max in Single Turn 2 | . 2 . 1 1 . . 1 1 . . . . . . . Garrison Relay 1 | . . . . 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Sto Gar Mat Fac Fac Gar Fac Upp Upp Zhi Pro Fac Arm Machines Accessed 89 | . 9 11 17 . 6 14 13 . 7 . . 7 . 2 3 Terminals 58 | . 7 10 15 . 4 9 7 . 2 . . . . 2 2 Fabricators 5 | . . . . . . 3 . . 1 . . . . . 1 Repair Stations 3 | . . . . . . . 2 . 1 . . . . . . Recycling Units 5 | . 2 . 1 . 1 1 . . . . . . . . . Scanalyzers 8 | . . 1 . . 1 1 3 . 2 . . . . . . Garrison Access 3 | . . . 1 . . . 1 . 1 . . . . . . Total Hacks 361 | . 29 45 77 . 25 56 57 . 27 . . 22 . 15 8 Successful 237 | . 18 35 53 . 16 33 30 . 19 . . 22 . 7 4 Failed 121 | . 10 10 23 . 9 22 27 . 8 . . . . 8 4 Catastrophic 15 | . 1 . 3 . . 3 3 . 2 . . . . 2 1 Database Lockouts 4 | . 1 . 1 . . 2 . . . . . . . . . Manual 138 | . 12 26 29 . 8 26 20 . 3 . . . . 12 2 Terminals 248 | . 25 33 70 . 17 42 35 . 5 . . . . 15 6 Fabricators 13 | . . . . . . 8 . . 3 . . . . . 2 Repair Stations 11 | . . . . . . . 7 . 4 . . . . . . Recycling Units 16 | . 4 . 5 . 3 4 . . . . . . . . . Scanalyzers 44 | . . 12 . . 5 2 13 . 12 . . . . . . Garrison Access 7 | . . . 2 . . . 2 . 3 . . . . . . Terminal Hacks 113 | . 12 12 34 . 5 14 7 . 1 . . 22 . 3 3 Record 13 | . . . . . . . 1 . 1 . . 10 . . 1 Part Schematic 12 | . . 3 1 . . 3 . . . . . 4 . 1 . Robot Analysis 7 | . . . . . 1 1 1 . . . . 4 . . . Prototype ID Bank 18 | . 4 3 5 . . 2 . . . . . 4 . . . Open Door 4 | . . . 4 . . . . . . . . . . . . Level Access Points 1 | . . . 1 . . . . . . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . Emergency Access Points 2 | . . 1 . . . . . . . . . . . . 1 Terminal Index 5 | . . . 1 . 1 1 1 . . . . . . 1 . Fabricator Index 1 | . . . . . . . 1 . . . . . . . . Scanalyzer Index 1 | . . 1 . . . . . . . . . . . . . Alert Level 5 | . 1 . 4 . . . . . . . . . . . . Unreport Threat 4 | . 1 . 2 . 1 . . . . . . . . . . Locate Traps 8 | . . 3 3 . . 1 1 . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . . . . Surveillance Status 2 | . . . 2 . . . . . . . . . . . . Transport Status 3 | . 2 . 1 . . . . . . . . . . . . Investigation Status 1 | . . . 1 . . . . . . . . . . . . Reinforcement Status 4 | . . . 2 . . 1 1 . . . . . . . . Recall Investigation 2 | . 1 . 1 . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . 1 . . . . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . . . . . . Hauler Manifests 4 | . 1 1 1 . 1 . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . Zone Layout 9 | . 1 . 2 . 1 3 . . . . . . . 1 1 Fabricator Hacks 7 | . . . . . . 5 . . 2 . . . . . . Load Schematic 4 | . . . . . . 3 . . 1 . . . . . . Build 3 | . . . . . . 2 . . 1 . . . . . . Repair Station Hacks 8 | . . . . . . . 5 . 3 . . . . . . Scan Component 5 | . . . . . . . 3 . 2 . . . . . . Repair 3 | . . . . . . . 2 . 1 . . . . . . Recycling Unit Hacks 7 | . 3 . 2 . 1 1 . . . . . . . . . Report Inventory 5 | . 2 . 1 . 1 1 . . . . . . . . . Retrieve Components 2 | . 1 . 1 . . . . . . . . . . . . Scanalyzer 38 | . . 12 . . 5 2 8 . 11 . . . . . . Insert Component 17 | . . 5 . . 3 1 4 . 4 . . . . . . Analyze 21 | . . 7 . . 2 1 4 . 7 . . . . . . Garrison Access Hacks 5 | . . . 2 . . . 2 . 1 . . . . . . Unlock Access 2 | . . . 1 . . . 1 . . . . . . . . Coupler Status 3 | . . . 1 . . . 1 . 1 . . . . . . Unauthorized Hacks 143 | . 6 25 34 . 12 27 23 . 3 . . . . 10 3 Terminals 53 | . 2 11 14 . 3 10 8 . . . . . . 4 1 Track 20 | . . 4 7 . 2 3 3 . . . . . . 1 . Assimilate 4 | . . 2 . . . 1 . . . . . . . 1 . Botnet 24 | . 2 4 6 . 1 4 4 . . . . . . 2 1 Operators 5 | . . 1 1 . . 2 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . 1 . 