Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.08.13 @ 00:27:28 Player: Olexender Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (198) 990 Value Destroyed (6456) 6456 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (2260) 2260 TOTAL SCORE: 14106 Bonus ------- High Alert Combat Kills 521 Follower Combat Kills 39 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 78/300 Energy 92/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Lightpack 2.0 Advanced Targeting Computer System Shield > --- WEAPON (2) ------- Heavy Assault Rifle Chainsword > --- INVENTORY (40) --- Aerolev Unit Aerolev Unit High-capacity Battery (250) Weight Redist. System Advanced Visual Processing Unit Target Analyzer ECM Suite ECM Suite System Shield Improved Trap Extractor (0/6) Improved Field Recycling Unit (0) Improved Field Recycling Unit (0) Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Autogun Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Katana Chainsword Peak State ------------ > --- POWER ------------ Light Nuclear Core Heavy Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Lightpack 2.0 System Shield Improved Field Recycling Unit > --- WEAPON ----------- Heavy Particle Gun Flak Gun > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core Aerolev Unit Aerolev Unit Advanced Heat Sink High-capacity Battery Weight Redist. System Advanced Visual Processing Unit Targeting Computer Advanced Targeting Computer Target Analyzer Target Analyzer ECM Suite ECM Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield Improved Trap Extractor Improved Field Recycling Unit Shock Rifle Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Shotgun High-powered Shotgun Enhanced Autogun Gauss Rifle Grenade Launcher Improved Grenade Launcher Mining Claw Katana Chainsword Chainsword Chainsword [Rating: 79] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Aerolev Unit Utility System Shield Device Weight Redist. System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Weapon Improved Assault Rifle Energy Gun Beamcaster Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Slots Evolved 6 | . . . 2 . . . 2 2 . . . Power 1 | . . . 1 . . . . . . . . Propulsion 2 | . . . . . . . 1 1 . . . Utility 3 | . . . 1 . . . 1 1 . . . Weapon . | . . . . . . . . . . . . Parts Attached 150 | 7 13 1 27 6 2 14 39 7 5 2 27 Power 34 | 1 3 . 7 3 . 6 7 2 1 . 4 Engine 17 | 1 2 . 7 2 . 2 2 1 . . . Core 17 | . 1 . . 1 . 4 5 1 1 . 4 Reactor . | . . . . . . . . . . . . Propulsion 30 | 2 1 . 5 1 . 2 10 1 1 1 6 Treads . | . . . . . . . . . . . . Leg 27 | 2 1 . 3 1 . 2 9 1 1 1 6 Wheel 2 | . . . 2 . . . . . . . . Hover 1 | . . . . . . . 1 . . . . Flight . | . . . . . . . . . . . . Utility 18 | 1 7 . 4 . . . 1 2 . 1 2 Device 8 | . 3 . 2 . . . . 1 . 1 1 Storage 7 | 1 4 . 1 . . . 1 . . . . Processor 1 | . . . . . . . . . . . 1 Hackware 2 | . . . 1 . . . . 1 . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 68 | 3 2 1 11 2 2 6 21 2 3 . 15 Energy Gun 8 | 1 . 1 . . . . 4 1 1 . . Energy Cannon 1 | . . . 1 . . . . . . . . Ballistic Gun 43 | 2 2 . 9 . 2 1 13 1 2 . 11 Ballistic Cannon . | . . . . . . . . . . . . Launcher 7 | . . . 1 . . 3 . . . . 3 Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . Slashing Weapon 8 | . . . . 1 . 2 4 . . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 . . . 6 1 . . . Parts Lost 47 | . 3 . 6 3 . 4 6 . 2 . 23 Power 17 | . 2 . 2 1 . 3 3 . . . 