Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.05 @ 11:49:15 Player: Bace Troncons Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (59) 295 Value Destroyed (1245) 1245 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 10720 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 276/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Field Propulsion Array Advanced Phase Shifter Improved Cloaking Device Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Surge Thruster Field Propulsion Array Electron Diverter Improved Diametric Drive Impulse Thruster Array > --- UTILITY ---------- Structural Scanner Machine Analyzer Advanced Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Transmission Jammer Improved Cloaking Device Layered Medium Armor Plating Graphene Brace Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite System Shield > --- WEAPON ----------- Heavy Pick Lance > --- INVENTORY -------- Light Angular Momentum Engine Field Propulsion Array Advanced Phase Shifter Improved Cloaking Device [Rating: 143] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Surge Thruster Treads Light Treads Leg Aluminum Leg Flight Unit Surge Thruster Utility Hacking Suite Device Structural Scanner Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Fusion Bomb Launcher Slashing Weapon Scythe Piercing Weapon Heavy Pick Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 2 2 . 2 2 2 2 . Power 1 | . . . . . . . . . . . . 1 . . . . Propulsion 5 | . . . 1 . . . . 1 1 . . . . 2 . . Utility 12 | . . . 1 . . . 2 1 1 2 . 1 2 . 2 . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 113 | 6 12 3 1 2 . 1 20 9 5 4 2 7 11 11 14 5 Power 13 | 1 1 1 . . . . 1 . . . . 2 2 1 2 2 Engine 6 | 1 1 . . . . . 1 . . . . 1 2 . . . Core 2 | . . 1 . . . . . . . . . 1 . . . . Reactor 5 | . . . . . . . . . . . . . . 1 2 2 Propulsion 24 | 2 1 2 . . . . 6 4 1 1 . . 1 4 1 1 Treads 9 | 2 1 . . . . . 6 . . . . . . . . . Leg 2 | . . 2 . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 13 | . . . . . . . . 4 1 1 . . 1 4 1 1 Utility 54 | 1 3 . 1 1 . . 8 5 4 3 2 4 5 6 10 1 Device 18 | . . . . 1 . . 1 1 1 2 1 3 3 1 4 . Storage 5 | 1 2 . . . . . . 1 1 . . . . . . . Processor 9 | . 1 . 1 . . . 2 1 . . . 1 1 . 2 . Hackware 11 | . . . . . . . 1 1 . 1 . . 1 4 3 . Protection 11 | . . . . . . . 4 1 2 . 1 . . 1 1 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 22 | 2 7 . . 1 . 1 5 . . . . 1 3 . 1 1 Energy Gun 4 | 1 3 . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 9 | 1 4 . . . . 1 3 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . 1 . . 2 . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . 2 . 1 . Special Melee Weapon 2 | . . . . . . . . . . . . 1 1 . . . Unidentified Prototypes 5 | . . . . . . . . 1 . 1 1 . 1 1 . . Parts Lost 31 | . 2 1 . . . . 1 . . . . . 4 6 . 17 Power 3 | . 1 . . . . . . . . . . . . . . 2 Propulsion 9 | . . 1 . . . . . . . . . . 1 2 . 5 Utility 15 | . . . . . . . . . . . . . 3 3 . 9 Weapon 4 | . 1 . . . . . 1 . . . . . . 1 . 1 Highest Loss Streak 16 | . 2 1 . . . . 1 . . . . . 4 6 . 16 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 92 100 80 88 88 88 94 99 100 100 100 96 92 91 91 86 Engine 4 | . 12 11 . . . . 2 7 6 5 5 6 6 7 . . Core 4 | . . 