2 1 . . . . . . . . . Reject 1 | . . . . . 1 . . . . . . . . . . Recyclers 3 | . . . 1 . 1 1 . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . Watchers 1 | . . . . . . . . . 1 . . . . . . Data Cores Recovered 4 | . 1 1 . . 1 . 1 . . . . . . . . Used 4 | . 1 1 . . 1 . 1 . . . . . . . . Hacking Detections 69 | . 8 11 12 . 5 11 10 . 7 . . . . 2 3 Full Trace Events 15 | . 2 3 . . 1 3 3 . 3 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . 8 1 . 2 4 4 . 3 . . 4 . 1 . Parts Built 3 | . . . . . . 2 . . 1 . . . . . . Matter 478 | . . . . . . 332 . . 146 . . . . . . Time 171 | . . . . . . 135 . . 36 . . . . . . Total Part Build Rating 8 | . . . . . . 5 . . 3 . . . . . . Parts Repaired 3 | . . . . . . . 2 . 1 . . . . . . Time 137 | . . . . . . . 102 . 35 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 12 | . 10 . 2 . . . . . . . . . . . . Parts Scanalyzed 16 | . . 5 . . 2 1 4 . 4 . . . . . . Part Schematics Acquired 15 | . . 5 . . 2 1 4 . 3 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Scr Mat Mat Sto Gar Mat Fac Fac Gar Fac Upp Upp Zhi Pro Fac Arm Used RIF Installer 1 | . . . . 1 . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . 5 . . . . . . . . . . . Machine Destruction 5 | . . . . 5 . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Mat Sto Gar Mat Fac Fac Gar Fac Upp Upp Zhi Pro Fac Arm Total Allies 13 | . . 1 11 . . . . . . . . . . 1 . Largest Group 10 | . . 1 10 3 . . . . . . . . . . . Highest-Rated Group 123 | . . 10 123 114 . . . . . . . . . . . Highest-Rated Ally 99 | . . 10 99 99 . . . . . . . . . . . Total Orders 12 | . . 9 1 . . . . . 2 . . . . . . GOTO 8 | . . 8 . . . . . . . . . . . . . FOLLOW 1 | . . 1 . . . . . . . . . . . . . EXPLORE 3 | . . . 1 . . . . . 2 . . . . . . Ally Attacks 58 | . . . 55 3 . . . . . . . . . . . Total Damage 958 | . . . 926 32 . . . . . . . . . . . Kills 14 | . . . 12 2 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Sto Gar Mat Fac Fac Gar Fac Upp Upp Zhi Pro Fac Arm Robot Analysis Total 7 | . . . . . 1 1 1 . . . . 4 . . . Derelict Logs Recovered 2 | . . . . . . . . . . 1 . . 1 . . Drone Launches 20 | . . . 16 . . . . . 4 . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Scr Mat Mat Sto Gar Mat Fac Fac Gar Fac Upp Upp Zhi Pro Fac Arm Turns Passed 10842 | 91 1431 1765 854 640 1138 1166 806 82 550 435 122 134 111 1063 454 Spaces Moved 10309 | 68 859 936 443 345 584 1950 1088 175 952 669 325 267 322 1025 301 Core 5 | 3 . . . . 2 . . . . . . . . . . Treads 743 | . . . 358 345 32 . . . . . . . . . 8 Legs 1896 | . 670 936 85 . 175 . . . . . . . . . 30 Wheels 559 | 65 189 . . . 293 12 . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . 1 Flight 7105 | . . . . . 82 1938 1088 175 952 669 325 267 322 1025 262 Fastest Speed 23 | 50 90 120 120 160 26 26 23 23 24 28 28 27 27 26 26 Average Speed 60 | 88 132 132 152 160 113 26 23 23 27 28 28 27 27 26 50 Slowest Speed 350 | 90 150 150 180 180 350 120 26 26 29 28 28 30 99 27 295 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 17 | . . . . . 3 8 1 . 4 . 1 . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . . . . . Teleports 1 | . . . . . . . . . . . . 1 . . . Exploration Rate (%) 50 | 3 100 75 95 55 41 51 29 42 26 80 44 63 59 22 25 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 4 | . 1 . . . . . . . . . . 3 . . . Known Exits Taken 9 | . . . 1 . . 1 1 . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . . . . . . . . Scrap Searched 3 | . . . . . . . . . . . . . 3 . . Spaces Dug 83 | . . 27 . . . 6 11 2 7 6 5 . . 17 2 Terrain Destroyed 230 | . 47 54 . 8 45 6 11 7 7 6 5 . . 22 12 Melee 56 | . . . . . . 6 11 2 7 6 5 . . 17 2 Projectile 23 | . . . . . 