6 Propulsion 15 | . . . 2 1 . 1 . . 1 . 10 Utility 1 | . . . . . . . . . . . 1 Weapon 14 | . 1 . 2 1 . . 3 . 1 . 6 Highest Loss Streak 7 | . 2 . 2 2 . 2 1 . 2 . 7 To Critical Strikes 1 | . . . 1 . . . . . . . . Average Slot Usage (%) 89 | . 95 100 95 98 100 97 76 84 79 80 64 Engine 11 | . 11 14 19 13 22 9 4 6 7 7 2 Core 5 | . 1 . . 8 . 10 11 7 7 7 5 Leg 23 | . 27 28 19 21 22 21 25 30 25 26 21 Device 7 | . 11 14 13 11 11 11 . 6 . 3 3 Storage 10 | . 14 14 11 11 11 11 9 7 7 7 7 Hackware 7 | . . . 8 11 11 11 9 7 15 11 7 Energy Gun 2 | . 6 12 . . . . 1 2 2 . . Ballistic Gun 15 | . 21 15 19 18 17 11 14 11 11 15 12 Launcher 1 | . . . 1 . . 5 1 . . . . Slashing Weapon 1 | . . . . 2 4 5 1 . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 41 | 13 19 23 41 39 36 37 36 40 29 30 30 Greatest Support 75 | 20 26 20 38 36 36 36 60 75 75 73 73 Greatest Overweight (x) 4 | . 1 1 1 1 . 1 1 . . . 4 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 40 | 8 25 10 15 15 15 15 40 40 40 40 40 Average Capacity 23 | 7 8 10 14 15 15 15 39 40 40 40 40 Most Carried 40 | 5 9 10 15 15 15 15 40 40 40 33 33 Average Carried 18 | 3 7 9 13 14 14 14 25 38 34 31 28 Final Capacity 40 | 8 10 10 15 15 15 15 40 40 40 40 40 Final Carried 40 | 5 8 10 15 15 15 14 40 38 32 31 22 Class Distribution -------------------- 38% | Hauler-Mutant 33% | Hacker-Mutant 20% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Garrison Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Matter Collected 4413 | 294 534 33 830 176 . 485 1185 58 250 . 568 Remotely . | . . . . . . . . . . . . Salvage Created 6865 | 137 558 47 1608 269 . 983 1801 62 616 . 784 Parts 419 | 19 42 5 114 15 . 28 117 4 40 . 35 Haulers Intercepted 11 | . 1 . 5 . . . 5 . . . . Recyclers Shooed 7 | . 1 . 4 . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Combat Hostiles Destroyed 151 | . 11 3 30 10 . 19 35 1 18 . 24 Melee 6 | . . . . 1 . 3 2 . . . . Guns 118 | . 11 3 28 9 . 7 21 1 18 . 20 Cannons 1 | . . . 1 . . . . . . . . AOE 26 | . . . 1 . . 9 12 . . . 4 Classes Destroyed 14 | 2 3 1 2 3 . 2 1 . . . . Worker 6 | . . . 1 1 . . 4 . . . . Builder 4 | . . . . 1 . . 3 . . . . Tunneler 7 | 4 . . . . . 3 . . . . . Hauler 11 | . 1 . 5 . . . 5 . . . . Recycler 11 | 1 . . 4 . . 3 3 . . . . Operator 3 | . . . . . . . 3 . . . . Watcher 10 | . 3 . 4 . . . 3 . . . . Swarmer 43 | . . 3 14 2 . . 9 . 8 . 7 Grunt 69 | . 11 . 6 2 . 16 16 . 7 . 11 Brawler 3 | . . . . . . 2 . . 1 . . Duelist 2 | . . . . 1 . . . . . . 1 Sentry 24 | . . . 10 . . . 9 1 . . 4 Hunter 5 | . . . . . . 1 1 . 2 . 1 Assembled 5 | . . . . 5 . . . . . . . Best Kill Streak 13 | 5 3 3 13 3 . 7 11 1 6 . 10 Combat Bots Only 10 | . 3 3 8 3 . 5 7 1 6 . 10 Max Kills in Single Turn 3 | 1 1 1 2 2 . 2 3 1 2 . 1 Gunslinging 1 | . . . 1 . . . . . 1 . . Exploded 2 | . . . 1 . . 2 2 . . . 1 Melee 1 | . . . . 1 . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Damage Taken 8104 | . 501 151 1229 267 . 642 1353 32 944 . 2985 Core 1503 | . 90 13 217 67 . 106 310 . 124 . 576 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 456 | . 77 . 140 . . . 239 . . . . Core Remaining (%) 50 | 100 . 58 . . . 2 43 . . . . Volleys Fired 508 | 8 62 7 121 25 . 49 128 2 39 . 67 Largest 2 | 2 2 2 2 2 . 2 2 2 2 . 2 Hottest 98 | 60 60 95 98 46 . 53 68 80 83 . 58 Shots Fired 909 | 16 124 14 226 42 . 73 212 4 78 . 120 Gun 855 | 16 124 14 215 42 . 55 199 4 78 . 108 Cannon 6 | . . . 6 . . . . . . . . Launcher 48 | . . . 