2 11 11 11 11 6 . . . . 3 2 . . . Reactor 1 | . . . . . . . . . . . . . . . 8 7 Treads 9 | . 27 21 . . . . 15 . . . . . . . . . Leg 7 | . . 6 22 22 22 22 8 . . . . . . . . . Flight 7 | . . . . . . . . 30 33 29 29 26 22 22 20 18 Device 9 | . . . . 9 11 11 9 11 2 11 17 16 14 8 18 19 Storage 7 | . 14 14 11 11 11 11 9 3 3 1 . . . . . . Processor 11 | . 10 14 14 12 11 11 9 14 13 11 11 13 14 15 13 11 Hackware 6 | . . . . . . . 3 14 13 15 17 15 16 27 20 18 Protection 4 | . . . . . . . 12 . 13 11 5 5 3 . 4 3 Ballistic Gun 11 | . 19 28 22 15 11 22 13 7 6 5 5 1 . . . . Slashing Weapon 3 | . . . . 6 11 . 4 7 6 5 5 5 . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 3 4 7 7 Naked Turns 5 | . . . . . . . . . . . . . . . . 5 Heaviest Build 57 | 11 49 49 49 50 50 50 57 50 53 15 15 18 23 29 47 45 Greatest Support 60 | 40 40 40 20 20 20 20 60 16 15 18 22 22 25 53 49 49 Greatest Overweight (x) 7 | . 1 2 2 2 2 2 2 4 3 . . . 1 1 . 7 Average Overweight (x) . | . . 1 2 2 2 2 . 1 1 . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 Average Capacity 14 | 7 14 20 20 20 20 20 20 11 13 7 5 5 5 5 5 5 Most Carried 20 | 3 12 16 16 15 16 16 20 20 10 9 5 5 5 5 5 5 Average Carried 10 | 1 6 12 15 15 15 16 18 6 6 5 5 4 4 4 4 5 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 Final Carried 20 | 3 11 16 15 15 16 16 20 9 10 5 5 5 5 4 5 5 Class Distribution -------------------- 47% | Mutant 21% | Hacker-Ninja 19% | Scavenger-Mutant 5% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Ninja | -5/DSF Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Wizard-Scout | -2/Research Hacker-Ninja | -1/Access Hacker-Ninja | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Res Acc Com Matter Collected 2138 | 144 560 102 . 43 . . 446 13 . . . 225 180 97 165 163 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 2180 | . 603 72 . 17 . . 756 13 . . . 225 173 97 165 59 Parts 137 | . 39 5 . 3 . . 46 1 . . . 9 13 9 7 5 Haulers Intercepted 6 | . 2 . . . . . 3 . . . . . . . 1 . Recyclers Shooed 3 | . . . . . . . . . . . . 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Res Acc Com Combat Hostiles Destroyed 22 | . 13 2 . . . . 7 . . . . . . . . . Melee 2 | . . . . . . . 2 . . . . . . . . . Guns 20 | . 13 2 . . . . 5 . . . . . . . . . Classes Destroyed 11 | . 5 . . . . . 3 1 . . . . 2 . . . Worker 4 | . . . . . . . 2 . . . . 2 . . . . Builder 4 | . 1 . . 1 . . 1 . . . . 1 . . . . Tunneler 3 | . . . . . . . . . . . . . 2 1 . . Hauler 6 | . 2 . . . . . 3 . . . . . . . 1 . Recycler 3 | . . . . . . . 2 . . . . 1 . . . . Mechanic 1 | . . . . . . . . . . . . . 1 . . . Operator 8 | . . . . . . . . 1 . . . 1 1 2 1 2 Watcher 8 | . 3 . . . . . 2 . . . . . 1 1 1 . Swarmer 6 | . 6 . . . . . . . . . . . . . . . Grunt 11 | . 7 2 . . . . 2 . . . . . . . . . Sentry 5 | . . . . . . . 5 . . . . . . . . . Best Kill Streak 4 | . 4 2 . 1 . . 3 1 . . . 4 2 2 1 1 Combat Bots Only 3 | . 3 2 . . . . 2 . . . . . . . . . Max Kills in Single Turn 2 | . 1 1 . 1 . . 2 1 . . . 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Res Acc Com Hostile Shots Fired 468 | . 72 14 . . . . 52 . . . 17 4 38 29 14 228 Missed 180 | . 18 2 . . . . 10 . . . 11 3 21 15 4 96 Damage Taken 5247 | . 606 149 . . . . 