8 . . . . . . . . 5 10 AOE 151 | . 47 54 . 8 37 . . 5 . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Sto Gar Mat Fac Fac Gar Fac Upp Upp Zhi Pro Fac Arm Total 13932 | 87 1028 1304 557 386 849 2517 1603 203 1201 883 346 326 343 1759 540 Wait 2578 | . 40 240 40 . 77 453 425 2 190 190 17 43 17 677 167 Move 10259 | 67 858 935 442 343 578 1934 1084 173 943 668 322 266 321 1024 301 Hop 15 | . . . . . 2 7 1 . 4 . 1 . . . . Pick Up 92 | 8 22 4 5 1 12 13 9 1 7 1 . 2 . 2 5 Fast Attach 125 | 5 1 13 10 6 26 12 12 1 13 . . 6 2 6 12 Attach 67 | 2 4 4 . . 15 14 8 2 3 1 . 1 . 5 8 Detach 21 | . . 1 . . 6 3 3 . 3 . . . . 2 3 Swap 56 | . 12 12 . 4 5 5 5 2 6 . 1 1 . 1 2 Drop 119 | . 20 12 14 4 5 24 14 2 10 1 . 7 2 3 1 Fire 417 | 5 71 83 34 28 119 12 16 4 2 . . . . 14 29 Melee 145 | . . . . . 4 40 15 3 18 22 5 . 1 25 12 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 24 | . . . . . . . 11 13 . . . . . . . Rewire 4 | . . . 4 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 10 | . . . 8 . . . . . 2 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / *Sto) -9/Storage (discovered 2 exits: *Mat / Gar) -9/Garrison -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory (discovered 2 exits: [*Low] / Gar) -6/Garrison -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Armory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 14) 92 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 16) 715 | -10/Materials | Central database locked down 934 | -10/Materials | Discovered new exit (range 12) 1130 | -10/Materials | Discovered new exit (range 8) 1460 | -10/Materials | Discovered new exit (range 8) 1523 | -10/Materials | Entered another Materials area 1523 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1958 | -9/Materials | Discovered new exit (range 4) 2074 | -9/Materials | Discovered new exit (range 5) 2256 | -9/Materials | Build established: Scavenger-Mutant 2382 | -9/Materials | Discovered new exit (range 14) 2802 | -9/Materials | Discovered new exit (range 16) 3288 | -9/Materials | Entered Storage 3405 | -9/Storage | Central database locked down 3414 | -9/Storage | Discovered new exit (range 81) 3651 | -9/Storage | Identified exit to Materials 3716 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3820 | -9/Storage | Met 01-MTF 4085 | -9/Storage | Build established: Mutant 4141 | -9/Storage | Identified exit to Garrison 4142 | -9/Storage | Entered Garrison 4142 | -9/Garrison | Accompanied by 3 allies 4147 | -9/Garrison | 01-MTF left 4226 | -9/Garrison | Triggered checkpoint 4300 | -9/Garrison | Triggered checkpoint 4331 | -9/Garrison | Garrison Relay disabled 4369 | -9/Garrison | Discovered exit to Materials (range 14) 4401 | -9/Garrison | Installed Relay Interface Framework 4480 | -9/Garrison | Triggered checkpoint 4480 | -9/Garrison | Triggered checkpoint 4483 | -9/Garrison | Triggered checkpoint 4533 | -9/Garrison | Core integrity fell below 50% 4543 | -9/Garrison | Lost 3 parts (2n1w) 4555 | -9/Garrison | Destroyed 10 combat bots 4745 | -9/Garrison | Lost 4 parts (2p1n1w) 4776 | -9/Garrison | Build established: Scavenger-Mutant 4782 | -9/Garrison | Entered Materials 4782 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4901 | -8/Materials | Lost 4 parts (2n1u1w) 4934 | -8/Materials | Core integrity fell below 50% 4973 | -8/Materials | Lost 3 parts (1p2w) 5283 | -8/Materials | Lost 9 parts (1p4n4w) 5339 | -8/Materials | Core integrity fell below 20% 5475 | -8/Materials | Lost 6 parts (1p3n2w) 5821 | -8/Materials | Discovered new exit (range 16) 5904 | -8/Materials | Lost 6 parts (1p3n2w) 5920 | -8/Materials | Entered Factory 5920 | -7/Factory | Evolved 2 slots: Utility x2 6190 | -7/Factory | Fabricated Imp. Flight Unit (x1) 6380 | -7/Factory | Discovered new exit (range 11) 6383 | -7/Factory | Identified exit to Factory 6431 | -7/Factory | Central database locked down 6559 | -7/Factory | Identified exit to Lower Caves 6701 | -7/Factory | Fabricated Adv. Sensor Array (x1) 7040 | -7/Factory | Lost 3 parts (1p2u) 7086 | -7/Factory | Entered another Factory area 7086 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7135 | -6/Factory | Crushed by falling debris 7221 | -6/Factory | Found Prototype Processor 7395 | -6/Factory | Repaired Imp. Flight Unit 7448 | -6/Factory | Repaired Imp. Flight Unit 7541 | -6/Factory | Identified Exp. Signal Interpreter 7698 | -6/Factory | Discovered new exit (range 21) 7892 | -6/Factory | Identified exit to Garrison 7892 | -6/Factory | Entered Garrison 7918 | -6/Garrison | Triggered checkpoint 7936 | -6/Garrison | Triggered checkpoint 7941 | -6/Garrison | Spotted B-75 Beast 7954 | -6/Garrison | Triggered checkpoint 7970 | -6/Garrison | Discovered new exit (range 13) 7973 | -6/Garrison | Identified exit to Factory 7974 | -6/Garrison | Entered Factory 7974 | -5/Factory | Evolved 2 slots: Utility x2 8002 | -5/Factory | Lost 6 parts (1p1n2u2w) 8020 | -5/Factory | Fabricated Adv. Sensor Array (x1) 8063 | -5/Factory | Repaired Enh. Nuclear Core 8500 | -5/Factory | Discovered new exit (range 22) 8515 | -5/Factory | Identified exit to Upper Caves 8524 | -5/Factory | Entered Upper Caves 8680 | -5/Upper Caves | Learned Factory stockpile data 8956 | -5/Upper Caves | Discovered new exit (range 11) 8958 | -5/Upper Caves | Identified exit to Upper Caves 8959 | -5/Upper Caves | Entered another Upper Caves area 9079 | -5/Upper Caves | Discovered new exit (range 6) 9080 | -5/Upper Caves | Identified exit to Zhirov 9081 | -5/Upper Caves | Entered Zhirov 9081 | -5/Zhirov | Discovered new exit (range 3) 9082 | -5/Zhirov | Identified exit to Proximity Caves 9109 | -5/Zhirov | Learned location of Quarantine (-2) 9109 | -5/Zhirov | Learned location of Testing (-3) 9109 | -5/Zhirov | Learned location of Command (-1) 9123 | -5/Zhirov | Found Alien Artifact 9123 | -5/Zhirov | Identified Integrated Dissipator 9123 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+2%) 9131 | -5/Zhirov | Found Alien Artifact 9132 | -5/Zhirov | Identified Transdimensional Reconstructor 9132 | -5/Zhirov | Warped through subspace 9215 | -5/Zhirov | Entered Proximity Caves 9223 | -4/Proximity Caves | Spotted B-86 Titan 9233 | -4/Proximity Caves | Identified exit to Factory 9326 | -4/Proximity Caves | Entered Factory 9326 | -4/Factory | Evolved 2 slots: Utility x2 10198 | -4/Factory | Garrison activated, responded to threat 10237 | -4/Factory | Spotted B-86 Titan 10386 | -4/Factory | Discovered new exit (range 13) 10389 | -4/Factory | Identified exit to Armory 10389 | -4/Factory | Entered Armory 10638 | -4/Armory | Core integrity fell below 50% 10682 | -4/Armory | Lost 9 parts (4n3u2w) 10764 | -4/Armory | Core integrity fell below 20% 10796 | -4/Armory | Lost 8 parts (1p2n3u2w) 10843 | -4/Armory | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- Found 1 emergency access door: (182,44) Map updated. >>Layout(Zone) Retrieving Zone 9G layout... Downloaded map data. >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 10812_ System corrupted: Matter fused (-9). 10817_ Acquired Hvy. Siege Treads. 10821_ Dropped Antigrav System. 10824_ Acquired Enh. Quantum Rifle. 10830_ System corrupted: Matter fused (-8). 10831_ Acquired Enh. Quantum Rifle. 10839_ Activated siege mode. 10843_ Destroyed Phase Gun. [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | ?????