5 . . 18 13 . . . 12 Special . | . . . . . . . . . . . . Kinetic 762 | 8 97 7 200 42 . 55 192 2 51 . 108 Thermal 83 | 8 27 7 21 . . . . 2 18 . . Explosive 48 | . . . 5 . . 18 13 . . . 12 Electromagnetic 16 | . . . . . . . 7 . 9 . . Robot Hit Streak 30 | 12 30 2 18 17 . 22 22 10 21 . 21 Robot Miss Streak 9 | . 2 2 3 1 . 3 4 . 5 . 9 Penetration Max . | . . . . . . . . . . . . Secondary Targets 15 | . 2 1 2 2 . . . . 5 . 3 Max Gunslinging Chain 1 | . 1 1 1 1 . . . . 1 . 1 Shots Hit Robots 721 | 12 106 7 166 34 . 61 169 4 59 . 103 Core Hits 460 | 6 32 4 64 20 . 46 102 3 57 . 126 Critical Kills 5 | . . . 1 . . 1 2 . . . 1 Critical Parts Destroyed 5 | . . . 2 . . . 3 . . . . Critical Strikes 16 | . . 1 5 . . 1 6 . 1 . 2 Burn 3 | . . 1 2 . . . . . . . . Destroy 10 | . . . 3 . . 1 5 . . . 1 Corrupt 1 | . . . . . . . . . 1 . . Sever 2 | . . . . . . . 1 . . . 1 Melee Attacks 21 | . . . . 2 . 10 6 . . . 3 Impact 1 | . . . . 1 . . . . . . . Slashing 20 | . . . . 1 . 10 6 . . . 3 Piercing . | . . . . . . . . . . . . Sneak Attacks 5 | . . . . 1 . 4 . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 15189 | 138 1184 158 2510 612 . 2421 4302 84 1057 . 2723 Guns 10561 | 138 1184 148 2232 499 . 648 2756 84 1057 . 1815 Cannons 100 | . . . 100 . . . . . . . . Explosions 3683 | . . . 160 . . 1327 1395 . . . 801 Melee 816 | . . . . 112 . 446 151 . . . 107 Ramming 29 | . . 10 18 1 . . . . . . . Kinetic 9391 | 53 922 63 2021 499 . 648 2630 45 695 . 1815 Thermal 1170 | 85 262 85 311 . . . 145 39 243 . . Explosive 3538 | . . . 160 . . 1327 1250 . . . 801 Electromagnetic 245 | . . . . . . . 126 . 119 . . Impact 42 | . . . . 42 . . . . . . . Slashing 774 | . . . . 70 . 446 151 . . . 107 Piercing . | . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 212 | . . . . 45 . 166 1 . . . . Projectiles . | . . . . . . . . . . . . Explosions 37 | . . . . . . 36 1 . . . . Melee 175 | . . . . 45 . 130 . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 107 | . . . . . . 16 24 . . . 67 Shots 5 | . . . . . . 1 1 . . . 3 Rammed . | . . . . . . . . . . . . Targets Rammed 9 | . . 3 5 1 . . . . . . . Kicked 9 | . . 3 5 1 . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 384 | . 59 193 383 56 . 90 31 48 384 . 47 Average Temperature 60 | . 22 94 85 30 . 26 9 30 95 . 13 Received Heat Transfer 3695 | . 375 . 417 98 . 405 729 12 333 . 1326 Effects 3 | . . . 2 . . . . . 1 . . Shutdowns 2 | . . . 2 . . . . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . Heat Transferred 2293 | 200 600 222 666 . . . 50 74 481 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Peak Influence 817 | 25 188 85 569 140 . 318 561 45 817 375 650 Initial 371 | . 13 20 . 9 . . 88 . 27 371 230 Average 207 | 8 67 25 273 51 . 175 244 18 523 371 458 Maximum Alert Level 3 | . . . 2 . . 1 2 . 3 1 2 Low Security (%) 56 | 100 100 100 35 100 . 59 43 100 11 . . Level 1 23 | . . . 36 . . 40 31 . 19 100 40 Level 2 18 | . . . 28 . . . 25 . 38 . 59 Level 3 1 | . . . . . . . . . 30 . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 12 | . 2 . 2 . . 1 6 1 . . . Investigation 6 | . 2 . 2 . . . 2 . . . . Extermination 1 | . . . . . . . . 1 . . . Reinforcement 5 | . . . . . . 1 4 . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Distress Signals 7 | . . . 1 . . . 6 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 193 | . 16 3 37 15 . 18 55 1 18 . 30 Peak Tracking Total 8 | . 3 3 6 4 . 