617 . . . 165 22 328 347 178 2835 Core 2017 | . 40 25 . . . . 106 . . . 74 . 53 99 69 1551 Absorbed by Shields 185 | . . . . . . . . . . . . . . . 57 128 Redirected to Shielding 165 | . . . . . . . . . . . 62 19 84 . . . Core Remaining (%) 93 | 100 . 74 . . . 100 80 100 100 . 92 100 95 93 . . Volleys Fired 138 | . 84 6 . 2 . . 45 . . . . . . . . 1 Largest 2 | . 2 2 . 2 . . 2 . . . . . . . . 1 Hottest 70 | . 70 40 . 40 . . 40 . . . . . . . . 52 Shots Fired 257 | . 151 12 . 4 . . 89 . . . . . . . . 1 Gun 256 | . 151 12 . 4 . . 89 . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . . 1 Special . | . . . . . . . . . . . . . . . . . Kinetic 221 | . 116 12 . 4 . . 89 . . . . . . . . . Thermal 35 | . 35 . . . . . . . . . . . . . . . Explosive 1 | . . . . . . . . . . . . . . . . 1 Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 16 | . 16 3 . 2 . . 15 . . . . . . . . . Robot Miss Streak 4 | . 4 2 . 2 . . 2 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . Shots Hit Robots 227 | . 94 7 . 2 . . 79 1 . . . 19 9 7 5 4 Core Hits 80 | . 30 4 . 1 . . 24 . . . . 5 4 4 4 4 Critical Kills 1 | . 1 . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . . Critical Strikes 9 | . 5 . . . . . 1 . . . . 1 2 . . . Burn 3 | . 3 . . . . . . . . . . . . . . . Destroy 2 | . 2 . . . . . . . . . . . . . . . Sever 2 | . . . . . . . 1 . . . . 1 . . . . Impale 2 | . . . . . . . . . . . . . 2 . . . Melee Attacks 235 | . . . . 5 . . 30 1 4 2 11 42 31 30 32 47 Impact . | . . . . . . . . . . . . . . . . . Slashing 93 | . . . . 5 . . 30 1 4 2 11 40 . . . . Piercing 138 | . . . . . . . . . . . . . 30 29 32 47 Sneak Attacks 22 | . . . . . . . 6 1 . . . 9 3 1 1 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 5543 | . 1164 96 . 53 . . 1465 91 . . . 958 611 350 326 429 Guns 2149 | . 1164 96 . 53 . . 836 . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions 182 | . . . . . . . . . . . . . . . . 182 Melee 3212 | . . . . . . . 629 91 . . . 958 611 350 326 247 Ramming . | . . . . . . . . . . . . . . . . . Kinetic 1837 | . 852 96 . 53 . . 836 . . . . . . . . . Thermal 312 | . 312 . . . . . . . . . . . . . . . Explosive 182 | . . . . . . . . . . . . . . . . 182 Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 1678 | . . . . . . . 629 91 . . . 958 . . . . Piercing 1534 | . . . . . . . . . . . . . 611 350 326 247 Highest Corruption 6 | . 2 2 . . . . . . . . . . . 6 3 6 Average Corruption 2 | . 2 2 . . . . . . . . . . . 6 2 3 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked 4 | . . . . . . . . . . . . . . . . 4 Effects 15 | . 4 4 . . . . . . . . . . . . . 7 Message Errors 3 | . 1 1 . . . . . . . . . . . . . 1 Matter Fused 4 | . 2 1 . . . . . . . . . . . . . 1 Heat Flow Errors 2 | . . 2 . . . . . . . . . . . . . . Energy Discharges 2 | . . . . . . . . . . . . . . . . 2 Parts Rejected 2 | . . . . . . . . . . . . . . . . 2 Data Loss (minor) 1 | . . . . . . . . . . . . . . . . 1 Data Loss (major) 1 | . 1 . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 515 | . . . . . . . 9 61 . . . 202 52 86 44 61 Projectiles . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 515 | . . . . . . . 9 61 . . . 202 52 86 44 61 Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 185 | . 