# "" """ + + # | | ???### ""F""" #### """"" # # | | ???# """"" #??# = """"" # # | | ???# ! #??#= """"" # # | | ???# ! #??# # # | | ???# ####### + # # | | ???# ### ##????# ???# #### | | ???### #?# #????# ???##"" ""#######??? | | ?????# #?# #????# ????#""T""#????????? | | ?????# #?#####????# ????# """ #????????? | | ?????# #??????????# ????#######????????? | | ?????# #???????#### ???????????????????? | | ?????# #???????# ???????????????????? | | ?????# #???????# #####???????????????????? | | ?????# ######### #####???????????????????? | | ?????# # ???????????????????? | | ????#####+## # ???????????????????? | | ????# # !! # ""??+????????????????? | | ????# # !! + R???????????????????? | | ????# # # ""???????????????????? | | ????# "T" # # ???????????????????? | | ????######+# ###############?????????? | | ?????????# ########## #?????????? | | ?????????# ###?# # ]]] #?????????? | | ?????????# #???# # [[ ]]] #?????????? | | ?????????# #???# # @ g #?????????? | | ?????????# #???# ###g#######?????????? | | ?????????# #???# #?#g#?#######???????? | | ????###### #???# #?# #?# #???????? | | ????# ^########+##### ### #???????? | | ????# +???????? | | ????# ### #???????? | | ????# ! """ #?# #???????? | | ????# ""F"" #?##### #???????? | | ????# "" "" #???????#???????? | | ????# ##???????????????? | | ????# #????????????????? | | ????##+####### """ """ #????????????????? | | ?????????????# """ """ #????????????????? | | ?????????????# """ """ #????????????????? | | ????????????? +????????????????? | | ???????????? #????????????????? | | ???????????# #????????????????? | | ???????????+ ????????????????? | | ?????????? ######""T""#####????????????????? | | ?????????? ??????"""""#????????????????????? | | ????????? ???????######????????????????????? | | ???????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 21 Energy Capacity 900 Matter Stores 300 Matter Capacity 600 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 76 Melee Accuracy 6 Armor Integrity Analysis 50 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Imp. Signal Interpreter | -9/Materials | Hacked Lrg. Battery | -9/Materials | Hacked Imp. Sensor Array | -9/Materials | Hacked Imp. Flight Unit | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed VTOL Module | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Adv. Terrain Scanner | -9/Storage | Hacked Katana | -8/Materials | Scanalyzed Imp. ECM Suite | -8/Materials | Scanalyzed Chainsword | -7/Factory | Scanalyzed Energy Well | -7/Factory | Hacked Com. Battery | -7/Factory | Hacked Adv. Sensor Array | -7/Factory | Hacked Adv. Signal Interpreter | -6/Factory | Scanalyzed Exp. Signal Interpreter | -6/Factory | Scanalyzed Power Sword | -6/Factory | Scanalyzed Hvy. Rocket Launcher | -6/Factory | Scanalyzed Nuclear Pulse Array | -5/Factory | Scanalyzed Imp. Cesium-ion Thruster | -5/Factory | Scanalyzed Lgt. Angular Momentum Engine | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Lrn. Sensor Array | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Flight Unit | x1 | -7/Factory Adv. Sensor Array | x1 | -7/Factory Adv. Sensor Array | x1 | -5/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- I Think I Know What's Going On Challenges ------------ None Game ------ Seed InsulatedMediumSplitter Manual? 0 Play Time 03:53:18 Cumulative 91.3 hours Start 2019.10.21 @ 20:06:27 End 2019.10.25 @ 16:52:57 Sessions 14 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0 Lore% 50 Gallery% 46 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 0 Font 12/Smallcaps Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fa1452f4-9882-4109-9265-e707ef37944c