5 6 1 7 . 8 Tactical Retreats 8 | . . . 1 1 . . 2 . 3 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Traps Triggered 9 | . 1 2 . . . . . . 3 . 3 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 5 | . . . 5 . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Machines Disabled 11 | . . . 3 1 . 3 1 . 2 . 1 Max in Single Turn 3 | . . . 2 1 . 3 1 . 1 . 1 Garrison Access 1 | . . . . . . . 1 . . . . Garrison Relay 3 | . . . . . . . . . 2 . 1 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Machines Accessed 53 | . 11 1 17 1 4 . 14 3 . 2 . Terminals 31 | . 8 . 11 1 . . 8 2 . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations 5 | . 1 . 2 . . . 2 . . . . Recycling Units 6 | . 2 . 2 . . . 2 . . . . Scanalyzers 3 | . . . 2 . . . 1 . . . . Garrison Access 3 | . . . . . . . 1 1 . 1 . Total Hacks 170 | . 26 1 61 2 27 . 47 4 . 2 . Successful 127 | . 19 1 44 1 27 . 31 2 . 2 . Failed 43 | . 7 . 17 1 . . 16 2 . . . Catastrophic 2 | . 1 . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . Manual 1 | . . . . . 1 . . . . . . Terminals 99 | . 22 . 43 2 . . 28 3 . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations 22 | . 2 . 9 . . . 11 . . . . Recycling Units 10 | . 2 . 4 . . . 4 . . . . Scanalyzers 7 | . . . 5 . . . 2 . . . . Garrison Access 4 | . . . . . . . 2 1 . 1 . Terminal Hacks 92 | . 15 1 28 1 27 . 18 1 . 1 . Record 35 | . 2 . 5 . 26 . 2 . . . . Robot Analysis 1 | . 1 . . . . . . . . . . Prototype ID Bank 3 | . 1 . 1 . . . 1 . . . . Open Door 1 | . . 1 . . . . . . . . . Open DSF 2 | . . . . . . . . 1 . 1 . Level Access Points 1 | . . . 1 . . . . . . . . Branch Access Points 2 | . . . 1 . . . 1 . . . . Emergency Access Points 4 | . . . 3 . . . 1 . . . . Machine Index 1 | . . . . . . . 1 . . . . Terminal Index 1 | . 1 . . . . . . . . . . Unreport Threat 2 | . . . 1 . . . 1 . . . . Locate Traps 7 | . 1 . 4 . . . 2 . . . . Reprogram Traps 3 | . . . 3 . . . . . . . . Dispatch Records 4 | . 1 . 1 . . . 2 . . . . Security Status 3 | . 1 . 2 . . . . . . . . Surveillance Status 2 | . 1 . . . . . 1 . . . . Patrol Status 3 | . . . 1 1 . . 1 . . . . Investigation Status 4 | . 2 . 2 . . . . . . . . Reinforcement Status 1 | . . . . . . . 1 . . . . Recall Reinforcements 2 | . . . . . . . 2 . . . . Registered Components 3 | . 1 . 1 . . . 1 . . . . Registered Prototypes 2 | . 1 . 1 . . . . . . . . Zone Layout 4 | . 2 . 1 . . . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 17 | . 2 . 8 . . . 7 . . . . Scan Component 9 | . 1 . 4 . . . 4 . . . . Repair 8 | . 1 . 4 . . . 3 . . . . Recycling Unit Hacks 8 | . 2 . 3 . . . 3 . . . . Report Inventory 6 | . 2 . 2 . . . 2 . . . . Retrieve Components 2 | . . . 1 . . . 1 . . . . Scanalyzer 7 | . . . 5 . . . 2 . . . . Insert Component 4 | . . . 3 . . . 1 . . . . Analyze 3 | . . . 2 . . . 1 . . . . Garrison Access Hacks 3 | . . . . . . . 1 1 . 1 . Unlock Access 2 | . . . . . . . . 1 . 1 . Seal Access 1 | . . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 32 | . 8 . 13 1 . . 9 1 . . . Full Trace Events 8 | . 2 . 4 . . . 2 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . . . 1 . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 8 | . 1 . 4 . . . 3 . . . . Time 299 | . 26 . 184 . . . 89 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 18 | . . . 9 . . . 9 . . . . Parts Scanalyzed 3 | . . . 2 . . . 1 . . . . Part Schematics Acquired 3 | . . . 2 . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Used RIF Installer 2 | . . . . . . . . . 1 . 1 Robot Detection 1 | . . . . . . . . . . . 1 Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . . . . 7 . 3 Machine Destruction 10 | . . . . . . . . . 7 . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Total Allies 3 | . . . . 3 . . . . . . . Largest Group 3 | . . . . 3 3 3 . . . . . Highest-Rated Group 40 | . . . . 40 40 40 . . . . . Highest-Rated Ally 16 | . . . . 16 16 16 . . . . . Total Orders 2 | . . . . 1 . 1 . . . . . GUARD 2 | . . . . 1 . 1 . . . . . Ally Attacks 29 | . . . . 11 . 18 . . . . . Total Damage 356 | . . . . 131 . 225 . . . . . Kills 3 | . . . . 3 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Turns Passed 12782 | 108 1076 1138 2750 1154 447 1164 3202 389 642 64 648 Spaces Moved 7074 | 61 692 621 1472 626 367 646 1608 287 368 48 278 Core 30 | 13 . . . . . . . . . . 17 Treads . | . . . . . . . . . . . . Legs 6949 | 48 692 621 1377 626 367 646 1608 287 368 48 261 Wheels 95 | . . . 95 . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 100 120 120 120 110 127 126 125 120 Average Speed 136 | 105 121 178 146 166 120 121 122 127 126 125 132 Slowest Speed 250 | 120 190 190 190 190 120 190 190 127 127 126 250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 66 | 3 99 99 98 99 79 98 96 8 68 2 46 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 2 | . . 2 . . . . . . . . . Known Exits Taken 5 | . . 1 1 . . 1 . 1 . 1 . Unknown Exits Taken 5 | 1 1 . . 1 1 . 1 . . . . Scrap Searched 5 | . . 1 . 1 . 3 . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 359 | . . . 65 . . 150 98 . 1 . 45 Melee . | . . . . . . . . . . . . Projectile 4 | . . . 2 . . . 1 . 1 . . AOE 355 | . . . 63 . . 150 97 . . . 45 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Total 9290 | 87 809 637 1869 692 374 932 2622 308 468 51 441 Wait 1303 | 3 25 . 196 27 . 208 750 2 43 . 49 Move 7065 | 60 691 620 1471 625 366 645 1607 287 367 48 278 Hop . | . . . . . . . . . . . . Pick Up 156 | 9 12 4 26 4 2 1 73 6 3 1 15 Fast Attach 17 | 2 1 . 8 1 . 5 . . . . . Attach 57 | 4 4 . 5 3 . 1 16 4 1 1 18 Detach 5 | . . . . . . . 3 1 . . 1 Swap 76 | 1 8 1 14 2 2 8 23 3 4 1 9 Drop 69 | . 6 2 23 2 4 5 17 3 6 . 1 Fire 508 | 8 62 7 121 25 . 49 128 2 39 . 67 Melee 20 | . . . . 2 . 10 5 . . . 3 Ram . | . . . . . . . . . . . . Kick 9 | . . 3 5 1 . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . 5 . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 109 | -11/Scrapyard | Entered Materials 187 | -10/Materials | Discovered new exit (range 10) 316 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 15) 520 | -10/Materials | Discovered new exit (range 10) 779 | -10/Materials | Discovered new exit (range 13) 865 | -10/Materials | Discovered new exit (range 16) 1042 | -10/Materials | Repaired Aluminum Leg? 1185 | -10/Materials | Entered Mines 1236 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1308 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1491 | -10/Mines | Discovered new exit (range 7) 1531 | -10/Mines | Identified exit to Materials 1678 | -10/Mines | Learned location of Storage (-9) 2323 | -10/Mines | Entered Materials 2323 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 2410 | -9/Materials | Discovered new exit (range 15) 2444 | -9/Materials | Identified exit to Materials 2593 | -9/Materials | Destroyed 7 combat bots 2694 | -9/Materials | Destroyed 8 combat bots 