123 185 . . . . 55 6 2 . 171 158 25 28 63 76 Average Temperature 25 | . 32 74 . . . . 21 6 2 . 82 38 8 8 18 22 Received Heat Transfer 768 | . 282 84 . . . . 306 . . . 24 . 30 9 . 33 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 1088 | . 1088 . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Res Acc Com Peak Influence 451 | . 225 83 . 15 . . 172 13 25 15 18 160 224 283 269 451 Initial 163 | . . 43 . . . . . 2 6 11 10 9 84 110 163 76 Average 75 | . 92 42 . 2 . . 51 7 9 12 16 107 125 182 154 242 Maximum Alert Level 2 | . 1 . . . . . . . . . . . 1 1 1 2 Low Security (%) 91 | 100 86 100 100 100 . 100 100 100 100 100 100 100 88 64 87 33 Level 1 8 | . 13 . . . . . . . . . . . 11 35 12 64 Level 2 . | . . . . . . . . . . . . . . . . 1 Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 18 | . 2 . . . . . 1 . . . 2 1 3 4 3 2 Investigation 5 | . 1 . . . . . 1 . . . . . . 1 1 1 Extermination 4 | . . . . . . . . . . . . 1 1 . 1 1 Reinforcement 9 | . 1 . . . . . . . . . 2 . 2 3 1 . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Res Acc Com Distress Signals 7 | . 3 . . 2 . . . . . . . . . 1 . 1 Communications Jammed 10 | . . . . . . . . . . . . . . 7 3 . Distress Signals 10 | . . . . . . . . . . . . . . 7 3 . Times Spotted 116 | . 24 2 . 2 . . 18 . . . 6 6 13 15 3 27 Peak Tracking Total 18 | . 4 2 . 1 . . 4 . . . 7 3 9 7 2 18 Tactical Retreats 18 | . 3 . . 2 . . . . . . . 2 1 3 1 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Res Acc Com Traps Triggered 10 | . 3 . . . . . . . . . 1 . . . 3 3 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 2 | . . . . 1 . . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Res Acc Com Machines Disabled . | . . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Res Acc Com Machines Accessed 46 | . 5 1 . . 1 . 8 1 2 2 . 4 3 4 7 8 Terminals 34 | . 5 . . . . . 6 1 1 1 . 1 3 3 5 8 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 1 . . . . . . . 1 . Recycling Units 1 | . . . . . . . . . . . . . . . 1 . Scanalyzers 3 | . . . . . . . 1 . . . . 1 . 1 . . Garrison Access 4 | . . . . . . . . . 1 1 . 2 . . . . Total Hacks 123 | . 8 1 . . 1 . 38 3 2 3 . 8 7 15 13 24 Successful 80 | . 6 1 . . 1 . 29 3 1 2 . 6 1 10 7 13 Failed 43 | . 2 . . . . . 9 . 1 1 . 2 6 5 6 11 Catastrophic 9 | . . . . . . . 1 . 1 . . 1 2 . 1 3 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 33 | . 2 . . . 1 . 8 2 . . . 2 5 4 2 7 Terminals 90 | . 8 . . . . . 21 3 1 2 . 4 7 11 9 24 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . 2 . . . . . . . 2 . Recycling Units 2 | . . . . . . . . . . . . . . . 2 . Scanalyzers 21 | . . . . . . . 15 . . . . 2 . 4 . . Garrison Access 4 | . . . . . . . . . 1 1 . 2 . . . . Terminal Hacks 57 | . 6 1 . . 1 . 13 3 1 1 . 4 1 8 5 13 Record 10 | . . . . . . . 2 . 1 . . . . . . 7 Robot Analysis 1 | . . . . . . . 1 . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . 3 . . . . . . . . . Open Door 4 | . . 1 . . . . . . . . . . . . 3 . Open DSF 2 | . . . . . . . . . . 1 . . . 1 . . Level Access Points 5 | . . . . . . . . 1 . . . 1 1 1 . 1 Branch Access Points 2 | . 1 . . . . . . . . . . . . . 1 . Emergency Access Points 2 | . . . . . . . . . . . . 1 . . . 