2850 | -9/Materials | Repaired Corrupted Imp. Trap Extractor 2904 | -9/Materials | Repaired Corrupted System Shield 2916 | -9/Materials | Build established: Scavenger-Mutant 3065 | -9/Materials | Discovered new exit (range 4) 3206 | -9/Materials | Core integrity fell below 50% 3376 | -9/Materials | Build established: Hacker-Mutant 4179 | -9/Materials | Repaired Carbon-fiber Leg 4213 | -9/Materials | Repaired Weight Redist. System 4274 | -9/Materials | Identified exit to Mines 4274 | -9/Materials | Identified exit to Storage 5073 | -9/Materials | Entered Mines 5118 | -9/Mines | Assembled infested the area 5236 | -9/Mines | Learned Materials security intel 5263 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5265 | -9/Mines | Discovered new exit (range 5) 5626 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5701 | -9/Mines | Discovered exit to Materials (range 7) 5876 | -9/Mines | Discovered exit to Materials (range 5) 5889 | -9/Mines | Learned Materials trap positions 6227 | -9/Mines | Entered Exiles 6227 | -9/Exiles | Accompanied by 3 allies 6261 | -9/Exiles | Met 8R-AWN 6280 | -9/Exiles | Met EX-HEX 6317 | -9/Exiles | Met EX-BIN 6332 | -9/Exiles | Aligned with FarCom system 6333 | -9/Exiles | Given EX-Vault access code 6393 | -9/Exiles | Opened EX-Vault 6403 | -9/Exiles | Found Lightpack 2.0 6432 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6468 | -9/Exiles | Met EX-DEC 6506 | -9/Exiles | Visited The Gauntlet 6658 | -9/Exiles | Discovered new exit (range 15) 6674 | -9/Exiles | Left Exiles lab with Lightpack 2.0 6674 | -9/Exiles | Entered Mines 6674 | -8/Mines | Accompanied by 3 allies 6978 | -8/Mines | Build established: Scavenger-Mutant 7078 | -8/Mines | Core integrity fell below 20% 7102 | -8/Mines | Discovered exit to Materials (range 16) 7263 | -8/Mines | Discovered exit to Materials (range 6) 7727 | -8/Mines | Build established: Hacker-Mutant 7838 | -8/Mines | Entered Materials 7838 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7839 | -8/Materials | Loaded intel: 18 trap records 7967 | -8/Materials | Repaired Carbon-fiber Leg 8001 | -8/Materials | Repaired Imp. Ion Engine 8122 | -8/Materials | Build established: Hauler-Mutant 8130 | -8/Materials | Destroyed 7 combat bots 9207 | -8/Materials | Discovered new exit (range 4) 10135 | -8/Materials | Discovered new exit (range 17) 10259 | -8/Materials | Repaired Carbon-fiber Leg 10798 | -8/Materials | Core integrity fell below 50% 11040 | -8/Materials | Entered Factory 11040 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11429 | -7/Factory | Identified exit to Garrison 11429 | -7/Factory | Entered Garrison 11462 | -7/Garrison | Triggered checkpoint 11495 | -7/Garrison | Garrison Relay disabled 11688 | -7/Garrison | Triggered checkpoint 11751 | -7/Garrison | Discovered new exit (range 10) 11790 | -7/Garrison | Triggered checkpoint 11803 | -7/Garrison | Garrison Relay disabled 11864 | -7/Garrison | Triggered checkpoint 11900 | -7/Garrison | Discovered new exit (range 9) 11995 | -7/Garrison | Discovered new exit (range 8) 12014 | -7/Garrison | Installed Relay Interface Framework 12071 | -7/Garrison | Entered Factory 12135 | -7/Factory | Identified exit to Garrison 12135 | -7/Factory | Entered Garrison 12142 | -7/Garrison | Expanded RIF knowledge: Robot Detection 12212 | -7/Garrison | Triggered checkpoint 12286 | -7/Garrison | Garrison Relay disabled 12378 | -7/Garrison | Triggered checkpoint 12451 | -7/Garrison | Triggered checkpoint 12452 | -7/Garrison | Destroyed 10 combat bots 12452 | -7/Garrison | Lost 5 parts (1p3n1w) 12470 | -7/Garrison | Triggered checkpoint 12496 | -7/Garrison | Core integrity fell below 50% 12528 | -7/Garrison | Lost 6 parts (2p3n1w) 12633 | -7/Garrison | Spotted B-75 Beast 12689 | -7/Garrison | Core integrity fell below 20% 12719 | -7/Garrison | Lost 7 parts (2p1n1u3w) 12783 | -7/Garrison | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 12632_ An alarm sounds. 12637_ S-27 Virus destroyed. 12644_ Flak Gun destroyed. 12656_ S-27 Virus destroyed. 12657_ Lgt. Nuclear Core destroyed. 12657_ Knocked back. 12657_ Lgt. Nuclear Core destroyed. 12658_ Adv. Heat Sink destroyed. 12660_ Flak Gun destroyed. 12660_ S-27 Virus destroyed. 12677_ Carbon-fiber Leg destroyed. 12688_ Grenade Launcher destroyed. 12741_ Carbon-fiber Leg destroyed. 12748_ Hvy. Assault Rifle destroyed. 12750_ Y-54 Guardian suffers critical hit (Destroy). 12750_ Y-54 Guardian destroyed. 12758_ Aluminum Leg destroyed. 12762_ Y-54 Guardian destroyed. 12778_ Imp. Titanium Leg destroyed. 12779_ Y-54 Guardian Imp. Deuterium Engine severed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#######????????????????????????? | | ????????????????###!! !!###??????????????????????? | | ????????????????# #??????????????????????? | | ????????????????# Y Y #??????????????????????? | | ????????????????# #]] !!#Y#??????????????????????? | | ????????????????# #######@#??????????????????????? | | ????????????????# #?????# #??????????????????????? | | ????????????????# #?????#[#??????????????????????? | | ????????????????# #?????#!#??????????????????????? | | ???????????????## ######;%## #?????????????????? | | ???????????????# B%* #?????????????????? | | ???????????????# B! #?????????????????? | | ???????????????# ####### ###++#?????????????????? | | ???????????????# #?????# #??? #?????????????????? | | ???????????????# ##????#Y#????#?????????????????? | | ????????????#### ###### #??????????????????????? | | ###?????????# ^ # ??????????????????????? | | ??# ## # ### ###??????????????????????? | | ##???????????# ###???????????????????????????? | | ?????????###### #???????????????????????????? | | ?????????# ## # ##???????????????????????????? | | ????###### # #???????????????????????????? | | ##### #### #????????????????????????? | | % ! ??????????????????????? | | #### ###??????????????????????? | | ##### # # ##????????????????????????????? | | ??### # ## =#### #????????????????????????? | | ??# ! + #????????????????????????? | | ??#" = #???????????????????????????? | | ??# = = ! [#???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 27 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 8 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Imp. Trap Extractor | -9/Materials | Scanalyzed System Shield | -9/Materials | Scanalyzed Adv. Visual Processing Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhysicsBurstRefractor Manual? 0 Play Time 02:16:04 Cumulative 70.6 hours Start 2022.08.09 @ 15:45:31 End 2022.08.13 @ 00:27:28 Sessions 9 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 74 Rogue 0 Adventurer 74 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 47 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 116x51 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7f0b7849-1aff-4c5f-9c89-3973c80098db