1 Terminal Index 1 | . . . . . . . . . . . . . . . . 1 Garrison Index 1 | . . . . . . . . . . . . . . 1 . . Alert Level 2 | . . . . . . . 2 . . . . . . . . . Unreport Threat 3 | . . . . . . . 3 . . . . . . . . . Locate Traps 2 | . 1 . . . . . . . . . . . . . . 1 Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . Maintenance Status 2 | . . . . . . . . . . . . . . 1 . 1 Patrol Status 1 | . . . . . . . . . . . . . . 1 . . Hauler Manifests 5 | . 1 . . . . . 2 1 . . . 1 . . . . Registered Components 1 | . . . . . . . . . . . . . . 1 . . Registered Prototypes 1 | . . . . . . . . . . . . . . 1 . . Zone Layout 5 | . 1 . . . . . . 1 . . . 1 . 1 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 1 . . . . . . . 1 . Scan Component 2 | . . . . . . . 1 . . . . . . . 1 . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . 1 . Retrieve Components 1 | . . . . . . . . . . . . . . . 1 . Scanalyzer 18 | . . . . . . . 15 . . . . 1 . 2 . . Insert Component 10 | . . . . . . . 8 . . . . 1 . 1 . . Analyze 8 | . . . . . . . 7 . . . . . . 1 . . Garrison Access Hacks 2 | . . . . . . . . . . 1 . 1 . . . . Seal Access 2 | . . . . . . . . . . 1 . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . 1 . . . 1 . 1 . 1 Used 3 | . . . . . . . . 1 . . . 1 . 1 . . Hacking Detections 31 | . 3 . . . . . 8 . 2 . . 2 3 2 4 7 Full Trace Events 4 | . . . . . . . 1 . . . . . . 1 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . 1 . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . 6 . . . . . . 1 . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . . . . . . . . . . 6 . Parts Scanalyzed 7 | . . . . . . . 6 . . . . . . 1 . . Part Schematics Acquired 7 | . . . . . . . 6 . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . 1 . 1 . . Non-combat 2 | . . . . . . . . . . . . 1 . 1 . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . 1 . 1 . . find_chute 1 | . . . . . . . . . . . . 1 . . . . check_alert 1 | . . . . . . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Res Acc Com Total Allies . | . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Res Acc Com Robot Analysis Total 1 | . . . . . . . 1 . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Res Acc Com Turns Passed 7901 | 56 1303 442 35 1097 534 115 1691 271 202 24 129 336 336 279 687 364 Spaces Moved 6088 | 30 527 157 14 258 206 42 630 166 216 54 150 791 592 606 852 797 Core 14 | 3 . . . . . . . . . . . . . . . 11 Treads 1155 | 27 527 127 . . . . 474 . . . . . . . . . Legs 706 | . . 30 14 258 206 42 156 . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 4213 | . . . . . . . . 166 216 54 150 791 592 606 852 786 Fastest Speed 11 | 50 160 240 260 260 260 260 160 14 23 23 11 11 13 19 25 25 Average Speed 86 | 149 186 244 260 260 260 260 204 81 65 23 20 22 23 25 25 26 Slowest Speed 400 | 160 240 320 260 260 260 260 260 186 143 23 23 23 73 77 28 400 Overloaded Moves 92 | . . . . . . . . 2 . . 30 24 5 31 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 4 86 37 4 69 60 15 48 3 3 2 87 22 17 24 24 27 Regions Visited 16 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 13 | . 1 . 1 1 1 1 1 1 1 1 . 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . . Spaces Dug 126 | . . . . 5 . . 12 . 4 2 4 15 14 21 19 30 Terrain Destroyed 138 | . . . . 5 . . 12 . 4 2 4 15 14 21 19 42 Melee 126 | . . . . 5 . . 12 . 4 2 4 15 14 21 19 30 Projectile . | . . . . . . . . . . . . . . . . . AOE 12 | . . . . . . . . . . . . . . . . 12 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Res Acc Com Total 8091 | 38 693 204 14 673 206 48 905 308 269 61 230 889 724 668 1278 883 Wait 1367 | . 58 34 . 406 . 6 146 112 37 . 67 40 80 18 331 32 Move 6072 | 29 526 156 13 257 205 41 629 165 215 53 149 790 591 605 851 797 Hop . | . . . . . . . . . . . . . . . . . Pick Up 50 | 3 7 5 . . 1 . 15 4 6 1 . 2 3 . 3 . Fast Attach 53 | 6 7 . . 1 . . 5 2 2 . 1 6 7 6 5 5 Attach 27 | . 2 1 1 . . . 3 7 2 3 . . 3 1 4 . Detach 14 | . 3 . . 1 . . 3 2 . . . 1 . 1 3 . Swap 33 | . 3 2 . 1 . 1 12 . 1 1 1 1 1 4 5 . Drop 60 | . 3 . . . . . 17 15 2 1 1 7 8 3 3 . Fire 138 | . 84 6 . 2 . . 45 . . . . . . . . 1 Melee 229 | . . . . 5 . . 30 1 4 2 11 42 31 30 30 43 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 48 | . . . . . . . . . . . . . . . 43 5 Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory -5/DSF -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access -1/Command (discovered 2 exits: Sur x2) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 93 | -10/Materials | Identified exit to Mines 151 | -10/Materials | Discovered new exit (range 15) 317 | -10/Materials | Build established: Mutant 723 | -10/Materials | Discovered new exit (range 11) 1360 | -10/Materials | Entered Mines 1515 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1520 | -10/Mines | Found Prototype Device 1593 | -10/Mines | Learned Materials terminal intel 1623 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1765 | -10/Mines | Discovered new exit (range 13) 1775 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1802 | -10/Mines | Entered Materials 1802 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1802 | -9/Materials | Discovered new exit (range 7) 1803 | -9/Materials | Loaded intel: 12 terminal locations 1827 | -9/Materials | Identified exit to Mines 1837 | -9/Materials | Entered Mines 2089 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2109 | -9/Mines | Identified exit to Zion 2114 | -9/Mines | Discovered new exit (range 15) 2148 | -9/Mines | Identified exit to Materials 2261 | -9/Mines | Assembled infested the area 2266 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2702 | -9/Mines | Learned 2 Materials zone layouts 2923 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2923 | -9/Mines | Discovered new exit (range 5) 2931 | -9/Mines | Identified exit to Exiles 2934 | -9/Mines | Entered Exiles 2997 | -9/Exiles | Met 8R-AWN 3041 | -9/Exiles | Met EX-HEX 3111 | -9/Exiles | Met EX-BIN 3142 | -9/Exiles | Aligned with FarCom system 3145 | -9/Exiles | Given EX-Vault access code 3205 | -9/Exiles | Opened EX-Vault 3223 | -9/Exiles | Found 0b10 Alert Chip 3276 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3349 | -9/Exiles | Met EX-DEC 3442 | -9/Exiles | Discovered new exit (range 11) 3463 | -9/Exiles | Identified exit to Mines 3468 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 3468 | -9/Exiles | Entered Mines 3567 | -8/Mines | Discovered exit to Materials (range 6) 3583 | -8/Mines | Entered Materials 3583 | -8/Materials | Evolved 2 slots: Utility x2 3584 | -8/Materials | Identified exit to Factory 4097 | -8/Materials | Discovered exit to Factory (range 3) 4307 | -8/Materials | Build established: Scavenger-Mutant 5274 | -8/Materials | Entered Factory 5274 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5285 | -7/Factory | Identified Exp. Sensor Array 5426 | -7/Factory | Identified exit to Factory 5545 | -7/Factory | Entered another Factory area 5545 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5617 | -6/Factory | Discovered new exit (range 9) 5702 | -6/Factory | Identified exit to Factory 5747 | -6/Factory | Entered another Factory area 5747 | -5/Factory | Evolved 2 slots: Utility x2 5771 | -5/Factory | Identified exit to DSF 5771 | -5/Factory | Entered DSF 5798 | -5/DSF | Additional patrols routed to DSF 5896 | -5/DSF | Discovered new exit (range 14) 5900 | -5/DSF | Identified exit to Factory 5900 | -5/DSF | Entered Factory 5900 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5908 | -4/Factory | Identified exit to Research 6087 | -4/Factory | Build established: Hacker-Ninja 6236 | -4/Factory | Entered Research 6236 | -3/Research | Evolved 2 slots: Utility x2 6240 | -3/Research | Spotted B-86 Titan 6376 | -3/Research | Identified exit to Research 6465 | -3/Research | Spotted B-86 Titan 6572 | -3/Research | Entered another Research area 6572 | -2/Research | Evolved 2 slots: Propulsion x2 6584 | -2/Research | Identified exit to Access 6603 | -2/Research | Lost 4 parts (1n3u) 6851 | -2/Research | Entered Access 6851 | -1/Access | Evolved 2 slots: Utility x2 6870 | -1/Access | Identified exit to Command 6879 | -1/Access | Lost 6 parts (2n3u1w) 7538 | -1/Access | Entered Command 7689 | -1/Command | Disengaged cave seal 7746 | -1/Command | Identified exit to Surface 7876 | -1/Command | Spotted Alpha 7 7876 | -1/Command | Spotted Alpha 7 7876 | -1/Command | Spotted Striker 7876 | -1/Command | Spotted Striker 7876 | -1/Command | Spotted Executioner 7876 | -1/Command | Spotted Executioner 7876 | -1/Command | Spotted Executioner 7876 | -1/Command | Spotted Executioner 7881 | -1/Command | Spotted B-99 Colossus 7884 | -1/Command | Spotted B-99 Colossus 7894 | -1/Command | Found Fusion Bomb Launcher 7897 | -1/Command | Released all parts (7) 7898 | -1/Command | Core integrity fell below 50% 7899 | -1/Command | Spotted B-99 Colossus 7902 | -1/Command | Core integrity fell below 20% 7902 | -1/Command | Destroyed by Executioner with Helical Railgun Last Messages --------------- 07899_ Slug penetrates Wall. 07899_ Penetrated by Slug. 07899_ Slug penetrates Wall. 07899_ Penetrated by Slug. 07899_ Slug penetrates Wall. 07899_ Penetrated by Slug. 07899_ Slug penetrates Wall. 07899_ Penetrated by Slug. 07899_ Slug penetrates Wall. 07900_ Slug penetrates Striker. 07900_ P-80 Master resets P-80 Master, system corruption cleaned. 07901_ Penetrated by Slug. 07901_ Slug penetrates Wall. 07901_ Penetrated by Slug. 07901_ Slug penetrates Wall. 07901_ Slug penetrates Executioner. 07901_ Slug penetrates Wall. 07901_ Slug penetrates Executioner. 07902_ Penetrated by Slug. 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